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  1. Well 2024 LEGO Speed Champions released 2 last cars (F40 & NASCAR) so came time to discuss about 2025. Somewhere in internet I read LEGO go all in F1 cars in 2025. What's your thoughts?
  2. Entry for Eurobricks' Alt Build contest: Large Category (original set, 31132 Viking Ship and the Midgard Serpent, RRP: $119.99 USD) For my entry, I decided to take Creator's 31132, which itself is a re-imagining of an old Vikings set (7018). Creator 3-in-1s are fantastic sets for parts, imagination, and interesting builds, and this one is tied for #2 on price at $119.99 USD. Since the three builds for this set originally are a ship and monster, a building, and another monster, I really wanted to challenge myself with something different from those and outside of a medieval theme. So, what's more different than Star Wars, specifically podracing? One of my building philosophies is if it's not a statue or microbuild, I want to include play features and serve a story and such, and a lot of alt builds back in the day had those to varying degrees, so it was important to me to include that and use the pieces provided in the set in varying ways, which allowed me to create these alt builds. In addition, I think adding in the small builds helps serve the Star Wars lore regarding podracing. It's very fast, very dangerous, and humans really aren't adept at it. Also in The Phantom Menace, we see Tusken Raiders trying to ruin the race by shooting at contestants, so I figured this would be a fun way to include these builds and pieces along with some story. So let's dive in! Let's start with our first racer. Let's name him Harold Skywalker. He's got a tiny little podracer that didn't cost much, but it got it where it counts, kid. He's gone for a primarily blue/teal and yellow color scheme. On a closer look, you can see the twin engines and the energy binder connecting them. The side shot can show the pod itself is built using SNOT (and the engines) and actually upside down. A closer shot of Harald trying to steer his racer as best he can. Our second racer is Helga Secura. She decided to spend a lot more money on her racer with a more earth tone look. It's beefier and meaner, needing four cables to connect her pod to the engines. Helga's energy binder is actually covered by a metal shaft to protect it from any disruption or debris on the track. Unfortunately, they aren't secured well and can swing wildly, so she better be careful! As her engines are a bit bigger, so too his her pod, which even has a small jet boost on the back for some extra speed. Side-by-side comparison shots of the two racers, showing how they differ in size. Next up is the starting/finish line. It's wide enough for one racer to cross at a time. Next up are the two side builds to help the racers. It's boys vs girls today, so helping Harald is his friend Odin Nido, a sharpshooter. While Harald spent less on his racer, they decided to spend some money on a blaster and some protection for Odin to use to take potshots at the competition. But Harald isn't the only one with some extra help! Helga has enlisted her friend Brunhilda-wan to distract and lodge some stones at the other racer! Helga spent a lot of her money on that racer, so she had to settle for an old-fashioned catapult. And here is a final photo, comparing the original set with the alt build. While the alt build didn't use everything, I would like to think I used the pieces in a good amount of ways that are different from the original set, and I'm happy with how this one turned out! Enjoy, and as always, comments and criticism more than welcome! I can't wait to see everyone else's builds, too!
  3. Hi, guys! I know that, there is February yet and we're before March release, but let's start new topic! So, at first I want to say that 2023 wave is amazing. New brand, new mudguards, new windscreens! Whoah! And there are my speculation/cars I want to see in Speed Champions 2024: ~ Porsche 911 GT2 RS Clubsport 25 ~ Porsche Taycan ~ Audi e-tron GT ~ BMW M6 ~ BMW M4 GT3 & BMW M3 1991 ~ Ferrari 499p LMH ~ Ford Focus RS 2021 ~ Honda Civic Type R ~ Cadillac LMDH What do you think about my cars? What cars would you like to see? Show your speculation/wishlist.
  4. For my first real build after coming out of my second dark age, I tackled one of my all time favourite cars - and the one that got me hooked on racing in the first place. It's also the first time I tried my hand at building in an established theme, being the 8-stud wide Speed Champions theme. Super fun build, and I'm quite happy with the result.
  5. (sorry for my bad english) I'm thinking which suspension type should I use for my race car. I'm doing it outta LEGO Mindstorms (NXT/EV3). It's suposed to be RWD (with differencial) car for racing on flat surface. But on the the track the is one jump - it has 15 cm (or 5.9 inch). And I need suspension that is going to be light, kinda robust (it has to survive fall from 15 cm (5.9 inch) and also simple. I was using multilink suspension in the back and something like McPherson in the front, but it didn't worked as i wanted. So I'm thinking about using still multilink in the back, but double wishbone suspension in the front. (I'm using soft springs because car weights 850 g (or 1.87 lbs)). What do you thing is it allright or should I change it, or are there some bad sites of this two types of suspension ?
  6. Hello fellow Legoheads! Here is my most recent creation, a medium-scale Ferrari Formula 1 car in the style of the 1990's era. 450 parts, original LEGO stickers, steering, and all the proper aerodynamic features of that time - namely big wings, bigger wing end plates and a blown diffuser for -literally - tons of down force. If you like it or if you have an ideas for improvements please let me know via a comment. Thank you!
  7. Hello to all LEGO fans. Today I am presenting you the future of racing cars of 24 hours Lemans. TESLA concept race car. It is driven by 2 electric Buggy motors.Power suply is via freshly charged batteries. ( our future i think) It has a concept steering mechanisem for better driving propertis. It is a concept from Tesla and Michelin group. Its called Das koncept. The whole car inspired me to make someting like the real concept of Tesla T1.But not in the shape, only the steerin system. ( it is ugly ) So i decided to make my own version of the body shape and chassis. Lets see some pictures of my design: Some detailed interior with opening the cabin. Picture of the undercarriage. As you can see, nothing special. It has full independent suspension on all wheels. Rear axle is direct driven from iner output of buggy motors. Frot axle is steered via RC unit. Some dimensions: lenght: 62 studs, width: 28 studs, height:14 studs. weight is 1380 grams. Speed: I did not measure it, But for this weight and size its wery wery fast. After the shooting for the video, i was playing with this litle race monster abouth 1 hour or something. Spectacular driving. I was again a litle child. And the video. I hope you like it. Best regards, Valter
  8. Muscle car building instructions Parts list
  9. Blue sport car building instructions
  10. Hot rod building instructions
  11. Building instructions
  12. I was messing around with some parts from an order of special color parts I just got from Germany the other day and I created this little hover bike. It has two main round hover pads to stay afloat and four jets for speed. the doors on the side swing open to let the driver out and there is a back part that comes down to keep him in. That's about it, really, ha ha. I haven't created real back stories for any of my sci-fi models yet and don't really plan to until I get my layout setup.
  13. Hey Guys, In this thread I'll introduce my race/trophy truck It features caster, kpi, long-travel suspension (front independent, rear fixed-axle) with damping, RWD, manually functional LED lights, hood, doors, extendable door steps, and moon-roof. Rather sizeable, at 4kg, and 65 (L) x 31 (W) x 30 (H) studs in dimension. Weight distribution is 50:50. And here's how it looks underneath... There was no modification to LEGO pieces, and no 3D printed parts were used. However, I've opted to use 3rd party components (mainly the electronics) because where I live, TLG does not deliver. There is a local shop selling LEGO stuff, but is often poorly stocked when it comes to Technic/PF components. While I do realise that these won't integrate readily with LEGO Technic pieces, and wiring will be messy, I was willing to give it a shot because they offer better performance and configurability. I started off wanting to include a gearbox (at least semi-auto if possible), camber and ackermann, full independent suspension, 4WD, etc. But as you'll see in due course, I encountered challenges either directly or indirectly due to my use of 3rd party components . I will provide more details about these later on. For now, suffice to say that there is some sort of a dilemma here - With LEGO PF, I can probably incorporate all these features, but I'll end up with something that drives like a tortoise (which defeats the purpose of having these features in the first place). However, with 3rd party electronics, I'm able to drive much faster, but that also resulted in the need to build a stronger model to withstand occasional crashes, and stronger drive-train to handle greater torque, and all these bits and pieces add to the resulting weight and size (don't forget that I need additional pieces to act as 'bracing' for the 3rd party electronics too). More details later on... For now, I've prepared a short video: In subsequent posts (assuming that there is sufficient interests), I will describe the challenges that I've encountered, and how they contributed to my current design decisions. Roughly, I'm thinking of elaborating on these areas: - Steering Axle/Hub Design (including how I incorporated a 3rd party servo) - Drive-train Design (why and how I gear down the brushless motor way before the wheel portals) - Suspension Design (why do i use this part, among other things) - Any other areas that you guys want to know more about...
  14. Hello guys! I've got a new stopmotion for you! Tough superheroes survival racing championship! Check it out! :) In case you like it don't forget to thumb up!
  15. Hi everyone, Here are the Silver Speeder and the White Witch from the 80's TV show Star Wars: Droids. I wanted to put in figs to show the scale of the vehicles but don't have anything approximating Thall Joben, or a Holiday Special era Boba Fett, so a few substitutions were made. The Silver Speeder (well, light bluish grey speeder) - 286 pieces The White Witch - 261 pieces
  16. Drag Brick Wheelie Machines drag racing and music!
  17. I’m not a “car guy” by any stretch of the imagination. I couldn’t even tell you what type of engine my own car has. However, I like cool-looking sports cars as much as anyone and bought a fair amount of LEGO Racers sets back in the day. And while I haven’t bought any sets from Racers’ spiritual successor, Speed Champions, I’ve had my eye on some of the sets for a while. Each wave seems to be getting better and better, and this latest batch of sets looks especially good, so I was excited to get the opportunity to review the entire wave! So, fasten your seatbelts and join me as I do a full inspection of these race cars, starting with… Set Number: 76906 Name: 1970 Ferrari 512 M Theme: Speed Champions Year of Release: 2022 Ages: 8+ Pieces: 291 Price: $19.99 / 19.99€ Online Shop description: The Box TLG is kicking off the March 2022 wave with a classic from 1970, the Ferrari 512, and not just any version of it, but the modified one (hence the “M”) driven by Jacky Ickx when he won the Kyalami 9 hours race. The box features the same design as the Speed Champions boxes from the previous two years with the theme’s logo on a checkered flag in the upper left corner and the car manufacturer’s logo in the upper right. I’m glad they switched back to this type of background from that boring gray stripe they were using from 2018 to 2019. The flag fades nicely into the background of the box art which shows the 512 racing ahead of two other cars on a racetrack. What’s odd is that it seems to be nighttime in this scene. I don’t know during which 9 hours the Kyalami race took place, but I’m pretty sure it wasn’t at night. Correct me if I’m wrong in the comments. However, they correct this potential inaccuracy on the back of the box where it shows the classic racecar driving down the track during daylight, showing off the rear of the vehicle. It also shows a close up of the cabin and a reference picture of the real car along with another Ferrari logo. The top of the box features a three-quarter view of the car, some copyright info, and one of the shiny golden wheels for scale reference, while the bottom has the usual choking hazard warnings and other info. The same image of the set is shown on one of the sides of the box along with a holographic sticker of authenticity from Ferrari. The other side only has an ad for the Lego Life app. Contents Inside the box there are two numbered bags, a sticker sheet, and one instruction booklet. Instructions This year, Lego is making the instructions for Speed Champions sets available in the Lego Instructions app. They’ve had these interactive instructions for a while now for Lego City, but I guess they have debugged it enough now that they feel comfortable branching out into other themes. And they want you to know about it. Not only does every set list this as one of the features of the set, but they also have a full two-page ad for the app at the beginning of the booklet which shows the different options for instructions using a City ice cream truck as an example. Unfortunately, the instructions for these sets have not been added to the app yet as of this writing, so I can’t test them out for you, but if they are like all the other 3D instruction in the app, they will be a nice alternative to the physical instructions, especially for visually impaired people, as they allow you to zoom in rotate around the model, although the rotating doesn’t always work the way you want. Oh well, I prefer physical instructions anyway. The instructions are easy to read, and like all 2022 sets (AFAIK) feature a progress bar that runs along the bottom and shows you how far along you are in the build. Unlike in the City sets, the progress marker is not a minifig from the set, but a generic dot. However, they still managed to give the bar a unique flavor by making it gray to match the Speed Champions branding. There is an explosion of stars at the end of the instructions for the minifig and the car. Notable Parts There are only a handful of notable parts in this set, but they are good ones. There are three types of parts that are printed in this set: the windshield, a 1x2 tile in trans-black that has the top covered In red, and the 1x1 plate with a tiny Ferrari logo on the side which has shown up in a few other Ferrari sets before. There are six of these plates in the set, even though only two of them are visible in the finished model, so you could switch out the other four with unprinted ones from your collection and use them in your MOCs. This set also comes with the highly anticipated 1x5 plate that debuted last year and shows up in red for the first time here, along with the preexisting black version! The 1x2 plate with vertical clip also comes in red for the first time, and the new 1x2 inverted arch only appears for the second time in red after debuting in the Fender Stratocaster. This set comes with the old style of wheels with the newer dotted brake rotor lines which comes in pearl gold for the first time (although its predecessor with the solid lines did appear in 3 sets in that color). Minifigs This set comes with one minifig to drive this historic vehicle and you’d think that it would be a Lego version of Jacky Ickx considering that this is his car, but if you think that, you will be disappointed. Sadly, Speed Champions sets always come with super-generic drivers which is one of the reasons why I miss Lego Racers. As awkward as their faces may have looked, it was great to get minifigs of real racecar drivers like Michael Schumacher with their respective cars back in the day. So, instead of Jacky, we get this guy with tousled brown hair and a generic smirking face. It doesn’t even come with a wrench accessory like some Speed Champions drivers do. Not only is the face boring, but also misprinted in this copy of the set. The white dots in the eyes are too high, making it look like the minifig is wearing white eye liner. No judgement if the fig likes it that way, but I don’t think it’s intentional. Fortunately, it comes with a great, brand-new Ferrari racing suit that does match Jacky’s to make up for the disappointing head a bit. It’s nicely detailed with a Ferrari logo, zippers, and lines that continue down to the legs and onto the fig’s back. The Build Since I had never built a Speed Champions set before and the only cars I have built in recent years are the crappy ones that are included as an afterthought in Super Heroes sets, I wasn’t sure what to expect, but I was pleasantly surprised by some of the building techniques. It’s interesting how they attached the hinges for the wedge plates behind the cabin and more the headlights and some of the side parts are attached by sticking them onto little bars. The unique shape of the mudguards on the rear wheels is achieved by building sections with the 1x2 inverted arches and clipping them onto the side of the car upside down in order to un-invert them. It would have been nice if they had just made a non-inverted version of this piece, but it’s a clever workaround that works pretty well. Spare Parts There are only a few little bits left over after the build including one of the printed 1x1 Ferrari plates. There is actually one more round tile in trans-orange which isn’t pictured here as it was camera-shy and rolled away before I took the picture. The Complete Set Here is the finished car in all it’s boxy-yet-aerodynamic glory! Aside from the six studs on the wedge plates behind the cabin, there are no exposed studs on the model, making it look nice and smooth. The color scheme and shape of it remind me of the A-Wing. I wonder if Ralph McQuarrie was inspired by this car for the design of that ship? Compared to the real thing, it looks pretty spot-on. The Lego version is only missing the rearview mirror (?) on top and some decals, especially around the back, but I’m not gonna complain about not having to apply more stickers. I like that the headlights are brick-built on this model rather than stickered or printed on like on most Speed Champions cars, although the use of trans-black parts makes them look too dark in my opinion. I think trans-clear would have looked better. It’s interesting how they designed the headlights so that they go all the way to the edge of the car by capping them off on the sides with the translucent tiles with the red printing on top. Unfortunately, as is always the case when they try to print on dark parts, the red color on the print appears darker than that of the red parts around it, and there is a visible dark outline around the print, making the tiles look out of place. It’s a clever idea, but it doesn’t work very well. Otherwise, the nose of the car looks great as they recreated the wedge shape of it excellently by building the entire nose section at an angle. In fact, the entire profile view of the car looks great. Spoiler alert! The two little spoilers at the back of the car which on the real vehicle are only attached at the corners are held on by trans-clear round plates with handle which is a clever solution. What I don’t like, however, is that the back of the driver’s cabin is almost completely open. I’m not sure how they could have fixed this, but it’s not ideal. I like how they executed the air channels on the sides of the car that go down toward the rear wheels, under the hull, and out towards the spoilers. The windshield can be lifted up towards the front, so you can seat the driver inside without having to completely take it off like you do on most Speed Champions cars. This is not how it works on the real 512, but it’s a neat play feature all the same. The interior features a stickered double cheese slope with gauges which adds a welcome bit of detail. We have actually gotten this type of racecar before. Set 75876 included the Ferrari 512’s main competitor, the Porsche 917. Even though the Porsche set came out back when the Speed Champions cars were 6 studs wide and looks much inferior to this set, I think the Ferrari would look good next to the 917K. (Picture courtesy of Brickset) Ratings Design: 8/10 A slick looking vehicle that looks very accurate with only minor design flaws. Build: 8/10 An enjoyable build with several unusual SNOT techniques and not too many stickers. Playability: 6/10 The car is fun to zoom around and the windshield can be lifted up. Figures: 7/10 An exclusive, detailed body is bogged down by an inaccurate, generic, and misprinted head. Parts: 7/10 A few new recolors of fairly new molds and some printed parts. Not too bad! Price: 10/10 At 291 pieces for just 20 bucks, this is easily one of the best values for a Speed Champions set! Overall: 8/10 The March 2022 wave starts out strong with this accurate recreation of a classic LeMans racecar. It’s relatively challenging to build, fun to play with, and it looks good on display. The only things that detract from it are the generic minifig head and some printing quality issues. At such a good value, I can definitely recommend it. Thanks for reading and thanks to TLG for sending me this set for review. What do you think of the set? I’d be curious to hear from Speed Champions fans and car aficionados, so let me know in the comments and in the poll above. The set will release on March 1, 2022: https://www.lego.com/en-us/product/1970-ferrari-512-m-76906 In my next Speed Champions review, we will take a look at a type of car that has never been seen in LEGO before! Until then, may the downforce be with you.
  18. Skid steer off road vehicle. The PF elements are fully protected from snow, and it actually works on harder snow. Driven by two PF L-motors, one motor per side. As a power source can be used BuWizz or any other 4-port battery box (not in the parts list). Building instructions+parts list: https://reb.li/m/95837
  19. Hey guys, Here's my model of a really basic race truck powered by BuWizz 2.0 as an experiment. The power is amazing, way above expectations. Features of the truck include: Front independent suspension, rear trailing arm suspension Rear wheel drive with 1 buggy motor More pics here: https://bricksafe.com/pages/Teo_LEGO_Technic/mercedes-race-truck And here's the video, edited with music now: Hope you enjoy!! Teo
  20. This model based on one of the famous Volvo truck - Iron Knight. The main idea was to replicate this truck in small scale and use for this just parts from Lego set 42123 McLaren Senna. Definitely not all shapes and parts of the original truck I was able to build properly, but I think it is compromise in scope of limited range of parts. Instructions: link to intruction Dimensions: 15x37x15.3 studWeight: 516 gFunctions:1. HoG2. Working V8 engine driven by rear axle3. Openable doors4. Detailed exterior
  21. Hello everyone! Maybe it's too early, but let it happen. What do you think of the Speed Champions series in 2022? Do you think it will disappear or continue, or will it be under a different name? Anyway, personally, I think they will stay with us for a long time (after all, they have made specially new wheels for 2021). It seems to me that there is a good chance to see in 2022 in the SC series such cars: - BMW M8 (maybe GTE) - Pagani Zonda or Huayra - Ferrari - some F1 car - due to Toyota license can Toyota gr010 (hypercar) - maybe some cars from the DTM or VASC series Post comments about what you think.
  22. An off-road race buggy model powered by BuWizz. Features a drivetrain containing 2 RC buggy motors and a 4-cylinder piston engine, full independent suspension, and working headlights and taillights. Functions: Drive Steering 4-cylinder engine Full independent suspension Working headlights and taillights Instructions available on Rebrickable: https://rebrickable.com/mocs/MOC-185091/JLiu15/race-buggy/#details All my MOCs containing RC buggy motors so far have had the motors connected straight to the wheels or tracks (either directly without gearing or via a gear reduction). However, I have always been wanting to build something with a proper drivetrain since acquiring those motors. This would make it much easier to incorporate e.g. a differential and independent suspension on the driven axle. Because the 42160 Audi set offered brand new non-planetary hubs that use heavy-duty CV joints, they made for a good starting point for this MOC. Initially I was inspired by the 42160 set's BuWizz motorization which placed two BuWizz motors with their outer outputs connected to form the main driveshaft. However, because I was worried the vertical orientation of the motors in that design would add unnecessary height to the model, I still went with placing the motors horizontally in a transverse position with the inner outputs forming the driveshaft. Although the inner outputs have higher speed and lower torque than the outer ones, connecting the two motors via their outer outputs would result in an unnecessarily wide chassis. Even in the final setup, the motors still protrude from the sides of the body slightly, which interferes with the finished bodywork. Another challenge with the motors' placement is reinforcing the chassis, as their transverse placement makes it difficult to reinforce the chassis longitudinally where the motors sit. While there is longitudinal reinforcement above the motors, the front chassis and rear axle sections are only connected to the bottom of the motors by the friction of pins. I was initially concerned that this would be a weak spot in the chassis, but once the bodywork was installed it was not an issue. The compact design of the rear axle also allowed me to easily include an inline 4-cylinder piston engine (in clear engine blocks this time to allow for better visibility of the pistons), which is another advantage of having a proper drivetrain vs connecting the motors straight to the wheels. The rear suspension design is similar to that of the 42160 set, with the hubs' steerability restricted by liftarms on both sides. The front suspension has the same geometry as the rear suspension, but because the front axle is not driven, there was no need for specialized hubs, I decided to use the older steerable hubs on the front axle as the integrated towballs for the steering links proved to be a more robust setup. The full independent suspension had decent travel and was quite soft, which is good for a model like this. I also added three sets of Power Functions LEDs to the model (one for the headlights and two for the taillights), although it is mostly for show as I kept them off during driving to allow the RC buggy motors to have enough power. Managing the wires was also a challenge for a model this size, as there are seven electronic components (including the BuWizz) despite having around just over 800 pieces. Finally, as for the bodywork, I went with dark blue as I have a good amount of dark blue Technic pieces from the 42083 Bugatti and 42154 Ford GT sets. Although there are some details done using System pieces, I kept them to a minimum to ensure the robustness of the model. Performance-wise, this model exceeded my expectations. I was initially concerned that the gears in the drivetrain and piston engine would add some friction, but that was not an issue. I filmed the video at the skate park like my Red Beryl T (my previous MOC), and honestly it performed even better. It had enough momentum to go up the slopes at the skate park much more than my Red Beryl T, and I think the lighter weight of this model helped with that. The wheel diameter is also bigger (I used the tires from the 42160 set), and the final gear reduction is slightly less (7:3 vs 3:1). It was quite fun to drive it around, although I did have issues with the BuWizz cutting power (especially during heavy acceleration or on Fast/Ludicrous modes) and sometimes I ended up driving it too far up a slope where it started getting stuck. Despite the issues, it was still a very agile vehicle and had plenty of speed for some fun driving. Overall, despite being a simple sub-1000 pieces build, this model ended up being a fun one packed with functions. The RC buggy motors provided plenty of speed and the drivetrain handled that speed well. The 4-cylinder engine and PF LED lighting, although mostly for show, allowed me to squeeze in as much functionality as I can in a small build. I still see potential to further develop things, such as taking the drivetrain setup and extending it to an AWD design. Video: Photos: Brickworld Chicago Photos:
  23. I have been busy the past few months, so I have not had much time to build despite much larger MOCs sitting at 95% completion. It was difficult to get things rolling again as I had not planned any MOCs for a long time. With Brickworld Chicago just over a month away, there wasn't much time to plan anything major especially with a 6000-piece MOC nearly complete. There's a number of things I've been wanting to try for the past few months, and one of them is the new elements from the 42160 Audi set. The new hubs from the set are perfect for double wishbone independent suspensions requiring heavy duty CV joints, and the tires are a great fit for any off-road vehicle. Since acquiring two RC buggy motors I've only configured them to drive a single wheel/track each and never with a proper drivetrain, so for this MOC I decided to do that - the drivetrain consists of two RC motors placed with their inner outputs connected, and drive is connected to a differential before going to the rear wheels. I've also thought of doing a 4WD setup, but figured it would overcomplicate a vehicle designed primarily for speed. The use of a proper drivetrain also means I can connect a piston engine to it - an inline 4-cylinder fits perfectly into the space in the rear, and because I went with clear engine blocks the pistons' movement is visible from all angles. When I tested it, the pistons move very fast as there is no gear reduction from the RC motors' output. I decided to go with a dark blue color scheme for this model as it's a color not commonly used in Technic and I have a good amount of dark blue pieces from the 42083 and 42154 sets. I've also considered red, but since I have just made a trophy truck MOC in red last summer, I figured it was too soon to go with red again. I also wanted to keep the design here unique and not look like a copy of my Azure Racer XL MOC from a few years back, but there are already plenty of internal differences as this MOC has a double wishbone rear axle and a piston engine in the rear. I'm looking forward to how this MOC performs - it has a piston engine connected to the drivetrain like my original Azure Racer but also has full independent suspension. It'll be interesting to see for sure. If you have any suggestions for me, please let me know. Photos:
  24. Lego Technic Ferclaren M23 and S23 Bolides (Free Building Instructions) Those are latest and most advanced M23 and S23 bolides models of Ferclaren Racing Team. Each model has 4 Technic functions: rotation of the front left wheel rotation of the front right wheel rotation of the back left wheel rotation of the back right wheel Overall, those functions give capability to move these models with enormous speed in lego world. Those robust models passed many children quality tests and proved they great playability. If you interested in building those advanced models by yourself the download links are below the images. Lego Technic Ferclaren M23 and S23 Bolides Free Lego Technic Building Instruction download magent link: magnet:?xt=urn:btih:8214FE6D177497EC1976F3091096496E1ED7FB1B
  25. Hello. I like to watch truck trial videos. These trucks are usually veeeeeeeery slow to increase torque. However, it would be more interesting if there was a road test comparison included as well. This road test would include: 1. Drive between the cones- agility test (smaller cars with higher steering locks will win) 2. Top speed down a 100m strip- best power to weight vehicle wins (favors use of gearbox, increasing realism), testing acceleration and then braking in shortest distance possible 3. Match-up / realism test- compare vehicle dynamics with IRL vehicle (is braking mechanism, number of gears, aesthetics, etc. accurate?) These tests will create more interesting races and more realistic cars. For example, gearboxes will be essential to compete well in both off-road and on-road portions. I am creating a vehicle to run through these tests, will keep update
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