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  1. DAY THREE On the playground, the kids surround Li'l Scouty. "Yer scummy! Explain that!" Li'l Scouty is perplexed. "What? I answered every question you had, then you asked more. You asked me to nominate people, I did, then you called me erratic." He sighs a weary, Charlie Brown sigh. "I give up, and you call me a poor sport. So I defend myself, and you call it a scum flail. Screw you all. If I could punch you all in the sack right now, I would. I would like to punch each and every one of you square in the sack. Sack you all. My knuckles, smacking your li'l lima beans like a punching bag. Those li'l enflamed lima beans flapping like a flag in the wind. Back and forth, flippity floppity. The reverberation of fist on sack, echoing far off into the distance. Sackity sack sack sack. Pom! Pom pom pom! I can visualise it, as if the skin of my outer hand were colliding with your little green peas right now. Comic-like squiggly lines and stars emanating from your groins. Man, I'd jus--" The whole gang, except for Li'l Pally pile on the poor beaver. Li'l Pally explains, "Nah, I wouldn't feel good about this, I voted for Li'l Nightshroud." He turns and walks away from the distasteful gang on beaver action. "Ooooh...." The class comes inside for the morning bell. "Good morning class!" "Good morning Mr. def!" "Ah, now this is a more manageable class size. It's very hard to provide a good education with one teacher to 20 students." He looks them up and down. "Wait a moment! Let me do a headcount! If Li'l Scouty and Li'l Corny are dead, then there should be 17 of you, and I only see 16. Is one of you missing?" The students look around the room. "Sir, I think there's something under the table!" Li'l Hinck says, opening his pie hole. A small pool of blood has begun to congeal from under the table. The kids lift it up. "Gah!" moans Li'l Walty at the sight of the bloody Li'l Foog. Li'l Hinck comes closer to his body. "Sir, he's still breathing!" Li'l Foog breathily states his parting words... "Hey ... I know...he... who... k-killed m-me... ha...it was... Xeno's Thetans.... I will live... on..." Coughing blood, he sputters, "Sh-show me... the... moneeeeeeee..." With that, Li'l Foog's candle is snuffed. "Well, that is certainly an interesting way to start the day. And, before any of you speak, no, I'm quite sure Li'l Foogie was killed by one of you, and not by that new age sci-fi mumbo jumbo nonsense he was spouting when he died, so don't waste time theorising what it meant... Or do so if you need to, but it's a waste of time." "Oh, and congratulations on your Townie hat trick last night, you got three! Now, if you were the statistical type, that means there are now 16 of you. Of those, at least four are scum, and, should they have recruited perfectly, potentially six could be scum. Look around you, consider that well." "And of course, please vote to replace your deceased mayor." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Day three has started. Again a little early. I have decided to end days at 11 pm instead of midnight, as it fits much better with my schedule, meaning days end will be about an hour and a half from this post, for the remainder of the game. The Host Mr. def (def) - the teacher The Players Li'l Boy Wonder (Boy Wonder) - sleeps a lot Li'l Callmepie (CallMePie) - cranky Li'l Capt. Redblade (Capt. Redblade) - foppy hair Li'l Cecilie (Cecilie) - gung ho Li'l Chrome Knight (Chromeknight) - roo Li'l Endgame (Endgame) - hit puberty early Li'l Hinckley (Hinckley) - Jesus Solo Li'l Kieldaman (Kieldaman) - cosplay fanatic Li'l Nightshroud (Nightshroud) - poindexter Li'l Palathadric (Palathadric) - ninja boy Li'l Pandora (Pandora) - stickler Li'l Peanuts (Peanuts) - soft head Li'l Pirate Dave (PirateDave) - piratier than Li'l Big Cam Li'l Rick (Rick) - tolerating Li'l Walter Kovacs (Walter Kovacs) - bandaged Li'l Zepher (Zepher) - not an alien The Dead Li'l Big Cam (Big Cam) - Died day one, butt blew up Li'l TrumpetKing (TrumpetKing) - Lynched day one - his enthusiasm was erratic Town Li'l DannyLongLegs (DannyLongLegs) - killed night one - swinging in Hell Scum Li'l Scouty (Scouty) - lynched on day two - piled on Townie Li'l Cornelius Murdock (Cornelius Murdock) - killed night two - Townie mayor of nothing Li'l Fugazi (Fugazi) - killed night two - Townie flew into the danger zone Rules (deviations from the normal EB rules are struck-through) 1. Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum needs to (knowingly) outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting will be done in the following format; Vote: Player. Similarly, unvoting is to be done in the format;Unvote: Player. No other format will be accepted. A majority vote is required to lynch a player. The player with the most votes will be lynched. In the case of a tie, the mayor will decide the lynch, through their vote, or by PM if necessary. Voting is mandatory. Failure to vote will incur a vote penalty the following game day. 2.5. A mayor will be elected in the first 24 hours of the game day one. Voting for the mayor will be done in the following format:Mayor: Player. Unvoting for the mayor will not be allowed. One may vote for themselves. In the case of a tie, the first person to achieve that number will win. In the case that the mayor loses their life, a new mayor will be elected in the first 24 hours of the following game day. The mayors single duty will be that of tiebreaker. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours. In the case of a unanimous vote, the day may end 24 hours early. After the day has been concluded, a night stage will commence, which will last 24 hours (or 48 hours if an emergency comes up). Night actions must be sent to the host in the first 24 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as any that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the host via PM. That includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 5.5 Do not use the wording of the host to publicly back up your claims. Statements about the game made before the game started are fair game, but those made in game should not be considered either way in strategising. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. Do not spam the hosts's PM box. 11. Violation of the above rules may result in a 5 vote penalty vote penalty per every 4 living players against you, and death upon further offense.
  2. It's a new day at the Blutziegel School for Special Learners. It's early morning, and the kids are giddy. Li'l Capt. Redblade, Li'l Walter Kovacs, Li'l Cecilie, Li'l Peanuts, and Li'l Trumpet King sit at the front of the class. Li’l Cecilie imparts knowledge on the li'l crew. “So then, like, the guy starts making these totally wacky faces, then, like, the music gets totally wacky, and he yells ‘Harlem Shake’ an’ everybody gets totally wacky. It was, like, so cool!” Li’l Peanuts nods his head in agreement. “Yeah, yeah, that sounds totally rad. I wanna check it out!” Li’l Cornelius Murdock starts running around the room. “Teacher’s coming! Teacher’s coming!” Mr. def steps in. “Good morning students! The chime's about to ring. Shouldn't you be in your seats?” Getting in position, the students greet their teacher, "Good morning, Mr. def!" Mr. def turns on the TV, reminding students where they left off. "Now, let's consider the case of the Eurobricks Mafia. Now, of course, it was a lackluster ending, what with the 'winners' merely being left in that squalid room... But there was little that could logically happen." He pauses. "Now, let’s consider the question of how to handle a mafia team that is divided in such a way. How should we handle night action results?" Li'l Big Cam raises his arms. "Mememe! ME!" Switching off the TV, Mr. def looks over the class. "Well? Somebody? Speak up! It's not like I'll belittle a wrong answer from you. Say your word!" Li'l Big Cam launches himself onto the table. "SIR! ME! I KNOW!" "Very well then, enlighten us." “Sir! It should be handled with prudence, sir!” He takes a breath. “Both to prevent outing town power roles, and to not give scum info to confirm each other with!” Mr. def looks on approvingly. “Yes, and I would add that it could be shared within a trusted town block, allowing a vigilante to take them out as well.” He takes a moment to consider how to proceed. “Alright, next question: who are the best candidates for the town masons to recruit?” Dannylonglegs shoots his hand up. “I know! It’s the veteran players with the best win record! They will be most valuable to their team confirmed!” Mr. def scowls. “I hadn’t asked you to answer. And wrong! The best choice are solid players in the middle of the pack! They are less likely to be taken out by scum in the early game days and are more likely to be of value to you. Unless scum consider this point, and decide to target them too, in which case, the best and worst players are the ideal choice.” Li’l Big Cam’s hand shoots up. “Sir, I need to go to the li’l boys room, like now! I gotta wild number two on the way” Mr. def “Very well, go. I remember what happened the last time I accused you of being the boy who cried wolf, and I don't want to need my classroom disinfected again.” Li’l Big Cam scoots out of the room with clenched buttocks. “As for our next question, are the scum better to try to recruit active players or really quiet vanilla-looking players?” The class is quiet. “Statistically, vanilla’s are still more likely to be recruitable, and less likely to be killed by scum. At the same time, they will be the ones town lynches when they have no choice, so—“ “Sweet sassy molassy! What was that?!” Mr. def makes a gesture. "Li'l Boy Wonder, go to the restroom and see what the disturbance was." Li'l Boy Wonder shuffles out the door. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A MINUTE PASSES ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Li'l Boy Wonder returns, "Li’l Big Cam? His megablocks, it exploded.” The class gasps. “Is he okay?” Li'l Boy Wonder looks at him, “No, his megablocks exploded. He’s dead. And I fished this sticky note out of the debris.” Mr. def calls, “Li’l Boy Wonder, read that message for the class!” Li’l Boy Wonder squints to read, “Uh, it says, thega me is a foot! Whatever that means.” “Oh no, I’m afraid you’re mistaken, I am well sure it says, ‘The game is afoot!’ Well class, I think you know what this means: you’re playing. This is not a test. This is the real thing, and Li'l Big Cam's ruptured rectum is surely evidence of that. You must find which of you are the killers. One of you will be convicted at the end of the day. You may vote for mayor for the time being.” "Feel free to spend time on the playground and make your call. May the best team win!" And with that, the class wonders why their parents ever signed permission slips. The Host Mr. def (def) - the teacher The Players Li'l Boy Wonder (Boy Wonder) - sleeps a lot Li'l Callmepie (CallMePie) - cranky Li'l Capt. Redblade (Capt. Redblade) - foppy hair Li'l Cecilie (Cecilie) - gung ho Li'l Chrome Knight (Chromeknight) - roo Li'l Cornelius Murdock (Cornelius Murdock) - Americana Li'l Danny Longlegs (Dannylonglegs) - tall boy Li'l Endgame (Endgame) - hit puberty early Li'l Fugazi (Fugazi) - loves Tom Cruise Li'l Hinckley (Hinckley) - Jesus Solo Li'l Kieldaman (Kieldaman) - cosplay fanatic Li'l Nightshroud (Nightshroud) - poindexter Li'l Palathadric (Palathadric) - ninja boy Li'l Pandora (Pandora) - stickler Li'l Peanuts (Peanuts) - soft head Li'l Pirate Dave (PirateDave) - piratier than Li'l Big Cam Li'l Rick (Rick) - tolerating Li'l Scouty (Scouty) - beaver Li'l Trumpet King (TrumpetKing) - enthusiastic Li'l Walter Kovacs (Walter Kovacs) - bandaged Li'l Zepher (Zepher) - not an alien The Dead Li'l Big Cam (Big Cam) - Died day one, butt blew up Rules (deviations from the normal EB rules are struck-through) 1. Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum needs to (knowingly) outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting will be done in the following format; Vote: Player. Similarly, unvoting is to be done in the format; Unvote: Player. No other format will be accepted. A majority vote is required to lynch a player. The player with the most votes will be lynched. In the case of a tie, the mayor will decide the lynch, through their vote, or by PM if necessary. Voting is mandatory. Failure to vote will incur a vote penalty the following game day. 2.5. A mayor will be elected in the first 24 hours of the game day one. Voting for the mayor will be done in the following format:Mayor: Player. Unvoting for the mayor will not be allowed. One may vote for themselves. In the case of a tie, the first person to achieve that number will win. In the case that the mayor loses their life, a new mayor will be elected in the first 24 hours of the following game day. The mayors single duty will be that of tiebreaker. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours. In the case of a unanimous vote, the day may end 24 hours early. After the day has been concluded, a night stage will commence, which will last 24 hours (or 48 hours if an emergency comes up). Night actions must be sent to the host in the first 24 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as any that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the host via PM. That includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. Do not spam the hosts's PM box. 11. Violation of the above rules may result in a 5 vote penalty vote penalty per every 4 living players against you, and death upon further offense.
  3. DAY TWO It's a peaceful morning. All that remains of Li'l TrumpetKing is his gawdam hat, taking up space in the sandbox before the inevitable cats come to bury it up. In the classroom, Mr. def greets his students. "Good morning class!" "Good morning Mr. def!" He looks across his flock. "Well, Li'l Trumpy Trump was Town. 100% Town. How do we feel about that?" He pauses. "So, were you able to solve the game last night? Did you win? Is everybody here?" "Danny? Where is Li'l Danny and his uncomfortably long limbs? Li'l Danny? Where are you?" Li'l Corny jumps at the chance to answer the teacher's question. "He's out there, playing on the swings, sir!" In a manner of speaking, it could be said that Li'l DannyLonglegs was playing, but more accurately, it would be said that he was lifelessly dangling. "Oh. Very interesting. Very, very interesting." He peers off into the distance. "Well, you'll be interested to know his alignment. Would you like to know?" "Well, would you? C'mon, ask!" A few timid voices peep, "Was he Town, sir?" "NO! He was scum. Congratulations." He takes a moment. "Please do not forget to mercilessly taunt Li'l Peanuts today. It is the only way he'll learn." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The day has started a few hours early, but will end on time, 74 and a pinch hours from now. The Host Mr. def (def) - the teacher The Players Li'l Boy Wonder (Boy Wonder) - sleeps a lot Li'l Callmepie (CallMePie) - cranky Li'l Capt. Redblade (Capt. Redblade) - foppy hair Li'l Cecilie (Cecilie) - gung ho Li'l Chrome Knight (Chromeknight) - roo Li'l Cornelius Murdock (Cornelius Murdock) - Americana Li'l Endgame (Endgame) - hit puberty early Li'l Fugazi (Fugazi) - loves Tom Cruise Li'l Hinckley (Hinckley) - Jesus Solo Li'l Kieldaman (Kieldaman) - cosplay fanatic Li'l Nightshroud (Nightshroud) - poindexter Li'l Palathadric (Palathadric) - ninja boy Li'l Pandora (Pandora) - stickler Li'l Peanuts (Peanuts) - soft head Li'l Pirate Dave (PirateDave) - piratier than Li'l Big Cam Li'l Rick (Rick) - tolerating Li'l Scouty (Scouty) - beaver Li'l Walter Kovacs (Walter Kovacs) - bandaged Li'l Zepher (Zepher) - not an alien The Dead Li'l Big Cam (Big Cam) - Died day one, butt blew up Li'l TrumpetKing (TrumpetKing) - Lynched day one - his enthusiasm was erratic Town Li'l DannyLongLegs (DannyLongLegs) - killed night one - swinging in Hell Scum Rules (deviations from the normal EB rules are struck-through) 1. Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum needs to (knowingly) outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting will be done in the following format; Vote: Player. Similarly, unvoting is to be done in the format;Unvote: Player. No other format will be accepted. A majority vote is required to lynch a player. The player with the most votes will be lynched. In the case of a tie, the mayor will decide the lynch, through their vote, or by PM if necessary. Voting is mandatory. Failure to vote will incur a vote penalty the following game day. 2.5. A mayor will be elected in the first 24 hours of the game day one. Voting for the mayor will be done in the following format:Mayor: Player. Unvoting for the mayor will not be allowed. One may vote for themselves. In the case of a tie, the first person to achieve that number will win. In the case that the mayor loses their life, a new mayor will be elected in the first 24 hours of the following game day. The mayors single duty will be that of tiebreaker. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours. In the case of a unanimous vote, the day may end 24 hours early. After the day has been concluded, a night stage will commence, which will last 24 hours (or 48 hours if an emergency comes up). Night actions must be sent to the host in the first 24 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as any that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the host via PM. That includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 5.5 Do not use the wording of the host to publicly back up your claims. Statements about the game made before the game started are fair game, but those made in game should not be considered either way in strategising. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. Do not spam the hosts's PM box. 11. Violation of the above rules may result in a 5 vote penalty vote penalty per every 4 living players against you, and death upon further offense.
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