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"Western Stockade Fort" An old west wooden stockade fort display built for a show in Laramie, Wyoming tomorrow.
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Hello and welcome! Here's my latest MOC, in which I experimented with colours currently somewhat defunct in LDD that I attempted to restore. The Axen Octet is a congregation of eight spirits sent forth upon Earth by Sepulchure. The group never parts and accomplishes tasks jointly, materialising out of thin air and disappearing just as swiftly. The characteristic trait shared by all axenocts is a single unblinking eye, roughly level with the shoulders. The Octet always moves in complete silence, communicating through means not known to man. Upon appearance, each spirit takes physical form with is retained until retreat - the form has been reported to consist of metal-like material on the outside, as reported by those lucky enough to overhear or survive a battle. Each axenoct is entrusted with the task of observation, but on specific occasions they bear instructions of carnage and destruction, which is when their axes come to prominent use. The carnages are exactly the reason the Octet - and their axes that brought about the name - are so dreaded by those who know anything about these spirits. Some have linked the instances of their appearance to the passing of the Emissary of Sepulchure, however these rumours remain unconfirmed. The Knight Well-armoured, fast and bearing a heavy axe, this axenoct posesses ram-like capabilities and is often seen at the forefront of an attack formation heading for a fortified target. With a shield to deflect attacks and a pair of bells hanging off its shoulder, the forewarning sound of which alone is enough to intimidate most, the Knight is a force to be reckoned with. The Duke This moderately-armoured axenoct towers above all in height and handles a halberd-like axe that gives it a great range in combat. Another tactical advantage to the Octet stems from the Duke's ability to self-illuminate and effectively blind the enemies, overall making this axenoct an important strategic asset during assaults. Its calm nature also makes it a good observer and, possibly, strategist. The Demon The fiercest of the bunch, this blank-eyed axenoct carries the fearsome double-bladed axe with a handle shaped like a trident, neither of which the Demon is shy to employ. If that was not enough, it carries out its assaults with intense rage, spitting forth bursts of flame and soon turning the area into a towering inferno. The Imp While not as intimidating as its elder "brother", this axenoct bears no good news. Possessing no special abilities and welding only a basic axe, this minion is often sent on mundane tasks to act as support and to carry out minor carnage. Despite its lack of fire mastery, the Imp can occasionally - albeit uncontrollably - release a ball of fire, which on many occasions has been sufficient to start serious fires. The Magus The smallest member of the Octet is not to be overlooked. Although neither its figure, nor its axe suggest the ability to wreak havoc, it is the other end of the axe that is used in deploying energies known and not-so-known to man. A rumour has it that the artifact on this axenoct's right arm has something to do with its abilities, and that it is indeed the Magus who facilitates the sudden appearances and vanishing of the Octet. The Teitan This axenoct's slow speed and somewhat humorous appearance are swiftly wiped out of the enemies' minds with the heaviest of axes dropping on their houses, heads and other kinds of property. Extremely heavy armour and an immeasurably heavy axe that doubles as a shield - and the ability to handle the aforementioned gear - have reaped the Teitan the reputation of a true titan. A lethal opponent in both attack and defense. The Spectre This ghastly axenoct sports a ghost-like appearance, and to the demise of its targets handles the most dreadful weapon among the Octet members - the spectral axe, capable of severing and entrapping living souls. Physical damage can also be dealt with it, albeit to a lesser extent, but its main capability is what makes the targets tremble and run as far as possible before giving the Spectre a chance to hit them. Which is where the chains come in handy... The Wraith This axenoct is the true dread machine that both looks and functions the part. Being of spooky appearance, with the habit of camouflaging itself and then jumping the victim, the Wraith is also the fastest of all axenocts. Before the threat is even realised, the deadly long-hilt axe is sent swinging in every direction faster than an eye can follow, truly making it the perfect device for intimidation and spreading panic. The entire Axen Octet. A rare sight best avoided altogether... Thank you for your attention, and I hope you enjoyed your stay!
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Corporal Jenkins was glad to get out of the fort. Their company had been stationed there for the past four months and life was becoming monotonous. When Colonel Herrod had tapped him to come along for some target practice, he had jumped at the chance. "Excellent shot, sir!", he called out as the colonel blasted an empty bottle resting on the barrel. They heard hoofbeats approaching - it was a rider from the fort. As they came within earshot, Private George called out that Black Bart had been spotted to the north near the foothills of the Blocky Mountains. They saddled up to head back to the fort. Black Bart's days were numbered.
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As they crossed over a small stream, the lead scout pointed out a bluff just up ahead to the officer in charge of the company. The gang of horse rustlers was camped a small distance up a wash that they would enter from the base of the bluff. ----------------- Roughly based on @Ayrlego's Onondaga Scouts, in another time period
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The defence of a Corlander naval base on a largely uncharted island cannot be left to green troops. Thus, a troop of Her Majesty's Winged Cuirassiers has been assigned to King's Harbour. Outside the settlement, a barracks and stable has been erected, fortified against minor threats. Here, we see three cuirassiers riding out of the main gate, likely going on another patrol to map and survey the surrounding areas. The Winged Cuirassiers derive their name from the winged banners they carry atop their long battle-lances, and the breastplates (cuirasses) they carry on their chest against small arms fire and lances. Each section of four Cuirassiers is lead by a bannerman, who, instead of the wing, carries the banner of her Majesty, Queen Anetta. They are elite, shock-troops, and have often been known to turn the tide of battle with their largely unstoppable charge. Armed with a battle-lance, a long-sword, and a cavalry carbine, they are versatile and highly trained troops. Recruited from the universities, and offered good pay and overall conditions, they often transition into important positions in the colonies as their tour of duty ends. ___________________________________________________________ Sometimes, you just need to figbarf and build some troops. C&C welcome. The build will be licensed as a small residence.
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I've always been bothered by Lego Cuirassiers... Simply put, I couldn't find a satisfactory set of armor/weaponry for them. I finally settled on using a backwards Lego Roman Centurion helmet which does a decent impression of the French cuirassier helm, chrome silver breastplate, and a cavalry sabre from brickarms. Finally satisfied, here's the 'book' on Napoleonic Cuirassiers CUIRASSIER Cuirassiers were heavy cavalry equipped with cuirass armour and firearms, first appearing in late 15th-century Europe. In the later 17th century, the cuirassier lost his limb armour and subsequently employed only the cuirass and sometimes a helmet. By this time, the sword or sabre had become their primary weapon, pistols being relegated to a secondary function. Cuirassiers achieved increased prominence during the Napoleonic Wars and were last fielded in the opening stages of World War I. Though the armour could not protect against contemporary flintlock musket fire, it could deflect shots fired from long-range, stop ricochets and offer protection from all but very close range pistol fire. More importantly, in an age which saw cavalry used in large numbers, the armour provided excellent protection against the swords and lances of opposing cavalry and against infantry bayonets. It also had some psychological effect for the wearer and the enemy, while it also added weight to a charge, especially in cavalry versus cavalry actions. Napoleonic French cuirasses were originally intended to be proof against three musket shots at close range; however, this was never achieved in practice. The regulations eventually recognised this, and cuirasses were subsequently only expected to be proof against one shot at long range Thanks! You can find a couple more pictures on my flickr
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The cavalry trainees are on the obstacle course, leading their charges over the low rail and practicing their cutlass skills by slicing pineapples. A small build for licensing a battalion of cavalry in Weelond.
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Built for the "Old but Gold" category! It is a (very loose) update on this MOC of mine from 2019! I rethought the concept over the years, and I thought a chariot might be even better for a centaur-human duo than simple riding. I understand that it's quite the aesthetic departure. Even if it gets disqualified on those grounds, I still had a lot of fun bringing this concept to life! 700 years ago, The Akmaddian Empire sprawled central Historica. With its formidable cavalry's lightning tactics, it was able to conquer a massive area ranging from the cool steppe of southern Avalonia to the arid scrublands of northern Kaliphlin. Among the many races that fell under its domain was a large population of centaurs. Military cooperation between centaurs on non-centaurs (referred "two-legs" by the former) was historically limited. There rare instances of archers sitting on the backs of centaurs to operate as "tail-gunners", but these were rare. The Akmaddians implemented a new role for their centaur soldiers: drawing chariots. A centaur didn't need to be controlled by whoever was in the chariot, allowing those inside to focus on the battle. Passengers could include archers or pike men. Usually fighting in duos, these teams were trained for years to master their craft, something which would pay off as they blazed a path across the continent. The Akmaddian God-Emperor would eventually fall in battle, and the empire would fracture as his children battled for the throne. Though the empire only lasted 20 years, its effect on "central Historican culture" and ingenious tactics are still studied by military strategists to this day... The original MOC:
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Not to be outshone by their northern ursine cavalry brethren, the elves of the Dragon Clan in the Enchanted Forest in Avalonia had long maintained their fleet footed stag cavalry. Or, if you like, the generic stag unit.
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Well, Michael Ozzie beat me to it today with his outstanding La Belle Alliance, but here is my build celebrating the 200th Anniversary of this major event. Click on the picture for more detail: 200 years ago today, a truly epic and historical battle raged between three armies on sodden fields near the Belgian hamlet of Waterloo. The conflict determined the fate of Napoleon Bonaparte once and for all, and changed Europe forever as Great Britain became the dominant power over France, and Germany's power began to rise in the world as well. To commemorate this historic anniversary and pay tribute to the brave souls who fought and perished there, here is a quick build of that iconic Napoleonic Era infantry formation, the Regimental Square (or putting it more accurately, a corner of one...) Brave French Cuirassiers (Heavy Cavalry) charge this indomitable formation, the British Square, to no avail; in spite of all their courage, armor and powerful mounts, they never break through that long day as every British Square which had time to form never broke (though some units such as the Kings German Legion (KGL) 8th Line Battalion were caught mid-formation by the French cavalry and were decimated). British officers on horseback called for the rank and file to remain steady, and in general they did, allowing the Duke of Wellington's multi-national army to survive long enough for the arrival of the third army, the Prussians, to tip the balance. There should be bayonets on the end of those muskets, which is why it was so hard for cavalry to charge into a RS like this one. The LEGO musket barrel shape prevents anything but 2nd-party elements from working well, and being a bit of a purist (apart from that flag from Cape Madness) I won't use those non-LEGO parts. JBIronworks and I are currently working on a massive build of the key farmhouse in the center of the British line at Waterloo, La Haye Sainte, defended by the 2nd Light Infantry Battalion of the KGL; we should have it done in a few weeks so keep an eye out for it. Originally I had wanted to post La Haye Sainte today but we ran out of time. We will certainl finish it and it will be posted here in a month or so. Cheers!
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Here we go: Kaliphinite heavy cavalry charges a group of Desert King mummies. Given the hard-packed sand along the Oil Road, the infantry were easily routed by the speed and force of the mounted units. More on Flickr, C&C appreciated!