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Found 2 results

  1. This thread encompasses all builds within Elizabethville and on the Corrington claimed island of Lacryma. Name: Elizabethville Ownership: Crown Location: Lacryma Mayor: Tom Mercer (SilentWolf) Trade Value: See account sheet Who can own property in Elizabethville: Anyone Who can freebuild in Elizabethville: Anyone Map: To be released someday About the settlement of Elizabethville: Elizabethville is founded on the island of Lacryma which was discovered by Micah and the other members of the WETEC while searching for new islands to the East. They found there a friendly local tribe, and were informed that the island had many other tribes as well. The partners founded a horse ranch in the area near there discovery of a cave. This was the beginning of the settlement that is growing as new settlers arrive from all parts of Corrington and the brickworld. The geography of Lacryma is mostly pedestrian looking plains with plenty of trees scattered about along with a few small forests. There is no great harbor on the island, but several places to anchor a ship safely. Builds in Elizabethville, a Large Town: Properties to reach City Residences: 0 Factories: 4 Artisans: 0 Commerce: 0 Education: 0 Art & Culture: 0 Royal Properties 0 Other Licensed Builds: 0 Licensed properties (91): 1. Residence (28) Chief's Longhouse S-Licensed Captain's Residence S-Licensed On the Frontier S-Licensed Cole Family Residence S-Licensed Mayor Tom Mercer's Residence S-Licensed A First Meeting with the Onondaga S - Licensed An Odorific Homecoming M - Licensed Natural Growth Residence - 20? 2. Factory (4) From all over they have come M-Licensed Micro Mill M-Licensed 3. Plantation (9+3?) Horse Ranch (Includes these two builds: Defending Horses against Pirates and Unexpected Attack) M-Licensed Ahoy, Fishermen! S-Licensed To Make Ends Meet S-Licensed On Lacryma M-Licensed Horse Farm, Elizabethville L - Licensed 4. Mine (2) Mercury Mine (Hi, ho, quicksilver, away!) - Licensed 5. Artisan (12) Preservation of Food S-Licensed The Bittersweet Mug M-Licensed Tomahawk Makers Longhouse S-Licensed Small Inn S-Licensed Stables L-Licensed Merrymas punch stall in Elizabethville S - Licensed Horse logging, Elizabethville L - Licensed 6. Commerce (10+1?) Trading with the Whole Village L-Licensed Founding a Colony M-Licensed Primitive Accommodations, Elizabethville M - Licensed Horse Breeding, Elizabethville L - Licensed 7. Education (6) The Present Will Be History L-Licensed Elizabethville Observatory L - Licensed 8. Art and Culture(14) The Art of Horses and War M-Licensed A Fountain S-Licensed Thanksgiving in Elizabethville S-Licensed Hippodrome Elizabethville R - Licensed 9. Forts (2) Fort di Legno M-Licensed Other Mocs (15) Where Only the Strange Men Go... The First Election We have found gold! Letters to be written Arrival At Elizabethville A Seventeen Point Plan An Afternoon Shipwreck A Day Trip to the Interior Same Stars, Different Names First Snow in Elizabethville Training the Elizabethville Militia Mysterious Bones A Farewell In Elizabethville Hawarden Regiment Encampment Queen's Birthday Parade (Please help me out by posting a link to your Elizabethville builds in this thread as well as what category they are licensed as.) Last Edited 4/19/2023
  2. Micah and Elizabeth have arrived safely on Lacryma thanks to Hannah and her work. There is much to be seen by them since Elizabethville (named of course after Micah's one love) has grown a lot while Micah was away. 2nd Lieutenant Anthony Bolton and Mayor Tom Mercer have worked hard at keeping the settlement orderly and growing. The new settlers arriving from other parts of the Brick Seas have quickly settled in to make their own way in this land. The relationships with the natives have proven to be very amicable and trade with Chief Otetiani and the Onondaga people has continued. There are rumors that some of the other tribes are upset over the Onondaga's success but as of today those rumors do not seem founded. On this mid-morning, Ensign David and Hanska were leading Micah and Elizabeth to an Onondaga village for a meal and trade discussions. They are accompanied by one of the light cavalry and Hanska's bride of less than two months (moons). Micah always suspected the two of them would get together. As they rode along, the party passed a windmill which Ensign David told them had been constructed by the Ruysch brothers. They had settled on the island from Varcoast. Hubert had brought along his wife and daughter and the four of them ran the only grist mill on the island. It was a very busy business but lucrative. Here are some close ups and different angles of the build. Builder's Note: I have found that a baby crawling around has hindered my time available to build with my bricks. Thus the several projects I was working on in bricks have stalled out. I decided to instead do some LDD builds as I had the time for that and I didn't have to worry about the baby eating a brick or two. This is the result of my attempt at the first factory in Elizabethville. The outer dimensions of the build are 91x94. The windmill sits on 16x16 with some overhang of the blades and guide. The warehouse is about 20x40. I am licensing it as a medium factory since the footprint of the buildings take up 1056 studs. C&C welcome. P.S. The windmill is modeled after this one, https://upload.wikimedia.org/wikipedia/commons/1/15/Goliath_Poldermolen.jpg even though it is not a grist mill. I am sure in BoBS it doesn't matter.
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