The Legonater Posted October 20, 2014 Posted October 20, 2014 I move to W15 if possible, and take a shot at the Sorceror from the back.
CMP Posted October 20, 2014 Posted October 20, 2014 Atramor examines the barrels with the black stuff on the top, then steps into X17. Battle Order Atramor Pretzel Namyrra Dyric So Atramor, what have you been up to since we fought Wren? "Mostly killin' archdemons, bird-faced necromancers, and blue ninjas with their pet magic dragons, in between lots of travel through inter-continental magic doorways, flyin' airships, pentagram-based teleportation, and inter-dimensional storage facilities." "You?"
Palathadric Posted October 20, 2014 Posted October 20, 2014 "...and inter-dimensional storage facilities." "Bloomin' paladins!" I snort grumpily.
The Legonater Posted October 20, 2014 Posted October 20, 2014 (edited) Sounds fun. I helped clear out a hotel, which included talking down crazed vigilantes and fighting dragons. Met a girl there, too, 'name's Claire. After that I got into the middle of a Hinckwell/Shadeux dispute over a caravan. I haven't really done anything since Baltarok - not that you'd know anything about that. I traveled across the sea, helped restore the orc clans. That was a thing and a half. ...there were three parties that went to Baltarok. Like Dastan. We came so close to fighting each other, Atramor. Far too close for comfort. "Bloomin' paladins!" I snort grumpily. And what's your problem? I'm afraid I don't think we've met before this quest. Edited October 20, 2014 by The Legonater
Palathadric Posted October 20, 2014 Posted October 20, 2014 "Bah! The Weapon's Dealer and I were on the last quest together. Bad business with a bunch of lousy paladins who somehow thought using undead to guard people's possessions was a good idea. What is the world coming to these days! Who are you anyway? Must have been around for long enough I'll wager."
The Legonater Posted October 20, 2014 Posted October 20, 2014 It's been a few years, at least. I'm Dyric Rone, Assassin of the Light. I was kicked out of Duplovia so I made my way here. Eventually I realized I could help fix things. So I decided to devote myself to that - fixing things. Using my skills to calm situations and - if need be - eliminate targets. Quickly. How about you?
Palathadric Posted October 21, 2014 Posted October 21, 2014 (edited) It's been a few years, at least. I'm Dyric Rone, Assassin of the Light. I was kicked out of Duplovia so I made my way here. Eventually I realized I could help fix things. So I decided to devote myself to that - fixing things. Using my skills to calm situations and - if need be - eliminate targets. Quickly. How about you? "Pretzel, Monk Pretzel," I reply grimly as one of the Poncanae drives his dagger at me, "a Paladin at heart, because the paladins of the flesh have turned away from their calling. Wreched creatures! Why were you thrown out of Duplovia?" Edited October 21, 2014 by Palathadric
Brickdoctor Posted October 21, 2014 Author Posted October 21, 2014 Results of Round One of the Battle of the Defiant Thunder: Atramor Gibbin examines barrels — no Aura Atramor Gibbin moves to X17. Monk Pretzel moves to W16. Monk Pretzel moves to W17. >Monk Pretzel vs. Pongcanis Berserker (Red) — Shield: Toolkit: Finders Keepers! (2*100=200 Gold) Namyrra Uq moves to W15. Namyrra Uq moves to W16. >Namyrra Uq vs. Pongcanis Berserker (Green) — Arc Spell (Pongcanis Berserker (Green): (28+48)*2-8=144 Darkness-elemental Damage; Pongcanis Berserker (Red): (28+48)*2-8=144 Darkness-elemental Damage; Pongcanis Berserker (Blue): (28+48)*2-8=144 Darkness-elemental Damage; Pongcanis Sorcerer: (28+48)*2=152 Darkness-elemental Damage; Minotaur Commander: 28+48-16=60 Darkness-elemental Damage; Namyrra: -5 Ether) Dyric Rone moves to W14. Dyric Rone moves to W15. >Dyric Rone vs. Pongcanis Sorcerer — Damage Damage (no effect; Dyric is immune to Fire-elemental Damage) Pongcanis Berserker (Red) moves to Y15. Pongcanis Berserker (Red) moves to Z16. Pongcanis Berserker (Blue) moves to Y16. Pongcanis Berserker (Red) and Pongcanis Berserker (Blue) — Free Hits against Atramor Gibbin (20+40-34-5=21 Damage) Pongcanis Berserker (Green) moves to X16. Pongcanis Berserker (Green) — Free Hit against Monk Pretzel (40/2-(8+5)=7 Damage) Minotaur Commander moves to Z15. Minotaur Commander moves to Y15. Pongcanis Spearman (Red) moves to B17. Pongcanis Spearman (Green) moves to C17. Pongcanis Spearman (Green) moves to C16. Pongcanis Spearman (Blue) moves to D17. Pongcanis Spearman (Blue) moves to D16. Pongcanis Spearman (Blue) moves to D15. Pongcanis Spearman (Yellow) moves to C18. Pongcanis Spearman (Yellow) moves to C17. Pongcanis Spearman (Violet) moves to D18. Pongcanis Spearman (Violet) moves to D17. Pongcanis Spearman (Violet) moves to D16. Atramor, you investigate the barrels, picking up some rope that was laying atop them, and then you quickly dash for cover behind the statue as you get double teamed by berserkers amid the shuffling of combatants. Monk Pretzel, you find a significant amount of Gold as you move behind Atramor. Namyrra, you hurry up the ladder, firing a spell that strikes a number of the Pogs at once as you go. The Enemies: Minotaur Commander Beast *Reinforced* *Immune to Sudden Death, Blinded, and Sealed* *Next to Cover* Level: 72 Health: 340/400 Defense: 8 16 Special I: Slave Driver — The Minotaur Commander urges his men on, granting all of those around him the Hastened-effect for 3 Rounds. Special II: Take Matters Into Own Hands — If his nearby men are already Hastened, the Minotaur Commander uses his whip to steal away a random piece of equipment from the target. If the target has no items equipped, nothing happens. Drops: Whip of Savage Overlords Pongcanis Sorcerer Humanoid Beast *Deals Fire-elemental Damage* *Immune to Sealed* Level: 36 Health: 104/256 Defense: 0 Ether: 6/6 Special I: Mind Merge — At a cost of 1 Ether, the Pongcanis Sorcerer uses his magic and superior intellect to take control of one of his Pongcanis allies indefinitely, granting them +10 Power, +5 Defense, and +25 Health, even if that pushes the ally above the maximum Health. However, killing the Pongcanis Sorcerer will kill all of its the mind merged allies, also. If there are no enemies left with which to Mind Merge or if the Sorcerer has no more Ether, Special II will be used instead. Special II: Cluster Bomb — The Pongcanis Sorcerer fires multiple spells around the area of the target, doing 42 Fire-elemental Damage to all heroes inside the area of effect. Note: Specials alternate; the current Special is 'Mind Merge'. If left untargeted, the Pongcanis Sorcerer will use a Special as his Free Action. Drops: Ruby Pongcanis Berserker (Red) Humanoid Beast *Hastened* Level: 40 Health: 16/160 Defense: 8 Special: Bloodlust — If he isn't already there, the Pongcanis Berserker charges up to a tile adjacent to the target. The Berserker then deals 25 Damage ignoring Row and the Afraid-effect. Passive Special I: Hardened — A successful assassination against the Pongcanis Berserker will halve his Health instead of Instantly Killing him. Passive Special II: Dagger Throwing — If the Pongcanis Berserker Elite is out of melee range, he will instead throw a dagger for a ranged attack that deals half of his normal Damage. Drops: Pongcanis Sword Pongcanis Berserker (Green) Humanoid Beast *Hastened* Level: 40 Health: 16/160 Defense: 8 Special: Bloodlust — If he isn't already there, the Pongcanis Berserker charges up to a tile adjacent to the target. The Berserker then deals 25 Damage ignoring Row and the Afraid-effect. Passive Special I: Hardened — A successful assassination against the Pongcanis Berserker will halve his Health instead of Instantly Killing him. Passive Special II: Muscle Fiber Density — The Pongcanis Berserker can leap over enemies and objects, up to three tiles away. Drops: Pongcanis Dagger Pongcanis Berserker (Blue) Humanoid Beast *Hastened* Level: 40 Health: 16/160 Defense: 8 Special: Bloodlust — If he isn't already there, the Pongcanis Berserker charges up to a tile adjacent to the target. The Berserker then deals 25 Damage ignoring Row and the Afraid-effect. Passive Special: Hardened — A successful assassination against the Pongcanis Berserker will halve his Health instead of Instantly Killing him. Drops: 10 Gold Pongcanis Spearman (Red) Humanoid Beast Level: 20 Health: 360/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold Pongcanis Spearman (Green) Humanoid Beast Level: 20 Health: 360/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold Pongcanis Spearman (Blue) Humanoid Beast Level: 20 Health: 360/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold Pongcanis Spearman (Yellow) Humanoid Beast Level: 20 Health: 360/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold Pongcanis Spearman (Violet) Humanoid Beast Level: 20 Health: 360/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold The DAMN Party: Atramor Gibbin (CallMePie) *Party Leader* 32-year-old human male, Regulator Level 33.75 *Battle Style: Orderly* *Negative effects last one Round* *Immune to All Elements, Poison, and Doomed* *Next to Cover* Power: 53 (Level: 33 + WP: 20) (Power Bonus: 0) Defense: 34 (SP: 20 + SP: 4 + SP: 6 + SP: 4) Health: 42/63 (base HP: 7 + Level bonus: 32 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6) Gold: 116 Equipment: Pheles Kris (WP: 20; wielder has a ½ chance to generate an Aura; Fire-, Ice-, Lightning-, Earth-, Wind-, Light-, and Darkness-elemental; Dagger), Mythril Shield (SP: 20; Shield), Amulet of the Court (Negative effects last one Round; immune to Water, Lightning, and Wood; suitable for anyone; Accessory), Rat's Hide (SP: 4; suitable for anyone; Backwear), Galactic Armor (SP: 6; max HP +6; immune to Fire, Earth, Wind, Ice, Light, Darkness, and Doomed; suitable for anyone; Bodywear), Helmet of Azzurat (SP: 4; immune to Poison; suitable for anyone; Headwear) Inventory: • Tiger Claws (WP: 15; double WP against Humanoids; Darkness-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to Fire; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield), Robust Shield (SP: 12; shield), Pongcanis Spear (WP: 9; Spear), Pongcanis Sword (WP: 11; Greatsword) • Desert Cloak (immune to Fire; suitable for anyone; Backwear), Sylvania's Cowl (grants Animal Talk; suitable for anyone; Headwear) • Agni Bomb (100 Fire-elemental Damage to all enemies), Fire Bomb, Bones (3), Health Core, Mulled Wine, Phoenix Essence, Smelling Salts, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires) • Shovel, Pickaxe, Rope Dyric Rone, Orc-kin (The Legonater) Human male, Assassin Level 27.67 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky* *Next to Cover* Power: 54 (Level: 27 + WP: 27) (Power Bonus: 0) Defense: 6 (SP: 6) Health: 30/39 (base HP: 7 + Level bonus: 26 + Class bonus: 5 + Permanent boost: 1) Gold: 572 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Crossbow (WP: 8; Crossbow), Pongcanis Dagger (WP: 8; Dagger) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Light and Darkness; suitable for anyone; Headwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (4), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy • Silver Ore (60 Gold) Namyrra Uq (Quarryman) 1337-year-old Fenarian female, Archmage Level 48.2 *Gains Triple XP* *Immune to Sealed* Power: 77 (Level: 48 + WP: 28) (Power Bonus: 0) Defense: 10 (SP: 3 + SP: 2 + SP: 5) Health: 67/67 (base HP: 5 + Level bonus: 47 + Class bonus: 10 + permanent boost: 5) Ether: 58/72 (base Ether: 5 + Level bonus: 47 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1) Gold: 311 Equipment: Mythril Empyreal Staff (WP: 28), Robe of the Archmagi (SP: 3; max Ether +5; immune to Sealed; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Fanged Helm (SP: 5; suitable for anyone; Headwear), Soothing Slippers (Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear) Inventory: • Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Spear (WP: 9; Spear), Pongcanis Shield (SP: 7; Shield) • Gold Dragon Crown (max Ether +6; immune to Lightning and Stunned; suitable for anyone; Headwear), Seductive Perfume (adds the Enamored effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to Fire, Earth, and Wind; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear) • Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarines (2) • Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the Blinded-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the Fragile effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the Burned by 10 when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the Stunned effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the Asleep-effect to all enemies; costs Ether equal to the number of enemies) • Potions (9), Grand Potions (5), Health Core, Tonics (4), Ether Cores (4), Remedies (10), Phoenix Essences (4), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17) • Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq) • Silver Ore (60 Gold) Monk Pretzel and his 99 pieces, the Super Sleuth (Palathatric) 463-year-old human male 'hermit', Artisan Level 31 *Iron Fist* *Immune to Fragile* Power: 39 (+5) (Level: 31 + WP: 8) (Power Bonus: artifact bonus: 5 in the Front Row) Defense: 8 (+5) (SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row) Health: 43/56 (base HP: 9 + Level bonus: 30 + Class bonus: 15 + permanent boost: 2) Gold: 1554 Equipment: Dual Staff (WP: 8; Ice-, Lightning-, Fire-, Wind-, and Light-elemental; dual strike, Staff), Strategist's Shako (+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear), Heavy Armor (SP: 5; immune to Fragile; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear), Cloak of Necrotic Shielding (SP: 3; provides Special Guard against Undead enemies; suitable for anyone; Backwear), Rock Gauntlets (grants the wearer Iron Fist at no Ether cost; Handwear) Inventory: •Flying Cross (WP: 8; Darkness-elemental; Broomstick), Steak (WP: 1; Instantly Kills vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes Fragile; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff) • Duplovian Helmet (SP: 2; immune to Magic and Healing; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1; Scary effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to Cursed; suitable for anyone; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear), Pongcanis Quiver (WP +1 to Bows and Crossbows; suitable for Rangers, Beast Warriors, Infiltrators, and Winged Warriors; Backwear) • Amethyst, Emerald, Garnet, Aquamarine • Scroll of Sealing, Scroll of Blinding • Potions (2), Grand Potions (12), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bombs (2), Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the Poisoned by 7 and Cursed effects), Grating Stone • Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest; 2/3 uses remaining) • Torch Party Leader, please provide an Order of Actions. Everyone, please state any actions and their targets that you plan to perform. Remember that you may move up to three squares in a turn, attacking or using an item once during those moves. Any enemy left untargeted will receive a Free Action.
Quarryman Posted October 21, 2014 Posted October 21, 2014 Arc-spell with Darkness focused on Berserker Red from the back row.
CMP Posted October 21, 2014 Posted October 21, 2014 "Pretzel, handle Green. Dyric, don't target the Sorcerer, let him Mind Merge with somebody. It's a free kill. Pretzel, make sure the green berserker doesn't have a chance to hit us twice." Atramor steps into the back row, tying his rope into a lasso of sorts, tossing it around the statue and pulling it sideways towards the blue berserker (and minotaur). "Hope this works." Same Order
The Legonater Posted October 21, 2014 Posted October 21, 2014 Alright. I fire at the Red Spearman. Why were you thrown out of Duplovia? It's a long story, but essentially my family were part of the royal security, and we investigated attacks with our rogue skills. When King Somoril took the throne, rogues were banned and eventually I was exiled as an example. That's... that's all behind me now. There was a time I would wish to return and reclaim my glory, but the past few years have shown me there's far more at stake here than my goals.
CMP Posted October 21, 2014 Posted October 21, 2014 I was holding my Pheles Kris that round and so should've had a chance for Aura. There was a time I would wish to return and reclaim my glory, but the past few years have shown me there's far more at stake here than my goals. "Sounds about right. Like it not, things that happen 'round here are too important to let someone else handle it."
Brickdoctor Posted October 21, 2014 Author Posted October 21, 2014 I was holding my Pheles Kris that round and so should've had a chance for Aura. QM Note:Argh, I keep forgetting about that MegaBlokin' kris! In any case, no Aura.
Palathadric Posted October 21, 2014 Posted October 21, 2014 It's a long story, but essentially my family were part of the royal security, and we investigated attacks with our rogue skills. When King Somoril took the throne, rogues were banned and eventually I was exiled as an example. That's... that's all behind me now. There was a time I would wish to return and reclaim my glory, but the past few years have shown me there's far more at stake here than my goals. "I was about to ask who you killed," I say through clenched teeth as I concentrate on aiming my Dual Staff at the Green-Gloved Pongcanis Berserker from the Back Row, looking for the kill.
Brickdoctor Posted October 22, 2014 Author Posted October 22, 2014 Results of Round Two of the Battle of the Defiant Thunder: >Atramor Gibbin pulls down the statue — Aura (Pongcanis Berserker (Blue) is Knocked Out; 42*2=84 Health) >Monk Pretzel vs. Pongcanis Berserker (Green) — Shield: Spirited Away! (Pongcanis Berserker (Green) is teleported away) >Namyrra Uq vs. Pongcanis Berserker (Red) — Shield: Magic Cataclysm (Pongcanis Berserker (Red): (28+48)*4-8=296 Darkness-elemental Damage; Minotaur Commander: (28+48)*2-16=136 Darkness-elemental Damage; Pongcanis Sorcerer: (28+48)*4=304 Darkness-elemental Damage; Pongcanis Spearman (Red): (28+48)*4-12=292 Darkness-elemental Damage; Namyrra: -4 Ether) >Dyric Rone vs. Pongcanis Spearman (Red) — Special Damage Critical Lethal Hit (no Assassination; ((27*2)+27)*2*2-12=312 Darkness- and Ice-elemental Damage) Minotaur Commander moves to X16. Minotaur Commander — Free Hit against Atramor Gibbin (72/2-34=2 Damage) Pongcanis Spearman (Green) moves to B16. Pongcanis Spearman (Green) moves to A16. Pongcanis Spearman (Green) moves to Z16. Pongcanis Spearman (Blue) moves to C15. Pongcanis Spearman (Blue) moves to B15. Pongcanis Spearman (Blue) moves to A15. Pongcanis Spearman (Yellow) moves to B17. Pongcanis Spearman (Yellow) moves to A17. Pongcanis Spearman (Yellow) moves to Z17. Pongcanis Spearman (Violet) moves to C16. Pongcanis Spearman (Violet) moves to B16. Pongcanis Spearman (Violet) moves to A16. Backed into a literal corner, you respond in a big way. Atramor, you pull down the statue, which takes out a very weak berserker on its way down. Monk Pretzel, you teleport away another berserker. Namyrra, a massive spell of yours kills another two beasts, and weakens a third sufficiently for one of Dyric's arrows to drop him. The Enemies: Minotaur Commander Beast *Reinforced* *Immune to Sudden Death, Blinded, and Sealed* *Next to Cover* Level: 72 Health: 204/400 Defense: 8 16 Special I: Slave Driver — The Minotaur Commander urges his men on, granting all of those around him the Hastened-effect for 3 Rounds. Special II: Take Matters Into Own Hands — If his nearby men are already Hastened, the Minotaur Commander uses his whip to steal away a random piece of equipment from the target. If the target has no items equipped, nothing happens. Drops: Whip of Savage Overlords Pongcanis Spearman (Green) Humanoid Beast *Next to Cover* Level: 20 Health: 360/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold Pongcanis Spearman (Blue) Humanoid Beast Level: 20 Health: 360/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold Pongcanis Spearman (Yellow) Humanoid Beast *Next to Cover* Level: 20 Health: 360/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold Pongcanis Spearman (Violet) Humanoid Beast Level: 20 Health: 360/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold The DAMN Party: Atramor Gibbin (CallMePie) *Party Leader* 32-year-old human male, Regulator Level 33.75 *Battle Style: Orderly* *Negative effects last one Round* *Immune to All Elements, Poison, and Doomed* *Next to Cover* Power: 53 (Level: 33 + WP: 20) (Power Bonus: 0) Defense: 34 (SP: 20 + SP: 4 + SP: 6 + SP: 4) Health: 63/63 (base HP: 7 + Level bonus: 32 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6) Gold: 116 Equipment: Pheles Kris (WP: 20; wielder has a ½ chance to generate an Aura; Fire-, Ice-, Lightning-, Earth-, Wind-, Light-, and Darkness-elemental; Dagger), Mythril Shield (SP: 20; Shield), Amulet of the Court (Negative effects last one Round; immune to Water, Lightning, and Wood; suitable for anyone; Accessory), Rat's Hide (SP: 4; suitable for anyone; Backwear), Galactic Armor (SP: 6; max HP +6; immune to Fire, Earth, Wind, Ice, Light, Darkness, and Doomed; suitable for anyone; Bodywear), Helmet of Azzurat (SP: 4; immune to Poison; suitable for anyone; Headwear) Inventory: • Tiger Claws (WP: 15; double WP against Humanoids; Darkness-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to Fire; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield), Robust Shield (SP: 12; shield), Pongcanis Spear (WP: 9; Spear), Pongcanis Sword (WP: 11; Greatsword) • Desert Cloak (immune to Fire; suitable for anyone; Backwear), Sylvania's Cowl (grants Animal Talk; suitable for anyone; Headwear) • Agni Bomb (100 Fire-elemental Damage to all enemies), Fire Bomb, Bones (3), Health Core, Mulled Wine, Phoenix Essence, Smelling Salts, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires) • Shovel, Pickaxe, Rope Dyric Rone, Orc-kin (The Legonater) Human male, Assassin Level 27.67 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky* *Next to Cover* Power: 54 (Level: 27 + WP: 27) (Power Bonus: 0) Defense: 6 (SP: 6) Health: 30/39 (base HP: 7 + Level bonus: 26 + Class bonus: 5 + Permanent boost: 1) Gold: 572 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Crossbow (WP: 8; Crossbow), Pongcanis Dagger (WP: 8; Dagger) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Light and Darkness; suitable for anyone; Headwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (4), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy • Silver Ore (60 Gold) Namyrra Uq (Quarryman) 1337-year-old Fenarian female, Archmage Level 48.2 *Gains Triple XP* *Immune to Sealed* Power: 77 (Level: 48 + WP: 28) (Power Bonus: 0) Defense: 10 (SP: 3 + SP: 2 + SP: 5) Health: 67/67 (base HP: 5 + Level bonus: 47 + Class bonus: 10 + permanent boost: 5) Ether: 53/72 (base Ether: 5 + Level bonus: 47 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1) Gold: 311 Equipment: Mythril Empyreal Staff (WP: 28), Robe of the Archmagi (SP: 3; max Ether +5; immune to Sealed; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Fanged Helm (SP: 5; suitable for anyone; Headwear), Soothing Slippers (Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear) Inventory: • Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Spear (WP: 9; Spear), Pongcanis Shield (SP: 7; Shield) • Gold Dragon Crown (max Ether +6; immune to Lightning and Stunned; suitable for anyone; Headwear), Seductive Perfume (adds the Enamored effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to Fire, Earth, and Wind; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear) • Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarines (2) • Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the Blinded-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the Fragile effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the Burned by 10 when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the Stunned effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the Asleep-effect to all enemies; costs Ether equal to the number of enemies) • Potions (9), Grand Potions (5), Health Core, Tonics (4), Ether Cores (4), Remedies (10), Phoenix Essences (4), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17) • Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq) • Silver Ore (60 Gold) Monk Pretzel and his 99 pieces, the Super Sleuth (Palathatric) 463-year-old human male 'hermit', Artisan Level 31 *Iron Fist* *Immune to Fragile* Power: 39 (+5) (Level: 31 + WP: 8) (Power Bonus: artifact bonus: 5 in the Front Row) Defense: 8 (+5) (SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row) Health: 43/56 (base HP: 9 + Level bonus: 30 + Class bonus: 15 + permanent boost: 2) Gold: 1554 Equipment: Dual Staff (WP: 8; Ice-, Lightning-, Fire-, Wind-, and Light-elemental; dual strike, Staff), Strategist's Shako (+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear), Heavy Armor (SP: 5; immune to Fragile; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear), Cloak of Necrotic Shielding (SP: 3; provides Special Guard against Undead enemies; suitable for anyone; Backwear), Rock Gauntlets (grants the wearer Iron Fist at no Ether cost; Handwear) Inventory: •Flying Cross (WP: 8; Darkness-elemental; Broomstick), Steak (WP: 1; Instantly Kills vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes Fragile; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff) • Duplovian Helmet (SP: 2; immune to Magic and Healing; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1; Scary effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to Cursed; suitable for anyone; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear), Pongcanis Quiver (WP +1 to Bows and Crossbows; suitable for Rangers, Beast Warriors, Infiltrators, and Winged Warriors; Backwear) • Amethyst, Emerald, Garnet, Aquamarine • Scroll of Sealing, Scroll of Blinding • Potions (2), Grand Potions (12), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bombs (2), Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the Poisoned by 7 and Cursed effects), Grating Stone • Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest; 2/3 uses remaining) • Torch Party Leader, please provide an Order of Actions. Everyone, please state any actions and their targets that you plan to perform. Remember that you may move up to three squares in a turn, attacking or using an item once during those moves. Any enemy left untargeted will receive a Free Action.
Palathadric Posted October 22, 2014 Posted October 22, 2014 I take a swipe at Pongcanis Spearman Yellow from the Back Row with the Flying Cross, unless told to do otherwise. "Ha, ha! Take a piece of that, hairy brutes! Die, now!" Artisan is freakin' awesome!
Quarryman Posted October 22, 2014 Posted October 22, 2014 "Now that was fun!" Arc-spell with Darkness focused on Spearman Green from the back row.
CMP Posted October 22, 2014 Posted October 22, 2014 Atramor smirks as the statue topples and blocks off the spearmen, standing with his shield raised in the back row doing nothing. "Don't mind this asshoIe, just focus on those damn spearmen." Same Order
Brickdoctor Posted October 23, 2014 Author Posted October 23, 2014 Results of Round Three of the Battle of the Defiant Thunder: >Atramor Gibbin does nothing — no Aura >Monk Pretzel vs. Pongcanis Spearman (Yellow) — Enhancement: Increase (+1 WP) >Namyrra Uq vs. Pongcanis Spearman (Green) — Shield: Magic Cataclysm (Pongcanis Spearman (Green): (28+48)*4-(12+5)=287 Darkness-elemental Damage; Minotaur Commander: (28+48)*2-16=136 Darkness-elemental Damage; Pongcanis Spearman (Blue): (28+48)*4-12=292 Darkness-elemental Damage; Pongcanis Spearman (Yellow): (28+48)*4-(12+5)=287 Darkness-elemental Damage; Pongcanis Spearman (Violet): (28+48)*4-12=292 Darkness-elemental Damage; Namyrra: -5 Ether) >Dyric Rone vs. Pongcanis Spearman (Blue) — Critical Lethal Hit Miss (Assassination!) Minotaur Commander — Free Hit against Atramor Gibbin (72/2-34=2 Damage) Pongcanis Spearman (Violet) moves to Z15. Pongcanis Spearman (Violet) moves to Y15. The wall of Pog spears charges at you, only to run straight into your spell, Namyrra. Dyric, seeing the astonished beasts pause for a moment, you put an arrow through one of their heads. The Enemies: Minotaur Commander Beast *Reinforced* *Immune to Sudden Death, Blinded, and Sealed* *Next to Cover* Level: 72 Health: 68/400 Defense: 8 16 Special I: Slave Driver — The Minotaur Commander urges his men on, granting all of those around him the Hastened-effect for 3 Rounds. Special II: Take Matters Into Own Hands — If his nearby men are already Hastened, the Minotaur Commander uses his whip to steal away a random piece of equipment from the target. If the target has no items equipped, nothing happens. Drops: Whip of Savage Overlords Pongcanis Spearman (Green) Humanoid Beast *Next to Cover* Level: 20 Health: 73/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold Pongcanis Spearman (Yellow) Humanoid Beast *Next to Cover* Level: 20 Health: 73/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold Pongcanis Spearman (Violet) Humanoid Beast Level: 20 Health: 78/360 Defense: 12 Special: Bull Rush — The Pongcanis Spearman uses his shield as a blunt weapon, dealing 40 Damage and causing the Stunned effect. Drops: 10 Gold The DAMN Party: Atramor Gibbin (CallMePie) *Party Leader* 32-year-old human male, Regulator Level 33.75 *Battle Style: Orderly* *Negative effects last one Round* *Immune to All Elements, Poison, and Doomed* *Next to Cover* Power: 53 (Level: 33 + WP: 20) (Power Bonus: 0) Defense: 34 (SP: 20 + SP: 4 + SP: 6 + SP: 4) Health: 61/63 (base HP: 7 + Level bonus: 32 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6) Gold: 116 Equipment: Pheles Kris (WP: 20; wielder has a ½ chance to generate an Aura; Fire-, Ice-, Lightning-, Earth-, Wind-, Light-, and Darkness-elemental; Dagger), Mythril Shield (SP: 20; Shield), Amulet of the Court (Negative effects last one Round; immune to Water, Lightning, and Wood; suitable for anyone; Accessory), Rat's Hide (SP: 4; suitable for anyone; Backwear), Galactic Armor (SP: 6; max HP +6; immune to Fire, Earth, Wind, Ice, Light, Darkness, and Doomed; suitable for anyone; Bodywear), Helmet of Azzurat (SP: 4; immune to Poison; suitable for anyone; Headwear) Inventory: • Tiger Claws (WP: 15; double WP against Humanoids; Darkness-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to Fire; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield), Robust Shield (SP: 12; shield), Pongcanis Spear (WP: 9; Spear), Pongcanis Sword (WP: 11; Greatsword) • Desert Cloak (immune to Fire; suitable for anyone; Backwear), Sylvania's Cowl (grants Animal Talk; suitable for anyone; Headwear) • Agni Bomb (100 Fire-elemental Damage to all enemies), Fire Bomb, Bones (3), Health Core, Mulled Wine, Phoenix Essence, Smelling Salts, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires) • Shovel, Pickaxe, Rope Dyric Rone, Orc-kin (The Legonater) Human male, Assassin Level 27.67 *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky* *Next to Cover* Power: 54 (Level: 27 + WP: 27) (Power Bonus: 0) Defense: 6 (SP: 6) Health: 30/39 (base HP: 7 + Level bonus: 26 + Class bonus: 5 + Permanent boost: 1) Gold: 572 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Crossbow (WP: 8; Crossbow), Pongcanis Dagger (WP: 8; Dagger) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to Light and Darkness; suitable for anyone; Headwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (4), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy • Silver Ore (60 Gold) Namyrra Uq (Quarryman) 1337-year-old Fenarian female, Archmage Level 48.2 *Gains Triple XP* *Immune to Sealed* Power: 77 (Level: 48 + WP: 28) (Power Bonus: 0) Defense: 10 (SP: 3 + SP: 2 + SP: 5) Health: 67/67 (base HP: 5 + Level bonus: 47 + Class bonus: 10 + permanent boost: 5) Ether: 53/72 (base Ether: 5 + Level bonus: 47 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1) Gold: 311 Equipment: Mythril Empyreal Staff (WP: 28), Robe of the Archmagi (SP: 3; max Ether +5; immune to Sealed; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Fanged Helm (SP: 5; suitable for anyone; Headwear), Soothing Slippers (Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear) Inventory: • Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Spear (WP: 9; Spear), Pongcanis Shield (SP: 7; Shield) • Gold Dragon Crown (max Ether +6; immune to Lightning and Stunned; suitable for anyone; Headwear), Seductive Perfume (adds the Enamored effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to Fire, Earth, and Wind; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear) • Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarines (2) • Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the Blinded-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the Fragile effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the Burned by 10 when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the Stunned effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the Asleep-effect to all enemies; costs Ether equal to the number of enemies) • Potions (9), Grand Potions (5), Health Core, Tonics (4), Ether Cores (4), Remedies (10), Phoenix Essences (4), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17) • Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq) • Silver Ore (60 Gold) Monk Pretzel and his 99 pieces, the Super Sleuth (Palathatric) 463-year-old human male 'hermit', Artisan Level 31 *Iron Fist* *Immune to Fragile* Power: 40 (+5) (Level: 31 + WP: 9) (Power Bonus: artifact bonus: 5 in the Front Row) Defense: 8 (+5) (SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row) Health: 43/56 (base HP: 9 + Level bonus: 30 + Class bonus: 15 + permanent boost: 2) Gold: 1554 Equipment: Dual Staff (WP: 8; Ice-, Lightning-, Fire-, Wind-, and Light-elemental; dual strike, Staff), Strategist's Shako (+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear), Heavy Armor (SP: 5; immune to Fragile; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear), Cloak of Necrotic Shielding (SP: 3; provides Special Guard against Undead enemies; suitable for anyone; Backwear), Rock Gauntlets (grants the wearer Iron Fist at no Ether cost; Handwear) Inventory: •Flying Cross (WP: 9; Darkness-elemental; Broomstick), Steak (WP: 1; Instantly Kills vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes Fragile; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff) • Duplovian Helmet (SP: 2; immune to Magic and Healing; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1; Scary effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to Cursed; suitable for anyone; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear), Pongcanis Quiver (WP +1 to Bows and Crossbows; suitable for Rangers, Beast Warriors, Infiltrators, and Winged Warriors; Backwear) • Amethyst, Emerald, Garnet, Aquamarine • Scroll of Sealing, Scroll of Blinding • Potions (2), Grand Potions (12), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bombs (2), Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the Poisoned by 7 and Cursed effects), Grating Stone • Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest; 2/3 uses remaining) • Torch Party Leader, please provide an Order of Actions. Everyone, please state any actions and their targets that you plan to perform. Remember that you may move up to three squares in a turn, attacking or using an item once during those moves. Any enemy left untargeted will receive a Free Action.
Palathadric Posted October 23, 2014 Posted October 23, 2014 I repeat. How come all my enchantments happen when I'm using the Flying Cross? I'm not complaining.
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