The Legonater Posted October 13, 2014 Posted October 13, 2014 That's more like it. I fire again, hoping for a similar shot.
Palathadric Posted October 13, 2014 Posted October 13, 2014 I use a Grand Potion on anyone who falls 25 health under their maximum level, otherwise I do nothing and ponder the meaning of life. "Those sandals of yours," I note, looking at Namyrra's feet, "they don't look too comfortable for your feet. Perhaps these slippers will do your feet better. I have not worn them in yet, so they should still be a good fit. I hope that your feet don't leave too big imprints as I'm still hoping to use them comfortably later on."
The Legonater Posted October 13, 2014 Posted October 13, 2014 Why sit there doing nothing? Pull out a weapon and attack!
Palathadric Posted October 13, 2014 Posted October 13, 2014 Unless I'm missing something, he would knock me out with one hit. Considering that he's lucky and I'm not it doesn't seem worthwhile to dish out a relatively meager amount of damage.
Brickdoctor Posted October 14, 2014 Author Posted October 14, 2014 Results of Round Three of the Battle of the Banished Grave: >Atramor Gibbin vs. Pongcanis Berserker Elite — Deflected Damage Optimism, no Aura (no Deflection; 104/2-34=18 Damage) >Namyrra Uq uses a Scroll of Blinding against Pongcanis Berserker Elite — Blinding (Pongcanis Elite Berserker is Blinded for 3 Rounds; Namyrra: -1 Ether) Monk Pretzel does nothing. >Dyric Rone vs. Pongcanis Berserker Elite — Critical Lethal Hit (no Assassination; (27*2+27)*2*2-16=308 Ice- and Darkness-elemental Damage) Pongcanis Berserker Elite — Free Hit against Atramor Gibbin (no effect; Blinded) Namyrra, you finally succeed in Blinding the Pog, which halves the beating Atramor takes. Dyric, in one smooth motion from the release of your last arrow, you swiftly draw another and fire it into the beast. QM Note: Yes, that's the same picture as last Round. Nobody moved and nothing in the terrain changed, and I'm lazy. The Enemies: Pongcanis Berserker Elite Humanoid Beast *Encouraged* *Hastened* *Lucky* *Inspired* Blinded (3 Rounds) Level: 52 104 Health: 34/325 34/650 Defense: 16 Special: Bloodlust — If he isn't already there, the Pongcanis Berserker Elite charges up to a tile adjacent to the target. The Berserker then deals 64 Damage ignoring Row and the Afraid-effect. Passive Special: Dagger Throwing — If the Pongcanis Berserker Elite is out of melee range, he will instead throw a dagger for a ranged attack that deals half of his normal Damage. Drops: nothing The DAMN Party: Atramor Gibbin (CallMePie) *Party Leader* 32-year-old human male, Regulator Level 33.5 *Battle Style: Orderly* *Negative effects last one Round* *Immune to All Elements, Poison, and Doomed* Power: 53 (Level: 33 + WP: 20) (Power Bonus: 0) Defense: 34 (SP: 20 + SP: 4 + SP: 6 + SP: 4) Health: 44/63 (base HP: 7 + Level bonus: 32 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6) Gold: 116 Equipment: Pheles Kris (WP: 20; wielder has a ½ chance to generate an Aura; Fire-, Ice-, Lightning-, Earth-, Wind-, Light-, and Darkness-elemental; Dagger), Mythril Shield (SP: 20; Shield), Amulet of the Court (Negative effects last one Round; immune to Water, Lightning, and Wood; suitable for anyone; Accessory), Rat's Hide (SP: 4; suitable for anyone; Backwear), Galactic Armor (SP: 6; max HP +6; immune to Fire, Earth, Wind, Ice, Light, Darkness, and Doomed; suitable for anyone; Bodywear), Helmet of Azzurat (SP: 4; immune to Poison; suitable for anyone; Headwear) Inventory: • Tiger Claws (WP: 15; double WP against Humanoids; Darkness-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to Fire; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield), Robust Shield (SP: 12; shield), Pongcanis Spear (WP: 9; Spear), Pongcanis Sword (WP: 11; Greatsword) • Desert Cloak (immune to Fire; suitable for anyone; Backwear), Sylvania's Cowl (grants Animal Talk; suitable for anyone; Headwear) • Agni Bomb (100 Fire-elemental Damage to all enemies), Fire Bomb, Bones (3), Health Core, Mulled Wine, Phoenix Essence, Smelling Salts, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires) • Shovel, Pickaxe Dyric Rone, Orc-kin (The Legonater) Human male, Assassin Level 27.33 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky* Power: 54 (Level: 27 + WP: 27) (Power Bonus: 0) Defense: 6 (SP: 6) Health: 30/39 (base HP: 7 + Level bonus: 26 + Class bonus: 5 + Permanent boost: 1) Gold: 572 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Crossbow (WP: 8; Crossbow), Pongcanis Dagger (WP: 8; Dagger) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Light and Darkness; suitable for anyone; Headwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (4), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy • Silver Ore (60 Gold) Namyrra Uq (Quarryman) 1337-year-old Fenarian female, Archmage Level 47.6 *Gains Triple XP* *Immune to Sealed, Bound, and Slowed* Power: 75 (Level: 47 + WP: 28) (Power Bonus: 0) Defense: 10 (SP: 3 + SP: 2 + SP: 5) Health: 66/66 (base HP: 5 + Level bonus: 46 + Class bonus: 10 + permanent boost: 5) Ether: 61/71 (base Ether: 5 + Level bonus: 46 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1) Gold: 311 Equipment: Mythril Empyreal Staff (WP: 28), Robe of the Archmagi (SP: 3; max Ether +5; immune to Sealed; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Fanged Helm (SP: 5; suitable for anyone; Headwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear) Inventory: • Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Spear (WP: 9; Spear), Pongcanis Shield (SP: 7; Shield) • Gold Dragon Crown (max Ether +6; immune to Lightning and Stunned; suitable for anyone; Headwear), Seductive Perfume (adds the Enamored effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to Fire, Earth, and Wind; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear) • Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarines (2) • Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the Blinded-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the Fragile effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the Burned by 10 when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the Stunned effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the Asleep-effect to all enemies; costs Ether equal to the number of enemies) • Potions (9), Grand Potions (5), Health Core, Tonics (4), Ether Cores (4), Remedies (10), Phoenix Essences (4), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17) • Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq) • Silver Ore (60 Gold) Monk Pretzel and his 99 pieces, the Super Sleuth (Palathatric) 463-year-old human male 'hermit', Artisan Level 30.75 *Iron Fist* *Immune to Fragile* Power: 38 (+5) (Level: 30 + WP: 8) (Power Bonus: artifact bonus: 5 in the Front Row) Defense: 8 (+5) (SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row) Health: 39/55 (base HP: 9 + Level bonus: 29 + Class bonus: 15 + permanent boost: 2) Gold: 1354 Equipment: Flying Cross (WP: 8; Darkness-elemental; Broomstick), Strategist's Shako (+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear), Heavy Armor (SP: 5; immune to Fragile; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear), Cloak of Necrotic Shielding (SP: 3; provides Special Guard against Undead enemies; suitable for anyone; Backwear), Rock Gauntlets (grants the wearer Iron Fist at no Ether cost; Handwear) Inventory: • Dual Staff (WP: 8; Ice-, Lightning-, Fire-, Wind-, and Light-elemental; dual strike, Staff), Steak (WP: 1; Instantly Kills vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes Fragile; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff) • Duplovian Helmet (SP: 2; immune to Magic and Healing; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1; Scary effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soothing Slippers (Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to Cursed; suitable for anyone; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear), Pongcanis Quiver (WP +1 to Bows and Crossbows; suitable for Rangers, Beast Warriors, Infiltrators, and Winged Warriors; Backwear) • Amethyst, Emerald, Garnet, Aquamarine • Scroll of Sealing, Scroll of Blinding • Potions (3), Grand Potions (12), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bombs (2), Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the Poisoned by 7 and Cursed effects), Grating Stone • Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest; 2/3 uses remaining) • Torch Party Leader, please provide an Order of Actions. Everyone, please state any actions and their targets that you plan to perform. Remember that you may move up to three squares in a turn, attacking or using an item once during those moves. Any enemy left untargeted will receive a Free Action.
Palathadric Posted October 14, 2014 Posted October 14, 2014 I'm guessing the Pongcanis' special damage would deal 128 damage because of encouraged or am I wrong?
Quarryman Posted October 14, 2014 Posted October 14, 2014 "Finally!" Namyrra sends a Darkness spell at the Berserker from the back row.
Brickdoctor Posted October 14, 2014 Author Posted October 14, 2014 I'm guessing the Pongcanis' special damage would deal 128 damage because of encouraged or am I wrong? QM Note:It would be 64 Damage because you're out of range of a melee attack; he'd have to also use his Passive Special.
Palathadric Posted October 14, 2014 Posted October 14, 2014 I do nothing from the Back Row. Humph, perhaps it was a hasty decision to switch classes, at least when I trained as a paladin I dish out damage freely without worrying about being thumped down at every stage. Bah!
Brickdoctor Posted October 15, 2014 Author Posted October 15, 2014 Results of Round Four of the Battle of the Banished Grave: >Atramor Gibbin vs. Pongcanis Berserker Elite — Rally Special Damage: Bloodlust, Aura (44*2=88 Health; 64-34=20 Damage; Atramor is Afraid) >Namyrra Uq vs. Pongcanis Berserker Elite — Meditate Shield: Magic Cataclysm (+1 Ether) Monk Pretzel does nothing. >Dyric Rone vs. Pongcanis Berserker Elite — Shield: Grim Reaper (Assassination!) Atramor, you see the Pog preparing to charge at you, so you instinctively allow the demonic power of the Pheles Kris to restore some of your health before you take the hit. Dyric, like a machine, you land a third arrow that drops the beast. You are victorious! Everyone gains XP, and, Namyrra and Monk Pretzel, you Level-up. The enemy drops nothing. The DAMN Party: Atramor Gibbin (CallMePie) *Party Leader* 32-year-old human male, Regulator Level 33.75 *Battle Style: Orderly* *Negative effects last one Round* *Immune to All Elements, Poison, and Doomed* Power: 53 (Level: 33 + WP: 20) (Power Bonus: 0) Defense: 34 (SP: 20 + SP: 4 + SP: 6 + SP: 4) Health: 63/63 (base HP: 7 + Level bonus: 32 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6) Gold: 116 Equipment: Pheles Kris (WP: 20; wielder has a ½ chance to generate an Aura; Fire-, Ice-, Lightning-, Earth-, Wind-, Light-, and Darkness-elemental; Dagger), Mythril Shield (SP: 20; Shield), Amulet of the Court (Negative effects last one Round; immune to Water, Lightning, and Wood; suitable for anyone; Accessory), Rat's Hide (SP: 4; suitable for anyone; Backwear), Galactic Armor (SP: 6; max HP +6; immune to Fire, Earth, Wind, Ice, Light, Darkness, and Doomed; suitable for anyone; Bodywear), Helmet of Azzurat (SP: 4; immune to Poison; suitable for anyone; Headwear) Inventory: • Tiger Claws (WP: 15; double WP against Humanoids; Darkness-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to Fire; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield), Robust Shield (SP: 12; shield), Pongcanis Spear (WP: 9; Spear), Pongcanis Sword (WP: 11; Greatsword) • Desert Cloak (immune to Fire; suitable for anyone; Backwear), Sylvania's Cowl (grants Animal Talk; suitable for anyone; Headwear) • Agni Bomb (100 Fire-elemental Damage to all enemies), Fire Bomb, Bones (3), Health Core, Mulled Wine, Phoenix Essence, Smelling Salts, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires) • Shovel, Pickaxe Dyric Rone, Orc-kin (The Legonater) Human male, Assassin Level 27.67 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky* Power: 54 (Level: 27 + WP: 27) (Power Bonus: 0) Defense: 6 (SP: 6) Health: 30/39 (base HP: 7 + Level bonus: 26 + Class bonus: 5 + Permanent boost: 1) Gold: 572 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Crossbow (WP: 8; Crossbow), Pongcanis Dagger (WP: 8; Dagger) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Light and Darkness; suitable for anyone; Headwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (4), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy • Silver Ore (60 Gold) Namyrra Uq (Quarryman) 1337-year-old Fenarian female, Archmage Level 48.2 *Gains Triple XP* *Immune to Sealed, Bound, and Slowed* Power: 77 (Level: 48 + WP: 28) (Power Bonus: 0) Defense: 10 (SP: 3 + SP: 2 + SP: 5) Health: 67/67 (base HP: 5 + Level bonus: 47 + Class bonus: 10 + permanent boost: 5) Ether: 63/72 (base Ether: 5 + Level bonus: 47 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1) Gold: 311 Equipment: Mythril Empyreal Staff (WP: 28), Robe of the Archmagi (SP: 3; max Ether +5; immune to Sealed; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Fanged Helm (SP: 5; suitable for anyone; Headwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear) Inventory: • Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Spear (WP: 9; Spear), Pongcanis Shield (SP: 7; Shield) • Gold Dragon Crown (max Ether +6; immune to Lightning and Stunned; suitable for anyone; Headwear), Seductive Perfume (adds the Enamored effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to Fire, Earth, and Wind; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear) • Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarines (2) • Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the Blinded-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the Fragile effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the Burned by 10 when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the Stunned effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the Asleep-effect to all enemies; costs Ether equal to the number of enemies) • Potions (9), Grand Potions (5), Health Core, Tonics (4), Ether Cores (4), Remedies (10), Phoenix Essences (4), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17) • Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq) • Silver Ore (60 Gold) Monk Pretzel and his 99 pieces, the Super Sleuth (Palathatric) 463-year-old human male 'hermit', Artisan Level 31 *Iron Fist* *Immune to Fragile* Power: 39 (+5) (Level: 31 + WP: 8) (Power Bonus: artifact bonus: 5 in the Front Row) Defense: 8 (+5) (SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row) Health: 40/56 (base HP: 9 + Level bonus: 30 + Class bonus: 15 + permanent boost: 2) Gold: 1354 Equipment: Flying Cross (WP: 8; Darkness-elemental; Broomstick), Strategist's Shako (+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear), Heavy Armor (SP: 5; immune to Fragile; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear), Cloak of Necrotic Shielding (SP: 3; provides Special Guard against Undead enemies; suitable for anyone; Backwear), Rock Gauntlets (grants the wearer Iron Fist at no Ether cost; Handwear) Inventory: • Dual Staff (WP: 8; Ice-, Lightning-, Fire-, Wind-, and Light-elemental; dual strike, Staff), Steak (WP: 1; Instantly Kills vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes Fragile; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff) • Duplovian Helmet (SP: 2; immune to Magic and Healing; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1; Scary effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soothing Slippers (Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to Cursed; suitable for anyone; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear), Pongcanis Quiver (WP +1 to Bows and Crossbows; suitable for Rangers, Beast Warriors, Infiltrators, and Winged Warriors; Backwear) • Amethyst, Emerald, Garnet, Aquamarine • Scroll of Sealing, Scroll of Blinding • Potions (3), Grand Potions (12), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bombs (2), Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the Poisoned by 7 and Cursed effects), Grating Stone • Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest; 2/3 uses remaining) • Torch
Quarryman Posted October 15, 2014 Posted October 15, 2014 "Yes Master Pretzel, I do think those slippers might work well for me, so if I may borrow them for the duration of the quest I'd be very grateful."
Palathadric Posted October 15, 2014 Posted October 15, 2014 (edited) I drink a Potion. Oops, didn't see your post. "Mage, do you want these slippers. I hand the Soothing Slippers to Namyrra. Edited October 15, 2014 by Palathadric
Quarryman Posted October 15, 2014 Posted October 15, 2014 "Thanks, I hope I'll put them to good use." Namyrra switches her Winged Sandals for the Soothing Slippers. "Now I guess we'll have to climb that ladder, so master Atramor, lead the way."
Palathadric Posted October 15, 2014 Posted October 15, 2014 I follow Atramor up the ladder wondering if I'd get a permanent +1 upgrade to my maximum HP if I'd eat the delectable chicken dawdling alongside him.
CMP Posted October 15, 2014 Posted October 15, 2014 Atramor kicks the corpse aside and stuffs McCafferey back onto his shoulder before the monk can get any ideas, leading the way up the ladder.
The Legonater Posted October 20, 2014 Posted October 20, 2014 So Atramor, what have you been up to since we fought Wren?
Brickdoctor Posted October 20, 2014 Author Posted October 20, 2014 Climbing up the ladder, you see a gleaming marble statue of a Minotaur...along with four Pongcanae and a very much alive Minotaur commanding them — they had clearly been waiting for you to come up this way. You see five more Pongcanis spears around the corner, but they appear to be hanging back, at least for now. "We have them now. "The Enemies: Minotaur Commander Beast *Reinforced* *Immune to Sudden Death, Blinded, and Sealed* Level: 72 Health: 400/400 Defense: 8 16 Special I: Slave Driver — The Minotaur Commander urges his men on, granting all of those around him the Hastened-effect for 3 Rounds. Special II: Take Matters Into Own Hands — If his nearby men are already Hastened, the Minotaur Commander uses his whip to steal away a random piece of equipment from the target. If the target has no items equipped, nothing happens. Drops: Whip of Savage Overlords Pongcanis Sorcerer Humanoid Beast *Deals Fire-elemental Damage* *Immune to Sealed* Level: 36 Health: 256/256 Defense: 0 Ether: 6/6 Special I: Mind Merge — At a cost of 1 Ether, the Pongcanis Sorcerer uses his magic and superior intellect to take control of one of his Pongcanis allies indefinitely, granting them +10 Power, +5 Defense, and +25 Health, even if that pushes the ally above the maximum Health. However, killing the Pongcanis Sorcerer will kill all of its the mind merged allies, also. If there are no enemies left with which to Mind Merge or if the Sorcerer has no more Ether, Special II will be used instead. Special II: Cluster Bomb — The Pongcanis Sorcerer fires multiple spells around the area of the target, doing 42 Fire-elemental Damage to all heroes inside the area of effect. Note: Specials alternate; the current Special is 'Mind Merge'. If left untargeted, the Pongcanis Sorcerer will use a Special as his Free Action. Drops: Ruby Pongcanis Berserker (Red) Humanoid Beast *Hastened* Level: 40 Health: 160/160 Defense: 8 Special: Bloodlust — If he isn't already there, the Pongcanis Berserker charges up to a tile adjacent to the target. The Berserker then deals 25 Damage ignoring Row and the Afraid-effect. Passive Special I: Hardened — A successful assassination against the Pongcanis Berserker will halve his Health instead of Instantly Killing him. Passive Special II: Dagger Throwing — If the Pongcanis Berserker Elite is out of melee range, he will instead throw a dagger for a ranged attack that deals half of his normal Damage. Drops: Pongcanis Sword Pongcanis Berserker (Green) Humanoid Beast *Hastened* Level: 40 Health: 160/160 Defense: 8 Special: Bloodlust — If he isn't already there, the Pongcanis Berserker charges up to a tile adjacent to the target. The Berserker then deals 25 Damage ignoring Row and the Afraid-effect. Passive Special I: Hardened — A successful assassination against the Pongcanis Berserker will halve his Health instead of Instantly Killing him. Passive Special II: Muscle Fiber Density — The Pongcanis Berserker can leap over enemies and objects, up to three tiles away. Drops: Pongcanis Dagger Pongcanis Berserker (Blue) Humanoid Beast *Hastened* Level: 40 Health: 160/160 Defense: 8 Special: Bloodlust — If he isn't already there, the Pongcanis Berserker charges up to a tile adjacent to the target. The Berserker then deals 25 Damage ignoring Row and the Afraid-effect. Passive Special: Hardened — A successful assassination against the Pongcanis Berserker will halve his Health instead of Instantly Killing him. Drops: 10 Gold Pongcanis Spearman (Red) Humanoid Beast Level: 20 Health: 360/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold Pongcanis Spearman (Green) Humanoid Beast Level: 20 Health: 360/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold Pongcanis Spearman (Blue) Humanoid Beast Level: 20 Health: 360/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold Pongcanis Spearman (Yellow) Humanoid Beast Level: 20 Health: 360/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold Pongcanis Spearman (Violet) Humanoid Beast Level: 20 Health: 360/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold The DAMN Party: Atramor Gibbin (CallMePie) *Party Leader* 32-year-old human male, Regulator Level 33.75 *Battle Style: Orderly* *Negative effects last one Round* *Immune to All Elements, Poison, and Doomed* Power: 53 (Level: 33 + WP: 20) (Power Bonus: 0) Defense: 34 (SP: 20 + SP: 4 + SP: 6 + SP: 4) Health: 63/63 (base HP: 7 + Level bonus: 32 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6) Gold: 116 Equipment: Pheles Kris (WP: 20; wielder has a ½ chance to generate an Aura; Fire-, Ice-, Lightning-, Earth-, Wind-, Light-, and Darkness-elemental; Dagger), Mythril Shield (SP: 20; Shield), Amulet of the Court (Negative effects last one Round; immune to Water, Lightning, and Wood; suitable for anyone; Accessory), Rat's Hide (SP: 4; suitable for anyone; Backwear), Galactic Armor (SP: 6; max HP +6; immune to Fire, Earth, Wind, Ice, Light, Darkness, and Doomed; suitable for anyone; Bodywear), Helmet of Azzurat (SP: 4; immune to Poison; suitable for anyone; Headwear) Inventory: • Tiger Claws (WP: 15; double WP against Humanoids; Darkness-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to Fire; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield), Robust Shield (SP: 12; shield), Pongcanis Spear (WP: 9; Spear), Pongcanis Sword (WP: 11; Greatsword) • Desert Cloak (immune to Fire; suitable for anyone; Backwear), Sylvania's Cowl (grants Animal Talk; suitable for anyone; Headwear) • Agni Bomb (100 Fire-elemental Damage to all enemies), Fire Bomb, Bones (3), Health Core, Mulled Wine, Phoenix Essence, Smelling Salts, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires) • Shovel, Pickaxe Dyric Rone, Orc-kin (The Legonater) Human male, Assassin Level 27.67 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky* Power: 54 (Level: 27 + WP: 27) (Power Bonus: 0) Defense: 6 (SP: 6) Health: 30/39 (base HP: 7 + Level bonus: 26 + Class bonus: 5 + Permanent boost: 1) Gold: 572 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Crossbow (WP: 8; Crossbow), Pongcanis Dagger (WP: 8; Dagger) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Light and Darkness; suitable for anyone; Headwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (4), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy • Silver Ore (60 Gold) Namyrra Uq (Quarryman) 1337-year-old Fenarian female, Archmage Level 48.2 *Gains Triple XP* *Immune to Sealed* Power: 77 (Level: 48 + WP: 28) (Power Bonus: 0) Defense: 10 (SP: 3 + SP: 2 + SP: 5) Health: 67/67 (base HP: 5 + Level bonus: 47 + Class bonus: 10 + permanent boost: 5) Ether: 63/72 (base Ether: 5 + Level bonus: 47 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1) Gold: 311 Equipment: Mythril Empyreal Staff (WP: 28), Robe of the Archmagi (SP: 3; max Ether +5; immune to Sealed; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Fanged Helm (SP: 5; suitable for anyone; Headwear), Soothing Slippers (Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear) Inventory: • Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Spear (WP: 9; Spear), Pongcanis Shield (SP: 7; Shield) • Gold Dragon Crown (max Ether +6; immune to Lightning and Stunned; suitable for anyone; Headwear), Seductive Perfume (adds the Enamored effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to Fire, Earth, and Wind; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear) • Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarines (2) • Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the Blinded-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the Fragile effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the Burned by 10 when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the Stunned effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the Asleep-effect to all enemies; costs Ether equal to the number of enemies) • Potions (9), Grand Potions (5), Health Core, Tonics (4), Ether Cores (4), Remedies (10), Phoenix Essences (4), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17) • Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq) • Silver Ore (60 Gold) Monk Pretzel and his 99 pieces, the Super Sleuth (Palathatric) 463-year-old human male 'hermit', Artisan Level 31 *Iron Fist* *Immune to Fragile* Power: 39 (+5) (Level: 31 + WP: 8) (Power Bonus: artifact bonus: 5 in the Front Row) Defense: 8 (+5) (SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row) Health: 50/56 (base HP: 9 + Level bonus: 30 + Class bonus: 15 + permanent boost: 2) Gold: 1354 Equipment: Flying Cross (WP: 8; Darkness-elemental; Broomstick), Strategist's Shako (+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear), Heavy Armor (SP: 5; immune to Fragile; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear), Cloak of Necrotic Shielding (SP: 3; provides Special Guard against Undead enemies; suitable for anyone; Backwear), Rock Gauntlets (grants the wearer Iron Fist at no Ether cost; Handwear) Inventory: • Dual Staff (WP: 8; Ice-, Lightning-, Fire-, Wind-, and Light-elemental; dual strike, Staff), Steak (WP: 1; Instantly Kills vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes Fragile; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff) • Duplovian Helmet (SP: 2; immune to Magic and Healing; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1; Scary effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to Cursed; suitable for anyone; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear), Pongcanis Quiver (WP +1 to Bows and Crossbows; suitable for Rangers, Beast Warriors, Infiltrators, and Winged Warriors; Backwear) • Amethyst, Emerald, Garnet, Aquamarine • Scroll of Sealing, Scroll of Blinding • Potions (2), Grand Potions (12), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bombs (2), Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the Poisoned by 7 and Cursed effects), Grating Stone • Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest; 2/3 uses remaining) • Torch Party Leader, please provide an Order of Actions. Everyone, please state any actions and their targets that you plan to perform. Remember that you may move up to three squares in a turn, attacking or using an item once during those moves. Any enemy left untargeted will receive a Free Action.
Quarryman Posted October 20, 2014 Posted October 20, 2014 "Pretzel! Move your fat big behind! Master Rone and I can't get up with you blocking the way!" Namyrra tries to move to W16 and send an arc-spell with Darkness focused on Berserker Green.
Brickdoctor Posted October 20, 2014 Author Posted October 20, 2014 Can I fire from here? QM Note:No. You don't have line of sight.
Palathadric Posted October 20, 2014 Posted October 20, 2014 I move as far as I'm allowed to, depending on Atramor's movements, and attack Poncanis Berserker Red from the Back Row with the Dual Staff. "Hairy brutes, and so many of them! I could swear that I saw the horned fellow leading a group of Paladins not long ago. Disgusting!"
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