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Posted

"Intruders? You're the one who's been hiding out here all of these years, bending the rules of life and death. We were called to help Lilly fight the nightmares that you were causing! And you really expect that you can teach a 7 year old to hold the immense power that Ziegfried had?"

heroicanpc-fahrenheitziegfried.jpg

"All in good time. And time is all I have. Lilly here does not have the same luxury."

"Lilly, don't stay here with him. How long will it be until you see your family again if you stay here? You've already proven to us and to yourself just how strong you really are, and your family knows how strong you are. You don't need this ghost to turn you into a monster like Ziegfried was in the story. You think he knows what's best for you? He doesn't even know you! All he has been doing is hiding from you; hiding from everyone for years. I don't trust him for a minute, and neither should you,"

heroicanpc-lillyziegfried2.jpg

"My family aren't monsters!" Lilly retorted. "Well, except that one time we all got turned into living furniture... But anyway, I'm not sure I trust him either. I mean, he looks like my great grandfather from the paintings, but this could all be some kinda trick. I know all about tricks."

Arthur looks up confusedly, then attempts to draw out the family tree in mid-air, eventually using his Diamond to assist in his midair writing and trace the relationship. "Er, sorry, Great Uncle," he amends. "My apologies, I only recently learned of my heritage--I still have a lot of catching up to do."

"I don't think you should stay. But no matter what, I'll do everything in my power to help and support you. Because that's what family should do."

heroicanpc-fahrenheitziegfried.jpg

"So you are one of Valentine's bastard sons, then? That's an ever better reason to not count you as family." The ghost then turned his attention back to Lilly. "If you find it hard to trust me after what I have put you through, then there are a few other souls here that might be convince you more."

Two more wizards appeared on Fahrenheit's both sides.

heroicanpc-zedziegfried.jpg

"My doll! I am so proud of you!"

heroicanpc-sycamoreziegfried.jpg

"It is so good to finally meet my beautiful granddaughter. Zed has told me so much about you."

heroicanpc-lillyziegfried2.jpg

"Grandpa Zed! And... grandmother Sycamore? What are you two doing in my head? I didn't know there was a whole family reunicorn going on inside me!"

The three ghostly wizards were suddenly encircled by a sparkling magenta light. They all smiled at Lilly and extended their arms.

heroicaquest125-dreamscape3.jpg

heroicanpc-zedziegfried.jpg

"Come with us, doll. Let us teach you everything you need to know."

heroicanpc-sycamoreziegfried.jpg

"You are the only one of my grandchildren I have ever met. There is so much to talk about!"

Lilly's eyes swelled up and a big smile spread to her face. She seemed to be ready to run to her grandparents' waiting arms. What would the heroes do?

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Posted

The mist... It was him, it had to be. All those years ago, on his first quest. Althior turned to Lilly as fast as he could. "Lilly, you may not want to hear it, but you need to know that Zed and Sycamore sold their souls to Abraxas, and I can only assume that's what happened to Fahrenheit as well. You're not going with them if you leave, you're going with the Archdemon. I was there that day: when you were turned into furniture. I saw first hand what Abraxas did to your whole family, and what Zed did too! It was this purple mist that signaled his work. It creeped out of the fireplace and it took you all. That's how it got me, and that's how it's going to get you,"

He breathed in, slowly, "You want to be powerful? Like Ziegfried was? Then don't give in to this demon. Stay back and fight it, with us,"

Posted
"Lilly, you may not want to hear it, but you need to know that Zed and Sycamore sold their souls to Abraxas, and I can only assume that's what happened to Fahrenheit as well. You're not going with them if you leave, you're going with the Archdemon. I was there that day: when you were turned into furniture. I saw first hand what Abraxas did to your whole family, and what Zed did too! It was this purple mist that signaled his work. It creeped out of the fireplace and it took you all. That's how it got me, and that's how it's going to get you,"

He breathed in, slowly, "You want to be powerful? Like Ziegfried was? Then don't give in to this demon. Stay back and fight it, with us,"

heroicanpc-fahrenheitziegfried.jpg

"Do not listen to them, little one. They are not family, they do not understand the immense power we carry within our heritage."

heroicanpc-zedziegfried.jpg

"Yes, just send those meddlers away so we can catch up on old times, doll."

heroicanpc-sycamoreziegfried.jpg

"Family comes first, no matter what."

Lilly closed her eyes to gather her thoughts.

heroicanpc-lillyziegfried2.jpg

"You are right, family comes first.... But you are not my family. You are just some illumations sent by Abraxas to nemapulate me! So why don't YOU just go away?!"

heroicanpc-fahrenheitziegfried.jpg

"Ahh, I was afraid it would come down to this... I see now that you are not the True Heir of Ziegfried after all. But no matter, we will find another one. Maybe your cousin Morgan, she's a smart one..."

heroicanpc-lillyziegfried2.jpg

"NO! I'm not a dummy, and I certainly am not some archdemon's dummy!" Lilly raised her fist and her enchanted toys surrounder her like an army. She then glanced at the heroes. "Heroes of Heroica, it is time to get rid of the ghosts of the past!"

heroicanpc-sycamoreziegfried.jpg

"Your insolence will be punished, brat!"

heroicanpc-zedziegfried.jpg

"Sorry to say, doll, but we will be the last family members you will ever see."

Fahrenheit whistled, and the ruins of the dollhouse shook as a great, three-headed hound rummaged through them to the wizard.

heroicaquest125-dreamscape4.jpg

heroicanpc-fahrenheitziegfried.jpg

"We know your greatest fears, so you cannot even dream to win us. Cerberus, get them!"

heroicaquest125-cerberus.jpg

"AWWWOOO!"

"AWWWOOO!"

"AWWWOOO!"

PREPARE FOR THE FINAL BATTLE!

QM Note: If you flee or Lilly is knocked out at the end of the battle, the quest will fail. Good luck! Here's some battle music to get you in the mood. :wink:

Enemies:

heroicanpc-fahrenheitziegfried.jpgSoul of Fahrenheit Ziegfried

*Immune to negative effects and sudden death*

Type: Ethereal/Humanoid

Level: 70

Defense: 5

Health: 1468/1468

Ether: 3/3

Special I: Summon Cerberus – A new Cerberus joins the battle at the cost of 1 ether. Used only if Cerberus has been defeated.

Special II: Beastmaster – Orders Cerberus to use all its three special attacks on his target at once. Used only if there is a Cerberus in the battle.

Special III: Family Pride – Increases the defense of each Ziegfried (including Lilly) by 5 SP. Used only if ether is at zero.

Drops: Ziegfried’s Pointy Hat (Max. Ether +3; suitable to classes with ether and those with Ziegfried reputation only; if reputation is great, ether is doubled; reputation is outstanding, ether is tripled; headwear)

Note: Family Pride is automatically used at the end of each round as long as the Soul of Fahrenheit is standing.

heroicanpc-zedziegfried.jpgSoul of Zed Ziegfried

*Immune to negative effects and sudden death*

Type: Ethereal/Humanoid

Level: 45

Defense: 0

Health: 1132/1132

Ether: 5/5

Special I: Ominous Weather – Instantly changes the current weather to “dim” (double darkness damage, halve light damage) for the rest of the battle at the cost of 1 ether. Used only if the weather is not “dim”.

Special II: Abyss – Causes darkness-elemental damage equal to two times Zed’s level and the sealed-effect to all opponents at the cost of 1 ether. Used only if the weather is “dim”.

Special III: Etherstorm – Depletes ether from all opponents and refills ether for all allies. Used only if ether is at zero.

Drops: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick)

heroicanpc-sycamoreziegfried.jpgSoul of Sycamore Ziegfried

*Immune to negative effects and sudden death*

Type: Ethereal/Humanoid

Level: 45

Defense: 0

Health: 1085/1085

Ether: 12/12

Special I: Rise Ye Undying! – 1-6 ghosts join the battle at the cost of 1 ether per ghost. Used only if all three souls are standing.

Special II: Return Ye Immortal! – Brings back the Souls of Fahrenheit and Zed with half health if they have been defeated at the cost of 1 ether per revival. Used only if either Fahrenheit or Zed have been defeated.

Special III: Die Ye Living! – Instantly knocks out the target. Used only if there is no ether left.

Drops: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff)

heroicaquest125-cerberus.jpgCerberus

Type: Beast/Demon

Level: 33

Health: 963/963

Special I: Triple Bark – Deals sealed, confused and afraid-effects to the target.

Special II: Triple Bite – Deals 33 damage to the target as well as the opponents acting before and after the target.

Special III: Triple Lick – Restores 333 health to self.

Drops: Elixir

Note: Specials are randomly chosen.

heroicaquest125-ghost.jpgGhost A

*Darkness-elemental attacks* *Immune to poisoned, bleeding, confused, hexed, petrified, doomed and sudden death*

Type: Undead

Level: 20

Health: 50/50

Special: Possessed Toy – The ghost randomly possesses one of Lilly’s toys, transforming into the respective toy enemy but with darkness-elemental attacks. The toy in question cannot be used again. The toy enemies do not drop anything.

Drops: nothing

Note: Uses Possessed Toy as a Free Hit.

heroicaquest125-ghost.jpgGhost B

*Darkness-elemental attacks* *Immune to poisoned, bleeding, confused, hexed, petrified, doomed and sudden death*

Type: Undead

Level: 20

Health: 50/50

Special: Possessed Toy – The ghost randomly possesses one of Lilly’s toys, transforming into the respective toy enemy but with darkness-elemental attacks. The toy in question cannot be used again. The toy enemies do not drop anything.

Drops: nothing

Note: Uses Possessed Toy as a Free Hit.

heroicaquest125-ghost.jpgGhost C

*Darkness-elemental attacks* *Immune to poisoned, bleeding, confused, hexed, petrified, doomed and sudden death*

Type: Undead

Level: 20

Health: 50/50

Special: Possessed Toy – The ghost randomly possesses one of Lilly’s toys, transforming into the respective toy enemy but with darkness-elemental attacks. The toy in question cannot be used again. The toy enemies do not drop anything.

Drops: nothing

Note: Uses Possessed Toy as a Free Hit.

Party:

8664722617_bb6be3521f_t.jpgAlthior Emorith, The Dragonslayer (K-Nut) *Party Leader*

35 years old male human Necromancer

Level 47 1/5 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified and Darkness* *Encouraged*

Power: 68 (47+21) (Spellpower: 73 (47+21+5))

Defense: 7 (2+5)

Health: 44/57 (5+46+5+1)

Ether: 58/62 (5+46+5+4+2)

Gold: 1745 (owed 65g by Warlen Meliname)

Equipment: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),

Inventory:

Artifacts: Lieutenant's Helm (SP:3, protects from fragile; headwear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory)

Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.)Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), 2 Opals (Ice), Aquamarine (Water), Emerald (Wood)

Consumables: 6 Tonics, 3 Ether Cores, 5 Remedies, Phoenix Incense, 4 Meads, 2 Nostrums, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Skadi Bomb (Causes 100 Ice Elemental Damage to all opponents when used), Mythril

Tools etc.: Bedroll, Magnifying Glass, 2 Bones

IMG_2946-1_zps80faf5a9.jpgAlexis Fenral, Orc-kin (Masked Builder)

24 year old female elven Assassin

Level 50 *Immune to Bound and Slowed* *Gains Triple Experience*

Power: 73 (50+11+12)

Defense: 0

Health: 72/72 (6+6+49+5+5+1)

Gold: 56

Equipment: Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory), Winged Sandals (protects from bound and slowed effects; footwear), Big Bear Suit (Doubles base and class bonus health and ether; bodywear),

Inventory:

Weapons: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, whip), Steel Fan (WP:20, ice-, lightning-, and darkness-elemental, dagger), Toy Cannon (WP:30, damages all opponents; has 1/6 chance to break when used; handcannon), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Fang Dagger (WP: 4), Town Watch Halberd (WP: 6),

Artifacts: Quickdraw Quiver (permanent hastened-effect, suitable to rangers, backwear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Lieutenant's Helmet (SP:3, protects from fragile), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear), Ring of Sight (protects from blinded; accessory), Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle), Aventine's Cape (SP:1, immunity to darkness and water; backwear), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear), Special Curtain (Changes SPECIAL DAMAGE roll into a SPECIAL GUARD, giving a 1/2 chance to be protected from any negative effects caused by the opponent’s special skill; backwear)

Spell Items: Scroll of Deep Sleep (Enables casting the fast asleep-effect to the target, forcing it to miss its turn for six rounds or until woken up by an attack. Each casting has a 50/50 chance of success and costs 1 ether.), Diamond (Light), Topaz (Lightning)

Consumables: 6 Potions, 8 Grand Potions, Health Core, 7 Remedies, 9 Meads, 2 Somas, Mulled Wine, 5 Venoms, 3 Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow), 2 Lightning Bombs, 7 Water Bombs, 3 Dirt Bombs, Skeleton Decoy, 7 Bones, 2 Grating Stones, Zoot's Cookie, Adamantite

Tools etc.: Bedroll, Magic Compass, Magnifying Glass, Pickaxe, Shovel, Venom, Bedroll, Fifty Shades of Bley (Grants access to the Harlot expert job class), Silver Ore (worth 60 gold)

16306387965_97c0811ab4_t.jpgArthur Justus Regulus VII, a Hero Who Is Actually Worth Something (Flipz)

22 year old male human Weather Mage

Level 36 2/4 *Overkill* *Encouraged* *Hastened* *Lucky*

Power: 56 (36+20)

Defense: 0

Health: 41/50 (5+35+4+6)

Ether: 28/48 (5+35+6+2)

Gold: 1537 (Owed 128 gold by Boomingham)

Equipment: Zoot's Rebel (WP:20 "broomstick", suitable to Arthur only), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy; handwear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory)

Inventory:

Weapons: Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff A (WP: 5, staff, heals instead of damaging), Healing Staff B (WP: 5, staff, heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect) (Lent to Docken), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies; spear), Dauntlet Index (WP: 10, doubled against humanoids; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [nothing]), Arm Shield (SP:14, shield), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) (Lent to Purpearl), Blue Hand Shield (SP:5, grants immunity to five effects of the user’s choice; these immunities cannot be changed once selected Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield) (Lent to Purpearl), )

Artifacts: Shadeaux Cape (SP:8, Immune to Blind and Confused, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Winged Sandals (Protects from bound- and slowed-effects; footwear), Tin Helmet (Immunity to confused- and hexed-effects; headwear.), Tin Greaves (Immunity to stunned-, slowed- and hastened-effects; footwear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Pointy Hat (+2 Max Ether), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, headwear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; bodywear, suitable for knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear), Shackles of War (Prevents anyone from fleeing battles; accessory), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; accessory), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; accessory), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; accessory), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Macabre Collar (Provides immunity to Sudden Death and Doomed; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.)

Spell Items: Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Diamond (Light), Garnet (Earth), Aquamarine (Water), Sapphire (Wind), Scroll of Blindness, Scroll of Sealing (Lent to De'kra), Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Has 1/2 chance to reduce target’s SP by 5 at the cost of 1 ether), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.) (lent to Hybros), Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Fear (Enables casting the afraid-effect to the target, forcing it to fight from the back row until the end of the battle. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Sloth (Enables casting the slowed-effect on the target, making them unable to perform Free Hits. Each casting has a 50/50 chance of success and costs 10 ether.)

Consumables: Potion, 5x Grand Potion, Tonic, Grand Tonic, 7x Remedy, 2x Elixir, 2x Phoenix Essence, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Seal Bomb, 2x Stun Bomb, 4x Smoke Bomb, 2x Bones, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.)

Tools etc: Bedroll, Telescope, Shovel, Pickaxe, Magic Compass, Begone with the Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), 2x Silver Ore

heroicanpc-lillyziegfried2.jpgLilly Ziegfried (NPC, controlled by K-Nut)

7 years old female human Puppeteer

Level 31 3/4 *Gains gold equal to number of enemies* *Free Hits have 1/6 chance to be redirected at another enemy* *Ignores Free Hits from Beasts*

Power: 30

Defense: 1

Health: 31/31 (1+30)

Ether: 13/31 (1+30)

Gold: 13

Equipment: Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Fur Leggings (SP: 1, beast enemies do not deal free hits to the wearer; footwear),

Inventory: Pink Ribbon (Max. Ether +3, grants immunity to sealed, afraid and doomed; accessory), 3 Potions, 2 Grand Potions, 3 Grand Tonics, 2 Remedies, 2 Elixirs, Smelling Salts, Stun Bomb, Smoke Bomb, 8 Toys (see below)

heroicaquest125-toysoldier.jpgToy Soldier (Toy)

Power: 30

Note: pierces defense; has 1/6 chance to break when used

heroicaquest125-dourdolly.jpgDour Dolly (Toy)

Power: 30

Note: Causes weakened-effect; has 1/6 chance to break when used

heroicaquest125-morbidmolly.jpgMorbid Molly (Toy)

Power: 30

Note: Causes cursed-effect; has 1/6 chance to break when used

heroicaquest125-negativenelly.jpgNegative Nelly (Toy)

Power: 30

Note: Causes jinxed-effect; has 1/6 chance to break when used

heroicaquest125-baddiepanda.jpgBaddie Panda (Toy)

Power: 45

Note: Causes confused-effect; has 1/6 chance to break when used

heroicaquest125-deaddybear.jpgDeaddy Bear (Toy)

Power: 45

Note: Causes doomed-effect; has 1/6 chance to break when used

heroicaquest125-snootybear.jpgSnooty Bear (Toy)

Power: 45

Note: Causes fast asleep-effect; has 1/6 chance to break when used

heroicaquest125-equestria.jpgEquestria (Toy)

Power: 50

Note: Causes light-elemental damage; cannot break but costs 5 ether to use

Posted

OOC: Do the ghosts still get a Free Hit if Sealed?

Arthur feels the demonic power surge within him, and the Weather Mage quickly realizes that he and his companions are in for a rough fight. He equips his Shadeaux Cloak, then casts Blind on Cerberus, before taking a moment longer to determine his best tactical options.

Posted (edited)

"You know, it's ironic--just a few short years ago, you could have misled me like you have tried to do to Lilly. But now? We are the Heroes of our time, and though we're dancing with the demons in her mind, you are nothing before us, much less before her. You are a fool, Great Uncle Fahrenheit, and you will lose--all of you."

Arthur allows his skin to begin to glisten with the inky blackness of his true form, diverting some of his energy away from his habitual disguise to better steel himself for combat.

On Arthur's second turn, he attempts to cast Blind on the Cerberus again (or Fragile if it's already Blind). If there are untargetted ghosts, Arthur throws a Seal Bomb; if the ghosts are gone, however, he begins to forecast a Dim weather.

Edited by Flipz
Posted

Althior grins. "After all these years, it comes down to this, demon," Althior takes a Nostrum from the Back Row. Lilly then uses a Smelling Salts from the back row on Althior, who then casts Darkness on Zed from the Back Row.

Battle Order

Arthur

Althior

Alexis

Lilly

Arthur

Althior

Posted

OOC: Do the ghosts still get a Free Hit if Sealed?

QM Note: Since the ghosts use a Special attack as their Free Hit, sealing prevents it but not blinded.

Posted

"Alexis, you might want to equip your Quickdraw Quiver and Counterstrike Gloves and my Duplovian Helmet and then swing your Death's Whip at Sycamore from the Back Row if you would be so kind."

Posted

Results of Round One of the Final Battle:

>Arthur equips Shadeaux Cloak

>Arthur uses Scroll of Blindness on Cerberus - Failure (Arthur: -1 ether)

>Althior uses Nostrum on himself - (Althior: lucky)

>Alexis equips Quickdraw Quiver, Counterstrike Gloves and Duplovian Helmet

>Alexis vs. Sycamore Ziegfried - Special Damage (Rise Ye Undying! - 3 more ghosts join the battle; Sycamore: -3 ether)

>Lilly uses Smelling Salts on Althior - (Althior: hastened)

>Arthur uses Scroll of Blindness on Cerberus - Failure (Arthur: -1 ether)

>Arthur uses Seal Bomb - (All enemies: -5 dmg and sealed)

>Althior (Darkness) vs. Zed Ziegfried - Shield/Meditate (Raise an Army - no effect)

Fahrenheit Ziegfried - Free Hit vs. Arthur (Arthur: 41 health+16 SP-(70/2=35 dmg)=22 health)

Cerberus - Free Hit vs. Althior (Althior: 44 health+7 SP-(33/2=17 dmg)=34 health)

Ghosts - Possessed Toy (sealed, no effect)

Family Pride - (Fahrenheit, Zed, Sycamore and Lilly: +5 SP)

As the heroes scramble to equip the artifacts that Arthur instructed them to remove and buff themselves up with consumables, Sycamore summons three more ghosts to the battle. Arthur's bomb seals the ghosts for a while, preventing Lilly's toys from turning against them. Arthur and Althior get wounded by Fahrenheit and his three-headed beast. The Ziegfried family members bolster their defenses at the end of the round. The heroes are faced with a total of ten enemies now.

heroicanpc-lillyziegfried2.jpg

"Umm, shouldn't I use Equestria and the others? The toys are not happy that they just have to watch - they want to kick some ghostly buttocks as well!"

Enemies:

heroicanpc-fahrenheitziegfried.jpgSoul of Fahrenheit Ziegfried

*Immune to negative effects and sudden death*

Type: Ethereal/Humanoid

Level: 70

Defense: 10

Health: 1468/1468

Ether: 3/3

Special I: Summon Cerberus – A new Cerberus joins the battle at the cost of 1 ether. Used only if Cerberus has been defeated.

Special II: Beastmaster – Orders Cerberus to use all its three special attacks on his target at once. Used only if there is a Cerberus in the battle.

Special III: Family Pride – Increases the defense of each Ziegfried (including Lilly) by 5 SP. Used only if ether is at zero.

Drops: Ziegfried’s Pointy Hat (Max. Ether +3; suitable to classes with ether and those with Ziegfried reputation only; if reputation is great, ether is doubled; reputation is outstanding, ether is tripled; headwear)

Note: Family Pride is automatically used at the end of each round as long as the Soul of Fahrenheit is standing.

heroicanpc-zedziegfried.jpgSoul of Zed Ziegfried

*Immune to negative effects and sudden death*

Type: Ethereal/Humanoid

Level: 45

Defense: 5

Health: 1127/1132

Ether: 5/5

Special I: Ominous Weather – Instantly changes the current weather to “dim” (double darkness damage, halve light damage) for the rest of the battle at the cost of 1 ether. Used only if the weather is not “dim”.

Special II: Abyss – Causes darkness-elemental damage equal to two times Zed’s level and the sealed-effect to all opponents at the cost of 1 ether. Used only if the weather is “dim”.

Special III: Etherstorm – Depletes ether from all opponents and refills ether for all allies. Used only if ether is at zero.

Drops: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick)

heroicanpc-sycamoreziegfried.jpgSoul of Sycamore Ziegfried

*Immune to negative effects and sudden death*

Type: Ethereal/Humanoid

Level: 45

Defense: 5

Health: 1080/1085

Ether: 9/12

Special I: Rise Ye Undying! – 1-6 ghosts join the battle at the cost of 1 ether per ghost. Used only if all three souls are standing.

Special II: Return Ye Immortal! – Brings back the Souls of Fahrenheit and Zed with half health if they have been defeated at the cost of 1 ether per revival. Used only if either Fahrenheit or Zed have been defeated.

Special III: Die Ye Living! – Instantly knocks out the target. Used only if there is no ether left.

Drops: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff)

heroicaquest125-cerberus.jpgCerberus

*Sealed for 3 rounds*

Type: Beast/Demon

Level: 33

Health: 958/963

Special I: Triple Bark – Deals sealed, confused and afraid-effects to the target.

Special II: Triple Bite – Deals 33 damage to the target as well as the opponents acting before and after the target.

Special III: Triple Lick – Restores 333 health to self.

Drops: Elixir

Note: Specials are randomly chosen.

heroicaquest125-ghost.jpgGhost A

*Darkness-elemental attacks* *Immune to poisoned, bleeding, confused, hexed, petrified, doomed and sudden death* *Sealed for 3 rounds*

Type: Undead

Level: 20

Health: 45/50

Special: Possessed Toy – The ghost randomly possesses one of Lilly’s toys, transforming into the respective toy enemy but with darkness-elemental attacks. The toy in question cannot be used again. The toy enemies do not drop anything.

Drops: nothing

Note: Uses Possessed Toy as a Free Hit.

heroicaquest125-ghost.jpgGhost B

*Darkness-elemental attacks* *Immune to poisoned, bleeding, confused, hexed, petrified, doomed and sudden death* *Sealed for 3 rounds*

Type: Undead

Level: 20

Health: 45/50

Special: Possessed Toy – The ghost randomly possesses one of Lilly’s toys, transforming into the respective toy enemy but with darkness-elemental attacks. The toy in question cannot be used again. The toy enemies do not drop anything.

Drops: nothing

Note: Uses Possessed Toy as a Free Hit.

heroicaquest125-ghost.jpgGhost C

*Darkness-elemental attacks* *Immune to poisoned, bleeding, confused, hexed, petrified, doomed and sudden death* *Sealed for 3 rounds*

Type: Undead

Level: 20

Health: 45/50

Special: Possessed Toy – The ghost randomly possesses one of Lilly’s toys, transforming into the respective toy enemy but with darkness-elemental attacks. The toy in question cannot be used again. The toy enemies do not drop anything.

Drops: nothing

Note: Uses Possessed Toy as a Free Hit.

heroicaquest125-ghost.jpgGhost D

*Darkness-elemental attacks* *Immune to poisoned, bleeding, confused, hexed, petrified, doomed and sudden death* *Sealed for 3 rounds*

Type: Undead

Level: 20

Health: 45/50

Special: Possessed Toy – The ghost randomly possesses one of Lilly’s toys, transforming into the respective toy enemy but with darkness-elemental attacks. The toy in question cannot be used again. The toy enemies do not drop anything.

Drops: nothing

Note: Uses Possessed Toy as a Free Hit.

heroicaquest125-ghost.jpgGhost E

*Darkness-elemental attacks* *Immune to poisoned, bleeding, confused, hexed, petrified, doomed and sudden death* *Sealed for 3 rounds*

Type: Undead

Level: 20

Health: 45/50

Special: Possessed Toy – The ghost randomly possesses one of Lilly’s toys, transforming into the respective toy enemy but with darkness-elemental attacks. The toy in question cannot be used again. The toy enemies do not drop anything.

Drops: nothing

Note: Uses Possessed Toy as a Free Hit.

heroicaquest125-ghost.jpgGhost F

*Darkness-elemental attacks* *Immune to poisoned, bleeding, confused, hexed, petrified, doomed and sudden death* *Sealed for 3 rounds*

Type: Undead

Level: 20

Health: 45/50

Special: Possessed Toy – The ghost randomly possesses one of Lilly’s toys, transforming into the respective toy enemy but with darkness-elemental attacks. The toy in question cannot be used again. The toy enemies do not drop anything.

Drops: nothing

Note: Uses Possessed Toy as a Free Hit.

Party:

8664722617_bb6be3521f_t.jpgAlthior Emorith, The Dragonslayer (K-Nut) *Party Leader*

35 years old male human Necromancer

Level 47 1/5 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified and Darkness* *Encouraged* *Lucky* *Hastened*

Power: 68 (47+21) (Spellpower: 73 (47+21+5))

Defense: 7 (2+5)

Health: 34/57 (5+46+5+1)

Ether: 58/62 (5+46+5+4+2)

Gold: 1745 (owed 65g by Warlen Meliname)

Equipment: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),

Inventory:

Artifacts: Lieutenant's Helm (SP:3, protects from fragile; headwear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory)

Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.)Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), 2 Opals (Ice), Aquamarine (Water), Emerald (Wood)

Consumables: 6 Tonics, 3 Ether Cores, 5 Remedies, Phoenix Incense, 4 Meads, Nostrum, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Skadi Bomb (Causes 100 Ice Elemental Damage to all opponents when used), Mythril

Tools etc.: Bedroll, Magnifying Glass, 2 Bones

IMG_2946-1_zps80faf5a9.jpgAlexis Fenral, Orc-kin (Masked Builder)

24 year old female elven Assassin

Level 50 *Immune to Magic, Healing, Bound and Slowed* *Gains Triple Experience* *Counterstrike* *Permanently Hastened*

Power: 73 (50+11+12)

Defense: 2

Health: 72/72 (6+6+49+5+5+1)

Gold: 56

Equipment: Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory), Winged Sandals (protects from bound and slowed effects; footwear), Big Bear Suit (Doubles base and class bonus health and ether; bodywear), Quickdraw Quiver (permanent hastened-effect, suitable to rangers, backwear), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear)

Inventory:

Weapons: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, whip), Steel Fan (WP:20, ice-, lightning-, and darkness-elemental, dagger), Toy Cannon (WP:30, damages all opponents; has 1/6 chance to break when used; handcannon), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Fang Dagger (WP: 4), Town Watch Halberd (WP: 6),

Artifacts: Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Lieutenant's Helmet (SP:3, protects from fragile), , Ring of Sight (protects from blinded; accessory), Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle), Aventine's Cape (SP:1, immunity to darkness and water; backwear), Special Curtain (Changes SPECIAL DAMAGE roll into a SPECIAL GUARD, giving a 1/2 chance to be protected from any negative effects caused by the opponent’s special skill; backwear)

Spell Items: Scroll of Deep Sleep (Enables casting the fast asleep-effect to the target, forcing it to miss its turn for six rounds or until woken up by an attack. Each casting has a 50/50 chance of success and costs 1 ether.), Diamond (Light), Topaz (Lightning)

Consumables: 6 Potions, 8 Grand Potions, Health Core, 7 Remedies, 9 Meads, 2 Somas, Mulled Wine, 5 Venoms, 3 Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow), 2 Lightning Bombs, 7 Water Bombs, 3 Dirt Bombs, Skeleton Decoy, 7 Bones, 2 Grating Stones, Zoot's Cookie, Adamantite

Tools etc.: Bedroll, Magic Compass, Magnifying Glass, Pickaxe, Shovel, Venom, Bedroll, Fifty Shades of Bley (Grants access to the Harlot expert job class), Silver Ore (worth 60 gold)

16306387965_97c0811ab4_t.jpgArthur Justus Regulus VII, a Hero Who Is Actually Worth Something (Flipz)

22 year old male human Weather Mage

Level 36 2/4 *Immune to blinded and confused* *Overkill* *Encouraged* *Hastened* *Lucky*

Power: 56 (36+20)

Defense: 16 (8x2)

Health: 22/50 (5+35+4+6)

Ether: 26/48 (5+35+6+2)

Gold: 1537 (Owed 128 gold by Boomingham)

Equipment: Zoot's Rebel (WP:20 "broomstick", suitable to Arthur only), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy; handwear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory), Shadeaux Cape (SP:8, Immune to blinded and confused, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear)

Inventory:

Weapons: Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff A (WP: 5, staff, heals instead of damaging), Healing Staff B (WP: 5, staff, heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect) (Lent to Docken), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies; spear), Dauntlet Index (WP: 10, doubled against humanoids; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [nothing]), Arm Shield (SP:14, shield), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) (Lent to Purpearl), Blue Hand Shield (SP:5, grants immunity to five effects of the user’s choice; these immunities cannot be changed once selected Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield) (Lent to Purpearl), )

Artifacts: Winged Sandals (Protects from bound- and slowed-effects; footwear), Tin Helmet (Immunity to confused- and hexed-effects; headwear.), Tin Greaves (Immunity to stunned-, slowed- and hastened-effects; footwear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Pointy Hat (+2 Max Ether), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, headwear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; bodywear, suitable for knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear), Shackles of War (Prevents anyone from fleeing battles; accessory), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; accessory), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; accessory), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; accessory), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Macabre Collar (Provides immunity to Sudden Death and Doomed; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.)

Spell Items: Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Diamond (Light), Garnet (Earth), Aquamarine (Water), Sapphire (Wind), Scroll of Blindness, Scroll of Sealing (Lent to De'kra), Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Has 1/2 chance to reduce target’s SP by 5 at the cost of 1 ether), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.) (lent to Hybros), Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Fear (Enables casting the afraid-effect to the target, forcing it to fight from the back row until the end of the battle. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Sloth (Enables casting the slowed-effect on the target, making them unable to perform Free Hits. Each casting has a 50/50 chance of success and costs 10 ether.)

Consumables: Potion, 5x Grand Potion, Tonic, Grand Tonic, 7x Remedy, 2x Elixir, 2x Phoenix Essence, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, 2x Stun Bomb, 4x Smoke Bomb, 2x Bones, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.)

Tools etc: Bedroll, Telescope, Shovel, Pickaxe, Magic Compass, Begone with the Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), 2x Silver Ore

heroicanpc-lillyziegfried2.jpgLilly Ziegfried (NPC, controlled by K-Nut)

7 years old female human Puppeteer

Level 31 3/4 *Gains gold equal to number of enemies* *Free Hits have 1/6 chance to be redirected at another enemy* *Ignores Free Hits from Beasts*

Power: 30

Defense: 6 (1+5)

Health: 31/31 (1+30)

Ether: 13/31 (1+30)

Gold: 13

Equipment: Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Fur Leggings (SP: 1, beast enemies do not deal free hits to the wearer; footwear),

Inventory: Pink Ribbon (Max. Ether +3, grants immunity to sealed, afraid and doomed; accessory), 3 Potions, 2 Grand Potions, 3 Grand Tonics, 2 Remedies, 2 Elixirs, Stun Bomb, Smoke Bomb, 8 Toys (see below)

heroicaquest125-toysoldier.jpgToy Soldier (Toy)

Power: 30

Note: pierces defense; has 1/6 chance to break when used

heroicaquest125-dourdolly.jpgDour Dolly (Toy)

Power: 30

Note: Causes weakened-effect; has 1/6 chance to break when used

heroicaquest125-morbidmolly.jpgMorbid Molly (Toy)

Power: 30

Note: Causes cursed-effect; has 1/6 chance to break when used

heroicaquest125-negativenelly.jpgNegative Nelly (Toy)

Power: 30

Note: Causes jinxed-effect; has 1/6 chance to break when used

heroicaquest125-baddiepanda.jpgBaddie Panda (Toy)

Power: 45

Note: Causes confused-effect; has 1/6 chance to break when used

heroicaquest125-deaddybear.jpgDeaddy Bear (Toy)

Power: 45

Note: Causes doomed-effect; has 1/6 chance to break when used

heroicaquest125-snootybear.jpgSnooty Bear (Toy)

Power: 45

Note: Causes fast asleep-effect; has 1/6 chance to break when used

heroicaquest125-equestria.jpgEquestria (Toy)

Power: 50

Note: Causes light-elemental damage; cannot break but costs 5 ether to use

Posted

Should Alexis have her HP doubled? It shows that she's wearing the bear suit.

Althior draws back as one of the Cerberus head snaps at him, only to be caught by another one. He quickly gets to his feet, tossing his Skadi Bomb towards the Beast. Equestria follows, attacking the Cerberus as well. He then uses his second turn to repeat his action against Zed, as Lilly takes a Grand Tonic from the Back Row. "Arthur, I would try and forecast some weather for us until it works. Alexis, see if you can't hit either Sycamore or the Dog. Do it from the back row at least for now to save yourself some damage. Maybe use the Hand Cannon?"

Battle Order

Alexis

Althior

Equestria

Arthur

Lilly

Posted

"Go for it, Lilly--once you've got a bit more Ether, of course."

If the weather is not Dim, Arthur attempts to forecast a Dim weather; if it is already Dim (or an earlier forecast is successful), he casts Darkness at Fahrenheit from the Back Row.

Posted

Should Alexis have her HP doubled? It shows that she's wearing the bear suit.

QM Note: No, the artifact only doubles base and class bonus health (not health gained from levels or equipment), which have been doubled since she equipped the suit.

Also, I forgot to adjust the health and SP of the enemies after the last round.

Posted

"Alexis, you should take Sycamore both times. Even if you trigger her resurrection, my bomb should take care of it. You can survive a hit from the dog if you try using the hand cannon,"

Posted

"Put me first, then--if I target Fahrenheit on my first action I can eat the dog's hit no problem. You can then stick my weather action at the end."

Arthur first casts Fragile at Cerberus then Darkness at Fahrenheit from the Back Row. If he takes damage, for his second action he drinks an Elixir, otherwise if the weather is not already Dim he attempts to forecast Dim weather. If he has not taken damage and the weather is already Dim, he casts Fragile at Cerberus (or Blind if already Fragile) and casts Darkness at Fahrenheit again.

Posted

"If you think you can take a free hit, then be my guest,"

Battle Order

Arthur

Alexis

Althior

Equestria

Arthur

Lilly

Posted

Results of Round Two of the Final Battle:

>Arthur uses Scroll of Frailty on Cerberus - Success (Cerberus: fragile; Arthur: -1 ether)

>Arthur (Darkness) vs. Fahrenheit Ziegfried - Mist/Damage (Fahrenheit: elemental immunities nullified for one round; Arthur: -1 ether)

>Alexis vs. Sycamore Ziegfried - Special Damage (Rise Ye Undying! - One ghost joins the battle; Sycamore: -1 ether)

>Alexis vs. Sycamore Ziegfried - Shield (Grim Reaper - no effect)

>Althior uses Skadi Bomb - (Fahrenheit: 1468+10 SP-100 dmg=1378 health; Zed & Sycamore: no effect; Cerberus: 958 health-(100x4=400 dmg)=558 health; All ghosts: -100 dmg, knocked out)

Equestria hits Cerberus - (Cerberus: 558 health-(50x4=200 dmg)=358 health; Lilly: -5 ether)

>Althior (Darkness) vs. Zed Ziegfried - Damage/Spell (Zed: 1127 health+5 SP-(56x2=112 dmg)=1020 health)

>Arthur uses Scroll of Blindness on Cerberus - Success (Cerberus: blinded; Arthur: -1 ether)

>Arthur forecasts Dim Weather - Shield/Great Forecast (Disaster - Weather will become dim for the remainder of the battle; Arthur: -1 ether)

>Lilly uses Grand Tonic on herself - (Lilly: +15 ether)

Cerberus - Free Hit vs. Arthur (no effect)

Family Pride - (Fahrenheit, Zed, Sycamore and Lilly: +5 SP)

Arthur's spellcasting proves to be more successful this round, as he debilitates the Cerberus so Althior and Equestria can cause serious damage to it. Alexis fumbles with her attacks, allowing Sycamore to summon one more ghost, but Althior's bomb destroys all seven ghosts in one fell swoop. It also damages Fahrenheit, since Arthur's mist made him vulnerable for a while. The Cerberus is not able to deliver a hit, but the Ziegfrieds keep on piling up their defenses. Upon Arthur's prediction, darkness falls upon the dreamscape.

Current Weather: Dim (Doubles darkness-damage and halves light-damage for the rest of the battle)

Enemies:

heroicanpc-fahrenheitziegfried.jpgSoul of Fahrenheit Ziegfried

*Immune to negative effects and sudden death* *Elemental immunities nullified for 1 round*

Type: Ethereal/Humanoid

Level: 70

Defense: 15

Health: 1378/1468

Ether: 3/3

Special I: Summon Cerberus – A new Cerberus joins the battle at the cost of 1 ether. Used only if Cerberus has been defeated.

Special II: Beastmaster – Orders Cerberus to use all its three special attacks on his target at once. Used only if there is a Cerberus in the battle.

Special III: Family Pride – Increases the defense of each Ziegfried (including Lilly) by 5 SP. Used only if ether is at zero.

Drops: Ziegfried’s Pointy Hat (Max. Ether +3; suitable to classes with ether and those with Ziegfried reputation only; if reputation is great, ether is doubled; reputation is outstanding, ether is tripled; headwear)

Note: Family Pride is automatically used at the end of each round as long as the Soul of Fahrenheit is standing.

heroicanpc-zedziegfried.jpgSoul of Zed Ziegfried

*Immune to negative effects and sudden death*

Type: Ethereal/Humanoid

Level: 45

Defense: 10

Health: 1020/1132

Ether: 5/5

Special I: Ominous Weather – Instantly changes the current weather to “dim” (double darkness damage, halve light damage) for the rest of the battle at the cost of 1 ether. Used only if the weather is not “dim”.

Special II: Abyss – Causes darkness-elemental damage equal to two times Zed’s level and the sealed-effect to all opponents at the cost of 1 ether. Used only if the weather is “dim”.

Special III: Etherstorm – Depletes ether from all opponents and refills ether for all allies. Used only if ether is at zero.

Drops: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick)

heroicanpc-sycamoreziegfried.jpgSoul of Sycamore Ziegfried

*Immune to negative effects and sudden death*

Type: Ethereal/Humanoid

Level: 45

Defense: 10

Health: 1080/1085

Ether: 8/12

Special I: Rise Ye Undying! – 1-6 ghosts join the battle at the cost of 1 ether per ghost. Used only if all three souls are standing.

Special II: Return Ye Immortal! – Brings back the Souls of Fahrenheit and Zed with half health if they have been defeated at the cost of 1 ether per revival. Used only if either Fahrenheit or Zed have been defeated.

Special III: Die Ye Living! – Instantly knocks out the target. Used only if there is no ether left.

Drops: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff)

heroicaquest125-cerberus.jpgCerberus

*Sealed for 3 rounds* *Fragile for 3 rounds* *Blinded for 3 rounds*

Type: Beast/Demon

Level: 33

Health: 358/963

Special I: Triple Bark – Deals sealed, confused and afraid-effects to the target.

Special II: Triple Bite – Deals 33 damage to the target as well as the opponents acting before and after the target.

Special III: Triple Lick – Restores 333 health to self.

Drops: Elixir

Note: Specials are randomly chosen.

Party:

8664722617_bb6be3521f_t.jpgAlthior Emorith, The Dragonslayer (K-Nut) *Party Leader*

35 years old male human Necromancer

Level 47 1/5 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified and Darkness* *Encouraged* *Lucky* *Hastened*

Power: 68 (47+21) (Spellpower: 73 (47+21+5))

Defense: 7 (2+5)

Health: 34/57 (5+46+5+1)

Ether: 58/62 (5+46+5+4+2)

Gold: 1745 (owed 65g by Warlen Meliname)

Equipment: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),

Inventory:

Artifacts: Lieutenant's Helm (SP:3, protects from fragile; headwear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory)

Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.)Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), 2 Opals (Ice), Aquamarine (Water), Emerald (Wood)

Consumables: 6 Tonics, 3 Ether Cores, 5 Remedies, Phoenix Incense, 4 Meads, Nostrum, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril

Tools etc.: Bedroll, Magnifying Glass, 2 Bones

IMG_2946-1_zps80faf5a9.jpgAlexis Fenral, Orc-kin (Masked Builder)

24 year old female elven Assassin

Level 50 *Immune to Magic, Healing, Bound and Slowed* *Gains Triple Experience* *Counterstrike* *Permanently Hastened*

Power: 73 (50+11+12)

Defense: 2

Health: 72/72 (6+6+49+5+5+1)

Gold: 56

Equipment: Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory), Winged Sandals (protects from bound and slowed effects; footwear), Big Bear Suit (Doubles base and class bonus health and ether; bodywear), Quickdraw Quiver (permanent hastened-effect, suitable to rangers, backwear), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear)

Inventory:

Weapons: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, whip), Steel Fan (WP:20, ice-, lightning-, and darkness-elemental, dagger), Toy Cannon (WP:30, damages all opponents; has 1/6 chance to break when used; handcannon), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Fang Dagger (WP: 4), Town Watch Halberd (WP: 6),

Artifacts: Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Lieutenant's Helmet (SP:3, protects from fragile), , Ring of Sight (protects from blinded; accessory), Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle), Aventine's Cape (SP:1, immunity to darkness and water; backwear), Special Curtain (Changes SPECIAL DAMAGE roll into a SPECIAL GUARD, giving a 1/2 chance to be protected from any negative effects caused by the opponent’s special skill; backwear)

Spell Items: Scroll of Deep Sleep (Enables casting the fast asleep-effect to the target, forcing it to miss its turn for six rounds or until woken up by an attack. Each casting has a 50/50 chance of success and costs 1 ether.), Diamond (Light), Topaz (Lightning)

Consumables: 6 Potions, 8 Grand Potions, Health Core, 7 Remedies, 9 Meads, 2 Somas, Mulled Wine, 5 Venoms, 3 Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow), 2 Lightning Bombs, 7 Water Bombs, 3 Dirt Bombs, Skeleton Decoy, 7 Bones, 2 Grating Stones, Zoot's Cookie, Adamantite

Tools etc.: Bedroll, Magic Compass, Magnifying Glass, Pickaxe, Shovel, Venom, Bedroll, Fifty Shades of Bley (Grants access to the Harlot expert job class), Silver Ore (worth 60 gold)

16306387965_97c0811ab4_t.jpgArthur Justus Regulus VII, a Hero Who Is Actually Worth Something (Flipz)

22 year old male human Weather Mage

Level 36 2/4 *Immune to blinded and confused* *Overkill* *Encouraged* *Hastened* *Lucky*

Power: 56 (36+20)

Defense: 16 (8x2)

Health: 22/50 (5+35+4+6)

Ether: 22/48 (5+35+6+2)

Gold: 1537 (Owed 128 gold by Boomingham)

Equipment: Zoot's Rebel (WP:20 "broomstick", suitable to Arthur only), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy; handwear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory), Shadeaux Cape (SP:8, Immune to blinded and confused, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear)

Inventory:

Weapons: Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff A (WP: 5, staff, heals instead of damaging), Healing Staff B (WP: 5, staff, heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect) (Lent to Docken), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies; spear), Dauntlet Index (WP: 10, doubled against humanoids; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [nothing]), Arm Shield (SP:14, shield), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) (Lent to Purpearl), Blue Hand Shield (SP:5, grants immunity to five effects of the user’s choice; these immunities cannot be changed once selected Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield) (Lent to Purpearl), )

Artifacts: Winged Sandals (Protects from bound- and slowed-effects; footwear), Tin Helmet (Immunity to confused- and hexed-effects; headwear.), Tin Greaves (Immunity to stunned-, slowed- and hastened-effects; footwear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Pointy Hat (+2 Max Ether), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, headwear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; bodywear, suitable for knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear), Shackles of War (Prevents anyone from fleeing battles; accessory), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; accessory), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; accessory), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; accessory), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Macabre Collar (Provides immunity to Sudden Death and Doomed; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.)

Spell Items: Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Diamond (Light), Garnet (Earth), Aquamarine (Water), Sapphire (Wind), Scroll of Blindness, Scroll of Sealing (Lent to De'kra), Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Has 1/2 chance to reduce target’s SP by 5 at the cost of 1 ether), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.) (lent to Hybros), Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Fear (Enables casting the afraid-effect to the target, forcing it to fight from the back row until the end of the battle. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Sloth (Enables casting the slowed-effect on the target, making them unable to perform Free Hits. Each casting has a 50/50 chance of success and costs 10 ether.)

Consumables: Potion, 5x Grand Potion, Tonic, Grand Tonic, 7x Remedy, 2x Elixir, 2x Phoenix Essence, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, 2x Stun Bomb, 4x Smoke Bomb, 2x Bones, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.)

Tools etc: Bedroll, Telescope, Shovel, Pickaxe, Magic Compass, Begone with the Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), 2x Silver Ore

heroicanpc-lillyziegfried2.jpgLilly Ziegfried (NPC, controlled by K-Nut)

7 years old female human Puppeteer

Level 31 3/4 *Gains gold equal to number of enemies* *Free Hits have 1/6 chance to be redirected at another enemy* *Ignores Free Hits from Beasts*

Power: 30

Defense: 11 (1+10)

Health: 31/31 (1+30)

Ether: 23/31 (1+30)

Gold: 13

Equipment: Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Fur Leggings (SP: 1, beast enemies do not deal free hits to the wearer; footwear),

Inventory: Pink Ribbon (Max. Ether +3, grants immunity to sealed, afraid and doomed; accessory), 3 Potions, 2 Grand Potions, 2 Grand Tonics, 2 Remedies, 2 Elixirs, Stun Bomb, Smoke Bomb, 8 Toys (see below)

heroicaquest125-toysoldier.jpgToy Soldier (Toy)

Power: 30

Note: pierces defense; has 1/6 chance to break when used

heroicaquest125-dourdolly.jpgDour Dolly (Toy)

Power: 30

Note: Causes weakened-effect; has 1/6 chance to break when used

heroicaquest125-morbidmolly.jpgMorbid Molly (Toy)

Power: 30

Note: Causes cursed-effect; has 1/6 chance to break when used

heroicaquest125-negativenelly.jpgNegative Nelly (Toy)

Power: 30

Note: Causes jinxed-effect; has 1/6 chance to break when used

heroicaquest125-baddiepanda.jpgBaddie Panda (Toy)

Power: 45

Note: Causes confused-effect; has 1/6 chance to break when used

heroicaquest125-deaddybear.jpgDeaddy Bear (Toy)

Power: 45

Note: Causes doomed-effect; has 1/6 chance to break when used

heroicaquest125-snootybear.jpgSnooty Bear (Toy)

Power: 45

Note: Causes fast asleep-effect; has 1/6 chance to break when used

heroicaquest125-equestria.jpgEquestria (Toy)

Power: 50

Note: Causes light-elemental damage; cannot break but costs 5 ether to use

Posted

"Alexis, pass your cape to Lilly, then keep trying to hit Sycamore. Arthur, stay on Fahrenheit, then attack Sycamore if you feel the need to," Althior casts Darkness at Zed, then Sycamore, both from the back row. Lilly receives Aventine's Cape as Equestria attacks Cerberus.

Battle Order

Equestria

Althior

Alexis

Arthur

Lilly

Posted (edited)

"On it," Arthur replies. His "skin" glistening with an inky black sweat, Arthur casts two Darkness spells from the Back Row, drinking an Elixir on his second action if he takes damage the first time.

Before each action, Arthur casts Armor Sundering at Fahrenheit.

Edited by Flipz
Posted

Results of Round Three of the Final Battle:

Equestria hits Cerberus - (Cerberus: 358 health-(50x4/2=100 dmg)=258 health; Lilly: -5 ether)

>Althior (Darkness) vs. Zed Ziegfried - Damage/Damage (Althior: 34 health+7 SP-(45/2=23 dmg)=18 health)

>Althior (Darkness) vs. Sycamore Ziegfried - Spell/Special Damage (Sycamore: 1080 health+10 SP-(73x4=292 dmg)=798 health; Althior: -1 ether)

>Alexis gives Aventine's Cape to Lilly

>Alexis vs. Sycamore Ziegfried - Critical Lethal Hit (damage not doubled; Sycamore: 798 health+10 SP-84 dmg=724 health)

>Arthur uses Scroll of Armor Sundering on Fahrenheit Ziegfried - Success (Fahrenheit: -5 SP; Arthur: -1 ether)

>Arthur (Darkness) vs. Fahrenheit Ziegfried - Damage/Shield (Disaster: Abyss - Fahrenheit: 1378 health+10 SP-(56x8=448 dmg)=940 health; Zed: 1020 health+10 SP-(56x4=224 dmg)=806 health; Sycamore: 724 health+10 SP-(56x4=224 dmg)=510 health; Cerberus: no damage, sealed; Arthur: -1 ether)

>Arthur uses Scroll of Armor Sundering on Fahrenheit Ziegfried - Failure (Arthur: -1 ether)

>Arthur (Darkness) vs. Fahrenheit Ziegfried - Special Damage/Great Spell (Fahrenheit: 940 health+10 SP-(76x8=608 dmg)=342 health; Arthur: -1 ether)

>Lilly takes Aventine's Cape from Alexis

Cerberus - Free Hit vs. Althior (no effect)

Family Pride - (Fahrenheit, Zed, Sycamore and Lilly: +5 SP)

With the swirling shadows to boost their spells, the mages in the party deal great damage to the ghostly wizards. However, Althior gets injured in the process, too.

Current Weather: Dim (Doubles darkness-damage and halves light-damage for the rest of the battle)

Enemies:

heroicanpc-fahrenheitziegfried.jpgSoul of Fahrenheit Ziegfried

*Immune to negative effects and sudden death* *Elemental immunities nullified for 1 round*

Type: Ethereal/Humanoid

Level: 70

Defense: 15

Health: 342/1468

Ether: 3/3

Special I: Summon Cerberus – A new Cerberus joins the battle at the cost of 1 ether. Used only if Cerberus has been defeated.

Special II: Beastmaster – Orders Cerberus to use all its three special attacks on his target at once. Used only if there is a Cerberus in the battle.

Special III: Family Pride – Increases the defense of each Ziegfried (including Lilly) by 5 SP. Used only if ether is at zero.

Drops: Ziegfried’s Pointy Hat (Max. Ether +3; suitable to classes with ether and those with Ziegfried reputation only; if reputation is great, ether is doubled; reputation is outstanding, ether is tripled; headwear)

Note: Family Pride is automatically used at the end of each round as long as the Soul of Fahrenheit is standing.

heroicanpc-zedziegfried.jpgSoul of Zed Ziegfried

*Immune to negative effects and sudden death*

Type: Ethereal/Humanoid

Level: 45

Defense: 15

Health: 806/1132

Ether: 5/5

Special I: Ominous Weather – Instantly changes the current weather to “dim” (double darkness damage, halve light damage) for the rest of the battle at the cost of 1 ether. Used only if the weather is not “dim”.

Special II: Abyss – Causes darkness-elemental damage equal to two times Zed’s level and the sealed-effect to all opponents at the cost of 1 ether. Used only if the weather is “dim”.

Special III: Etherstorm – Depletes ether from all opponents and refills ether for all allies. Used only if ether is at zero.

Drops: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick)

heroicanpc-sycamoreziegfried.jpgSoul of Sycamore Ziegfried

*Immune to negative effects and sudden death*

Type: Ethereal/Humanoid

Level: 45

Defense: 15

Health: 510/1085

Ether: 8/12

Special I: Rise Ye Undying! – 1-6 ghosts join the battle at the cost of 1 ether per ghost. Used only if all three souls are standing.

Special II: Return Ye Immortal! – Brings back the Souls of Fahrenheit and Zed with half health if they have been defeated at the cost of 1 ether per revival. Used only if either Fahrenheit or Zed have been defeated.

Special III: Die Ye Living! – Instantly knocks out the target. Used only if there is no ether left.

Drops: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff)

heroicaquest125-cerberus.jpgCerberus

*Sealed for 3 rounds* *Fragile for 2 rounds* *Blinded for 2 rounds*

Type: Beast/Demon

Level: 33

Health: 258/963

Special I: Triple Bark – Deals sealed, confused and afraid-effects to the target.

Special II: Triple Bite – Deals 33 damage to the target as well as the opponents acting before and after the target.

Special III: Triple Lick – Restores 333 health to self.

Drops: Elixir

Note: Specials are randomly chosen.

Party:

8664722617_bb6be3521f_t.jpgAlthior Emorith, The Dragonslayer (K-Nut) *Party Leader*

35 years old male human Necromancer

Level 47 1/5 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified and Darkness* *Encouraged* *Lucky* *Hastened*

Power: 68 (47+21) (Spellpower: 73 (47+21+5))

Defense: 7 (2+5)

Health: 18/57 (5+46+5+1)

Ether: 57/62 (5+46+5+4+2)

Gold: 1745 (owed 65g by Warlen Meliname)

Equipment: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),

Inventory:

Artifacts: Lieutenant's Helm (SP:3, protects from fragile; headwear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory)

Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.)Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), 2 Opals (Ice), Aquamarine (Water), Emerald (Wood)

Consumables: 6 Tonics, 3 Ether Cores, 5 Remedies, Phoenix Incense, 4 Meads, Nostrum, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril

Tools etc.: Bedroll, Magnifying Glass, 2 Bones

IMG_2946-1_zps80faf5a9.jpgAlexis Fenral, Orc-kin (Masked Builder)

24 year old female elven Assassin

Level 50 *Immune to Magic, Healing, Bound and Slowed* *Gains Triple Experience* *Counterstrike* *Permanently Hastened*

Power: 73 (50+11+12)

Defense: 2

Health: 72/72 (6+6+49+5+5+1)

Gold: 56

Equipment: Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory), Winged Sandals (protects from bound and slowed effects; footwear), Big Bear Suit (Doubles base and class bonus health and ether; bodywear), Quickdraw Quiver (permanent hastened-effect, suitable to rangers, backwear), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear)

Inventory:

Weapons: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, whip), Steel Fan (WP:20, ice-, lightning-, and darkness-elemental, dagger), Toy Cannon (WP:30, damages all opponents; has 1/6 chance to break when used; handcannon), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Fang Dagger (WP: 4), Town Watch Halberd (WP: 6),

Artifacts: Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Lieutenant's Helmet (SP:3, protects from fragile), , Ring of Sight (protects from blinded; accessory), Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle), Special Curtain (Changes SPECIAL DAMAGE roll into a SPECIAL GUARD, giving a 1/2 chance to be protected from any negative effects caused by the opponent’s special skill; backwear)

Spell Items: Scroll of Deep Sleep (Enables casting the fast asleep-effect to the target, forcing it to miss its turn for six rounds or until woken up by an attack. Each casting has a 50/50 chance of success and costs 1 ether.), Diamond (Light), Topaz (Lightning)

Consumables: 6 Potions, 8 Grand Potions, Health Core, 7 Remedies, 9 Meads, 2 Somas, Mulled Wine, 5 Venoms, 3 Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow), 2 Lightning Bombs, 7 Water Bombs, 3 Dirt Bombs, Skeleton Decoy, 7 Bones, 2 Grating Stones, Zoot's Cookie, Adamantite

Tools etc.: Bedroll, Magic Compass, Magnifying Glass, Pickaxe, Shovel, Venom, Bedroll, Fifty Shades of Bley (Grants access to the Harlot expert job class), Silver Ore (worth 60 gold)

16306387965_97c0811ab4_t.jpgArthur Justus Regulus VII, a Hero Who Is Actually Worth Something (Flipz)

22 year old male human Weather Mage

Level 36 2/4 *Immune to blinded and confused* *Overkill* *Encouraged* *Hastened* *Lucky*

Power: 56 (36+20)

Defense: 16 (8x2)

Health: 22/50 (5+35+4+6)

Ether: 18/48 (5+35+6+2)

Gold: 1537 (Owed 128 gold by Boomingham)

Equipment: Zoot's Rebel (WP:20 "broomstick", suitable to Arthur only), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy; handwear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory), Shadeaux Cape (SP:8, Immune to blinded and confused, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear)

Inventory:

Weapons: Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff A (WP: 5, staff, heals instead of damaging), Healing Staff B (WP: 5, staff, heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect) (Lent to Docken), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies; spear), Dauntlet Index (WP: 10, doubled against humanoids; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [nothing]), Arm Shield (SP:14, shield), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) (Lent to Purpearl), Blue Hand Shield (SP:5, grants immunity to five effects of the user’s choice; these immunities cannot be changed once selected Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield) (Lent to Purpearl), )

Artifacts: Winged Sandals (Protects from bound- and slowed-effects; footwear), Tin Helmet (Immunity to confused- and hexed-effects; headwear.), Tin Greaves (Immunity to stunned-, slowed- and hastened-effects; footwear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Pointy Hat (+2 Max Ether), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, headwear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; bodywear, suitable for knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear), Shackles of War (Prevents anyone from fleeing battles; accessory), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; accessory), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; accessory), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; accessory), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Macabre Collar (Provides immunity to Sudden Death and Doomed; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.)

Spell Items: Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Diamond (Light), Garnet (Earth), Aquamarine (Water), Sapphire (Wind), Scroll of Blindness, Scroll of Sealing (Lent to De'kra), Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Has 1/2 chance to reduce target’s SP by 5 at the cost of 1 ether), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.) (lent to Hybros), Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Fear (Enables casting the afraid-effect to the target, forcing it to fight from the back row until the end of the battle. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Sloth (Enables casting the slowed-effect on the target, making them unable to perform Free Hits. Each casting has a 50/50 chance of success and costs 10 ether.)

Consumables: Potion, 5x Grand Potion, Tonic, Grand Tonic, 7x Remedy, 2x Elixir, 2x Phoenix Essence, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, 2x Stun Bomb, 4x Smoke Bomb, 2x Bones, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.)

Tools etc: Bedroll, Telescope, Shovel, Pickaxe, Magic Compass, Begone with the Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), 2x Silver Ore

heroicanpc-lillyziegfried2.jpgLilly Ziegfried (NPC, controlled by K-Nut)

7 years old female human Puppeteer

Level 31 3/4 *Gains gold equal to number of enemies* *Free Hits have 1/6 chance to be redirected at another enemy* *Ignores Free Hits from Beasts*

Power: 30

Defense: 16 (1+15)

Health: 31/31 (1+30)

Ether: 18/31 (1+30)

Gold: 13

Equipment: Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Fur Leggings (SP: 1, beast enemies do not deal free hits to the wearer; footwear),

Inventory: Aventine's Cape (SP:1, immunity to darkness and water; backwear), Pink Ribbon (Max. Ether +3, grants immunity to sealed, afraid and doomed; accessory), 3 Potions, 2 Grand Potions, 2 Grand Tonics, 2 Remedies, 2 Elixirs, Stun Bomb, Smoke Bomb, 8 Toys (see below)

heroicaquest125-toysoldier.jpgToy Soldier (Toy)

Power: 30

Note: pierces defense; has 1/6 chance to break when used

heroicaquest125-dourdolly.jpgDour Dolly (Toy)

Power: 30

Note: Causes weakened-effect; has 1/6 chance to break when used

heroicaquest125-morbidmolly.jpgMorbid Molly (Toy)

Power: 30

Note: Causes cursed-effect; has 1/6 chance to break when used

heroicaquest125-negativenelly.jpgNegative Nelly (Toy)

Power: 30

Note: Causes jinxed-effect; has 1/6 chance to break when used

heroicaquest125-baddiepanda.jpgBaddie Panda (Toy)

Power: 45

Note: Causes confused-effect; has 1/6 chance to break when used

heroicaquest125-deaddybear.jpgDeaddy Bear (Toy)

Power: 45

Note: Causes doomed-effect; has 1/6 chance to break when used

heroicaquest125-snootybear.jpgSnooty Bear (Toy)

Power: 45

Note: Causes fast asleep-effect; has 1/6 chance to break when used

heroicaquest125-equestria.jpgEquestria (Toy)

Power: 50

Note: Causes light-elemental damage; cannot break but costs 5 ether to use

Posted

Althior stumbles back, grasping his wounded side. How on earth did that old bat get a hit on him? "Alexis, I need a Grand Potion, now!" Althior repeats his actions as Lilly equips her Pink Ribbon and Aventine's Cape. Equestria repeats her attack as well.

Battle Order

Equestria

Lilly

Alexis

Althior

Arthur

Posted

"Althior, let me take a Free Hit from Fahrenheit, we need to kill Sycamore first. My actual attack can still come last, though."

Arthur drinks an Elixir, then casts Darkness at Sycamore from the Back Row.

As before, prior to each action he casts Armor Sundering, this time at Sycamore.

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