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Showing results for tags 'omega class destroyer'.
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Hi, folks. During last SHIPtember, Ryan Olsen created a SHIP based on Babylon 5 - the EAS Agamemnon. I stumbled across it at the time thanks to some Lego blogs, and at the end of the year decided to build one for myself. Credit for the original Lego design goes to Ryan, of course! I took his WIP pics (here) and final pics (here - awesome photography & Photoshopping!) and reverse-engineered it in LDD to understand how it all held together and what parts were required. Then I used Rebrickable to figure out what parts I needed. To build it, I used the "hide" tool in LDD - hide bricks in reverse order, then undo to play back the build as you follow along. Much more helpful than the absurd LDD-generated instructions... Here's the end result (Flickr album here) - my pics & lighting are not studio-quality, unlike Ryan's! The middle section rotates (manually) and stays put at any angle, so it's well balanced and the turntables provide enough friction to keep it stable. Stats-wise, it's about 95cm (~117 studs) long, 35cm tall and 15cm wide, using ~4700 bricks, weighing-in at just over 3.7kg (8.2lb). I made some guesses as to internal structure (e.g. the turntable connections in the rotating section) and the greebles on top & bottom are my own, but it's very close to Ryan's original design and some reference images of the original. Ryan was kind enough to share the image files he used for the stickers, so I was able to complete the model. I couldn't connect the front & rear side plating in LDD - as I learned here, the connections are just illegal as there's not enough clearance between the side plates and overhanging top & bottom plates in software - however, it obviously works in the brick. I converted the LDD to an LDraw file (using SylvainLS's updated parts mapper here) and used LDCad (which can ignore collisions) to place the plates in order to use POV-Ray to make the renders you can see in my album. I learned a lot doing that! Note that I made some tweaks in-the-brick but haven't re-done the LDraw file or any renders to reconcile the minor differences. It was a fun, frustrating at times, but very rewarding journey, and I'm really happy how it turned out. The SHIP looks awesome on display in my living room. Thanks for the inspiration, Ryan, and thanks to those on this site who helped with the digital stuff! Here's a 360 degree render: https://photos.app.goo.gl/caouE0BlHzarD6C42