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REVIEW - 42082 - ROUGH TERRAIN CRANE INTRODUCTION The biggest set of the second wave of 2018 sets is the Rough Terrain Crane. Actually, it is THE biggest Technic set ever, with 4057 parts, surpassing the 42055 - Bucket Wheel Excavator, which has 3929 parts. This set contains 128 parts more than the BWE. Which immediately raises the question; has TLG purposely made this set bigger, so it has the highest part count ever? The reason I am asking out loud, is that there has been some debate in the Technic Forum about the growing size of the sets, related to the functions. Some say that the part count is intentionally high, without adding significantly more (or better) functionality. While I do see a trend in sets getting bigger (i.e. higher part count, thus higher price), I don't think that TLG designers are filling their workday finding out ways to add lots of unnecessary parts. I do like to think that the style of building is adapting/evolving to the contemporary standards/requirements. Of course, I don't want to sound too naive, because at the end of the day, it's all 'bout the money. It's all 'bout the dun dun do do do dumb. I don't think it's funny to..... Anyway, why not use this review to dive into this delicate matter. Before we start I like to point out that I do like big sets. The experience of opening the box and seeing the plethora of parts is overwhelming. On the other hand, with Technic sets getting more and more expensive, I can understand that people stop buying the (bigger) sets. In this review, I simply want to find out if this set could have been made with, let's say, 3000-odd parts while maintaining the same functionality. Another thing I'd like to address in this review is the use of extra elements (playable items), like a chains, tools etc. There has been some debate about this in the Technic forum, so I like to give you my opinion. If you see this icon, you can click the image on the left or right side of the image, to cycle through alternative images. PICTURES Pictures can be clicked to view hi-res versions. More pictures can be found in my Flickr album. DISCLAIMER This set has been provided by the CEE Team of TLG. It's not my goal to promote this set. It's my goal to give you an honest opinion about it. Therefore, the opinion in this review is my own and is in no way linked to TLG. SET INFORMATION Number: 42082 Title: Rough Terrain Crane Theme: Technic Released: 2018 Part Count: 4.057 Box Weight: > 5kg (I forgot to weigh the box, because my kitchen scale couldn't handle it.) Box Dimensions: 57,5 cm x 47,2 cm x 16,5 cm Set Price (RRP): £ / $ 299.99 / € 229,99 Price per Part: £ / $ 0.074 / € 0,056 Links: Brickset, Bricklink So, with an RRP of 229 euro, the price per part comes down to 5,6 cent per part, which is a steal. It's even slightly less than the BWE (5,9 cents per part). This makes it one of the cheapest Technic sets in terms of price per part. Let's compare some stats with previous flagships. COMPARISON WITH OLDER SETS 2011 - 8110 - Unimog - 189 euro, 2048 parts, 9,3 cent per part. 2012 - 9398 - 4x4 Crawler - 169 euro, 1327 parts, 12,8 cent per part. 2013 - 42009 - Mobile Crane Mk II - 199 euro, 2606 parts, 7,7 cent per part. 2014 - 42030 - Volvo L350F - 219 euro, 1636 parts, 13,4 cent per part. 2015 - 42043 - Arocs - 199 euro, 2793 parts, which is 7,2 cent per part. 2016 - 42055 - BWE - 229 euro, 3929 parts, 5,9 cents per part. 2017 - 42070 - All Terrain Truck - 249 euro, 1862 parts, 13,4 cent per part. 2018 - 42082 - Rough Terrain Crane - 229 euro, 4057 parts, 5,6 cent per part. All of these sets have Power Functions, some more than others. The Volvo is literally packed with Power Functions, which explains the high price and low part count. A potential candidate for a comparison with the 42082 - Rough Terrain Crane is the 42009 - Mobile Crane Mk II. The 42009 packs 2606 parts for 7,7 cent per part, while the 42082 packs 4057 parts for 5,6 cent per part. So, the universally praised Mk II crane has a 37,5% increase in price per part. Or the 42082 has a 27,3% decrease in price per part, depending on how you want to look at it. That is 5 years ago, and I'm not taking inflation into account. In other words; for 30 euro extra you get 1451 extra parts. This comes down to 2,1 cent per parts, which isn't bad at all. Some of you might argue that this is not the way to compare two sets, but these numbers are based on RRP and part count, which are numbers we can work with. Since this set has four of the big Claas wheels, a gearbox, and not a lot of PF, I could also compare it to the 42070. But that set was way overpriced, so I don't think that would be fair. The average price of a part in a flagship, based on these 8 sets, is 9,4 cent. So for 229 euro you can expect 2155 parts. You get 1901 more than that. Thus drawing the preliminary conclusion that this set is big, but the price is more than reasonable. Of course, the original debate wasn't focused on the price per se, but whether the models are getting unnecessarily big. Let's carry on unboxing so we can find out. THE BOX The front of the box shows the model and its Power Functions components, a Battery Box and a Large Motor. No sign of new Powered Up elements yet. It also shows a picture of the model with an extended boom, measuring 100 cm high till the end of the boom and a chassis size of 48 cm long. Going by the size this isn't some two-bit crane. But size doesn't always matter. The box has the same width and height as last year's flagship (42070 - 6x6 All Terrain Truck), but it's a couple of centimeters deeper. INSIDE FLAP Like the 42070, this box also has the flap, common to flagship sets. The inside shows a big picture of the model, which is most likely almost 1:1 scale. It's pretty impressive, that's for sure. You can also see that the upper body with the boom can rotate freely, thus 360 degree. This means that most of the mechanics, and battery box, are probably placed in the upper body and not in the chassis. This makes sense, and we have seen it before. Another picture shows the boom can be raised up to 60 degrees. BACKSIDE The back is divided into two sections/sides. The left side shows the functions of the main model, while the right side shows the alternative model, a Mobile Pile Driver. I will express my love for the B-model later this review CONTENTS OF THE BOX The box contains: 1x Inner box 1x Sealed pack with two booklets and the sticker sheet 4x Rim 4x Tire 25x Numbered bags (8 of which are in the inner box) INNER BOX The inner box contains the sealed pack with instruction booklets and sticker sheet. And it contains the bags for steps 1 to 4. INSTRUCTION BOOKLETS Two instruction booklets. One for the chassis and one for the crane. Makes you wonder if one person can start building the chassis, while the other starts working on the crane. STICKER SHEET Quite a few stickers to decorate this model. A construction vehicle just isn't the same without black and yellow stripes. And of course, a bunch of stickers indicating how to operate the functions. POWER FUNCTIONS ELEMENTS A battery box and a large motor. TIRES These, so called Unimog Tires, seems to be very common nowadays, but they have only been used in two Technic sets before. RIMS Four big red rims, also used in the 42054 - Claas Xerion and the 42077 - Rally Car. TIRES ON RIMS Here a picture with the tires fitted on the rims. NUMBERED BAGS A total of 25 numbered bags. HIGHLIGHTED PARTS Actually there is only one interesting part in this set and that is the 11 x 11 Curved Gear Rack (or banana gear as some call them) from the 42055 - Bucket Wheel Excavator in a new color black. I am very happy that this gear has appeared in a color which can more easily be used in a MOC, for example an EV3 Robot Not sure why I forgot to take a picture of the part itself, but here is a picture of the subassembly. This set contains a total of eight of these curved gear racks. PART LIST A whopping 4.057 parts, but still only two pages with parts. THE BUILD Bags, bags, bags and more bags. Lucky for us, they are numbered. If you like a challenge, open all the bags and create a big unsorted pile. That will keep you busy for quite some time. I will simply go from step to step As expected we start with the chassis. And to be more precise; with the gearbox in the chassis. Really, orange pins?! Yes, really! Right off the bat, lots of gears are added to the chassis. A white clutch gear is used in the bottom of the chassis. This indicates that these gears/axles will be connected to the Power Functions. At the end of the first step the center of the chassis has finished. This chassis with center gearbox is kind of reminiscent of models like th 8110 - Unimog and the 8258 - Crane Truck. Lots of gears, densily packed in a small space. There's little room left. The bottom of the gearbox. This set contains the 5x7 frames in two colors, light bluish grey and black. This is what you can do with two different color frames. I am not really fond of these kind of solutions, but I understand it can be convenient. Ohhh, and then there's the green liftarms. Because we need green in a red vehicle. I reckon someone opened up the bucket with green dye, so we do need to use more of these of parts in green Actually, I am being semi-serious here. The Forest Machine uses these liftarms in green, so it's probably cost-effective to use them in multiple sets. We are seeing this with other parts as well. For example, the beforementioned orange 3L pins with bush and white 1L connector, etc. TLG tends to minimize the overall number of different parts used in (Technic) sets. I reckon this has something to do with optimizing their warehouse space. New parts are added every year and storage space is limited. Instead of using five different colors TLG uses one (maybe two) color. Doing this over the entire range of sets will save up a lot of space. Technic seems to be the ideal theme to use these kind of strategies. And it adheres to the "color vommit in the chassis" strategy. One of the wheel assemblies. As you can see there is no actual suspension. Not even pendular suspension. Which seems odd for an Rough Terrain Crane, but I am no expert. Here's the subassembly attached to the center of the chassis. An almost similar assembly attached to the other side. Instead of green liftarms, this one uses orange ones. This way you can more easily tell the sides apart. This is actually not a bad thing. I have mentioned it before, but I am actually a big fan of the color vommit approach. Altough I must admit that using these orange 3L pins with bush is definitely pusing it. Blue might have been a better choice, but that would have confliced with the Bugatti color scheme. Therefore, I think TLG made the decision to use orange in this as well. By the way; this set does also contain 40 of these 3L pins with bush in black. The picture below shows how you can align the wheels. After aligning them, you slide the 16T gear in position. When I was building the set, I wondered why there was space between the gear and the liftarm, but it soon made sense. A subassebly for the outriggers. I do like the design, but as with most outriggers on Technic models, they op...e....ra.....te.....ve......ry......slow......ly. I would love to show you a video of the outriggers, but since it's Tuesday now, I don't have enough time to lower them before the embargo date of this review Just kidding of course. They do take a while, but since they are outriggers I find this acceptable. As long as the other functions aren't that slow. The chassis with front and rear wheel assemblies, and the front and rear outriggers. This is what you would expect from a crane this size. No unncessary use of extra parts so far. Next stop is the V8 engine with white oil filter and orange propellor/fan. I really like the oil filter. It's simple, but it adds detail to the model. The choice of orange as the color for the propellor seems odd, but it's likely a safety precaution. The emphasize that this is a part you need to watch, since it will be rotating when you move the crane. Not entirely sure, but it must be something along these lines. After the engine you will be building the connection between the chassis and the upper structure (crane body). This is done by using eight curved gear racks and an ingenious system in between. Click on the images to construct the ring. At that point you will attach the rims and the chassis is done. Worth noting is that the wheel caps in the rims use a lot of extra parts. Per cap approximately 12 parts are used, which boils down to 48 extra parts, just for the caps. This picture will be very hard to shoot with the crane attached, so I will give it to you now. This model implements Ackerman Steering Geometry. Or Reversed Ackerman Steering. Or even Reversed Reversed Ackerman Steering hehe. Not sure what the consensus in the forum was. I am no expert on steering assemblies, but Ackerman Steering boils down to the inner wheels turning at a different angle than the outer wheels, due to the fact the outer wheels have to travel a wider diameter. Ackerman Steering is something Technic fans like to see in models. For more information I suggest you start with Wikepedia and go from there SECOND BOOKLET This is an interesting part in the build. Reminds us of the 8043 - Motorized Excavator. Admittedly, I didn't think of this myself, but it has been addressed in the forum. Since the two 20T Bevel Gear with Pinhole have been placed on opposite sides of the actuators, this results in them turning in a different direction when the boom is raised (or lowered). Basically, this means that when the boom is raised, one of the LA's extends, while the other retracts. If one of the 20T gears was placed the other way around, this problem would not occur. Of course, the turning direction of one of the axles feeding the LA should be reversed for this to work. Since the gears attached to the LA's only rotate a tiny fraction when raising the boom, it leads me to believe that this is a calculated flaw. In this video I try to demonstrate the issue at hand. You continue to work your way back to the rear of the superstructure. Again, lots of gears and space which will be filled with gearboxes. This is the point in the second booklet where you can't build any further, untill you finish the first booklet. At this stage you will attach the upper section to the chassis. The boom is really massive. Feels solid like a rock. I am impressed with the sturdyness of this boom. It does a lot of panels and H-frames, so it's only logical, but I was still impressed. No wormgear to extend the boom this time. The other side of the boom with a white clutch gear for safety. The boom attached to the crane. Needless to say I am having a hard time getting the entire boom in the picture. The back of the upper section is closed with panels. The black ones can be removed for easy access to the battery. There are two gearboxes on the top of the crane. The left (bottom) one is to switch between crane and chassis functions. The right (upper) one is to switch between raising/lowering the boom, extracting/retracting the boom and lowering/raising the hook. The chassis functions are rotating the super structure and raising/lowering the outriggers. COMPLETED MODEL It is rather difficult to shoot decent pictures in the photo studio. I sure hope sets won't get much bigger than this. Looking at this model, I think TLG has done a remarkable job with this Rough Terrain Crane. The black chassis, with red elements, combined with the red super structure looks spot on. Lots of technic gears and elements provide an interesting build. I love how the two (or three) gearboxes work together. Here you can clearly see the gearbox on this side of the chassis is used to rotate the crane. Because of the weight, the chassis tends to bend a little, but nothing to worry about. The boom of the crane can exend way more than this, but that makes is impossible for me to take pictures. A close up from the front of the vehicle. The cabin door swings open to reveal the interior of the cabin. And one from the reaar. I'm sorry I don't have anymore pictures of the completed model, but I think you have seen most of it. You can find out more by building it yourself FEATURES AND FUNCTIONS This model packs features you would expect from a mobile crane. Raising/Lowering the boom Extracting/Retracting the boom Raising/Lowering the hook Raising/Lowering the outriggers Four wheel (Ackermann) steering Working fake engine Other than that there are some details like two cabinets which can be opened to store some gear. TLG has even added some walls which can be turned into part of a house or cabin. OUTRIGGERS Okay, let's get this out of the way. The outriggers are slow, really slow. I turned them on this morning and when I came home from work, they were halfway. Obviously, I am joking...I didn't go to work today. It's not that bad, but it would be nice if they operated a wee bit faster. You do need to use the four plates for them to properly reach the ground. STEERING AND DRIVING For a set this size steering and driving work properly. Even better than I expected. CRANE The thing I am most impressed with are the crane functions. These work like a charm. And, unlike the 42043 - Mercedes Arocs, this gearbox (or rather gearboxes) is very easy to understand. One look at the stickers is all it takes to be able to operate this thing. It offers a ton of playability. Linking gearboxes, instead of direct connection to a motor, can cause some slack. This can be seen when turning the crane. But this is just a minor gripe, just like the outriggers. DOOR A nice detail is the sliding door. PLAYABLE ITEMS It's time to talk about the added playable items, like this toolbox. Some people don't feel this is necessary and some even seem to be a bit annoyed by it. I have addressed this in my 42069 - Extreme Adventure review where I state that I like these added details. And I still do. The Forest Machine also packs some extra's like a chainsaw, some logs etc. Actually, I see it in most of the Technic sets. What I have seen is that this greatly enhances playability for younger LEGO fans. I am absolutely aware that this is a 11+ set, so it is not designed for a 5-year old. But seeing a 5-year old play with these Technic models and use all the extra items in the set for his "story" makes you realise that by adding playable items to a Technic set, it suddenly becomes a set for all ages. So, a handful of extra parts might be enough to prepare a 5-year old for Technic enthusiasm later down the line. After all, he (or she) is the future Technic target audience. Therefore, I am 100% in favor of adding these little details to Technic sets, even if these sets are 11+. PART COUNT And now for the part count discussion. No doubt this model could have been made using less parts. It you take away the playable items, wheel caps, grey construction panel and outrigger plates, you already save a couple of hundred parts. In the old days a Technic model used to be liftarms with gears inside. These days are over. Models are becoming more and more realistically looking, which means that less of the interior is visible. This also goes for the boom for example. In the old days we would have seen the interior of the boom and now it's covered with panels. I am not convinced that TLG is deliberately adding parts to the boom just to have more parts. I think TLG is doing this because they need to compete with other toys in the stores and these toys look like the real thing. Therefore TLG wants its models to look more like the real thing to, resulting in adding panels and other embellishments. Granted, TLG's marketing department won't mind having the biggest Technic set every year, so they can use this in Ads. Like I said in the introduction; I am a fan of big sets. I love putting together a 4057 part set. But I reckon people are more upset about the price of bigger sets than the part count. This can be a false assumption, because I know not all AFOLs think like this. But if TLG had used 3057 parts instead of 4057 they could have easily maintained the same RRP. 3000 parts at 229 euro is 7,6 cents a piece, which is still rather cheap. So my conclusion is that TLG might have upped the part count a bit, but still presented this set at a very affordable price. We already see this set popping up for around 179 euro, which boils down to 4,5 cent a piece, which is extremely affordabl for a Technic set. For me it would have been an issue if TLG priced this set at 349 euro RRP. Then I would have figured TLG was doing it on purpose. Basically, this is a UCS-like Technic set and you get it for 229 euro, or less if you do some online shopping. Personally, I think this is extremely good value for money. Of course your mileage may vary, but this is how I see things. B-MODEL The B-model, a Mobile Pile Driver, is a cop out, nothing more, nothing less. I mean, seriously?! 4000+ parts and we get a model that is 95% the same as the original model. And if that's not the worst part, it's ugly AF, as some people would like to phrase it. The Pile Driver extension looks like something I could have built....when I was four . Maybe, well probably, I am insulting someone at The LEGO Group, but I can only hope that they were lacking time and/or resources, so they came up with this at the last moment. The argument of time is rendered invalid, because this is what you can in a couple of days. Well, maybe not everybody, but @nico71 was able to turn this set into a front loader. Nobody will probably argue that this would have been a better B-model. Not sure what TLG's policy is regarding alternate models but the 42030 isn't in production anymore, so I don't see any reason not go for something like this. The rear view of the model. And even the grey construction elements can be turned into something useful. SUMMARY I am a big fan of this set. It packs a lot of functionality and parts, for a decent price. The forum contains pages and pages with potential improvements, but that's out of scope for my review. Almost every set gets improved by AFOLs, so that's no surprise. Bottomline is that this is great set for existing AFOLs and new AFOLs alike. I can remember coming out of my dark ages in 2005, building the 8421 - Mobile Crane, which had a whopping 1885 parts. I remember the endless quantity of parts coming out of the box. Imagine a set with more than twice the part count. And again, this doesn't automatically mean a better set, but you will be impressed when you open this box. Much has been said about the color vommit in the chassis of this model. I have grown fond of color vommit, because I like the variety in the parts. I do enjoy seeing all the colored parts. However, using orange 3L Pins with Bush is pushing it to the limit, especially on a red model. I would have preferred blue instead of orange. My final conclusion is that for around 200 euro, you do get a LOT of value for money. I can see myself getting an extra copy, just because of that. I would almost go as far a stating that this could be considered a UCS Technic set. PROS Good looking model Properly working functions (even Ackermann steering) Several (linked) gearboxes Great parts pack (especially for people new to Technic) Very affordable, almost cheap CONS Some slack due to drivetrains and gearboxes Outriggers operate very slowly No suspension No special parts besides the new curved gear rack in black SCORE How do I rate this set? 9 DESIGN I love the looks, color scheme, everything. 9 BUILDING EXPERIENCE Very enjoyable build with several gearboxes and other functionality. 8 FEATURES Great features, with some room for improvement. No suspension though. 9 PLAYABILITY Implemented features provide lots of playability. 8 PARTS Mostly common parts, but you do get a lot of them. 10 VALUE FOR MONEY Price goes down to 4,8 cent per part if you shop around. It doesn't get any cheaper than this. 8,8 UCS ANYONE? Thanks you for reading this review. All pictures can be found here.
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Hi Eurobrickers! I'm back with the new MOC - this time it's a new Mammoet SK 6000 crane! Current configutation is Mammoet SK6000 + Mammoet SK350 Fixed jib (which is compatible in real life) Original ring crane was just recently released by Mammoet in Netherlads! This is fan work. For built used only open source resources from WEB! Ok, also this MOC was built with unofficial consulting with Mammoet engineers, because it was a lack of the info in WEB, so I have to ask some thiings to match the real masterpiece crane. UPD: I was invited to the real crane's world presentation on last (or prevois) Friday to the Netherlads with my Crane MOC to show it at the mass media day near the real SK6000! Unfortunately I was on vacation that time and lost this once in a lifetime chance.. How it works: Centered counterweight is fixed and non movable, around it there are two train racks (imne are almost 180 degrees), so the crane is rotating arong the ballast. Real SK6000 does not have it, but from SK350 I took the jib which was surprisely fix and not luffing - it has no adjustments. Machine is able to lift 6000 tons and lift 2000 tons at the lenght of the footbal field from the basis !! The main feature of this crane is that it does not use winch to operate the boom - it uses special mechanism with chain, so I implemented this also :) Please enjoy the video first: Built with genuine Lego technic parts + 3rd party strings + 2 BuWizzBrick 's. I refused using trixbrix curved rails because found a solution with genuine lego parts. The model has 7500 parts which makes it the biggest MOC in my career! It has 8 L motors for smooth operating, powered by two buwizzes. Crane weights 8,3 Kg excluding power sources (battery boxes) and counterweights!! And the height is about 2.3-2.4 meters. More images are available: https://bricksafe.com/pages/Aleh/mammoetsk6000 Building instructions already available. Built took 1760 steps, which required a lot of effort to prepare it. https://rebrickable.com/mocs/MOC-195537/OleJka/mammoet-sk6000/#details
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Imma start a dedicated thread for this set as well. All info so far: Rough terrain crane 4057 parts 229 Euro 1 meter telescopic crane. With power functions. Largest TECHNIC set for parts. 4 wheel steering. V8 engine sticking out at the rear, uncovered. Unimog wheels with covers. 5 motorized functions: - Raising boom - Extending boom - Lowering winch - Lowering outriggers - Rotating superstructure B mode: drilling vehicle.
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- rough terrain
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Afte the success of the Jaguar XJR19 Le Mans prototype (of which I will still to the photos of the complete model, and instructions) I decided to do a new WIP. Again it's a model I've prototyped over the last month and will now do the second, hopefully better buildup. And again, I will use a photo of an existing vehicle as my inspiration, but it won't be an exact scale model. I use the photo as inspiration and will deviate where needed for the functions (and it will be needed, because i want a 4-function switch box similar to 8258). It's this truck. It's called Foremost Delta 3 Wheeled Carrier and it seems to come in several configurations, one of which has the crane below. On this picture, it's not finished, because outriggers seem to be missing. Several other pictures of the same model show that it has one set of outriggers near the crane. My other source of inspiration will be set 42070. I want to make something with a similar size, which will be in a way "my own take on that set's theme", i.e. "off-road truck with crane". (That's all I will use from that set). So I'm thinking of something in the range of about 2000 pieces. (In practice though, it will always turn out to be more.) Another thing: the colors will be very different. My first prototype was obediently yellow, but when I arrived at the cabin I wanted to deviate a bit, so I threw some less-used colors in the mix, and went for Dark Turquoise with Black for the cabin, and consequently also for the crane and bed. The chassis will be Dark Gray and for the body I am torn between Yellow and Red (main reason being the colored axles I want to use, for example for the ladders). I will be copying the crane from 8258 (with different colors), because that one seems perfect for the scale and type. But everything else will be different. I will be using Tumbler wheels. The profile is not exact but the shape and size seems fine. Also, currently I have only 4, so I will temporarily be using someting else for the front (interestingly, the Porsche wheels have the same diameter and width). I started with two important modules: The one on the left is the 4-function gearbox and crane base, and the one on the right is the rear axle unit. What I like personally is how a 4-way gearbox and outriggers using the new gear rack pieces introduced in 42043 fit in a pretty compact module. Here's the gearbox unit from below. The dark-gray axle joiner is the motor input. I plan on using my newly acquired L-motor. Here's the rear-axles module: Each axle is mounted on two 1x5 suspension arms and two 1x6 links. These 4 keep the axle in place and nicely horizontal. The free ball-sockets near each wheel will connect to the springs. Also, as you see, with the parts used, doing this part in dark-gray seems impossible... Of course, the 15L beams will be replaced by the chassis. It will be a challenge to get this strong though, because the gearbox module has some gears in the way, so little room to connect things firmly. The functions I want to have: Manual steer and drive (so no RC) Electric crane rotation Electric crane first boom element Electric crane second boom element Electric outrigger horizontal deployment Manual outrigger vertical deployment (similar to many sets) Suspension It's not as impressive as 42070's six electric functions in three modes and four nice large-range outriggers, but instead of that, this will have suspension. Next up will be connecting the two modules, and doing the front axle and steering modules.
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"How's the work going on that old galleon? Have 'er ready yet?" "See for yourself. She's out of dry dock, just loading equipment and getting her ready to sail." "Why are they bringing her back into service anyway?" "Ah, the MCTC lost the Prince Fernando two months ago. You know, when we had all those bad storms. This ol' mistress of the sea is from the same class, so they're refitting her to replace it." ------ Just a small build to sistership the Prince Fernando.
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- eslandola
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My latest C model: harbor crane from 42043. It features 6 functions, 3 powered and 3 pneumatic. Video: Normally I would write a lot here, but now I write a blog post for my MOCs on my new website: https://legobricksarecool4.wixsite.com/brickbybricktechnic I would appreciate if you visit it! And now, some pictures: Thank you for reading and watching. Once again, please check out my website! BbBT
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I want to show you my latest creation. to bad i dont have any cable long enough the pictures speek for them selves. please leve any comment r
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Container Crane Hi all, today I want to show some models I created for the exhibition „Fantasie und Technik“ in Abtsgemünd, Germany on 2./3. december 2017. All models were operated with only an EV3 Set(+1 small motor in one modelll), the motors and sensors have been plugged in just a few minutes from model to model, here the visitors could help. It was important to me that the mindstorms components are not hidden, visible and out,. to reveal their function. The models should show that it is also worth about the travelling robots to automate homemade models. There are almost no transmissions, which would unnecessarily complicate the whole thing, most everything is powered directly from the motor shaft. Most of the models could be operated with different programs. All were operated almost exclusively by the visitors. And here ist he container crane: I only used the mindstorms parts of sets 31313 (EV3 brick, 3 motors, 2 sensors). The container terminal provides two container spaces, a railway connection and a truck Here the part that controls the on/off of the claw. The four threads of the claw are summarized in a small sled and only one rope pulled by the motor. When the claw is up (black slide left) the touch sensor stops the motor. To sink the motor moves defined turns. The second unit is the trolley drive for right / left. Through the colored tiles on the chain the IR-sensor recognizes the position of the trolley (1st place, 2nd place, railway, truck) , the yellow tile is visible just below left The last element of the movement is the adjustment of the claw. To open the claw must be lifted with the outer threads, to close it with the inner wheels. This is done by simply extend of the lengtht oft he threads The trolley of the crane 3 The four ropes are on the left attached and can be adjusted by turning the blue pins, like guitar strings The claw with the four threads, if the two outer/upper carry the load the claw is open, if the two inner/lower carry the load it is closed There are two programs: one for the automatic operation, and one for the manual mode pressing the keys of the EV3-brick. Usually the visitors used second mode and played, especially the kids... Here is a short deo showing the funtions (1:31) and the automatic mode (2:44) Hope you like it. cu Werner
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Hi there. For several day´s I was working on Nico71´s crawler crane which he made several years ago. Nico allowed me to show you that. I´ve made it in LDD only from his pictures. He never made instructions for it, only took several pictures of disassembled crane body. So I started step by step. And I´m proud to show you result. There is 4 motors in superstructure. XL for hook winch, M motor for rotating superstructure, another XL motor for main boom and M motor for luffing jib. Nico´s original crawler wasn´t motorized. So I´ve decided to add aditional L motors and AAA BBox with IR receiver. There was enough space for it. Last picture - entire crane disassembled to blocks. https://www.ulozto.cz/!hTHRd0qovvKh/crawler-crane-complete-lxf Hope you like it.
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I would like to share my latest creation - 8x2 truck with crane. This is the picture that inspired me: I started with cabin and chasis and I was not sure what kind of truck I want in the end. I was sure about one thing - not to make overcomplicated build so 8x4 dump truck was on my mind for most of the time. But then I have seen a website with cranes and the one above is very nice so it was set. I love pneumatics so this was an obvious choice. I have of course took the picture as purely inspirational, this is not meant as exact copy. Features: 3 steered axles, each with different ratio and all of them with ackerman geometry - I just love the small ball joint hubs. 3rd axle drives fake V6 engine (1:3 ratio) cabin with openable doors, openable front grill and it can tilt to reveal engine extendable outridges (6 studs), all operated simultaneously by knob behind the cab and pneumatic foots. They can lift the whole truck but they bend under the weight. 3 section crane with extendable 3rd section and winch. The crane itself is quite powerful, the limit is the winch. Slew is controlled by knob behind the turntable. huge amount of tubbing, almost 3,5 meters IMGP5104 by Ivan Moc IMGP5107 by Ivan Moc IMGP5108 by Ivan Moc IMGP5111 by Ivan Moc IMGP5112 by Ivan Moc IMGP5114 by Ivan Moc IMGP5115 by Ivan Moc IMGP5116 by Ivan Moc
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Hi everybody, I'd like to show you my lates little MOC, the reproduction in microscale of the big mobile crane TEREX DEMAG AC 1000: Here the real one: Any comment or suggestion is well accepted. Thanks Bye Teazza PS: sorry if I put links but I have problems uploading pictures...any suggestion ?
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(NOTE to the mods: This model could go in the adventure forum, but since it's origin is a CITY-like set, I placed it here in the town forum. I hope that's okay!) Heading out for parts unknown, searching for lost treasure, discovering ancient civilizations, fighting the mysterious forces of evil and finding helpful allies, all in far-way lands not on any map! Check your compass, secure your gear and plot your course: It's all in a days work for the ADVENTURERS! (and yes, that was supposed to sound like a early TV / radio drama intro. ) I took the "Old Fishing Store" Ideas set number 21310 and turned back the clock on it from a rundown fishing shop in the modern era to a modular 1920's supply depot for Johnny Thunder and his friends, also known as the Adventurers. I added a set 7596-style freight Crane that's a part of "Trash Compacter Escape" (a Toy Story 3 set from 2010). I revised the color scheme of the mainly yellow building instead of the original sand green, and removed a ton of the mixed bunch of colors that were used a "patch jobs" on the dock and building proper. I removed the roof and redid it completely to be brick-built with slopes instead of plates and tiles at an certain angle. I also stripped the many windows styles off and replaced them with a single type. I added a warehouse section to the lower floor by sending one of the walls about 16 studs back, allowing for storage space for various equipment not yet designed. The back wall of the building shows off the new wall art placed on the roof section of the building: a giant propeller from a ship of some kind. I also am going to use the "Great" and "West" printed parts for the sign out on the front of the building where the "Anton's bait shop" 4 x 2 tile originally was. The back wall still opens in two sections, but the inside is a rough estimate. Some parts I already have from my previous depot model from almost 1 1/2 years ago, such as the safe, radio and various maps. Also, the two freight loading doors actually open and shut quite nicely. The model comes apart into four sections, with the main roof, tower, tower roof, and main building + dock all separating from each other. The crane was totally copied from my previous depot model, which itself was duplicated and color-changed from the dark green / white one in the Toys Story 3 set I mentioned earlier. That's all I've got so far with the building (which is coming soon in real bricks)... any thoughts or ideas for this model? As usual, Comments, Questions, & Complaints are always welcome. Stay tuned for real life pictures that might be coming in October. If you want the LDD file, it is here.
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The Corrington Combat Pioneers had been busy since the Corrington party found the Myzek people. The pathway behind the falls was conducive to secluding a civilization from wild animals and the outside world, but it was not conducive to multiple trips back and forth. The Combat Pioneers built a larger pathway along the dangerous parts of the path at the base of the falls. They were then able to bring goods up the river in boats, and transport it by hand through the falls before transferring it to carts and mules to lead it down to Myzectlan. The only problem is they also had to divert the river to allow room for the pathway near the falls. One man's problem is Corrington's fun. The Combat Pioneers started a quarry on the nearby mountainside, and brought the cut rocks over to the top of the falls on sledges. They then used a massive crane and some mules to raise the rocks and place them in the river. Setting the massive rocks one at a time, they were able to divert the river over several minifigure feet. The river was also diverted into its overflow channel, thus enabling the pathway below to be outside the torrential downpour of the falls. Today we spot several WETEC soldiers carrying trade goods along the pathway, as two of the Combat Pioneers discuss whether the crane needs to be kept in place for any future repair work. They are also discussing the current plans to make an alternate path to Myzectlan in order to bypass the falls entirely. Notes: I felt my build for Challenge 5E needed some editing before I could license it and to make the future stories more believable. This build was the result. It won't count as a freebuild as it was just an edit, but it will be licensed as a large commerce. It's total surface area is 4842 studs with 6402 bricks used. Here is a reminder of what it looked like before and a link to the previous build is included below. The previous story C&C welcome.
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"I've been working on the railroad, all the live-long day!" This train consists of a ALCO diesel locomotive (specifically a RSD-12 type) and six cars: - a (working!) crane car - depressed-center rail wagon - a (working!) ballast hopper - tool / worker bunk car - weed killer tanker - wide-vision bay-window caboose. The train model features several neat printed pieces found in several Juniors sets and and seven generic track workers. (as seen below) ...while the roadbed crew consists of: -Bucket-lift truck from set 3179 (Repair truck) -Dump Truck from set 7789 (Lotso's dump truck) Drill vehicle MOD from 7936 (level crossing) Front end-loader from set 7630 (front end-loader) ...and a official's inspection car MOC - not yet built This model was originally a ALCO MRS-1 built by Anthony Sava, but has been so severely modified that it no longer looks like the prototype loco. So I went searching And found another ALCO locomotive, a RSD-12 that looks like my loco. Both my model and the prototype have the six wheels, and the same basic hood and cab design. The long hood of the loco has been designated the rear with a double red light. (no picture taken yet of this car) This car is not your ordinary tanker car - it contains weed killer for use on the ballast the train lays down. This stream crane model was heavily inspired by Whoward69's instructions for a set of crane and match truck train cars. I modified the original model seen here. I originally meant for the crane to have ropes to move the boom, but it got confusing on which rope went where so for now it's moved by the H.O.G. (Hand Of God) method. The crane can spin around in 360 degrees and lift anywhere up to 90 degrees straight up. (Their is a double set of pins keeping the boom from going too low, as well.) Here we see how the crane is hooked up to the depressed center flatcar most of the time. The heavy-duty depressed-center wagon has brick-built arms to secure the cargo of railroad track in place. This model was inspired by a coal hopper on an older website called LGauge .com. I tunrned the old finger hinges into new pin-orientated ones and colored the car yellow to match the MOW paint scheme. The hopper's bottom door open and can dump 1 x 1 round plates / bricks onto the tracks for ballast. (no picture taken yet of this car) This is the workers tool car. In reality it's empty, but it's supposed to have rows of racks for tools, and a special box for broken tools to be fixed when they get back to the division HQ. The caboose features two ladders (one per side) and more of those fancy printed 2 x 4 tiles. This is where the job site foreman has a little office. The med kit is also located here. This is the headquarters for my Maintenance of Way operations for Brick Railway Systems. I was inspired by set 60009 (Helicopter Arrest) from 2013 for most of the building, while most of the inside details came from set 10027 (Train Engine Shed) in 2003 a whole ten years before the other set was even produced. As for the billboard on the roof, I borrowed the letter's design from my brother's model (with his permission), and put them on a billboard to spell out OCTAN. The tracks on the side of the building are for my ALCO RSD-12 and it's accompanying six car work train to sit and await their next task. The inside on the lower floor is furnished with a lathe, drill press, fire extinguisher, oil drum, and a vise. The upper floor (the break room) has a table, a few chairs, coffee machine (with paper cups!), fireplace, and a recycle bin. I will be updating this with the two missing pictures soon. As for the digital items, I will built them as funding allows. As usual, Comments, Questions and Complaints are always welcome!!
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These models are heavily inspired by Whoward69's fleet of train cars, as seen on his Flickr feed and his instructions linked below. First up is a set off a crane wagon. I modified the original model model's instructions to include a longer base for the crane, and using newer parts to make it a bit more durable. The rear of the crane car should feature six of this print where the yellow 1 x 2 tiles are. The crane car can move side to side or up and down with two sets of ropes to either raise / lower the hook or operate the boom. Please NOTE: I don't have the exact measurements for the two strings as they wasn't listed in said instructions. However, I think two of this string here should be long enough. I also added a flatcar carrying train track for the crane to off-load. This Box Van was a Banana Van when I built from these instructions. I already have two boxcars in this form, and thought four more would be a good idea. This flat car was just a random addition to the train, with no real specific prototype. The brake van was mostly made from these instructions. I embellished the design with a couple of my own touches to keep it in line with the above-mentioned boxcars. I was inspired by the Lone Ranger "Constitution Train Chase" (set number 79111) and it's jail car to add tail lights to this car. This print should go where the black 1 x 2 tiles are under the rear windows. The LDD file for the six boxcars, one depressed center flatcar and the singular guards van is available for download here... ...while the crane car and flat wagon are available for download in this link. Comments, Questions, & Complaints are always welcome! (NOTE: These models should be built IRL by January 2018!)
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Adventurers Resupply Depot This building was mostly built from my own imagination and a slight inspiration from Toy story 3 set number 7596. (Trash Compactor Escape) I also used a old 3D base-plate that my brother gave me to give the building a bit of height. The dock is just a little taller than my tramp steamer, but it works great with the rotating crane to load / unload the ship. Also, the second floor and roof top (with the dual skylights) come off for access to the inside details. There is a sliding freight door to get cargo in from outside, and I'm contemplating putting a ramp pieces outside where the large rock piece is to get things down to ground level. Downstairs is the cargo drop-off area. Thing are strewn about the place, with barrels, buckets, chests, and an ancient Egyptian sarcophagus just laying about. (Don't worry, it's empty!) Also on this floor is the armory, with weapons and gadgets of all kinds safely stored on the walls, with the accompanying ammunition in a securely locked safe located upstairs. Upstairs is the nerve center of the Adventurer's exploits around the globe. money for buying supplies is stacked near the radio, while the ammunition safe sits nearest the camera. Opposite from the stairs is the research desk and lounge area. (even globe-trotting explorers need some downtime!) Steam tramp freighter EASTERN STAR I built this 103-stud long 1920's Adventurers tramp steam ship from two Adventurers sets: I used the boat from set 5975 (T-Rex Transport) and modified slightly to resemble set 5976 (River Expedition). The ship features a lifeboat, steering wheel, and a smoke-stack plus I have the bridge with removable roof for the top deck of the ship, and captain's quarters for the lower floor. I also have signs on the front of the ship spelling out the name of the vessel: the Eastern Star. The ladders hanging on the side of the lower deck lead the way to the ship's bridge on the upper level. The life boat is also back here. Here you can see inside the ship's bridge (upper deck) and captain's quarters. (lower level) Some of the recent cargo of the Eastern Star includes: - a gyro-copter - silver ingots and coins - silver and gold nuggets - Dynamite (the accompanying plunger is in the Captain's Quarters / map room) - Ancient spears - the real Maltese Falcon - the Burma Chicken (long-lost cousin to the Falcon) - two halves of a long-lost pirate's treasure map - Money - large rough-cut ruby - poison bottles - antidote bottles - and many other items! Bi-wing pontoon plane THUNDER BLAZER Fly farther and higher than ever before with the Adventurers and their Pontoon bi-plane! This vintage style airplane features two re-purposed kayaks for floats, and dual shotguns for forward-facing protection from the forces of Lord Sam Sinister, while the rear of the vehicle has a gunner's seat with rotating machine-gun turret. (Just be sure to not shoot off the tail of the plane while flying!) In reality, this model was heavily inspired by 2018 set 31076 (Daredevil Stunt Plane) with a gunner seat from set 7186 (Fighter Plane Attack) from 2009. The pontoon floats from kayaks were my own idea, and I think are used in a new and unique way. This model comes with rotating prop, seats for the pilot and gunner and swiveling machine gun turret. Seaplane ISLAND HOPPER What do you get when you combine an Adventurers seaplane, a Indiana Jones DC-3, and a Creator rip-off of the Seaduck from the TV show Tailspin? This model of course! The seaplane seen here is based off the 2008 Indiana Jones set 7628 (Peril In Peru), the 2017 Creator set 31064 (Island Adventures), along with inspiration from 2000 Adventurers set 5935 (Island Hopper) thrown in for good measure. The idea behind this model is to depict a updated version of one of my favorite classic LEGO themes: "Adventurers", but with modern techniques and parts using two of my favorites plane designs smashed together. The rear of the plane makes use of a Toy Story 3 printed 2 x 4 tile for a registration number. The plane has a interior that seats six people: 1 pilot and five passengers. The seats are accessible thought the removable roof / wings. Auto-Gyro LIGHTNING ROD In reality, this model was modified from set 70913 (Scarecrow Fearful Face-off) from the LEGO Batman Movie line. I added the classic two seat Adventurers cockpit piece which is usually used on land vehicles, plus a new set of vintage 2003 landing skids. This model also comes with red and green navigation lights and two independent propeller blades. The good guys: Adventurers (good guys) figures from left to right: -Madame Blue This Alaskan husky is the unofficial mascot for the Adventurers team. -Captain Karloff Owner and operator of the "Eastern Star" tramp steam ship, this captain has an eye for spotting the historical value in something that looks worthless. He always has a bag of cool items he's collected on beaches, sea-side markets, and ports around the globe on his person or nearby on his ship. -Jake Raines This young lad is a American student of Dr. Charles Kilroy's and expert at 5 spoken languages and 3 more written. Also has a knack for defeating ancient booby traps and disarming modern explosives. -Johnny Thunder Australian adventurer extraordinaire and friend to all those in need. Thunder first met Sam Sinister in 1917 when Sinister was in a field hospital for his hand amputation and Johnny was recovering from slight case of shell shock. They have been against each other ever since then. -Dr. Charles Kilroy Eccentric and slightly absent-minded English professor of history, archaeology, ancient languages, and about five other things including medicine. Kilroy is known as "Lightning" to his friends, as he enlightens the team in his own way and serves as a friend indeed. -Miss Pippin Reed This former lead reporter for Adventurer Times was reporting on a Dr. Kilroy's 1920 discovery of a copy of the Book of the Dead when she met Johnny Thunder at a dig site near Cairo, Egypt. They have all been good friends ever since. Also, Ms. Reed happens to be an better aviator than Johnny, a fact which she takes great pride in. She also operates the Island Hopper seaplane on most expeditions. -Mac McCloud Mac may be slightly clumsy, but is a genius when it comes to things of a mechanical nature. He keeps things working for the Adventurers team, such as lowering the steam pressure in the old and worn boilers on the tramp steamer "Eastern Star" and knocking loose engine parts back into place on the sea plane "Island Hopper". -Major Quentin Steele Former British Army officer (and Sinister's former commander, whom Sinister still hates today) This Monster Fighter lost his eye in 1912 due to a fight with a certain Werewolf, whom he later tracked down and defeated. He has signed on to Johnny Thunder's team as of 1925. Not Shown: -Clutch Powers As a former resident of the neighboring realm of Ninjago, Powers is a stranger in a strange land... no, better yet, a strange time. Used to the modern ways of Ninjago City, this waylaid movie star got himself stuck in the bridge-realm of the Monster Realm in the Earth year 1912. When he got seperated from his filming group and the portal back home closed, he was stuck in the perpetual darkness for about a week until the Monster Fighters group (led by Dr Rodney Rathbone) found him. They led the culture-shocked Clutch back to Earth once they defeated the Lord Vampyre clan. He has been making black and white silent movies of his life on the "World of the Ninja" ever since. A good friend of Jake Raines, as Jake is a fan of his "Temple of the Snake People" adventure film series. The forces of evil Characters from right to left: - Lord Sam Sinister Brother of Alexis Sinister, and Lord of Sinister Manor and owner of his own steam train. Sam lost his left hand in World War I while in the British Army. He later replaced it with a polished steel hook which is as cold as his heart. - Alexis Sinister The sister of Lord Sam Sinister is completely evil and slightly unhinged while being crack shot with any weapon. She hates Johnny Thunder to an extreme extent after he refused to join Sinister in his diabolical schemes. Last seen on Dino Island escaping to places unknown while the island was sinking. - Senor Palomar This South American crime lord is an associate of the Sinister family. He helped Sinister try and get the Sun Disk from the Amazon jungle, before losing it to Achoo, the ancient guardian of the disk. After that adventure, Palomar has fallen out of favor with Lord Sam Sinister, but he hopes to be in his good graces again soon. -Mister Graves A mysterious man of whom little is known. He sometimes is a ally of Lord Sinister and company, although are also enemies at times too. He is always seen with a gold lapel pin in the shape of a badge and a little black book of which he is almost constantly writing in. What is he writing? None have dared ask. EDIT 8/4/20: Everything updated! Comments, Questions & Complaints are always welcome!
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Good day all! This is my MOC of the MC20 mobile crane. Lifts up to 300 g with fully extended and raised boom ad up to 0'6 kg without extending the boom. Real one for comparison: Functions: Boom lift - 1x LA Boom extension - worm gears and rack Hook lift with auto clutch Drive - 1x m-motor Power - 1x 8810 BB Bricksafe gallery: http://bricksafe.com/pages/LXF/mc20 Feel free to comment. Any suggestions welcome.
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My submission for the crane contest: the candy crane. The candy crane has been inspired on a harbor container crane. The name points to its functionality: picking up candy and drop it in a wagon (it is part of a fully automated train layout, see siouxnetontrack.wordpress.com). The crane uses 5x EV3 M motors: 2 motors to move the body (X-movement) 1 motor for the Y-movement 1 motor for the Z-movement 1 motor for opening/closing the grabber Next to that, 6 sensors are used for the positioning: 2 touch sensors at the base 1 color sensor for the Y-movement (5 stopping places) 1 color sensor for the Z-movement (3 stopping places) 2 touch sensors to stop the hoist at the end positions Two EV3's (one to control the base, one to control the hoist). Using the EV3 daisy chain functionality, the crane can be controlled as one construction. It get's its input from a PC application, but it is easy to rewrite the software that it can be controlled by another EV3 brick. Images can be found at https://flic.kr/s/aHsjZ6uZix and a video at ./Hans
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Grove Shuttlelift CD3339: (This is the 3340 version, not the 3339, but they are very similar) My inspiration for this little crane is that I see it working on a bridge crossing the Mississippi river on my commute to work. It is constantly busy lifting this and that down to the crews working below the road deck. The first time I saw this little crane, I instantly knew I wanted to model it in lego technic, so I added it to my list of MOCs to create. This contest was just what I needed to convince me to start the project. Here is my version of this little crane, in 1:10 scale: Here are the functions: 1 Servo motor for 4 wheel steering (also turns the steering wheel in the cabin). 1 XL motor powering the wheels. This thing is 4 wheel drive implemented using 3 differentials 1 Large motor for lowering the four stabilizers (one on each corner). 1 Medium motor for rotating the boom structure. 1 Large motor for raising/lowering the boom. 1 Medium motor for extending the boom. 1 Medium motor powering the winch to raise/lower the hook. 1 PF Lights used for headlights. More pictures and a video to come. I also plan to share some retrospective on this build.
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TC8 Folding Crane (not yet finished) I think it's about time to show what I have been secretly working on in the past weeks. It's not done yet, but it's getting there and I feel that this time, things might just work out. As you can see, it's not finished. The biggest question mark right now for me is, where to put the winch that will unfold the jib. There's no room anywhere! :D Of course, I'll be showing the unfolded state later (when everything works). So, what does it do? The carrier has two functions: 1. steering on all axles, driven from a gear on the back. Central axle has half the angle of the other two. 2. outriggers, all connected, driven from a gear on the back. Outriggers are the same system as those in 8460. There's no engine - no room. Slewing the superstructure is the same mechanism as 8421 - manual. The superstructure has two winches. 1. lifting the main boom 2. extending the main boom Both are worm-driven, to prevent backdriving. A third winch has to be fitted somewhere to unfold the jib. This will probably end up somewhere on the boom - there's no space on the supersturcutre to add a third worm-driven winch. Unless, maybe, I sacrifice the paneling. Last jib section has to be put on by hand. The actual crane winch and hook are also still to do. Might be that I make the last jib section a bit shorter to keep things in proportion a bit. Also, the controls for the crane winch might also be simple and close to the function itself. Controlling everything from the base is simply not possible. Sets do this too, so I don't see it as a problem. Building a decently-working folding crane is high on my wish-list for quite some time (think years), so I really hope I can get everything to work this time. I all goes well, I might do instructions (but without the strings). I keep a digital file, which tells me I'm at about 1400 parts right now. Any tips are welcome, especially as to where to put that winch :P
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Hey guys, this is not a WIP topic, not yet I wanted to see if anyone had any thoughts on this crane concept. I understand this build is going to be freakin crazy big, but thats the point But anyway, i am wondering if anyone has build ideas. As of right now i just have a bunch of sketches of what i want to do. Here is what im thinking; 5 front steering, 5 rear steer and 2 middle straight. Those 2 middle will be powered along with 4 steering axles. X outriggers over the rear steering axles, possibly adding another X type outrigger in the front of the crane I have to figure out how i can incorporate multiple steering modes as well. Any thoughts and concerns would be awesome, nothing talking me out of this :grin:
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Hello, my entry for the latest contest will be ancient greek crane like this one. And here are some photos of my current progress. The design is very simple but it is how it should be... it's a bit rainbow now because I don't own much technic pieces but the order is placed and I hope that new parts will arrive soon. I decided to motorize it with Lego PF instead of original human power - motors and battery box will act as counterweight. And yes, that red tile with flame on it is PF receiver dummy :D
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12 Axle mini crane
Kman860 posted a topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Here's my 12 axle crane, it has lowering/lifting and swing in/out outriggers, a lifting/lowering arm, lifting lowering hook, and rotating superstructure. The wire functions are colour coded instead of me running wiring 12 Axle crane 1 by kristiankocjancic, on Flickr 12 Axle crane 2 by kristiankocjancic, on Flickr 12 Axle crane 3 by kristiankocjancic, on Flickr