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n some countries, your lego sets have a local label to tell you where did your set come from. (e.g. Lego sets bought from Shanghai lego store has a label indicating they are from the new jiaxing factory). However, in New Zealand we don't have such labels. Is there anyway to tell which distribution centre/factory did the set come from? On the lego website, I saw this https://www.lego.com/en-US/service/help-topics/fun-for-fans/behind-the-scenes/brick-facts/manufacturing-codes about the code to identify your set's origin but it doesn't tell you how to identify the origin.
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Cast iron is a valuable commodity in the islands. It's very expensive to ship iron from the mainland, so an iron foundry is an important part of a growing settlement. Here is the iron foundry in Weelond: The iron ore and charcoal needed for the blast furnace are kept in a storage house, near the furnace, but accessible from the street for easy delivery of the raw materials: The furnace is kept going for days on end without cooling down and reaches temperatures of nearly 2000 degrees (note the worker's protective facewear): When ready, a worker breaks the hole to allow the liquid iron to flow out: The molten iron flows into channels, where it cools... ... and is cast into ingots ("pigs") that can be used by blacksmiths to be formed into various items. Here piles of iron ingots can be seen in the background while a customer discusses delivery arrangements. A view from the street: Additional views: With the addition of this iron foundry, which will be licensed as a medium factory, Weelond is now a Large City! ---------- This was built and photographed by @Drunknok as my prize from his Merrynight challenge. I think he did an excellent job!
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Location: Mesabi Landing Type: Medium Factory Medium metal foundry ML factory 1 by LM71Blackbird, on Flickr A new coal using metal foundry for Mesabi Landing! ML factory 2 by LM71Blackbird, on Flickr A load of coal just got unloaded and is being put into the furnace. ML factory 3 by LM71Blackbird, on Flickr A cutaway of the inside showing the process of melting the raw metal ores and forming the metal ingots. C&C are welcome as usual and thanks for viewing!
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Location: Arlinsport Type: Medium Factory Ever since the emergence of the WTC, horse life spans had decreased significantly. Sticky Business by North White, on Flickr But the WTC was never an organization to cause problems! Sticky Business by North White, on Flickr And so, Horse Skeletons were brought to the WTC's processing center in Arlinsport Sticky Business by North White, on Flickr A large loading dock allows for loading from both land and sea. Sticky Business by North White, on Flickr Sticky Business by North White, on Flickr Inside, skeletons are dismembered into small pieces. Sticky Business by North White, on Flickr Next, they are boiled into a sticky gel that makes an easy glue for uses throughout the colonies Sticky Business by North White, on Flickr All that's left is loading them into crates! Sticky Business by North White, on Flickr WTC: A leading pioneer in innovation. FIN Thanks for viewing my factory! This build should finally nudge Arlinsport into city territory, and bring Corrington into a new age of science, and innovation. I'm actually quite proud of this one, although I'm not entirely sure if my portrayal of glue making is accurate. Either way I'm happy with it. C&C appreciated!
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One of the signature sights of the Weelond coast are the windmills taking full advantage of the stiff breeze blowing in from the Sea of Storms. Last month I presented "Grist Mill #1"; this month I present the mill cleverly designated in the city ledgers as "Grist Mill #2". It is a post mill like the other one, but instead of the trestle supports being open to view, a roundhouse is built around the supports to serve as a storage area for grain to be milled or flour ready to be delivered. I originally planned on presenting the two windmills as part of one large scene, but I didn't have enough green plates to handle the terrain. But to show that I didn't reuse any of the first windmill, here they are together. As usual, all C&C welcome.
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Location: Charlatan Bay Type: Large Factory He air hung heavy with the screams of horses and the scent of blood as Charlatan Bay's most industrial factory worked hard to create a vital product. Horse sausage Factory by North White, on Flickr Horses were brought in on small boats to the edge of Charlatan Bay, where the factory worked hard to process them. The WTC Riff Raft brought in two an hour on a good day. Horse sausage Factory by North White, on Flickr Completed Sausages were smoked in a small smokehouse built on the remains of the captains cabin. Horse sausage Factory by North White, on Flickr But Unfortunately, the Horses had to be sheared and dehoofed before they could be made into sausages, which was the bottleneck of the operation. Horse sausage Factory by North White, on Flickr But, once they were liberated, they could be ground down into sausages. It usually took a bit of prompting to force them into the grinder, but giving them a stiff drink beforehand usually weakened their resolve. Horse sausage Factory by North White, on Flickr And so, box after box of horsausage was made, smoked and shipped off into the colonies. Horse sausage Factory by North White, on Flickr FIN Hope you liked this build everyone. The factory is supposed to be built on a wrecked ship, next to an equally wrecked building, I'm just not sure how clear that is in the pictures. I really had fun with this one, and with all my Charlatan Bay builds in general. It was nice to have a change of atmosphere with my builds. I'll probably license the WTC Riff Raft in the future as a class 0, but I'm usually pretty lazy about doing so. C&C appreciated! Let me know if I should upload better photos as well, It's midnight here, and the light ain't to good.
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Location: Charlatan Bay Type: Medium Factory The WTC had not been well received in Charlatan Bay. The Sight of the massive WTC Judgement had been regarded with disdain. But the WTC had a mission, to establish factories in the Colony. The First had been built by detonating a bunch of explosives in a small cave to enlarge it. There, the WTC worked on a new product. But all was not well. A drunken captain walked up the causeway to the factory, looking for blood. Pants factory by North White, on Flickr "Yah bloody bastards think you can force yer way into Charlatan after what Tyrell did? Well I think not." Said the angry, drunken captain. "Sir, please, we're not looking for trouble." Said the WTC Elite Guard. "Well Mr. Pistol Says you need to go away! Ain't that right Mr. Pistol?" Said the Captain "WTC needs to die!" Said the Captain in a falsetto Pants factory by North White, on Flickr The Elite Sighed. The Captain Cocked his gun. Pants factory by North White, on Flickr It took a quick slash of the blade to knock him back... Pants factory by North White, on Flickr Pants factory by North White, on Flickr Pants factory by North White, on Flickr "Now GET!" Yelled the Elite Pants factory by North White, on Flickr The Sea Rats dropped their remaining weapons and fled in a panic. Pants factory by North White, on Flickr Inside, work continued on the pants. Pants factory by North White, on Flickr Cloth was cut, and sewn into pants. They were piled, and then shipped. Far simpler than most factories. Pants factory by North White, on Flickr And Extra explosives were kept on hand in case of "emergency..." FIN Thanks for viewing my first reparation factory for Charlatan Bay. I read up on the colony, and really liked the idea of the tall cliffs feature of the island. So, I decided to build a cliffside factory, which probably hasn't been done recently. @Kwatchi said I couldn't have my Elites killing anyone (Even in self defense apparently ) So I hope this is a fair compromise. Technically, This is a part of lowtown, though I'd say it's about halfway up the cliff. Storywise I'm happy with it, though I don't think this will make my top 10. C&C appreciated! More pictures.
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Location: Jameston Type: Medium Factory Agnes and a WTC Elite walked to the edge of Jameston, where the new musket factory had opened. They had been told to only build their buildings on the edge of town for reasons everyone knew. Musket Factory by North White, on Flickr Two Bored WTC Infantrymen stood in front of the factory. "Woah Woah Woah" Said the First. "We're guarding this building. We don't need any of you elites around!" "Yeah, Scram! We don't take your type here." Said the Second. Musket Factory by North White, on Flickr Agnes sighed. "What is it with you grunts? Is someone jealous they aren't called elite?" "No..." Said the first sheepishly. "Good," Said Agnes smugly, "Trooper, stay out here and show them how to guard a building." Agnes entered the building leaving the three soldiers to argue outside. Musket Factory by North White, on Flickr The Foreman greeted her. "Sorry for the delays, countess. We had some trouble constructing the building." "All in good time, mr. foreman. Now, show me how this factory works." "Of course!" Musket Factory by North White, on Flickr "First, Metal is pounded into the rough barrel of the gun." Musket Factory by North White, on Flickr "It's taken over to the furnace, where it's heated, sealing the cracks." Musket Factory by North White, on Flickr "Once it's been forged, we let it cool over here." Musket Factory by North White, on Flickr "Meanwhile, we assemble the flintlock mechanism." Musket Factory by North White, on Flickr Musket Factory by North White, on Flickr Musket Factory by North White, on Flickr "Additionally, the stock is cut out of wood." Musket Factory by North White, on Flickr "All of the pieces are brought to the master craftsman at the crafting table." Musket Factory by North White, on Flickr Musket Factory by North White, on Flickr Musket Factory by North White, on Flickr Musket Factory by North White, on Flickr "And the musket is assembled." Musket Factory by North White, on Flickr "Then we just package them." Musket Factory by North White, on Flickr Musket Factory by North White, on Flickr "You see, we run an efficient and productive factory here in Jameston. And now that we're operational..." Agnes cut the foreman off. Musket Factory by North White, on Flickr "Now that the factory is operational, I can put you out of your misery and put one of Mordo's men in charge." Said Agnes, with a rare smile. "Did you just pull those out of the box there? Because those aren't loaded..." The foreman said calmly. Musket Factory by North White, on Flickr "Damnit." FIN Thanks for viewing my latest factory! I hope to get one more out before the month ends. I'll take my 200 Dbs, thank you. C&C appreciated. I hope this is accurate enough for musket production. I'm not entirely sure how the barrels were made, so that part might be a bit off.
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In response of the mayor of Jameston' call, the doctor Thaum send his finest brewmatser and his most experienced staff to help solving this thorny issue : " Will Jameston produce enough booze for keeping up morale of the future wanabee explorers and botanists" Here comes the main Jameston Distillery with Captain Antonio Feliciano Trezalez y Tondoz y Gazon personnally handing the key of the factory to colonel Allcock's obligee. the same without the roof : More pics later. will be licenced as a large factory
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Location: Jameston Type: Medium Factory The Sepoys of Jameston eyed the new factory suspiciously. They had heard the stories of the WTC, and their exploits. The WTC Infantryman eyed the horse hungrily. Bottle factory by North White, on Flickr Inside the factory, Pete Zanzibar observed the workers. Bottle factory by North White, on Flickr Glass was made by melting sand into a gooey hot pulp, and gathered on a pipe. Bottle factory by North White, on Flickr The blob of glass was put into a mould made out of a barrel. Bottle factory by North White, on Flickr Bottle factory by North White, on Flickr A worker would then blow into the pipe, turning the blob of glass into a bottle. Bottle factory by North White, on Flickr After the bottles were cooled, the mould pieces were removed, and the bottles placed in crates. Bottle factory by North White, on Flickr The large crates were loaded into a cart. Bottle factory by North White, on Flickr As Zanzibar walked towards the exit he muttered to himself. "We are literally robbing the crown of Corrington with these economic incentives. Pity this had to be built at the edge of the world though. Her sister factories will make this the manufacturing capital of the new world. But it'll be a pain to ship the goods. Yes sir, it'll be a pain to ship the goods." FIN Thanks for viewing my build! Sorry for the radio silence lately. This was going to go in Mesabi Landing, but I need the cash, so Jameston I guess. C&C appreciated!
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One of the signature sights of the Weelond coast are the windmills built on a low grassy ridge, taking full advantage of the stiff breeze blowing in from the Sea of Storms. Here is one of those windmills, cleverly designated "Grist Mill #1" in the city ledgers.. Specifically, it is a post mill with an open trestle design. The grist mill grinds wheat into flour. It looks like several bags of flour are ready for delivery to the city market. The wagon driver takes time to give his horse a treat. His assistant doesn't look too pleased to be loading all the bags of flour into the wagon himself. Sheep commonly graze in the area, when they aren't grazing beneath the bastions of nearby Fort Weelond. The goat appears to prefer the wildflowers. Some more pics: --- I finally found the time to do some building! I wanted to try out the siding style Ayrlego used on one of his builds not too far back. There is a small gap at the top of the siding, and I had trouble with the hinges keeping the wall straight, but I'm happy with the result. I also wanted to represent the open trestle work realistically, and after a lot of experimentation, found something I'm very happy with. The sails turn, and the mill turns on the post as well. As for the terrain, I wanted to get more of a slope effect. It's not quite how I pictured it when I started, but I believe I used 99% of all the green plates I own! The sheep roaming free is common for the time period; fences were used to keep the animals OUT of yards, not in. That was something I wanted to portray in a build, and this was a perfect opportunity. As usual, all C&C welcome.
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Pontelli's Mayor, Lady Asma April, had emphasized the importance of tradition. Hence a new bagpipe factory has opened in Pontelli to produce a famous Eslandolean traditional instrument: the bagpipe. The factory itself is quite large. On a sunny day most workers prefer to carry out their tasks outside the factory buildings. The exact production recipe for bagpipes is, of course, a secret. However, it is clear that wood is required to prepare the pipes. And sheep skins are used to create the bags, which are then painted. The pipes are also painted in black. Hence the saying "I see a brown pipe and I want it painted black." All this is part of Lady Asma's aim to make Pontelli proud again. C&C welcome. (And you will never guess where I spent my holidays )
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True to its word, Eslandola sent workers to New Haven to help build a new settlement for the refugees that chose not to stay in Malto. Corrington had already started to build houses for them, but the refugees needed more than housing. One of the first buildings the Eslandolan workers built was a small tower mill that could grind grain into flour. Admittedly, the plasterer needs to return for a second pass at completing his job, but the mill is already operational. The refugees can now mill grain supplied by Corrington into flour. When the refugees are harvesting their own grain, they will be well on their way to handling their own food needs. Some additional views: This property can be licensed as a small factory. -------------- This build started as an attempt to see what I could do with some of those angled wall panels and the angled door frame. I didn't think it was looking very good as I started, but getting some brick details onto the other walls started to help, and when the roof and sails went on it improved a bunch. The top rotates as it should, as do the sails. All C&C welcome.
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ETTC Cocoa Factory Collaboration Stage One: Fermentation - Ayrlego Stage Two: Drying - Puvel (TBA) Stage Three: Roasting - SilentWolf Stage Four: Grinding and Pressing - Bregir Colonial Governor Jonathan Cooke and Ibn al'Sayeed, manager of the Montoya estate and local representative for the ETTC, return to the site of the ETTC Cocoa Processing plant. The plant is one step closer to opening, with a warehouse for the fermentation stage ready to begin operations. The warehouse is situated on one of King's Harbours distinctive canals. This allows for raw cocoa pods to be transported to the plant by both road and waterway. The pods are smashed open in the field next to the warehouse and the pulp which contains the beans is then transported inside in barrels. It is common for smaller plantations to complete the fermentation and drying processes before transporting the beans for processing - however most of the pods harvested on Cocovia still come from wild trees, and fermentation and drying facilities are required at the ETTC Cocoa Plant. The warehouse has been designed specifically for the process of cocoa fermentation. Large wooden boxes are suspended over pits. The boxes are slated to ensure that liquefied pulp can drain into the pit below and to allow maximum aeration. The pulp is spread into the wooden boxes in a shallow layer, again to ensure maximum aeration. The beans can be covered with banana leaves or sacking to conserve the heat generated during fermentation. Beans can be transferred from one box to another each day to ensure uniform fermentation and increase aeration. Fermentation time is usually around 6-7 days. The boxes can be removed from the pits and workers can enter to clean away the residue from the process. Channels under the building allow for the pit to be flooded with water from the canal to assist in this process. ----- Footprint: 3,072 Well, basically it's a building for rotting beans! It's nothing very fancy, and I tried to make it as interesting as I could, but it really comes down to a building for rotting cocoa beans! :) I've tried to work some of the styles in Silenwolf and Bregir's builds into the warehouse, and I have taken the liberty of including Bregir's characters for the tour.
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Stage One: Fermentation - Ayrlego Stage Two: Drying - Puvel Stage Three: Roasting - SilentWolf Stage Four: Grinding and Pressing - Bregir There is much going on in King's Harbour these days. First it opens its majestic new garden, then the department of time began ringing its perfect bells. Now a cocoa factory is starting up. Today, the Colonial Governor Jonathan Cooke is receiving a tour of the third phase of the factory where all the roasting of the cocoa beans takes place. He is just now meeting the foreman, a Mr. Edward Roberts. "Glad to meet you Captain Cooke! I was looking forward to your visit. This building's sole purpose is to roast the cocoa beans that have already been fermented and dried. I dare say this factory will propel our export of cocoa to great heights and make Cocovia the envy of all the brickworld." "Here you see a wagon that is just recently loaded with roasted beans. It is on its way over to the grinding and pressing plant that I heard you have already toured. This driver is one of the spryest old men you have ever seen. He gets his wagon loaded and unloaded faster than any of our other drivers." "When you came over the bridge, you may have noticed the barge that is delivering a supply of wood for the furnaces. We receive deliveries several times a week just so we can keep our ovens running. A family business is what I hear and they deliver anywhere there barge can reach. I believe in the future we will even ship our beans between factories using the canal." Cooke replied, "I did indeed see the barge. That is a large quantity of wood that is being delivered. Is it all for the factory?" Roberts answered, "Yes, that is indeed all for our operations. This week we should need only one more delivery toward the end of the week, but we are having a slower week with a couple of the ovens . Would you care to come inside and see the process? Our first batch of the day should be coming out of the oven soon." "The stone ovens have the fire in a separate compartment beneath the roasting area. The two compartments are accessed via different doors which allows us to add wood or remove the beans without affecting the heating process. We can thus maintain the proper temperatures between batches of roasted beans lowering the downtime. Cocoa roasting unlike coffee roasting is at a low temperature and maintaining the temperature is key." "The beans are taken out of the barrels that they arrived in from the drying division, and placed on trays preferably in a single layer. They are then placed in a properly heated oven until they are almost done." "They are then removed from the oven and set out to cool during which time they finish roasting as the trays cool. At this time, they have acquired there unique cocoa flavor and aroma that we have come to love. They are then placed in barrels and loaded on wagons like the one you saw to send to the grinding and pressing division" "You may notice that it is warm in here. In order to keep it tolerable for the employees, we built in special vents above the ovens that we can raise and lower with a bar. This enables some of the heat to escape without allowing a strong draft which would cool the ovens and ruin the roast." "You can see the barrels of dried beans waiting to be roasted. We shall complete all of those today which in reality is a slow day. We like to roast all the beans delivered yesterday which enables us to know exactly how much work is going to be needed tomorrow. We also have to keep a supply of empty crates and barrels so that we do not run out. Efficiency is key to a successful business such as this." "My office is up above the door which enables me to oversee the whole process even when I have paperwork to do. It also enables me to get a quick overview of our inventory at any time that I need it. The only downside is it can get hot up there, but that doesn't matter excessively as my work also involves being on the floor checking temperatures and end products." "We take pride in taking care of our employees. We have a nice area set aside for them to enjoy a cooler break or mealtime. Though they have to rotate when the breaks occur as the process must be kept moving. It is the most efficient way. I hope you enjoyed your tour, Captain Cooke, and I am sure you will find the other divisions equally as satisfying and efficient. Feel free to walk around the place before you leave." Edit: The footprint of this build is 58x58 with a little overhang from the shutters. Credit goes to Bregir for the idea of the brick pillars on the façade of the building.
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When the MCTC claimed the island of Ferro Azure for Eslandola, the plentiful fields of indigo plants were a prime reason. With a royal cotton plantation (and several privately owned cotton plantations) and a royal textile factory, the production of textiles is the MCTC’s (and perhaps Eslandola’s) biggest enterprise. But the dyes used in the textile factory have to come from somewhere, and for indigo, that somewhere is Ferro Azure -- specifically the new indigo dye factory on the outskirts of Salida Este. First the indigo plants are harvested and brought to the factory. Here a worker is coming to unload a wagon just in from the fields. The workers then fill one of the processing pits with indigo leaves and water. Water for this process is drawn from the river and stored in a cistern next to the processing pits. When the processing pit is full, a wooden frame is laid on top of the leaves and weighted down with stones. Over time, the leaves ferment into a stinky blue muck. When fermenting is complete, the muck is drained into another pit. Here workers stir and agitate the muck to a regular consistency, and then load it bucket by bucket into barrels. The barrels are then rolled over to the processing house. Inside, the indigo is poured into molds and baked into small bricks. These bricks can then be easily transported in crates, and once at their destination can be boiled into a liquid form. With the opening of this new indigo dye factory, the MCTC adds another component to its textile business. * * * * * I had to rush to get this in by the end of July to license it as a large factory. I would have liked to detail an interior for the building, but I didn’t think it was interesting enough to warrant the extra work, which kind of took on a life of its own in recent weeks. And I couldn’t find my notes on the full manufacturing process, so I had to write it up from memory; I’m sure there are some details I’ve left out. But, I still found it interesting researching this build, and I hope you like it. All C&C welcome
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And much, much more here: Want more? Check my full report with a ton of photos: http://www.eurobricks.com/forum/index.php?showtopic=134111
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Hello folks and welcome to the Greenville brewery company! A shot of the front: On the left side is the loading area, they never bothered to renew the delivery truck: I thought that shot would also look cool in b&w: On the right side is the chimney. I wanted a nice big industrial chimney not a faggy little one (pun intended). Next to the chimney is also an ex employee: The interior isn't elaborate, I just made some kettles, a bottle machine and a cool stove: Just enough to look like a brewery through the windows, I might expand it later: Last but not least a shot of the back of the building, which basically looks the same as the front but with a little corny bush on the back of the loading shed: I always wanted to do an industrial age industrial building, so what better then a brewery? I will adjust the pavement later when I finally fit it into my layout. The architecture was inspired by the buildings of the old ''westergasfabriek'' in my beloved city of Amsterdam. I hope you enjoy my build, I look forward to reading your C&C!
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A small factory (windmill) for the Eslandola town of Punto Sur: Punto Sur exhibits properties with a feel for the Classic Pirates era, so I chose the color scheme of white and red, with no tans or dark reds. Four years ago I built a micro windmill that was only 8 pieces (9 if you counted the base). Trying that minimalist approach again, this build uses 11 pieces, but could have used as few as 7 if I had used a one-piece base and hadn't added the technic pin at the hub of the sails (the pin just fills the hole and adds no structural element to the build). All C&C welcome!
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Glassworks and Stone Quarry, Port Raleigh
Fuzzy MacFuzz posted a topic in Brethren of the Brick Seas
20160322_084423 (2) by Chris Warburton Brown, on Flickr [NB, for reasons that will become apparent in my Challenge 2 entry, this letter is dated before the arrival of the reinforcement marines at Port Raleigh and the building of Fort Redoubtable] To Viscount Oxley Dated this last day of February in the 616th year After Empire Sir, I have been here for almost a week now and wanted to write to update you on our progress. Things here are still in a most primitive state. Except for the Government House, there are no buildings to speak of. We are short of every resource required for civilised living. Luckily some enterprising gentlemen have established the Merryweather Lumberjack Company so we have wood of all kinds, and even charcoal. The lack of horses and oxen is particularly trying, all must be moved by Herculean physical labour. And before anything can be built, the dense jungle must be cleared by hand. Nevertheless, with every passing day we improve the place. 20160321_223554 (2) by Chris Warburton Brown, on Flickr The most pressing need is for housing, most here are living in tents made from sails or rough wood cabins. Anticipating this, before leaving Corrington I was able to engage the services of three excellent artisans. Firstly, the brothers Edward and Thomas Strong, both master masons. The Strongs took no time in opening a quarry and constructing an impressive wooden crane to lift the stone from the ground. 20160322_084003 (2) by Chris Warburton Brown, on Flickr Above: The quarry. Edward Strong (bottom left) is supervising the extraction of stone. Without horses, oxen, or powered machinery this is back breaking work for all involved. Secondly, Mister George Ravenscroft, a window glass maker. Mr Ravenscroft, a widower, has brought his two sons and two daughters with him, and all are engaged in his business. He and his sons have thrown up a glass kiln without delay; they assure me that the sand here is perfect for their craft and even now the first panes are appearing. 20160322_083953 (2) by Chris Warburton Brown, on Flickr Above: The glass works. George Ravenscroft the Elder is spinning crown glass while his son George the Younger is cutting the spun glass into panes. At the kiln William Ravenscroft is melting the next ball of glass ready for his father. The youngest sibling, Lily, is sweeping the floor while dreaming of running away to become a pirate. The fourth sibling, Isabella, is out of shot, pushing a handcart of glass panes up to Port Raleigh. I can assure you sir that we all labour without stint for the good of our mother country, and that soon streets of big fine houses will appear in Port Raleigh that will do Corrington proud. Any resources you can send us will surely hasten this endeavour; in particular we need good food, good wine, good horses, and good men. I remain your humble and obedient servant, John Hawksbrugh 20160322_132445 (2) by Chris Warburton Brown, on Flickr Above: John Hawksbrugh is delighted wih the rapid progress being made. With stone, timber and window glass now available house building can begin very soon, and he is already dreaming up grand designs. 20160322_132155 (2) by Chris Warburton Brown, on Flickr Above: A wider view of the beach at Port Raleigh- 16 replies
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Hello everyone! I'd like to share our new LEGO MOC, a LEGO Factory playset which is our LEGO Ideas project too! LEGO Factory playset on LEGO Ideas There are many videos about the LEGO production process and many interviews about the LEGO design process, but have you ever wondered about a playable LEGO Factory, where you can play the whole process with your minifigures? You can drive the truck that transports the raw material for the little bricks, then you upload silos - in the meantime, the LEGO designers in the design studio make new models, that could be produced in the factory. Then there is the working moulding machine, “where the magic happens.” It would be so cool, wouldn’t it? We decided to build a playable LEGO factory that mainly looks like the LEGO HQ in Billund, Denmark and it's interior is fully detailed (playable). Let me show you some pictures about the model: (For more pictures visit the project page - awesome renders by Zanna) So what do you think guys? :) If you like it, please support this idea - we can reach together those 10.000 votes!
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Originally built by my father in 2004-ish, this building is one of my dad's biggest creations. I modified it and brought it up to my specifications... okay, I whinged it from looking at the model about two years ago. I took some liberties, (and made some mistakes) with the original model. For example: the first version had a smaller smokestack, (diameter wise) and a different Railroad loading dock. I also changed the roof to be removable to allow access to the inside. The factory was originally built in sand red, not regular red. Since this color is extremely expensive and hard to find, I used regular red with modern white window frames plus light blue glass. This end of the factory has a ladder to the top of the smokestack. Inside view with the removable roof taken off. I never finished this part (neither did my Dad), and probably never will. As to what it is supposed to produce... that's up to your imagination. The boxcars were inspired by this red 2014 design by Flickr user lets_play_lego. The doors open about four studs to let freight (or hobos) inside. The grille parts on the sides of the car are supposed to be ladders to access the roof walkway. The freight cars are already built in real life, but the factory is too expensive to build right now by me... maybe someday! The LDD file for both factory and boxcars is available here. Comments, Questions and Complaints are always welcome!
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While many are gossiping about the rumored Eslandola treasure fleet, life goes on as normal for most of the citizens of the brick seas. On the outskirts of Weelond, the local sawmill is busy. With water diverted from the nearby river, the waterwheel turns the mechanism (essentially a simple crank) that operates the saw blade. The basement that houses the mechanism also is used for storing supplies. Logs are brought to the mill by horse or floated down river. Workers roll each log onto the mill floor, where the log is guided through the saw. Logs are sent through repeatedly to get a number of planks from each log. Then the planks are then moved off the mill floor and stacked to await delivery to wherever they’re needed. * * * Since I did such a terrible job with the waterwheel on my indigo dye factory, I felt I needed to do a build that showed one operating properly. Water-powered sawmills date back to the 6th century, and the example I used for this MOC was from the early 1800s, but should still be representative of the 1700s. As for the saw blade in the fifth picture, I tried using a folded piece of aluminum foil for the blade, but I couldn’t get it to stay in place, so I cheated and wound up just drawing it in. I initially wanted to include the mill pond in the build, but it was just too much to include. This will be licensed as a medium factory, which should elevate Weelond to Large Town status. As always, all C&C welcome!
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Another property for Puerto Desafio: a post mill to grind grain into flour. This will be licensed as a small factory. When we first starting discussing the microbuild prizes from Challenge V, Captain Braunsfeld asked "you mean, like, no more than 8 pieces?" or something like that. So for this microbuild I decided to see if I could in fact make it with only 8 pieces. Alas, with the technic pin that holds on the sails, it uses 9 pieces. So close! All C&C welcome!
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Eltina Factory by Brandon Stark, on Flickr Due to the amount of plantations outside Eltina, many raw materials make their way to the city, where they are shipped to Breshaun to be made into products, some of which make their way to the Oleander mainland. However, seeing the opportunity of a factory in Eltina, Brandon's father bought one of the vacant properties outside the city, which recently was built into a factory. Today, it is visited by Brandon, who is impressed at the production rate.