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  1. My 5th entry for the Colossal Castle Contest, into the Village Life category. Credit for the pine tree design goes to Chris Maddison, who recently shared his design in a tutorial here. The build fits on a 48×48 baseplate, and three of the buildings have interiors (pull out rooms). Daydelon has plenty of excellent shops to meet your various needs. Brianna’s Bakery, Tryggr’s Supplies, and the Toy Shop are all located on the first stretch of the main street. Even in the winter the city keeps bustling, with the frozen river providing a great place for children to skate and the snow covered streets still see plenty of traffic from dog sleds and others. And as usual, you can find plenty more pictures on brickbuilt. Thank you for looking
  2. This was my fourth entry into the Colossal Castle Contest, for the Video Game Castle category. This model is based off of the watchtowers in Riften from the game Skyrim. The birch trees are versions of John’s tree design shown in our tree tutorial. I did include the stairs that make up most of the tower’s interior, though I wasn’t able to get a decent picture of them. Nordheim has various large watchtowers along the main roads leading to the city. Sir Glorfindel is on his way to visit the dwarves there, and bring them news from their kin in Hradcanny. More pictures on brickbuilt. As always, comments and suggestions welcome
  3. My 2nd entry for the 15th Colossal Castle Contest, for the “Ye Old Switcheroo” category. I used a technique somewhat similar to my technic rockwork, but using plate modified with clip and handle instead of technic bricks for the cliff, and really like how it turned out. Getting a dragon’s egg is always a dangerous business. This Mitgardian adventurer thought switching an egg for a similar shaped rock would allow him to make an undetected swap. After a long climb up the cliff face to reach the dragon's nest, he finally seems to have achieved his objective. But will he really get away with the egg? Plenty more pictures available on brickbuilt! Finally finished the semester, so now I can get onto CCC entries/GoH builds! C&C welcome
  4. Micro castles are always something I enjoy building, and this one was especially fun due to being set in the winter. I incorporated quite a few technic parts into the castle itself and was really pleased with how well they fit in. One of Mitgardia's stronger citadels, Steinn Fortress is built into Mount Mitgard and features many soaring towers. Even during the Algus invasion, Steinn Fortress wasn't breached. More images on brickbuilt. Thanks for looking, comments and criticism always welcome
  5. This was built for the Colossal Battle Contest V, specifically the Dread Ambushers category. I have always enjoyed building dwarven style creations, and had wanted to do another for a while. The tower was somewhat influenced by dwarven towers in skyrim. This also gave me a great opportunity to use the polar bear in a build. The dwarves of Staor have many small outposts around the mountain that serve as defensive bastions, and gates into their underground kingdom. Some unfriendly neighboring trolls have planned an ambush and scaled down the craggy mountain slopes in an attack on the dwarves. Little do they realize that they too may be on the receiving end of an ambush. More pics. Thanks for looking, comments and criticism welcome
  6. The completed collab that John and I built for Brickfair VA 2016 where it won Best Castle/Knights. The base is 130×98 studs making it our largest build ever, and it weighs a whopping 87 pounds! Which is 56 pounds more than our next largest build, which was our big collab build last year, Katoren. Every building has a full interior and all the doors actually open. We tried to include tons of little details, and there are some interesting easter eggs to look for: sig figs, thieves, snowball fights, goats, dragons, fishermen, and custom weapons. You can see more pictures of the 7 individual modules on their own build pages: Nordheim Docks, Nordheim Paddock, Nordheim Harbormaster, Nordheim Farmhouse, Nordheim Armory, Nordheim Greathouse, and Nordheim Fjall. Nordheim is a bustling city in Mitgardia. Its harbor and Dwarven mine make it a center of commerce, while its strong walls offer protection from the Northern wilderness. There are more pictures on brickbuilt. We hope you enjoy our latest and biggest collaboration
  7. This is the 6th module of my large collab with John. You’ll be able to see it in person at Brickfair Virginia 2016. Previous modules: 1st, 2nd, 3rd, 4th, 5th. As with the other modules, the building has a full interior. Legopard inspired the cart. The Jarl of Nordheim resides in the large great-house that serves as the primary governmental building of the city. See more pictures on brickbult. Thanks for looking, I hope you enjoy
  8. A vignette with just 99 elements for the RogueOlympics. Always good to build in Mitgardia again, and this time I even gave Glorfindel an outfit change Sir Glorfindel enjoying the frigid beauty of Mitgardian winter. Thanks for looking, feedback appreciated
  9. My 9th entry into the CCC XIV, for the ‘Ice Castle’ category. Credit for the tree design goes to Legopard. I didn’t really think I was going to do an entry for the castle category this year, but after looking at several wooden castles from various people, I decided to give it a try. I’m quite pleased with how it turned out. The story continues one that Isaac started here. One of the first visits Glorfindel made was to the nearby village of Balkr. Since it was nearby, and the jarl, Torkild, was good friends with Karsten it seemed like a logical starting point. Also for these reasons, Karsten allowed the twins to go with Glorfindel and Dedan. Eryl and Elise were enjoying the little excursion, and Glorfindel was glad to have a chance to spend some time with his nephew and niece. Upon arriving at Balkr, Glorfindel and Dedan were welcomed by jarl Torkild and went into the long house to discuss their news. "Feel free to explore the village, but stay close by, we shouldn't be long," Glorfindel said to the twins. They soon found several village children and a shortly after a vigorous snowball fight was underway. As they had expected, Torkild was quite willing to keep a close eye on the Nocturnus border. In fact, from the look of things in the village, he already had been strengthening the town watch. Upon exiting the hall, Glorfindel was almost hit by a snowball! Laughing, he glanced at the playful kids and saw that one of the village children had just been clobbered by a large snowball. "Sorry to break up the party, but I'm afraid we need to head back to Harburg now." "Alright Uncle Fin," Eryl answered reluctantly, "thanks for playing Toke and Stefan!" More build pictures: And as usual, you can find more on brickbuilt. Thanks for looking
  10. This wass my 9th entry to Colossal Castle Contest XIV. At first I wasn’t sure if I would build anything for the Historic Illumination category, but then decided it would be a good opportunity to try my hand at a mosaic. The design is based off of this image. It was quite a challenging build process, more frustrating than rewarding really. I've done a smaller version of this before: One of Mitgardia’s most iconic sigils, the bear paw represents the guild’s courage, strength, and ferocity. C&C welcome as usual, this was quite a change from my usual minifig scale buildings and landscapes
  11. This is an entry into the Woodland Hideaway category of the Colossal Castle Contest, and the dragon is also an entry into the second Dragon Building Contest. The landscape design was inspired by Brother Steven’s Friosaelt Falls build. The dragon Skogrbani’s lair is hidden deep in the forest. Two unfortunately ignorant thieves thought it was a good idea to hide their loot by burying it in the woods just outside Skogrbani’s home… See more pictures on brickbuilt. Thanks for looking, comments and suggestions are welcome
  12. The driving idea behind this MOC, was to have moving targets. Once I had those designed, I figured some functional ballistas would be a good addition, so the build basically became a target game. Both the large targets move together, and you can conceal one target at a time inside the control building. I also experimented with a dark tan and dark green landscape, and am pretty pleased with the result. The Annual Marksman tournament at Valholl consists of standard archery, and a separate competition with moving targets for ballistas. Who will win this year? More pics here. C&C always appreciated
  13. Sir Glorfindel goes for a peaceful walk in the snow with his loyal husky. Snowy landscapes are one of my favorite things to build, and they are something you don’t see all that often in the LEGO community. I made this MOC to serve as a tutorial for snow-scapes. Hopefully it's helpful, and comments/suggestions for the build are welcome
  14. Here's my build for the second Archery phase. I continued experimenting with cross braces, and took inspiration for the tower’s gables from Brickvader. As the spring weather causes the snow to thaw, archery drills continue at the range. You can see more pictures here. C&C welcome
  15. Another contribution to the Ye Old Merry Battleground display. I had a lot of fun with this build, using tan and dark bley together, along with the red and dark red as accents. It seemed to fit Kaliphlin well, so here it is. I'll be posting my other YOMB builds in the Historic Themes soon. Ellena’s bakery is well known for her delicious pies, breads, and other baked goods. "Well good evening Zia," Ellena said as she set aside her rolling pin. "It is a peaceful night, a nice change from the recent wars and uprisings in the land. But I didn't come here to discuss politics, I wanted to buy 2 loaves of bread and a tray of cookies." "Certainly!" Ellena replied, "I have some that still warm, here you are." "Thank you! I will likely be back tomorrow to pick up some tarts." Zia said, as she paid for the food. "You're welcome to stop by anytime, good night." More pictures on brickbuilt. Thanks for looking
  16. This build was inspired by Scottish Castles and Tower-Houses. I wanted to experiment with a modular building setup, and a new style of stonework. The keep is built on four separate 16×16 sections that can be pulled apart and rearranged. For the stonework I used brackets, headlight bricks, and brick with stud to give three different depths to the SNOT tiles. Credit for the corbel design under the battlements goes to LL. John designed the brickbuilt arches used here. Bjarn-dar Keep sits in Southern Mitgardia and is the main residence of the Bjarn Clan. Today a fresh shipment of supplies is delivered by some Mitgardian merchants. And one example of how the modules can be rearranged: See more here. Thanks for looking, comments and critique always welcome
  17. My phase 2 windmill, this is another build influenced by Skyrim, the windmill is based off of the typical windmills seen in game. I also tried to replicate the tundra look that is common in many regions of Skyrim. This was also my entry to the 2017 Brickstory contest, for the Early Middle Age category. The model features working windmill blades and grindstone, both simultaneously operated by a crank on the back of the windmill. Previous story installments: 1st, 2nd, 3rd, 4th. Glorfindel and Dedan visit the windmill in Holt to speak with Jarl Arfast. "Welcome, Sir Glorfindel! I'm glad you were willing to meet me here, harvest time sees me at the windmill more often than my hall." "Greetings Jarl, it's nice to have a meeting outside for once. This is my friend, Dedan the hunter." "Good day, hunter Dedan," replied Arfast, "I imagine you two have come with warnings of the conflict in Nocturnus? I can assure you all our warriors have been keeping a watchful eye on our borders and will continue to do so. Though our numbers are limited after the Algus war," he continued sadly. "Yes, that conflict has weakened our forces considerably. I may have some encouraging news though, as I've recently returned from Valholl, and some of the centrally located towns and villages have agreed to send some of their own troops to help reinforce our borders. The troops will be allotted to various villages who are deemed to have special need. And the soldiers will be placed directly under the jarls and lords command." "That is good news! Particularly during this season when our men are so busy preparing for the coming winter months. Thank you Glorfindel." "You are most welcome, Mitgardia must stand together to survive. Now Dedan and I must be off to Firoir on a pressing matter. So good day, Jarl." Check out more pictures here. C&C welcome
  18. I mainly wanted to experiment with dark orange as a predominant landscape color for this build, and I think it turned out nicely. Credit for the tree design goes to Joeri Ridder. The mill does work, in that the oxen can be ‘driven’ around easily and the mill stone is driven in turn by them. Ox driven mills are one of the simplest mills, yet still quite effective. Most towns and villages in Mitgardia have at least one of these mills. "More barley to be ground, Ailin?" "Yep, will be one of the last trips for me though. Nearly finished with my harvest." More pics on brickbuilt. Thanks for looking
  19. My first model of 2017, I have had the idea for this build for sometime, and finally found time to do it. The building is modeled after Bits and Pieces, the general store in Solitude from the game Skyrim. I used the same stonework design as I did in my Nordheim Farmhouse creation, though this time in dark bley. A tutorial for that technique is available. The rather complex layout of the building offered some challenges to recreate in LEGO, but I’m quite pleased with the finished result. It lifts off the base and hinges open to reveal the full interior. Previous story installments: 1st, 2nd, 3rd. Sigurd’s General Goods is the largest general store in Daydelon. It not only provides supplies, but is also a common meeting place for the people of the city. Today Glorfindel is met there by a Mitgardian courier. It had been two months since Glorfindel's distasteful run in with Lord Tuinis, and in that time Glorfindel had made several other more successful trips to lords and jarls in the area. He also made the journey to Valholl for a council of Parliament, and now was checking in at Daydelon before heading back to the border. "Greetings Sir, I bring word of the council's decision..." I tried my hand at a few photo edits with this build as well: As usual, there are plenty more pictures on our website. Did not make my goal of completing Age of Mitgardia last year, but now I'm only 3 mill builds away, so the end is near C&C appreciated .
  20. Here is a freebuild for Mitgardia! A small scene of everyday life in Horgaard. Falconry was a serious matter in Horgaard. Generations of birds of prey had been raised and trained there : generations of powerful hunting companions, tireless war messengers, and, on at least one occasion, life-saving air fire support. Little Siggi, nine years old, already knew everything about this critical aspect of his education as a young noble. The different kinds of birds, how to handle them, and how to train them. The history of the art of falconry, the evolution of the techniques, and their regional particularities. He even knew the names and stories of all the famous birds raised by his family much better than he knew the names of their owners. However, his falconry knowledge remained desperately theoretical. He had already been allowed to fly a trained kestrel, but the adults considered him too young for a greater bird. Sooner or later, he would train his own mighty eagle. In the meantime, he had much fun handling the lure. As usual, more information on the featured flora/fauna is given in hidden text.
  21. This is my first build for the Guilds of Historica! It's a Free Build for Mitgardia, and I'd like to add it to the Landscapes of Mitgardia community build as well (if it's still possible). Not very far from Horgaard, in the foothills of the Heavenly Mountains, stood a stone. It had always been there - as far back as men could recall. Nested in the snow throughout the winter, lost among wildflowers in the heat of summer. It was said to be a gateway to the world of the unseen, to the world of mighty mountain spirits and mischievous gnomes. And sometimes, extraordinary encounters happened. As my sigfig Sigrid Haraldsdottir is an enthusiastic naturalist, you'll find below a few details on the flora and fauna featured in this build.
  22. This scene made up part two of my entry for the From Field to Goblet category of the Colossal Castle Contest XVI. Credit for the swan design goes to Steven Erickson. See part 1. As the apples are picked, full barrels of the tasty fruit are carted back to the farm where they can be processed into cider. Both Eryl and Elise have a grand time seeing more of the fields and livestock as they escort the cart. Their dogs are also greatly intrigued by the various new animals to investigate, much to the amusement of their young farm boy friend. More pictures on Brickbuilt. Feedback always appreciated
  23. It felt great to build something winter and castle again! This was an entry for the miscellaneous category of the Colossal Castle Contest. Special thanks to John for the main photo edit. Small lodges are common in Alnya to offer shelter and supplies for the various hunters and adventurers often far from towns or villages. On this snowy morning, Rydel sets out with his two dogs for a fine day of hunting. There are several game trails nearby that he feels confident will result in a good harvest. See more pictures on Brickbuilt.
  24. A small cottage set in Alnya, where a dwelf dragon tamer trains some young hatchlings. Built last summer, and only just got to posting this now
  25. As usual, this young lad starts his day by feeding the family's flock of chickens. More photos on Brickbuilt, and there's even a timelapse on Youtube. Thanks for looking
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