Palathadric Posted May 17, 2015 Posted May 17, 2015 Kiray attacks from the front. She turns to Abel. "How many of you people are there?" "Kiray, you may want to use the Heavy Flail." "Samuel, you'll be using one of those scrolls, but I'm not sure which is more beneficial presently, perhaps Blinding." Quote
Chromeknight Posted May 18, 2015 Posted May 18, 2015 I won't bother distributing loot, nothing that dropped will a make a difference this battle. The enemy is currently lucky, but only nimble is listed as permanent. If he's neutralised, does he lose lucky for the rest of the battle? Is Marcellus hastened? He's in the party stats twice! Abel, Samuel, keep everyone on their feet. Avery, take point. Battle Order Nerwen v. Party - Lucky Chant Abel v. Deborah - Heal Samuel v. Marcellus - Heal Avery v. White-Cowled Guard - Dagger >Grimwald v. Guard - Darkness Kiray v. Guard >Deborah v. Guard - Crossbow Marcellus v. Guard - whip Pretzel Quote
Zepher Posted May 18, 2015 Author Posted May 18, 2015 Order Imperial Assailant Battle Round One Nerwen sings Lucky Chant - (-16 ether) Abel heals Deborah - Failure Samuel heals Marcellus - Heal Less Avery v. White-Cowled Guard - Aim (Assassination, Nimble, No Effect) >Grimwald v. Guard - Critical Hit (67*2=134) Kiray v. Guard - Special Damage (Bleeding by 29, Bleeding by 3 (permanent)) >Deborah v. Guard - Critical Hit (46 Damage) Marcellus v. Guard - Special Damage (Bleeding by 8, Bleeding by 3 (permanent) >Pretzel v. Guard - Hit ([11+33]*2=88 Damage) Kiray Bleeding 32 Marcellus Bleeding 11 Pretzel poisoned by 12 The heroes and their foe swap blows, with their enemy side stepping a number of their best attempts. The man vaults of walls and darts around bodies, and a few seconds pass after he flies by Kiray that she suddenly falls to the ground. The Enemy White-Cowled Guard Level ?? Humanoid *Nimble* *Lucky* Health: 372/640 Special: Deadly Chink - The Guard stabs the hero under their armor, dealing the bleeding effect equal to whatever their SP is. Also deals the bleeding by 3 effect for the remainder of the quest. Passive Special I: Deadly - Damage/free hit have a 1/6 chance of applying doomed and a 1/6 chance of instant death. Passive Special II: Chink in Your Armor - Damage/free hits have a 1/6 chance of halving the opponents SP (for the remainder of the quest). Passive Special III: Quick Feet - The Guard is permanently nimble. NOTE: Level equal to hero's level x2.5 Drops: Order Imperial Assassin's Cowl The Party Avery the Red Assassin Level 39.25 Assassin Health: 50/50 Gold: 54 Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3) Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Smelling Salts, Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm) Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan *reinforced* *Poisoned -12 (permanent)* Level: 33.50 Power: 40 33 + 7 Defense: 36 Health: 46/58 9 + 15 + 31 + 2* Gold: 1760 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear) Inventory: Weapons and Shields: Flying Cross (WP: 11, Darkness; broomstick), Splinter Broom (WP: 9; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory), Clan Enzima Armor (SP: 8, Immune to Fire, Wind, Stunned and Instant Death, Suitable to Enzimas) Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Consumables: 2 Potions, 8 Grand Potions, Cherry (Restores 1 ether), 3 Tonics, 2 Ether Cores, 3 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, Phoenix Essence, 3 Meads, 2 Smelling Salt, 2 Nostrum, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juice, 2 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, Blind Bomb, Seal Bomb, Sleep Bomb, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently), Gold Bar x2, Soma, Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Stored Loot: Bella's Ashes, Some x2, Feather of Lithe x2, Mead, Trickster's Mask of the Angel, Mulled Wine, Mead Samuel the Doubly Blessed Level 21 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 28/28 Ether: 10/22 SP: 15 Gold: 0 Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed), Soul-Link Chain (Kiray), Orcish Barbed Shield (SP: 11), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear) Inventory: Scroll of Blinding, Scroll of Arc Sleep, Scroll of Sealing, Shadeaux Mace (WP: 9, Deals Fragile) Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Absorbs Water* *Immune to Fire* *Bleeding -3 (permanent)* 24 year old female human Level 15.5 Knight Power Bonus: 6 Defense: 29 Health: 0/23 Gold: 167 Equipment: Smith’s Katana (WP:10, Darkness elemental), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Mythril Shield (SP: 20), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory) (Samuel) Inventory: - x3 Potion, Banana (Restores full health when eaten), 2x Nostrum, Ambrosia, 2x Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Blind Bomb, Seal Bomb, Smoke Bomb, Phoenix Essence, x3 Bones, Soma, Ambrosia, x3 Remedies, x3 Grand Potions, Tonic - Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding) -Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5) , Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword), Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate) Nerwen Calmcacil (played by Chromeknight) *Party Leader* 264 year old female Elven Minstrel Level 37 *2x XP**Counterstriking* *Immune to sealed* Power bonus:,+8 (quest #102) Defence: 7 (Darksteel armor 6 +lesser etherial cloak 1) Health: 55/55 (Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour) Ether: 6/50 (Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 504 Equipment: Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear), Inventory: Mutt's Flute (WP:10, inflicts Weakened-effect, instrument), Party Maracas (WP:4, user is hastened, instrument), Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors) •Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Leather armour (SP:1; Bodywear), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers) •Opal (2), Topaz (2), Diamond, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), •Potions (7), Elixirs (2), Remedy, Nostrum, Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts (3), Sushi (restores 5 health and ether) •Shovel, Bedroll, Magnifying Glass, Telescope •Grating Stone Marcellus Level 26.66 Black Knight *Immune to Light, Stunned, Jinxed and Blinded* *Bleeding -8* *Bleeding -3 (permanent)* Health: 32/44 SP: 8 Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to Blind), Helm of the Lord of Light (Immune to Light and Jinxed, Suitable for Knights) Inventory: Mead x3, Grand Potion x2, Potion x2 Grimwald Gjinko 69 year old male gnome Sage Level: 21.33 Power Bonus: +1 permanent, +5 spells, +5 front row SP: 0 (+5 back row) Health: 29/29 Ether: 15/25 Gold: 485 (Owed 38 by Benji) Glory Points: 8 Equipment: Single-Fanged Stave (WP: 20), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear) Inventory: • Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), , Ethereal Cloak (SP:2, Max Ether +4; back wear), Staff of the Order Imperial (WP: 10, Light Elemental), Magical Staff (WP:15; Staff) • Shovel, Pickaxe, Bedroll • Opal, Amethyst, Diamond, Topaz, Garnet, Sapphire, Emerald,Aquamarine, Ruby • Scroll of Frailty, Scroll of Sleep • Potion x7, Tonic x8, Grand Tonic x3, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Phoenix Essence, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom Deborah, The Golden Warden Level 26.66 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Health: 12/48 SP: 20 Gold: 15 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead x2, Grand Potion, Soma x2, Ambrosia Ser Abel Justice Healer Rolls: 1-2 Heals 62 health, 3-4 heals 16 health, 5-6 Healng Fails Yu Shu Counter: 32 (Yu Shu: Out of Combat) Quote
Palathadric Posted May 18, 2015 Posted May 18, 2015 "Nerwen do you need a Tonic? "Samuel, I would suggest you Blind him. The less damage we take the better." I follow Nerwen's suggestion for me. Quote
Chromeknight Posted May 19, 2015 Posted May 19, 2015 (edited) Pretzel is perma-poisoned. Monk! Can you neutralise the guard's luck? Grimwald, can you get Kiray up? It'd be a shame for her to miss seeing him fall. Battle Order >Grimwald Abel v. Deborah - Heal Samuel v. Marcellus - Heal Pretzel v. Guard - neutraliser Nerwen v. Guard - Essence of Sorrow (Finally! a worthy valid target!) Avery v. White-Cowled Guard - Dagger >Deborah v. Guard - Crossbow Marcellus v. Guard - whip Kiray Edited May 19, 2015 by Chromeknight Quote
KotZ Posted May 19, 2015 Posted May 19, 2015 If Kiray gets up she uses the flail from the front. Quote
Palathadric Posted May 19, 2015 Posted May 19, 2015 I throw a Neutralizer in the air somewhat reluctantly. It seemed a waste of manpower for Samuel to be healing the green instead of blinding the guard which would render him useless and open to attack. Quote
LordoftheNoobs Posted May 19, 2015 Posted May 19, 2015 Grimwald uses his Phoenix Essence on Kiray. Quote
Zepher Posted May 19, 2015 Author Posted May 19, 2015 OoC: Technically Samuel should have been KO'd too since he was soul-linked, but I forgot and by the time this round starts it didn't matter. Order Imperial Assailant Battle Round Two >Grimwald uses Phoenix Essence on Kiray Abel heals Deborah - Failure (Roll of 6) Samuel heals Marcellus - Failure (Roll of 6) Pretzel throws a Neutralizer Nerwen uses an Essence of Sorrow - Success (Roll of 2) Kiray Bleeding 3 Marcellus Bleeding 11 Pretzel poisoned by 12 Grimwald helps Kiray to her feet as Nerwen chucks her essence of sorrow at the Guard. Maybe it's held in a vial? Who knows. Pretend its in a vial. As it shatters against his face there are some ghastly cries, as if from ghosts, and smoke bursts forth streaming up his nose forcibly. His eyes widen, and he stops where he stands, a statue, until Avery goes up to him and blows on him and he falls backwards, petrified and dead. The Party Avery the Red Assassin Level 39.5 Assassin Health: 50/50 Gold: 54 Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3) Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Smelling Salts, Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm) Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan *reinforced* *Poisoned -12 (permanent)* Level: 33.75 Power: 40 33 + 7 Defense: 36 Health: 34/58 9 + 15 + 31 + 2* Gold: 1760 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear) Inventory: Weapons and Shields: Flying Cross (WP: 11, Darkness; broomstick), Splinter Broom (WP: 9; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory), Clan Enzima Armor (SP: 8, Immune to Fire, Wind, Stunned and Instant Death, Suitable to Enzimas) Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Consumables: 2 Potions, 8 Grand Potions, Cherry (Restores 1 ether), 3 Tonics, 2 Ether Cores, 3 Remedies, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, Phoenix Essence, 3 Meads, 2 Smelling Salt, 2 Nostrum, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juice, 2 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, Blind Bomb, Seal Bomb, Sleep Bomb, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently), Gold Bar x2, Soma, Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Stored Loot: Bella's Ashes, Some x2, Feather of Lithe x2, Mead, Trickster's Mask of the Angel, Mulled Wine, Mead Samuel the Doubly Blessed Level 21.33 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 28/28 Ether: 10/22 SP: 15 Gold: 0 Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed), Soul-Link Chain (Kiray), Orcish Barbed Shield (SP: 11), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear) Inventory: Scroll of Blinding, Scroll of Arc Sleep, Scroll of Sealing, Shadeaux Mace (WP: 9, Deals Fragile) Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Absorbs Water* *Immune to Fire* *Bleeding -3 (permanent)* 24 year old female human Level 16 Knight Power Bonus: 6 Defense: 29 Health: 21/24 Gold: 167 Equipment: Smith’s Katana (WP:10, Darkness elemental), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Mythril Shield (SP: 20), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory) (Samuel) Inventory: - x3 Potion, Banana (Restores full health when eaten), 2x Nostrum, Ambrosia, 2x Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Blind Bomb, Seal Bomb, Smoke Bomb, Phoenix Essence, x3 Bones, Soma, Ambrosia, x3 Remedies, x3 Grand Potions, Tonic - Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding) -Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5) , Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword), Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate) Nerwen Calmcacil (played by Chromeknight) *Party Leader* 264 year old female Elven Minstrel Level 37.5 *2x XP**Counterstriking* *Immune to sealed* Power bonus:,+8 (quest #102) Defence: 7 (Darksteel armor 6 +lesser etherial cloak 1) Health: 55/55 (Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour) Ether: 6/50 (Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 504 Equipment: Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear), Inventory: Mutt's Flute (WP:10, inflicts Weakened-effect, instrument), Party Maracas (WP:4, user is hastened, instrument), Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors) •Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Leather armour (SP:1; Bodywear), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers) •Opal (2), Topaz (2), Diamond, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), •Potions (7), Elixirs (2), Remedy, Nostrum, Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts (3), Sushi (restores 5 health and ether) •Shovel, Bedroll, Magnifying Glass, Telescope •Grating Stone Marcellus Level 27 Black Knight *Immune to Light, Stunned, Jinxed and Blinded* *Bleeding -3 (permanent)* Health: 22/45 SP: 8 Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to Blind), Helm of the Lord of Light (Immune to Light and Jinxed, Suitable for Knights) Inventory: Mead x3, Grand Potion x2, Potion x2 Grimwald Gjinko 69 year old male gnome Sage Level: 21.66 Power Bonus: +1 permanent, +5 spells, +5 front row SP: 0 (+5 back row) Health: 29/29 Ether: 15/25 Gold: 485 (Owed 38 by Benji) Glory Points: 8 Equipment: Single-Fanged Stave (WP: 20), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear) Inventory: • Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), , Ethereal Cloak (SP:2, Max Ether +4; back wear), Staff of the Order Imperial (WP: 10, Light Elemental), Magical Staff (WP:15; Staff) • Shovel, Pickaxe, Bedroll • Opal, Amethyst, Diamond, Topaz, Garnet, Sapphire, Emerald,Aquamarine, Ruby • Scroll of Frailty, Scroll of Sleep • Potion x7, Tonic x8, Grand Tonic x3, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom Deborah, The Golden Warden Level 26.66 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Health: 12/48 SP: 20 Gold: 15 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead x2, Grand Potion, Soma x2, Ambrosia Ser Abel Justice Healer Rolls: 1-2 Heals 62 health, 3-4 heals 16 health, 5-6 Healng Fails Yu Shu Counter: 30 (Yu Shu: Out of Combat) Loot Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble, Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons) "Truly a demon within our order. He and the Never Blessed..." Abel shivers. "I do not know if Bella did something to them or if they came to her that way, but there was no light in them." Deborah glances at Yu Shu. "What the Hel happened to her?" she asks, and then watches as Pretzel staggers as well. "And you. What the Hel are we even still doing here? Shouldn't we go?" She leans in close to Nerwen. "I accept your explanation of what happened to Mitchell and Gocklo, but don't think that means you won't have to answer for it one way or another some day. Mitchell was a friend, regardless of what nonsense he was spouting." Avery appears silently behind Pretzel and Kiray. "There are many members of this party I've grown to dislike," she says in a sly whisper. "Maybe I will do some hunting when I return to Eubric." Quote
Chromeknight Posted May 19, 2015 Posted May 19, 2015 Hunting... Nerwen murmurs in response. Though whether it is agreement or merely echoing is difficult to tell. Quote
Chromeknight Posted May 19, 2015 Posted May 19, 2015 (edited) Nerwen shakes herself, the memory of Sorrow, Sonora and her Dark General, Haroka clear and present. Speaking to Deborah she says, There is a reckoning for everything, good or ill. But yes, we should leave. By my count, we have this loot to divide. What is feather of Lithe? Bella's ashes? Bella's Ashes, Soma x2, Feather of Lithe x2, Mead x2 Trickster's Mask of the Angel, Mulled Wine, Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble, Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons) Tonic x2 Potion 150 Gold Grating Stone Burning Knuckle Helmet (SP: 10, Wearer suffers burning -3 effect) Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers) Edited May 19, 2015 by Chromeknight Quote
Palathadric Posted May 19, 2015 Posted May 19, 2015 "Are we going to press on this way? If so, do you need a Tonic or two, Nerwen?" "Samuel, can you heal Deborah, and you may as well heal Marcellus while you're at it." "Can one of you heal me up too?" Quote
Chromeknight Posted May 19, 2015 Posted May 19, 2015 Yes, that'd be helpful thanks Monk. Though I could just take a tonic from the pile. Quote
Palathadric Posted May 19, 2015 Posted May 19, 2015 "Fine. I don't need these though." I use a Tonic on Nerwen and one on Samuel. Quote
KotZ Posted May 19, 2015 Posted May 19, 2015 Kiray presses a hand against her abdomen, where most of the blood is coming from. She whispers to Avery, "It will be ok. There's just a lot for everyone to juggle right now." "We need to get moving. Yu Shu, Pretzel, and Marcellus aren't looking too good in my opinion." Quote
Palathadric Posted May 19, 2015 Posted May 19, 2015 ...Marcellus aren't looking too good in my opinion." "Does he ever?" I mumble to myself. Quote
Zepher Posted May 19, 2015 Author Posted May 19, 2015 Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.) Bella's Ashes... well, maybe nothing, maybe something. "Right you are," says Deborah in response to Nerwen as Samuel heals all injured party members. "You need a shoulder to lean on, Paladin?" "I don't know if I've ever been met with so much pity," growls Yu Shu weakly. "Avery will continue to assist me. Besides, you look bad off yourself." "I'll be fine. Samuel, where to next?" "We're remarkably close to the exit. I can get us there." Quote
Chromeknight Posted May 20, 2015 Posted May 20, 2015 (edited) Nerwen drinks the two tonics from the loot pile. Edited May 20, 2015 by Chromeknight Quote
Chromeknight Posted May 21, 2015 Posted May 21, 2015 Nerwen drags the pile of loot together and places it back in her satchel We'll deal with that later. let's go. Quote
LordoftheNoobs Posted May 21, 2015 Posted May 21, 2015 Grimwald takes one of his own tonics and then follows Nerwen. Quote
KotZ Posted May 21, 2015 Posted May 21, 2015 Kiray walks next to Nerwen. "How did we allow this to happen? The whole mess that lead up to all of us meeting up again?" Quote
Zepher Posted May 21, 2015 Author Posted May 21, 2015 The heroes plow ahead towards the exit, meeting no resistance. The halls are hushed. There is no more clomping of feet, no more rustling armor. Just nothingness. Eventually, the heroes see light up ahead, growing brighter with every step. Kiray feels a beam of warm land on her cheek. It is the morning sunlight, bursting forth through the windows as it rises in the sky. Ahead of them is the final gate, their way to salvation and freedom. "Hello heroes," says the young lanky boy. "I was hoping you might have a moment to talk. I have asked my troops to fall back so that we may have a moment of peace between us." Quote
KotZ Posted May 21, 2015 Posted May 21, 2015 "Your troops?" Kiray asks. She looks up and down the bald, happy looking kid. "Are you their commander? But I thank you for allowing all of us a moment of peace." She sticks her hand out. "Kiray Nastayo." Quote
Zepher Posted May 21, 2015 Author Posted May 21, 2015 The boy shakes Kiray's hand. "Since you killed my sister, yes, I am their commander. I am Simon. It is a pleasure to meet you, Kiray." Yu Shu snarls, but her eyes are so unfocused its difficult to tell what she's snarling at - Simon, or some invention of her mind. Quote
KotZ Posted May 21, 2015 Posted May 21, 2015 "Bella was your sister. I remember hearing about you earlier. Does the Order Imperial work like a monarchy? Or were you just the next highest level person in the chain of command? I know you come from a noble family, though." Kiray unceremoniously digs into Nerwen's satchel and produces Bella's Ashes. "I'm not exactly sure what to say. We all may disagree, or maybe you and the rest of us don't. But Bella was your family, and these should be with you." Kiray hands the ashes to Simon. Quote
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