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Posted

Benji attacked from the back row. So 100/2-15=35 damage :wink: Oh wait, it looks like you got it right actually, just not in the initial description.

Turn 1: Benji attacks Maju Redcloak from the back row with Meduiak.

Turn 2:

More than 35 health - attack Maju from the back row, Meduiak

Less than 35 health, until 26 health - drink potion, back row

25 health or less - drink grand potion, back row

Would autorolling a few rounds be managable? If so, future actions for Benji would always be run like "Turn 2" :classic:

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Posted (edited)

Round 9 of the Tunnel Tussle:

>Hoke vs. Maju (Scroll of Sealing) - Failure

>Benji vs. Maju (Maduiak) - Beast Form

>Benji vs. Maju (Maduiak) - Massacre (48 Damage)

Benji shifts into his beast form as Hoke continues to fail to get the pronunciation of his scroll spell just right.

The Enemy:

15738252546_34e609a41f_t.jpg

Maju Redcloak *Deals Sealed*

Type: Humanoid

Level: 100

Health: 462/750

Ether: 3/5

Special: Heat Wave: Maju unleashes a spell of searing heat that ignores SP and Row doing damage to all targets equal to their respective SP at the cost of 1 ether.

Passive Special: Ether Drain - If Maju takes damage from a spell, the ether cost is equal to the damage divided by 10.

Drops: Ruby, Blade of Tranquility (WP: 2, deals sealed, Longsword)

The Party:

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM)

Mystic Knight

Level 37 *Party Leader**Immune Fragile, Weakened, Confused, Sealed, Dark* *Gains Triple Experience**Encouraged*

Power Bonus: 4 (+4 WP)

Defense: 29 32

Health: 36/61

Ether: 33/37

Gold: 1163

Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 22), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),

Inventory:

Weapons: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental longsword)

Artifacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Pugilist Gloves (+2 to power, immune Weakened),

Tools: Bedroll, Pickaxe, Shovel

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

•Consumables: Grand Potion, Remedy, 2x Phoenix Essences, 4x Ether Core, 2x Elixir, Neutralizer, 3x Mead, 2x Nostrums, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Dirt Bomb, 2x Smoke Bomb, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom, Hydra Eye (worth 100 Gold), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

benji-beast1.jpg

Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms

Beast Warrior

Level 48 1/5 *Natural Respite* *Gains Triple XP**Immune to Asleep, Blinded, Confused, Fragile, Poisoned, Bleeding, and Weakened Effects* *Immune to Ice and Water* *Immune to Poisoned and Bleeding* *Hastened* *Sealed (2 Rounds remaining)* *Beast Form*

Power Bonus: 0

Defense: 12 15

Health: 39/74

Gold: 1391

Equipment: Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators), Wonky Shoes (SP: 3; Footwear, suitable for all classes),

Inventory:

Weapons - Crossbow of the Pongcanis (WP:17; earth-, wood-,water-, lightning-, light- elemental), Ornamental Throwing Knife (WP: 6, has a 1/3 chance of causing target to be Confused; ranged; retrievable throwing weapon; suitable for rangers, rogues, beast warriors, infiltrators, scholars and winged warriors.) Hydra Fang (WP: 10, Dagger)

Artifacts - Tricorne (SP:3, headwear), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (accessory), Winged Sandals (accessory, immune to bound- and slowed-effects), Snake Eye Charm (accessory, immune to petrified-effect), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Trickster Mask of the Dwarf (The wearer's appearance is changed to that of a dwarf, Headwear), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory)

Consumables - Health Core (3), Grand Potion (7), Potion (2), Remedy (4), Phoenix Essence (5), Dragon Scales (3), Nostrum (4), Smelling Salts (3), Mead (2), Flame-Distilled Brandy (4), Mulled Wine (3), Venom-1, Smoke Bomb (3), Soma, Cosmic Essence, Skeleton Decoy, Chaotic Bomb, Lightning Bomb, Fire Bomb (2), Water Bomb, Bone (12), Venom-15, Grating Stone, Hydra Eye (worth 100 Gold)

Tools - Magic Compass, Pickaxe, Bedroll, Shovel

Edited by Waterbrick Down
Posted (edited)

(Autorolling:) Turns 1 & 2:

More than 35 health - attack Maju from the back row, Meduiak

26 to 35 health - drink potion, back row

25 health or less - drink grand potion, back row

Edited by Flare
Posted (edited)

Repeat All

Conditions for upcoming rounds-

If not sealed, continue to cast

If under 32 HP, drink Grand Potion

If over 32 HP and Sealed, cast Weakening, then Frailty

Edited by UsernameMDM
Posted (edited)

Round 10 of the Tunnel Tussle:

>Hoke vs. Maju (Scroll of Sealing) - Success (Maju Sealed, -1 ether)

>Benji vs. Maju (Maduiak) - Unleash the Beast (6 Hits)(432 Damage)

>Benji vs. Maju (Maduiak) - Beast Form

Benji tears into the Croaken leaving him on the edge of death as Hoke finally reads his sealing spell correctly.

The Enemy:

15738252546_34e609a41f_t.jpg

Maju Redcloak *Deals Sealed* *Sealed (3 rounds remaining)*

Type: Humanoid

Level: 100

Health: 30/750

Ether: 3/5

Special: Heat Wave: Maju unleashes a spell of searing heat that ignores SP and Row doing damage to all targets equal to their respective SP at the cost of 1 ether.

Passive Special: Ether Drain - If Maju takes damage from a spell, the ether cost is equal to the damage divided by 10.

Drops: Ruby, Blade of Tranquility (WP: 2, deals sealed, Longsword)

The Party:

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM)

Mystic Knight

Level 37 *Party Leader**Immune Fragile, Weakened, Confused, Sealed, Dark* *Gains Triple Experience**Encouraged*

Power Bonus: 4 (+4 WP)

Defense: 29 32

Health: 36/61

Ether: 32/37

Gold: 1163

Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 22), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),

Inventory:

Weapons: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental longsword)

Artifacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Pugilist Gloves (+2 to power, immune Weakened),

Tools: Bedroll, Pickaxe, Shovel

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

•Consumables: Grand Potion, Remedy, 2x Phoenix Essences, 4x Ether Core, 2x Elixir, Neutralizer, 3x Mead, 2x Nostrums, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Dirt Bomb, 2x Smoke Bomb, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom, Hydra Eye (worth 100 Gold), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

benji-beast1.jpg

Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms

Beast Warrior

Level 48 1/5 *Natural Respite* *Gains Triple XP**Immune to Asleep, Blinded, Confused, Fragile, Poisoned, Bleeding, and Weakened Effects* *Immune to Ice and Water* *Immune to Poisoned and Bleeding* *Hastened* *Sealed (1 Rounds remaining)* *Beast Form*

Power Bonus: 0

Defense: 12 15

Health: 39/74

Gold: 1391

Equipment: Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators), Wonky Shoes (SP: 3; Footwear, suitable for all classes),

Inventory:

Weapons - Crossbow of the Pongcanis (WP:17; earth-, wood-,water-, lightning-, light- elemental), Ornamental Throwing Knife (WP: 6, has a 1/3 chance of causing target to be Confused; ranged; retrievable throwing weapon; suitable for rangers, rogues, beast warriors, infiltrators, scholars and winged warriors.) Hydra Fang (WP: 10, Dagger)

Artifacts - Tricorne (SP:3, headwear), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (accessory), Winged Sandals (accessory, immune to bound- and slowed-effects), Snake Eye Charm (accessory, immune to petrified-effect), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Trickster Mask of the Dwarf (The wearer's appearance is changed to that of a dwarf, Headwear), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory)

Consumables - Health Core (3), Grand Potion (7), Potion (2), Remedy (4), Phoenix Essence (5), Dragon Scales (3), Nostrum (4), Smelling Salts (3), Mead (2), Flame-Distilled Brandy (4), Mulled Wine (3), Venom-1, Smoke Bomb (3), Soma, Cosmic Essence, Skeleton Decoy, Chaotic Bomb, Lightning Bomb, Fire Bomb (2), Water Bomb, Bone (12), Venom-15, Grating Stone, Hydra Eye (worth 100 Gold)

Tools - Magic Compass, Pickaxe, Bedroll, Shovel

Edited by Waterbrick Down
Posted (edited)

OOC: Are you still autorolling or could I switch something around here?

If you're not autorolling, I'd like for the next round to be done:

Benji switches for Overkill Gloves.

Benji attacks Maju again from the back.

And then back again to the autorolling plan if he's not killed.

Edited by Flare
Posted

Round 11 of the Tunnel Tussle:

>Hoke vs. Maju (Scroll of Frailty) - Failure (-1 ether)

>Benji vs. Maju (Maduiak) - Bite (24 Damage, 24 HP restored)

>Benji vs. Maju (Maduiak) - Bite (24 Damage, 24 HP restored, 18 Gold)

Benji finishes off the Croaken, leaving the mage in a crumpled heap on the sewer floor barely breathing.

THE BATTLE IS VICTORIOUS!

The Party:

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM)

Mystic Knight

Level 37 3/4 *Party Leader**Immune Fragile, Weakened, Confused, Sealed, Dark* *Gains Triple Experience*

Power Bonus: 4 (+4 WP)

Defense: 29 32

Health: 36/61

Ether: 31/37

Gold: 1163

Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 22), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),

Inventory:

Weapons: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental longsword)

Artifacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Pugilist Gloves (+2 to power, immune Weakened),

Tools: Bedroll, Pickaxe, Shovel

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

•Consumables: Grand Potion, Remedy, 2x Phoenix Essences, 4x Ether Core, 2x Elixir, Neutralizer, 3x Mead, 2x Nostrums, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Dirt Bomb, 2x Smoke Bomb, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom, Hydra Eye (worth 100 Gold), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

9173297646_e66d93ed81_o.jpg

Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms

Beast Warrior

Level 48 4/5 *Natural Respite* *Gains Triple XP**Immune to Asleep, Blinded, Confused, Fragile, Poisoned, Bleeding, and Weakened Effects* *Immune to Ice and Water* *Immune to Poisoned and Bleeding*

Power Bonus: 0

Defense: 12 15

Health: 74/74

Gold: 1409

Equipment: Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators), Wonky Shoes (SP: 3; Footwear, suitable for all classes), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy)

Inventory:

Weapons - Crossbow of the Pongcanis (WP:17; earth-, wood-,water-, lightning-, light- elemental), Ornamental Throwing Knife (WP: 6, has a 1/3 chance of causing target to be Confused; ranged; retrievable throwing weapon; suitable for rangers, rogues, beast warriors, infiltrators, scholars and winged warriors.) Hydra Fang (WP: 10, Dagger)

Artifacts - Tricorne (SP:3, headwear), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (accessory), Winged Sandals (accessory, immune to bound- and slowed-effects), Snake Eye Charm (accessory, immune to petrified-effect), Trickster Mask of the Dwarf (The wearer's appearance is changed to that of a dwarf, Headwear), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects)

Consumables - Health Core (3), Grand Potion (7), Potion (2), Remedy (4), Phoenix Essence (5), Dragon Scales (3), Nostrum (4), Smelling Salts (3), Mead (2), Flame-Distilled Brandy (4), Mulled Wine (3), Venom-1, Smoke Bomb (3), Soma, Cosmic Essence, Skeleton Decoy, Chaotic Bomb, Lightning Bomb, Fire Bomb (2), Water Bomb, Bone (12), Venom-15, Grating Stone, Hydra Eye (worth 100 Gold)

Tools - Magic Compass, Pickaxe, Bedroll, Shovel

Party Leader, please divide the loot.

heroica-goldpile.jpg50 Gold

8124654296_8e9f637791_t.jpgSewer Map of Eubric Freeport (A map of the sewers, the markings are in a code though)

standard-issue-sword.jpgBlade of Tranquility (WP: 2, deals the Sealed effect, Longsword)

heroica-ruby.jpg Ruby

As Hoke and Benji sift through the loot they are approached by two figures out of the shadows.

15694008580_e63ccc9a93_c.jpg

15695080119_679319244a_t.jpg

"Well, well, well. What do we have here? Heroes, caught off their guard?"

Somewhere further back in the tunnel, the locking mechanisms of several crossbows can be heard.

Posted

Loot:

Benji - 25 Gold, Sewer Map, Ruby

Hoke - 25 Gold, Blade of Tranquility (WP: 2, deals sealed, Longsword)

Hoke uses Diplomacy

"Madame, it looks like we may have actually helped you out a bit."

Posted (edited)

The werewolf behind the lady gives a low growl.

The wolfgang woman smiles warmly at Hoke.

15695080119_679319244a_t.jpg

"Is that a fact, Sugar? Pray, do enlighten me why heroes such as yourselves find yourselves down in this rather dank and dull environment."

The Party:

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM)

Mystic Knight

Level 37 3/4 *Party Leader**Immune Fragile, Weakened, Confused, Sealed, Dark* *Gains Triple Experience*

Power Bonus: 4 (+4 WP)

Defense: 29 32

Health: 36/61

Ether: 31/37

Gold: 1188

Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 22), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),

Inventory:

Weapons: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental longsword), Blade of Tranquility (WP: 2, deals the Sealed effect, Longsword)

Artifacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Pugilist Gloves (+2 to power, immune Weakened),

Tools: Bedroll, Pickaxe, Shovel

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

•Consumables: Grand Potion, Remedy, 2x Phoenix Essences, 4x Ether Core, 2x Elixir, Neutralizer, 3x Mead, 2x Nostrums, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Dirt Bomb, 2x Smoke Bomb, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom, Hydra Eye (worth 100 Gold), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

9173297646_e66d93ed81_o.jpg

Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms

Beast Warrior

Level 48 4/5 *Natural Respite* *Gains Triple XP**Immune to Asleep, Blinded, Confused, Fragile, Poisoned, Bleeding, and Weakened Effects* *Immune to Ice and Water* *Immune to Poisoned and Bleeding*

Power Bonus: 0

Defense: 12 15

Health: 74/74

Gold: 1436

Equipment: Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators), Wonky Shoes (SP: 3; Footwear, suitable for all classes), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy)

Inventory:

Weapons - Crossbow of the Pongcanis (WP:17; earth-, wood-,water-, lightning-, light- elemental), Ornamental Throwing Knife (WP: 6, has a 1/3 chance of causing target to be Confused; ranged; retrievable throwing weapon; suitable for rangers, rogues, beast warriors, infiltrators, scholars and winged warriors.) Hydra Fang (WP: 10, Dagger)

Artifacts - Tricorne (SP:3, headwear), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (accessory), Winged Sandals (accessory, immune to bound- and slowed-effects), Snake Eye Charm (accessory, immune to petrified-effect), Trickster Mask of the Dwarf (The wearer's appearance is changed to that of a dwarf, Headwear), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects)

Consumables - Health Core (3), Grand Potion (7), Potion (2), Remedy (4), Phoenix Essence (5), Dragon Scales (3), Nostrum (4), Smelling Salts (3), Mead (2), Flame-Distilled Brandy (4), Mulled Wine (3), Venom-1, Smoke Bomb (3), Soma, Cosmic Essence, Skeleton Decoy, Chaotic Bomb, Lightning Bomb, Fire Bomb (2), Water Bomb, Bone (12), Venom-15, Grating Stone, Hydra Eye (worth 100 Gold), Ruby

Tools - Magic Compass, Pickaxe, Bedroll, Shovel, Sewer Map of Eubric Freeport

Edited by Waterbrick Down
Posted (edited)

The werewolf behind the lady gives a low growl.

The wolfgang woman smiles warmly at Hoke.

15695080119_679319244a_t.jpg

"Is that a fact, Sugar? Pray, do enlighten me why heroes such as yourselves find yourselves down in this rather dank and dull environment."

Hoke uses Diplomacy.

"For fun of course!" Hoke chuckles,"We were looking for a way out when we ran across these two nefarious fellows. If your sigil represents who/what I think it does, surely you saw my friend here and abilities and know how he learned those abilities."

Hoke leans over to Benji and whispers,"Do NOT say anything about the Town Watch."

Torc, now somehow too big to perch upon Hoke's shoulders, leaned in on his leg as she sat next to him, staring stone like at the werewolf.

Edited by UsernameMDM
Posted

15695080119_679319244a_t.jpg

"Still doesn't explain, why you were down here dearies. And what made these gentlemen so 'nefarious'."

Hoke uses Diplomacy

"We were looking for someone or something not related to you, as far as I know. We had a run-in with these two 'gentlemen' earlier this evening. I guess you can say that relationship ran its course. Now we are simply trying to find the nearest exit to the surface."

Posted

15695080119_679319244a_t.jpg

"And yet you say 'you've helped us out a bit'?"

Hoke uses Diplomacy.

"I may have mispoke madame, but my companion and I were under the heavy belief that these two were plotting harm to the Wolfgang. We met them early with a wanted poster for your patron and heard them speak of killing as they disparaged your leader."

Posted (edited)

"Can you shut up, you bloody moron.."

Benji looks at Hoke in annoyance.

"Bloodpaw, other minor crime orginazations have grouped together in a plot against the king. Benji Carvenhall, Beast Warrior, at your service."

Benji turning into his werelizard form, bows and roars at the Wolfgang lady.

Edited by Flare
Posted

15695080119_679319244a_t.jpg

"Hmm, if that is the case then you have done very well indeed. Any idea who hired them?"

Hoke uses Diplomacy

"As to hired them, no madame, I do not know for sure, but I sure I can find out for the right offer."

Hoke kept the knowledge of the werewolf and metasimian to himself, for now.

Torc hisses at Benji's annoying outburst as Hoke shoots him a scalding look.

Posted

15695080119_679319244a_t.jpg

"Impressive. Your information is invaluable Master Carvenhall. Your's not so much" The woman looked coldly at Hoke her smile vanishing. "We knew the Bloodpaw and Metasimian threats were getting more intense, didn't know they were getting this close though. I'll make sure Ulric learns of your assistance. As for a way out, second tunnel to the left, anything else you need?"

Posted

Hoke uses Diplomacy.

"Some information, if you have it: my colleague and I are searching for something or someone who has recently been attacking and destroying seemingly at random. Do you or the Wolfgang have any idea what or who is behind this?"

Posted

15695080119_679319244a_t.jpg

"We don't know who's behind it, sweets. And if this attack proves anything, I doubt it's Bloodpaw or Metasimian. Word going around is it killed 3 of our group a few days back, other than that, orders are for us to stay clear of the Northwestern corner of the city unless necessary. I'm sure the top brass would be grateful to have that little problem taken care of as well."

Posted

"I already talked to Pedro about this" growled Benji at the others, as he transformed back into humanoid form. "I thank you miss and I'll make sure to let one of you know when we accomplish our mission. By the way, I didn't catch your name."

Posted (edited)

15695080119_679319244a_t.jpg

"That's because I didn't give it." The woman gives Benji a smile, before indicating the Croaken to the Werewolf, "Grab the mage, Allen. I'm sure Ulric will have some plans for him."

The Wolfgang members head back into the shadows, leaving Benji and Hoke alone in the sewers once more.

Edited by Waterbrick Down
Posted (edited)

"Dammit. I liked her." Benji mumbled to himself, as he found the nearest exit from the sewer, and found his way back to where they left Althior and the others in the first place.

While walking Benji investigates the map.

Edited by Flare
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