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Found 5 results

  1. I created this for Classic-Castle's Video Game Castle MOC category. This is a scene from one of my favorite games, Legend of Zelda: Ocarina of Time. Here, Link places the three Spiritual Stones and the Door of Time slides away to reveal the Master Sword! (Larger image here: https://flic.kr/s/aHskznGbEk)
  2. I've been playing Tears of the Kingdom over the entire month and a half that the game has been out, and felt very inspired to render one of the game's mini bosses in Lego form: I built this first in mecabricks and then exported it into blender for rendering. I also exported other parts from Studio 2.0 to make up for some of the parts I needed that weren't in mecabricks, and then slotted them into place in blender. I'm very happy with the end results. The final model has a total of 652 parts, including all the spares needed for one of the features. I really wanted to capture a lot of the functionality this thing has in game. This included being able to swap out the weak point and placing it on various parts of the construct's body. However, those are not the only parts that can be reconfigured... https://bricksafe.com/files/The_Fiery_Rooster/moc/totk-flux-construct/Reconfiguration Video Final.mp4 (I know it's not embedded, brick safe isn't made for videos, but it still uploaded and functions. Click the link to watch) The model can be fully reconfigured into the main 3 forms you fight in game! I don't think this model is stable enough to be released as a Lego set, but it's definitely strong enough for display! There's also a chest included, which has a large zonai charge inside as well as an old map, which is the typical loot you might expect from defeating the boss. You can also remove the Flux core from inside the weak point and attach it to Link's stick to create a fused weapon! This was actually the first thing I built for this model. There's also a small terrain piece to capture a bit of the sky islands where these bosses are mostly located. Ideally, the 4x4 tiles would have a print replicating the in-game design, but I'm not a good graphic artist so I couldn't add that detail. Same goes for the Minifigure. I started building this at the beginning of the month, then rendered the images around mid June and finished the animation this past week. If you want to see the mecabricks model, you can find it in my Instagram bio, which is linked in my signature. I hope you guys enjoy it!
  3. I'm starting to share my customized minifig collections. Please let me know if it's OK. If you have any specific theme you want me to post, please let me know. First Theme: Legend of Zelda (mainly from Breath of the WIld) Breath Of The Wild Link In Champion's Tunic Breath Of The Wild : Princess Zelda Breath Of The Wild : Zora Princess Mipha Breath Of The Wild : Lady Urbosa
  4. I have built a scale model of the Nintendo Switch video game console, featuring controllers that are detachable in a realistic manner, and the ability for the screen to be built in either direction. I have shown it at my local LEGO convention before, but have more recently built the red controllers and alternate tile screen option. Above is a version of the screen built with studs toward the top of the Switch, depicting Link climbing a mountain against a backdrop of a sunset over Hyrule, from The Legend of Zelda: Breath of the Wild. Below is a version of the screen built with studs toward the face of the Switch, but using 1x1 tiles to maintain a smooth pixelated surface for the screen, depicting the Master Sword in its pedestal in the Lost Woods, also from The Legend of Zelda. The controller attachment uses a combination of parts 30586 (Plate 2 x 8 with Door Rail) and 60478 (Plate 1 x 2 with Handle on End), which allows the controllers to slide unidirectionally in a method that I have not seen used in a set, though I have not verified that it has never been done before. Instead of the typical use as a hinge, I have used parts 3937 and 3938 for providing a slight indent to accommodate the rail, without the loss of structural stability that would occur from just having a gap or using a 1x2 panel. I have not yet built a controller grip for the "Joy-Con" controllers to attach to when separated from the screen, but the sliding mechanism is compact enough to not pose a problem. I have only built the controllers out of red and dark bluish gray / medium stone due to limited availability of the curved parts 30357, 30565, and 85080 (or 3063). To facilitate the screen being built at a consistent depth in either direction I have used 2x2 jumper plates, since the hollow studs provide a half-plate depth against the face of a plate or brick, but get covered by the tubes of 2x plates beneath the tiles. The console (excluding screen) contains 94 or 96 parts, depending on which screen style is attached. Each "Joy-Con" controller contains 47 parts, thus 94 parts for one pair of controllers. The screen with studs toward the top of the Switch contains 203 parts as shown, but is quite variable upon the design. The tile screen contains 180 tiles supported by 10 plates. Below are the separated sections of the build, for which the total part count of what is shown comes to 679 (92+2+4+94+94+203+180+10). I have submitted the idea on the LEGO Ideas website, and if anyone is inclined to support the product idea, that would be appreciated. If anyone has questions or feedback, feel free to comment below.
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