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Showing results for tags 'Warzone 12'.
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Not everywhere in Kaliphlin is large and beautiful, like Petrea. In the marshlands of the Great Loop lays several fishing villages, Still Water happens to be one. They've been supplying the Desert King's forces with fish, clams, crabs, and even crawfish. This act hasn't gone unnoticed so the First Centurion tasked the Dwarves of the Steel Meridian Mercenaries to occupy the are and make sure not food leaves the town and into the Desert King's possession. The Desert King has learbed of this occupation a few days after the arrival of the Dwarves, so he's tasked some of the Orcs near the area the scout out the area, look for any weaknesses in the fortifications, and neutralize the Dwarves. However, not all Orcs are great scouts. On the archers stationed on a fisherman's shack managed to kill the pest that was lingering down in the swamp. Now the Dwarves are on a higher alert knowing the Desert King forces are beginning to starve in the area. Some additional pictures from my Flickr.
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[WZ12, H12: Desert King] The fight for the Terraces
MassEditor posted a topic in Guilds of Historica
As with most of the Desert King's campaigns, his forces hit the Great Loop with a swiftness and ferocity that left the defenders trembling in their foxholes. Those who were not felled in the initial fury of combat were so shocked that they surrendered quickly. Below, Desert King forces haul away High Council soldiers who, through a negotiated settlement with Ulandus, had agreed to bolster the Great Loop defenses. Having suffered several major defeats in recent weeks - and fighting far from their homes - the High Council soldiers were quick to give up their position around a series of steep rice terraces near the Qar-Akhen. The Desert King commander knew the terraces would pose a strong defensive position if garrisoned by trained troops, and ordered his soldiers to dig in and prepare for any High Council or Ulandus counterattack. And one without figures, and at a higher angle: --------------------------------- Hello! Here's my WZ12 entry. Work had me tied up most of this week and I'm away from the bricks for most of the weekend, so this ended up being much more of a rushed build than I had hoped. The terrain could use some finessing in my opinion, especially the rises between the terrace levels. I also had a nice irregular base built for this, but I just couldn't get it to fight in the size limit. Honestly, this one may be a bit over the limit, but I promise by no more than a few studs! Also, forgot to notice that this was a DK vs. U battle until just a few moments ago. Fortunately U and HC came to terms, or those HC troops would look awfully out of place! Anyways, thanks for looking, feedback always appreciated!- 16 replies
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- Great Loop
- Desert King
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