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Posted

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"I can hold just fine," grunts Yu Shu, but most of the fight has gone out of her. She nods sleepily to Nerwen and Grimwald. "I'm glad to see you alive, heroes. You too, Marcellus. The kobold was my fault. You'll have to allow me to repay you in some way, if I live to see the outside."

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Posted

There's still Simon to deal with, and however many troops stand between us and the exit. Let's not count coins til we're out,

Battle Order

Sir Able - heal Pretzel

> Nerwen v. Enemies - Angelic Aria

Marcellus v. Burning Knuckle - Whip

Avery v. Burning Knuckle - Dagger

> Pretzel v. Burning Knuckle - Flying Broomstick

> Grimwald v. Knuckle - Darkness

Kiray v. Burning Knuckle - Katana

> Samuel v. Pretzel - Heal

Posted

"Splitting up was a bad idea," I say, glaring at Marcellus. "And as far as Simon, whoever he is, is concerned, this may be his lucky day to live. Yu Shu has got to get out at all costs no matter what the circumstances."

Posted

Kiray repeats. "What's done is done, it's in the past. We can lament about what we should or should not have done, but I would prefer stopping this knuckle and getting Yu Shu out of here. We can formulate a plan after this."

Posted

Round Four Regroup Fight

Sir Abel heals Pretzel - Heal 16

> Nerwen sings Angelic Aura - 36-SP Damage, -4 ether, Fancy Foot KO'd

Marcellus v. Burning Knuckle - Critical Hit ([[16*2]+26+1]-10=49)

Avery v. Burning Knuckle - Shield (No Effect)

> Pretzel v. Burning Knuckle - Shield (Spirited Away, No Effect)

> Grimwald v. Knuckle - Critical Hit ([30+21+6]*2-10=KO)

Pretzel poisoned by 12

The heroes finish off their foes and finally have a chance to catch their breath collectively.

The Party

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Avery the Red Assassin

Level 39.25 Assassin

Health: 50/50

Gold: 54

Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3)

Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Smelling Salts, Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm)

paladin_pretzel_2.jpg

Monk Pretzel and His 99 Pieces
, the Super Sleuth (Played by Palathadric)

463-year-old male "hermit" Artisan
*reinforced*
*Poisoned -12 (permanent)*

Level:
33.50

Power:
40
33 + 7

Defense:
36

Health:
46/58
9 + 15 + 31 + 2*

Gold:
1760

Equipment:
Dual Staff (WP: 7,
Ice
,
Lightning
,
Fire
,
Wind
,
Light
; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear)

Inventory:

Weapons and Shields:
Flying Cross (WP: 11,
Darkness
; broomstick), Splinter Broom (WP: 9; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff),

Artifacts:
Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory), Clan Enzima Armor (SP: 8, Immune to Fire, Wind, Stunned and Instant Death, Suitable to Enzimas)

Gems:
2 Amethysts
,
Emerald
,
Garnet,
2 Aquamarines
,
Ruby

Scrolls:

Consumables:
2 Potions, 8 Grand Potions, Cherry (Restores 1 ether), 3 Tonics, 2 Ether Cores, 3 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, Phoenix Essence, 3 Meads, 2 Smelling Salt, 2 Nostrum, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juice, 2 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, Blind Bomb, Seal Bomb, Sleep Bomb, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently), Gold Bar x2, Soma,

Tools:
Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)

Stored Loot:
Bella's Ashes, Some x2, Feather of Lithe x2, Mead, Trickster's Mask of the Angel, Mulled Wine, Mead, Single-Fanged Stave (WP: 20)

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Samuel the Doubly Blessed

Level 21 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed*

Power Bonus: 0

Health: 28/28

Ether: 11/22

SP: 15

Gold: 0

Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed), Soul-Link Chain (Kiray), Orcish Barbed Shield (SP: 11), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear)

Inventory: Scroll of Blinding, Scroll of Arc Sleep, Scroll of Sealing, Shadeaux Mace (WP: 9, Deals Fragile)

kiray_cu.jpg

Kiray Nastayo (KingoftheZempk),
A Hero Who Is Actually Worth Something
*Absorbs
Water
*
*
Immune to
Fire
*

24 year old female human

Level 15.5 Knight

Power Bonus:
6

Defense:
29

Health:
23/23

Gold:
167

Equipment:
Smith’s Katana (WP:10,
Darkness
elemental), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to
Fire;
suitable for knights, dragoons, skirmishers, and regulators, body wear), Mythril Shield (SP: 20), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory) (Samuel)

Inventory:

- x3 Potion, Banana (Restores full health when eaten), 2x Nostrum, Ambrosia, 2x Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Blind Bomb, Seal Bomb, Smoke Bomb, Phoenix Essence, x3 Bones, Soma, Ambrosia, x3 Remedies, x3 Grand Potions, Tonic

- Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding)

-Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5)

,
Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword), Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate)

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Nerwen Calmcacil (played by Chromeknight)
*Party Leader*

264 year old female Elven Minstrel

Level 37 *2x XP**Counterstriking* *Immune to sealed*

Power bonus:
,+8
(quest #102)

Defence:
7
(Darksteel armor 6 +lesser etherial cloak 1)

Health:
55/55
(Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour)

Ether:
21/50
(Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3)

Gold:
504

Equipment:
Nocturne Flute (WP:6, causes
asleep
-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to
sealed
; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear),

Inventory:
Mutt's Flute (WP:10, inflicts
Weakened
-effect, instrument), Party Maracas (WP:4, user is
hastened
, instrument), Battered wooden flute (WP:6,
Darkness
-elemental), Sword of the Warrior of the Light (WP: 14,
Light
-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is
Slowed
and Immune to
Hastened
; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), Nordic Stomach Guard (SP: 3, Immunity to
Ice
and
Water
, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors)

Helm of the Lord of Light (Headwear, Immunity to
Light
and
Jinxed
, Suitable for Knights)
, Sylvania's Cowl (Permits Animal Talk, Headwear), Leather armour (SP:1; Bodywear), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers)

Opal
(2),
Topaz
(2),
Diamond
,
Amethyst

Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion,
(
Inspired
-effect to all allies for 10 ether, song),

Potions (7), Elixirs (2), Remedy, Nostrum, Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts (3), Sushi (restores 5 health and ether)

Shovel, Bedroll, Magnifying Glass, Telescope

Grating Stone

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Marcellus

Level 26.66 Black Knight *Immune to Light, Stunned, Jinxed and Blinded*

Health: 43/44

SP: 8

Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to
Blind
), Helm of the Lord of Light (Immune to Light and Jinxed, Suitable for Knights)

Inventory: Mead x3, Grand Potion x2, Potion x2

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Grimwald Gjinko

69 year old male gnome Sage

Level:
21.33

Power Bonus:
+1 permanent, +5 spells, +5 front row

SP:
0 (+5 back row)

Health:
29/29

Ether:
16/25

Gold:
485 (Owed 38 by Benji)

Glory Points:
8

Equipment:
Magical Staff (WP:15; Staff), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear)

Inventory:

• Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), , Ethereal Cloak (SP:2, Max Ether +4; back wear), Staff of the Order Imperial (WP: 10, Light Elemental)

• Shovel, Pickaxe, Bedroll

• Opal, Amethyst, Diamond, Topaz,
Garnet
,
Sapphire
,
Emerald
,
Aquamarine
,
Ruby

• Scroll of Frailty, Scroll of Sleep

• Potion x7, Tonic x8, Grand Tonic x3, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Phoenix Essence, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom

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Ser Abel Justice

Healer

Rolls: 1-2 Heals 62 health, 3-4 heals 16 health, 5-6 Healng Fails

Yu Shu Counter: 34 (Yu Shu: Out of Combat)

Loot

Tonic x2

Potion

150 Gold

Grating Stone

Burning Knuckle Helmet (SP: 10, Wearer suffers burning -3 effect)

Posted

Wouldn't Kiray be level 15.5, since you gain half a level when you're 10-19?

Kiray sheathes her sword. "Everyone alright?"

Posted

"That's over, but we've still got a ways to go, haven't we, Sir Abel? Would you mind healing me up, by the way? Thank you kindly for your support."

I cough.

"Grimwald, I managed to pick something out for you that should prove mightily useful," I say, handing Grimwald the Single-Fanged Staff, casting a glance at Nerwen for approval.

Posted

"No, we should be able to get out fine. Gocklo, apparently, left quite the bloody trail."

I hand the rest of the Stored Loot to Nerwen.

"I kept some of the stuff that we had expended, consumable-wise, kept a piece of Armour that no one can use, and gave Kiray some armour and weapons that only she can use, but the armour is nothing better than she already has."

Suddenly remembering the Enzima Armour, I try it on in place of the Cloak of the Barbaric Rune Caster.

Posted

"Are we ready to go? Abel, should we go out the way we came?"

Pretzel trudges off, digging sullenly and finding an old gold bar.

Round Three Burning Angel Battle

>Pretzel digs for treasure - Gold Bar

I think I should have two Gold Bars.

Posted

OoC: To keep things fair, I will have Samuel heal you - otherwise Abel is a never ending healing outside battle, and has no cost.

IMG_2311_zpst3maxa1c.jpg

"There's only one way out." He sighs heavily. "This has been a long night. I just want it to be over."

The heroes limp down the hallways with Abel in the lead. Yu Shu's breathing gets heavier, and Pretzel gets another case of the dizzies though it passes quickly enough. Conversation stays... minimal. Morta bounces along next to Kiray, stealing glances at her every once in a while.

IMG_2321_zpscol5nhyy.jpg

"You're the most boring heroes I've ever met," she remarks finally. "I heard you guys had in fighting. And that demons sometimes corrupted your minds. And that there were all these debates about morality. There's been just none of that! The only twist so far was that little kobold running off."

IMG_2137_zps15182d0c.jpg

"Does she go on like this long?"

Ahead of the heroes, a dark figure darts through an archway and leans against it. The heroes are shocked to see Deborah, breathing heavy and dripping blood.

IMG_2286_zpspj3enfzs.jpg

IMG_2127_zps9bce482c.jpg

"Oh, you're still alive. Good." She searches the group. "What the Hel happened to you? Where's Mitchell and Gocklo?"

Posted

Infighting. Demons corrupting minds. Debates about morality. Nerwen says flatly.

Sure we have those. But there's been a lack of demons this quest. And of moral issues. And it's a bit hard to fight party members when removed from them. Nerwen shrugs. Yu Shu is the one directing this jaunt, blame her.

Reaching Deborah, Nerwen holds up her hand. A greeting and also a signal to the others that a single reply would be sufficient.

Gocklo fled with one of the witches, Deci was her name I believe. Mitchell fought beside us against a burning knuckle. He nearly fell in combat and his constitution was not strong enough to heal himself as it usually would have been. Perhaps there was some other force at work. Nerwen looks at Morta briefly. We gave him the means to heal himself but he would accept no assistance other than the coup dé grace, holding himself shamed since he had failed to prevent Gocklo from betraying us. We did not count him so and would have yet fought alongside him.

I am truly sorry for your loss

Posted

"There's only one way out." He sighs heavily. "This has been a long night. I just want it to be over."

"So do," I mumble to Abel, then glance at Yu Shu, "at least most of us."

"You're the most boring heroes I've ever met," she remarks finally. "I heard you guys had in fighting. And that demons sometimes corrupted your minds. And that there were all these debates about morality. There's been just none of that! The only twist so far was that little kobold running off."

"If you don't keep your comments to yourself, we will soon have reason enough to argue and it will be over whether or not we off your head. You have only Yu Shu...and Nerwen I suppose, to thank that it's still attached. Don't make us change our stance."

"Does she go on like this long?"

"If she does there is an easy solution."

Gocklo fled with one of the witches, Deci was her name I believe. Mitchell fought beside us against a burning knuckle. He nearly fell in combat and his constitution was not strong enough to heal himself as it usually would have been. Perhaps there was some other force at work. Nerwen looks at Morta briefly. We gave him the means to heal himself but he would accept no assistance other than the coup dé grace, holding himself shamed since he had failed to prevent Gocklo from betraying us. We did not count him so and would have yet fought alongside him.

"Well, that was a longer explanation than we got!" I grumble.

Posted

Reaching Deborah, Nerwen holds up her hand. A greeting and also a signal to the others that a single reply would be sufficient.

Gocklo fled with one of the witches, Deci was her name I believe. Mitchell fought beside us against a burning knuckle. He nearly fell in combat and his constitution was not strong enough to heal himself as it usually would have been. Perhaps there was some other force at work. Nerwen looks at Morta briefly. We gave him the means to heal himself but he would accept no assistance other than the coup dé grace, holding himself shamed since he had failed to prevent Gocklo from betraying us. We did not count him so and would have yet fought alongside him.

I am truly sorry for your loss

IMG_2127_zps9bce482c.jpg

"Gocklo..." she frowns. "I apologize. I thought he would be able to keep his composure. I guess not. He'll get a stern talking to, I can promise you that." She glances over her shoulder. "Assuming I'm not dead by then. As for Mitchell there will be time to grieve later. I can't say I'm happy that he's gone. But if we must air our grievances on that front, best not do it here. The white cowled fellow is hot on my tail. I took a pot shot at that little freak kid prophet of theirs. He didn't like it." Deborah shudders weakly. "Turns out he isn't half bad with that blade of his. So, trial by fire. Do you trust me still to stand at your side?"

"If you don't keep your comments to yourself, we will soon have reason enough to argue and it will be over whether or not we off your head. You have only Yu Shu...and Nerwen I suppose, to thank that it's still attached. Don't make us change our stance."

IMG_2321_zpscol5nhyy.jpg

"Well, it's better than nothing I guess." She winks at Pretzel. "Try taking off my head. I dare you."

Posted

Do you trust me still to stand at your side?"

I shrug non-noncommittally, and look to Nerwen. She knew better than I did, what Debora's buggers had been up to.

Posted

Nothing Mitchell did gives me any reason to mistrust you.

We met Simon. It was his words that inflamed Gocklo and drove him to act early. Who is the white cowled man you mention?

Posted

"Wait, did Gocklo betray you in the way that he's now working with the order imperial? Am I supposed to know this 'Simon' fellow?"

The poison in my blood is making me irritable and frustrated as it dulls my mind.

Posted

Gocklo took one of the witches held by the order imperial. We had previously agreed they were to be rescured first.

We met Bella's brother Simon, the Prophet, he encouraged Gocklo to act rather than wait, clearly hoping to divide our party.

Gocklo is pursing his own ends, much as Deborah, Yu Shu, Marcellus and Oko are.

Posted

We met Simon. It was his words that inflamed Gocklo and drove him to act early. Who is the white cowled man you mention?

IMG_2127_zps9bce482c.jpg

"The little punks bodyguard."

And without another moment to explain, the white cowled bodyguard bursts into the corridor

[Photo Coming When Photobucket doesn't suck]

OoC: Pretzel is not an Enzima, so he cannot equip their armor. :wink: Also, Chromeknight, you never divided the loot from the last battle. :look: So you can do that now because I'm nice (and probably should have reminded you). :tongue:

The Enemy

IMG_2316_zpsycb7pa16.jpg

White-Cowled Guard

Level ?? Humanoid *Nimble* *Lucky*

Health: 640/640

Special: Deadly Chink - The Guard stabs the hero under their armor, dealing the bleeding effect equal to whatever their SP is. Also deals the bleeding by 3 effect for the remainder of the quest.

Passive Special I: Deadly - Damage/free hit have a 1/6 chance of applying doomed and a 1/6 chance of instant death.

Passive Special II: Chink in Your Armor - Damage/free hits have a 1/6 chance of halving the opponents SP (for the remainder of the quest).

Passive Special III: Quick Feet - The Guard is permanently nimble.

NOTE: Level equal to hero's level x2.5

Drops: Order Imperial Assassin's Cowl

The Party

IMG_2137_zps15182d0c.jpg

Avery the Red Assassin

Level 39.25 Assassin

Health: 50/50

Gold: 54

Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3)

Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Smelling Salts, Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm)

paladin_pretzel_2.jpg

Monk Pretzel and His 99 Pieces
, the Super Sleuth (Played by Palathadric)

463-year-old male "hermit" Artisan
*reinforced*
*Poisoned -12 (permanent)*

Level:
33.50

Power:
40
33 + 7

Defense:
36

Health:
58/58
9 + 15 + 31 + 2*

Gold:
1760

Equipment:
Dual Staff (WP: 7,
Ice
,
Lightning
,
Fire
,
Wind
,
Light
; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear)

Inventory:

Weapons and Shields:
Flying Cross (WP: 11,
Darkness
; broomstick), Splinter Broom (WP: 9; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff),

Artifacts:
Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory), Clan Enzima Armor (SP: 8, Immune to Fire, Wind, Stunned and Instant Death, Suitable to Enzimas)

Gems:
2 Amethysts
,
Emerald
,
Garnet,
2 Aquamarines
,
Ruby

Scrolls:

Consumables:
2 Potions, 8 Grand Potions, Cherry (Restores 1 ether), 3 Tonics, 2 Ether Cores, 3 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, Phoenix Essence, 3 Meads, 2 Smelling Salt, 2 Nostrum, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juice, 2 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, Blind Bomb, Seal Bomb, Sleep Bomb, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently), Gold Bar x2, Soma,

Tools:
Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)

Stored Loot:
Bella's Ashes, Some x2, Feather of Lithe x2, Mead, Trickster's Mask of the Angel, Mulled Wine, Mead

IMG_2317_zps3tsubtfq.jpg

Samuel the Doubly Blessed

Level 21 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed*

Power Bonus: 0

Health: 28/28

Ether: 10/22

SP: 15

Gold: 0

Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed), Soul-Link Chain (Kiray), Orcish Barbed Shield (SP: 11), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear)

Inventory: Scroll of Blinding, Scroll of Arc Sleep, Scroll of Sealing, Shadeaux Mace (WP: 9, Deals Fragile)

kiray_cu.jpg

Kiray Nastayo (KingoftheZempk),
A Hero Who Is Actually Worth Something
*Absorbs
Water
*
*
Immune to
Fire
*

24 year old female human

Level 15.5 Knight

Power Bonus:
6

Defense:
29

Health:
23/23

Gold:
167

Equipment:
Smith’s Katana (WP:10,
Darkness
elemental), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to
Fire;
suitable for knights, dragoons, skirmishers, and regulators, body wear), Mythril Shield (SP: 20), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory) (Samuel)

Inventory:

- x3 Potion, Banana (Restores full health when eaten), 2x Nostrum, Ambrosia, 2x Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Blind Bomb, Seal Bomb, Smoke Bomb, Phoenix Essence, x3 Bones, Soma, Ambrosia, x3 Remedies, x3 Grand Potions, Tonic

- Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding)

-Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5)

,
Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword), Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate)

15622016117_ba91eaa5d2_t.jpg

Nerwen Calmcacil (played by Chromeknight)
*Party Leader*

264 year old female Elven Minstrel

Level 37 *2x XP**Counterstriking* *Immune to sealed*

Power bonus:
,+8
(quest #102)

Defence:
7
(Darksteel armor 6 +lesser etherial cloak 1)

Health:
55/55
(Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour)

Ether:
21/50
(Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3)

Gold:
504

Equipment:
Nocturne Flute (WP:6, causes
asleep
-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to
sealed
; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear),

Inventory:
Mutt's Flute (WP:10, inflicts
Weakened
-effect, instrument), Party Maracas (WP:4, user is
hastened
, instrument), Battered wooden flute (WP:6,
Darkness
-elemental), Sword of the Warrior of the Light (WP: 14,
Light
-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is
Slowed
and Immune to
Hastened
; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), Nordic Stomach Guard (SP: 3, Immunity to
Ice
and
Water
, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors)

Helm of the Lord of Light (Headwear, Immunity to
Light
and
Jinxed
, Suitable for Knights)
, Sylvania's Cowl (Permits Animal Talk, Headwear), Leather armour (SP:1; Bodywear), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers)

Opal
(2),
Topaz
(2),
Diamond
,
Amethyst

Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion,
(
Inspired
-effect to all allies for 10 ether, song),

Potions (7), Elixirs (2), Remedy, Nostrum, Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts (3), Sushi (restores 5 health and ether)

Shovel, Bedroll, Magnifying Glass, Telescope

Grating Stone

IMG_2312_zpssvbvzicl.jpg

Marcellus

Level 26.66 Black Knight *Immune to Light, Stunned, Jinxed and Blinded*

Health: 43/44

SP: 8

Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to
Blind
), Helm of the Lord of Light (Immune to Light and Jinxed, Suitable for Knights)

Inventory: Mead x3, Grand Potion x2, Potion x2

8605602704_4e09abb709_t.jpg

Grimwald Gjinko

69 year old male gnome Sage

Level:
21.33

Power Bonus:
+1 permanent, +5 spells, +5 front row

SP:
0 (+5 back row)

Health:
29/29

Ether:
16/25

Gold:
485 (Owed 38 by Benji)

Glory Points:
8

Equipment:
Magical Staff (WP:15; Staff), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear)

Inventory:

• Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), , Ethereal Cloak (SP:2, Max Ether +4; back wear), Staff of the Order Imperial (WP: 10, Light Elemental), Single-Fanged Stave (WP: 20)

• Shovel, Pickaxe, Bedroll

• Opal, Amethyst, Diamond, Topaz,
Garnet
,
Sapphire
,
Emerald
,
Aquamarine
,
Ruby

• Scroll of Frailty, Scroll of Sleep

• Potion x7, Tonic x8, Grand Tonic x3, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Phoenix Essence, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom

IMG_2127_zps9bce482c.jpg

Deborah, The Golden Warden

Level 26.66 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill*

Health: 12/48

SP: 20

Gold: 15

Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack)

Inventory: Mead x2, Grand Potion, Soma x2, Ambrosia

IMG_2311_zpst3maxa1c.jpg

Ser Abel Justice

Healer

Rolls: 1-2 Heals 62 health, 3-4 heals 16 health, 5-6 Healng Fails

Yu Shu Counter: 34 (Yu Shu: Out of Combat)

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