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  1. Guardian of the Pass Guardian of the Pass by Nicholas Goodman, on Flickr Guardian of the Pass by Nicholas Goodman, on Flickr] Guardian of the Pass by Nicholas Goodman, on Flickr
  2. Hello good people of Eurobricks! My build was a finalist in the Lego Ideas "Exhibit Your Creativity in the Lego House" contest. It would mean so much to me if you would vote for my creation at the following link: LEGO IDEAS - Exhibit your creativity in The LEGO House! - Mashup Madness: Medieval Locomotive! Medieval Locomotive! by Water Snap, on Flickr Thank you so much!
  3. This is a MOC from a collaboration project where members are creating chess pieces. Once every piece and the board have been modeled, we're hoping to take the whole build on tour so a few major conventions. Having never created a horse before, I took on designing the knight figure for the medieval team (white). Check out my other projects on Instagram and Flickr.
  4. This is 3rd thing I tried to build for TC13. For my own surprise, this was very fast (started just yesterday afternoon). Volvo Iron Knight (if somebody here doesn't know) My model has two pullback motors working fake 4cyl engine it is almost in scale with tyres Some bad video
  5. Hi Everyone, Let me share with you my latest creation. I designed it to my brother for his birthday. He's a big Monty Python fan. It's the the Black Knight from the Monty Python and the Holy Grail movie. The knight is a simple black figure (with black head) with a custom printed torso. I've placed it into an IKEA Ribba picture frame. Hope you like it!
  6. Here is a fight practice video that we did the other day, enjoy!
  7. Update october 2023: After abandoning this MOC about 7 years ago, I felt it was time to revisit it after years of brewing ideas to make this work. I am getting close to a full functional model, but not sure I can eliminate the last few issues completely. Currently the transformation works flawlessly, drive works, brake flaps work, steering wheel in the cab works, actual steering works somewhat, 360 turning works somewhat. The problems with steering is mainly in the arms for the wheels, the part above the wheel with the small turntables has too much flex, I need to tackle this while trying to keep the look of the arm as close to the source material as possible (and I already took some liberties there as you can see). It houses 2 XL for drive. There is 1 wheel at the front under the cockpit and one behind the exhaust each with their own XL. A concept was made to put the motor besides the wheel, like how the "real" model has an electro motor there, but it gave similar problems like the steering arm flex problems. 2 L- motors to steer these wheels 4 L-motors to steer the wheels at each arm 1 L-motor to act as a switch for "360" turning with 3 PF switches it inverts 1 drive motor, 1 steering arm motor at the rear and 1 at the front. I also use this setting to turn the wheels close to completely sideways for the transformation (I didn't do this in the picture above) 1 Servo for the brake flaps 2x (train) battery boxes. Also to be clear: the arms do not carry the weight of this model. I cheated, those 2 wheels for drive under the model+4 bogey wheels placed directly under the battery boxes carry the weight. One of my biggest mistakes from 8 years ago, was thinking Lego could handle this, so that was abondoned instantly for this. I also figured it would be nice to have a vehicle that's basically a tank, build like a tank, so it has about 40 5x7 frames, flip-flop beams and I tried to secure every panel into position. This makes it very heavy, but quite sturdy. Special note to https://www.eurobricks.com/forum/index.php?/profile/21067-hass-kabal/ He made a system bricks model of this batmobile long ago (2015) and I used some of his solutions, like the wheel arches on the side of the front arms, the steering wheel in the cab and I pretty much sized up his "electro" motors on the inside of the wheels. I hope to make a video of the whole thing within the next month, but no promises More pics will probably happen sooner than that. Original post from 8 years ago: Hardly finished anything on this model, but felt like sharing the progress so far anyway. Building this is the goal: Here's a video which shows various functions of the batmobile in the game: I am planning to add the following functions: -2x XL motor for 4WD (I expect the total weight to be about 3-4kg, so I reckon I could use their power. I am a little afraid of breaking gears/axles, so still have L motors as a backup plan. -2 servo motors which are going to provide 3 ways of steering: Normal drive with airflaps to assist steering (as seen in the video) 360 degree turn on the spot (unfortunately not in the video but it can do this) Battle tank mode with crab steering -2 M motors for the turret and opening the cockpit for Batman to get in (I expect to add that function anyway besides the 2 functions I want for the turret) -9 PF lights, among which 1 set for the afterburner in "normal drive mode" I wanted to built this model since Januari, I even briefly considered it for TC7, but Jim and I both agreed that this vehicle fails the "looks like a normal car in non-battle mode" Meanwhile some other people on Eurobricks had a crack at the model (click en clicker) I liked the first topic alot for the CGI pictures of the batmobile like this, because seeing all the details on a model that's mostly black ingame is kind of hard. The fact that Warner Bros cancelled the version of the game that came with a scale model of the batmobile didn't help either, luckily these pictures also help for getting the scale right in the MOC. The second topic is pretty nice for some of his brickbuild solutions. An area I am not too familiar with since I built mostly Technic and lack knowledge of normal Lego parts. Two things I don't like about the second model: the wheels are too small (or the model too big for the wheels), especially shows around the wheelarches, but the wheelarches on my model are too thick too, but not as much as this one I think. The other thing is that he cut and drilled some parts to fit the model. I like to find solutions within the Lego system, so modding is a big no-no for me. Anywho, time for some pictures. It isn't much (not even in time invested, since I just did a little every moment I had time for it), but at least I can copy-paste to the other side instantly, assuming I don't have to make adjustments (as if lol) The midsection is just for me to get a rough idea of how it will look (leaning on a BB so it won't fall over). So it's lacking details just about everywhere in that section. Wheels and stuff missing some details too, but I want to get a functional model first. Every wheel needed to have 3 things: drive, steering and lights. The real model has electro motors on each wheel, I briefly considered mounting a M or L motor on the side and have it drive the wheel, but getting it locked in place there wouldn't look right with the actual model (wire of the L motor basically going over the inner tire). One thing I haven't looked into though is making my own rims for the tires, I will see how this works out first. The wires for the lights have been in many places and this is just about the only place where they don't interfere with the steering and driving gears. Here you can also see the main reason why my wheelarch is too thick: I needed 2 studs to fit those functions above the wheel. I am afraid the structure holding the wheels proves to be too weak for the full model, so might have to reinforce that later on. XL motor's spot is up for the debate. It will probably end 2 studs lower. Gear ratio at the moment is 1:1 (I think), not sure which way I am going to go with that since the XL is known to break gears and axles Battle tank crab steering mode. My model won't make 360+ turns with the wheels, nor even 180 degrees for 2 reasons - 360+ I am not feeling because of the wires getting tangled up - 180 degrees isn't going to really work with the servo. I want to use the servo for snappy steering like the real thing. The liftarm for the steering is a stud closer to the middle of the car than i'd like, but this was the spot to at least get a 100-120 degree turn. One servo will function as a gearbox between the different driving modes while the other servo just steers. I chose this setup to be able to switch quickly between steering modes, just like in the game. Lights had to be used on this model. I am still looking for a way to get the lights to turn red when he enters battle mode, but I don't know where or how (open for suggestions). The reason the rear doesn't have 3 lights on the wheel (does ingame), is because these are rarely shown (battle mode only, and only with the wheel at an angle). In case you wonder about some angles in this model. Pretty early in the build I lost track of what's 100% clean so I just began testing stuff by fixing a liftarm on 1 side and lining it up with the hole I wanted to use on the other end. If I could spin an axle freely in this hole, I gave it the thumbs up, if not, back to looking for another solution. One funny spot on the model where there is pressure, is at the rear, thanks to the freaking 12L soft axles, which quite frankly aren't acting so soft! If the soft axles aren't locked into to place the triangle above the rear lights aren't pushed into the 5x7 panles on the top, they push them slightly in when they are connected Some panels are only fixed in 1 spot, to give them room to move slightly around another panel/axle/liftarm if needed. I noticed a little late that some photo's are a little blurry, sorry, will check it next time. Next up: the actual chassis.
  8. Hey guys , My first MOC when I came out of my late dark ages one and a half year ago was the Batmobile from the first two Arkham games ( well , technically it also cameos in "Origins" ) . It was ok for a first creation after years of absence I guess , but not that great . Some days ago I stumbled upon the LDD file , and I thought " Why not revisit it , make it great and actually build it with real bricks as well this time ". I'm posting this as a WIP because I've finished 80-85% of it but I'm kind of stuck and I need some opinions and suggestions . Here is what I have so far : The tooth piece is supposed to go between the 1x1 plate and 1x1 tile right behind the "tubes" , LDD won't let me put it there but I think I'll be able to squeeze it in there when I actually build it . The tubes / hoses will be flexed so that they're closer to each other and have the angle like the "real" model . As you can see ,the front part is complete , but the back , specifically behind the driver's seat is only a rough draft . So here comes the part where I need your help . I've created two versions of the back "afterburner" area as well as I need your opinion on which looks more accurate , and as many ideas and suggestions as possible for the part behind the driver's seat . Here is the second version of the back area . And , since 2D screenshots can never truly express the 3 dimensions , I'm attaching the LXF file . The one on the right with Batman next to it is what I've been showing so far , the one in the middle has the second version of the back area and the one on the left is the one on the right without the roof , whatever you see there is "complete" ( but of course can be changed if needed). Note : I know some parts don't exist in the colours I use , but I don't like to be limited by the colours TLG produces their parts in , so I'll probably paint them . Also , you may find some "silly " bits in the LXF file , like three 1x1 plates on top of each other instead of an 1x1 brick etc , obviously this won't be the case for the final model , just didn't pay attention to this kind of things and concentrated only in replicating the vehicle's look . Thanks for viewing and please leave a comment of your opinions/ suggestions , it will help a lot .
  9. Hi all! I wanted to share three custom figures I made and posted previously to Flickr. The first is a minifig recreation of an English soldier from the Battle of Azincourt, 1415. I made sure that all his gear was used by both English infantry and archers on the field. He sports a shortsleeved gambeson (red) and a brigandine (white). Gambesons were heavily padded defensive jackets, often quilted, and brigandines were close-fitting vests with series of steel plates riveted to the inside. The hand-and-a-half or "bastard" sword is homemade using various parts of plastic. Next is a German knight from 1272 AD. This knight wears a Templar's Helm, a style of Great Helm or heaume. Under this is a hauberk, a mail tunic which often extended over the head (or onto a metal skullcap worn beneath the great helm) and hands and hung down to the knee. His legs were protected by chausses, mail leggings, and leather thigh padding which was the ancestor of cuisse armor. Over all of this was a surcoat (green) with belt and scabbard. He carries an arming sword, a single-handed versatile sword of Viking origin, and a classic heater shield. To save space on this post, here is a link to a secondary photo where he is not wearing the surcoat!: https://www.flickr.c...eposted-public/ Last is my proudest. This figure is modeled on a soldier from the fictional country of Aedirn from The Witcher series, but the designers for that game were on-point with their historical accuracy, so all of his gear is very realistic. In fact, the helmet is modeled after a real Burgundian helmet from around the 1470s that is now in the Metropolitan Museum of Art, and I modeled the gloves after recreations of brigandine gloves found in the Battle of Visby (1365) excavations. Thanks for reading! Click on any of those pictures to see more complete descriptions on Flickr!
  10. A little DUPLO castle build my sons and I displayed at the Rocky Mountain Train Show in Denver last weekend
  11. This is a commission for a client. Valimar is a mechanical knight from a tactical JRPG series Trials of Cold Steel, his signature weapon is a sword named Tachi. This is Valimar's in-game model that have been provided by the client as a reference: I also tried my hand at rendering the MOC in Blender for this one:
  12. Hello everyone ! I am happy to finally present my first project to you. The King's Citadel. I fell in love with set 10305, the castle of the lion knights and I wanted to design a construction that could be based around this set. A citadel is the place where the king lives and governs in his throne room. It is an iconic place where a thousand stories can be told. Perfect starting concept for carrying out a construction. I will share the photos with you, do not hesitate to give me your opinions and if you find that this is worthy of your support, here is the link to the Ideas platform : https://ideas.lego.com/projects/5ad9e5a7-cc11-470a-9606-312c00251286 Overview : The fountain can serve as a decorative element in its own right: The building opens in two: Inside : Some parts are removable to allow better playability: The heart of the citadel “The Throne Room” : The dovecote: Secret access offering a passage to the outside: In the apartments armor is stored: An idea of what it can look like as a decorative element: There you go, I think that with these photos you will have a fairly clear idea of the project. I hope you like it, it's my first MOC, I started from scratch and I put all my passion into it. (this is the 1st of 5 projects that I will not fail to present to you ) Thank you for your interest.
  13. Hello! This is my first MOC, created a few months ago using LDD. The idea is an adventuring party has set up camp for the night, and while the members make their preparations for the journey ahead, the bard plays by the fire to entertain them. I hope to build this scene "in the brick" one day, and I know there are several things I want to change already. But what I'd love is to hear from some of the expert MOCers here on ideas to improve. Please, feel free to rip it to shreds - you can't hurt my feelings. I'm just looking for ways to improve my skills. Thanks in advance everyone! Lindulan Around the Campfire by Lindulan Halcyon, on Flickr
  14. He arrived at last. Memory after memory came to the warrior's mind as he traversed the ruins of what was once his kingdom. Although the marks of disaster reigned about him, not a clue could be found on who the guilty one was. Clenching his fist, The Knight stoutly resolved to seek out the truth... Here's my first MOC entry on Eurobricks! After about three to four different attempts, I finally managed to get this one built. The door arch was originally going to be the floor, but it just wasn't working out. Once I made it an archway, everything went together pretty quick. Getting the lighting to fit the mood was just as fun as building it! Ruins_2 by The Loreman, on Flickr Ruins_3 by The Loreman, on Flickr Ruins_7 by The Loreman, on Flickr Ruins_4 by The Loreman, on Flickr Ruins_6 by The Loreman, on Flickr I can already see a few things I would have done differently, probably tidying up the back to be more presentable, and raising the tile floor a little higher. I'm always looking for ways to improve my skills, so if you all have any advice I would love to hear it! - Loreman
  15. "Volvo Trucks reset its own two year-old record for heavy trucks with shockingly fast speed runs by its latest track-focused creation, the "Iron Knight." This big rig blasted to 60 mph in just 4.6 seconds thanks to its unbelievable 2,400 horsepower." iron knight by lachlan cameron, on Flickr Flicker: https://www.flickr.com/gp/139930963@N04/8xb6HX Video: Dugald has created a custom Iron Knight out of Technic Lego to pull my Ferrari FXX. (Unfortunately this MOC did not blast from 0-60mph in 4.6 seconds ) IMG_9090 by lachlan cameron, on Flickr This build is massive, 31 stud wide x 72 long x 35 tall. IMG_9127 by lachlan cameron, on Flickr The trailer can load and unload the 6 pound Ferrari with a winch and a clever sliding mechanism that slowly lowers the car down. IMG_9096 by lachlan cameron, on Flickr The trailer can switch from the winch to the lowering mechanism with a single switch powered by 1 XL motor. IMG_9100 by lachlan cameron, on Flickr The side panels flip up to reveal the battery packs. The Inline6 is located just behind the cabin. I've got to say, this truck has curves never seen before in Technic Lego truck. IMG_9092 by lachlan cameron, on Flickr This build took a month to create, some of the more difficult aspects to build was the tilt cabin with the working steering wheel and the 2wd - 4wd switch. IMG_9204 by lachlan cameron, on Flickr IMG_9206 by lachlan cameron, on Flickr IMG_9082 by lachlan cameron, on Flickr
  16. Just a nice web find I wanted to share.
  17. My 6th alternate of 70312 features moving head, fully poseable arms and legs, opening chest cockpit that can fit Lance's bot. The Mecha Knight can hold the shield and lance in his hands, has a protective neck shield, shoulder cannon and armpit missiles. The whole figure can be seated and his left leg can kick some butt. Scroll down for tutorial.
  18. This is my project of K.I.T.T.: 250 pieces, 2 minifigures can sit inside, De Lorean (CUUSO/Ideas) scale. Now I must place the orders of pieces to build it :) UPDATE: This is the real MOC :) Full album: https://flic.kr/s/aHskTyAXHH
  19. I already had the concept of "little castles from different subthemes" last year, but I didn't have the time to build it. Not long ago, I realised that the Yellow Castle will be 40 years old in 2018. I've put the two things together, and created a Lego Ideas project to commemorate this anniversary of the Castle theme. The concept of this MOC is similar to the 4002016 set: recreate some of the iconic castles of the Lego Castle history in smaller size. I've chosen a castle set from each decade from the 1970s to the 2010s and created a little tower that resembles that set. It was built in LDD and rendered in Bluerender. It was the first time I tried Bluerender, and I'm quite satisfied with it, but the texturing of the missing minifig and shield decals was pretty time consuming. You can see more pictures here: https://www.flickr.com/photos/149157518@N03/albums/72157680073276641 If you like my MOC, please support it on Lego Ideas: https://ideas.lego.com/projects/171709
  20. Hi everybody! :) Here is by some one of the most beautiful LEGO castle sets. I would agree with that statement and add a twist to it, my twist :) So here is my "upgrade" (hopefully not a downgrade) to the classic Black Knight's Castle set (Btw the big boxy tower in the background is an electrical switch cover for the lighting actually and not directly connected with the castle, but built in more or less the same style) Hope you enjoy it and give comments and/or ideas
  21. This time an unusual project. Four different builders, including me, built one story. Everyone built one scene and photographed it like a movie frame. Read more » 1. Red Orcs raided the church - Hero takes quest from the priest to kill Orcs in the dungeon (by Liwnik) 2. Hero slays his way to dungeon's entry (by jetboy) 3. Killing Orcs in the dungeon (by Kalais, that's me ;) ) 4. Quest complete - Hero taking rewards (by BHs) Bigger photos and full story here: LEGO Gallery - [MOC] Collaborative Quest WIPs, Behind the scenes and other extras at my: Instagram | Facebook | Flickr
  22. Chinese company is selling minifigures based on Game of Throne. I'm not sure if they got a proper license, but to be honest the design looks really nicely.
  23. A Castle designed by me for my Kids i such a way as to be as playable as possible. Detailed description and more pictures You'll find on my entry on Lego Ideas. I'll be grateful for Your comments. If You like it, please support on Lego Ideas leave Your comment and don't forget to share with Your Friends :)
  24. "The knight-errant wearily plods on, in search of more desperate souls in need of his aid." Link to Instagram gallery of breakdown shots: https://www.instagram.com/p/CtzuBHnr_Ud/?igshid=MzRlODBiNWFlZA== This MOC was my entry to Round 1 of the BioCup and, while worthy of an honourable mention by the judges, sadly did not progress on to Round 2. Being thematically compatible with the BBC #81 I've decided to enter it here for a chance at redemption perhaps? Let me know what you think!
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