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16z are a nice idea and the 3 available colours make them easy to use :classic:

Edited by jotta93

  On 1/29/2017 at 7:22 PM, Jim said:

16z 22.png

16zclutch 22.png

Hmmm could indeed work. But we would still need a third one.

The red one?

Can you post the third one? Maybe the red version?

Here you go. 16zclutchnew.png

 

It's pretty simple to make, just a ldraw model of the part and imported into LDview with a designated latitude of 15, and longitude of -15. I thought about making a render, but it looked too complex and convoluted when scaled down to 22px.

Edited by Tommy Styrvoky

Could I be really off the wall and suggest a different element for each status?

For someone who is dispraxic borderline dyslexic having a real notable change is much easier to compute!

Are the red gears that necessary? I don't get the system now .   Nvmd , got it , but still confusing and the red is too bright 

How about using old style 16z instead of red?? 

Edited by LXF

Is the red gear deliberately put at a different angle than the other two? I must agree that I like the gears :classic:

  On 1/29/2017 at 7:58 PM, Ludo Visser said:

Is the red gear deliberately put at a different angle than the other two? I must agree that I like the gears :classic:

It's because I used a different image. I will use Tommy's version, so my OCD can go to rest :wink: 

I have changed the red one and it looks good!

I really like the new way. It will take a bit of adjusting to, but I'll understand soon.

  On 1/29/2017 at 8:14 PM, Jim said:

It's because I used a different image. I will use Tommy's version, so my OCD can go to rest :wink: 

I have changed the red one and it looks good!

Looks good :thumbup:

The gears look pretty cool, at first i thought that my brain was starting to fail, hopefully it didn't, i really like how new things are being tested and improved, everything is looking great.

It is just me then, probably, parts in both DBG ang LBG lookalike pale to me, as there's no high contrast between them. A good example of nice colour differentiation is the  "brick" in General discussion section.

Not sure the intention to use "Red" for some topics. Red + any of grey would work much better for the case above. 

I like this pattern - to me, it seems easier to understand than the 1x1 technic liftarms, since all of the colours are easily distinguishable.

It looks like I have an unpopular opinion, but imo the 16T gears are a little too detailed. And, the 16T gear is also being used for the Technic tag, Technic Pro tag and the bronze, silver and gold Technic medals.
I personally think an 8T gear would look better.

And, it also official exists in LBG, DBG and red :wink:

  On 1/29/2017 at 9:17 PM, Jim said:

Post 3 examples of 22 pixels wide so we can compare them :wink: 

What DPI?

  On 1/29/2017 at 9:15 PM, legolijntje said:

It looks like I have an unpopular opinion, but imo the 16T gears are a little too detailed. And, the 16T gear is also being used for the Technic tag, Technic Pro tag and the bronze, silver and gold Technic medals.
I personally think an 8T gear would look better.

And, it also official exists in LBG, DBG and red :wink:

I originally thought about this, though from the angle, they look too square, so that's why I chose the 16z, as there are more teeth/greater differences between the clutch/standard version.

I could also suggest 12z bevel in tan, 12z double bevel in grey and in black, If you are looking for more options along the trend of gears.

Here you go 

8z.png

8zreinforced.png

8zsliding.png

 

Edited by Tommy Styrvoky

  On 1/29/2017 at 9:36 PM, Tommy Styrvoky said:

What DPI?

There's no such thing as DPI when you ask for a 22 px wide image. It's just that....22 pixels wide :look:
(DPI only matters when you are using the I in DPI and since we are not printing it, it's irrelevant)

Thanks for the 8z gears. I will create sample icons.

8zsliding 22.png

8z 22.png

8zreinforced 22.png

In comparison...

 

t_technic_gear_grey_dark.png

t_technic_gear_grey_light.png

t_technic_gear_red.png

8z gears suffer from the size compression methinks. I'm looking at them on a 42inch TV at 4K resolution and I can just barely amke out the hole in them. Makes them look more like a star than a gear.

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