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Sign-Up | Confirmation | Day 1 Welcome to Day 1, campers! Today there will be no lynch vote. Instead, you will be voting on the Town PRs. As with a lynch vote, there is no voting in the first 24 hours. The two PR roles with the highest vote counts will be assigned to two random Town players at the end of Day 1. In the case of a tie, a PR will be chosen randomly. There will be no announcement of the PRs if they are assigned randomly. You are each required to vote for at least one PR, but you may vote for two. You must choose from this list of Power Roles: Cop: At night, you may learn the alignment of a player you select. Tracker: At night, you may select a player. You will learn the name of the player that person targeted with an ability (if any). Watcher: At night, you may select a player. You will learn the name(s) of the player(s) who targeted that person with an ability (if any). Roleblocker: At night, you may disable all the active abilities of a player of your choice. Doctor: At night, you may choose a player to protect from the Mafia's night kill. They are guaranteed to live through the night unless a Mafia Strongman submitted the kill on them. Rules Each player will be given a character to play, who will be aligned with either the Town or the Mafia. To win the game, the Town must kill off all the Mafia, while the Mafia needs to outnumber the Town. Third-Party (neutral) characters have their own win conditions as outlined in their roles. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the following day. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. Do not play the game outside the thread. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. You may not edit your posts. You must post in every day thread. If you encounter a problem or have a question, please contact the host via PM. No player is allowed to privately contact any other player in this game about/playing the game. This includes but is not limited to PM, chat (such as IRC), IM (such as Skype and Steam), phone, and playing in person. All game discussion must take place in the appropriate day thread. The scum team will have a writeboard to use during the night phase only. Violation of the above rules will result in a vote penalty of half the required majority against you on your first offence, and the death of your character on your second offence. Violation of rule 7 will have a heavier penalty, including suspension, made at the discretion of the Games Moderator. The Gang (NPC) [/td] Scooby-Doo Shaggy Fred Daphne Velma Players Alec McKenzie (Bob) Carla Riddle (Dragonator) Derrick Bird (Dragonfire) Desiree Walters (mediumsnowman) Lynn Benton (TrumpetKing) Matthew Huff (def) Patti Best (Piratedave84) Trenton Collins (JackJonespaw) Theodore Dunn (Scubacarrot)
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Sign-Up | Confirmation | Day 1 | Day 2 | Day 3 Welcome to Scooby-Doo Mafia: All Fired Up! As you all know, this is a small game and unfortunately not everyone could be select to play. Those that opted to be put on the reserves list, please confirm you are still willing to play if another player has to drop out (or disappears mid game). All players must confirm participation in this thread before 72 hours from post time is up. Once everyone is confirmed or the time has passed, Day 1 will go up. If a player fails to confirm in the allotted time, a reserve player will take his/her place in the order of the reserves list. We will be strictly following the standard Eurobricks Mafia rules, outlined below. Each player will be given a character to play, who will be aligned with either the Town or the Mafia. To win the game, the Town must kill off all the Mafia, while the Mafia needs to outnumber the Town. Third-Party (neutral) characters have their own win conditions as outlined in their roles. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the following day. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. Do not play the game outside the thread. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. You may not edit your posts. You must post in every day thread. If you encounter a problem or have a question, please contact the host via PM. Violation of the above rules will result in a vote penalty of half the required majority against you on your first offence, and the death of your character on your second offence. Violation of rule 7 will have a heavier penalty, including suspension, made at the discretion of the Games Moderator. One additional rule will be enforced: 12.No player is allowed to privately contact any other player in this game about/playing the game. This includes but is not limited to PM, chat (such as IRC), IM (such as Skype and Steam), phone, and playing in person. All game discussion must take place in the appropriate day thread. The scum team will have a writeboard to use during the night phase only. The Gang (NPC) [/td] Scooby-Doo Shaggy Fred Daphne Velma Players Alec McKenzie (Bob) Carla Riddle (Dragonator) Derrick Bird (Dragonfire) Desiree Walters (mediumsnowman) Lynn Benton (TrumpetKing) Matthew Huff (def) Patti Best (Piratedave84) Trenton Collins (JackJonespaw) Theodore Dunn (Scubacarrot) Reserves Dannylonglegs jluck mostlytechnic Tariq j