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Hello guys, few days ago i finished and released my latest MOC. And here i want to share it with you and it a bit more technical aspect of it. if you are interested. (My english may have few errors) Main one is the tractor, as you can see its Case QuadTrac 620 articulated tractor, aimed for 1:17 to match with trucks and other farm machinery, mainly eric´s if there is collector who appreciate that. but this scale is also big enought to pack everything needed and look good, and small enough for not needing large uniform boring surfaces. On the outside it may look like pure system thing, but on the inside its packs 6 PF motors. two of which are L motors for drive, 3x M motors, two for sariel.pl pneu/switch combo (two independend systems) and third is in the rear of the body for PTO output. and last is standard servo which uses opposide steering rack system for quick response in oposite of standard linear acctuators, this system is in my opinion even more compact, reliable and more enjoyable to play with. However if exposed to very large resistance it may throw timing off. (i dont recomend steering while stationary on carpet or floor). Secondary features are : Connected steering wheel to the servo system while the cabin itself has suspension. Driver seat is rotatable to the right side as the original. left staircase swings away from the path of tracks while being steered to the left. and full suspension on all 4 tracks and also rotating rear section for compenstate for uneaven surfaces. Everything is powered by 2x buwizz 2.0 bricks. It may seems like an overkill for instructions but i chose to not make too much compromises. i wante model that can do it all, exept it cant lift things because its lack of three point hitch. About the trailer. Its mostly System bricks and creator style creation with minimum of technic features so i will not talk much about it, but it has three functions. first is PTO input which powers conveyor on the floor of the bin and it also diverts into auger conveyor to spin worm gear at the end to look like there is actual function to it. However it cant move real stuff. Second function is pneumatic support leg at the bottom, so after attaching it to the tractor with pin and connecting all the hoses. you can remotely operate entire trailer. Third feature is extending auger conveyor to simulate real operation of this kind of machine. I am aware of few off-scale bug on this model. main one is taller track system due to including suspension. and shorter trailer bin. If you are interested in instructions they are on my RB profile: https://rebrickable.com/users/Klein.Creations/mocs/ There is one independent video review and one video of my own. i hope you will appriciate and enjoy both of them.
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All my bus models up to this point have been of buses currently in active service. However, my next bus model will be of an older, retired bus: Metro Transit's 2003 New Flyer D60HF. Metro Transit, the transit operator in the Minneapolis-St. Paul metropolitan area, ordered a large number of New Flyer D60HF articulated buses in the 1990s and 2000s, with the final buses in 2006 being the last high-floor articulated buses ever built in the US and Canada. Over the years, they have been gradually replaced by newer New Flyer D60LFR and XD60 articulated buses, and the final D60HF buses were retired by 2021. A number of units were bought by private owners after retirement, such as #3143 (a 2003 model), which was exhibited at the 2022 NJ Historic Bus Festival. My plan is to make my model be of bus #3143; the simple yellow/blue livery should be easy to build in LEGO so the amount of custom stickers for this model should be minimal (only the fleet numbers, Metro Transit logos, and destination signs come to mind). Thanks to the high-floor design and the boxy build of the original bus, it should be easier to incorporate mechanisms into this model as opposed to my New Flyer XD60 model as New Flyer Xcelsiors are low-floor buses. The chassis can be reinforced much better (I could probably make it 5 studs high throughout the bus, same as the rear section of my XD60 model), and I may even be able to place all electronic components and mechanisms in the chassis without placing any (e.g. the doors mechanism) in the roof. The model will use Power Functions motors and will be controlled by SBrick. The tentative list of functions/features for this model is: Drive (with two XL motors; my XD60 model with one XL motor felt a little underpowered) Steering (with working steering wheel) Pneumatically opened doors (one of these per door) Cummins engine model (with new engine elements from 42170 Kawasaki set) Bike rack (removable) The design process starts out by using my New Flyer XD60 model as a base to determine the locations of various features (axles, bellows, etc). I plan to use 49.5x14mm tires for this model, as they offer better proportions than 49.5x20mm tires. The middle and rear axles with double wheels can also be spaced further apart, allowing me to use a 5.5L axle with stop and thus prevent the half shafts from pulling out from the differential under load, an issue experienced with my XD60 model. I still need to determine the seating layout of the original bus, which will make it much easier to design the chassis without needing to make adjustments later on for the passenger seats. I also plan to use the new engine elements from the 42170 Kawasaki set in the Cummins engine model, as the axles-and-bushes design is a bit noisy and I've found it to jam a few times too when using it in my previous bus models. Side note: I have found the new Kawasaki engine pistons to not "click" properly in place to a liftarm, stud or the crank disks in Stud.io - maybe this is just due to these parts being new and not having been really refined yet in Stud.io? Would love to hear any other experiences with this. There's still much to be done, but I'm looking forward to this MOC. I've already built an articulated bus model, and this one should be more straightforward with the high-floor and boxy design. I strive to add something new in every one of my bus models, and I'm curious to see how the pneumatic doors turn out (all my previous bus models used mini linear actuators or a worm gear for the door). If you guys have any suggestions for me, please let me know.
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Ever since building my Classic Dump Truck from two years ago, I felt like it was a model that could be greatly improved upon. The original model was built at a relatively small scale, though I was able to put a good number of functions in the model. This will be the sequel to that model, and at a much larger scale. Stud.io model so far: I've immediately put a good amount of electronic components in the model. This model will use Control+ elements; a large angular motor is used for drive, which is 4WD on this model (unlike the previous smaller version which was RWD). Thanks to it having an output on both the front and rear, it is able to easily form a longitudinal driveshaft while oriented vertically. Note the extendable CV joint in the driveshaft - this will allow the driveshaft to be easily disconnected to access the Control+ hub battery compartment. Hopefully it's not an issue when the drivetrain is under stress, especially with the gearing down at the differentials. I also included a flat-6 piston engine connected to the drivetrain. I initially used 14:22 heavy duty differentials and planetary hubs, but found the resulting speed to be painfully slow so I changed it to 12:28 differentials and wheel hubs without gear reduction for a good speed/torque balance. As for the design, the model will have a yellow cab built mostly using Technic but also with some System details. I initially wanted to make the cab orange again, with the same color scheme as the previous version, but I found the large yellow mudguards from the 42114 set to be a perfect fit for this model. So far, the design looks pretty good in Stud.io, and it definitely gives the classic pick-up truck vibe. Stud.io model with bodywork hidden: Current progress photos:
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Today I started a new model. I'll build it mainly using light bluish grey Technic parts. Here's a first sketch to plan Bricklink order:
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Here's a rundown of what I built for the BioCup 2024. BioCup 2024 R0: Journey to Mars! Journey to Mars by Mohamed Marei, on Flickr "Seven years of astronaut school. Seven more years of travel... And here we are. RING RING RING .... Time to wake up." Built for the preliminary round of the BioCup. Theme: space. For this MOC, I combined the classic Lunar Buggy aesthetic with some modern concept art designs to yield this piece. The astronaut builds on top of a Technic Fig whose arms are swapped out for thicker-looking padded arms. The legs get a similar treatment with metal ingots in white. Merlin the deranged! by Mohamed Marei, on Flickr "Merlin's newfound fascination with alchemy has yielded an array of.... interesting experiments, to say the least." Built for BioCup 2024 R1 Theme: Energy Subtheme: Chemical Building something interesting for this round was a real challenge. I toyed around with various concepts until I stumbled upon my limited collection of light nougat bricks.. and then a face emerged. Slowly over the next few days, I built up Merlin and the rest of the scene, inspired by an alchemical twist on the traditional Dungeons and Dragons evil wizard trope. The whole time I was building, you could hear me sing "Necromancer" by Judas Priest. In fact, this ended up being the theme song of this build, and Merlin was built in the image of Rob Halford, legendary musician and Judas Priest frontman, who's also a native Brummie! The gargoyles at the back came last; they were more of an afterthought that panned out quite well I must admit. Sadly, this MOC didn't make it through the matchup I was in, but I took it to my display at Brick Festival Birmingham the following day (Saturday 22nd of June), where it received widespread critical acclaim.
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Welcome to my garage LEGO!!! Hello! My name is Michael. I'm a Builder from Russia, I love muscle cars! I'm back! 🎉 This year I wasn't up to legos, but I couldn't leave 2024 without models at all, and since the beginning of November I've been working on an extraordinary truck! This time, the equally legendary KAMAZ 5410 The entire model is based on exclusive wheels and a front beam developed in conjunction with the Boyar corner and custom polycarbonate fenders (handmade). The cabin was modeled in 3D back in the 23rd year, so there were no difficulties with it. I took the chassis from the Urals and adjusted it to the necessary parameters of Kamaz, the difficulty arose only with the spare tire, it clashed with the gearbox, and the gearbox with the Boom. It was necessary to make sure that the wheel did not protrude beyond the dimensions of the rear axle and did not hang down too much, as a result, the gearbox was placed horizontally, but the wheelbase still had to be slightly increased in order to install a sliding gimbal. The front beam was designed with a transverse angle of inclination of the pivot, so that the wheels would not fold up like a house, since the tires are narrow. Maneuverability is also improved. Description: -Drive the buggy motor -Steering GeekServo -RCBric Management -6x4 drive -2-speed transmission (the lever is duplicated in the cabin) -The steering wheel turns with the wheels (and with the cabin raised) -Working V8 -The doors, hood and sunroof open, the cabin rises -Door locks -Semi-automatic saddle -Detailed interior -Weight: 2.5kg Length: 53cm. Instagram: https://www.instagram.com/lego_muscle_garage/ Join my group in VK: https://vk.com/legomusclegarage I wish you a good mood, faith in miracles and fulfillment of wishes, happy and joyful days. Get inspired and create! Happy New Year 2025!
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Hi guys! As some of you may know, I'm a huge off-road fan. I never really saw the potential in on-road, and sometimes found it boring. But then, I watched a few drifting videos and instantly saw the potential to make a LEGO drifter. I got in touch with my friend @N1K0L4, which is an on-road fan and has experience in the field, and sent me a couple of chassis designs. I obviously chose the most overpowered one You can check out N1K0L4's chassis here, and the full rebrickable post here. Now, let's go with the details: Features RWD with 2 BuWizz Motors Steering with a C+ L motor Realistic looking bodywork resembling Ken Block's Hoonitruck All fueled-in with a BuWizz 3.0 unit For me, one of the most important functions is the drivetrain. It's built in a very clever way with the 2 BuWizz motors leaving just enough space for housing the BuWizz 3.0 unit. It's RWD, which isn't true to the real-life counterpart, but N1K0L4 is working on a new version with AWD and it's looking very promising! updates about the AWD version will be made in this topic. To finish it off, the steering was added, using a rack and pinion setup to have as little slack as possible as that's a key factor in mini-racers. It's steered with a C+ L motor as said earlier, with this being my first time using C+ electronics. I have mixed feelings about it, but more on that later. The bodywork was an interesting one. I wanted it to be as accurate as possible to the real deal, but I had to use white mudguards as LEGO for some reason doesn't produce them in black. Still, they didn't spoil too much the body for it to be recognizable, so I'm happy with it. Still, it was somewhat flimsy and would tear to pieces if I hit a jump wrong. Still, N1K0L4 has also addressed this while still making it more accurate. I guess union makes strength For the video, I wanted to use a different setting in comparison to my other videos, as it's a very different model to the previous ones. I chose to go to a skate park, as it had some smooth concrete sections for drifting, and ramps to do some jumps, which is exactly what this model was built for. The model handled excellently in spite it's RWD, although I'm not used to models this fast, so I hit jumps wrong dozens of times. There are some included in the video, but many weren't included, but I'm considering making a bloopers video. How would you guys feel about that? However, the parts didn't like the skate park, as concrete is very abrasive to abs plastic. The splitter was melted and torn to pieces, and the tires lost most of their thread in the process, up to the point where I had to use to sets of them to record the video. I guess I'm a bit of an aggressive driver, but you should be aware of that if you build this model. About the C+ electronics, I'm not fully sold out. They do have some pros, like the more convenient shape of the motors or the faster response, but they show some disadvantages when taken into closer inspection. The steering trim was a pain to get right, and even when that was the case, it still veered ever so slightly to one side. I think it has to do with the fact that the 0 position is digital and not physical. Still, I'm considering using them in future build mostly because of the easier integration, but will probably stick to PF servos for faster models as they return to center more accurately. Feel free to post a comment about what your thoughts are about it, and see you in the next one!
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hello hello guys im at the moment also working on a similare crane, a ltm 1050/1055/1060 a mixder of those three. it has one axle less, but im trying to implemte crape steering too the all wheel steering, also im building it as a all axis driven vihicle. problem now is not the switching between the two steering modes, but the axis that connect the transmission to the gear rack thats steering, because there is just to too much play at the end of the system. important to know is that im building this with flying axis and at the end of the transmission i have used a wormgear and a 20 tooth gear so the play build up between the 20 tooth gear and the gearrack at the end of the system. So my question is how to get rid of that play, and im pretty sure there has to be a sulotion because im very certain im not the first person who has build a model with flying axis that are steered
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REVIEW - 42082 - ROUGH TERRAIN CRANE INTRODUCTION The biggest set of the second wave of 2018 sets is the Rough Terrain Crane. Actually, it is THE biggest Technic set ever, with 4057 parts, surpassing the 42055 - Bucket Wheel Excavator, which has 3929 parts. This set contains 128 parts more than the BWE. Which immediately raises the question; has TLG purposely made this set bigger, so it has the highest part count ever? The reason I am asking out loud, is that there has been some debate in the Technic Forum about the growing size of the sets, related to the functions. Some say that the part count is intentionally high, without adding significantly more (or better) functionality. While I do see a trend in sets getting bigger (i.e. higher part count, thus higher price), I don't think that TLG designers are filling their workday finding out ways to add lots of unnecessary parts. I do like to think that the style of building is adapting/evolving to the contemporary standards/requirements. Of course, I don't want to sound too naive, because at the end of the day, it's all 'bout the money. It's all 'bout the dun dun do do do dumb. I don't think it's funny to..... Anyway, why not use this review to dive into this delicate matter. Before we start I like to point out that I do like big sets. The experience of opening the box and seeing the plethora of parts is overwhelming. On the other hand, with Technic sets getting more and more expensive, I can understand that people stop buying the (bigger) sets. In this review, I simply want to find out if this set could have been made with, let's say, 3000-odd parts while maintaining the same functionality. Another thing I'd like to address in this review is the use of extra elements (playable items), like a chains, tools etc. There has been some debate about this in the Technic forum, so I like to give you my opinion. If you see this icon, you can click the image on the left or right side of the image, to cycle through alternative images. PICTURES Pictures can be clicked to view hi-res versions. More pictures can be found in my Flickr album. DISCLAIMER This set has been provided by the CEE Team of TLG. It's not my goal to promote this set. It's my goal to give you an honest opinion about it. Therefore, the opinion in this review is my own and is in no way linked to TLG. SET INFORMATION Number: 42082 Title: Rough Terrain Crane Theme: Technic Released: 2018 Part Count: 4.057 Box Weight: > 5kg (I forgot to weigh the box, because my kitchen scale couldn't handle it.) Box Dimensions: 57,5 cm x 47,2 cm x 16,5 cm Set Price (RRP): £ / $ 299.99 / € 229,99 Price per Part: £ / $ 0.074 / € 0,056 Links: Brickset, Bricklink So, with an RRP of 229 euro, the price per part comes down to 5,6 cent per part, which is a steal. It's even slightly less than the BWE (5,9 cents per part). This makes it one of the cheapest Technic sets in terms of price per part. Let's compare some stats with previous flagships. COMPARISON WITH OLDER SETS 2011 - 8110 - Unimog - 189 euro, 2048 parts, 9,3 cent per part. 2012 - 9398 - 4x4 Crawler - 169 euro, 1327 parts, 12,8 cent per part. 2013 - 42009 - Mobile Crane Mk II - 199 euro, 2606 parts, 7,7 cent per part. 2014 - 42030 - Volvo L350F - 219 euro, 1636 parts, 13,4 cent per part. 2015 - 42043 - Arocs - 199 euro, 2793 parts, which is 7,2 cent per part. 2016 - 42055 - BWE - 229 euro, 3929 parts, 5,9 cents per part. 2017 - 42070 - All Terrain Truck - 249 euro, 1862 parts, 13,4 cent per part. 2018 - 42082 - Rough Terrain Crane - 229 euro, 4057 parts, 5,6 cent per part. All of these sets have Power Functions, some more than others. The Volvo is literally packed with Power Functions, which explains the high price and low part count. A potential candidate for a comparison with the 42082 - Rough Terrain Crane is the 42009 - Mobile Crane Mk II. The 42009 packs 2606 parts for 7,7 cent per part, while the 42082 packs 4057 parts for 5,6 cent per part. So, the universally praised Mk II crane has a 37,5% increase in price per part. Or the 42082 has a 27,3% decrease in price per part, depending on how you want to look at it. That is 5 years ago, and I'm not taking inflation into account. In other words; for 30 euro extra you get 1451 extra parts. This comes down to 2,1 cent per parts, which isn't bad at all. Some of you might argue that this is not the way to compare two sets, but these numbers are based on RRP and part count, which are numbers we can work with. Since this set has four of the big Claas wheels, a gearbox, and not a lot of PF, I could also compare it to the 42070. But that set was way overpriced, so I don't think that would be fair. The average price of a part in a flagship, based on these 8 sets, is 9,4 cent. So for 229 euro you can expect 2155 parts. You get 1901 more than that. Thus drawing the preliminary conclusion that this set is big, but the price is more than reasonable. Of course, the original debate wasn't focused on the price per se, but whether the models are getting unnecessarily big. Let's carry on unboxing so we can find out. THE BOX The front of the box shows the model and its Power Functions components, a Battery Box and a Large Motor. No sign of new Powered Up elements yet. It also shows a picture of the model with an extended boom, measuring 100 cm high till the end of the boom and a chassis size of 48 cm long. Going by the size this isn't some two-bit crane. But size doesn't always matter. The box has the same width and height as last year's flagship (42070 - 6x6 All Terrain Truck), but it's a couple of centimeters deeper. INSIDE FLAP Like the 42070, this box also has the flap, common to flagship sets. The inside shows a big picture of the model, which is most likely almost 1:1 scale. It's pretty impressive, that's for sure. You can also see that the upper body with the boom can rotate freely, thus 360 degree. This means that most of the mechanics, and battery box, are probably placed in the upper body and not in the chassis. This makes sense, and we have seen it before. Another picture shows the boom can be raised up to 60 degrees. BACKSIDE The back is divided into two sections/sides. The left side shows the functions of the main model, while the right side shows the alternative model, a Mobile Pile Driver. I will express my love for the B-model later this review CONTENTS OF THE BOX The box contains: 1x Inner box 1x Sealed pack with two booklets and the sticker sheet 4x Rim 4x Tire 25x Numbered bags (8 of which are in the inner box) INNER BOX The inner box contains the sealed pack with instruction booklets and sticker sheet. And it contains the bags for steps 1 to 4. INSTRUCTION BOOKLETS Two instruction booklets. One for the chassis and one for the crane. Makes you wonder if one person can start building the chassis, while the other starts working on the crane. STICKER SHEET Quite a few stickers to decorate this model. A construction vehicle just isn't the same without black and yellow stripes. And of course, a bunch of stickers indicating how to operate the functions. POWER FUNCTIONS ELEMENTS A battery box and a large motor. TIRES These, so called Unimog Tires, seems to be very common nowadays, but they have only been used in two Technic sets before. RIMS Four big red rims, also used in the 42054 - Claas Xerion and the 42077 - Rally Car. TIRES ON RIMS Here a picture with the tires fitted on the rims. NUMBERED BAGS A total of 25 numbered bags. HIGHLIGHTED PARTS Actually there is only one interesting part in this set and that is the 11 x 11 Curved Gear Rack (or banana gear as some call them) from the 42055 - Bucket Wheel Excavator in a new color black. I am very happy that this gear has appeared in a color which can more easily be used in a MOC, for example an EV3 Robot Not sure why I forgot to take a picture of the part itself, but here is a picture of the subassembly. This set contains a total of eight of these curved gear racks. PART LIST A whopping 4.057 parts, but still only two pages with parts. THE BUILD Bags, bags, bags and more bags. Lucky for us, they are numbered. If you like a challenge, open all the bags and create a big unsorted pile. That will keep you busy for quite some time. I will simply go from step to step As expected we start with the chassis. And to be more precise; with the gearbox in the chassis. Really, orange pins?! Yes, really! Right off the bat, lots of gears are added to the chassis. A white clutch gear is used in the bottom of the chassis. This indicates that these gears/axles will be connected to the Power Functions. At the end of the first step the center of the chassis has finished. This chassis with center gearbox is kind of reminiscent of models like th 8110 - Unimog and the 8258 - Crane Truck. Lots of gears, densily packed in a small space. There's little room left. The bottom of the gearbox. This set contains the 5x7 frames in two colors, light bluish grey and black. This is what you can do with two different color frames. I am not really fond of these kind of solutions, but I understand it can be convenient. Ohhh, and then there's the green liftarms. Because we need green in a red vehicle. I reckon someone opened up the bucket with green dye, so we do need to use more of these of parts in green Actually, I am being semi-serious here. The Forest Machine uses these liftarms in green, so it's probably cost-effective to use them in multiple sets. We are seeing this with other parts as well. For example, the beforementioned orange 3L pins with bush and white 1L connector, etc. TLG tends to minimize the overall number of different parts used in (Technic) sets. I reckon this has something to do with optimizing their warehouse space. New parts are added every year and storage space is limited. Instead of using five different colors TLG uses one (maybe two) color. Doing this over the entire range of sets will save up a lot of space. Technic seems to be the ideal theme to use these kind of strategies. And it adheres to the "color vommit in the chassis" strategy. One of the wheel assemblies. As you can see there is no actual suspension. Not even pendular suspension. Which seems odd for an Rough Terrain Crane, but I am no expert. Here's the subassembly attached to the center of the chassis. An almost similar assembly attached to the other side. Instead of green liftarms, this one uses orange ones. This way you can more easily tell the sides apart. This is actually not a bad thing. I have mentioned it before, but I am actually a big fan of the color vommit approach. Altough I must admit that using these orange 3L pins with bush is definitely pusing it. Blue might have been a better choice, but that would have confliced with the Bugatti color scheme. Therefore, I think TLG made the decision to use orange in this as well. By the way; this set does also contain 40 of these 3L pins with bush in black. The picture below shows how you can align the wheels. After aligning them, you slide the 16T gear in position. When I was building the set, I wondered why there was space between the gear and the liftarm, but it soon made sense. A subassebly for the outriggers. I do like the design, but as with most outriggers on Technic models, they op...e....ra.....te.....ve......ry......slow......ly. I would love to show you a video of the outriggers, but since it's Tuesday now, I don't have enough time to lower them before the embargo date of this review Just kidding of course. They do take a while, but since they are outriggers I find this acceptable. As long as the other functions aren't that slow. The chassis with front and rear wheel assemblies, and the front and rear outriggers. This is what you would expect from a crane this size. No unncessary use of extra parts so far. Next stop is the V8 engine with white oil filter and orange propellor/fan. I really like the oil filter. It's simple, but it adds detail to the model. The choice of orange as the color for the propellor seems odd, but it's likely a safety precaution. The emphasize that this is a part you need to watch, since it will be rotating when you move the crane. Not entirely sure, but it must be something along these lines. After the engine you will be building the connection between the chassis and the upper structure (crane body). This is done by using eight curved gear racks and an ingenious system in between. Click on the images to construct the ring. At that point you will attach the rims and the chassis is done. Worth noting is that the wheel caps in the rims use a lot of extra parts. Per cap approximately 12 parts are used, which boils down to 48 extra parts, just for the caps. This picture will be very hard to shoot with the crane attached, so I will give it to you now. This model implements Ackerman Steering Geometry. Or Reversed Ackerman Steering. Or even Reversed Reversed Ackerman Steering hehe. Not sure what the consensus in the forum was. I am no expert on steering assemblies, but Ackerman Steering boils down to the inner wheels turning at a different angle than the outer wheels, due to the fact the outer wheels have to travel a wider diameter. Ackerman Steering is something Technic fans like to see in models. For more information I suggest you start with Wikepedia and go from there SECOND BOOKLET This is an interesting part in the build. Reminds us of the 8043 - Motorized Excavator. Admittedly, I didn't think of this myself, but it has been addressed in the forum. Since the two 20T Bevel Gear with Pinhole have been placed on opposite sides of the actuators, this results in them turning in a different direction when the boom is raised (or lowered). Basically, this means that when the boom is raised, one of the LA's extends, while the other retracts. If one of the 20T gears was placed the other way around, this problem would not occur. Of course, the turning direction of one of the axles feeding the LA should be reversed for this to work. Since the gears attached to the LA's only rotate a tiny fraction when raising the boom, it leads me to believe that this is a calculated flaw. In this video I try to demonstrate the issue at hand. You continue to work your way back to the rear of the superstructure. Again, lots of gears and space which will be filled with gearboxes. This is the point in the second booklet where you can't build any further, untill you finish the first booklet. At this stage you will attach the upper section to the chassis. The boom is really massive. Feels solid like a rock. I am impressed with the sturdyness of this boom. It does a lot of panels and H-frames, so it's only logical, but I was still impressed. No wormgear to extend the boom this time. The other side of the boom with a white clutch gear for safety. The boom attached to the crane. Needless to say I am having a hard time getting the entire boom in the picture. The back of the upper section is closed with panels. The black ones can be removed for easy access to the battery. There are two gearboxes on the top of the crane. The left (bottom) one is to switch between crane and chassis functions. The right (upper) one is to switch between raising/lowering the boom, extracting/retracting the boom and lowering/raising the hook. The chassis functions are rotating the super structure and raising/lowering the outriggers. COMPLETED MODEL It is rather difficult to shoot decent pictures in the photo studio. I sure hope sets won't get much bigger than this. Looking at this model, I think TLG has done a remarkable job with this Rough Terrain Crane. The black chassis, with red elements, combined with the red super structure looks spot on. Lots of technic gears and elements provide an interesting build. I love how the two (or three) gearboxes work together. Here you can clearly see the gearbox on this side of the chassis is used to rotate the crane. Because of the weight, the chassis tends to bend a little, but nothing to worry about. The boom of the crane can exend way more than this, but that makes is impossible for me to take pictures. A close up from the front of the vehicle. The cabin door swings open to reveal the interior of the cabin. And one from the reaar. I'm sorry I don't have anymore pictures of the completed model, but I think you have seen most of it. You can find out more by building it yourself FEATURES AND FUNCTIONS This model packs features you would expect from a mobile crane. Raising/Lowering the boom Extracting/Retracting the boom Raising/Lowering the hook Raising/Lowering the outriggers Four wheel (Ackermann) steering Working fake engine Other than that there are some details like two cabinets which can be opened to store some gear. TLG has even added some walls which can be turned into part of a house or cabin. OUTRIGGERS Okay, let's get this out of the way. The outriggers are slow, really slow. I turned them on this morning and when I came home from work, they were halfway. Obviously, I am joking...I didn't go to work today. It's not that bad, but it would be nice if they operated a wee bit faster. You do need to use the four plates for them to properly reach the ground. STEERING AND DRIVING For a set this size steering and driving work properly. Even better than I expected. CRANE The thing I am most impressed with are the crane functions. These work like a charm. And, unlike the 42043 - Mercedes Arocs, this gearbox (or rather gearboxes) is very easy to understand. One look at the stickers is all it takes to be able to operate this thing. It offers a ton of playability. Linking gearboxes, instead of direct connection to a motor, can cause some slack. This can be seen when turning the crane. But this is just a minor gripe, just like the outriggers. DOOR A nice detail is the sliding door. PLAYABLE ITEMS It's time to talk about the added playable items, like this toolbox. Some people don't feel this is necessary and some even seem to be a bit annoyed by it. I have addressed this in my 42069 - Extreme Adventure review where I state that I like these added details. And I still do. The Forest Machine also packs some extra's like a chainsaw, some logs etc. Actually, I see it in most of the Technic sets. What I have seen is that this greatly enhances playability for younger LEGO fans. I am absolutely aware that this is a 11+ set, so it is not designed for a 5-year old. But seeing a 5-year old play with these Technic models and use all the extra items in the set for his "story" makes you realise that by adding playable items to a Technic set, it suddenly becomes a set for all ages. So, a handful of extra parts might be enough to prepare a 5-year old for Technic enthusiasm later down the line. After all, he (or she) is the future Technic target audience. Therefore, I am 100% in favor of adding these little details to Technic sets, even if these sets are 11+. PART COUNT And now for the part count discussion. No doubt this model could have been made using less parts. It you take away the playable items, wheel caps, grey construction panel and outrigger plates, you already save a couple of hundred parts. In the old days a Technic model used to be liftarms with gears inside. These days are over. Models are becoming more and more realistically looking, which means that less of the interior is visible. This also goes for the boom for example. In the old days we would have seen the interior of the boom and now it's covered with panels. I am not convinced that TLG is deliberately adding parts to the boom just to have more parts. I think TLG is doing this because they need to compete with other toys in the stores and these toys look like the real thing. Therefore TLG wants its models to look more like the real thing to, resulting in adding panels and other embellishments. Granted, TLG's marketing department won't mind having the biggest Technic set every year, so they can use this in Ads. Like I said in the introduction; I am a fan of big sets. I love putting together a 4057 part set. But I reckon people are more upset about the price of bigger sets than the part count. This can be a false assumption, because I know not all AFOLs think like this. But if TLG had used 3057 parts instead of 4057 they could have easily maintained the same RRP. 3000 parts at 229 euro is 7,6 cents a piece, which is still rather cheap. So my conclusion is that TLG might have upped the part count a bit, but still presented this set at a very affordable price. We already see this set popping up for around 179 euro, which boils down to 4,5 cent a piece, which is extremely affordabl for a Technic set. For me it would have been an issue if TLG priced this set at 349 euro RRP. Then I would have figured TLG was doing it on purpose. Basically, this is a UCS-like Technic set and you get it for 229 euro, or less if you do some online shopping. Personally, I think this is extremely good value for money. Of course your mileage may vary, but this is how I see things. B-MODEL The B-model, a Mobile Pile Driver, is a cop out, nothing more, nothing less. I mean, seriously?! 4000+ parts and we get a model that is 95% the same as the original model. And if that's not the worst part, it's ugly AF, as some people would like to phrase it. The Pile Driver extension looks like something I could have built....when I was four . Maybe, well probably, I am insulting someone at The LEGO Group, but I can only hope that they were lacking time and/or resources, so they came up with this at the last moment. The argument of time is rendered invalid, because this is what you can in a couple of days. Well, maybe not everybody, but @nico71 was able to turn this set into a front loader. Nobody will probably argue that this would have been a better B-model. Not sure what TLG's policy is regarding alternate models but the 42030 isn't in production anymore, so I don't see any reason not go for something like this. The rear view of the model. And even the grey construction elements can be turned into something useful. SUMMARY I am a big fan of this set. It packs a lot of functionality and parts, for a decent price. The forum contains pages and pages with potential improvements, but that's out of scope for my review. Almost every set gets improved by AFOLs, so that's no surprise. Bottomline is that this is great set for existing AFOLs and new AFOLs alike. I can remember coming out of my dark ages in 2005, building the 8421 - Mobile Crane, which had a whopping 1885 parts. I remember the endless quantity of parts coming out of the box. Imagine a set with more than twice the part count. And again, this doesn't automatically mean a better set, but you will be impressed when you open this box. Much has been said about the color vommit in the chassis of this model. I have grown fond of color vommit, because I like the variety in the parts. I do enjoy seeing all the colored parts. However, using orange 3L Pins with Bush is pushing it to the limit, especially on a red model. I would have preferred blue instead of orange. My final conclusion is that for around 200 euro, you do get a LOT of value for money. I can see myself getting an extra copy, just because of that. I would almost go as far a stating that this could be considered a UCS Technic set. PROS Good looking model Properly working functions (even Ackermann steering) Several (linked) gearboxes Great parts pack (especially for people new to Technic) Very affordable, almost cheap CONS Some slack due to drivetrains and gearboxes Outriggers operate very slowly No suspension No special parts besides the new curved gear rack in black SCORE How do I rate this set? 9 DESIGN I love the looks, color scheme, everything. 9 BUILDING EXPERIENCE Very enjoyable build with several gearboxes and other functionality. 8 FEATURES Great features, with some room for improvement. No suspension though. 9 PLAYABILITY Implemented features provide lots of playability. 8 PARTS Mostly common parts, but you do get a lot of them. 10 VALUE FOR MONEY Price goes down to 4,8 cent per part if you shop around. It doesn't get any cheaper than this. 8,8 UCS ANYONE? Thanks you for reading this review. All pictures can be found here.
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Welcome to my garage LEGO!!! Hello! My name is Michael. I'm a Builder from Russia, I love muscle cars! Ford Bronco 1968 This time I present to you the legendary American Ford SUV! Description: - Drive - 2L motors - Steering - Servo - Power Supply - Small BB - The steering wheel turns with the wheels - Steering with Ackerman angle - Open the doors, hood... - Well-designed interior and space under the hood Instagram: https://www.instagram.com/lego_muscle_garage/ Join my group in VK: https://vk.com/legomusclegarage All photos on the link: https://bricksafe.com/pages/Michael217/ford-bronco-1968 Enjoy your viewing! Rate, comment! Thanks!)
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Wasn`t sure if i had to post this on the old thread or to make a new one, but I decided to be safe. Anyway, I recreated Jantayg`s buggy made for the BuWizz 2018 ”Fast car competition”, but, being a recreation not a copy, differs in some manners, such as the way the front frame is attached to the main chassis. This MOC has 1x buggy motor and 1x servo-motor, pneumatic shock absorbers, a good suspension travel and a space more than enough for the battery/ electronics but sticks to around 700g with 1x battery. You can find the digital construction file and the part lists for the other paint-jobs on Rebrickable Thanks to the original creator that accepted this recreation to be made public!
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Hi everyone! Today I want to present you an off-road car, that I've been working for quite some time. There were several attempts, some of it ended up as unpolished models, without all features I initially had in my mind, and some were just concepts of gearbox, axles, etc. These were my initial assumptions on the model: Sturdy drivetrain and gearbox with a wide range of gear ratios Remotely lockable both front and rear axles Up to 1:10 scale, nothing bigger Utility vehicle - it must be able to climb step hills and also provide decent speed on plain terrain Removable body (if it would have one) Precise low speed control - to provide maneuverability over a variety of obstacles Planning the wheelbase and car elements, based on an existing vehicle - to ensure the authenticity of the model Using trusted A2212 1000kv BL motor and other RC components to power it Gearbox I always try to start with a gearbox if my model would feature one. The idea was to make it simple, yet robust. In order to achieve it, I needed to make sure each important gear will be supported by another. My other goal was to make a gearbox with a wide range of gear ratios, so at least for example 1:1 - 1st gear and 1:3 - 2nd gear. The Gearbox I use worked well in my previous concept model I didn't present here. Final gear ratios are: 1st gear: 63.787:1 2nd gear: 16.329:1 3.9 times difference between first and second gear! Now you may ask how I achieved this based just on a picture below, but we will get into that later. Axles I went through massive amount of research to have a working concept of both front and rear axle, that is driveable, able to turn (front axle) and also featuring locking mechanism somewhere. None of the concepts on the Internet were actually fitting my model. I do not have small technic pistons (I am looking at you Lego Technic Emirates), and it didn't seem I would have a chance of finding something different that will work in my case (rc car). I also knew I would use geek-servo for locking system, so only 90-degree turn must provide option for locking and unlocking mechanism. Gray 2L driving ring is actually a new one - 2473. It is not yet added to Lego studio, but the existing ring was working for me just fine. With that concept of the axle, I just needed to make sure the upper steering arm is angled, because other way it would collide with the gears. That angle is perfectly calculated, so I could work on finishing the axle, adding steering (for the front) and most importantly - locking differential mechanism. The finished front axle features: 2x 9.5L hard springs, 3x steering arms to cooperate with springs, 4x steering links, lockable differential mechanism. Did I tell you this was my own first solid axle build attempt? I guess it may be called multi-link suspension, but you have to correct me on that one. Locking differential mechanism on axles As you probably already noticed, this whole model is based around locking differentials functionality. When I was organizing my parts, I came upon instruction of my CADA C61006W, which featured locking differentials in similar scale. The idea of having one gear turning around 90 degree and pushing by it two different gear racks at the same time was splendid. That movement could rotate 6641 Changeover patch part, and thus lock and unlock 2L differential, that was the key of my goal. I went to the drawing board and after some time I created this. As you can see, If I would rotate 12T black gear to the left around 90-degree, it would push by using 6641 and 64781 parts the 2L 2473 driving ring. I just needed to make sure pivot points are correct, so the mechanism wouldn't move unnecessarily during suspension work. Chassis It needed to be as symmetrical as possible, due to previously mention features. I simply wanted it to be robust. I do not focus much on exterior or accessories - it just adds unnecessary weight to the model. The chassis also needs to have all points to attach both axles to. Body Let me just start with one sentence, I am not proud of the body. I am also not a great body sculptor. The overall design was based on Ford Bronco Badlands from 2021, but I only planned wheelbase and door placement around it. The rest was improvised, simply because I don't like rebuilding 1:1 real cars in Lego. The body is detachable and features opening doors and hood. Power system and drivetrain Ah yes, we are approaching icing on a cake. The model is, like I already mentioned, powered by A2212 1000kv BL motor. It also features 3x geek-servos: steering, changing gears and locking differentials. On top of that, I developed some sort of RC-hub (mostly because I want to organize everything in one place). This hub contains 3s battery, receiver and esc. It also features Lego Technic dimensions: 9x9x4 studs. If you want to know more about all of that, check out Brushless motors in the lego world - general topic. As you can see in the top right corner, there is an A2212 motor directly hooked to the planetary hub. This way revolutions are downgraded to let's say civilized number (from 11100 RPM to about 2000 RPM - similar to buggy motor in fast output). This also provide us built up torque, which we will for sure need in off-roading. Summary I am really proud of this model. Especially because it taught me many new things in Lego Technic world. I believe some of you can also learn from my problems and how I approached them. Here are some numbers that may interest you: Weight: 1.590 kg Length, width, height: 43x19.4x16.9cm Theoretical max speed 1st gear: 2.67km/h Theoretical max speed 2nd gear: 10.44km/h Soon I will be able to record some footage of all the features of the car and of course playtime! For now, I have more photos and GALLERY for you.
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Are you still waiting for your McLaren P1 to arrive? Are you looking for new cars for your 42098 Car Transporter? It's now your chance to build 2 models with free instructions to extend your 15-stud wide car palette. Each McLaren shares the same parts for the chassis, but uses different colors for the bodywork. They are identical, but they are also different :) Both models, the lime green version as well the orange version, are available for free. Functions & Features realistic openable scissor-doors HoG-steering from middle console working V8-engine fits on the 42098 Car Transporter fits 15-stud car series comes in orange and/or lime Some Impressions DoorsScissor doors for this model can be opened in a realistic way up to 65 degrees. 42098 Car Transporter Both McLaren fits other 15-studs wide cars in the Technic theme. All these cars are in the same scale and can be transported with the 42098 Car Transporter. If you're looking for another car to transport by your 42098 and to extend your car series, those McLaren might be a good choice for you. Real car Build your own in lime green - build your own in orange - build both cars for free! Complete parts list and premium instructions (PDF) available for everyone. Explore the lime green version here Explore the orange version here
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What´s up Lego Technic and Batman fans, beside my cars and the Venator, the Tumbler was one of my first projects I started years ago. I watched the Batman movie with Christian Bale very often and thought many hours about this awesome „car“ or like the police officer said „black tank“ . Like all of my MOCs this one should also have functions and imitate the real one as good as possible. Therefore the Tumbler is beside my Venator MOC number 2 among my 10 Lego life's work and of course motorized. And there are many reasons to do that…. This MOC consists of seven modules and has therefore the following functions: 1.The Tumbler: Weight: 2,9 kg Length: 49cm Width: 35cm Height: 18cm 1. Drive ( powered by 2 XL-motores ) 2. Steering ( powered by 1 servo motor ) 3. Four shooting pins ( powered by 1 M-motor ) 4. Openable roof ( powered by 1 M-motor ) 5. Moving wings on the roof and side ( powered by 1 M-motor ) 6. Front LED-Lights ( powered by 5 Lego LED-Lights ) 7. Full front and back suspension 8. Moving steering wheel 9. Adjustable seats Of course, the Tumbler has more functions if you've seen "Batman Begins", but the battery box I use (Mould King) only has six ports, so I couldn't realize the other two functions :( Two more functions would be: 1. Moving side wings (in front of the rear tires) 2. Dropping chains 2.The bat: 1. Openable wings protecting the controler 2. Rotating head 3. Nodding head 4. Shining eyes ( two light bricks ) 3.The Joker: 1. Rotating head 2. Illuminated head ( 1 light brick ) 3. Weapon stock on the back: the Joker's hammer, two pistols, two missile launchers and ammunition and dynamite 4.The little bat: 1. Batman symbol on the ceiling with police officer ( 1 light brick ) 2. Adjustable ward 5.The bat cave 1. Illuminated cave ( 1 light brick ) 2. Eight bats and details in the walls 6.Batman vs Joker 1. Illuminated Batman ( 1 light brick ) 2. Illuminated Joker ( 1 light brick ) 3. Rotating Joker 7.Batman and his legendary sentence 1. Legendary sentence and two bats 8.All together Video is on YouTube now!!! For the Tumbler: The universal joint should be made of metal, otherwise the plastic universal joint will break from time to time if you change direction too quickly. I bought it from: https://www.greengeckoworkshop.com/de-de/products/metal-lego-technic-universal-joint-3l-4-or-10pcs All motors and lights are Lego products, with the exception of the battery box and controler. This is a Mould King product that can be perfectly combined with the Lego power motors. I bought it from: https://www.bausteinreich.de/products/2-4ghz-empfanger-akkubox-mit-fernbedienung otherwise https://www.amazon.de/Mould-King-wiederaufladbarer-Fernbedienung-programmierbar/dp/B09KY8DMGH If you want to light up the model, I used seven light-colored bricks from "Game of Bricks": https://gameofbricks.eu/products/led-light-bricks-for-lego-customization Instructions for this MOC are currently not available. If I find enough customers, I will create one with BrickLink Studio 2.0. Costs for the instructions: 60 Euro More than 15 customers →55 Euro More than 30 customers →50 Euro I hope guys you like this MOC and I am looking forward to your feedback. Criticism and suggestions for improvement are always welcome!!! For more pictures follow me on Instagram: maptec.baut
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Hi everyone. I’d like to introduce to you my latest MOC: Technic RC Pneumatic Dump Truck. It is on 1:17 scale, weighing in at 4.32kg with just over 5,000 parts. It is loosely inspired by the SinoTruk Howo 8 x 4 Tipper Twin Steer. I would love to get your thoughts & feedback! More pictures on Flickr HERE Instructions: BuWizz, 2.4GHz Feature Summary Powered by 2 x BuWizz 2.0 or 2.4GHz Box. RC Drive 8 x 8. RC Twin Steering. Springless Live Axle Suspension Front & Rear with maximum roll stability. RC Compressor. RC Pneumatic Functions. Tip Dump Bed & Driver Cab independently. Dump Bed Automatic Gate Lock with optional Manual Override. Opening Doors with Spring-Loaded Latch. Foot Pedals (Brake & Accelerator), Signal Levers, Gear Shifter, Air Horn Chain, Ignition Key, opening Glove Compartment. Working In-Line 6 Cylinder Engine (Connected to Drive Shaft) Working Steering Wheel full-time, even when Cab is tipped. Opening Hood, revealing Engine Fan. Adjustable Sun Visors, Mirrors, Windshield Wipers. Technic Figure Compatibility. Locking Feature to secure Dump Bed & Driver Cab to Frame to add rigidity & facilitate ease of model transport. Video Comparison Pictures Locomotion All motorized functions are powered by dual BuWizz 2.0 or 2.4GHz Units integrated into the Cab. The model features RC Drive, with a full 8 x 8 train. Propulsion is delivered by 4 x PF XL Motors, geared down at 2 to 1 with the help of Planetary Hubs. There are no Center Differentials, which ensures that all 4 axles are driven full-time. The drive train is also connected to a (cosmetic) inline 6-cylinder Engine, complete with a fan. With an empty Bed, the weight distribution is closer to the front, which limits the traction on the rear wheels. In practice, the 8 x 8 drive configuration results in much better outdoor & overall performance (particularly over uneven terrain). Individual axle-mounted PF Servo Motors steer the Truck through a Rack & Pinion system, & this is independent of Suspension flex. Axle 1 (forward) has a tighter turning radius than Axle 2. There is a mechanical linkage connecting the system to the Steering Wheel in the Driver Cab with a +/- 167 deg range for a more realistic look. This function remains operational even when the Cab is tipped. Suspension All 4 Axles feature Live Suspension. Both the front & rear wheel sets are connected in tandem, similar to a Walking Beam configuration. By combining traverse & longitudinal pendular levers, articulation is achieved without the use of shock absorbers. This also offers maximum roll stability for high center-of-gravity applications. This idea was inspired by the All Terrain Crane by @Jennifer Clark. Pneumatic System The Pneumatic Circuit uses compressed air to control the pistons that operate the Bed & Driver Cab tipping functions. A Compressor generates pressurized air that is then redirected towards the pistons through corresponding switches. At the heart of the Pneumatic system is the Air Compressor. It is driven by a PF L Motor using 2 Pumps aligned out of phase for smooth flow. Compressed Air is fed to the Pneumatic Switches that control the tipping functions. The model features 2 Pneumatic functions: Tip Driver Cab & Tip Dump Bed. The air supply from the Compressor is redirected through Pneumatic Switches, which in turn control the Pneumatic Pistons that operate the functions. The Switches are activated by PF Servo Motors. With the Compressor turned on to supply airflow, the Servo angle (-90, 0, 90) corresponds to the Switch positions (-1, 0, 1), which then moves the Pneumatic Pistons as (retract, neutral, extend). Full credit to @functionalTechnic for the original RC Pneumatic Servo set-up. The Dump Bed tips at up to 45 deg & has a lifting capacity of 2.5 kg, with a total volume of 3,623 cubic cm. Gate Lock The Dump Bed contains a gravity-based Lever that automatically releases the Gate as soon as tipping begins. Conversely, it is timed to lock the Gate once the Bed is horizontal. An optional pin is included that secures the Lever in position so that it doesn’t release the Gate upon tipping. Driver Cab Details The Driver Cab features functional doors with a spring-loaded mechanical linkage to open & lock them. This mechanism fits in a single stud width & once locked, the door is fully constrained to the Cab. The driver side contains Foot Pedals (Brake & Accelerator), Air Horn, Signals, Ignition Key, Gear Shift Lever. The Windshield Wipers, Mirrors & Sun Visors are all independently adjustable. The Hood on the front opens to reveal a working Engine Fan. Finally, Technic Figure compatibility has been maintained using vintage seats. Admittedly the Technician scale isn’t 100% accurate, but it is never a bad idea to include them. Locking Elements Both the Driver Cab & Dump Bed feature locking mechanisms that reinforce the tipping functions. This is ideal for model transport, where it can be easily lifted from above from any of the sections. Typically, it would be carried from beneath or by holding the front & back. Aftermarket Tires While the standard 62.4 x 20 tires work well, but the RC4WD 1.2” variants have always been preferrable. They are a bit larger & have a more rugged look overall. Due to the weight of the model, the supplied foam inserts were not sufficient for the tires to retain their shape. To overcome this, custom inserts were designed & 3D Printed for the Dirt Grabber option. They consist of symmetrical halves that are joined together on the rim & secured with Technic ½ Pins. The ID features inner shoulders that prevent lateral movement relative to the rim. More Pictures
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Hey all, we'd like to present another alternate build from the Lego 42154-1 Ford GT set. This was the best I could do out of the Ford GT! Honestly, I'd just like to hear if you guys liked it :) A 1/12 Scale Technic Ferrari F40. When designing this model, we wanted to preserve the Ferrari's iconic features and looks to make it a worthy replica of the famous sports car. The limited parts available in the Ford GT set proved challenging, making a functional car that looks accurate and performs as a good display piece. I want to say that when designing the model we built it to act as a shelf princess with some extra features.Our Instagram for more photos: InstagramNow let's dive into the features Features: Accurate and detailed F40 V8 Engine (working) RWD Suspension on both front and rear axles (limited in the front) HOG steering Interior with steering wheel and seats Opening doors Accurate F40 exhaust design 1/12 Scale (same scale as Ford GT) Tilting Hood Pop up Headlights A tilting Rear section that exposes the engine, rear suspension and exhaust Full independent suspension
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Well, the older readers of Eurobricks might recall this model, being first released in 2007. At that time, this MOC was innovative, as it had the newly introduced Power Functions on board. And, the model performed quite well outdoor in snow conditions which could not be said for the 1st Leitwolf I designed in 2005 with the 9V system motors. As the Leitwolf remains one of my favorite MOCs – and I designed many MOCs the last 15 years – I had always in mind to remake this MOC once the time has come. And, here it is in 2024, a R3 release of the Prinoth Leitwolf, a major 2007 uplift as LEGO released many new useful parts I could not use then. Especially the mini linear actuators became very handy, controlling the blade and tiller functions; in total 7 of them are used in the Leitwolf. Another useful part to mention is the Technic Connector Block 3x3 ‘Biscuit’ (part 39793) that provides all the necessary mounting points (and holes) on a small footprint to introduce the front blade tilting ability. Same story applies for the Technic H-frame (part 14720). New added LED lights (front and rear) provide even a nice appearance during the evening, the normal working time of snow-groomers in the field…. Indeed, you do not want to ‘ski’ into a groomer during day-light descending…. Functions that just reappeared in the R3 version are the track tension mechanism (shock absorber springs), the working V6 engine and the pneumatic level adjustment. The removable Drum Winch is still there, but equipped with a ‘bigger’ drum and snow covers. In real, these drum contains ~850 meters cable length! I designed 3 (!) different R3 versions, to suits everybody’s needs. The most advanced version is powered by a BuWizz 3.0 brick, that one features 6 functions: 2 powered tracks, front blade raise/lower and tilt, rear tiller raise/lower and switching on/off the LED lights. The BuWizz 2.0 version and the Power Function version just have the original basic 4 features. Only the front blade tilting must be done manually in these cases. And, if LED lights are used, they just are ‘always-on’ when powered. I must admit, the Powered-Up XL motors do have a nice form-factor and can therefore 'packed' easier within the model compared to the round Power Functions XL motors. At the other side, I use frequently the Medium Motors, and the availability of this version in Powered-Up is just awful; it seams LEGO terminated the manufacturing, but nothing official. In general, that's in my view the biggest omission of Powered-Up, the (lack of ) motor continuity / availability. That's why I designed a traditional Power Functions version as well; just to be able to drive the groomer around when I reach 80 years... as PF will survive.... and all the new App-driven Systems most likely not ;-) To control the Leitwolf is quite easy. For the BuWizz 3.0 version, I created a functional lay-out (see above) that provides a smooth performance. It speaks for itself I guess. The Power Functions version is of course straight forward; in this case I use the 'train controller' for track movements, and just the 'bang/bang' on/off control for all blade and tiller functions. Of course, I tried this Winter (February) in Austria the Leitwolf… and as expected, the BuWizz 3.0 delivers significant force; means, the model worked flawless in snow conditions. Real fun, and lots of impressive eyes by skiers on the slope. I hope you like this R3 version; I think I reached the limits again with this model (means, limits that make a model still work as intended), and probably it will take another 10 years before a R4 version will be released 😉 More information of the model, and pictures can be found on my Website: Technic LEGO site of Han (designer-han.com) Note-1: for those visiting LEGOworld NL this Autumn, just drop by to see the Leitwolf R3 in the Fanzone! Note-2: Renders all made in Studio Last but least? And, not the most important note; building instructions are available for all 3x R3 versions. Just if readers start asking ‘do you have BI’s available?’
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Hi Eurobrickers! I'm back with the new MOC - this time it's a new Mammoet SK 6000 crane! Current configutation is Mammoet SK6000 + Mammoet SK350 Fixed jib (which is compatible in real life) Original ring crane was just recently released by Mammoet in Netherlads! This is fan work. For built used only open source resources from WEB! Ok, also this MOC was built with unofficial consulting with Mammoet engineers, because it was a lack of the info in WEB, so I have to ask some thiings to match the real masterpiece crane. UPD: I was invited to the real crane's world presentation on last (or prevois) Friday to the Netherlads with my Crane MOC to show it at the mass media day near the real SK6000! Unfortunately I was on vacation that time and lost this once in a lifetime chance.. How it works: Centered counterweight is fixed and non movable, around it there are two train racks (imne are almost 180 degrees), so the crane is rotating arong the ballast. Real SK6000 does not have it, but from SK350 I took the jib which was surprisely fix and not luffing - it has no adjustments. Machine is able to lift 6000 tons and lift 2000 tons at the lenght of the footbal field from the basis !! The main feature of this crane is that it does not use winch to operate the boom - it uses special mechanism with chain, so I implemented this also :) Please enjoy the video first: Built with genuine Lego technic parts + 3rd party strings + 2 BuWizzBrick 's. I refused using trixbrix curved rails because found a solution with genuine lego parts. The model has 7500 parts which makes it the biggest MOC in my career! It has 8 L motors for smooth operating, powered by two buwizzes. Crane weights 8,3 Kg excluding power sources (battery boxes) and counterweights!! And the height is about 2.3-2.4 meters. More images are available: https://bricksafe.com/pages/Aleh/mammoetsk6000 Building instructions already available. Built took 1760 steps, which required a lot of effort to prepare it. https://rebrickable.com/mocs/MOC-195537/OleJka/mammoet-sk6000/#details
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I modified the 75337 set, so it walks on its own. Go to Rebrickable.com to download free instructions.
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https://www.google.com/url?sa=i&url=https%3A%2F%2Fgetoutlines.com%2Fblueprints%2F4879%2F2005-ford-transit-connect-van-blueprints&psig=AOvVaw18F99xavZYXcov7X6a1nsU&ust=1718984550825000&source=images&cd=vfe&opi=89978449&ved=0CBQQjRxqFwoTCLiPuM7C6oYDFQAAAAAdAAAAABAEHey everyone! This van is going to be my entry to the TC27 competition. The reason for making this van is that it is honestly one of my favorite everyday cars. Although I do not drive yet, (5 more months!!) I would like to buy this car. So, this is the closest I can get right now lol. So far, I don't have much; I just started working on a torsion bar for the rear suspension. It is still in progress, so I do not have much to show, at least nothing that wouldn't be embarrassing. My vehicle will be in 1:8.3 scale, which means that (according to Sariel's Model Scaler) it will be about 40 studs long. Hopefully, I will be able to finish it out.
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Hello! (你好!) In early 2024, I completed my Corvette C8 Z06. I didn't stop because of this. I started building Lotus Emira and after 6 months of construction, I finally completed it! This is a Premium MOC, which will be released on RB later. https://rebrickable.com/mocs/MOC-194514/_可燃冰combustible ice/lotus-emira-18/#details scale:1:8 Size :51.1cm in length, 22cm in width, 14.3cm in height As the Luís de Camões said,The place where the land ends and the sea begins. Emira is the watershed of Lotus, is Lotus's fuel swan song, from this beginning, Lotus began to fully electrify. Features Manual 6-speed gearbox Redesigned suspension system (for me) V6 engine integrated with the drivetrain Modular design Transmission system and steering system More images YouTube video Thank you for browsing!
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Hey everyone! Today I present to you: My RC tracked snowplow! For propulsion, I used 1 Spike Prime M-Motor to drive each tread with a 1.67:1 gear ratio. This enables it to make a perfect zero point turn. The two Control+ M-Motors seen above control the lifting and angling of the plow blade via two large linear actuators. The plow is easily removed by pulling the red 6L axle out of the front teal axle-pin connectors in the center of the plow and disconnecting the 5L black liftarm connected to the linear actuator that controls the blade angle. The hub is accessible by lifting the roof, and the blade can be easily stored inside the vehicle: Here are photos of the code and control panel: I did not make instructions for this, BUT I am planning on making a similar vehicle: a tracked RC offroader. Although it will be similar, there will be some major differences and upgrades. I DO plan to make instructions for that.
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- technic
- tracked vehicle
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Hello all, I am working on building a pickup truck, that will ideally look much like a late 70's Ford truck, but I will keep the look generic as per the contest rules. My planned functions/features: - Independent front suspension/steering - Rear suspended live axle with Panhard rod - Lights - Drive by PF L motor - Steering by other PF motor I have built a prototype chassis already, and have settled on a good rear axle configuration similar to my 42138 Mustang Upgrade but this one includes a Panhard rod. I was going to build a solid axle for the front (non-driven) but I don't think I will be able to keep the vertical footprint small enough to allow me to fit a motor above the axle. I will probably end up putting an independent suspension in the front but I don't currently have any 5L suspension arms available (I currently have them in my RC build that I posted some pictures of in the Technic Generic WIP thread) so I might have to divert to a similar design that I used in my previously mentioned Mustang. Any thoughts? I know this is early on in the design process, but are there any suggestions as well?
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I’m currently working on an AT-AT project using technic for a movie accurate walking mechanism and I also want to incorporate a somewhat movie accurate missile launcher. In the movie when an AT-AT fires it’s “chin weapons” the cannons recoil backwards (you can see this here): https://m.youtube.com/watch?v=wfuRpZAcTJk I’d like to see if I could implement that motion to trigger the smaller 4x1 brick spring loaded missile launchers which came in 75054 AT-AT (the set i’m working with). However as you can see the space below the head in this model (a recreation in bricklink studio by someone else) is fairly small: https://file.bricklink.info/19/797/797807.png I’ve been through a few iterations but nothing really any good and i’ve seen some wonders in compact mechanisms here so I thought i’d ask for some help.
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Hello everyone! I am a recently new EB forums member (joined in 2020). I am a college student in the US pursuing Mechanical Engineering. I really enjoy building vehicles and mechanisms with Lego Technic to help visualize the ideas in my head and the designs I learn about from other people. I wanted to create this topic so I can record my older mocs and have a place to keep some current ones and W.I.P.'s as well. I will start adding more old pictures to this topic as I have time. I hope you enjoy all of these old (some finished, some not) M.O.C.'s of mine from my passionate hobby in Lego:) To get started, here is one of my oldest mocs to date, the R34 Wasp Jet (I made that name up btw): I have some other mocs from that era that I will share pictures of, but I have to transfer them from my camera SD card to my BrickSafe:) First I will share some other mocs that I have uploaded pictures of to my BrickSafe already. Here is an old Hummer W.I.P. I never finished... lol. I was waiting to buy some of these parts for the front axle wheel hubs. (sorry for weird camera angles) (note the use of a technic bushing as a differential lock selector ) Here is my one and only Battlebot. It is powered by two PF XL motors with a 24:1 gear ratio (worm gear to 24-tooth). I designed it as a big version of the 2x3 slope brick, but I have no idea if I actually created it at an accurate scale ratio, lol. I could have added a caster wheel towards the front, but I never got around to that. I used it against my brother's Mindstorms EV3 bot that he created which was 6x6 and my bot worked excellently. The Mindstorms just kept losing wheels and could not tip over my bot. The downside was that I did not create any attack mechanisms, so was really just playing defense the whole time:)