Kintobor Posted February 19, 2015 Author Posted February 19, 2015 QM Note: We're almost done, and I'm more than willing to autoroll if you guys want me to, since we're down to the last enemies being added to combat. I'd like an okay from all of you. Quote
Khorne Posted February 19, 2015 Posted February 19, 2015 Autoroll is fine by me. Just don't let me die, please. If it hit 10 health, I use a Grand Potion. Quote
Cutcobra Posted February 19, 2015 Posted February 19, 2015 OoC: Fine by me too. Heckz will only target Jinxed enemies until none are left and Lydia will attack Jinxed enemies until she rolls Shield. After that she'll attack normally. If either Heckz or Lydia goes below 10 health he/she will use an Elixir/Potion. Quote
Kintobor Posted February 23, 2015 Author Posted February 23, 2015 Okay, so what I'm going to do is run each round individually, and post them as I finish them. It may take me a while, so please bear with me. We're almost done! Also, should I split the money between Eric and Heckz? "At least I'm pretty. Can't say the same for hideously scarred redheaded men." "Says the dainty woman in this group." Lydia replies, a snarky grin across her face. Round 4 of the Shadowy Scuffle! Battle Order: >Throlar Hands Lydia his Elven Shield >Lydia accepts Throlar's Shield and equips >Heckz vs. Shadow A with Ice- Crit./Special (12x2+24+10=58 damage. Jinxed!) Eric vs. Shadow J- Shield (84 damage, and Blinded to all enemies on the South Flank.) Eric vs. Shadow L- Crit. (15x2+25+2=57 damage. Blinded!) Shadow B vs. Throlar- 10/2-6= 0 damage Shadow C vs. Lydia- 10/2-9= 0 damage Shadow G vs. Heckz- 10/2-3=2 damage Shadow I vs. Eric- 10-5=5 damage Shadow K vs. Eric- 10-5=5 damage QM Note: There's two special variant rules in affect. 1. Area of effect attacks affect enemies only in the direction you are attacking in. Keep in mind that the enemies attack normally. 2. Each Flank has a reserve. When a round ends, a new Greater Shadow will enter field from the reserve. When the reserve is depleted, no more enemies will spawn. All enemies from the reserves must be defeated in order for the battle to be successful. North Flank: 0/4 Reserve "..." Greater Shadow A *Dark Elemental Attacks* *Blinded and Confused! Two turns remain!* *Jinxed! Three turns remain!* Level 10 Dark HP: 108/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Amethyst "..." Greater Shadow B *Dark Elemental Attacks* *Blinded! Two Turns Remain* Level 10 Dark HP: 116/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow C *Dark Elemental Attacks* *Blinded! Two Turns Remain!* Level 10 Dark HP 137/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow G *Dark Elemental Attacks* *Blinded! Two turns remain!* *Jinxed! Three turns remain!* Level 10 Dark HP: 144/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow I *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing "..." Greater Shadow K *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing "..." Greater Shadow M *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing South Flank: 1/4 Reserve "..." Greater Shadow L *Dark Elemental Attacks* Level 10 Dark HP: 59/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing "..." Greater Shadow N *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing The Party Eric (Khorne) 30 year old Human Nord Level 25. 3 Raider *Natural Respite* *Evasion* *Protected from Fragile, Weakened and Asleep + Immune to Water and Earth* *Hastened!* Power: 42 (25+15+2) Defense: 5 Health: 12/43 (8+24+7+4) Gold: 778 Equipment: Conspirator (WP: 15, causes Blinded; longsword), Pugilist's Gloves (Power +2, protects from Weakened), Heavy Armor (SP:5, protects from Fragile), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep) Inventory: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Garnet (Earth), 1 Potion 6 Grand Potions, Health Core, 3 Remedies, Neutralizer, 6 Meads, 4 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, 3 ElixirVenom, Deadly Venom, Fire Bomb, Lightning Bomb, Aeolus Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Feather of White, Raw Meat (Consumable, +5 Max. Health), Mulled Wine x2, Ambrosia Decamon Cards: (N/A) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) *Party Leader* *Humanoid Male enemies enamoured, Humanoid Female enemies encouraged* 32 year old male human Sorcerer Level: 24 *Immune to Sealed* *Jinxed Spells* Power Bonus: 10 (Spells) Defense: 3 Health: 20/32 Ether: 35/35 Gold: 641 Equipment: Solemn Scythe (WP: 12, Darkness elemental Scythe, 1/2 chance of dealing the Sealed Effect), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: 2x Skeleton Decoy, 2x Deadly Venom x2, Rawr (WP:9, dagger), Lovelorn Wand (WP:6, deals enamored-effect), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Wyrd Shield (SP:4, prevents ether reduction; suitable to mystic knights and paladins), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Spellbound Gloves (Spellpower +5; handwear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Soma, 3x Mead, 3x Smelling Salts, Nostrum, Bedroll, Shovel, Blue Jelly, 7 Bones Throlar Wineghilm 135 year old male Dwarven Knight. *immune to ice and weakened* *avoids free hits from flying enemies* *Lucky!* *Blessed!* Level, 12.5 Power, 25 (12+12+1) Defense, 6 (5+1) Health, 26/26 (10+11+5) Gold, 102 Equipped;Mopagsabre (WP 12, ice elemental longsword), Poncanis Shield (SP 5, ice elemental),, Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, bodywear), Counterstrike Gloves (If the wearer is damaged by a free hit they counter with strength equal to their level, handwear) Inventory; Weapons; Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword) Shields; Artifacts; Crow Helmet (SP 1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Consumables; Potion x3, Remedy x3, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, Fire Bomb x4, Smoke Bomb, Deadly Venom, Phoenix Essence, Feather of Flight, Grand Tonic, 2 Mead, Ambrosia, Sack of Items (Quest Item) Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; None. Decamon Deck, x2 Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1) Ursa Minor (Eithereal 1) "Alright, let's go lads!" Lydia Level 20 Female Human Berserker HP: 39/39(10+19+10) Power Bonus: +2 SP: 9 Gold: 0 Equipment: Sturdy Sword (WP: 10, great sword), Elven Shield (SP 5, All elves in the party gain an equal amount of SP so long as the wielder is standing.) Scale-Mail Armour (SP: 4, protects from Fragile and Weakened, suitable for knights, dragoons, and barbarians, body wear), Mercenaries Gloves (SP: 2, Power Bonus +2, suitable for Lydia, hand wear) Inventory: Potion x2, Smoke Bomb Party Leader, please determine Battle Order. Everyone, else choose a target! Quote
Khorne Posted February 23, 2015 Posted February 23, 2015 Another Shield roll!? Eric continued to focus on the Southern flank and tried to clear it of shadows. Eric drinks a Grand Potion and then attacks Greater Shadow L from the front row. Quote
Cutcobra Posted February 23, 2015 Posted February 23, 2015 Also, should I split the money between Eric and Heckz? OoC: If you are referring to Rollinger's gold then no. Heckz took the items, Eric took the gold and Throlar took the cursed stuff. By the way, Shadow A still had the same health as last round even though Heckz dealt 58 damage to it. "Says the dainty woman in this group." Lydia replies, a snarky grin across her face. "I see no women. Only a fabulous man, a hideous grumpkin, a scarred beast and that other one." Replies Heckz quickly. Quote
Duvors Posted February 23, 2015 Posted February 23, 2015 (OOC: I think Kinto has overlooked the fact I have the Counterstrike Gloves equipped.) "I see no women. Only a fabulous man, a hideous grumpkin, a scarred beast and that other one." Replies Heckz quickly. "She is talking about You Heckz, now stop rambling and fight!"And with that charming remark Throlar lunged at Shadow A from the front row. Quote
Khorne Posted February 23, 2015 Posted February 23, 2015 Concerning Rollinger's stuff, it is like CC says . Eric took the coin, Heckz the items and Throlar the cursed stuff. "I see no women. Only a fabulous man, a hideous grumpkin, a scarred beast and that other one." Replies Heckz quickly. "Thanks for the compliment. You're not too bad looking yourself", Eric half-jokingly replied in the midst of combat. The Nord's mind knew the 'fabulous' remark wasn't aimed at him, but his ego refused to acknowledge that. Quote
Cutcobra Posted February 23, 2015 Posted February 23, 2015 OoC: Guys, Kinto is still autorolling. He said he would run each round individually and post them as he finishes them so I don't think posting your actions again is necessary. "She is talking about You Heckz, now stop rambling and fight!" "The grumpkin speaks!! " "Thanks for the compliment. You're not too bad looking yourself" "See? Ethan gets it." Says Heckz before realizing that the Nord thought he was talking about his filthy self. Quote
Kintobor Posted February 26, 2015 Author Posted February 26, 2015 Sorry for the delay. I've been swamped with unexpected visits and I haven't been able to post for two days. I'll wrap the battle up immediately. I'm super sorry guys. Also, since Eric is jinxed, I'm going to need to know whether he's being remedied or not, and by whom. I guess even Eric runs out of luck... Round 5 of the Shadowy Scuffle! Battle Order: >Throlar vs. Shadow A- Crit./Special (12x2+12=36 damage) >Lydia vs. Shadow G- Shield (All Allies Encouraged!) >Heckz vs. Shadow A with Ice- Hit/Special (12+24+10= 46 damage. Shadow A Jinxed. -2 ether) Eric vs. Downs a Potion- 30 health restored! Eric vs. Shadow L- Special Damage (Eric Jinxed!) Shadow B vs. Throlar- 10/2-6= 0 damage Shadow C vs. Lydia- 10/2-9= 0 damage Shadow G vs. Heckz- 10/2-3=2 damage Shadow I vs. Eric- 10-5=5 damage Shadow K vs. Eric- 10-5=5 damage Shadow M vs. Throlar- 10/2-6=0 damage Shadow N vs. Lydia- 10/2-9=0 damage The round begins well for our heroes, with Throlar and Heckz managing to dish out damage while Lydia roars fiercely, encouraging her allies as she begins to shout and show off a fierce display. However, Eric is clawed at by one of the shadows who manages to break through the party's wall, jinxing him as it's burning touch leaves a nauseating feel on Eric. The shadows take this opportunity to swarm and attack, with many of the shadows blindness wearing off. QM Note: There's two special variant rules in affect. 1. Area of effect attacks affect enemies only in the direction you are attacking in. Keep in mind that the enemies attack normally. 2. Each Flank has a reserve. When a round ends, a new Greater Shadow will enter field from the reserve. When the reserve is depleted, no more enemies will spawn. All enemies from the reserves must be defeated in order for the battle to be successful. North Flank: 0/4 Reserve "..." Greater Shadow A *Dark Elemental Attacks* *Blinded and Confused! One turns remain!* *Jinxed! Three turns remain!* Level 10 Dark HP: 62/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Amethyst "..." Greater Shadow B *Dark Elemental Attacks* *Blinded! One Turns Remain* Level 10 Dark HP: 116/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow C *Dark Elemental Attacks* *Blinded! One Turns Remain!* Level 10 Dark HP 137/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow G *Dark Elemental Attacks* *Blinded! One turns remain!* *Jinxed! Two turns remain!* Level 10 Dark HP: 144/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow I *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing "..." Greater Shadow K *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing "..." Greater Shadow M *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing South Flank: 0/4 Reserve "..." Greater Shadow L *Dark Elemental Attacks* Level 10 Dark HP: 59/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing "..." Greater Shadow N *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing The Party Eric (Khorne) 30 year old Human Nord Level 25. 3 Raider *Natural Respite* *Evasion* *Protected from Fragile, Weakened and Asleep + Immune to Water and Earth* *Hastened!* *Encouraged!* *Jinxed! 3 rounds remaining!* Power: 42 (25+15+2) Defense: 5 Health: 37/43 (8+24+7+4) Gold: 778 Equipment: Conspirator (WP: 15, causes Blinded; longsword), Pugilist's Gloves (Power +2, protects from Weakened), Heavy Armor (SP:5, protects from Fragile), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep) Inventory: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Garnet (Earth), 1 Potion, 5 Grand Potions, Health Core, 3 Remedies, Neutralizer, 6 Meads, 4 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, 3 ElixirVenom, Deadly Venom, Fire Bomb, Lightning Bomb, Aeolus Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Feather of White, Raw Meat (Consumable, +5 Max. Health), Mulled Wine x2, Ambrosia Decamon Cards: (N/A) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) *Party Leader* *Humanoid Male enemies enamoured, Humanoid Female enemies encouraged* *Encouraged!* 32 year old male human Sorcerer Level: 24 *Immune to Sealed* *Jinxed Spells* Power Bonus: 10 (Spells) Defense: 3 Health: 20/32 Ether: 35/35 Gold: 641 Equipment: Solemn Scythe (WP: 12, Darkness elemental Scythe, 1/2 chance of dealing the Sealed Effect), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: 2x Skeleton Decoy, 2x Deadly Venom x2, Rawr (WP:9, dagger), Lovelorn Wand (WP:6, deals enamored-effect), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Wyrd Shield (SP:4, prevents ether reduction; suitable to mystic knights and paladins), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Spellbound Gloves (Spellpower +5; handwear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Soma, 3x Mead, 3x Smelling Salts, Nostrum, Bedroll, Shovel, Blue Jelly, 7 Bones Throlar Wineghilm 135 year old male Dwarven Knight. *immune to ice and weakened* *avoids free hits from flying enemies* *Lucky!* *Blessed!* *Encouraged!* Level, 12.5 Power, 25 (12+12+1) Defense, 6 (5+1) Health, 26/26 (10+11+5) Gold, 102 Equipped;Mopagsabre (WP 12, ice elemental longsword), Poncanis Shield (SP 5, ice elemental),, Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, bodywear), Counterstrike Gloves (If the wearer is damaged by a free hit they counter with strength equal to their level, handwear) Inventory; Weapons; Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword) Shields; Artifacts; Crow Helmet (SP 1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Consumables; Potion x3, Remedy x3, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, Fire Bomb x4, Smoke Bomb, Deadly Venom, Phoenix Essence, Feather of Flight, Grand Tonic, 2 Mead, Ambrosia, Sack of Items (Quest Item) Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; None. Decamon Deck, x2 Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1) Ursa Minor (Eithereal 1) "GET WRECKED, YOU ABOMINATIONS!!!" Lydia Level 20 Female Human Berserker *Encouraged!* HP: 39/39(10+19+10) Power Bonus: +2 SP: 9 Gold: 0 Equipment: Sturdy Sword (WP: 10, great sword), Elven Shield (SP 5, All elves in the party gain an equal amount of SP so long as the wielder is standing.) Scale-Mail Armour (SP: 4, protects from Fragile and Weakened, suitable for knights, dragoons, and barbarians, body wear), Mercenaries Gloves (SP: 2, Power Bonus +2, suitable for Lydia, hand wear) Inventory: Potion x2, Smoke Bomb Party Leader, please determine Battle Order. Everyone, else choose a target! Quote
Cutcobra Posted February 26, 2015 Posted February 26, 2015 OoC: Shadow A should be at 4 health. And if you didn't take into consideration that Heckz is encouraged then it should be dead. Quote
Duvors Posted February 26, 2015 Posted February 26, 2015 (OOC:Throlar will use one of his remedies on Eric.) Quote
Khorne Posted February 26, 2015 Posted February 26, 2015 Well, my luck had to run out sometime... Eric waited for Throlar's remedy and gritted his teeth. He gripped his sword tightly and planned his imminent attack. Once Eric is remedied, he will attack Great Shadow L & N from the front row. Quote
Kintobor Posted March 1, 2015 Author Posted March 1, 2015 I'll wrap this up tomorrow, guys. Thanks for hanging in there. I'm going through a bit of stressful events right now, and I appreciate you guys holding in. Round 6 of the Shadowy Scuffle! Battle Order: >Throlar remedies Eric (Eric No longer Jinxed!) >Lydia vs. Shadow G- Damage (10/2-9=0 damage) >Heckz vs. Shadow B with Ice- Special/ Crit. (12x2+24+10x2=116 damage. -2 ether to jinx opponent. KO!) Eric vs.Shadow L- Hit (15+25+2x2= 82 damage. Shadow L KO'd!.) Eric vs. Shadow N- Shield (84x2=168 damage to Shadow N and L. Shadow N Blinded!) Shadow C vs. Throlar- 10/2-6= 0 damage Shadow I vs. Lydia- 10/2-9= 0 damage Shadow K vs. Heckz- 10/2-3=2 damage Shadow M vs. Eric- 10-5=5 damage The party begins to whittle away at the shadowy creatures defences. No one takes any serious damage, and multiple shadows drop. However, the negative effects the party managed to stack onto their enemies begin to wear off, as the newly rejuvenated shadows creep closer to the party. QM Note: There's two special variant rules in affect. 1. Area of effect attacks affect enemies only in the direction you are attacking in. Keep in mind that the enemies attack normally. 2. Each Flank has a reserve. When a round ends, a new Greater Shadow will enter field from the reserve. When the reserve is depleted, no more enemies will spawn. All enemies from the reserves must be defeated in order for the battle to be successful. North Flank: 0/4 Reserve "..." Greater Shadow C *Dark Elemental Attacks* Level 10 Dark HP 137/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow G *Dark Elemental Attacks* *Jinxed! One turns remain!* Level 10 Dark HP: 144/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Murky Pearl (worth 25 gold) "..." Greater Shadow I *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing "..." Greater Shadow K *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing "..." Greater Shadow M *Dark Elemental Attacks* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing South Flank: 0/4 Reserve "..." Greater Shadow N *Dark Elemental Attacks* *Blinded! 3 rounds remain!* Level 10 Dark HP: 200/200 Special: Deep Darkness- The Shadow surrounds the hero in darkness, causing them to be jinxed. Drops: Nothing The Party Eric (Khorne) 30 year old Human Nord Level 25. 3 Raider *Natural Respite* *Evasion* *Protected from Fragile, Weakened and Asleep + Immune to Water and Earth* *Hastened!* *Encouraged!* Power: 42 (25+15+2) Defense: 5 Health: 32/43 (8+24+7+4) Gold: 778 Equipment: Conspirator (WP: 15, causes Blinded; longsword), Pugilist's Gloves (Power +2, protects from Weakened), Heavy Armor (SP:5, protects from Fragile), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep) Inventory: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Garnet (Earth), 1 Potion, 5 Grand Potions, Health Core, 3 Remedies, Neutralizer, 6 Meads, 4 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, 3 ElixirVenom, Deadly Venom, Fire Bomb, Lightning Bomb, Aeolus Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Feather of White, Raw Meat (Consumable, +5 Max. Health), Mulled Wine x2, Ambrosia Decamon Cards: (N/A) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) *Party Leader* *Humanoid Male enemies enamoured, Humanoid Female enemies encouraged* *Encouraged!* 32 year old male human Sorcerer Level: 24 *Immune to Sealed* *Jinxed Spells* Power Bonus: 10 (Spells) Defense: 3 Health: 18/32 Ether: 33/35 Gold: 641 Equipment: Solemn Scythe (WP: 12, Darkness elemental Scythe, 1/2 chance of dealing the Sealed Effect), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: 2x Skeleton Decoy, 2x Deadly Venom x2, Rawr (WP:9, dagger), Lovelorn Wand (WP:6, deals enamored-effect), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Wyrd Shield (SP:4, prevents ether reduction; suitable to mystic knights and paladins), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Spellbound Gloves (Spellpower +5; handwear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Soma, 3x Mead, 3x Smelling Salts, Nostrum, Bedroll, Shovel, Blue Jelly, 7 Bones Throlar Wineghilm 135 year old male Dwarven Knight. *immune to ice and weakened* *avoids free hits from flying enemies* *Lucky!* *Blessed!* *Encouraged!* Level, 12.5 Power, 25 (12+12+1) Defense, 6 (5+1) Health, 26/26 (10+11+5) Gold, 102 Equipped;Mopagsabre (WP 12, ice elemental longsword), Poncanis Shield (SP 5, ice elemental),, Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, bodywear), Counterstrike Gloves (If the wearer is damaged by a free hit they counter with strength equal to their level, handwear) Inventory; Weapons; Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword) Shields; Artifacts; Crow Helmet (SP 1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Consumables; Potion x3, Remedy x2, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, Fire Bomb x4, Smoke Bomb, Deadly Venom, Phoenix Essence, Feather of Flight, Grand Tonic, 2 Mead, Ambrosia, Sack of Items (Quest Item) Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; None. Decamon Deck, x2 Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1) Ursa Minor (Eithereal 1) "GET WRECKED, YOU ABOMINATIONS!!!" Lydia Level 20 Female Human Berserker *Encouraged!* HP: 39/39(10+19+10) Power Bonus: +2 SP: 9 Gold: 0 Equipment: Sturdy Sword (WP: 10, great sword), Elven Shield (SP 5, All elves in the party gain an equal amount of SP so long as the wielder is standing.) Scale-Mail Armour (SP: 4, protects from Fragile and Weakened, suitable for knights, dragoons, and barbarians, body wear), Mercenaries Gloves (SP: 2, Power Bonus +2, suitable for Lydia, hand wear) Inventory: Potion x2, Smoke Bomb Party Leader, please determine Battle Order. Everyone, else choose a target! Quote
Kintobor Posted March 2, 2015 Author Posted March 2, 2015 Round 7 of the Shadowy Scuffle! Battle Order: >Throlar vs. Shadow C- Damage/Miss >Lydia vs. Shadow G- Shield (10x4+20x2=120 damage) >Heckz vs. Shadow I with Ice- Hit (12+24+10x2=92 damage. Shadow I Jinxed! -2 ether) Eric vs.Shadow K- Special (Eric is jinxed!) Eric vs. Shadow N- Hit/Steal (No gold to steal!) Shadow I vs. Throlar- 10/2-6= 0 damage Shadow M vs. Lydia- 10/2-9= 0 damage Round 8 of the Shadowy Scuffle! Battle Order: >Throlar remedies Eric (Eric remedied) >Lydia vs. Shadow G- Crit. (10x3+20x2=100 damage) >Heckz vs. Shadow I with Ice- S.o.H./Special (Shadow I Stunned and Jinxed. -2 Ether) Eric vs. Shadow K- Shield (84x2=168 Damage and blindness to all opponents on North Flank) Eric vs. Shadow N- Hit (15+25+2x2=84 damage and blindness) Shadow M vs. Throlar- 10/2-6= 0 damage Battle Order: >Throlar vs. Shadow K- Shield (All Damage Negated following round) >Lydia vs. Shadow G- Damage (Shadow G Blinded) >Heckz vs. Shadow I with Ice- Crit./Shield (12+24+10x2=92 damage to all opponents on North Flank. All opponents stunned and Jinxed. -2 ether) Eric vs. Shadow N- Shield (168 damage. Shadow N Decimated.) Eric vs. Shadow N- Special And so the party hacked and slashed their way through their shadowy menace. It seemed that whatever was attacking them eventually receded back into the darkness, as light returned to the inn. It had been a tedious and tiresome fight, but it was finally over for the party. THE BATTLE IS SUCCESSFUL! The Party Eric (Khorne) 30 year old Human Nord Level 25. 6 Raider *Natural Respite* *Evasion* *Protected from Fragile, Weakened and Asleep + Immune to Water and Earth* Power: 42 (25+15+2) Defense: 5 Health: 32/43 (8+24+7+4) Gold: 778 Equipment: Conspirator (WP: 15, causes Blinded; longsword), Pugilist's Gloves (Power +2, protects from Weakened), Heavy Armor (SP:5, protects from Fragile), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep) Inventory: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Garnet (Earth), 1 Potion, 5 Grand Potions, Health Core, 3 Remedies, Neutralizer, 6 Meads, 4 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, 3 ElixirVenom, Deadly Venom, Fire Bomb, Lightning Bomb, Aeolus Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Feather of White, Raw Meat (Consumable, +5 Max. Health), Mulled Wine x2, Ambrosia Decamon Cards: (N/A) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) *Party Leader* 32 year old male human Sorcerer Level: 24.3 *Immune to Sealed* *Jinxed Spells* Power Bonus: 10 (Spells) Defense: 3 Health: 16/32 Ether: 31/35 Gold: 641 Equipment: Solemn Scythe (WP: 12, Darkness elemental Scythe, 1/2 chance of dealing the Sealed Effect), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: 2x Skeleton Decoy, 2x Deadly Venom x2, Rawr (WP:9, dagger), Lovelorn Wand (WP:6, deals enamored-effect), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Wyrd Shield (SP:4, prevents ether reduction; suitable to mystic knights and paladins), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Spellbound Gloves (Spellpower +5; handwear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Soma, 3x Mead, 3x Smelling Salts, Nostrum, Bedroll, Shovel, Blue Jelly, 7 Bones Throlar Wineghilm 135 year old male Dwarven Knight. *immune to ice and weakened* *avoids free hits from flying enemies* Level, 13 Power, 25 (12+12+1) Defense, 6 (5+1) Health, 27/27 (10+11+5) Gold, 102 Equipped;Mopagsabre (WP 12, ice elemental longsword), Poncanis Shield (SP 5, ice elemental),, Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, bodywear), Counterstrike Gloves (If the wearer is damaged by a free hit they counter with strength equal to their level, handwear) Inventory; Weapons; Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword) Shields; Artifacts; Crow Helmet (SP 1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Consumables; Potion x3, Remedy x2, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, Fire Bomb x4, Smoke Bomb, Deadly Venom, Phoenix Essence, Feather of Flight, Grand Tonic, 2 Mead, Ambrosia, Sack of Items (Quest Item) Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; None. Decamon Deck, x2 Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1) Ursa Minor (Eithereal 1) "Not bad." Lydia Level 20.3 Female Human Berserker HP: 39/39(10+19+10) Power Bonus: +2 SP: 9 Gold: 0 Equipment: Sturdy Sword (WP: 10, great sword), Elven Shield (SP 5, All elves in the party gain an equal amount of SP so long as the wielder is standing.) Scale-Mail Armour (SP: 4, protects from Fragile and Weakened, suitable for knights, dragoons, and barbarians, body wear), Mercenaries Gloves (SP: 2, Power Bonus +2, suitable for Lydia, hand wear) Inventory: Potion x2, Smoke Bomb All heroes gain their respective levels. Loot! Murky Pearl x6 (Treasure. Worth 25 gold) Amethyst Party Leader, please divide the loot. Quote
Khorne Posted March 2, 2015 Posted March 2, 2015 "Wow, that suddenly went fast", Eric remarked. He looked around to see if there were any remnants of the Shadows left, but they had all vanished mysteriously. His eyes glistered as he saw the Amethyst. "I want it", the Nord bluntly stated, almost a bit childish. Hesitantly he added, "I might be even willing to part with some of Rollinger's coin to make the deal more fair." However, Eric didn't want to come across as being too soft and quickly reinforced a key word: "I might..." Quote
Duvors Posted March 2, 2015 Posted March 2, 2015 His eyes glistered as he saw the Amethyst. "I want it", the Nord bluntly stated, almost a bit childish. Hesitantly he added, "I might be even willing to part with some of Rollinger's coin to make the deal more fair." However, Eric didn't want to come across as being too soft and quickly reinforced a key word: "I might..." "Why? You already have a darkness elemental weapon, in fact I'm the only one of us who doesn't have any darkness elemental items. As for the pearls, keep them, I don't wan't them. And miss, can I have my shield back now?" Quote
Cutcobra Posted March 2, 2015 Posted March 2, 2015 Heckz quickly wiped his sweat off with a handkerchief. "Great work, me!" His eyes glistered as he saw the Amethyst. "I want it", the Nord bluntly stated, almost a bit childish. Hesitantly he added, "I might be even willing to part with some of Rollinger's coin to make the deal more fair." However, Eric didn't want to come across as being too soft and quickly reinforced a key word: "I might..." "Why? You already have a darkness elemental weapon, in fact I'm the only one of us who doesn't have any darkness elemental items. As for the pearls, keep them, I don't wan't them. And miss, can I have my shield back now?" Heckz was about to reject Eric's offer until Throlar said he wanted the amethyst. He turned to the nord and grinned. "How much?" OoC: Lord Duvors, do you want the amethyst for the stats or for roleplaying purpouses. If it's the latter, I'll give it to you. Quote
Duvors Posted March 2, 2015 Posted March 2, 2015 OoC: Lord Duvors, do you want the amethyst for the stats or for roleplaying purpouses. If it's the latter, I'll give it to you. (OOC:Why does this matter? Any way I was thinking more about statistics than role-play.) Quote
Cutcobra Posted March 2, 2015 Posted March 2, 2015 OoC: Because I want to be fair in the loot distribution. Before Eric can speak, Heckz interrupts him. "Whatever. I lost interest. This amethyst looks quite cheap, really. Let's just give it to the wind that speaks." The sorcerer then looks at Lydia. "And you, I don't pay for harlot services so don't expect any money from me." He says with a voice full of disgust. Loot distribution: Throlar - Amethyst Eric - 3x Murky Pearl Heckz - 3x Murky Pearl Quote
Duvors Posted March 2, 2015 Posted March 2, 2015 (edited) The sorcerer then looks at Lydia. "And you, I don't pay for harlot services so don't expect any money from me." He says with a voice full of disgust. Throlar delivers a spinning kick to Heckz's groin. (OOC; Spinning because I doubt a normal kick would get high enough off the ground to connect.) Edited March 2, 2015 by Lord Duvors Quote
Khorne Posted March 2, 2015 Posted March 2, 2015 "Why? You already have a darkness elemental weapon, in fact I'm the only one of us who doesn't have any darkness elemental items. As for the pearls, keep them, I don't wan't them. And miss, can I have my shield back now?" "What does that have to do with it? If I say I want the damn Amethyst, then I want the damn Amethyst. I don't care if you have one or not. It's not my problem. The world isn't fair. Deal with it.", Eric viciously sneered. His sneer soon turned into an angry snarl when Heckz decided to go all "sainty" and bestow gifts to the poor and unworthy. The Nord turned silent, but his anger could be felt radiating from his very presence. His eyes burned intensely, yet Eric himself remained quite an haughty and aloof posture. The corner of his mouth twitched and a sly grin slowly formed. Eric refused to accept the Murky Pearls when Hekcz distributed the loot, dropping them on purpose. With an arrogant look, he eyed Heckz and merely said "oops", followed by a soft, yet very audible, "I want the Amethyst". Eric grinned and took some steps backward, creating a distance between him and the rest of the party. He was angry, like a child that didn't get the attention it craved. OOC: Loot distribution is fine, CutCobra . I understand you giving the Amethyst to Throlar . I know I'm missing out on 75 gold of Pearls now, but hey, at least I get to do some RP'ing Quote
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