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Posted

Crap, I was hoping if we defeated the Dread Pirate in time we could get the reinforcements as a separate battle.. :laugh:

"Well well well, I think these flea bags should be quite manageable."

Arc-spell with Darkness focused on Berserker B from the back row.

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Posted

"Pretzel, get Berserker E. Luke, use a Grand Potion on the old man. Leonard, you're on Berserker C. All in the back." Atramor advanced on Berserker F from the back row twice, with the Pheles Kris. "Who did that cow have to kill to get you all to follow him? I've fought floors tougher than him."

Battle Order

Atramor

Atramor

Luke

Kniveton

Pretzel

Dyric

Namyrra

Posted

"Potent as your spells are, that last berserker can take quite a hit. With the Kris I can take him out in a single hit. Still, ya' have a point."

Battle Order

Atramor

Atramor

Namyrra

Dyric

Luke

Kniveton

Pretzel

Posted

Sir Leonard Kniveton uses Assistance. (no effect; no one else is in the Front Row)

Results of Round Six of the Battle of the Fading Pyre:

>Atramor Gibbin vs. Enhanced Pongcanis Berserker F — Deflected Damage, no Aura (no Deflection; (52/2-34)/2=0 Damage)

>Atramor Gibbin vs. Enhanced Pongcanis Berserker F — Deflected Damage, Aura (no Deflection; (52/2-34)/2=0 Damage; 114*2=228 Health)

>Namyrra Uq vs. Pongcanis Berserker B — Arc Spell (Pongcanis Berserker B: (28+48)*2-8=144 Darkness-elemental Damage; Pongcanis Berserker A: (28+48)*2-16=136 Darkness-elemental Damage; Pongcanis Berserker C: (28+48)*2-8=144 Darkness-elemental Damage; Pongcanis Berserker D: (28+48)*2-8=144 Darkness-elemental Damage; Pongcanis Berserker E: (28+48)*2-8=144 Darkness-elemental Damage; Pongcanis Berserker F: (28+48)*2-8=144 Darkness-elemental Damage; Namyrra: -6 Ether)

>Dyric Rone vs. Pongcanis Berserker D — Damage (drawn to Atramor Gibbin; (52/2-34)/2=0 Damage)

>Luke cannot find Sir Leonard Kniveton and does nothing.

Sir Leonard Kniveton ignores Atramor Gibbin and does something else.

>Monk Pretzel vs. Pongcanis Berserker E — Upgraded Hit ((7*7*2*2-8)*2=376 Ice-, Lightning-, Fire-, Wind-, and Light-elemental Damage)

Pongcanis Berserker A, Pongcanis Berserker B, and Pongcanis Berserker C — Free Hits against Atramor Gibbin (((52+104+52)/2-34)/2=68 Damage)

Atramor, the Pogs charge at you, but you're able to shrug off all of their attacks. Namyrra, you fill the room with a dark power, but it's not enough to kill them all — looking around, you realize that Sir Leonard has ignored you and run off somewhere, removing his encouragement. Monk Pretzel, you're able to take at least one of them down.

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"Sons of Patuqun, of Dastan, my brothers! I see it in your eyes, the same fear that would take the heart of me. A day may come when the courage of men fails, when we forsake our friends and break all bonds of fellowship, but it is not this day!"

quest05-11.png

av-sirleonard.png

"An hour of Wolfgang and shattered shields when the life of R'kilf comes crashing down, but it is not this day! This day we fight!

"By all that you hold dear on this good earth, I bid you stand! Men of the— Hurkhkhkhkhfhfhfhfhfhfhfhf..."

quest05-12.png

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quest05-14.png

av-dreadpirateindiacca.png

"Caught you monologuing."

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The Enemies:

av-pongcanisswordsman.png

Enhanced Pongcanis Berserker A

Humanoid Beast
*Reinforced*

Level:
52

Health:
120/256

Defense:
8
16

Special:
Bloodlust
— The Berserker deals 24 Damage ignoring Row and SP and the
Afraid
-effect.

Passive Special:
Adaptive Bone Marrow
— The Pongcanis Berserker is permanently
Reinforced
.

Drops: 40 Gold

av-pongcanisswordsman.png

Enhanced Pongcanis Berserker B

Humanoid Beast
*Hastened*

Level:
52

Health:
112/256

Defense:
8

Special:
Bloodlust
— The Berserker deals 24 Damage ignoring Row and SP and the
Afraid
-effect.

Passive Special:
Secondary Heart
— The Pongcanis Berserker is permanently
Hastened
.

Drops: 40 Gold

av-pongcanisswordsman.png

Enhanced Pongcanis Berserker C

Humanoid Beast
*Encouraged*

Level:
52
104

Health:
112/256

Defense:
8

Special:
Bloodlust
— The Berserker deals 24 Damage ignoring Row and SP and the
Afraid
-effect.

Passive Special:
Adrenal Neurosympathy
— The Pongcanis Berserker is permanently
Encouraged
.

Drops: 40 Gold

av-pongcanisswordsman.png

Enhanced Pongcanis Berserker D

Humanoid Beast
*Lucky*

Level:
52

Health:
112/256

Defense:
8

Special:
Bloodlust
— The Berserker deals 24 Damage ignoring Row and SP and the
Afraid
-effect.

Passive Special:
Hyper Reactive Pupils
— The Pongcanis Berserker is permanently
Lucky
.

Drops: 40 Gold

av-pongcanisswordsman.png

Enhanced Pongcanis Berserker F

Humanoid Beast
*Inspired*

Level:
52

Health:
256/256
376/512

Defense:
8

Special:
Bloodlust
— The Berserker deals 24 Damage ignoring Row and SP and the
Afraid
-effect.

Passive Special:
Muscle Fiber Density
— The Pongcanis Berserker is permanently
Inspired
.

Drops: 40 Gold

The DAMN Party:

14692172731_f204630c8a_t.jpg

Atramor Gibbin (CallMePie) *Party Leader*

32-year-old human male, Regulator

Level 34
*Battle Style: Chaotic* *Negative effects last one Round* *Immune to
All Elements
,
Poison
, and Doomed*
*Hastened*
*Inspired*

Power:
54
(Level: 34 + WP: 20) (
Power Bonus:
0)

Defense:
34
(SP: 20 + SP: 4 + SP: 6 + SP: 4)

Health:
64/64
128/128
(base HP: 7 + Level bonus: 33 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6)

Gold:
121

Equipment:
Pheles Kris
(WP: 20; wielder has a ½ chance to generate an Aura;
Fire
-,
Ice
-,
Lightning
-,
Earth
-,
Wind
-,
Light
-, and
Darkness
-elemental; Dagger),
Mythril Shield
(SP: 20; Shield),
Amulet of the Court
(Negative effects last one Round; immune to
Water
,
Lightning
, and
Wood
; suitable for anyone; Accessory),
Rat's Hide
(SP: 4; suitable for anyone; Backwear),
Galactic Armor
(SP: 6; max HP +6; immune to
Fire
,
Earth
,
Wind
,
Ice
,
Light
,
Darkness
, and Doomed; suitable for anyone; Bodywear),
Helmet of Azzurat
(SP: 4; immune to
Poison
; suitable for anyone; Headwear)

Inventory:

• Tiger Claws[ (WP: 15; double WP against Humanoids;
Darkness
-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to
Fire
; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield),
Robust Shield
(SP: 12; shield), Pongcanis Spear (WP: 9; Spear), Pongcanis Sword (WP: 11; Greatsword), Pongcanis Sword (WP: 9; Greatsword)

• Desert Cloak (immune to
Fire
; suitable for anyone; Backwear), Sylvania's Cowl (grants
Animal Talk
; suitable for anyone; Headwear)

• Fire Bomb, Bones (3), Health Core, Phoenix Essence, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires)

• Shovel, Pickaxe, Rope

8665348867_7a3fe1b756_t.jpg

Dyric Rone
, Orc-kin
(The Legonater)

Human male, Assassin

Level 28
*Steals 50% more Gold* *Immune to
All Elements
and
Blinded
*
*Lucky*

Power:
55
(Level: 28 + WP: 27) (
Power Bonus:
0)

Defense:
6
(SP: 6)

Health:
33/40
(base HP: 7 + Level bonus: 27 + Class bonus: 5 + Permanent boost: 1)

Gold:
687

Equipment:
Mockthril Longbow
(WP: 27;
Ice
- and
Darkness
-elemental; Longbow),
Lucky Die
(User is permanently
*Lucky*
; suitable for anyone; Accessory),
Night's Helmet
(SP: 6; immune to
Water
,
Wood
,
Earth
,
Ice
,
Fire
,
Wind
,
Lightning
,
Light
,
Darkness
, and
Blinded
; suitable for anyone; Headwear),
Sticky Gloves
(increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear)

Inventory:

• Requiem (WP: 20;
Wood
- and
Light
-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Crossbow (WP: 8; Crossbow), Pongcanis Dagger (WP: 8; Dagger)

• Winged Sandals (immune to
Bound
and
Slowed
; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to
Ice
and
Water
; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to
Light
and
Darkness
; suitable for anyone; Headwear)

Diamond

• Bedroll, Shovel, Magic Compass

• Potions (4), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the
Poisoned by 7
and
Cursed
effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy

• Silver Ore (60 Gold)

namyrra_training_hall_avatar.jpg

Namyrra Uq (Quarryman)

1337-year-old Fenarian female, Archmage

Level 48.8
*Gains Triple XP* *Immune to
Sealed
*

Power:
76
(Level: 48 + WP: 28) (
Power Bonus:
0)

Defense:
10
(SP: 3 + SP: 2 + SP: 5)

Health:
67/67
(base HP: 5 + Level bonus: 47 + Class bonus: 10 + permanent boost: 5)

Ether:
54/72
(base Ether: 5 + Level bonus: 47 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1)

Gold:
311

Equipment:
Mythril Empyreal Staff
(WP: 28),
Robe of the Archmagi
(SP: 3; max Ether +5; immune to
Sealed
; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear),
Medal of Glory
(Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory),
Ethereal Cloak
(SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear),
Fanged Helm
(SP: 5; suitable for anyone; Headwear),
Soothing Slippers
(Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear)

Inventory:

• Crystal Mace (WP: 45 (5*gems imbued);
Fire
-,
Ice
-,
Wind
-,
Water
-,
Lightning
-,
Earth
-,
Wood
-,
Light
-, and
Darkness
-elemental; Mace), Nocturne Flute (WP: 6; inflicts the
Asleep
effect; Instrument), Pongcanis Spear (WP: 9; Spear), Pongcanis Shield (SP: 7; Shield)

• Gold Dragon Crown (max Ether +6; immune to
Lightning
and
Stunned
; suitable for anyone; Headwear), Seductive Perfume (adds the
Enamored
effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to
Fire
,
Earth
, and
Wind
; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to
Sudden Death
; suitable for anyone; Backwear), Winged Sandals (immune to
Bound
and
Slowed
; suitable for anyone; Footwear)

Amethyst
,
Emerald
,
Topaz
,
Garnet
,
Diamond
,
Sapphire
,
Rubies
(2),
Aquamarines
(2)

• Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the
Blinded
-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the
Fragile
effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the
Burned by 10
when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the
Stunned
effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the
Asleep
-effect to all enemies; costs Ether equal to the number of enemies)

• Potions (9), Grand Potions (5), Health Core, Tonics (4), Ether Cores (4), Remedies (10), Phoenix Essences (4), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17)

• Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq)

• Silver Ore (60 Gold)

untitled-16.png

Monk Pretzel
and his 99 pieces, the Super Sleuth
(Palathatric)

463-year-old human male 'hermit', Artisan

Level 31.25
*Counterstriking*
*Immune to
Fragile
*

Power:
38 (+5)
(Level: 31 + WP: 7) (
Power Bonus:
artifact bonus: 5 in the Front Row)

Defense:
8 (+5)
(SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row)

Health:
21/56
(base HP: 9 + Level bonus: 30 + Class bonus: 15 + permanent boost: 2)

Gold:
1554

Equipment:
Dual Staff
(WP: 7;
Ice
-,
Lightning
-,
Fire
-,
Wind
-, and
Light
-elemental; dual strike, Staff),
Strategist's Shako
(+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear),
Heavy Armor
(SP: 5; immune to
Fragile
; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear),
Cloak of Necrotic Shielding
(SP: 3; provides
Special Guard
against Undead enemies; suitable for anyone; Backwear),
Counterstrike Gloves
(After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear)

Inventory:

• Flying Cross (WP: 9;
Darkness
-elemental; Broomstick), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1;
Instantly Kills
vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes
Fragile
; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff)

• Duplovian Helmet (SP: 2; immune to
Magic
and
Healing
; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1;
Scary
effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to
Cursed
; suitable for anyone; Accessory), Rock Gauntlets (grants the wearer
Iron Fist
at no Ether cost; Handwear), Pongcanis Quiver (WP +1 to Bows and Crossbows; suitable for Rangers, Beast Warriors, Infiltrators, and Winged Warriors; Backwear)

Amethyst
,
Emerald
,
Garnet
,
Aquamarine

• Scroll of Sealing, Scroll of Blinding

• Potions (2), Grand Potions (12), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bombs (2), Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the
Poisoned by 7
and
Cursed
effects), Grating Stone

• Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest; 2/3 uses remaining)

• Torch

av-luke.png

Luke (takes suggestions from PCs)

Male elven Sage

Level 29.67

Power Bonus:
0

Defense:
0

Health:
46/46
(Base HP: 9 + Level bonus: 28 + Class bonus: 6 + Artifact bonus: 3)

Ether:
15/35
(Base Ether: 5 + Level bonus: 28 + Class bonus: 2

Gold:
0

Equipment:
Staff of the Fey Physician (WP: 3; Staff), White Cloak (Max HP +3; suitable for Clerics, Alchemists, and Scholars; Backwear)

Inventory:
Health Core, Grand Potions (2), Potions (5), Tonics (3), Phoenix Essence

• Bedroll

Party Leader, please provide an Order of Actions.

Everyone, please state your attacks or consumables used and their targets.

Any enemy left untargeted will receive a Free Hit.

Posted (edited)

I thought hastened let me take the first two free hits?

Also, my second turn gets a separate Aura roll.

And also, if Atramor was to use a Smoke Bomb, would the entire party be forced out of battle? I figure you wouldn't mind because of the freeformative nature of your battles.

Edited by CallMePie
Posted

I thought hastened let me take the first two free hits?

QM Note:

No, it doesn't:

Q: If a hero is hastened, will he get two Free Hits where the other heroes get one?

A: No. Free Hits are divided as equally as possible among all the heroes, starting from the top of the battle order. The first hero listed will get the Free Hit from the first untargetted enemy, the second hero listed from the second untargetted enemy and so forth until all untargetted enemies have gotten a hit. However, if a hero is hastened or otherwise gets multiple turns in one round, only their first turn is counted when calculating Free Hits.

Also, my second turn gets a separate Aura roll.

QM Note:

But you've been saying that you get rolls for Aura as long as you're wielding the Pheles Kris, even if you don't attack with it. If not attacking at all has no effect on the chances, then attacking twice shouldn't, either. You're still only wielding the Kris for one Round.

And also, if Atramor was to use a Smoke Bomb, would the entire party be forced out of battle? I figure you wouldn't mind because of the freeformative nature of your battles.

QM Note:

Yes, the entire party would be forced out. I allow freedom for unconventional creative uses of items, not for purely rationalizing contradictions of rules of how items should work.

Posted

QM Note:

But you've been saying that you get rolls for Aura as long as you're wielding the Pheles Kris, even if you don't attack with it. If not attacking at all has no effect on the chances, then attacking twice shouldn't, either. You're still only wielding the Kris for one Round.

Hmm. I'm unsure now. I don't think this circumstance has occurred since it got nerfed. Beforehand I could use a weapon without aura for my first turn, the round would run normally, and then I could switch to the Pheles Rod and absorb all the free hits. (Reference).

I did a bit more looking and this actually has happened in Quest 85. It's each turn that I wield the Kris that I get a chance for aura, it seems.

Sorry for all the OOC but if I do have aura I think Dyric might still be up.

QM Note:

Yes, the entire party would be forced out. I allow freedom for unconventional creative uses of items, not for purely rationalizing contradictions of rules of how items should work.

That's reasonable.

I just really don't like the way Smoke Bombs work anymore. :blush:

Posted

Cool. :thumbup: I also think I should be Chaotic, having rolled Internal Conflict last round, but I don't think it affects anything.

Atramor nearly buckles as four Pongcanae throw themselves against his shield, but his focus is on Indiacca, narrowing his eyes as the minotaur scampers off after killing Kniveton.

"We're not losing that damn cow. Dyric, go get him. Engage if ya' have to, just make sure ya' don't lose him. We'll be there in a second. Luke, heal Pretzel, back row."

He pushes the Pongcanae back and swings at Pongcanis F twice from the back row.

Battle Order

Dyric

Atramor

Atramor

Namyrra

Pretzel

Luke

Posted

Cool. :thumbup: I also think I should be Chaotic, having rolled Internal Conflict last round, but I don't think it affects anything.

QM Note:

Yep, I just forgot to update the noted effect.

Posted

I attack Poncanis A from the Back Row, unless I'm healed, in which case I Dual Hit Poncanis D and also E from the Back Row. Both with the Dual Staff.

Posted

Results of Round Seven of the Battle of the Fading Pyre:

Dyric Rone uses a Potion. (+10 Health)

>Atramor Gibbin vs. Enhanced Pongcanis Berserker F — Special Damage: Bloodlust, no Aura (24 Damage; Atramor is now Afraid)

>Atramor Gibbin vs. Enhanced Pongcanis Berserker F — Shield: Internal Conflict, Aura (376/2=188 Damage; 104*2=208 Health; Atramor is now Orderly)

>Namyrra Uq vs. Pongcanis Berserker B — Meditate (+1 Ether)

>Monk Pretzel vs. Pongcanis Berserker A — Shield: Toolkit: Naptime! (Monk Pretzel now at full Health with all negative effects removed)

>Luke ignores Atramor Gibbin and does nothing.

Pongcanis Berserker B, Pongcanis Berserker C, and Pongcanis Berserker D — Free Hits against Atramor Gibbin (((52+104+52)/2-34)/2=68 Damage)

Dyric, you quickly drink a Potion as you run to the window, but you can find no trace of the Dread Pirate. The massive beast appears to have managed to disappear into the night.

The Enemies:

av-pongcanisswordsman.png

Enhanced Pongcanis Berserker A

Humanoid Beast
*Reinforced*

Level:
52

Health:
120/256

Defense:
8
16

Special:
Bloodlust
— The Berserker deals 24 Damage ignoring Row and SP and the
Afraid
-effect.

Passive Special:
Adaptive Bone Marrow
— The Pongcanis Berserker is permanently
Reinforced
.

Drops: 40 Gold

av-pongcanisswordsman.png

Enhanced Pongcanis Berserker B

Humanoid Beast
*Hastened*

Level:
52

Health:
112/256

Defense:
8

Special:
Bloodlust
— The Berserker deals 24 Damage ignoring Row and SP and the
Afraid
-effect.

Passive Special:
Secondary Heart
— The Pongcanis Berserker is permanently
Hastened
.

Drops: 40 Gold

av-pongcanisswordsman.png

Enhanced Pongcanis Berserker C

Humanoid Beast
*Encouraged*

Level:
52
104

Health:
112/256

Defense:
8

Special:
Bloodlust
— The Berserker deals 24 Damage ignoring Row and SP and the
Afraid
-effect.

Passive Special:
Adrenal Neurosympathy
— The Pongcanis Berserker is permanently
Encouraged
.

Drops: 40 Gold

av-pongcanisswordsman.png

Enhanced Pongcanis Berserker D

Humanoid Beast
*Lucky*

Level:
52

Health:
112/256

Defense:
8

Special:
Bloodlust
— The Berserker deals 24 Damage ignoring Row and SP and the
Afraid
-effect.

Passive Special:
Hyper Reactive Pupils
— The Pongcanis Berserker is permanently
Lucky
.

Drops: 40 Gold

av-pongcanisswordsman.png

Enhanced Pongcanis Berserker F

Humanoid Beast
*Inspired*

Level:
52

Health:
188/256
188/512

Defense:
8

Special:
Bloodlust
— The Berserker deals 24 Damage ignoring Row and SP and the
Afraid
-effect.

Passive Special:
Muscle Fiber Density
— The Pongcanis Berserker is permanently
Inspired
.

Drops: 40 Gold

The DAMN Party:

14692172731_f204630c8a_t.jpg

Atramor Gibbin (CallMePie) *Party Leader*

32-year-old human male, Regulator

Level 34
*Battle Style: Orderly* *Negative effects last one Round* *Immune to
All Elements
,
Poison
, and Doomed*
*Hastened*
*Inspired*
*Afraid (3 Rounds)*

Power:
54
(Level: 34 + WP: 20) (
Power Bonus:
0)

Defense:
34
(SP: 20 + SP: 4 + SP: 6 + SP: 4)

Health:
64/64
128/128
(base HP: 7 + Level bonus: 33 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6)

Gold:
121

Equipment:
Pheles Kris
(WP: 20; wielder has a ½ chance to generate an Aura;
Fire
-,
Ice
-,
Lightning
-,
Earth
-,
Wind
-,
Light
-, and
Darkness
-elemental; Dagger),
Mythril Shield
(SP: 20; Shield),
Amulet of the Court
(Negative effects last one Round; immune to
Water
,
Lightning
, and
Wood
; suitable for anyone; Accessory),
Rat's Hide
(SP: 4; suitable for anyone; Backwear),
Galactic Armor
(SP: 6; max HP +6; immune to
Fire
,
Earth
,
Wind
,
Ice
,
Light
,
Darkness
, and Doomed; suitable for anyone; Bodywear),
Helmet of Azzurat
(SP: 4; immune to
Poison
; suitable for anyone; Headwear)

Inventory:

• Tiger Claws[ (WP: 15; double WP against Humanoids;
Darkness
-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to
Fire
; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield),
Robust Shield
(SP: 12; shield), Pongcanis Spear (WP: 9; Spear), Pongcanis Sword (WP: 11; Greatsword), Pongcanis Sword (WP: 9; Greatsword)

• Desert Cloak (immune to
Fire
; suitable for anyone; Backwear), Sylvania's Cowl (grants
Animal Talk
; suitable for anyone; Headwear)

• Fire Bomb, Bones (3), Health Core, Phoenix Essence, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires)

• Shovel, Pickaxe, Rope

8665348867_7a3fe1b756_t.jpg

Dyric Rone
, Orc-kin
(The Legonater)

Human male, Assassin

Level 28
*Steals 50% more Gold* *Immune to
All Elements
and
Blinded
*
*Lucky*

Power:
55
(Level: 28 + WP: 27) (
Power Bonus:
0)

Defense:
6
(SP: 6)

Health:
40/40
(base HP: 7 + Level bonus: 27 + Class bonus: 5 + Permanent boost: 1)

Gold:
687

Equipment:
Mockthril Longbow
(WP: 27;
Ice
- and
Darkness
-elemental; Longbow),
Lucky Die
(User is permanently
*Lucky*
; suitable for anyone; Accessory),
Night's Helmet
(SP: 6; immune to
Water
,
Wood
,
Earth
,
Ice
,
Fire
,
Wind
,
Lightning
,
Light
,
Darkness
, and
Blinded
; suitable for anyone; Headwear),
Sticky Gloves
(increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear)

Inventory:

• Requiem (WP: 20;
Wood
- and
Light
-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Crossbow (WP: 8; Crossbow), Pongcanis Dagger (WP: 8; Dagger)

• Winged Sandals (immune to
Bound
and
Slowed
; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to
Ice
and
Water
; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to
Light
and
Darkness
; suitable for anyone; Headwear)

Diamond

• Bedroll, Shovel, Magic Compass

• Potions (3), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the
Poisoned by 7
and
Cursed
effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy

• Silver Ore (60 Gold)

namyrra_training_hall_avatar.jpg

Namyrra Uq (Quarryman)

1337-year-old Fenarian female, Archmage

Level 48.8
*Gains Triple XP* *Immune to
Sealed
*

Power:
76
(Level: 48 + WP: 28) (
Power Bonus:
0)

Defense:
10
(SP: 3 + SP: 2 + SP: 5)

Health:
67/67
(base HP: 5 + Level bonus: 47 + Class bonus: 10 + permanent boost: 5)

Ether:
55/72
(base Ether: 5 + Level bonus: 47 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1)

Gold:
311

Equipment:
Mythril Empyreal Staff
(WP: 28),
Robe of the Archmagi
(SP: 3; max Ether +5; immune to
Sealed
; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear),
Medal of Glory
(Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory),
Ethereal Cloak
(SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear),
Fanged Helm
(SP: 5; suitable for anyone; Headwear),
Soothing Slippers
(Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear)

Inventory:

• Crystal Mace (WP: 45 (5*gems imbued);
Fire
-,
Ice
-,
Wind
-,
Water
-,
Lightning
-,
Earth
-,
Wood
-,
Light
-, and
Darkness
-elemental; Mace), Nocturne Flute (WP: 6; inflicts the
Asleep
effect; Instrument), Pongcanis Spear (WP: 9; Spear), Pongcanis Shield (SP: 7; Shield)

• Gold Dragon Crown (max Ether +6; immune to
Lightning
and
Stunned
; suitable for anyone; Headwear), Seductive Perfume (adds the
Enamored
effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to
Fire
,
Earth
, and
Wind
; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to
Sudden Death
; suitable for anyone; Backwear), Winged Sandals (immune to
Bound
and
Slowed
; suitable for anyone; Footwear)

Amethyst
,
Emerald
,
Topaz
,
Garnet
,
Diamond
,
Sapphire
,
Rubies
(2),
Aquamarines
(2)

• Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the
Blinded
-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the
Fragile
effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the
Burned by 10
when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the
Stunned
effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the
Asleep
-effect to all enemies; costs Ether equal to the number of enemies)

• Potions (9), Grand Potions (5), Health Core, Tonics (4), Ether Cores (4), Remedies (10), Phoenix Essences (4), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17)

• Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq)

• Silver Ore (60 Gold)

untitled-16.png

Monk Pretzel
and his 99 pieces, the Super Sleuth
(Palathatric)

463-year-old human male 'hermit', Artisan

Level 31.25
*Counterstriking*
*Immune to
Fragile
*

Power:
38 (+5)
(Level: 31 + WP: 7) (
Power Bonus:
artifact bonus: 5 in the Front Row)

Defense:
8 (+5)
(SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row)

Health:
56/56
(base HP: 9 + Level bonus: 30 + Class bonus: 15 + permanent boost: 2)

Gold:
1554

Equipment:
Dual Staff
(WP: 7;
Ice
-,
Lightning
-,
Fire
-,
Wind
-, and
Light
-elemental; dual strike, Staff),
Strategist's Shako
(+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear),
Heavy Armor
(SP: 5; immune to
Fragile
; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear),
Cloak of Necrotic Shielding
(SP: 3; provides
Special Guard
against Undead enemies; suitable for anyone; Backwear),
Counterstrike Gloves
(After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear)

Inventory:

• Flying Cross (WP: 9;
Darkness
-elemental; Broomstick), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1;
Instantly Kills
vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes
Fragile
; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff)

• Duplovian Helmet (SP: 2; immune to
Magic
and
Healing
; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1;
Scary
effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to
Cursed
; suitable for anyone; Accessory), Rock Gauntlets (grants the wearer
Iron Fist
at no Ether cost; Handwear), Pongcanis Quiver (WP +1 to Bows and Crossbows; suitable for Rangers, Beast Warriors, Infiltrators, and Winged Warriors; Backwear)

Amethyst
,
Emerald
,
Garnet
,
Aquamarine

• Scroll of Sealing, Scroll of Blinding

• Potions (2), Grand Potions (12), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bombs (2), Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the
Poisoned by 7
and
Cursed
effects), Grating Stone

• Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest; 2/3 uses remaining)

• Torch

av-luke.png

Luke (takes suggestions from PCs)

Male elven Sage

Level 29.67

Power Bonus:
0

Defense:
0

Health:
46/46
(Base HP: 9 + Level bonus: 28 + Class bonus: 6 + Artifact bonus: 3)

Ether:
15/35
(Base Ether: 5 + Level bonus: 28 + Class bonus: 2

Gold:
0

Equipment:
Staff of the Fey Physician (WP: 3; Staff), White Cloak (Max HP +3; suitable for Clerics, Alchemists, and Scholars; Backwear)

Inventory:
Health Core, Grand Potions (2), Potions (5), Tonics (3), Phoenix Essence

• Bedroll

Party Leader, please provide an Order of Actions.

Everyone, please state your attacks or consumables used and their targets.

Any enemy left untargeted will receive a Free Hit.

Posted

I briefly fall asleep from boredom as the Pongcanae rail against me without doing much.

Feeling better than before and ready to take on the world, I move forward and hammer down on Pongcanis A with the Dual Staff.

Posted

Results of Round Eight of the Battle of the Fading Pyre:

>Atramor Gibbin vs. Enhanced Pongcanis Berserker F — Hit, no Aura ((20+34)*2*2*2/2-8=208 Fire-, Ice-, Lightning-, Earth-, Wind-, Light-, and Darkness-elemental Damage)

>Atramor Gibbin vs. Enhanced Pongcanis Berserker F — Special Damage: Bloodlust, no Aura (24 Damage)

>Namyrra Uq vs. Enhanced Pongcanis Berserker B — Meditate (+5 Ether)

>Dyric Rone vs. Enhanced Pongcanis Berserker D — Damage (52/2-6=20 Damage)

Monk Pretzel vs. Enhanced Pongcanis Berserker A — Special Damage: Bloodlust (24 Damage; Monk Pretzel is now Afraid)

>Luke does nothing.

Enhanced Pongcanis Berserker B — Free Hit against Atramor Gibbin (52/2-34=0 Damage)

Enhanced Pongcanis Berserker C — Free Hit against Namyrra Uq (104/2-10=42 Damage)

The Enemies:

av-pongcanisswordsman.png

Enhanced Pongcanis Berserker A

Humanoid Beast
*Reinforced*

Level:
52

Health:
120/256

Defense:
8
16

Special:
Bloodlust
— The Berserker deals 24 Damage ignoring Row and SP and the
Afraid
-effect.

Passive Special:
Adaptive Bone Marrow
— The Pongcanis Berserker is permanently
Reinforced
.

Drops: 40 Gold

av-pongcanisswordsman.png

Enhanced Pongcanis Berserker B

Humanoid Beast
*Hastened*

Level:
52

Health:
112/256

Defense:
8

Special:
Bloodlust
— The Berserker deals 24 Damage ignoring Row and SP and the
Afraid
-effect.

Passive Special:
Secondary Heart
— The Pongcanis Berserker is permanently
Hastened
.

Drops: 40 Gold

av-pongcanisswordsman.png

Enhanced Pongcanis Berserker C

Humanoid Beast
*Encouraged*

Level:
52
104

Health:
112/256

Defense:
8

Special:
Bloodlust
— The Berserker deals 24 Damage ignoring Row and SP and the
Afraid
-effect.

Passive Special:
Adrenal Neurosympathy
— The Pongcanis Berserker is permanently
Encouraged
.

Drops: 40 Gold

av-pongcanisswordsman.png

Enhanced Pongcanis Berserker D

Humanoid Beast
*Lucky*

Level:
52

Health:
112/256

Defense:
8

Special:
Bloodlust
— The Berserker deals 24 Damage ignoring Row and SP and the
Afraid
-effect.

Passive Special:
Hyper Reactive Pupils
— The Pongcanis Berserker is permanently
Lucky
.

Drops: 40 Gold

The DAMN Party:

14692172731_f204630c8a_t.jpg

Atramor Gibbin (CallMePie) *Party Leader*

32-year-old human male, Regulator

Level 34
*Battle Style: Orderly* *Negative effects last one Round* *Immune to
All Elements
,
Poison
, and Doomed*
*Hastened*
*Inspired*
*Afraid (3 Rounds)*

Power:
54
(Level: 34 + WP: 20) (
Power Bonus:
0)

Defense:
34
(SP: 20 + SP: 4 + SP: 6 + SP: 4)

Health:
64/64
104/128
(base HP: 7 + Level bonus: 33 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6)

Gold:
121

Equipment:
Pheles Kris
(WP: 20; wielder has a ½ chance to generate an Aura;
Fire
-,
Ice
-,
Lightning
-,
Earth
-,
Wind
-,
Light
-, and
Darkness
-elemental; Dagger),
Mythril Shield
(SP: 20; Shield),
Amulet of the Court
(Negative effects last one Round; immune to
Water
,
Lightning
, and
Wood
; suitable for anyone; Accessory),
Rat's Hide
(SP: 4; suitable for anyone; Backwear),
Galactic Armor
(SP: 6; max HP +6; immune to
Fire
,
Earth
,
Wind
,
Ice
,
Light
,
Darkness
, and Doomed; suitable for anyone; Bodywear),
Helmet of Azzurat
(SP: 4; immune to
Poison
; suitable for anyone; Headwear)

Inventory:

• Tiger Claws[ (WP: 15; double WP against Humanoids;
Darkness
-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to
Fire
; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield),
Robust Shield
(SP: 12; shield), Pongcanis Spear (WP: 9; Spear), Pongcanis Sword (WP: 11; Greatsword), Pongcanis Sword (WP: 9; Greatsword)

• Desert Cloak (immune to
Fire
; suitable for anyone; Backwear), Sylvania's Cowl (grants
Animal Talk
; suitable for anyone; Headwear)

• Fire Bomb, Bones (3), Health Core, Phoenix Essence, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires)

• Shovel, Pickaxe, Rope

8665348867_7a3fe1b756_t.jpg

Dyric Rone
, Orc-kin
(The Legonater)

Human male, Assassin

Level 28
*Steals 50% more Gold* *Immune to
All Elements
and
Blinded
*
*Lucky*

Power:
55
(Level: 28 + WP: 27) (
Power Bonus:
0)

Defense:
6
(SP: 6)

Health:
20/40
(base HP: 7 + Level bonus: 27 + Class bonus: 5 + Permanent boost: 1)

Gold:
687

Equipment:
Mockthril Longbow
(WP: 27;
Ice
- and
Darkness
-elemental; Longbow),
Lucky Die
(User is permanently
*Lucky*
; suitable for anyone; Accessory),
Night's Helmet
(SP: 6; immune to
Water
,
Wood
,
Earth
,
Ice
,
Fire
,
Wind
,
Lightning
,
Light
,
Darkness
, and
Blinded
; suitable for anyone; Headwear),
Sticky Gloves
(increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear)

Inventory:

• Requiem (WP: 20;
Wood
- and
Light
-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Crossbow (WP: 8; Crossbow), Pongcanis Dagger (WP: 8; Dagger)

• Winged Sandals (immune to
Bound
and
Slowed
; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to
Ice
and
Water
; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to
Light
and
Darkness
; suitable for anyone; Headwear)

Diamond

• Bedroll, Shovel, Magic Compass

• Potions (3), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the
Poisoned by 7
and
Cursed
effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy

• Silver Ore (60 Gold)

namyrra_training_hall_avatar.jpg

Namyrra Uq (Quarryman)

1337-year-old Fenarian female, Archmage

Level 48.8
*Gains Triple XP* *Immune to
Sealed
*

Power:
76
(Level: 48 + WP: 28) (
Power Bonus:
0)

Defense:
10
(SP: 3 + SP: 2 + SP: 5)

Health:
25/67
(base HP: 5 + Level bonus: 47 + Class bonus: 10 + permanent boost: 5)

Ether:
64/72
(base Ether: 5 + Level bonus: 47 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1)

Gold:
311

Equipment:
Mythril Empyreal Staff
(WP: 28),
Robe of the Archmagi
(SP: 3; max Ether +5; immune to
Sealed
; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear),
Medal of Glory
(Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory),
Ethereal Cloak
(SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear),
Fanged Helm
(SP: 5; suitable for anyone; Headwear),
Soothing Slippers
(Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear)

Inventory:

• Crystal Mace (WP: 45 (5*gems imbued);
Fire
-,
Ice
-,
Wind
-,
Water
-,
Lightning
-,
Earth
-,
Wood
-,
Light
-, and
Darkness
-elemental; Mace), Nocturne Flute (WP: 6; inflicts the
Asleep
effect; Instrument), Pongcanis Spear (WP: 9; Spear), Pongcanis Shield (SP: 7; Shield)

• Gold Dragon Crown (max Ether +6; immune to
Lightning
and
Stunned
; suitable for anyone; Headwear), Seductive Perfume (adds the
Enamored
effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to
Fire
,
Earth
, and
Wind
; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to
Sudden Death
; suitable for anyone; Backwear), Winged Sandals (immune to
Bound
and
Slowed
; suitable for anyone; Footwear)

Amethyst
,
Emerald
,
Topaz
,
Garnet
,
Diamond
,
Sapphire
,
Rubies
(2),
Aquamarines
(2)

• Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the
Blinded
-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the
Fragile
effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the
Burned by 10
when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the
Stunned
effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the
Asleep
-effect to all enemies; costs Ether equal to the number of enemies)

• Potions (9), Grand Potions (5), Health Core, Tonics (4), Ether Cores (4), Remedies (10), Phoenix Essences (4), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17)

• Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether)

• Silver Ore (60 Gold)

untitled-16.png

Monk Pretzel
and his 99 pieces, the Super Sleuth
(Palathatric)

463-year-old human male 'hermit', Artisan

Level 31.25
*Counterstriking*
*Immune to
Fragile
*
*Afraid (3 Rounds)*

Power:
38 (+5)
(Level: 31 + WP: 7) (
Power Bonus:
artifact bonus: 5 in the Front Row)

Defense:
8 (+5)
(SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row)

Health:
32/56
(base HP: 9 + Level bonus: 30 + Class bonus: 15 + permanent boost: 2)

Gold:
1554

Equipment:
Dual Staff
(WP: 7;
Ice
-,
Lightning
-,
Fire
-,
Wind
-, and
Light
-elemental; dual strike, Staff),
Strategist's Shako
(+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear),
Heavy Armor
(SP: 5; immune to
Fragile
; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear),
Cloak of Necrotic Shielding
(SP: 3; provides
Special Guard
against Undead enemies; suitable for anyone; Backwear),
Counterstrike Gloves
(After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear)

Inventory:

• Flying Cross (WP: 9;
Darkness
-elemental; Broomstick), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1;
Instantly Kills
vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes
Fragile
; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff)

• Duplovian Helmet (SP: 2; immune to
Magic
and
Healing
; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1;
Scary
effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to
Cursed
; suitable for anyone; Accessory), Rock Gauntlets (grants the wearer
Iron Fist
at no Ether cost; Handwear), Pongcanis Quiver (WP +1 to Bows and Crossbows; suitable for Rangers, Beast Warriors, Infiltrators, and Winged Warriors; Backwear)

Amethyst
,
Emerald
,
Garnet
,
Aquamarine

• Scroll of Sealing, Scroll of Blinding

• Potions (2), Grand Potions (12), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bombs (2), Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the
Poisoned by 7
and
Cursed
effects), Grating Stone

• Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest; 2/3 uses remaining)

• Torch

av-luke.png

Luke (takes suggestions from PCs)

Male elven Sage

Level 29.67

Power Bonus:
0

Defense:
0

Health:
46/46
(Base HP: 9 + Level bonus: 28 + Class bonus: 6 + Artifact bonus: 3)

Ether:
15/35
(Base Ether: 5 + Level bonus: 28 + Class bonus: 2

Gold:
0

Equipment:
Staff of the Fey Physician (WP: 3; Staff), White Cloak (Max HP +3; suitable for Clerics, Alchemists, and Scholars; Backwear)

Inventory:
Health Core, Grand Potions (2), Potions (5), Tonics (3), Phoenix Essence

• Bedroll

Party Leader, please provide an Order of Actions.

Everyone, please state your attacks or consumables used and their targets.

Any enemy left untargeted will receive a Free Hit.

Posted

I should have a x8 multiplier on Pongcanis F.

Atramor slashes at Berserkers C and A, back row.

"Luke, use a Grand Potion on Dyric, back row. Pretzel, Namyrra, take a second to heal yourselves up."

Order

Atramor

Atramor

Pretzel

Namyrra

Luke

Dyric

Posted

As the berserker charges at me, arms flailing, I receive his blow to my face. Tumbling backwards, I gingerly pick myself off the floor.

My goodness, they are going to win the battle, aren't they? We're all going to die! Perhaps, I should just hide here. Maybe no one will notice.

I slip behind a piece of furniture, if one is available, and quietly down a Grand Potion.

Can someone remind me how much damage the Military Grade Bombs do?

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