Siercon and Coral Posted December 4, 2014 Posted December 4, 2014 Siercon casts a bolt of lightning from the back row at Dark Priest Zabrak - Thinking to himself that electricity would work well on this aquatic wizard. Unless instructed to do something else. Quote
-obelix- Posted December 4, 2014 Posted December 4, 2014 Seeing that the priest is being targeted by Siercon, Thalion turns and casts a Darkness spell at Mercenary D (and E) from back row. Dovanna attacks Mercenary A from front row. Quellir attacks Mercenary E from front row. Lachterson attacks Mercenary B from front row. Battle Order: Thalion - Darkness spell, Mercenary D (and E), back row William - Mercenary C, back row Alexander - Mercenary B, front row Dovanna - Mercenary A, front row Siercon - Zabrak, Lightning Spell, back row Quellir - Mercenary E, front row Lachterson - Mercenary B, front row Quote
The Legonater Posted December 6, 2014 Author Posted December 6, 2014 Results of Round One of the :Zabrak uses Astral Projecton - Failed >Thalion vs. Mercenary D (E) - Critical Hit ((((13x2)+30)x2)-5=107 damage; 200-107=93) >William vs Mercenary C - Critical Hit (((12x2)+21)-5=40 damage; 200-40=160) >Alexander vs Mercenary B - Special: Assassin's Strike (34/2=16 damage; 34-16=16) Dovanna vs. Mercenary A - Miss Siercon vs. Zabrak - Special: Ancient Incantation (Siercon Hexed) Quellir vs. Mercenary E - Critical Hit ((10x2)+10=30 damage; 93-30=63) Lachterson vs. Mercenary B - Shield: Noble Forces (William Inspired) Mercenary D vs. Thalion ((10/2)-12=0 damage) Mercenary E vs. William ((10/2-14=0 damage) As the heroes dash towards their enemy, the Dark Priest attempts to summon his dreadful protection. He is interrupted by Siercon, eager for another chance against the Phibbian. Zabrak side steps the attack and chants upon the hero, hexing him. Thalion, William and Quellir battle side by side, cutting a swath through the Mercenaries. Dovanna misses his attack, and Alexander is hit by a deadly slash from one of the assassins. Lachterson charges in for the first time with the heroes, inspiring William. The Enemy: Dark Priest Zabrak Type: Humanoid, Aquatic Level: 15 Health: 647/700 Ether: 18/20 Passive Special: Astral Protection - Has a 1/6 chance to protect one random ally a round, using 2 ether Special: Ancient Incantation - Uses 1 ether to Sealed, Hexed or Jinxed to the target Drops: Dark Phibbian Cloak (SP:5, Darkness elemental suitable for magic users, bodywear), Spear of the Dark Priest (WP:8, Darkness elemental, suitable for magic users) Delfrin Mercenary A Type: Humanoid Level: 10 Defense: 5 Health: 200/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold Delfrin Mercenary B Type: Humanoid Level: 10 Defense: 5 Health: 160/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold Delfrin Mercenary C Type: Humanoid Level: 10 Defense: 5 Health: 200/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold Delfrin Mercenary D Hastened Level: 10 Defense: 5 Health: 93/200 Special: Deadly Arsenal- The Mercenary shoots poisoned bolts, dealing the poisoned affect Passive Special: Speedy - Fights in the back row, and has a 1/6 chance to dodge attack Drops: Venom, 50 Gold Delfrin Mercenary E Hastened Level: 10 Defense: 5 Health: 63/200 Special: Deadly Arsenal- The Mercenary shoots poisoned bolts, dealing the poisoned affect Passive Special: Speedy - Fights in the back row, and has a 1/6 chance to dodge attack Drops: Venom, 50 Gold The Party: Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 26.3 Power: 41 (LVL 26+WP 15) Defense: 6(Chevalier of Charis armor + Dream Helm) Health: 16/44 (6 + 26 + 6 + 4 + 2 Chicken Drumstick) Gold: 370 Equipment: Fauxthril Crossbow (WP:13 15 due to Hunter's Quiver darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor- (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time) Inventory: Delfrin Crossbow (WP: 7) • Ancient Spear (WP:5, Earth elemental)* • Norgh Pick (WP:5) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Trickster's Mask of the Gender-Swap, Sterile Gloves (Immune to Poisoned and Bleeding; handwear) • Grand Potion (2), Potions (9), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Military Grade Fire Bomb, Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal, Phoenix Essence (2), Grating Stone (2) • Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass Name: William Harkenshire Inspired Level: 21.3 Warden Power: 33 Health: 14/35 Gold: 99 SP: 14 Equipment: Croise Crossbow (WP: 12), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Mirror Shield (SP:10, user is immune to light-elemental damage; shield) Inventory:Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Lion Knight Shield (SP: 4, suitable for Knights), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Darkness; Cursed Effect), 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x2, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar Thalion Dwinlas, the Super Sleuth and School Inspector (-obelix-) *Party Leader* 213 years old male elf Sorcerer Level: 30.75 *Immune to Fragile, Sealed* Power: 43 (Level 30 + WP 13) Defense: 12 (5 + 4 + 3) Health: 27/39 (5 + 30 + 4) Ether: 33/46 (5 + 30 + 5 + 1 + 5) Gold: 845 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, staves), Norgh Armour (SP: 5, Immune to Earth damage), Max. Ether +5, Immunity to Sealed, bodywear), Emerald Hood (SP:4, Immunity to Fragile, headwear,Cloak of Necrotic Shielding(SP: 3, provides SPECIAL GUARD against Undead Enemies, backwear), Sterile Gloves (Immunity to Poisoned and Bleeding, handwear), Inventory: Gems: Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness), Diamond (Light), Garnet (Earth), Ruby (Fire), Opal (Ice), Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Topaz (Lightning) Scrolls: Scroll of Sealing (2), Scroll of Blindness (2), Scroll of Frailty (2), Scroll of Weakening (2), Scroll of Confusion (2), Scroll of Sleep (2) Weapons:Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Nostrum stored], melee/throwing weapon), Ratsbane (WP:10, absorbs 2 health on successful hits, dagger), Batarang (WP:13, darkness-elemental, throwing weapon Ribcage Shield (SP:9; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left) Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Robe of the Archmagi (SP:3), Marauder’s Mantle (Grants permanent Reinforced-effect, doubling defense; suitable to marauders; backwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwearBumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional Jinxed effect, increasing their ether cost by 1; suitable for sorcerers; accessory), Handy Shield (SP:4, Immune to Blinded) Tools: Bedroll, Shovel, Pickaxe, Magnifying Glass, Magic Compass Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (6), Potion (2), Smelling Salts (2), Nostrum (5), Mead, Elixir, Ether Core, Grand Tonic, Remedy (3), Phoenix Essence, Bone (2), Venom, Smoke Bomb, Deluxe Skeleton Decoy, Skeleton Decoy, Silver Ore Siercon (Siercon and Coral) Hexed Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 13.5 Mage Power: 21 (13 levels + 8 WP) (+3 front row) Defense: 0 front row or 3 back row. (Robe of the Dastanian Pongcanis Champion) Health: 15/17 (4 base + 12 lvl) Ether: 8/18 (5 base + 12 lvl) Gold: 245 Equipment: -Lullaby Wand (WP:8, sleep effect) -Robe of the Dastanian Pongcanis Champion (Wearer gains Power +3 while on the front row or SP:3 while on the back row; bodywear, suitable for barbarians and mages) -Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Inventory: Topaz (Lightning), Diamond (Light), Ruby (Fire), Bedroll, Scroll of Sleep, Shield (SP:1), Sanctified Rito Spear, (WP:4, doubled against Flying enemies; spear), Giant Spear (WP:15, causes Bleeding), Duplovian Sword (WP:3), Norgh Axe (WP:5), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage: headwear, suitable for druids only), Magic Compass, Shovel, Magnifying Glass Consumables: Potion (4), Remedy, Dragon Scale, Mead (1) Quellir Level 10 Knight Health: 5/20 SP: 5 Inventory: Duplovian Broadsword (WP:10) Shield: Take Charge: Becomes Encouraged for two rounds Dovanna Level 20 Barbarian Health: 45/50 SP: 7 Inventory: Duplovian Shield (SP:7), Heavy Broadsword (WP:20) Special: Berserker - Attacks every enemy, becoming Lucky Lachterson Level 15 Knight Health: 50/50 Inventory: Delfrin Sword (WP:10) Special: Noble Forces - Inspires a random hero Quote
-obelix- Posted December 7, 2014 Posted December 7, 2014 (edited) "Siercon, try to cure yourself of that priest's hexing; I will deal with him!", Thalion casts a Lightning spell at at Zabrack (twice) from back row. Dovanna attacks Mercenary A from front row. Quellir attacks Mercenary E from front row. Lachterson attacks Mercenary B from front row. Battle Order: Thalion - Zabrak, Lightning Spell, back row William - Mercenary C, back row Alexander - Mercenary D, back row Dovanna - Mercenary A, front row Siercon - uses a remedy on himself, back row Quellir - Mercenary E, front row Lachterson - Mercenary B, front row Edited December 7, 2014 by -obelix- Quote
Siercon and Coral Posted December 8, 2014 Posted December 8, 2014 "I fear I do not have a remedy, and this effect will go away at the same rate as I could get one from one of you... I fear for a round i... er zoiks... BRaiiiiiinns!" Siercon said... almost in jest... or was it? Siercon does nothing. OoC: for some reason my gold and consumables haven't been keeping up in the quest. I've kept thorough record and to my detriment, they are what the hero stats page says :( However if we are on magic lands that allow consumables to reappear... this may be good information to know! :D Quote
The Legonater Posted December 8, 2014 Author Posted December 8, 2014 I thought I'd been keeping up to date, but it's possible I missed some during a battle. Results of Round Two of the :Zabrak uses Astral Projecton - Mercenary C Protected >Thalion vs. Zabrak(Twice) - Critical Hit ((((13x2)+30)x2)=112 damage; 647-224=423) >William vs Mercenary C - Critical Hit Protected >Alexander vs Mercenary D - Shield: Marking the Favoured (((15x3)x2)+26=116 damage; 93-116=KO'd) Dovanna vs. Mercenary A - Miss Siercon does nothing Quellir vs. Mercenary E - Shield: Take Charge (Quellir Encouraged) Lachterson vs. Mercenary B - Damage (50-10=40 health) Mercenary E vs. Thalion ((10/2)-12=0 damage) The Phibbian tries its magic, and protects one of the mercs. With Zabrak distracted, Thalion went in for a deadly hit, cutting a deep swath into the mage. Alexander takes another deep slash into a mercenary. Quellir is encouraged by the assault. William and Dovanna both fail to land a proper hit, and Lachterson is struck by an enemy. The Enemy: Dark Priest Zabrak Type: Humanoid, Aquatic Level: 15 Health: 423/700 Ether: 18/20 Passive Special: Astral Protection - Has a 1/6 chance to protect one random ally a round, using 2 ether Special: Ancient Incantation - Uses 1 ether to Sealed, Hexed or Jinxed to the target Drops: Dark Phibbian Cloak (SP:5, Darkness elemental suitable for magic users, bodywear), Spear of the Dark Priest (WP:8, Darkness elemental, suitable for magic users) Delfrin Mercenary A Type: Humanoid Level: 10 Defense: 5 Health: 200/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold Delfrin Mercenary B Type: Humanoid Level: 10 Defense: 5 Health: 200/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold Delfrin Mercenary C Type: Humanoid Level: 10 Defense: 5 Health: 160/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold Delfrin Mercenary E Hastened Level: 10 Defense: 5 Health: 63/200 Special: Deadly Arsenal- The Mercenary shoots poisoned bolts, dealing the poisoned affect Passive Special: Speedy - Fights in the back row, and has a 1/6 chance to dodge attack Drops: Venom, 50 Gold The Party: Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 26.3 Power: 41 (LVL 26+WP 15) Defense: 6(Chevalier of Charis armor + Dream Helm) Health: 16/44 (6 + 26 + 6 + 4 + 2 Chicken Drumstick) Gold: 370 Equipment: Fauxthril Crossbow (WP:13 15 due to Hunter's Quiver darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor- (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time) Inventory: Delfrin Crossbow (WP: 7) • Ancient Spear (WP:5, Earth elemental)* • Norgh Pick (WP:5) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Trickster's Mask of the Gender-Swap, Sterile Gloves (Immune to Poisoned and Bleeding; handwear) • Grand Potion (2), Potions (9), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Military Grade Fire Bomb, Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal, Phoenix Essence (2), Grating Stone (2) • Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass Name: William Harkenshire Inspired Level: 21.3 Warden Power: 33 Health: 14/35 Gold: 99 SP: 14 Equipment: Croise Crossbow (WP: 12), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Mirror Shield (SP:10, user is immune to light-elemental damage; shield) Inventory:Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Lion Knight Shield (SP: 4, suitable for Knights), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Darkness; Cursed Effect), 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x2, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar Thalion Dwinlas, the Super Sleuth and School Inspector (-obelix-) *Party Leader* 213 years old male elf Sorcerer Level: 30.75 *Immune to Fragile, Sealed* Power: 43 (Level 30 + WP 13) Defense: 12 (5 + 4 + 3) Health: 27/39 (5 + 30 + 4) Ether: 33/46 (5 + 30 + 5 + 1 + 5) Gold: 845 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, staves), Norgh Armour (SP: 5, Immune to Earth damage), Max. Ether +5, Immunity to Sealed, bodywear), Emerald Hood (SP:4, Immunity to Fragile, headwear,Cloak of Necrotic Shielding(SP: 3, provides SPECIAL GUARD against Undead Enemies, backwear), Sterile Gloves (Immunity to Poisoned and Bleeding, handwear), Inventory: Gems: Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness), Diamond (Light), Garnet (Earth), Ruby (Fire), Opal (Ice), Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Topaz (Lightning) Scrolls: Scroll of Sealing (2), Scroll of Blindness (2), Scroll of Frailty (2), Scroll of Weakening (2), Scroll of Confusion (2), Scroll of Sleep (2) Weapons:Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Nostrum stored], melee/throwing weapon), Ratsbane (WP:10, absorbs 2 health on successful hits, dagger), Batarang (WP:13, darkness-elemental, throwing weapon Ribcage Shield (SP:9; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left) Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Robe of the Archmagi (SP:3), Marauder’s Mantle (Grants permanent Reinforced-effect, doubling defense; suitable to marauders; backwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwearBumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional Jinxed effect, increasing their ether cost by 1; suitable for sorcerers; accessory), Handy Shield (SP:4, Immune to Blinded) Tools: Bedroll, Shovel, Pickaxe, Magnifying Glass, Magic Compass Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (6), Potion (2), Smelling Salts (2), Nostrum (5), Mead, Elixir, Ether Core, Grand Tonic, Remedy (3), Phoenix Essence, Bone (2), Venom, Smoke Bomb, Deluxe Skeleton Decoy, Skeleton Decoy, Silver Ore Siercon (Siercon and Coral) Hexed Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 13.5 Mage Power: 21 (13 levels + 8 WP) (+3 front row) Defense: 0 front row or 3 back row. (Robe of the Dastanian Pongcanis Champion) Health: 15/17 (4 base + 12 lvl) Ether: 8/18 (5 base + 12 lvl) Gold: 245 Equipment: -Lullaby Wand (WP:8, sleep effect) -Robe of the Dastanian Pongcanis Champion (Wearer gains Power +3 while on the front row or SP:3 while on the back row; bodywear, suitable for barbarians and mages) -Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Inventory: Topaz (Lightning), Diamond (Light), Ruby (Fire), Bedroll, Giant Spear (WP:15, causes Bleeding), Duplovian Sword (WP:3), Scroll of Sleep, Shield (SP:1), Sanctified Rito Spear, (WP:4, doubled against Flying enemies), Hood of the Dark Druid (wearer absorbs Wood- andDarkness-elemental damage; headwear, suitable for druids only), Magic Compass, Shovel, Magnifying Glass, Norgh Axe (WP:5) Consumables: 3 Potions, Venom, Remedy, Mead Quellir Level 10 Knight Health: 5/20 SP: 5 Inventory: Duplovian Broadsword (WP:10) Shield: Take Charge: Becomes Encouraged for two rounds Dovanna Level 20 Barbarian Health: 45/50 SP: 7 Inventory: Duplovian Shield (SP:7), Heavy Broadsword (WP:20) Special: Berserker - Attacks every enemy, becoming Lucky Lachterson Level 15 Knight Health: 40/50 Inventory: Delfrin Sword (WP:10) Special: Noble Forces - Inspires a random hero Quote
-obelix- Posted December 8, 2014 Posted December 8, 2014 (edited) Thalion casts a Lightning spell at at Zabrack (twice) from back row. Dovanna attacks Mercenary A from front row. Quellir attacks Mercenary A from front row. Lachterson attacks Mercenary B from front row. Battle Order: Thalion - Zabrak, Lightning Spell, back row William - Mercenary C, back row Alexander - Mercenary E, back row Dovanna - Mercenary A, front row Siercon - does nothing, back row Quellir - Mercenary A, front row Lachterson - Mercenary B, front row OOC: You should have a remedy with your character Siercon, Thalion tossed him one after the battle where S. used his. Edited December 8, 2014 by -obelix- Quote
Siercon and Coral Posted December 9, 2014 Posted December 9, 2014 OoC: Ah thank you indeed. At this point though, I believe I am all better right? "Lasts till the end of the next round"? Quote
Wedge09 Posted December 9, 2014 Posted December 9, 2014 Alexander attacks Mercenary E from the back row. Sorry for my absence... and thank you for not kicking me out... Quote
Fred Daniel Yam Posted December 10, 2014 Posted December 10, 2014 William attacks Mercenary C from Back Row OOC: During battles, do we need to post our actions if party leader has already posted the battle order? Quote
Siercon and Coral Posted December 10, 2014 Posted December 10, 2014 Well I think I'm good now, but if Siercon is still hexed, he does nothing in the back row. However if it's worn off, he joins in and attacks Dark Priest Zabrak from the back row with a lightning spell. Quote
The Legonater Posted December 10, 2014 Author Posted December 10, 2014 OOC: During battles, do we need to post our actions if party leader has already posted the battle order? Preferably, yes, but if a certain amount of time has passed I'll run the battle anyways. Alexander attacks Mercenary E from the back row. Sorry for my absence... and thank you for not kicking me out... Nonsense, it's great to have you. Results of Round Three of the :Zabrak uses Astral Projecton - Mercenary B Protected >Thalion vs. Zabrak(Twice) - Critical Hit ((((13x2)+30)x2)=112 damage; 423-224=191) >William vs Mercenary C - Aim (12-5=7 damage) >Alexander vs Mercenary E - Shield: Marking the Favoured (((15x3)x2)+26=116 damage; 63-116=KO'd) Dovanna vs. Mercenary A - Damage ((10/2)-0) Siercon vs Zabrak - Special: Ancient Incantation (Siercon Hexed) Quellir vs. Mercenary E - Miss Lachterson vs. Mercenary B - Hit (Protected) The Phibbian tries its magic, and protects one of the mercs. With Zabrak distracted, Thalion went in for a deadly hit, cutting a deep swath into the mage. Alexander takes another deep slash into a mercenary. Quellir is encouraged by the assault. William and Dovanna both fail to land a proper hit, and Lachterson is struck by an enemy. The Enemy: Dark Priest Zabrak Type: Humanoid, Aquatic Level: 15 Health: 191/700 Ether: 18/20 Passive Special: Astral Protection - Has a 1/6 chance to protect one random ally a round, using 2 ether Special: Ancient Incantation - Uses 1 ether to Sealed, Hexed or Jinxed to the target Drops: Dark Phibbian Cloak (SP:5, Darkness elemental suitable for magic users, bodywear), Spear of the Dark Priest (WP:8, Darkness elemental, suitable for magic users) Delfrin Mercenary A Type: Humanoid Level: 10 Defense: 5 Health: 200/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold Delfrin Mercenary B Type: Humanoid Level: 10 Defense: 5 Health: 200/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold Delfrin Mercenary C Type: Humanoid Level: 10 Defense: 5 Health: 153/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold The Party: Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 26.3 Power: 41 (LVL 26+WP 15) Defense: 6(Chevalier of Charis armor + Dream Helm) Health: 16/44 (6 + 26 + 6 + 4 + 2 Chicken Drumstick) Gold: 370 Equipment: Fauxthril Crossbow (WP:13 15 due to Hunter's Quiver darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor- (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time) Inventory: Delfrin Crossbow (WP: 7) • Ancient Spear (WP:5, Earth elemental)* • Norgh Pick (WP:5) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Trickster's Mask of the Gender-Swap, Sterile Gloves (Immune to Poisoned and Bleeding; handwear) • Grand Potion (2), Potions (9), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Military Grade Fire Bomb, Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal, Phoenix Essence (2), Grating Stone (2) • Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass Name: William Harkenshire Inspired Level: 21.3 Warden Power: 33 Health: 14/35 Gold: 99 SP: 14 Equipment: Croise Crossbow (WP: 12), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Mirror Shield (SP:10, user is immune to light-elemental damage; shield) Inventory:Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Lion Knight Shield (SP: 4, suitable for Knights), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Darkness; Cursed Effect), 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x2, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar Thalion Dwinlas, the Super Sleuth and School Inspector (-obelix-) *Party Leader* 213 years old male elf Sorcerer Level: 30.75 *Immune to Fragile, Sealed* Power: 43 (Level 30 + WP 13) Defense: 12 (5 + 4 + 3) Health: 27/39 (5 + 30 + 4) Ether: 33/46 (5 + 30 + 5 + 1 + 5) Gold: 845 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, staves), Norgh Armour (SP: 5, Immune to Earth damage), Max. Ether +5, Immunity to Sealed, bodywear), Emerald Hood (SP:4, Immunity to Fragile, headwear,Cloak of Necrotic Shielding(SP: 3, provides SPECIAL GUARD against Undead Enemies, backwear), Sterile Gloves (Immunity to Poisoned and Bleeding, handwear), Inventory: Gems: Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness), Diamond (Light), Garnet (Earth), Ruby (Fire), Opal (Ice), Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Topaz (Lightning) Scrolls: Scroll of Sealing (2), Scroll of Blindness (2), Scroll of Frailty (2), Scroll of Weakening (2), Scroll of Confusion (2), Scroll of Sleep (2) Weapons:Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Nostrum stored], melee/throwing weapon), Ratsbane (WP:10, absorbs 2 health on successful hits, dagger), Batarang (WP:13, darkness-elemental, throwing weapon Ribcage Shield (SP:9; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left) Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Robe of the Archmagi (SP:3), Marauder’s Mantle (Grants permanent Reinforced-effect, doubling defense; suitable to marauders; backwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwearBumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional Jinxed effect, increasing their ether cost by 1; suitable for sorcerers; accessory), Handy Shield (SP:4, Immune to Blinded) Tools: Bedroll, Shovel, Pickaxe, Magnifying Glass, Magic Compass Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (6), Potion (2), Smelling Salts (2), Nostrum (5), Mead, Elixir, Ether Core, Grand Tonic, Remedy (3), Phoenix Essence, Bone (2), Venom, Smoke Bomb, Deluxe Skeleton Decoy, Skeleton Decoy, Silver Ore Siercon (Siercon and Coral) Hexed Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 13.5 Mage Power: 21 (13 levels + 8 WP) (+3 front row) Defense: 0 front row or 3 back row. (Robe of the Dastanian Pongcanis Champion) Health: 15/17 (4 base + 12 lvl) Ether: 8/18 (5 base + 12 lvl) Gold: 245 Equipment: -Lullaby Wand (WP:8, sleep effect) -Robe of the Dastanian Pongcanis Champion (Wearer gains Power +3 while on the front row or SP:3 while on the back row; bodywear, suitable for barbarians and mages) -Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Inventory: Topaz (Lightning), Diamond (Light), Ruby (Fire), Bedroll, Giant Spear (WP:15, causes Bleeding), Duplovian Sword (WP:3), Scroll of Sleep, Shield (SP:1), Sanctified Rito Spear, (WP:4, doubled against Flying enemies), Hood of the Dark Druid (wearer absorbs Wood- andDarkness-elemental damage; headwear, suitable for druids only), Magic Compass, Shovel, Magnifying Glass, Norgh Axe (WP:5) Consumables: 3 Potions, Venom, Remedy, Mead Quellir Level 10 Knight Health: 5/20 SP: 5 Inventory: Duplovian Broadsword (WP:10) Shield: Take Charge: Becomes Encouraged for two rounds Dovanna Level 20 Barbarian Health: 45/50 SP: 7 Inventory: Duplovian Shield (SP:7), Heavy Broadsword (WP:20) Special: Berserker - Attacks every enemy, becoming Lucky Lachterson Level 15 Knight Health: 40/50 Inventory: Delfrin Sword (WP:10) Special: Noble Forces - Inspires a random hero Quote
-obelix- Posted December 10, 2014 Posted December 10, 2014 Thalion casts a Lightning spell at at Zabrack (twice) from back row. Dovanna attacks Mercenary A from front row. Quellir attacks Mercenary A from front row. Lachterson attacks Mercenary B from front row. Battle Order: Thalion - Zabrak, Lightning Spell, back row William - Mercenary C, back row Alexander - Mercenary E, back row Dovanna - Mercenary A, front row Siercon - does nothing, back row Quellir - Mercenary A, front row Lachterson - Mercenary B, front row OOC: @FDY: The only reason why I posted actions besides characters in BO so far, is because of the chronic absence of my fellow questees and the fact that we are going at a really slow pace. However, it is really nice to see everyone is here now, giving their own input. Quote
Siercon and Coral Posted December 11, 2014 Posted December 11, 2014 Totally cool with me, I've played in a couple quests where the party leader goes both ways. I kinda like it when the moves are 'suggested'. Keeps speed up if needed, and gives ya the extra "No I don't think I'm gonna do that" factor for better or for worse. :) Wether you catch something the leader didn't or perhaps are doing something else more devious. Siercon does nothing in the back row. Quote
The Legonater Posted December 12, 2014 Author Posted December 12, 2014 Sorry for the delay, I was sure I had posted yesterday. We're almost done! Results of Round Four of the :Zabrak uses Astral Projecton - Failed >Thalion vs. Zabrak(Twice) - Aim (((13x2)x2)=52 damage; 191-52=139) >William vs Mercenary C - Hit (12-5=7 damage) >Alexander vs Mercenary C - Hit ((15x3)+26=71 damage; 153-71=72) Dovanna vs. Mercenary A - Damage ((10/2)-0) Siercon does nothing Quellir vs. Mercenary A - Damage ((10-7=3 damage) Lachterson vs. Mercenary B - Special: Assassin's Strike (40/20=20 damage;40-20=20) One of the mercenaries steps forward, fending off Dovanna and Quellir. Lachterson is hit hard by an assassin. William and Alexander charge forward together, bringing a third mercenary to his knees. Thalion continue his magic duel with the Phibbian. The Enemy: Dark Priest Zabrak Type: Humanoid, Aquatic Level: 15 Health: 139/700 Ether: 18/20 Passive Special: Astral Protection - Has a 1/6 chance to protect one random ally a round, using 2 ether Special: Ancient Incantation - Uses 1 ether to Sealed, Hexed or Jinxed to the target Drops: Dark Phibbian Cloak (SP:5, Darkness elemental suitable for magic users, bodywear), Spear of the Dark Priest (WP:8, Darkness elemental, suitable for magic users) Delfrin Mercenary A Type: Humanoid Level: 10 Defense: 5 Health: 200/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold Delfrin Mercenary B Type: Humanoid Level: 10 Defense: 5 Health: 200/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold Delfrin Mercenary C Type: Humanoid Level: 10 Defense: 5 Health: 72/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold The Party: Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 26.3 Power: 41 (LVL 26+WP 15) Defense: 6(Chevalier of Charis armor + Dream Helm) Health: 16/44 (6 + 26 + 6 + 4 + 2 Chicken Drumstick) Gold: 370 Equipment: Fauxthril Crossbow (WP:13 15 due to Hunter's Quiver darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor- (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time) Inventory: Delfrin Crossbow (WP: 7) • Ancient Spear (WP:5, Earth elemental)* • Norgh Pick (WP:5) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Trickster's Mask of the Gender-Swap, Sterile Gloves (Immune to Poisoned and Bleeding; handwear) • Grand Potion (2), Potions (9), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Military Grade Fire Bomb, Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal, Phoenix Essence (2), Grating Stone (2) • Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass Name: William Harkenshire Inspired Level: 21.3 Warden Power: 33 Health: 14/35 Gold: 99 SP: 14 Equipment: Croise Crossbow (WP: 12), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Mirror Shield (SP:10, user is immune to light-elemental damage; shield) Inventory:Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Lion Knight Shield (SP: 4, suitable for Knights), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Darkness; Cursed Effect), 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x2, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar Thalion Dwinlas, the Super Sleuth and School Inspector (-obelix-) *Party Leader* 213 years old male elf Sorcerer Level: 30.75 *Immune to Fragile, Sealed* Power: 43 (Level 30 + WP 13) Defense: 12 (5 + 4 + 3) Health: 27/39 (5 + 30 + 4) Ether: 33/46 (5 + 30 + 5 + 1 + 5) Gold: 845 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, staves), Norgh Armour (SP: 5, Immune to Earth damage), Max. Ether +5, Immunity to Sealed, bodywear), Emerald Hood (SP:4, Immunity to Fragile, headwear,Cloak of Necrotic Shielding(SP: 3, provides SPECIAL GUARD against Undead Enemies, backwear), Sterile Gloves (Immunity to Poisoned and Bleeding, handwear), Inventory: Gems: Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness), Diamond (Light), Garnet (Earth), Ruby (Fire), Opal (Ice), Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Topaz (Lightning) Scrolls: Scroll of Sealing (2), Scroll of Blindness (2), Scroll of Frailty (2), Scroll of Weakening (2), Scroll of Confusion (2), Scroll of Sleep (2) Weapons:Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Nostrum stored], melee/throwing weapon), Ratsbane (WP:10, absorbs 2 health on successful hits, dagger), Batarang (WP:13, darkness-elemental, throwing weapon Ribcage Shield (SP:9; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left) Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Robe of the Archmagi (SP:3), Marauder’s Mantle (Grants permanent Reinforced-effect, doubling defense; suitable to marauders; backwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwearBumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional Jinxed effect, increasing their ether cost by 1; suitable for sorcerers; accessory), Handy Shield (SP:4, Immune to Blinded) Tools: Bedroll, Shovel, Pickaxe, Magnifying Glass, Magic Compass Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (6), Potion (2), Smelling Salts (2), Nostrum (5), Mead, Elixir, Ether Core, Grand Tonic, Remedy (3), Phoenix Essence, Bone (2), Venom, Smoke Bomb, Deluxe Skeleton Decoy, Skeleton Decoy, Silver Ore Siercon (Siercon and Coral) Hexed Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 13.5 Mage Power: 21 (13 levels + 8 WP) (+3 front row) Defense: 0 front row or 3 back row. (Robe of the Dastanian Pongcanis Champion) Health: 15/17 (4 base + 12 lvl) Ether: 8/18 (5 base + 12 lvl) Gold: 245 Equipment: -Lullaby Wand (WP:8, sleep effect) -Robe of the Dastanian Pongcanis Champion (Wearer gains Power +3 while on the front row or SP:3 while on the back row; bodywear, suitable for barbarians and mages) -Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Inventory: Topaz (Lightning), Diamond (Light), Ruby (Fire), Bedroll, Giant Spear (WP:15, causes Bleeding), Duplovian Sword (WP:3), Scroll of Sleep, Shield (SP:1), Sanctified Rito Spear, (WP:4, doubled against Flying enemies), Hood of the Dark Druid (wearer absorbs Wood- andDarkness-elemental damage; headwear, suitable for druids only), Magic Compass, Shovel, Magnifying Glass, Norgh Axe (WP:5) Consumables: 3 Potions, Venom, Remedy, Mead Quellir Level 10 Knight Health: 5/20 SP: 5 Inventory: Duplovian Broadsword (WP:10) Shield: Take Charge: Becomes Encouraged for two rounds Dovanna Level 20 Barbarian Health: 45/50 SP: 7 Inventory: Duplovian Shield (SP:7), Heavy Broadsword (WP:20) Special: Berserker - Attacks every enemy, becoming Lucky Lachterson Level 15 Knight Health: 40/50 Inventory: Delfrin Sword (WP:10) Special: Noble Forces - Inspires a random hero Quote
-obelix- Posted December 12, 2014 Posted December 12, 2014 Thalion turned to the party before he started concentrating on his next spell, "I will keep the priest busy, and our Duplovian and Delfrin comrades will keep the mercenaries at bay; if you want to heal yourselves..." Thalion casts a Lightning spell at at Zabrack (twice) from back row. Dovanna attacks Mercenary A from front row. Quellir attacks Mercenary A from front row. Lachterson attacks Mercenary B from front row. Battle Order: Thalion - Zabrak, Lightning Spell, back row Alexander - Mercenary C, back row William - Mercenary C, back row; if C is out B Dovanna - Mercenary A, front row Siercon - does nothing, back row Quellir - Mercenary A, front row Lachterson - Mercenary B, front row Quote
Siercon and Coral Posted December 12, 2014 Posted December 12, 2014 "I'm good now" Siercon said greatly vexed from hexation. He targets one more time casting a lighting spell at the Dark Priest from the back row. If KO'd he switches targets and stabs Mercenary A from the front row with his wand. Quote
The Legonater Posted December 14, 2014 Author Posted December 14, 2014 (edited) Let the lands of Delfrin and Duplovia boil and burn! A plague on both your houses! Nothing can stop what is to come. We shall emerge victorious over all! Under our domination all will subside in an ever-lasting peace! Results of Round Five of the :Zabrak uses Astral Projecton - Mercenary A Protected >Thalion vs. Zabrak(Twice) - Hit (((((13)x2)x2)+26)x2)=156 damage; 52-156=KO'd) >William vs Mercenary C - Special Damage: Assassin's Strike ((14-7)-14=0 damage) >Alexander vs Mercenary C - Critical Hit (((15x3)x2)+26=116 damage; 72-116=KO'd) Dovanna vs. Mercenary A - Hit (Protected) Siercon vs. Mercenary A - Aim (Protected) Quellir vs. Mercenary A - Shield: Take Charge (Quellir Encouraged) Lachterson vs. Mercenary B - Hit ((15+10)-5)=20 damage;200-40=160) Thalion fires an impressive blast of Electricity at the Phibbian. Quickly, the Dark Priest summons protection for one Mercenary before succumbing to the attack. As Zabrak drops to the ground, Alexander sends a bolt through the neck of one assassin. Encouraged, Quellir charges back into the fray. As Dovanna and Siercon's attacks bounce uselessly off the first merc's shield, Lachterson attacks the second. William protects himself from a deadly strike from the first mercenary. The Enemy: Delfrin Mercenary A Type: Humanoid Level: 10 Defense: 5 Health: 200/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold Delfrin Mercenary B Type: Humanoid Level: 10 Defense: 5 Health: 160/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold The Party: Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 26.3 Power: 41 (LVL 26+WP 15) Defense: 6(Chevalier of Charis armor + Dream Helm) Health: 16/44 (6 + 26 + 6 + 4 + 2 Chicken Drumstick) Gold: 370 Equipment: Fauxthril Crossbow (WP:13 15 due to Hunter's Quiver darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor- (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time) Inventory: Delfrin Crossbow (WP: 7) • Ancient Spear (WP:5, Earth elemental)* • Norgh Pick (WP:5) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Trickster's Mask of the Gender-Swap, Sterile Gloves (Immune to Poisoned and Bleeding; handwear) • Grand Potion (2), Potions (9), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Military Grade Fire Bomb, Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal, Phoenix Essence (2), Grating Stone (2) • Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass Name: William Harkenshire Inspired Level: 21.3 Warden Power: 33 Health: 14/35 Gold: 99 SP: 14 Equipment: Croise Crossbow (WP: 12), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Mirror Shield (SP:10, user is immune to light-elemental damage; shield) Inventory:Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Lion Knight Shield (SP: 4, suitable for Knights), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Darkness; Cursed Effect), 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x2, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar Thalion Dwinlas, the Super Sleuth and School Inspector (-obelix-) *Party Leader* 213 years old male elf Sorcerer Level: 30.75 *Immune to Fragile, Sealed* Power: 43 (Level 30 + WP 13) Defense: 12 (5 + 4 + 3) Health: 27/39 (5 + 30 + 4) Ether: 33/46 (5 + 30 + 5 + 1 + 5) Gold: 845 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, staves), Norgh Armour (SP: 5, Immune to Earth damage), Max. Ether +5, Immunity to Sealed, bodywear), Emerald Hood (SP:4, Immunity to Fragile, headwear,Cloak of Necrotic Shielding(SP: 3, provides SPECIAL GUARD against Undead Enemies, backwear), Sterile Gloves (Immunity to Poisoned and Bleeding, handwear), Inventory: Gems: Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness), Diamond (Light), Garnet (Earth), Ruby (Fire), Opal (Ice), Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Topaz (Lightning) Scrolls: Scroll of Sealing (2), Scroll of Blindness (2), Scroll of Frailty (2), Scroll of Weakening (2), Scroll of Confusion (2), Scroll of Sleep (2) Weapons:Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Nostrum stored], melee/throwing weapon), Ratsbane (WP:10, absorbs 2 health on successful hits, dagger), Batarang (WP:13, darkness-elemental, throwing weapon Ribcage Shield (SP:9; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left) Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Robe of the Archmagi (SP:3), Marauder’s Mantle (Grants permanent Reinforced-effect, doubling defense; suitable to marauders; backwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwearBumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional Jinxed effect, increasing their ether cost by 1; suitable for sorcerers; accessory), Handy Shield (SP:4, Immune to Blinded) Tools: Bedroll, Shovel, Pickaxe, Magnifying Glass, Magic Compass Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (6), Potion (2), Smelling Salts (2), Nostrum (5), Mead, Elixir, Ether Core, Grand Tonic, Remedy (3), Phoenix Essence, Bone (2), Venom, Smoke Bomb, Deluxe Skeleton Decoy, Skeleton Decoy, Silver Ore Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 13.5 Mage Power: 21 (13 levels + 8 WP) (+3 front row) Defense: 0 front row or 3 back row. (Robe of the Dastanian Pongcanis Champion) Health: 15/17 (4 base + 12 lvl) Ether: 8/18 (5 base + 12 lvl) Gold: 245 Equipment: -Lullaby Wand (WP:8, sleep effect) -Robe of the Dastanian Pongcanis Champion (Wearer gains Power +3 while on the front row or SP:3 while on the back row; bodywear, suitable for barbarians and mages) -Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Inventory: Topaz (Lightning), Diamond (Light), Ruby (Fire), Bedroll, Giant Spear (WP:15, causes Bleeding), Duplovian Sword (WP:3), Scroll of Sleep, Shield (SP:1), Sanctified Rito Spear, (WP:4, doubled against Flying enemies), Hood of the Dark Druid (wearer absorbs Wood- andDarkness-elemental damage; headwear, suitable for druids only), Magic Compass, Shovel, Magnifying Glass, Norgh Axe (WP:5) Consumables: 3 Potions, Venom, Remedy, Mead Quellir Encouraged Level 10 Knight Health: 5/20 SP: 5 Inventory: Duplovian Broadsword (WP:10) Shield: Take Charge: Becomes Encouraged for two rounds Dovanna Level 20 Barbarian Health: 45/50 SP: 7 Inventory: Duplovian Shield (SP:7), Heavy Broadsword (WP:20) Special: Berserker - Attacks every enemy, becoming Lucky Lachterson Level 15 Knight Health: 40/50 Inventory: Delfrin Sword (WP:10) Special: Noble Forces - Inspires a random hero Edited December 15, 2014 by The Legonater Quote
-obelix- Posted December 14, 2014 Posted December 14, 2014 (edited) Thalion casts a Darkness spell at at Mercenary A (and B) from back row. Dovanna attacks Mercenary A from front row. Quellir attacks Mercenary A from front row. Lachterson attacks Mercenary B from front row. Battle Order: Thalion - Zabrak, Mercenary A (and B), back row Alexander - does nothing, back row William - does nothing, back row Dovanna - Mercenary A, front row Siercon - Mercenary B, back row Quellir - Mercenary A, front row Lachterson - Mercenary B, front row OOC: Since William was inspired earlier, he Should not be KO'ed, right? Edited December 14, 2014 by -obelix- Quote
The Legonater Posted December 14, 2014 Author Posted December 14, 2014 (edited) Except William isn't KO'd? Edited December 14, 2014 by The Legonater Quote
Siercon and Coral Posted December 14, 2014 Posted December 14, 2014 OoC: So apparently I typed up my response yesterday and then closed the window :P Siercon tired of not landing a single hit this battle repeated his attack stabbing at Mercenary B from the front row. If B is KO'd then he stabs at A from the front row. He figured he must have been saving all his good luck up somewhere... Quote
The Legonater Posted December 15, 2014 Author Posted December 15, 2014 Results of Round Six of the :>Thalion vs. Mercenary A (B) - Shield: Razzmatazz (((13)x2)+26)=52 damage) >William does nothing >Alexander does nothing Dovanna vs. Mercenary A - Hit (20+20=40 damage) Siercon vs. Mercenary B - Hit (8+21=29 damage) Quellir vs. Mercenary A - Hit ((10x2)+10=30 damage) Lachterson vs. Mercenary B - Hit ((15+10)-5)=20 damage) Thalion leads the charge as the group wails on the enemy. The Enemy: Delfrin Mercenary A Type: Humanoid Level: 10 Defense: 5 Health: 78/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold Delfrin Mercenary B Type: Humanoid Level: 10 Defense: 5 Health: 59/200 Special: Assassin's Strike - The Mercenary attacks in a deadly strike that halves the hero's health, rounded up Passive Special: Fatal Blow - If the hero attacking is at below 25% health, the Mercenary has a 1/6 chance to finish off the hero Drops: Potion, 50 Gold The Party: Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 26.3 Power: 41 (LVL 26+WP 15) Defense: 6(Chevalier of Charis armor + Dream Helm) Health: 16/44 (6 + 26 + 6 + 4 + 2 Chicken Drumstick) Gold: 370 Equipment: Fauxthril Crossbow (WP:13 15 due to Hunter's Quiver darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor- (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time) Inventory: Delfrin Crossbow (WP: 7) • Ancient Spear (WP:5, Earth elemental)* • Norgh Pick (WP:5) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Trickster's Mask of the Gender-Swap, Sterile Gloves (Immune to Poisoned and Bleeding; handwear) • Grand Potion (2), Potions (9), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Military Grade Fire Bomb, Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal, Phoenix Essence (2), Grating Stone (2) • Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass Name: William Harkenshire Inspired Level: 21.3 Warden Power: 33 Health: 14/35 Gold: 99 SP: 14 Equipment: Croise Crossbow (WP: 12), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Mirror Shield (SP:10, user is immune to light-elemental damage; shield) Inventory:Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Lion Knight Shield (SP: 4, suitable for Knights), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Darkness; Cursed Effect), 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x2, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar Thalion Dwinlas, the Super Sleuth and School Inspector (-obelix-) *Party Leader* 213 years old male elf Sorcerer Level: 30.75 *Immune to Fragile, Sealed* Power: 43 (Level 30 + WP 13) Defense: 12 (5 + 4 + 3) Health: 27/39 (5 + 30 + 4) Ether: 33/46 (5 + 30 + 5 + 1 + 5) Gold: 845 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, staves), Norgh Armour (SP: 5, Immune to Earth damage), Max. Ether +5, Immunity to Sealed, bodywear), Emerald Hood (SP:4, Immunity to Fragile, headwear,Cloak of Necrotic Shielding(SP: 3, provides SPECIAL GUARD against Undead Enemies, backwear), Sterile Gloves (Immunity to Poisoned and Bleeding, handwear), Inventory: Gems: Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness), Diamond (Light), Garnet (Earth), Ruby (Fire), Opal (Ice), Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Topaz (Lightning) Scrolls: Scroll of Sealing (2), Scroll of Blindness (2), Scroll of Frailty (2), Scroll of Weakening (2), Scroll of Confusion (2), Scroll of Sleep (2) Weapons:Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Nostrum stored], melee/throwing weapon), Ratsbane (WP:10, absorbs 2 health on successful hits, dagger), Batarang (WP:13, darkness-elemental, throwing weapon Ribcage Shield (SP:9; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left) Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Robe of the Archmagi (SP:3), Marauder’s Mantle (Grants permanent Reinforced-effect, doubling defense; suitable to marauders; backwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwearBumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional Jinxed effect, increasing their ether cost by 1; suitable for sorcerers; accessory), Handy Shield (SP:4, Immune to Blinded) Tools: Bedroll, Shovel, Pickaxe, Magnifying Glass, Magic Compass Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (6), Potion (2), Smelling Salts (2), Nostrum (5), Mead, Elixir, Ether Core, Grand Tonic, Remedy (3), Phoenix Essence, Bone (2), Venom, Smoke Bomb, Deluxe Skeleton Decoy, Skeleton Decoy, Silver Ore Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 13.5 Mage Power: 21 (13 levels + 8 WP) (+3 front row) Defense: 0 front row or 3 back row. (Robe of the Dastanian Pongcanis Champion) Health: 15/17 (4 base + 12 lvl) Ether: 8/18 (5 base + 12 lvl) Gold: 245 Equipment: -Lullaby Wand (WP:8, sleep effect) -Robe of the Dastanian Pongcanis Champion (Wearer gains Power +3 while on the front row or SP:3 while on the back row; bodywear, suitable for barbarians and mages) -Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Inventory: Topaz (Lightning), Diamond (Light), Ruby (Fire), Bedroll, Giant Spear (WP:15, causes Bleeding), Duplovian Sword (WP:3), Scroll of Sleep, Shield (SP:1), Sanctified Rito Spear, (WP:4, doubled against Flying enemies), Hood of the Dark Druid (wearer absorbs Wood- andDarkness-elemental damage; headwear, suitable for druids only), Magic Compass, Shovel, Magnifying Glass, Norgh Axe (WP:5) Consumables: 3 Potions, Venom, Remedy, Mead Quellir Encouraged Level 10 Knight Health: 5/20 SP: 5 Inventory: Duplovian Broadsword (WP:10) Shield: Take Charge: Becomes Encouraged for two rounds Dovanna Level 20 Barbarian Health: 45/50 SP: 7 Inventory: Duplovian Shield (SP:7), Heavy Broadsword (WP:20) Special: Berserker - Attacks every enemy, becoming Lucky Lachterson Level 15 Knight Health: 40/50 Inventory: Delfrin Sword (WP:10) Special: Noble Forces - Inspires a random hero QM Note: Auto-rolling... Results of Round Seven of the :>Thalion vs. Mercenary A (B) - Critical Hit ((((13)x2)x2)+26)=78 damage) The Party: Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 26.6 Power: 41 (LVL 26+WP 15) Defense: 6(Chevalier of Charis armor + Dream Helm) Health: 16/44 (6 + 26 + 6 + 4 + 2 Chicken Drumstick) Gold: 370 Equipment: Fauxthril Crossbow (WP:13 15 due to Hunter's Quiver darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor- (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time) Inventory: Delfrin Crossbow (WP: 7) • Ancient Spear (WP:5, Earth elemental)* • Norgh Pick (WP:5) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Trickster's Mask of the Gender-Swap, Sterile Gloves (Immune to Poisoned and Bleeding; handwear) • Grand Potion (2), Potions (9), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Military Grade Fire Bomb, Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal, Phoenix Essence (2), Grating Stone (2) • Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass Name: William Harkenshire Inspired Level: 21.6 Warden Power: 33 Health: 14/35 Gold: 99 SP: 14 Equipment: Croise Crossbow (WP: 12), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Mirror Shield (SP:10, user is immune to light-elemental damage; shield) Inventory:Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Lion Knight Shield (SP: 4, suitable for Knights), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Darkness; Cursed Effect), 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x2, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar Thalion Dwinlas, the Super Sleuth and School Inspector (-obelix-) *Party Leader* 213 years old male elf Sorcerer Level: 31 *Immune to Fragile, Sealed* Power: 44 (Level 31 + WP 13) Defense: 12 (5 + 4 + 3) Health: 27/39 (5 + 30 + 4) Ether: 31/47 (5 + 31 + 5 + 1 + 5) Gold: 845 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, staves), Norgh Armour (SP: 5, Immune to Earth damage), Max. Ether +5, Immunity to Sealed, bodywear), Emerald Hood (SP:4, Immunity to Fragile, headwear,Cloak of Necrotic Shielding(SP: 3, provides SPECIAL GUARD against Undead Enemies, backwear), Sterile Gloves (Immunity to Poisoned and Bleeding, handwear), Inventory: Gems: Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness), Diamond (Light), Garnet (Earth), Ruby (Fire), Opal (Ice), Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Topaz (Lightning) Scrolls: Scroll of Sealing (2), Scroll of Blindness (2), Scroll of Frailty (2), Scroll of Weakening (2), Scroll of Confusion (2), Scroll of Sleep (2) Weapons:Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Nostrum stored], melee/throwing weapon), Ratsbane (WP:10, absorbs 2 health on successful hits, dagger), Batarang (WP:13, darkness-elemental, throwing weapon Ribcage Shield (SP:9; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left) Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Robe of the Archmagi (SP:3), Marauder’s Mantle (Grants permanent Reinforced-effect, doubling defense; suitable to marauders; backwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwearBumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional Jinxed effect, increasing their ether cost by 1; suitable for sorcerers; accessory), Handy Shield (SP:4, Immune to Blinded) Tools: Bedroll, Shovel, Pickaxe, Magnifying Glass, Magic Compass Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (6), Potion (2), Smelling Salts (2), Nostrum (5), Mead, Elixir, Ether Core, Grand Tonic, Remedy (3), Phoenix Essence, Bone (2), Venom, Smoke Bomb, Deluxe Skeleton Decoy, Skeleton Decoy, Silver Ore Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 14 Mage Power: 22 (14 levels + 8 WP) (+3 front row) Defense: 0 front row or 3 back row. (Robe of the Dastanian Pongcanis Champion) Health: 15/17 (4 base + 12 lvl) Ether: 7/19 (5 base + 13 lvl) Gold: 245 Equipment: -Lullaby Wand (WP:8, sleep effect) -Robe of the Dastanian Pongcanis Champion (Wearer gains Power +3 while on the front row or SP:3 while on the back row; bodywear, suitable for barbarians and mages) -Sylvania's Cowl (Artifact, Head Wear, Animal Talk) Inventory: Topaz (Lightning), Diamond (Light), Ruby (Fire), Bedroll, Giant Spear (WP:15, causes Bleeding), Duplovian Sword (WP:3), Scroll of Sleep, Shield (SP:1), Sanctified Rito Spear, (WP:4, doubled against Flying enemies), Hood of the Dark Druid (wearer absorbs Wood- andDarkness-elemental damage; headwear, suitable for druids only), Magic Compass, Shovel, Magnifying Glass, Norgh Axe (WP:5) Consumables: 3 Potions, Venom, Remedy, Mead Quellir Encouraged Level 10 Knight Health: 5/20 SP: 5 Inventory: Duplovian Broadsword (WP:10) Shield: Take Charge: Becomes Encouraged for two rounds Dovanna Level 20 Barbarian Health: 45/50 SP: 7 Inventory: Duplovian Shield (SP:7), Heavy Broadsword (WP:20) Special: Berserker - Attacks every enemy, becoming Lucky Lachterson Level 15 Knight Health: 40/50 Inventory: Delfrin Sword (WP:10) Special: Noble Forces - Inspires a random hero Drops: Dark Phibbian Cloak (SP:5, Darkness elemental suitable for magic users, bodywear) Spear of the Dark Priest (WP:8, Darkness elemental, suitable for magic users) 3x Potion 2x Venom 250 Gold Let's find out exactly what this Dark Priest was guarding. And then let's end this. Quote
-obelix- Posted December 15, 2014 Posted December 15, 2014 Thalion picks up the loot an hands 100 gold to William and Alexander; 30 gold, a Venom and Dark Phibbian Cloak to Siercon, and puts 20 gold, a Venom and Spear of the Dark Priest in his backpack. He then uses the potions on Alexander, William and himself. He nods at Quellir's and Dovanna's words and quickly searches the room, before they continue forward. Quote
Siercon and Coral Posted December 16, 2014 Posted December 16, 2014 (edited) Siercon gratefully takes the cloak and puts it on replacing his robe. "Thank you very much, I apologize for not being very helpful that last battle. And am grateful to be with not only good, but strong company." OoC: Can you clarify "The Darkness elemental" in the cloak. I'm slightly curious since it seems phrased like a weapon. Is it: 1. Immune to Darkness (has a gem in it) 2. Absorbs Darkness (No gem in it, absorbs dark damage as health) 3. makes you 'dark' adding darkness to attacks 4. something else? *Edit* Siercon also drinks his mead, and carefully poured both venoms onto his wand. He watched as the loose drops hit the ground and hissed. Ready to continue forward he took a minute to dig around with his shovel. Secretly hoping this next battle wouldn't be the final one. Edited December 16, 2014 by Siercon and Coral Quote
The Legonater Posted December 16, 2014 Author Posted December 16, 2014 QM Note: Number Three, darkness attacks. Sorry if that was unclear, there's probably a better way to phrase that. Thalion find a 100 Gold on the ground, as well as a Norgh Bomb (150 Earth-elemental damage). Are we done here? I know I am. Quote
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