Chromeknight Posted March 8, 2015 Posted March 8, 2015 I was merely thinking aloud. Stay on your target. Mitchell, if you think you can take him, have at him. Battle Order Pretzel v. Crossbowman A -Flying Cross Mitchell v. Lieutenant -Headbutt Avery v. Crossbowman A (Sword C if XbowA dead) -dagger Samuel v. Heal Mitchell Yu Shu v. Crossbowman A (Sword C if XbowA dead) -Staff Deborah -Attacks crossbow A or sword C if Guardian angel in place, picks up things if Avery has assassinated correct guard, else nothing Gocklo -Attacks crossbow A or sword C if Guardian angel in place, picks up things if Avery has assassinated correct guard, else nothing Marcellus -Attacks crossbow A or sword C if Guardian angel in place, picks up things if Avery has assassinated correct guard, else nothing Grimwald -picks up things if dropped Kiray -picks up things if dropped Nerwen v. enemies -Nanny's lullaby Quote
Zepher Posted March 8, 2015 Author Posted March 8, 2015 "I can TAKE HIM! CAN'T say the SAME for YOUR HEROES!" He looks at Grimwald and Kiray. "What are THEY? FRESH? Or are THEY BABIES you were SUPPOSED TO PROTECT? NOT WARRIORS!!" He chortles to himself, which sounds a lot like someone drowning. Deborah rolls her eyes. "Just kill the bastards already." She turns to Gocklo. "And don't let him egg you on." Gocklo flashes his teeth. "Kobolds have naturally built in weapons, though, he he he." Hallway Scuffle Round Three Pretzel v. Crossbowman A - Critical Hit ([([9*2]+32)*2]-5=95 Mitchell v. Lieutenant - Hit (34-7=27) Avery v. Crossbowman A - Critical Hit (Assassination Failure (5): [10*2]+32=52 Damage, Cursed) Samuel heals Mitchell - Failure (5) Yu Shu v. Crossbowman A - Special Damage (18-16=2 Damage Yu Shu, 18 Damage Deborah, 18 Damage Gocklo) >Deborah does nothing >Gocklo does nothing >Marcellus does nothing >Grimwald -picks up things if dropped >Kiray -picks up things if dropped >Nerwen sings Nanny's Lullaby (-1 ether) Free Hits 3335255 - Lieutenant, Sword A & B, Crossbow A Wake Up Pretzel and Mitchell make good on their targets, Pretzel smashing his flying cross into the Crossbowman's face, and Mitchell grabbing the Lieutenant's wrist and giving it a nice twist before slamming the man into a wall. Avery dodges in as the man bleeds, and plants her dagger in the man's stomach, but is thrown back before she can bring it upwards through his chest. The poor guard fires off arrows wildly, grazing Yu Shu and landing hits on Deborah and Gocklo, who both grimace in pain and yank out the offending agents quickly. Nerwen puts all their foes to sleep again. The Enemies Order Imperial Lieutenant *Immune to Sudden Death* Level 25 Humanoid HP: 193/220 SP: 7 Special 1: Military Tactics- The Lieutenant uses his training in the art of combat, and becomes hastened for the next three rounds. Special 2: Tactical Strike- The Lieutenant uses his training in the art of cobat and stuns the opponent for a round, as well as deal 25 damage. Drops: Grand Potion, 20 gold NOTE: Carries Nerwen's things Order Imperial Guard (Sword) A Level 18 Humanoid HP: 131/150 SP: 5 Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Potion NOTE: Carries Mitchell's Things Order Imperial Guard (Sword) B Level 18 Humanoid HP: 150/150 SP: 5 Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Nothing NOTE: Carries Gocklo's Things Order Imperial Guard (Sword) C Level 18 Humanoid *Asleep (3 Rounds)* HP: 150/150 SP: 5 Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: 10 Gold NOTE: Carries Kiray's Things Order Imperial Guard (Crossbowman) A Level 18 Humanoid *Cursed* HP: 3/135 SP: 5 Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row Drops: Nothing NOTE: Carries Grimwald's Things Order Imperial Guard (Crossbowman) B Level 18 Humanoid *Asleep (3 Rounds)* HP: 150/150 SP: 5 Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row Drops: Nothing NOTE: Carries Deborah's Things Order Imperial Guard (Crossbowman) D Level 18 Humanoid *Asleep (3 Rounds)* HP: 150/150 SP: 5 Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row Drops: Nothing NOTE: Carries Marcellus' Things The Party Nerwen Calmcacil (played by Chromeknight) *Party Leader* 264 year old female Elven Minstrel Level 35 *2x XP**Counterstriking**immune to sealed* Power bonus:,+8 (quest #102) Defence: 7 (Darksteel armor 6 +lesser etherial cloak 1) Health: 50/50 (Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour) Ether: 40/45 (Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 399 Equipment: Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear), Inventory: Mutt's Flute (WP:10, inflicts Weakened-effect, instrument), Party Maracas (WP:4, user is hastened, instrument), Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), •Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), Leather armour (SP:1; Bodywear), •Opal (2), Topaz (2), Diamond, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), •Grand Tonics (3), Potions (7), Elixirs (2), Remedies (7), Nostrum, Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Phoenix Essence (2), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts (4), Sushi (restores 5 health and ether) •Shovel, Bedroll, Magnifying Glass, Telescope Gocklo, The Witch Hunter *Immune to Hexed* *Cannot Mimic Blessed* Male kobold Mime Level 52.6 Power Bonus: 0 Health: 17/53 Ether: 53/53 Gold: 0 Equipment: Witchbane (WP: 20, deals badly poisoned, dagger), Loincloth (Immune to Hexed) Inventory: Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14), Barbed Chain (WP: 10) Avery the Red Assassin Level 38 Assassin Health: 49/49 Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3) Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Smelling Salts, Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm) Yu Shu Enzima Level 36 1/4 Paladin Health: 54/56 SP: 16 Ether: 35/35 Equipment: Double Fanged Stave (WP: 12, Duel-Strike, Hero Hastened if not holding shield), Pegesus Shield (SP: 14, Immune to Slowed and Light Damage), Golden Helm (SP: 2, Immune to Afraid), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins) Inventory: Phoenix Essence x2, Mead x2, Mulled Wine, Potion x2, Tonic, Military Grade Light Bomb x6, Military Grade Darkness Bomb x6 Mitchell Blueblast, The Golden-Eyed Enforcer Level 34 Beserker Health: 33/51 Gold: 240 Special: Big-megablocks Friggin’ Sword (WP: 18, Deals Bleeding -10, Suitable for Mitchell) Inventory: x3 Meads Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan *reinforced* Level: 32 2/4 Power: 39 32 + 7 Defense: 36 Health: 39/57 9 + 15 + 31 + 2* Gold: 1460 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear) Inventory: Weapons and Shields: Flying Cross (WP: 9, Darkness; broomstick), Splinter Broom (WP:8; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory), Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory) Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Scroll of Sealing, Scroll of Blinding, Scroll of Arc Sleep Consumables: 2 Potions, 13 Grand Potions, Cherry (Restores 1 ether), 4 Tonics, 2 Ether Cores, 7 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 3 Phoenix Essences, 3 Meads, 2 Smelling Salts, 2 Nostrums, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 3 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 13 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently) Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Deborah, The Golden Warden Level 26.33 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Health: 30/48 SP: 20 Gold: 15 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead x2, Grand Potion, Soma x2, Ambrosia Marcellus Level 25 1/3 Black Knight *Immune to Stunned and Blinded* Health: 43/43 SP: 8 Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to Blind) Inventory: Mead, Grand Potion x3 Grimwald Gjinko 69 year old male gnome Sage Level: 20 Power Bonus: +1 permanent, +5 spells SP: 0 Health: 28/28 Ether: 24/24 Gold: 435 (Owed 38 by Benji) Glory Points: 8 Equipment: Magical Staff (WP:15; Staff), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear) Inventory: • Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; back wear) • Shovel, Pickaxe, Bedroll • Opal, Amethyst, Diamond, Topaz, Garnet, Sapphire, Emerald,Aquamarine, Ruby • Scroll of Frailty, Scroll of Sleep • Potion x7, Tonic x7, Grand Tonic x4, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Phoenix Essence, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom, Health Core, Neptune Bomb, Samuel the Doubly Blessed Level 19 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 26/26 Ether: 20/20 SP: 1 Gold: 0 Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed) Inventory: Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Absorbs Water* *Immune to Fire* 24 year old female human Level 13 Knight Power Bonus: 6 Defense: 29 Health: 21/21 Gold: 167 Equipment: Smith’s Katana (WP:10, Darkness elemental), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Mythril Shield (SP: 20), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear) Inventory: - x3 Potion, Banana (Restores full health when eaten), Remedy, 3x Nostrum, Ambrosia, 2x Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), 5 Bones - Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding) -Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5) , Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Orcish Barbed Shield (SP:11; shield), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword) NOTE: To retrieve your weapons and inventories you must first kill the enemy carrying it, and then spend another turn retrieving all the items. Current Dropped "Things": "You'll have to forgive me, Nerwen, Deborah, but enough is enough, he he he. Tell me who to kill or I'm picking for myself." The kobold spits blood to the side and snickers at himself. He turns to Grimwald. "Thought you said you fought alright for an old man? Guess not he he." Quote
LordoftheNoobs Posted March 8, 2015 Posted March 8, 2015 Grimwald ignores Goklo and prepares to pick his items up again. Quote
KotZ Posted March 9, 2015 Posted March 9, 2015 "Gah, I need my weapons," Kiray says, idly standing in the back row again. Quote
Zepher Posted March 9, 2015 Author Posted March 9, 2015 "And STANDING AROUND will help you get them SO FAST!" gurgles Mitchell. "Are YOU AFRAID of SLEEPING MEN?!" "Where did you find these people?" asks Samuel. "Outside." Quote
KotZ Posted March 9, 2015 Posted March 9, 2015 "Outside." "That's unfortunate," Kiray chimes in. Quote
Zepher Posted March 9, 2015 Author Posted March 9, 2015 "If you wanted to fight these Golden Crusaders, you had your chance when we ran into them out there. I'd like to deal with just one foe in here. There are more than enough Order Imperial without us adding extra enemies." Quote
LordoftheNoobs Posted March 9, 2015 Posted March 9, 2015 Grimwald kicks the sleeping Crossbowman A in the chin from the front row. Quote
KotZ Posted March 9, 2015 Posted March 9, 2015 Kiray notices Grimawald's action and instead punches the sleeping guard sword C from the front. Quote
Palathadric Posted March 9, 2015 Posted March 9, 2015 "Kiray, hit Crossbowman A before Grimwald. If you can kill him, Grimwald can retrieve his items." Ignoring the Crossbowman who looked close to collapse, I turn towards the Lieutenant. "Forget the wacky bug-eyed bugger. Let's fight tactically." I assault the Lieutenant from the Back Row with the Flying Cross. Quote
LordoftheNoobs Posted March 9, 2015 Posted March 9, 2015 Grimwald prepares to collect his items if Kiray kills Crossbowman A. Quote
KotZ Posted March 9, 2015 Posted March 9, 2015 Kiray nodded before instead targeting Crossbowman A from the front. Quote
Chromeknight Posted March 9, 2015 Posted March 9, 2015 (edited) Battle Order Nerwen - Lucky Chant Mitchell v. Lieutenant -knee to groin Pretzel v. Lieutenant -Flying Cross Kiray v. Crossbow A Grimwald -picks up things Avery v. Sword C -dagger Samuel v. Heal Gocklo Yu Shu v. Sword C (Crossbow D otherwise) -Staff Deborah v. Sword A Gocklo v. Sword B Marcellus v. Sword C Edited March 10, 2015 by Chromeknight Quote
LordoftheNoobs Posted March 10, 2015 Posted March 10, 2015 (edited) EDIT Edited March 10, 2015 by LordoftheNoobs Quote
Chromeknight Posted March 10, 2015 Posted March 10, 2015 (edited) Nerwen sees Grimwald ready himself. Your enthusiasm is admirable Grimwald, but such direct action is unfitting for a pacifist mage such as yourself. Edited March 10, 2015 by Chromeknight Quote
Zepher Posted March 10, 2015 Author Posted March 10, 2015 Hallway Scuffle Round Four Nerwen sings Lucky Chant (-3 ether, party lucky) Mitchell v. Lieutenant - Damage/Damage (25 Damage) Pretzel v. Lieutenant - Shield/Miss (Gotcha!) Kiray v. Crossbow A - Damage/Shield (Sentinel) Grimwald does nothing Avery v. Sword C - Hit/Critical Hit (Assassination) >Samuel heals Gocklo - Heal Less/Heal Less (19 health, -1 ether) Yu Shu v. Sword Crossbow D - Damage/Shield (Guardian Angel) Deborah v. Sword A - Damage/Damage (18 Damage) Gocklo v. Sword B - Miss/Special Damage (Gocklo Bleeding) Marcellus v. Sword C B - Shield/Critical Hit (25-5=20 Damage, Stunned, Steals Gocklo's Things) Free Hits 63 - Crossbowman D wakes up Crossbow A Cursed Gocklo loses 5 health to bleeding The Lieutenant is able to regain his composure and stabs Mitchell in the stomach. His concentration on the green-eyed fellow at least gives Pretzel the opportunity to smash him over the head with a magnifying glass. Kiray takes up a defensive position near the Golden Enforcer as he hobbles around leaking blood. "DAMN IT!" he bubbles. "Let me at that BASTARD! I'll KILL HIM, NO ONE ELSE!" Avery continues her leaps around the battle, landing this time next to a swordsman. She whips out her dagger quickly. "Damn it." And his throat is cut. Samuel is able to patch up the kobold a bit, though a swordsman barrels towards him and gives him a deep gash while the Paladin's working on him, and Yu Shu, seeing her team flagging a little, calls upon her guardian angel - a grand burst of light and the roar of a lion burst from the heavens. Marcellus takes advantage of the distraction to head butt one of their captors and swipe Gocklo's things off of him. The black knight is woozy afterwards, but he still gives a faint grin as he pockets Gocklo's weapons. "Witch hunter," he mutters as he stares daggers at the kobold, who stares daggers right back. The Enemies Order Imperial Lieutenant *Immune to Sudden Death* *Weakened (3 Rounds)* *Fragile (3 Rounds)* Level 25 Humanoid HP: 193/220 SP: 7 Special 1: Military Tactics- The Lieutenant uses his training in the art of combat, and becomes hastened for the next three rounds. Special 2: Tactical Strike- The Lieutenant uses his training in the art of cobat and stuns the opponent for a round, as well as deal 25 damage. Drops: Grand Potion, 20 gold NOTE: Carries Nerwen's things Order Imperial Guard (Sword) A Level 18 Humanoid HP: 131/150 SP: 5 Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Potion NOTE: Carries Mitchell's Things Order Imperial Guard (Sword) B Level 18 Humanoid HP: 130/150 SP: 5 Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Nothing NOTE: Order Imperial Guard (Crossbowman) A Level 18 Humanoid *Cursed* HP: 3/122 SP: 5 Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row Drops: Nothing NOTE: Carries Grimwald's Things Order Imperial Guard (Crossbowman) B Level 18 Humanoid *Asleep (3 Rounds)* HP: 150/150 SP: 5 Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row Drops: Nothing NOTE: Carries Deborah's Things Order Imperial Guard (Crossbowman) D Level 18 Humanoid HP: 150/150 SP: 5 Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row Drops: Nothing NOTE: Carries Marcellus' Things The Party Nerwen Calmcacil (played by Chromeknight) *Party Leader* 264 year old female Elven Minstrel Level 35 *2x XP**Counterstriking**immune to sealed* Power bonus:,+8 (quest #102) Defence: 7 (Darksteel armor 6 +lesser etherial cloak 1) Health: 50/50 (Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour) Ether: 37/45 (Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 399 Equipment: Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear), Inventory: Mutt's Flute (WP:10, inflicts Weakened-effect, instrument), Party Maracas (WP:4, user is hastened, instrument), Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), •Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), Leather armour (SP:1; Bodywear), •Opal (2), Topaz (2), Diamond, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), •Grand Tonics (3), Potions (7), Elixirs (2), Remedies (7), Nostrum, Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Phoenix Essence (2), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts (4), Sushi (restores 5 health and ether) •Shovel, Bedroll, Magnifying Glass, Telescope Gocklo, The Witch Hunter *Immune to Hexed* *Cannot Mimic Blessed* *Bleeding -5* Male kobold Mime Level 52.6 Power Bonus: 0 Health: 31/53 Ether: 53/53 Gold: 0 Equipment: Witchbane (WP: 20, deals badly poisoned, dagger), Loincloth (Immune to Hexed) Inventory: Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14), Barbed Chain (WP: 10) Avery the Red Assassin Level 38 Assassin Health: 49/49 Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3) Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Smelling Salts, Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm) Yu Shu Enzima Level 36 1/4 Paladin Health: 54/56 SP: 16 Ether: 35/35 Equipment: Double Fanged Stave (WP: 12, Duel-Strike, Hero Hastened if not holding shield), Pegesus Shield (SP: 14, Immune to Slowed and Light Damage), Golden Helm (SP: 2, Immune to Afraid), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins) Inventory: Phoenix Essence x2, Mead x2, Mulled Wine, Potion x2, Tonic, Military Grade Light Bomb x6, Military Grade Darkness Bomb x6 Mitchell Blueblast, The Golden-Eyed Enforcer Level 34 Beserker Health: 8/51 Gold: 240 Special: Big-megablocks Friggin’ Sword (WP: 18, Deals Bleeding -10, Suitable for Mitchell) Inventory: x3 Meads Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan *reinforced* Level: 32 2/4 Power: 39 32 + 7 Defense: 36 Health: 39/57 9 + 15 + 31 + 2* Gold: 1460 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear) Inventory: Weapons and Shields: Flying Cross (WP: 9, Darkness; broomstick), Splinter Broom (WP:8; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory), Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory) Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Scroll of Sealing, Scroll of Blinding, Scroll of Arc Sleep Consumables: 2 Potions, 13 Grand Potions, Cherry (Restores 1 ether), 4 Tonics, 2 Ether Cores, 7 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 3 Phoenix Essences, 3 Meads, 2 Smelling Salts, 2 Nostrums, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 3 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 13 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently) Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Deborah, The Golden Warden Level 26.33 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Health: 12/48 SP: 20 Gold: 15 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead x2, Grand Potion, Soma x2, Ambrosia Marcellus Level 25 1/3 Black Knight *Immune to Stunned and Blinded* *Stunned* Health: 43/43 SP: 8 Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to Blind) Inventory: Mead, Grand Potion x3, Gocklo's Things Grimwald Gjinko 69 year old male gnome Sage Level: 20 Power Bonus: +1 permanent, +5 spells SP: 0 Health: 28/28 Ether: 24/24 Gold: 435 (Owed 38 by Benji) Glory Points: 8 Equipment: Magical Staff (WP:15; Staff), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear) Inventory: • Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; back wear) • Shovel, Pickaxe, Bedroll • Opal, Amethyst, Diamond, Topaz, Garnet, Sapphire, Emerald,Aquamarine, Ruby • Scroll of Frailty, Scroll of Sleep • Potion x7, Tonic x7, Grand Tonic x4, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Phoenix Essence, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom, Health Core, Neptune Bomb, Samuel the Doubly Blessed Level 19 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 26/26 Ether: 19/20 SP: 1 Gold: 0 Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed) Inventory: Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Absorbs Water* *Immune to Fire* 24 year old female human Level 13 Knight Power Bonus: 6 Defense: 29 Health: 21/21 Gold: 167 Equipment: Smith’s Katana (WP:10, Darkness elemental), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Mythril Shield (SP: 20), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear) Inventory: - x3 Potion, Banana (Restores full health when eaten), Remedy, 3x Nostrum, Ambrosia, 2x Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), 5 Bones - Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding) -Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5) , Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Orcish Barbed Shield (SP:11; shield), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword) NOTE: To retrieve your weapons and inventories you must first kill the enemy carrying it, and then spend another turn retrieving all the items. Current Dropped "Things": Kiray's Things Quote
KotZ Posted March 10, 2015 Posted March 10, 2015 Kiray let's out a small whoop as she sees the swordsman fall to the ground. She dashes over and picks up her equipment. "Nice work, Avery!" Quote
Zepher Posted March 10, 2015 Author Posted March 10, 2015 "Just doing my job," she says with a lazy smile. In combat her eyes are a little sharper than they are normally, and her grin a little more confident. Quote
Chromeknight Posted March 10, 2015 Posted March 10, 2015 Nerwen turns a baleful glare on Marcellus. Drop them! I'll not have fighting in the party. You can sort it out when we're finished with the order. Battle Order Nerwen - Lucky Chant Mitchell v. Lieutenant elbow to stomach Pretzel v. Lieutenant -Flying Cross Samuel v. Crossbow A Kiray Picks up things Grimwald -picks up things Avery v. Crossbow D -dagger Yu Shu v. Sword B -Staff Deborah v. Sword A Marcellus Gocklo Quote
Palathadric Posted March 10, 2015 Posted March 10, 2015 The lieutenant being distracted by the green freak, I take a quick look and find a chink or two in his armour. "Aim here!" I shout at Mitchel before repeating my action. Quote
Zepher Posted March 10, 2015 Author Posted March 10, 2015 "GLADLY!" Mitchell grins, showing off his own pair of pointy teeth. "Looks like YOU'RE OKAY, MONK!" "When the witches are safe," slurs Marcellus, but his frown is defiant. "That was our agreement. I won't work with no witch hunter." "I can deal with him once these clowns are dead, he he he." Hallway Scuffle Round Four Nerwen sings Lucky Chant (-3 ether, party lucky) Mitchell v. Lieutenant - Miss/Hit ([34-7]*2=46 Damage) Pretzel v. Lieutenant - Critical Hit/Miss ([[([9*2]+32]*2)-7]*2=150, KO) Samuel v. Crossbow A - Shield (Guardian Angel) Kiray Picks up things Grimwald does nothing Avery v. Crossbow D - Critical Hit (Assassination) Yu Shu v. Sword B - Critical Hit/Damage ([[12*2]+36]-5=55 hits twice=110 Damage) Deborah v. Sword A - Special Damage/Special Damage - No Effect Marcellus is stunned Gocklo v. Crossbow C - Damage/Critical Hit (52 Damage, KO) Free Hits 3 - Crossbowman B wakes up Gocklo Loses 5 health to bleeding Mitchell and Pretzel exhibit shocking cooperation as Mitchel grabs hold of the Lieutenant and tosses him right towards Pretzel, who pummels him with his flying cross. Samuel calls on his own angel, who glistens into view with a little less ferocity than Yu Shu's. Avery pivots in front of another guard, who doesn't even have the chance to lament his poor fortune. Yu Shu, meanwhile, spins her blade expertly, bringing it across a foes chest twice with two powerful blows. Gocklo meanwhile pounces on the incredibly weakened crossbow man and snaps his neck. The Enemies Order Imperial Guard (Sword) A Level 18 Humanoid HP: 131/150 SP: 5 Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Potion NOTE: Carries Mitchell's Things Order Imperial Guard (Sword) B Level 18 Humanoid HP: 20/150 SP: 5 Special: Low Blow- The Order Imperial Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Nothing NOTE: Order Imperial Guard (Crossbowman) B Level 18 Humanoid HP: 150/150 SP: 5 Special: Triple Shot- The Order Imperial hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Hinckwell Guard (Crossbowman) attacks from the back row, recieving halved damage from melee weapons from the front row Drops: Nothing NOTE: Carries Deborah's Things The Party Nerwen Calmcacil (played by Chromeknight) *Party Leader* 264 year old female Elven Minstrel Level 35 *2x XP**Counterstriking**immune to sealed* Power bonus:,+8 (quest #102) Defence: 7 (Darksteel armor 6 +lesser etherial cloak 1) Health: 50/50 (Base Cleric 9 +Level bonus 35 -Quest #102 5 +Minstrel Bonus 11 +3 Darksteel armour) Ether: 34/45 (Base Cleric 5 +Level bonus 35 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 399 Equipment: Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves, Darksteel Armour (SP:6, Max. Health +3; bodywear), Inventory: Mutt's Flute (WP:10, inflicts Weakened-effect, instrument), Party Maracas (WP:4, user is hastened, instrument), Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), longsword, Shield (SP: 5), •Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), Leather armour (SP:1; Bodywear), •Opal (2), Topaz (2), Diamond, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), •Grand Tonics (3), Potions (7), Elixirs (2), Remedies (7), Nostrum, Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Phoenix Essence (2), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Neautralizers (2), Smelling Salts (4), Sushi (restores 5 health and ether) •Shovel, Bedroll, Magnifying Glass, Telescope Gocklo, The Witch Hunter *Immune to Hexed* *Cannot Mimic Blessed* *Bleeding -5* Male kobold Mime Level 52.6 Power Bonus: 0 Health: 26/53 Ether: 53/53 Gold: 0 Equipment: Witchbane (WP: 20, deals badly poisoned, dagger), Loincloth (Immune to Hexed) Inventory: Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14), Barbed Chain (WP: 10) Avery the Red Assassin Level 38 Assassin Health: 49/49 Equipment: Red Assassin’s Dagger (WP: 10, Deals Cursed), Cape of the Red Assassin (Chance of Assassination 1/3) Inventory: Light Throwing Knife (WP: 8, Light-Elemental, 1/3 to Deal Doomed), Dark Throwing Knife (WP: 8, Darkness-Elemental, 1/3 Chance to Deal Doomed), Smelling Salts, Hidden Red Assassin Dagger (WP:2, Suitable to Avery, Impossible to Steal/Disarm) Yu Shu Enzima Level 36 1/4 Paladin Health: 54/56 SP: 16 Ether: 35/35 Equipment: Double Fanged Stave (WP: 12, Duel-Strike, Hero Hastened if not holding shield), Pegesus Shield (SP: 14, Immune to Slowed and Light Damage), Golden Helm (SP: 2, Immune to Afraid), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins) Inventory: Phoenix Essence x2, Mead x2, Mulled Wine, Potion x2, Tonic, Military Grade Light Bomb x6, Military Grade Darkness Bomb x6 Mitchell Blueblast, The Golden-Eyed Enforcer Level 34 Beserker Health: 8/51 Gold: 240 Special: Big-megablocks Friggin’ Sword (WP: 18, Deals Bleeding -10, Suitable for Mitchell) Inventory: x3 Meads Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan *reinforced* Level: 32 2/4 Power: 39 32 + 7 Defense: 36 Health: 39/57 9 + 15 + 31 + 2* Gold: 1460 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear) Inventory: Weapons and Shields: Flying Cross (WP: 9, Darkness; broomstick), Splinter Broom (WP:8; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory), Artifacts: Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory) Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Scroll of Sealing, Scroll of Blinding, Scroll of Arc Sleep Consumables: 2 Potions, 13 Grand Potions, Cherry (Restores 1 ether), 4 Tonics, 2 Ether Cores, 7 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 3 Phoenix Essences, 3 Meads, 2 Smelling Salts, 2 Nostrums, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 3 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 13 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom, Strong Wasabi (-2 poisoned permanently) Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Deborah, The Golden Warden Level 26.33 Warden *Immune to Afraid, Cursed, Hexed, Instant Kill* Health: 12/48 SP: 20 Gold: 15 Equipment: Crossbow (WP: 10), Deborah's Helm (SP: 4, Immune to Afraid), Deborah's Armor (SP: 6, Immunity to Cursed, Hexed and Instant Kill), Shield of the She-Wolf (SP: 10, on rolls of damage/free hits user deals SP to opponent if they survive the attack) Inventory: Mead x2, Grand Potion, Soma x2, Ambrosia Marcellus Level 25 1/3 Black Knight *Immune to Stunned and Blinded* *Stunned* Health: 43/43 SP: 8 Equipment: Whip (WP: 16), Dark Knight Armor (SP:6, Immune to Stunned), Shield of the Red Lizard (SP: 2, Immune to Blind) Inventory: Mead, Grand Potion x3, Gocklo's Things Grimwald Gjinko 69 year old male gnome Sage Level: 20 Power Bonus: +1 permanent, +5 spells SP: 0 Health: 28/28 Ether: 24/24 Gold: 435 (Owed 38 by Benji) Glory Points: 8 Equipment: Magical Staff (WP:15; Staff), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear) Inventory: • Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; back wear) • Shovel, Pickaxe, Bedroll • Opal, Amethyst, Diamond, Topaz, Garnet, Sapphire, Emerald,Aquamarine, Ruby • Scroll of Frailty, Scroll of Sleep • Potion x7, Tonic x7, Grand Tonic x4, Sushi (restores 5 HP and 5 Ether) x4, Remedy x2, Elixir x4, Neutralizer, Phoenix Essence, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom, Health Core, Neptune Bomb, Samuel the Doubly Blessed Level 19 Paladin *Immune to Light, Darkness, Blinded, Asleep, Confused, and Jinxed* Power Bonus: 0 Health: 26/26 Ether: 19/20 SP: 1 Gold: 0 Equipment: Sword of the Warrior Priest (WP: 5, Meditates become hits), Armor of the Warrior Priest (SP: 1, Immune to Light and Darkness Elementals, Immune to Blinded, Asleep, Confused, Jinxed) Inventory: Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Absorbs Water* *Immune to Fire* 24 year old female human Level 13 Knight Power Bonus: 6 Defense: 29 Health: 21/21 Gold: 167 Equipment: Smith’s Katana (WP:10, Darkness elemental), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Mythril Shield (SP: 20), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; back wear) Inventory: - x3 Potion, Banana (Restores full health when eaten), Remedy, 3x Nostrum, Ambrosia, 2x Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), 5 Bones - Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom, Sharp Tip (-2 bleeding) -Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5) , Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Orcish Barbed Shield (SP:11; shield), Crescent Shield (SP: 5, halved damage from elemental attacks), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; great sword) NOTE: To retrieve your weapons and inventories you must first kill the enemy carrying it, and then spend another turn retrieving all the items. Current Dropped "Things": Nerwen's, Marcellus', Grimwald's "Enough, Marcellus. I plan to honor my agreement with you, but so long as you're in here you are mine to command. It's like I told Kiray. Your time to fight them has come and gone." Quote
KotZ Posted March 10, 2015 Posted March 10, 2015 Kiray equips the katana, shield, and mail in the back row. "You two need to quit arguing and use your energy to something more productive." Quote
Chromeknight Posted March 11, 2015 Posted March 11, 2015 Kiray, now that you've picked your things up and equipped them, perhaps you might strike the second swordsman down? Let's finish this. Battle Order Nerwen - Ballard of Bravery Gocklo - picks up Marcellus' things from Crossbow D Mitchell v. Sword A Pretzel v. Samuel v. Sword A Kiray v. Grimwald -picks up things Avery v. Crossbow B -dagger Yu Shu v. Sword B -Staff Deborah v. Sword A Marcellus Quote
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