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Showing results for tags 'path'.
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This is my first moc entry in Nar Eurbrikka so if I do this wrong can someone let me know? Thanks! Marching orders: With my 3 moves We are going 1 Left and 2 down to D22. As a group of troops were sent out to receive supply's from a nearby drop ship, the odd one out gets stuck with the work. Troop discrimination is something that the empire is struggling with at the moment and the emperor is giving monthly lectures on the topic and...look this months guest speaker is Darth Vader himself (He knows a lot about discrimination, specifically age discrimination)
- 12 replies
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- trees
- stormtrooper
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Micro castles are always something I enjoy building, and this one was especially fun due to being set in the winter. I incorporated quite a few technic parts into the castle itself and was really pleased with how well they fit in. One of Mitgardia's stronger citadels, Steinn Fortress is built into Mount Mitgard and features many soaring towers. Even during the Algus invasion, Steinn Fortress wasn't breached. More images on brickbuilt. Thanks for looking, comments and criticism always welcome
- 10 replies
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- mitgardian freebuild
- castle
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I don't know...it just doesn't look right. This is my first base-plate diorama. I need some advice on techniques or tricks on how I can make it look more "Professional" Any advice would be great. Thanks :) DSC_1267 by Movie Mocs, on Flickr DSC_1269 by Movie Mocs, on Flickr DSC_1270 by Movie Mocs, on Flickr DSC_1272 by Movie Mocs, on Flickr
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Here's my build for the second Gatehouse phase. I used a similar ground texture to what I did in my previous build, “Start of a Journey,” and tried a different stone wall design for the gatehouse. The warrior returns to Nordheim’s welcoming gate after a long journey through the clan lands of Mitgardia. More pictures are available on my website: link Thanks for looking!
- 24 replies
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- Mitgardian
- Freebuild
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Just a quick 30 minute LUG speed-build that I liked enough to take pictures of and post. One of the main things I wanted to try with this build was the transition from tan to dark tan on the edges of the path, to give the impression of slush. A Mitgardian trapper goes for a walk in the early morning, after a freshly fallen snow. More pictures on Brickbuilt Thanks for looking, C&C welcome
- 13 replies
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- mitgardian
- path
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My phase 2 windmill, this is another build influenced by Skyrim, the windmill is based off of the typical windmills seen in game. I also tried to replicate the tundra look that is common in many regions of Skyrim. This was also my entry to the 2017 Brickstory contest, for the Early Middle Age category. The model features working windmill blades and grindstone, both simultaneously operated by a crank on the back of the windmill. Previous story installments: 1st, 2nd, 3rd, 4th. Glorfindel and Dedan visit the windmill in Holt to speak with Jarl Arfast. "Welcome, Sir Glorfindel! I'm glad you were willing to meet me here, harvest time sees me at the windmill more often than my hall." "Greetings Jarl, it's nice to have a meeting outside for once. This is my friend, Dedan the hunter." "Good day, hunter Dedan," replied Arfast, "I imagine you two have come with warnings of the conflict in Nocturnus? I can assure you all our warriors have been keeping a watchful eye on our borders and will continue to do so. Though our numbers are limited after the Algus war," he continued sadly. "Yes, that conflict has weakened our forces considerably. I may have some encouraging news though, as I've recently returned from Valholl, and some of the centrally located towns and villages have agreed to send some of their own troops to help reinforce our borders. The troops will be allotted to various villages who are deemed to have special need. And the soldiers will be placed directly under the jarls and lords command." "That is good news! Particularly during this season when our men are so busy preparing for the coming winter months. Thank you Glorfindel." "You are most welcome, Mitgardia must stand together to survive. Now Dedan and I must be off to Firoir on a pressing matter. So good day, Jarl." Check out more pictures here. C&C welcome
- 19 replies
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- mitgardian freebuild
- skyrim
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Built for category A of Challenge V, for the Alliance side. The path design was inspired by Thorsten Bonsch’s Orsinium. It was fun experimenting with the path here, albeit time consuming. A messenger gallops through the lands of Kaliphlin, spreading the word of the return of the true king of Historica! Perhaps 'gallops' is a poor choice of words though, as the camel seems content with a slow walk, much to the messenger's distress. More pictures on Brickbuilt Thanks for looking, C&C welcome
- 21 replies
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- challenge v
- category a
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My younger brother, age 11, started making a series of builds about a young man Kendrick, and his goat Basil. Here Kendrick is fishing off a bridge and has just caught something: More pics here: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=525410 After catching a fish, Kendrick and Basil walk home: More pics here: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=526147 He would appreciate any comments/criticism
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My entry for the LEGO House Rebrick contest. Upon seeing the categories, I knew I wanted to create a landscape – the question was, what kind? After much deliberation, (and even a couple of failed starts), I decided on doing a serene winter forest. I tried to create a deep, fluffy feeling for the snow, which I think ended up working very well. The icy trees are something I’ve wanted to try for a while now too – let me know what you think of them! Credit for the idea of using light yellow in the path goes to Mark Erickson, and his Northward Bound build. Inspiration for the fox design goes to Markus, to Balbo for the squirrel design, and Dathil for the deer head. More pictures on Brickbuilt. Thanks for looking, C&C welcome