Palathadric Posted June 4, 2015 Posted June 4, 2015 "Is this darkness all that much fun?" I wonder aloud. "One would think you'd enjoy seeing the fight shape the future, but I suppose I don't know what you like. If this battle continues like this though, I can only see both sides walking their separate ways and you getting no more fun." I wonder at the witch's strange words. How can such a powerful being be so petty? Fun, what is fun? I scoff inwardly. Quote
KotZ Posted June 4, 2015 Posted June 4, 2015 Kiray pulled up her attack. "Get him up, we'll deal with him after this, then, shouldn't we?" She looks to Nerwen. "Keep leading, we've got a job to do." Quote
Zepher Posted June 4, 2015 Author Posted June 4, 2015 "Nerwen. There you are, finally talking some sense." The darkness recedes and the heroes can see again, though Pretzel's vision still remains a little darker than normal, and he has trouble making out exactly where he is. The angels glow at least, so he won't have any trouble dealing with them. "Very well. Let us finish this." Quote
Palathadric Posted June 4, 2015 Posted June 4, 2015 (edited) I rub my eyes. Were things always this hazy or is that witch up to some tricks still? Nevertheless, I look somewhat wonderingly at Nerwen. How did she manage to communicate in a way these sorts of of creatures could understand, and use turn them to her will. There must be more to her than meets the eye. I prepare to follow whatever orders I'm given. Edited June 4, 2015 by Palathadric Quote
Chromeknight Posted June 4, 2015 Posted June 4, 2015 Battle Order > Pretzel v. Nerwen - Ether Core Abel v. Grimwald - heal Samuel v. Pretzel - heal > Avery v. Angry Angel > Nerwen v. Marcellus - Dirge of the Pheonix > Kiray v. Blessed Angel > Deborah v. Simon's Guardian Marcellus v. Simon's battle angel Quote
LordoftheNoobs Posted June 4, 2015 Posted June 4, 2015 Grimwald casts Darkness on the Judgmental Angel from the back row . Quote
Zepher Posted June 4, 2015 Author Posted June 4, 2015 Round Six Judgement of Ennoc >Pretzel uses an Ether Core on Nerwen Abel heals Grimwald - Failure Samuel heals Pretzel - Heals (+30 health, -1 ether) Avery v. Angry Angel - Special Damage (No Effect, Guardian Angel) >Nerwen sings Dirge of the Phoenix (-5 ether) >Kiray v. Blessed Angel - Miss >Deborah v. Simon's Guardian - Critical Hit (46 Damage) Marcellus v. Simon's Battle Angel - Damage (No Effect, Guardian Angel) >Grimwald v. Judgmental Angel - Special Damage (No Effect, Guardian Angel) Simon grants himself Hastened Simon's Guardian by 50 Kiray bleeding -3 Pretzel poisoned -12 Though the darkness clears, the heroes still have a difficult time finishing the battle. The Enemies Blessed Angel B Level 10 Holy *Immune to Instant Kill* Health: 60/60 Special: Blessed be the Servents of Ennoc – Grants the blessed effect to one ally. Passive Special: Holy be the Servents of Ennoc – Heals one ally by 50 health each round. Drops: Soma NOTE: Cannot be effected by damage or effects until Defensive Angel B destroyed. Judgmental Angel B Level 15 Holy *Asleep (1 Rounds)* Health: 80/80 Special: Unworthy – Makes the hero fragile and weakened. Passive Special: Cast Thee Down – Makes one hero jinxed at the end of each round. Drops: Nothing Note: Cannot be effected by damage or effects until Defensive Angel B destroyed. Angry Angel B Level 50 Holy Health: 110/110 Special: Defenseless Against the Light – The hero is made enraged and fragile. Passive Special: Face the Light – Has a 1/2 chance to make a hero enraged at the end of the round. If left untargetted, 100% chance of making a hero enraged. Drops: 50 Gold Note: Cannot be effected by damage or effects until Guardian Angel A destroyed. Simon’s Battle Angel Level 106 Holy *Immune to Negative Effects and Instant Kill* Health: 260/260 Special: Ennoc’s Rage – Deals 20 fire damage, 20 wind damage, 20 light damage, and 20 lightning damage, ignoring row. Drops: Ennoc’s Mighty Staff (WP: 2, Light-elemental spells may include a second element) Note: Cannot be effected by damage until Angry Angels destroyed. Simon’s Guardian Angel Level 75 Holy *Immune to Negative Effects and Instant Kill* Health: 288/300 Special: Ennoc’s Love – Heals 3 random allies for 25 health each. Simon’s Angel cannot be harmed the following round. Drops: 100 Gold Note: Cannot be effect by damage until Calm Angels destroyed. Simon Artesia, Order Imperial Boy Prophet, The Fourteen Times Blessed Level 38 Holy Humanoid *Immune to Negative Effects and Instant Kills* *Inspired* *Encouraged* *Hastened* Health: 160/160 320/320 SP: 10 Special I: Ennoc’s Favor – Simon grants himself a positive effect (lucky, hastened, encouraged, inspired, blessed) that he doesn’t already have. If he has all effects, Special II used. Special II (used if Simon fully buffed OR if there are 4 or fewer angels left in combat): Ennoc’s Final Judgement – Has a 1/3 chance to instant kill each member of the party. Has a 1/2 chance to doom each member of the party. Curses each member of the party. Drops: Razor, Order Imperial Prophet’s Armor Note: Cannot be damaged until Simon’s Guardian Angel destroyed. Uses Special Damage on free hits. Killing Simon will end the battle. The Party Avery the Red Assassin Level 39.5 Assassin Health: 50/50 Gold: 229 Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3) Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm) Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan *reinforced* *Poisoned -12 (permanent)* *Enraged* Level: 33.75 Power: 40 33 + 7 Defense: 30 Health: 46/58 9 + 15 + 31 + 2* Gold: 1760 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Inventory: Weapons and Shields: Flying Cross (WP: 11, Darkness; broomstick), Splinter Broom (WP: 9; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory), Clan Enzima Armor (SP: 8, Immune to Fire, Wind, Stunned and Instant Death, Suitable to Enzimas), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; back wear), Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Consumables: 2 Potions, 8 Grand Potions, Cherry (Restores 1 ether), Tonic, Ether Core, 3 Remedies, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, Phoenix Essence, 3 Meads, 2 Smelling Salt, 2 Nostrum, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juice, 2 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, Blind Bomb, Seal Bomb, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently), Gold Bar x2, Soma, Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Samuel the Doubly Blessed Level 21.33 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 28/28 Ether: 9/22 SP: 15 Gold: 0 Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed), Orcish Barbed Shield (SP: 11), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear) Inventory: Scroll of Blinding, Scroll of Arc Sleep, Scroll of Sealing, Shadeaux Mace (WP: 9, Deals Fragile) Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Bleeding -3 (permanent)* *Immune to Blinded, Doomed, Blessed, Light, Darkness* *Deals double damage to Holy and Demonic Foes* 24 year old female human Level 16 Knight Power Bonus: 6 Defense: 38 Health: 15/24 Gold: 167 Equipment: Smith’s Katana (WP:10, Darkness elemental), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Mythril Shield (SP: 20), Inventory: - x3 Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Blind Bomb, Seal Bomb, Smoke Bomb, Phoenix Essence, x2 Bones, Soma, Ambrosia, x3 Remedies, x3 Grand Potions, Tonic - Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding) -Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5) , Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword), Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory) (--) Nerwen Calmcacil (played by Chromeknight) *Party Leader* 264 year old female Elven Minstrel Level 37.5 *2x XP**Counterstriking* *Immune to sealed* *Jinxed* Power bonus:,+8 (quest #102) Defence: 7 (Darksteel armor 6 +lesser etherial cloak 1) Health: 53/55 (Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour) Ether: 45/50 (Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 504 Equipment: Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear), Inventory: Mutt's Flute (WP:10, inflicts Weakened-effect, instrument), Party Maracas (WP:4, user is hastened, instrument), Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors) •Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Leather armour (SP:1; Bodywear), •Opal (2), Topaz (2), Diamond, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), •Potions (7), Elixirs (2), Remedy, Nostrum, Tiger Balm, Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts, Sushi (restores 5 health and ether) •Shovel, Bedroll, Magnifying Glass, Telescope •Grating Stone Marcellus Level 27 Black Knight *Immune to Light, Stunned, Jinxed and Blinded* *Bleeding -3 (permanent)* Health: 1/45 SP: 8 Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to Blind), Helm of the Lord of Light (Immune to Light and Jinxed, Suitable for Knights) Inventory: Mead x3, Grand Potion x2, Potion x2 Grimwald Gjinko 69 year old male gnome Sage *Jinxed* Level: 21.66 Power Bonus: +1 permanent, +5 spells, +5 front row SP: 0 (+5 back row) Health: 4/29 Ether: 20/25 Gold: 485 (Owed 38 by Benji) Glory Points: 8 Equipment: Single-Fanged Stave (WP: 20), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear) Inventory: • Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), , Ethereal Cloak (SP:2, Max Ether +4; back wear), Staff of the Order Imperial (WP: 10, Light Elemental), Magical Staff (WP:15; Staff) • Shovel, Pickaxe, Bedroll • Opal, Amethyst, Diamond, Topaz, Garnet, Sapphire, Emerald,Aquamarine, Ruby • Scroll of Frailty, Scroll of Sleep • Potion x7, Tonic x7, Grand Tonic x3, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom Deborah, The Golden Warden Level 26.66 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Health: 48/48 SP: 20 Gold: 15 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead x2, Grand Potion, Soma x2, Ambrosia Ser Abel Justice Healer Rolls: 1-2 Heals 62 health, 3-4 heals 16 health, 5-6 Healng Fails Yu Shu Counter: 18 (Yu Shu: Out of Combat) Loot Pile (Will be Considered Nerwen's should it be required in combat unless specified otherwise now) Feather of Lithe x2, Mead x2 Trickster's Mask of the Angel Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble, Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons) Potion 150 Gold Grating Stone Burning Knuckle Helmet (SP: 10, Wearer suffers burning -3 effect) Quote
Chromeknight Posted June 5, 2015 Posted June 5, 2015 I am glad Deborah at least can hit something. Battle Order Nerwen v. Party > Lucky Chant Abel v. Grimwald - heal Samuel v. Self - heal Marcellus v. Simon's battle angel > Avery v. Angry Angel > Kiray v. Blessed Angel > Grimwald v. Simon's Guardian > Deborah v. Simon's Guardian > Pretzel v. Simon's Guardian Quote
Palathadric Posted June 5, 2015 Posted June 5, 2015 (edited) "Hey, those Ether Cores are more valuable than..." I shut my mouth, following Nerwen's orders. "It seems like you chaps need some help to see how it's done," I joke uncomfortably, still feeling awkward in the presence of the witch. Leaping back, I strike Samuel's Simon's Guardian Angel with the Flying Cross. Edited June 5, 2015 by Palathadric Quote
Chromeknight Posted June 5, 2015 Posted June 5, 2015 Seeing Pretzel step behind the paladin and raise his wooden t, Nerwen calls out. We're fighting Simon, not Samuel! Quote
Palathadric Posted June 5, 2015 Posted June 5, 2015 We're fighting Simon, not Samuel! "Am I the only one who's eyes are still dim in this light?" I re-position my body to aim at my rightful target. Quote
Zepher Posted June 6, 2015 Author Posted June 6, 2015 "Thank you, elf." "You should be thanking her. The Monk and the Assassin wanted you dead." Marcellus grunts. Round Seven Judgement of Ennoc Nerwen sings Lucky Chant (-14 ether) Abel heals Grimwald - Heal 62 Samuel heals self - Shield/Heal More (Guardian Angel) Marcellus v. Simon's Battle Angel - Hide/Special Damage >Avery v. Angry Angel - Damage/Critical Hit (59/2=30, No Assassination, Cursed) >Kiray v. Blessed Angel - Damage/Damage (No Effect) >Grimwald v. Simon's Guardian - Special Damage (Blessed, Simon and Judgmental Healed for 25 health, Guardian Protected following round) > Deborah v. Simon's Guardian - Critical Hit/Hit (46) Pretzel v. Simon's Guardian - Hit/Hit (44*2=88) Simon grants himself Lucky and Blessed Simon by 50 No one Enraged Pretzel Jinxed Kiray bleeding -3 Pretzel poisoned -12 The heroes continue to have trouble sealing the deal. "Seems like I remain the only one who can hit." "Your Yu Shu isn't doing well," observes Abel, a hint of concern and a hint of contempt as the werelion heaves heavily. The Enemies Blessed Angel B Level 10 Holy *Immune to Instant Kill* Health: 60/60 Special: Blessed be the Servents of Ennoc – Grants the blessed effect to one ally. Passive Special: Holy be the Servents of Ennoc – Heals one ally by 50 health each round. Drops: Soma NOTE: Cannot be effected by damage or effects until Defensive Angel B destroyed. Judgmental Angel B Level 15 Holy Health: 80/80 Special: Unworthy – Makes the hero fragile and weakened. Passive Special: Cast Thee Down – Makes one hero jinxed at the end of each round. Drops: Nothing Note: Cannot be effected by damage or effects until Defensive Angel B destroyed. Angry Angel B Level 50 Holy *Cursed* Health: 80/110 Special: Defenseless Against the Light – The hero is made enraged and fragile. Passive Special: Face the Light – Has a 1/2 chance to make a hero enraged at the end of the round. If left untargetted, 100% chance of making a hero enraged. Drops: 50 Gold Note: Cannot be effected by damage or effects until Guardian Angel A destroyed. Simon’s Battle Angel Level 106 Holy *Immune to Negative Effects and Instant Kill* Health: 260/260 Special: Ennoc’s Rage – Deals 20 fire damage, 20 wind damage, 20 light damage, and 20 lightning damage, ignoring row. Drops: Ennoc’s Mighty Staff (WP: 2, Light-elemental spells may include a second element) Note: Cannot be effected by damage until Angry Angels destroyed. Simon’s Guardian Angel Level 75 Holy *Immune to Negative Effects and Instant Kill* *Protected from Harm (1 Rounds)* Health: 154/300 Special: Ennoc’s Love – Heals 3 random allies for 25 health each. Simon’s Angel cannot be harmed the following round. Drops: 100 Gold Note: Cannot be effect by damage until Calm Angels destroyed. Simon Artesia, Order Imperial Boy Prophet, The Fourteen Times Blessed Level 38 Holy Humanoid *Immune to Negative Effects and Instant Kills* *Inspired* *Encouraged* *Hastened* *Lucky* *Blessed* Health: 160/160 320/320 SP: 10 Special I: Ennoc’s Favor – Simon grants himself a positive effect (lucky, hastened, encouraged, inspired, blessed) that he doesn’t already have. If he has all effects, Special II used. Special II (used if Simon fully buffed OR if there are 4 or fewer angels left in combat): Ennoc’s Final Judgement – Has a 1/3 chance to instant kill each member of the party. Has a 1/2 chance to doom each member of the party. Curses each member of the party. Drops: Razor, Order Imperial Prophet’s Armor Note: Cannot be damaged until Simon’s Guardian Angel destroyed. Uses Special Damage on free hits. Killing Simon will end the battle. The Party Avery the Red Assassin Level 39.5 Assassin Health: 50/50 Gold: 229 Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3) Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm) Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan *reinforced* *Poisoned -12 (permanent)* *Enraged* *Jinxed* Level: 33.75 Power: 40 33 + 7 Defense: 30 Health: 46/58 9 + 15 + 31 + 2* Gold: 1760 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Inventory: Weapons and Shields: Flying Cross (WP: 11, Darkness; broomstick), Splinter Broom (WP: 9; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory), Clan Enzima Armor (SP: 8, Immune to Fire, Wind, Stunned and Instant Death, Suitable to Enzimas), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; back wear), Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Consumables: 2 Potions, 8 Grand Potions, Cherry (Restores 1 ether), Tonic, Ether Core, 3 Remedies, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, Phoenix Essence, 3 Meads, 2 Smelling Salt, 2 Nostrum, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juice, 2 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, Blind Bomb, Seal Bomb, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently), Gold Bar x2, Soma, Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Samuel the Doubly Blessed Level 21.33 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 28/28 Ether: 9/22 SP: 15 Gold: 0 Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed), Orcish Barbed Shield (SP: 11), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear) Inventory: Scroll of Blinding, Scroll of Arc Sleep, Scroll of Sealing, Shadeaux Mace (WP: 9, Deals Fragile) Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Bleeding -3 (permanent)* *Immune to Blinded, Doomed, Blessed, Light, Darkness* *Deals double damage to Holy and Demonic Foes* 24 year old female human Level 16 Knight Power Bonus: 6 Defense: 38 Health: 15/24 Gold: 167 Equipment: Smith’s Katana (WP:10, Darkness elemental), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Mythril Shield (SP: 20), Inventory: - x3 Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Blind Bomb, Seal Bomb, Smoke Bomb, Phoenix Essence, x2 Bones, Soma, Ambrosia, x3 Remedies, x3 Grand Potions, Tonic - Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding) -Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5) , Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword), Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory) (--) Nerwen Calmcacil (played by Chromeknight) *Party Leader* 264 year old female Elven Minstrel Level 37.5 *2x XP**Counterstriking* *Immune to sealed* *Jinxed* Power bonus:,+8 (quest #102) Defence: 7 (Darksteel armor 6 +lesser etherial cloak 1) Health: 53/55 (Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour) Ether: 31/50 (Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 504 Equipment: Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear), Inventory: Mutt's Flute (WP:10, inflicts Weakened-effect, instrument), Party Maracas (WP:4, user is hastened, instrument), Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors) •Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Leather armour (SP:1; Bodywear), •Opal (2), Topaz (2), Diamond, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), •Potions (7), Elixirs (2), Remedy, Nostrum, Tiger Balm, Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts, Sushi (restores 5 health and ether) •Shovel, Bedroll, Magnifying Glass, Telescope •Grating Stone Marcellus Level 27 Black Knight *Immune to Light, Stunned, Jinxed and Blinded* *Bleeding -3 (permanent)* Health: 1/45 SP: 8 Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to Blind), Helm of the Lord of Light (Immune to Light and Jinxed, Suitable for Knights) Inventory: Mead x3, Grand Potion x2, Potion x2 Grimwald Gjinko 69 year old male gnome Sage *Jinxed* Level: 21.66 Power Bonus: +1 permanent, +5 spells, +5 front row SP: 0 (+5 back row) Health: 29/29 Ether: 20/25 Gold: 485 (Owed 38 by Benji) Glory Points: 8 Equipment: Single-Fanged Stave (WP: 20), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear) Inventory: • Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), , Ethereal Cloak (SP:2, Max Ether +4; back wear), Staff of the Order Imperial (WP: 10, Light Elemental), Magical Staff (WP:15; Staff) • Shovel, Pickaxe, Bedroll • Opal, Amethyst, Diamond, Topaz, Garnet, Sapphire, Emerald,Aquamarine, Ruby • Scroll of Frailty, Scroll of Sleep • Potion x7, Tonic x7, Grand Tonic x3, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom Deborah, The Golden Warden Level 26.66 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Health: 48/48 SP: 20 Gold: 15 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead x2, Grand Potion, Soma x2, Ambrosia Ser Abel Justice Healer Rolls: 1-2 Heals 62 health, 3-4 heals 16 health, 5-6 Healng Fails Yu Shu Counter: 16 (Yu Shu: Out of Combat) Loot Pile (Will be Considered Nerwen's should it be required in combat unless specified otherwise now) Feather of Lithe x2, Mead x2 Trickster's Mask of the Angel Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble, Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons) Potion 150 Gold Grating Stone Burning Knuckle Helmet (SP: 10, Wearer suffers burning -3 effect) Quote
Palathadric Posted June 6, 2015 Posted June 6, 2015 "Seems like I remain the only one who can hit." "I beg to differ. In any case, perhaps we should go into business once this is over," I chuckle uncomfortably, before gripping my chest. The poison seeping through my veins leaves a tingling sense in my arms and legs which even the power of the Soma was not enough to hold off or fight back fully. "Your Yu Shu isn't doing well," observes Abel, a hint of concern and a hint of contempt as the werelion heaves heavily. "It's not like we're endeavoring to take as long as possible. It's just that some people feel morally bound to not...never mind." I repeat my attack unless told to do otherwise. Quote
Chromeknight Posted June 7, 2015 Posted June 7, 2015 (edited) Sorry for going MIA, busy day. Grimwald take the shot. Put them down! Battle Order > Grimwald v. Neutralizer > Pretzel v. Grimwald - Smelling Salts > Marcellus v. Grimwald - Mead > Nerwen v. Party - Lucky Chant Grimwald v. Angry Angel - Darkness (Single Fang) > Abel v. Marcellus - Heal > Samuel v. Marcellus - Heal OR IF Marcellus healed then v. Angry Angel ELSE Battle Angel Avery v. Angry Angel ELSE Battle Angel ELSE Judgmental Angel ELSE Simon > Deborah v. Angry Angel ELSE Battle Angel ELSE Judgmental Angel Kiray v. Angry Angel ELSE Battle Angel ELSE Judgmental Angel Edited June 7, 2015 by Chromeknight Quote
LordoftheNoobs Posted June 7, 2015 Posted June 7, 2015 "Ma'am yes ma'am!" Grimwald follows orders. Quote
Zepher Posted June 7, 2015 Author Posted June 7, 2015 OoC: That's okay - any of your compatriots could have stepped up to the plate. "You need some of the yellow-eyed enforcer's mead, huh?" asks Marcellus as he chucks it to Grimwald. "I remember a speech about not stooping so low as to loot them." Round Eight Judgement of Ennoc > Grimwald tosses Neautralizer > Pretzel uses a Smelling Salts on Grimwald > Marcellus uses a Mead on Grimwald > Nerwen sings Lucky Chant (-10 ether) >Grimwald v. Angry Angel - Damage/Special Damage (No Effect) >Abel heals Marcellus - Heal 16 >Samuel v. Angry Angel - Hit/Meditate (30, Fragile) Avery v. Angry Angel - Special Damage/Critical Hit (([8*2]+31)*2*2=KO) >Deborah v. Battle Angel - Damage/Critical Hit (46 Damage) Kiray v. Battle Angel - Damage/Special Damage (No Effect) Marcellus and Kiray bleeding -3 Pretzel poisoned -12 Avery continues her streak of Angel killing as the heroes prepare for the final assault. The Enemies Blessed Angel B Level 10 Holy *Immune to Instant Kill* Health: 60/60 Special: Blessed be the Servents of Ennoc – Grants the blessed effect to one ally. Passive Special: Holy be the Servents of Ennoc – Heals one ally by 50 health each round. Drops: Soma NOTE: Cannot be effected by damage or effects until Defensive Angel B destroyed. Judgmental Angel B Level 15 Holy Health: 80/80 Special: Unworthy – Makes the hero fragile and weakened. Passive Special: Cast Thee Down – Makes one hero jinxed at the end of each round. Drops: Nothing Note: Cannot be effected by damage or effects until Defensive Angel B destroyed. Simon’s Battle Angel Level 106 Holy *Immune to Negative Effects and Instant Kill* Health: 214/260 Special: Ennoc’s Rage – Deals 20 fire damage, 20 wind damage, 20 light damage, and 20 lightning damage, ignoring row. Drops: Ennoc’s Mighty Staff (WP: 2, Light-elemental spells may include a second element) Note: Cannot be effected by damage until Angry Angels destroyed. Simon’s Guardian Angel Level 75 Holy *Immune to Negative Effects and Instant Kill* *Protected from Harm (1 Rounds)* Health: 154/300 Special: Ennoc’s Love – Heals 3 random allies for 25 health each. Simon’s Angel cannot be harmed the following round. Drops: 100 Gold Note: Cannot be effect by damage until Calm Angels destroyed. Simon Artesia, Order Imperial Boy Prophet, The Fourteen Times Blessed Level 38 Holy Humanoid *Immune to Negative Effects and Instant Kills* Health: 160/160 SP: 10 Special I: Ennoc’s Favor – Simon grants himself a positive effect (lucky, hastened, encouraged, inspired, blessed) that he doesn’t already have. If he has all effects, Special II used. Special II (used if Simon fully buffed OR if there are 4 or fewer angels left in combat): Ennoc’s Final Judgement – Has a 1/3 chance to instant kill each member of the party. Has a 1/2 chance to doom each member of the party. Curses each member of the party. Drops: Razor, Order Imperial Prophet’s Armor Note: Cannot be damaged until Simon’s Guardian Angel destroyed. Uses Special Damage on free hits. Killing Simon will end the battle. The Party Avery the Red Assassin Level 39.5 Assassin Health: 50/50 Gold: 229 Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3) Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm) Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan *reinforced* *Poisoned -12 (permanent)* Level: 33.75 Power: 40 33 + 7 Defense: 30 Health: 34/58 9 + 15 + 31 + 2* Gold: 1760 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Inventory: Weapons and Shields: Flying Cross (WP: 11, Darkness; broomstick), Splinter Broom (WP: 9; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory), Clan Enzima Armor (SP: 8, Immune to Fire, Wind, Stunned and Instant Death, Suitable to Enzimas), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; back wear), Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Consumables: 2 Potions, 8 Grand Potions, Cherry (Restores 1 ether), Tonic, Ether Core, 3 Remedies, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, Phoenix Essence, 3 Meads, Smelling Salt, 2 Nostrum, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juice, 2 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, Blind Bomb, Seal Bomb, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently), Gold Bar x2, Soma, Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Samuel the Doubly Blessed Level 21.33 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 28/28 Ether: 9/22 SP: 15 Gold: 0 Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed), Orcish Barbed Shield (SP: 11), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear) Inventory: Scroll of Blinding, Scroll of Arc Sleep, Scroll of Sealing, Shadeaux Mace (WP: 9, Deals Fragile) Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Bleeding -3 (permanent)* *Immune to Blinded, Doomed, Blessed, Light, Darkness* *Deals double damage to Holy and Demonic Foes* 24 year old female human Level 16 Knight Power Bonus: 6 Defense: 38 Health: 12/24 Gold: 167 Equipment: Smith’s Katana (WP:10, Darkness elemental), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Mythril Shield (SP: 20), Inventory: - x3 Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Blind Bomb, Seal Bomb, Smoke Bomb, Phoenix Essence, x2 Bones, Soma, Ambrosia, x3 Remedies, x3 Grand Potions, Tonic - Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding) -Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5) , Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword), Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory) (--) Nerwen Calmcacil (played by Chromeknight) *Party Leader* 264 year old female Elven Minstrel Level 37.5 *2x XP**Counterstriking* *Immune to sealed* Power bonus:,+8 (quest #102) Defence: 7 (Darksteel armor 6 +lesser etherial cloak 1) Health: 53/55 (Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour) Ether: 21/50 (Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 504 Equipment: Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear), Inventory: Mutt's Flute (WP:10, inflicts Weakened-effect, instrument), Party Maracas (WP:4, user is hastened, instrument), Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors) •Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Leather armour (SP:1; Bodywear), •Opal (2), Topaz (2), Diamond, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), •Potions (7), Elixirs (2), Remedy, Nostrum, Tiger Balm, Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts, Sushi (restores 5 health and ether) •Shovel, Bedroll, Magnifying Glass, Telescope •Grating Stone Marcellus Level 27 Black Knight *Immune to Light, Stunned, Jinxed and Blinded* *Bleeding -3 (permanent)* Health: 14/45 SP: 8 Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to Blind), Helm of the Lord of Light (Immune to Light and Jinxed, Suitable for Knights) Inventory: Mead x2, Grand Potion x2, Potion x2 Grimwald Gjinko 69 year old male gnome Sage *Encouraged* *Hastened* Level: 21.66 Power Bonus: +1 permanent, +5 spells, +5 front row SP: 0 (+5 back row) Health: 29/29 Ether: 20/25 Gold: 485 (Owed 38 by Benji) Glory Points: 8 Equipment: Single-Fanged Stave (WP: 20), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear) Inventory: • Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), , Ethereal Cloak (SP:2, Max Ether +4; back wear), Staff of the Order Imperial (WP: 10, Light Elemental), Magical Staff (WP:15; Staff) • Shovel, Pickaxe, Bedroll • Opal, Amethyst, Diamond, Topaz, Garnet, Sapphire, Emerald,Aquamarine, Ruby • Scroll of Frailty, Scroll of Sleep • Potion x7, Tonic x7, Grand Tonic x3, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom Deborah, The Golden Warden Level 26.66 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Health: 48/48 SP: 20 Gold: 15 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead x2, Grand Potion, Soma x2, Ambrosia Ser Abel Justice Healer Rolls: 1-2 Heals 62 health, 3-4 heals 16 health, 5-6 Healng Fails Yu Shu Counter: 14 (Yu Shu: Out of Combat) Loot Pile (Will be Considered Nerwen's should it be required in combat unless specified otherwise now) Feather of Lithe x2, Mead x2 Trickster's Mask of the Angel Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble, Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons) Potion 150 Gold Grating Stone Burning Knuckle Helmet (SP: 10, Wearer suffers burning -3 effect) Quote
Palathadric Posted June 7, 2015 Posted June 7, 2015 I silently go about my duties. The battle could be almost considered won already, but at what cost? Quote
Chromeknight Posted June 8, 2015 Posted June 8, 2015 With an eye on Deborah, Nerwen says, I wouldn't have taken them. But since you did, I'll make use of them to win this battle and stay alive. I'll act on principle, but I won't die over it. Battle Order > Abel v. Marcellus - Heal I assume Abel can't take free hits and that it'll fall on Nerwen. > Nerwen v. Party - Lucky Chant > Grimwald v. Guardian Angel - Darkness (Single Fang) > Grimwald v. Guardian Angel ELSE Simon - Darkness (Single Fang) Avery v. Judgmental Angel ELSE Simon > Samuel v. Simon > Pretzel v. Battle Angel > Marcellus v. Guardian Angel ELSE Simon > Deborah v. Guardian Angel ELSE Simon Kiray v. Simon Quote
Zepher Posted June 8, 2015 Author Posted June 8, 2015 Debroah returns Nerwen's glance. "Like I said. We can all pay the price for our actions after. Not looking to start something now." Round Nine Judgement of Ennoc > Abel heals Marcellus - Failure > Nerwen sings Lucky Chant (-14 ether) > Grimwald v. Guardian Angel - Special Damage/Critical Hit (KO) > Grimwald v. Simon - Damage/Damage (38/2=19 Damage) Avery v. Judgmental Angel - Special Damage/Damage (15 Damage) > Samuel v. Simon - Hit/Meditate (30 Damage) > Pretzel v. Battle Angel - Shield/Hit (Pretzel finds 600 gold! [at least all the 6s I'm rolling are benefitting someone ]) > Marcellus v. Simon - Special Damage/Special Damage (Deborah and Grimwald KO'd [Deborah Immune], Nerwen and Marcellus Doomed, All Cursed) > Deborah v. Simon - Special Damage/Critical Hit (46 Damage) Kiray v. Simon - Critical Hit/Shield Blessed Angel v. Nerwen (No Effect) Judgmental Angel healed 50 (No Effect) Avery Jinxed Marcellus and Kiray bleeding -3 Pretzel poisoned -12 All Cursed The heroes finally clear a path to Simon, but a surge of light throws them back and knocks out the hapless poor poor unlucky sad Grimwald. "Now Ennoc shall judge." The Enemies Blessed Angel B Level 10 Holy *Immune to Instant Kill* Health: 60/60 Special: Blessed be the Servents of Ennoc – Grants the blessed effect to one ally. Passive Special: Holy be the Servents of Ennoc – Heals one ally by 50 health each round. Drops: Soma NOTE: Cannot be effected by damage or effects until Defensive Angel B destroyed. Judgmental Angel B Level 15 Holy Health: 80/80 Special: Unworthy – Makes the hero fragile and weakened. Passive Special: Cast Thee Down – Makes one hero jinxed at the end of each round. Drops: Nothing Note: Cannot be effected by damage or effects until Defensive Angel B destroyed. Simon’s Battle Angel Level 106 Holy *Immune to Negative Effects and Instant Kill* Health: 214/260 Special: Ennoc’s Rage – Deals 20 fire damage, 20 wind damage, 20 light damage, and 20 lightning damage, ignoring row. Drops: Ennoc’s Mighty Staff (WP: 2, Light-elemental spells may include a second element) Note: Cannot be effected by damage until Angry Angels destroyed. Simon Artesia, Order Imperial Boy Prophet, The Fourteen Times Blessed Level 38 Holy Humanoid *Immune to Negative Effects and Instant Kills* Health: 84/160 SP: 10 Special I: Ennoc’s Favor – Simon grants himself a positive effect (lucky, hastened, encouraged, inspired, blessed) that he doesn’t already have. If he has all effects, Special II used. Special II (used if Simon fully buffed OR if there are 4 or fewer angels left in combat): Ennoc’s Final Judgement – Has a 1/3 chance to instant kill each member of the party. Has a 1/2 chance to doom each member of the party. Curses each member of the party. Drops: Razor, Order Imperial Prophet’s Armor Note: Cannot be damaged until Simon’s Guardian Angel destroyed. Uses Special Damage on free hits. Killing Simon will end the battle. The Party Avery the Red Assassin Level 39.5 Assassin *Cursed* *Jinxed* Health: 35/50 45 Gold: 229 Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3) Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm) Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan *reinforced* *Poisoned -12 (permanent)* *Cursed* Level: 33.75 Power: 40 33 + 7 Defense: 30 Health: 22/58 53 9 + 15 + 31 + 2* Gold: 2360 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Inventory: Weapons and Shields: Flying Cross (WP: 11, Darkness; broomstick), Splinter Broom (WP: 9; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory), Clan Enzima Armor (SP: 8, Immune to Fire, Wind, Stunned and Instant Death, Suitable to Enzimas), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; back wear), Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Consumables: 2 Potions, 8 Grand Potions, Cherry (Restores 1 ether), Tonic, Ether Core, 3 Remedies, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, Phoenix Essence, 3 Meads, Smelling Salt, 2 Nostrum, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juice, 2 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, Blind Bomb, Seal Bomb, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently), Gold Bar x2, Soma, Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Samuel the Doubly Blessed Level 21.33 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* *Cursed* Power Bonus: 0 Health: 25/28 25 Ether: 9/22 SP: 15 Gold: 0 Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed), Orcish Barbed Shield (SP: 11), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear) Inventory: Scroll of Blinding, Scroll of Arc Sleep, Scroll of Sealing, Shadeaux Mace (WP: 9, Deals Fragile) Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Bleeding -3 (permanent)* *Immune to Blinded, Doomed, Blessed, Light, Darkness* *Deals double damage to Holy and Demonic Foes* *Cursed* 24 year old female human Level 16 Knight Power Bonus: 6 Defense: 38 Health: 9/24 22 Gold: 167 Equipment: Smith’s Katana (WP:10, Darkness elemental), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Mythril Shield (SP: 20), Inventory: - x3 Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Blind Bomb, Seal Bomb, Smoke Bomb, Phoenix Essence, x2 Bones, Soma, Ambrosia, x3 Remedies, x3 Grand Potions, Tonic - Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding) -Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5) , Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword), Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory) (--) Nerwen Calmcacil (played by Chromeknight) *Party Leader* 264 year old female Elven Minstrel Level 37.5 *2x XP**Counterstriking* *Immune to sealed* *Cursed* *Doomed (3 Rounds)* Power bonus:,+8 (quest #102) Defence: 7 (Darksteel armor 6 +lesser etherial cloak 1) Health: 50/55 50 (Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour) Ether: 7/50 (Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 504 Equipment: Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear), Inventory: Mutt's Flute (WP:10, inflicts Weakened-effect, instrument), Party Maracas (WP:4, user is hastened, instrument), Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors) •Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Leather armour (SP:1; Bodywear), •Opal (2), Topaz (2), Diamond, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), •Potions (7), Elixirs (2), Remedy, Nostrum, Tiger Balm, Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts, Sushi (restores 5 health and ether) •Shovel, Bedroll, Magnifying Glass, Telescope •Grating Stone Marcellus Level 27 Black Knight *Immune to Light, Stunned, Jinxed and Blinded* *Bleeding -3 (permanent)* *Cursed* *Doomed (3 Rounds)* Health: 11/45 41 SP: 8 Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to Blind), Helm of the Lord of Light (Immune to Light and Jinxed, Suitable for Knights) Inventory: Mead x2, Grand Potion x2, Potion x2 Grimwald Gjinko 69 year old male gnome Sage *KO'd* Level: 21.66 Power Bonus: +1 permanent, +5 spells, +5 front row SP: 0 (+5 back row) Health: 0/29 Ether: 20/25 Gold: 485 (Owed 38 by Benji) Glory Points: 8 Equipment: Single-Fanged Stave (WP: 20), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear) Inventory: • Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), , Ethereal Cloak (SP:2, Max Ether +4; back wear), Staff of the Order Imperial (WP: 10, Light Elemental), Magical Staff (WP:15; Staff) • Shovel, Pickaxe, Bedroll • Opal, Amethyst, Diamond, Topaz, Garnet, Sapphire, Emerald,Aquamarine, Ruby • Scroll of Frailty, Scroll of Sleep • Potion x7, Tonic x7, Grand Tonic x3, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom Deborah, The Golden Warden Level 26.66 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Health: 48/48 SP: 20 Gold: 15 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead x2, Grand Potion, Soma x2, Ambrosia Ser Abel Justice Healer Rolls: 1-2 Heals 62 health, 3-4 heals 16 health, 5-6 Healng Fails Yu Shu Counter: 12 (Yu Shu: Out of Combat) Loot Pile (Will be Considered Nerwen's should it be required in combat unless specified otherwise now) Feather of Lithe x2, Mead x2 Trickster's Mask of the Angel Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble, Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons) Potion 150 Gold Grating Stone Burning Knuckle Helmet (SP: 10, Wearer suffers burning -3 effect) Quote
Palathadric Posted June 8, 2015 Posted June 8, 2015 I clench my fists and grit my teeth in fury as Nerwen's kind act of raising the greenskin is repaid by a stupid move on the greenskin's part that opens up a path for Simon's power to overwhelm us. The only thing preventing me from smashing the disgusting green skull in half was the presence or rather the power of the witch behind us. Instead, I turn my fury on Simon, swinging at him from the Back Row with the Flying Cross, unless told to do otherwise. "Kiray, use that Phoenix Essence I gave you to pick up Grimwald unless Nerwen picks him up. It would be a shame if this battle were to end without him awake to see it." Quote
Chromeknight Posted June 8, 2015 Posted June 8, 2015 Monk! Stop grubbing in the dirt after gold and hit him! With a snarl, Yu Shu rises from where she was slumped against the wall. Her first few steps unsteady, they become firmer as she pours her will into her movement. Drawing her weapon, she gathers herself and leaps for Simon. Battle Order Nerwen v. Party - Dirge of the Pheonix Abel v. Yu Shu ELSE KIray - Heal Yu Shu v. Simon Grimwald v. Simon Pretzel v. Simon Kiray v. Simon Deborah v. Simon Marcellus v. Simon Samuel v. Simon Avery v. Simon Quote
Palathadric Posted June 8, 2015 Posted June 8, 2015 (edited) Avery, seeing too many people crowd around Simon, pulls back and throws her Dark Throwing Knife at him, mysteriously missing the throng (presumably). Samuel unimpressed by the effectiveness of his sword, uses the Shadeaux Flail for the same purpose. Edited June 8, 2015 by Palathadric Quote
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