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Showing results for tags 'grip'.
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[MOC] The Claw
Eddie_Young posted a topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
If you like my Claw, please support on LEGO Ideas to make it a real set. In this MOC, I used a system of beams working as levers and push rods to carry the movement from the handle to the claw. I also used springs to make the whole mechanism reset when you let go and a couple of rubber parts to give the claw a good grip. The result is this amazingly useless, yet immensely cool thing that can hold a weight of more than 2 kg! To demonstrate, I made a video of it lifting the huge LEGO Technic bulldozer. (the video can be found on the page linked above) For a further description and some more photos please visit the link and also check out the update when there. Thank you -
I have been building some models with Link Treads lately. http://www.bricklink...tem.asp?P=57518 (new style) http://www.bricklink...Item.asp?P=3873 (old style) A huge problem, you all will recognize, is that the Link Treads terribly lack in grip. I have built a rather heavy NXT model and running the motor will cause the treads to slip. One solution is to gear the model down or reduce the motor speed, but that's not really a solution. Wouldn't it be great if the new Treads were made out of rubber or have a seperate a rubber part to put on the Tread (there are two holes). Does anyone know another solution for this problem? Maybe there are some custom parts to fit to the Tread or something. I have been thinking about using pieces of Ducked Tape to increase the grip, but they will wear down and it will look terrible. Maybe it's an option to apply a rubbery type of glue to each of the links or using the Double Rubber Flexible Connector in some way. http://www.bricklink...tem.asp?P=45590
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