Brickdoctor Posted November 11, 2014 Author Posted November 11, 2014 Results of Round Nine of the Battle of the Fading Pyre: >Atramor Gibbin vs. Enhanced Pongcanis Berserker A — Optimism, Aura (Atramor is safe from Free Hits for the remainder of the Round; 104*2=208 Health) >Atramor Gibbin vs. Enhanced Pongcanis Berserker C — Special Damage: Bloodlust, no Aura (24 Damage; Atramor is Afraid) >Monk Pretzel uses a Grand Potion. (+25 Health) >Namyrra Uq summons Mediq. (+48 Health; -5 Ether) >Dyric Rone vs. Enhanced Pongcanis Berserker D — Critical Lethal Hit (Assassination) >Luke does nothing. Enhanced Pongcanis Berserker B — Free Hit against Atramor Gibbin (no effect; Atramor is Optimistic) The Enemies: Enhanced Pongcanis Berserker A Humanoid Beast *Reinforced* Level: 52 Health: 120/256 Defense: 8 16 Special: Bloodlust — The Berserker deals 24 Damage ignoring Row and SP and the Afraid-effect. Passive Special: Adaptive Bone Marrow — The Pongcanis Berserker is permanently Reinforced. Drops: 40 Gold Enhanced Pongcanis Berserker B Humanoid Beast *Hastened* Level: 52 Health: 112/256 Defense: 8 Special: Bloodlust — The Berserker deals 24 Damage ignoring Row and SP and the Afraid-effect. Passive Special: Secondary Heart — The Pongcanis Berserker is permanently Hastened. Drops: 40 Gold Enhanced Pongcanis Berserker C Humanoid Beast *Encouraged* Level: 52 104 Health: 112/256 Defense: 8 Special: Bloodlust — The Berserker deals 24 Damage ignoring Row and SP and the Afraid-effect. Passive Special: Adrenal Neurosympathy — The Pongcanis Berserker is permanently Encouraged. Drops: 40 Gold The DAMN Party: Atramor Gibbin (CallMePie) *Party Leader* 32-year-old human male, Regulator Level 34 *Battle Style: Chaotic* *Negative effects last one Round* *Immune to All Elements, Poison, and Doomed* *Hastened* *Inspired* *Afraid (1 Round)* Power: 54 (Level: 34 + WP: 20) (Power Bonus: 0) Defense: 34 (SP: 20 + SP: 4 + SP: 6 + SP: 4) Health: 64/64 128/128 (base HP: 7 + Level bonus: 33 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6) Gold: 121 Equipment: Pheles Kris (WP: 20; wielder has a ½ chance to generate an Aura; Fire-, Ice-, Lightning-, Earth-, Wind-, Light-, and Darkness-elemental; Dagger), Mythril Shield (SP: 20; Shield), Amulet of the Court (Negative effects last one Round; immune to Water, Lightning, and Wood; suitable for anyone; Accessory), Rat's Hide (SP: 4; suitable for anyone; Backwear), Galactic Armor (SP: 6; max HP +6; immune to Fire, Earth, Wind, Ice, Light, Darkness, and Doomed; suitable for anyone; Bodywear), Helmet of Azzurat (SP: 4; immune to Poison; suitable for anyone; Headwear) Inventory: • Tiger Claws[ (WP: 15; double WP against Humanoids; Darkness-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to Fire; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield), Robust Shield (SP: 12; shield), Pongcanis Spear (WP: 9; Spear), Pongcanis Sword (WP: 11; Greatsword), Pongcanis Sword (WP: 9; Greatsword) • Desert Cloak (immune to Fire; suitable for anyone; Backwear), Sylvania's Cowl (grants Animal Talk; suitable for anyone; Headwear) • Fire Bomb, Bones (3), Health Core, Phoenix Essence, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires) • Shovel, Pickaxe, Rope Dyric Rone, Orc-kin (The Legonater) Human male, Assassin Level 28 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky* Power: 55 (Level: 28 + WP: 27) (Power Bonus: 0) Defense: 6 (SP: 6) Health: 20/40 (base HP: 7 + Level bonus: 27 + Class bonus: 5 + Permanent boost: 1) Gold: 687 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Crossbow (WP: 8; Crossbow), Pongcanis Dagger (WP: 8; Dagger) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Light and Darkness; suitable for anyone; Headwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (3), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy • Silver Ore (60 Gold) Namyrra Uq (Quarryman) 1337-year-old Fenarian female, Archmage Level 48.8 *Gains Triple XP* *Immune to Sealed* Power: 76 (Level: 48 + WP: 28) (Power Bonus: 0) Defense: 10 (SP: 3 + SP: 2 + SP: 5) Health: 67/67 (base HP: 5 + Level bonus: 47 + Class bonus: 10 + permanent boost: 5) Ether: 59/72 (base Ether: 5 + Level bonus: 47 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1) Gold: 311 Equipment: Mythril Empyreal Staff (WP: 28), Robe of the Archmagi (SP: 3; max Ether +5; immune to Sealed; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Fanged Helm (SP: 5; suitable for anyone; Headwear), Soothing Slippers (Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear) Inventory: • Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Spear (WP: 9; Spear), Pongcanis Shield (SP: 7; Shield) • Gold Dragon Crown (max Ether +6; immune to Lightning and Stunned; suitable for anyone; Headwear), Seductive Perfume (adds the Enamored effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to Fire, Earth, and Wind; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear) • Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Rubies (2), Aquamarines (2) • Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the Blinded-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the Fragile effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the Burned by 10 when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the Stunned effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the Asleep-effect to all enemies; costs Ether equal to the number of enemies) • Potions (9), Grand Potions (5), Health Core, Tonics (4), Ether Cores (4), Remedies (10), Phoenix Essences (4), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17) • Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether) • Silver Ore (60 Gold) Monk Pretzel and his 99 pieces, the Super Sleuth (Palathatric) 463-year-old human male 'hermit', Artisan Level 31.25 *Counterstriking* *Immune to Fragile* *Afraid (3 Rounds)* Power: 38 (+5) (Level: 31 + WP: 7) (Power Bonus: artifact bonus: 5 in the Front Row) Defense: 8 (+5) (SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row) Health: 56/56 (base HP: 9 + Level bonus: 30 + Class bonus: 15 + permanent boost: 2) Gold: 1554 Equipment: Dual Staff (WP: 7; Ice-, Lightning-, Fire-, Wind-, and Light-elemental; dual strike, Staff), Strategist's Shako (+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear), Heavy Armor (SP: 5; immune to Fragile; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear), Cloak of Necrotic Shielding (SP: 3; provides Special Guard against Undead enemies; suitable for anyone; Backwear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear) Inventory: • Flying Cross (WP: 9; Darkness-elemental; Broomstick), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1; Instantly Kills vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes Fragile; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff) • Duplovian Helmet (SP: 2; immune to Magic and Healing; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1; Scary effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to Cursed; suitable for anyone; Accessory), Rock Gauntlets (grants the wearer Iron Fist at no Ether cost; Handwear), Pongcanis Quiver (WP +1 to Bows and Crossbows; suitable for Rangers, Beast Warriors, Infiltrators, and Winged Warriors; Backwear) • Amethyst, Emerald, Garnet, Aquamarine • Scroll of Sealing, Scroll of Blinding • Potions (2), Grand Potions (12), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bombs (2), Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the Poisoned by 7 and Cursed effects), Grating Stone • Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest; 2/3 uses remaining) • Torch Luke (takes suggestions from PCs) Male elven Sage Level 29.67 Power Bonus: 0 Defense: 0 Health: 46/46 (Base HP: 9 + Level bonus: 28 + Class bonus: 6 + Artifact bonus: 3) Ether: 15/35 (Base Ether: 5 + Level bonus: 28 + Class bonus: 2 Gold: 0 Equipment: Staff of the Fey Physician (WP: 3; Staff), White Cloak (Max HP +3; suitable for Clerics, Alchemists, and Scholars; Backwear) Inventory: Health Core, Grand Potions (2), Potions (5), Tonics (3), Phoenix Essence • Bedroll QM Note: Autorolling... Results of Round Ten of the Battle of the Fading Pyre: >Atramor Gibbin vs. Enhanced Pongcanis Berserker A — Rally, no Aura ((20+34)*2*2*2/2-16=200 Fire-, Ice-, Lightning-, Earth-, Wind-, Light-, and Darkness-elemental Damage; the party is safe from Free Hits for the remainder of the Round) >Atramor Gibbin vs. Enhanced Pongcanis Berserker C — Shield: Inner Conflict, no Aura (112/2=56 Damage; Atramor is now Chaotic) Monk Pretzel vs. Enhanced Pongcanis Berserker B — Hit (((7+38+5)*2*2-8)*2=384 Ice-, Lightning-, Fire-, Wind-, and Light-elemental Damage) >Namyrra Uq vs. Enhanced Pongcanis Berserker A — Great Spell ((28*2+48)*2-8=200 Darkness-elemental Damage) >Dyric Rone vs. Enhanced Pongcanis Berserker A — Lethal Hit >Luke does nothing. You are victorious! All of you gain XP, and, Namyrra, you Level-up. The enemies drop a set of Bracers of Insatiable Avarice, a Crossbow of Incessant Warmongerers, a Cloak of the Barbaric Runecaster, and 490 Gold. The DAMN Party: Atramor Gibbin (CallMePie) *Party Leader* 32-year-old human male, Regulator Level 34.25 *Battle Style: Orderly* *Negative effects last one Round* *Immune to All Elements, Poison, and Doomed* *Hastened* *Inspired* *Afraid (1 Round)* Power: 54 (Level: 34 + WP: 20) (Power Bonus: 0) Defense: 34 (SP: 20 + SP: 4 + SP: 6 + SP: 4) Health: 64/64 128/128 (base HP: 7 + Level bonus: 33 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6) Gold: 121 Equipment: Pheles Kris (WP: 20; wielder has a ½ chance to generate an Aura; Fire-, Ice-, Lightning-, Earth-, Wind-, Light-, and Darkness-elemental; Dagger), Mythril Shield (SP: 20; Shield), Amulet of the Court (Negative effects last one Round; immune to Water, Lightning, and Wood; suitable for anyone; Accessory), Rat's Hide (SP: 4; suitable for anyone; Backwear), Galactic Armor (SP: 6; max HP +6; immune to Fire, Earth, Wind, Ice, Light, Darkness, and Doomed; suitable for anyone; Bodywear), Helmet of Azzurat (SP: 4; immune to Poison; suitable for anyone; Headwear) Inventory: • Tiger Claws[ (WP: 15; double WP against Humanoids; Darkness-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to Fire; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield), Robust Shield (SP: 12; shield), Pongcanis Spear (WP: 9; Spear), Pongcanis Sword (WP: 11; Greatsword), Pongcanis Sword (WP: 9; Greatsword) • Desert Cloak (immune to Fire; suitable for anyone; Backwear), Sylvania's Cowl (grants Animal Talk; suitable for anyone; Headwear) • Fire Bomb, Bones (3), Health Core, Phoenix Essence, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires) • Shovel, Pickaxe, Rope Dyric Rone, Orc-kin (The Legonater) Human male, Assassin Level 28.33 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky* Power: 55 (Level: 28 + WP: 27) (Power Bonus: 0) Defense: 6 (SP: 6) Health: 20/40 (base HP: 7 + Level bonus: 27 + Class bonus: 5 + Permanent boost: 1) Gold: 687 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Crossbow (WP: 8; Crossbow), Pongcanis Dagger (WP: 8; Dagger) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Light and Darkness; suitable for anyone; Headwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (3), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy • Silver Ore (60 Gold) Namyrra Uq (Quarryman) 1337-year-old Fenarian female, Archmage Level 49.4 *Gains Triple XP* *Immune to Sealed* Power: 77 (Level: 49 + WP: 28) (Power Bonus: 0) Defense: 10 (SP: 3 + SP: 2 + SP: 5) Health: 68/68 (base HP: 5 + Level bonus: 48 + Class bonus: 10 + permanent boost: 5) Ether: 60/73 (base Ether: 5 + Level bonus: 48 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1) Gold: 311 Equipment: Mythril Empyreal Staff (WP: 28), Robe of the Archmagi (SP: 3; max Ether +5; immune to Sealed; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Fanged Helm (SP: 5; suitable for anyone; Headwear), Soothing Slippers (Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear) Inventory: • Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Spear (WP: 9; Spear), Pongcanis Shield (SP: 7; Shield) • Gold Dragon Crown (max Ether +6; immune to Lightning and Stunned; suitable for anyone; Headwear), Seductive Perfume (adds the Enamored effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to Fire, Earth, and Wind; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear) • Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Rubies (2), Aquamarines (2) • Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the Blinded-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the Fragile effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the Burned by 10 when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the Stunned effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the Asleep-effect to all enemies; costs Ether equal to the number of enemies) • Potions (9), Grand Potions (5), Health Core, Tonics (4), Ether Cores (4), Remedies (10), Phoenix Essences (4), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17) • Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether) • Silver Ore (60 Gold) Monk Pretzel and his 99 pieces, the Super Sleuth (Palathatric) 463-year-old human male 'hermit', Artisan Level 31.5 *Counterstriking* *Immune to Fragile* *Afraid (3 Rounds)* Power: 38 (+5) (Level: 31 + WP: 7) (Power Bonus: artifact bonus: 5 in the Front Row) Defense: 8 (+5) (SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row) Health: 56/56 (base HP: 9 + Level bonus: 30 + Class bonus: 15 + permanent boost: 2) Gold: 1554 Equipment: Dual Staff (WP: 7; Ice-, Lightning-, Fire-, Wind-, and Light-elemental; dual strike, Staff), Strategist's Shako (+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear), Heavy Armor (SP: 5; immune to Fragile; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear), Cloak of Necrotic Shielding (SP: 3; provides Special Guard against Undead enemies; suitable for anyone; Backwear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear) Inventory: • Flying Cross (WP: 9; Darkness-elemental; Broomstick), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1; Instantly Kills vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes Fragile; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff) • Duplovian Helmet (SP: 2; immune to Magic and Healing; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1; Scary effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to Cursed; suitable for anyone; Accessory), Rock Gauntlets (grants the wearer Iron Fist at no Ether cost; Handwear), Pongcanis Quiver (WP +1 to Bows and Crossbows; suitable for Rangers, Beast Warriors, Infiltrators, and Winged Warriors; Backwear) • Amethyst, Emerald, Garnet, Aquamarine • Scroll of Sealing, Scroll of Blinding • Potions (2), Grand Potions (12), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bombs (2), Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the Poisoned by 7 and Cursed effects), Grating Stone • Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest; 2/3 uses remaining) • Torch Party Leader, please divide the loot: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills; suitable for Hunters, Berserkers, Battle Mages, Beast Warriors, Dragoons, Marauders, Regulators, and Skirmishers; Handwear) — These shining armor pieces were crafted for the personal armory of a bestial pirate warlord. Crossbow of Incessant Warmongerers (WP: 8; on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) — This fast-loading, pulley-augmented crossbow with a composite prod was pieced together in an unnatural marriage of bowyer tradition and relentless industry. Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; Backwear) — This simple cloak was woven for a barbaric Ether-user who enchanted it and passed it down through his generations of apprentices. 490 Gold
The Legonater Posted November 11, 2014 Posted November 11, 2014 That crossbow looks pretty nice. I'll take it if no one else does. So are we done here? Luke, you should tend to Sir Leonard if you can.
CMP Posted November 11, 2014 Posted November 11, 2014 Loot Dyric - Crossbow of Incessant Warlords, 90 gold Atramor - Bracers of instiable Avarice, 90 gold Monk - Cloak of the Barbaric Runecaster, 90 gold Namyrra - 220 gold Atramor hands out the loot and stares out the window briefly. McCafferey sits on its perch, gazing down at the city idly before turning her head back towards the regulator. He turns and strides back into the interior of the room, merely adjusting the brim of his hat. "Luke, see what ya' can do for Leonard," he commanded. "Dyric, make sure the other corpses are just that - corpses." Atramor walked over to the secondary door and threw it open, checking to see if the Patuqun knights were still alive and had finished their battle.
Palathadric Posted November 11, 2014 Posted November 11, 2014 Wait a moment, did the Dread Pirate actually escape, if so Dyric should track him down. "Mage, do you want this Cloak? I can't use it and it would provide more SP than your Ethereal one should the situation warrant it. Otherwise, I'll just sell it at the marketplace when I get back, assuming no one wants it at the hall." I pull out my Magic Shovel and mindlessly pluck out some loose bricks in floor, looking for treasure.
CMP Posted November 11, 2014 Posted November 11, 2014 "Ya' can use anything, Pretzel. The cloak's only suitable for a few people and Namyrra ain't one of them."
Palathadric Posted November 11, 2014 Posted November 11, 2014 "Ya' can use anything, Pretzel. The cloak's only suitable for a few people and Namyrra ain't one of them." Still thinking of myself as a Cleric and somehow I thought that Battlemage was Archmage. "Oh...um...right of course I knew that...erm."
Brickdoctor Posted November 12, 2014 Author Posted November 12, 2014 I pull out my Magic Shovel and mindlessly pluck out some loose bricks in floor, looking for treasure. Ignoring the massive pile of gold, gems, and priceless artifacts sitting in the corner, you use your Magic Shovel to smash the floor boards. You find 50 Gold's worth of gold dust and shards of gems. "Excellent work, heroes. We are extremely impressed by the progress of the Heroica organization thus far. Your recent results were beyond our expectations, and that is not a statement this council of knights makes lightly. "Heroes, unfortunately, one of our members was forced to discontinue his involvement in the projects of this world. Nevertheless, excellent work. This council is pleased to see that our continued employment of support from Heroica has been...worthwhile. We hope that your current successes only mark the beginning of an enduring effort to eliminate the Pongcanis threat." Sir Isaac hands you 100 Gold, promising to increase your reputation with the Shadeaux and to ensure you receive access to the Skirmisher class. Accepting your reward, you wander the halls of the cleared Pongcanae base before exiting into the streets of R'kilf. The town is just waking up, early morning beams of sunshine piercing the clouds and creating rays in the crisp air, oblivious to what happened in the night. Eventually, you walk out the gates and return to Eubric and Heroica Hall. !The DAMN Party: Atramor Gibbin (CallMePie) *Party Leader* 32-year-old human male, Regulator Level 34.25 *Battle Style: Orderly* *Negative effects last one Round* *Immune to All Elements, Poison, and Doomed* Power: 54 (Level: 34 + WP: 20) (Power Bonus: 0) Defense: 34 (SP: 20 + SP: 4 + SP: 6 + SP: 4) Health: 64/64 (base HP: 7 + Level bonus: 33 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6) Gold: 311 Equipment: Pheles Kris (WP: 20; wielder has a ½ chance to generate an Aura; Fire-, Ice-, Lightning-, Earth-, Wind-, Light-, and Darkness-elemental; Dagger), Mythril Shield (SP: 20; Shield), Amulet of the Court (Negative effects last one Round; immune to Water, Lightning, and Wood; suitable for anyone; Accessory), Rat's Hide (SP: 4; suitable for anyone; Backwear), Galactic Armor (SP: 6; max HP +6; immune to Fire, Earth, Wind, Ice, Light, Darkness, and Doomed; suitable for anyone; Bodywear), Helmet of Azzurat (SP: 4; immune to Poison; suitable for anyone; Headwear) Inventory: • Tiger Claws[ (WP: 15; double WP against Humanoids; Darkness-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to Fire; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield), Robust Shield (SP: 12; shield), Pongcanis Spear (WP: 9; Spear), Pongcanis Sword (WP: 11; Greatsword), Pongcanis Sword (WP: 9; Greatsword), Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills; suitable for Hunters, Berserkers, Battle Mages, Beast Warriors, Dragoons, Marauders, Regulators, and Skirmishers; Handwear) • Desert Cloak (immune to Fire; suitable for anyone; Backwear), Sylvania's Cowl (grants Animal Talk; suitable for anyone; Headwear) • Fire Bomb, Bones (3), Health Core, Phoenix Essence, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires) • Shovel, Pickaxe, Rope Dyric Rone, Orc-kin (The Legonater) Human male, Assassin Level 28.33 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky* Power: 55 (Level: 28 + WP: 27) (Power Bonus: 0) Defense: 6 (SP: 6) Health: 20/40 (base HP: 7 + Level bonus: 27 + Class bonus: 5 + Permanent boost: 1) Gold: 877 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Crossbow (WP: 8; Crossbow), Pongcanis Dagger (WP: 8; Dagger), Crossbow of Incessant Warmongerers (WP: 8; on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Light and Darkness; suitable for anyone; Headwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (3), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy • Silver Ore (60 Gold) Namyrra Uq (Quarryman) 1337-year-old Fenarian female, Archmage Level 49.4 *Gains Triple XP* *Immune to Sealed* Power: 77 (Level: 49 + WP: 28) (Power Bonus: 0) Defense: 10 (SP: 3 + SP: 2 + SP: 5) Health: 68/68 (base HP: 5 + Level bonus: 48 + Class bonus: 10 + permanent boost: 5) Ether: 60/73 (base Ether: 5 + Level bonus: 48 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1) Gold: 631 Equipment: Mythril Empyreal Staff (WP: 28), Robe of the Archmagi (SP: 3; max Ether +5; immune to Sealed; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Fanged Helm (SP: 5; suitable for anyone; Headwear), Soothing Slippers (Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear) Inventory: • Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Spear (WP: 9; Spear), Pongcanis Shield (SP: 7; Shield) • Gold Dragon Crown (max Ether +6; immune to Lightning and Stunned; suitable for anyone; Headwear), Seductive Perfume (adds the Enamored effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to Fire, Earth, and Wind; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear) • Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Rubies (2), Aquamarines (2) • Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the Blinded-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the Fragile effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the Burned by 10 when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the Stunned effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the Asleep-effect to all enemies; costs Ether equal to the number of enemies) • Potions (9), Grand Potions (5), Health Core, Tonics (4), Ether Cores (4), Remedies (10), Phoenix Essences (4), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17) • Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether) • Silver Ore (60 Gold) Monk Pretzel and his 99 pieces, the Super Sleuth (Palathatric) 463-year-old human male 'hermit', Artisan Level 31.5 *Counterstriking* *Immune to Fragile* Power: 38 (+5) (Level: 31 + WP: 7) (Power Bonus: artifact bonus: 5 in the Front Row) Defense: 8 (+5) (SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row) Health: 56/56 (base HP: 9 + Level bonus: 30 + Class bonus: 15 + permanent boost: 2) Gold: 1794 Equipment: Dual Staff (WP: 7; Ice-, Lightning-, Fire-, Wind-, and Light-elemental; dual strike, Staff), Strategist's Shako (+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear), Heavy Armor (SP: 5; immune to Fragile; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear), Cloak of Necrotic Shielding (SP: 3; provides Special Guard against Undead enemies; suitable for anyone; Backwear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear) Inventory: • Flying Cross (WP: 9; Darkness-elemental; Broomstick), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1; Instantly Kills vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes Fragile; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff) • Duplovian Helmet (SP: 2; immune to Magic and Healing; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1; Scary effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to Cursed; suitable for anyone; Accessory), Rock Gauntlets (grants the wearer Iron Fist at no Ether cost; Handwear), Pongcanis Quiver (WP +1 to Bows and Crossbows; suitable for Rangers, Beast Warriors, Infiltrators, and Winged Warriors; Backwear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; Backwear) • Amethyst, Emerald, Garnet, Aquamarine • Scroll of Sealing, Scroll of Blinding • Potions (2), Grand Potions (12), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bombs (2), Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the Poisoned by 7 and Cursed effects), Grating Stone • Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest; 1/3 uses remaining) • Torch "We may have been too late anyways. He's already done with R'kilf. The Pogs had already begun moving their tribes towards the sea." "And knowing Indiacca, he's not just returning to the forests and lagoons of Kyyyshak. Eubric is a trading port; he's returning to his roots, the high seas. "This is a victory for us. We've flushed the Dread Pirate out of his main base, and now we can engage him in a more open field of battle, not on his terms, and I'm much more comfortable with that. "The hard part is arguably behind us; the heroes came through. Now we just need to make sure we don't lose him again." "Belsant won't lose him. Remember, Indiacca, we will be watching." "Equélienyel, meldonya. Nánenyë hína savë i, narla yárëa ohtar, polilvë mahta i Aistaina Pilu. Sí lá haryanyë casta." <I have failed you, my friend. I was a child to believe that, being olden warriors, we would be able to fight the Dread Pirate. Now I have no purpose.> "Illumë nánelyë saila epë ni. Le sácë apa, hequa nó." <You were always wiser than I. You looked for the future, not the past.> "Eä lá harya maurë onnar ve men. Eä harya maurë..." <The world doesn't need men such as us. The world needs...> "Callor." <Heroes.>
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