Pyrovisionary Posted June 21, 2015 Posted June 21, 2015 (edited) Sarge grumbles slightly and takes a seat on the small beach, he had no interest in Women. So instead he exits to the Dunes outside. Exploring would hopefully be better. Noticing Heckz in the lobby, the old man puffs on his cigar then takes it out to speak "How's the Duc. Or marmaduc whatever ya call him." Edited June 21, 2015 by Pyrovisionary
Cutcobra Posted June 21, 2015 Posted June 21, 2015 (edited) QM Note: Intimidation is still not one of Heckz's job traits. But I'll give you an "A" for the effort. OoC: But that Intimidation is more like "I'm big and strong get out of my way". Heckz was just trying to use diplomacy in a mean way. Although that would be the Infiltrator's diplomacy so I still don't have a point... Before Heckz angrily enters the beach Sarge enters the lobby and the sorcerer stops in his tracks. "Marmadoodoo, or whatever they call him, just sent me on a marvelous quest that I believe I can't achieve on my own. Those disgusting furries should have known better than to mess with me. I mean, us." Heckz tells Sarge about Marmaduc's side quest. Edited June 21, 2015 by Cutcobra
Pyrovisionary Posted June 21, 2015 Posted June 21, 2015 Sarge's face lights up at the mention of the reward. A sly grin crosses his face, he was good at making sure competitions were won. "You were right to tell me laddy. We can get someone to wait outside the palace to intercept any relics we don't get. Let's get the lads then head out, I've got a magic compass and we got a headstart - Let's find the pyramid before the damn lions do." The old man strides back into the beach with a purpose in his eyes and a cigar in his mouth. We'll need Eric to get the gold, the lad shouldn't mind missing out on girls for gold surely. He walks up to Eric and quietly speaks "I know you're after the lasses but I found us a way to get 1500 gold sharp and we gotta move fast mate.This gold glitters more than her bra too mate." "I am bored, to put it frankly. There's nothing to do here but watch that dorky insectoid frantically searching for the key he lost. Even his act is becoming so dull I might soon tell him that I found that damned key days ago." A cheeky smirk spread on the woman's face. The man matches her smirk as he leans over the woman's chair, greatsword over his back. " 'Ello sunshine." He gives an intimidating grin. "I'm gonna need that key lass." He stretches out a hand.
Sandy Posted June 21, 2015 Author Posted June 21, 2015 OoC: But that Intimidation is more like "I'm big and strong get out of my way". Heckz was just trying to use diplomacy in a mean way. Although that would be the Infiltrator's diplomacy so I still don't have a point... QM Note: Diplomacy isn't one of Sorcerer's traits, either. The man matches her smirk as he leans over the woman's chair, greatsword over his back. " 'Ello sunshine." He gives an intimidating grin. "I'm gonna need that key lass." He stretches out a hand. QM Note: I'm pretty sure Goldie told about the key to Eric, not Sarge... "Is this gorilla in armor one of your friends?" Goldie asked Eric, hiding her fear behind haughtiness. "If so, tell him that I won't give up the key for free. If he brings me something nice, I'll consider giving it up. Maybe a new fragrance or something like that."
Khorne Posted June 22, 2015 Posted June 22, 2015 "You may call me Goldie, but don't try to pry anything more out of me. I am here on a vacation, I do not want to be reminded of my dreadfully dull life outside this resort. Let us talk about you, instead. You seem like the man who can entertain a girl." Periwinkle had quietly moved behind the pair. She smells like angels ought to smell, the perfect woman... the Goddess. Goldie. She says her name is Goldie. ( ) "Oh, quite bossy are we, eh?", Eric grinned cheekily. "Very well then, Goldie. Allow me to introduce myself to your royal majesty. My name is Eric and I hail from the North." As Eric was preparing to weave a tale featuring mainly his own great exploits, a dash of arrogance and vanity, Periwinkle crept up and intervened. "Sure, for a night", she grumbled. "Then he'll dump you along with the contents of his chamber pot." Not able to wipe the perpetual smirk of his face, Eric arrogantly raised his finger and pointed at her. He raised his eyebrow and merely replied: "But you did have a good night." Goldie glanced at Periwinkle and grinned. "Oh? Do you drag all your conquests behind you, then?" Goldie's remark ricocheted off the Nord's vanity and thus he simply ignored her remark, instead opting for a more direct approach. Grinning widely as ever, Eric said in a flirty tone: "Between us three here, I'm sure there's plenty of entertainment we can come up with to make it a worthwhile and unforgettable night. I'll make you forget your dull life, for sure." Then, after Peri first intruded on Eric's conversation, Sarge also came over. Eric lowered his head and rolled his eyes. He then looked up at the old man and listened to what he had to say. He walks up to Eric and quietly speaks "I know you're after the lasses but I found us a way to get 1500 gold sharp and we gotta move fast mate.This gold glitters more than her bra too mate." In hushed tone, so only Sarge could hear him, Eric replies: "There's more at stake here than her bra, man. I'll see what I can do." "Is this gorilla in armor one of your friends?" Goldie asked Eric, hiding her fear behind haughtiness. "If so, tell him that I won't give up the key for free. If he brings me something nice, I'll consider giving it up. Maybe a new fragrance or something like that." "He's a connaissance of mine, yes. A tad brutish, both on the out- and inside," Eric smirked. "Sure there no other way for you to give up the key?"
Sandy Posted June 22, 2015 Author Posted June 22, 2015 Goldie's remark ricocheted off the Nord's vanity and thus he simply ignored her remark, instead opting for a more direct approach. Grinning widely as ever, Eric said in a flirty tone: "Between us three here, I'm sure there's plenty of entertainment we can come up with to make it a worthwhile and unforgettable night. I'll make you forget your dull life, for sure." "Ugh, you're impossible!" Periwinkle snapped and walked away. "Good riddance to her. I will let you know, Eric of the North, that I do not share." "He's a connaissance of mine, yes. A tad brutish, both on the out- and inside," Eric smirked. "Sure there no other way for you to give up the key?" Goldie shrugged her shoulders and smiled. "I have named my price. Yes, an alluring, womanly perfume would do nicely in exchange for the trouble I've had carrying this heavy key in my bosom for days." Goldie tapped her gilded bra.
Zepher Posted June 22, 2015 Posted June 22, 2015 Boomingham wipes his brow and sits down panting next to the woman with black hair under the pink and yellow umbrella. "Just taking a break for a second," he calls to his acquaintance. He turns to the woman, still glistening with sweat and huffing and puffing. "How are you enjoying the resort? Seems I'd enjoy it better sunbathing as opposed to digging all day."
Cutcobra Posted June 22, 2015 Posted June 22, 2015 As Heckz waits for the others, he looks for a masseuse since his feet were sore the Buried Pyramid.
Khorne Posted June 23, 2015 Posted June 23, 2015 "Good riddance to her. I will let you know, Eric of the North, that I do not share." "Sharing is caring, though", Eric said as he got up. Goldie shrugged her shoulders and smiled. "I have named my price. Yes, an alluring, womanly perfume would do nicely in exchange for the trouble I've had carrying this heavy key in my bosom for days." Goldie tapped her gilded bra. "I'll see what I can do about that perfume, love. Wouldn't want that bosom of yours to be bothered by that key any longer", Eric winked. He then strolled towards Boomingham and crouched next to him. Eric whispered, so only Lawrence could hear him. "I've located the key. All we need now is some perfume to make it ours." Eric nudged towards Goldie. "She has it." He then stood up again, his tall size blocking the sun and casting a shadow upon Lawrence. "Apparently there's also a way for us to make some money. So I'm leaving the resort to get both the perfume and make some money. Any idea where I might get some perfume, though?"
Pyrovisionary Posted June 23, 2015 Posted June 23, 2015 He then strolled towards Boomingham and crouched next to him. Eric whispered, so only Lawrence could hear him. "I've located the key. All we need now is some perfume to make it ours." Sarge joins Eric, sighing and grumbling vigourously before interrupting the lad "Eric, mate. You've got some perfume. In ya pocket mate. I saw you get it off a woman whos kid wanted a teddy bear."
Khorne Posted June 23, 2015 Posted June 23, 2015 Sarge joins Eric, sighing and grumbling vigourously before interrupting the lad "Eric, mate. You've got some perfume. In ya pocket mate. I saw you get it off a woman whos kid wanted a teddy bear." OOC: Holy shit, you're right! It never occurred to me that'd be of use here. I thought there'd be another, more obvious, trade involving the perfume. For a split-second, Eric's face went blank. "You're right", he muttered and took out the perfume. "Let's see if this is fancy enough" The Nord went back to Goldie and offered her the perfume. "Would this happen to satisfy your needs? Or at least some of them...", Eric grinned.
Sandy Posted June 23, 2015 Author Posted June 23, 2015 As Heckz waits for the others, he looks for a masseuse since his feet were sore the Buried Pyramid. Heckz walked to the place that Marmaduc had marked on his map and found two of the Rakshasa hard at work with shovels. "Man, did this pyramid have to be literally buried?! You said this would be the easiest since it was the closest, Roroark!" "Quit your whining, Tontor. Here comes the competition Nalah warned us about." "Hah! It's just one man with barely a muscle on him! Hey, you! The other four of our mates have already gone to the other two locations. How'd you think to beat all six of us all by yourself?" "Tontor Shaggymane! Stop jinxing us and keep digging!" The Nord went back to Goldie and offered her the perfume. "Would this happen to satisfy your needs? Or at least some of them...", Eric grinned. QM Note: Believe it or not, this trading order was planned from the beginning. Goldie took the perfume and gave it a sniff. "It must be my lucky day; a handsome man giving me exactly what I want." She then dug out a small brass key from her bra and tossed it to Eric. "Don't you go losing this, Eric of the North." Grand Library Key (quest item) Doctor Jiivni saw the exchange, and ran to Eric wide-eyed. "Is. that. What I. Think it. Is? Did. That woman. Have it. All along?!"
Zepher Posted June 23, 2015 Posted June 23, 2015 Boomingham watches as his companions recover the key, while still waiting for the woman he addressed to answer him.
Cutcobra Posted June 23, 2015 Posted June 23, 2015 (edited) "Hah! It's just one man with barely a muscle on him! Hey, you! The other four of our mates have already gone to the other two locations. How'd you think to beat all six of us all by yourself?" "Tontor Shaggymane! Stop jinxing us and keep digging!" Heckz makes a half-grin half-face-of-disgust. One because of finding there were only two of the idiotic animals and the other because he didn't like the smell of them. Or maybe the smell he was imagining by simply looking at them. He then fully grins and looks at Shaggymane. "Please. I could beat a thousand of you and still be in time for dinner. Don't make me laugh, squirrel. I'm sure you have heard of mighty Heroica and all of their achievments, but I don't even know what you 'Rakashasasas' are all about. What did you do to think you are nice and strong? Get rid of mice? Even if I, Heckz Brutenhal, The Ghostbuster, The Super-Sleuth, The School Inspector and the man who defeated hordes of demons and their leader would not be able to defeat you kittens, I've got three of my other friends backing me up. So, my question, how'd you think to beat the four of us all by yourselves?" He then turns to the other one who mentioned something about 'Jinx'. "Oh, you don't even know." Heckz drinks a mead and an Elixir. He then waits for the lions' response. He then realises if the werefolk were busy digging, their weapons might be laying around and he could throw them away to get the advantage. He looks for the lions weapons with his eyes. Edited June 23, 2015 by Cutcobra
Sandy Posted June 23, 2015 Author Posted June 23, 2015 Boomingham wipes his brow and sits down panting next to the woman with black hair under the pink and yellow umbrella. "Just taking a break for a second," he calls to his acquaintance. He turns to the woman, still glistening with sweat and huffing and puffing. "How are you enjoying the resort? Seems I'd enjoy it better sunbathing as opposed to digging all day." Boomingham found nothing but sand and seashells by digging. The woman next to him looked at his sweating face, disgusted. "I was enjoying the resort just fine until you showed up. Old creep..." "Please. I could beat a thousand of you and still be in time for dinner. Don't make me laugh, squirrel. I'm sure you have heard of mighty Heroica and all of their achievments, but I don't even know what you 'Rakashasasas' are all about. What did you do to think you are nice and strong? Get rid of mice? Even if I, Heckz Brutenhal, The Ghostbuster, The Super-Sleuth, The School Inspector and the man who defeated hordes of demons and their leader would not be able to defeat you kittens, I've got three of my other friends backing me up. So, my question, how'd you think to beat the four of us all by yourselves?" The somber Roroark shrugged. "Who knows what's waiting for us down there. It might take a dozen men to get to that bloody gem for all I know..." "Cheer up, Blackmane! If we fail to get this one, I'm sure the others will get the other two relics. Looks like Mr. Noodlearms here isn't even trying to go after those, haha!" Heckz drinks a mead and an Elixir. He then waits for the lions' response. He then realises if the werefolk were busy digging, their weapons might be laying around and he could throw them away to get the advantage. He looks for the lions weapons with his eyes. Heckz saw that the werelions kept their weapons closeby. There would be no getting to them without them noticing. If Heckz wanted to get a chance at recuring all three relics, he would have to instruct his party mates to split up, like the Rakshasa did. Party at Luxor Dunes: Eric (Khorne) 30 year old norseman Raider Level 27 1/3 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 47 (27+18+2) Defense: 5 Health: 50/50 (8+7+26+4+5) Gold: 223 Equipment: Conspirator (WP:18, causes Blinded; longsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 7 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Aeolus Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Bone Tools etc.: Grand Library Key (quest item) Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 47/47 (7+22+9+3+3+3) Gold: 150 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [Potion]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Swift boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding) Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear) Artifacts Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, 2 Grand potions, Health Core, 4 Remedies, 2 Phoenix Essences, Nostrum, 4 Venoms, Deadly Venom, 3 Smoke Bombs, Sleep Bomb, Gaia Bomb (Deals 100 earth-elemental damage to all opponents when used.)2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 34 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* Power: 56 (34+17+4+1) Defense: 11 (7+4) Health: 57/57 (10+33+11+2+1) Ether: 30/34 Gold: 70 Equipment: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword) Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x6 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard Tools: Bedroll, Shovel, Pickaxe John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* *Encouraged* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 34/34 (5+25+4) Ether: 37/37 (5+25+1+5+1) Gold: 450 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Neutralizer, Mead, Demeter Bomb, 2x Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 2/4 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 35/35 (5+30) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert direct attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Phoenix Essence Location: Luxor Dunes Time: Afternoon of the Third Day Influence: 6 Subquests: Missing Sister Assignment: “Hmm, I wonder where Aunt Esther disappeared all of a sudden…” ~Periwinkle Reward: ??? Family Reunion Assignment: “Our phamily came to visit this city all the way phrom the Pharphar Island. Unphortunately I phirst lost sight oph my husband and then my son ran ophph. Please help me phind them bephore anything bad happens to them!” ~Nephri Mimphish, a Pharpharian tourist Reward: “I can give you this book I’ve been reading on the trip, ‘Phiphty Shades oph Bley’.” *SUCCESSFUL!* Abolish the Black Market Assignment: “The shady black market dealers prowling the Souk area by night have been seriously hampering our sales. The Sun Guards have arrested many, but new ones keep budding up. The head of the snake must be cut off in order to end it once and for all, so we ask you to find the person recruiting these dealers, finish him off and bring us proof that you did.” ~Merchants of the Souk Reward: Increase the haggling rate at the markets in the Souk. Kill or arrest Ashanti and her goons Report to the Sun Guards or the Royal Rainbow Knights Mystery Meat Assignment: “Want to know the secret ingredient of my delicious kebabs? It is meat, of course – any kind I can get my hands on. If you can act as my provider, I’d be most grateful.” ~Kabob, owner of the Kebab Stall Reward: “One gold for every lump of meat you bring me, and all the kebabs you can eat for free.” Where the Wild Things Are Assignment: “Those accursed animal rights activists struck Marmaduc’s Menagerie again, releasing five rare creatures from their cages. Instead of running into the wild, the animals fled to the city. Please help me find them or the boss will feed me to the crocodiles! All five of them bear intricate brands.” ~Istaban, zookeeper at the Menagerie Reward: “If you can find all five of them, I’ll give you this rare Fenghuang Incense.” Abran Firefox Angel-crested Cockatoo Flower-tailed Flying Squirrel Mistarian Grey Panther Pearl Sea Porpoise Big Love Assignment: “There is nothing I, Rex the Rhinotaur, dare not face – except the wrath of my wife Rhiannon. I did something that pissed her off and she stomped away. Can you find her and do something to appease her anger?” ~Rex the Rhinotaur, the Mighty Mercenary Reward: “My mercenary services for as long as you stay in Salmanda, free of charge.” Bring flowers Take out to eat Buy something nice *SUCCESSFUL!* Game of Life and Death Assignment: “This game called Decamon, it’s so addictive! I need to play just one more match, then I will stop phor good, honest!” ~Shariph Mimphish, a Pharpharian gambler Reward: “I will bet my priced Decamodiphier in the match.” *FAILED!* Bored to Tears Assignment: “These caged animals are all so boring! I want to see them in action. I know! You can take me to the Dunes and show me how you phight some mean buggers. That’d be cool!” ~Phred Mimphish, a Pharpharian rascal Reward: “Iph you do this phor me, I’ll spread the word on how cool you are to the other kids in the city.” *SUCCESSFUL!* Deactivate the Activists Assignment: “Recently some animal rights activists have been setting few of the animals at the Menagerie loose. All hints resulting in the capture of the activists are much appreciated.” ~Ezra, zookeeper at the Menagerie Reward: “An audience with Marmaduc himself, so he can express his gratitude.” *SUCCESSFUL!* Specifying the Species Assignment: “I have come to study rare animal species that have been rumored to prowl around Salmanda. However, I am still missing vital information about three beasts that live in dangerous areas. If you could procure their statistics for me, I would be able to complete my studies here.” ~Professor Fauna of the Croman University Reward: “I will give you my Scholastic Spectacles, which provide information about your foes before you engage with them.” Basilisk Carcinos Floraphant Straw to Gold Assignment: “I travelled to Salmanda to find riches, but I ended up as a beggar with nothing but this straw hat. If only I could somehow turn it into gold…” ~Brown, beggar at the Sanctuary Reward: “If you really can do it, then I’ll give you half of the profit.” Pot Calling Kettle Black Assignment: “One of our members, the Black Scorpion Knight, is out drinking and gambling again. He is bringing shame to the whole guard, and we are afraid we have to banish him soon if he continues to disobey. If you could somehow persuade him to quit the habit and return to his duty, we would be spared a lot of trouble.” ~Azure Eagle Knight of the Royal Rainbow Guard Reward: “If you help our order, we can arrange you a meeting with the Almagesta herself.” Expose the affair between Green Baboon Knight and Violet Wolf Knight Expose Crimson Bear Knight’s abuse of the people of the Slums Expose Azure Eagle Knight’s connection with the Black Market Pick Your Poison Assignment: “I pay well for any rare venoms you bring my way. I would search for them myself, but my poor back is not what it used to be…” ~Cobra Priest Djuvali Reward: “Gold depending on what venom I receive.” Ouroboros Venom – Luxor Dunes – 100 gold Golden Scorpion Venom – Shipwreck Shore – 500 gold Enki Venom – Kalakita Bog – 1000 gold Missing a Beat Assignment: “We have arrived to Salmanda to make our music known to the rich and the powerful, but for some reason we have so far not left the impression we wanted. We are tired of playing to a scarce audience evening after evening, so we wonder if someone could help us find the right groove. Do you know any musical experts?” ~Awareness of Ul’damahr Reward: “We will give you this Encore Plectrum to you as a token of our gratitude.” *SUCCESSFUL!* Weather Report Assignment: “The weather in the Salmanda region has been acting crazy as of late, and it has become nigh impossible for me to predict it with the current information I have. Could you help me by gathering information about the weather in the areas surrounding the city? The information has to be collected from Luxor Dunes, Kalakita Bog and the Shipwreck Shore within 24 hours. Report back to me at the Daystar Tower once you are done.” ~Magister Lapis Lazuli, Royal Weather Mage of Salmanda Reward: “I will give you the book ‘Begone with the Winds’ that trains you into my vocation.” Holiday Romance Assignment: “I am riche, I am powerfoul and I am far away from my wife. If you can ‘elp me ‘ook up wiz one ouf zese fine mademoiselles ‘ere, I will make it worz your while. What ‘appens in the vacation, stays in the vacation, vrais?” ~Baron Pompadour of Bas-de-Charis Reward: “I will talk to ze proprieteur ouf zis fine establishement so you can rest ‘ere free ouf charge.” The Great Treasure Hunt Assignment: “I have recently gained new information about three substantial treasures hidden in close proximity to Salmanda. However, my own men have failed to procure those treasures for me, so I turn to you fearless adventurers. I will give you coordinates for the location of each treasure, so all you have to do is go fetch them.” ~Marmaduc, Collector of All Things Rare Reward: “500 gold for each of the treasures brought to me.” Gobbledegook’s Gem (Hidden at the Buried Pyramid in Luxor Dunes) Tyrant Statue (Hidden at the Wreckage of the Titaanic in Shipwreck Shore) Crystal Skull (Hidden at the Beastmen’s Lair in Kalakita Bog)
Pyrovisionary Posted June 24, 2015 Posted June 24, 2015 "Right, we gots the key lads, now let's go after the relics! Boomers and Peri; you wanna join the other blonde lad? Eric, shall we go to the bog, pick up some venom while we're there aswell as the Relic." Sarge grins at the promise of gold and fortune, a glint in his eye. "Then Boomers, you and Heckz wanna wait by Marmaduc's place and intercept the last party as they return. Is that a plan lads or what."
Cutcobra Posted June 24, 2015 Posted June 24, 2015 "Who knows what's waiting for us down there. It might take a dozen men to get to that bloody gem for all I know..." "Cheer up, Blackmane! If we fail to get this one, I'm sure the others will get the other two relics. Looks like Mr. Noodlearms here isn't even trying to go after those, haha!" "Thanks for the useless information cat brain, but unlike you, we are not stupid. And of course, we also don't have colonies of lice living on our bodies. My 'friends' are probably on their way to other places. Now, keep digging while I wait for them." Heckz patiently waits for some backup.
Zepher Posted June 24, 2015 Posted June 24, 2015 Boomingham stands up and dusts himself off. "Fine. Let's make some gold. Everyone in this city is hostile as Hel until you have some. But after that I'm calling a shot or two. We've hardly gotten anything done here. I left Eubric so that I'd stop running errands, not so that I could run more." He sighs. "I'm tired of the boy-o too. Next time we split, someone else has to look after him. Where'd he get off to?"
Khorne Posted June 24, 2015 Posted June 24, 2015 QM Note: Believe it or not, this trading order was planned from the beginning. OOC: So the bum at the sanctuary lied when he said I could make money off this ? Goldie took the perfume and gave it a sniff. "It must be my lucky day; a handsome man giving me exactly what I want." She then dug out a small brass key from her bra and tossed it to Eric. "Don't you go losing this, Eric of the North." While catching the key mid-air, Eric simply said: "I never lose sight of something precious." Seeing the other party members getting ready to leave, Eric prepared to leave the resort himself, as well. He winked at Goldie. "See you around, Goldilocks. Perhaps we'll meet again, who knows?" He then walked towards the others. Hearing Sarge's plan, Eric interfered. "Wouldn't it be better to have a healer in both teams? I suggest me and Boomingham go after one relic, while you and Peri join Heckz. Lawrence can both heal and hit hard, while you, Jon, are quite a heavy hitter by yourself, making up for Peri's lack of offensive skills. That way, both groups have fighters and healers."
Zepher Posted June 24, 2015 Posted June 24, 2015 "Sounds good to me. I was hoping to get to the bog anyway." Boomingham turns to the Peri. "Sarge will make sure that Heckz doesn't pull his normal shenanigans. He's a military man. He'd never stand to see a lady dis-respected. Isn't that right, Peg-Leg?"
Pyrovisionary Posted June 24, 2015 Posted June 24, 2015 (edited) Boomingham stands up and dusts himself off. "Fine. Let's make some gold. Everyone in this city is hostile as Hel until you have some. But after that I'm calling a shot or two. We've hardly gotten anything done here. I left Eubric so that I'd stop running errands, not so that I could run more." He sighs. "I'm tired of the boy-o too. Next time we split, someone else has to look after him. Where'd he get off to?" Jon idly eyes Boomingham, taking a long puff of his cigar before speaking "Don't whine, none of us wanted to end up doing this but it's that sort of damn city. If I had my way, my sword would get me the influence I need" He then walked towards the others. Hearing Sarge's plan, Eric interfered. "Wouldn't it be better to have a healer in both teams? I suggest me and Boomingham go after one relic, while you and Peri join Heckz. Lawrence can both heal and hit hard, while you, Jon, are quite a heavy hitter by yourself, making up for Peri's lack of offensive skills. That way, both groups have fighters and healers." He nods while exhaling smoke, grunting in agreement. "Right you are mate. I'll babysit the lasses." He approches Rex softly before quietly murmuring to him "When you're done mate if you could join Boomingham at the bog" Sarge violently stamps out his cigar with his pegleg, pushing it deep into the giant ashtray that the beach posed to him. Satisfied, he motions for Peri to follow, then strides out of the resort to the pyramid Edited June 24, 2015 by Pyrovisionary
Sandy Posted June 25, 2015 Author Posted June 25, 2015 OOC: So the bum at the sanctuary lied when he said I could make money off this ? QM Note: The subquest isn't over yet. Eric ignored Doctor Jiivni, causing the Lucustoid to run after him. "Hey, you! Where are. You going. With my key?!" He nods while exhaling smoke, grunting in agreement. "Right you are mate. I'll babysit the lasses." He approches Rex softly before quietly murmuring to him "When you're done mate if you could join Boomingham at the bog" Rex looked at his wife, who nodded at him with an affectionate smile. Then he hoisted his enormous maul on his shoulder and thumped his mighty chest. "WHY WAIT? I am ready to go now! What are my orders, Sir Lawrence, you big old chum?" Rex the Rhinotaur joined the party! Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 60 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* Power: 95 (60+30+5) Defense: 12 Health: 92/92 (8+59+25) Gold: 625 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Potion (Restores 50 health), Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Mead, Smelling Salts, Nostrum
Khorne Posted June 25, 2015 Posted June 25, 2015 QM Note: The subquest isn't over yet. Eric ignored Doctor Jiivni, causing the Lucustoid to run after him. "Hey, you! Where are. You going. With my key?!" "Oh right," Eric simply said and tossed the key to the doctor. "I'll see you at the library later." Eric then joined Rex and Lawrence as they headed towards the Bog.
Zepher Posted June 26, 2015 Posted June 26, 2015 "Looks like we're going to meet some treasure hunters and see if we can't convince them to share with us," Boomingham grins wolfishly. "And maybe fight some iggly biggles who've got some venom I could sell. So, you'll see, in some regards my heart and the gold are in the same place."
Sandy Posted June 26, 2015 Author Posted June 26, 2015 QM Note: The next update will be on Sunday, due to Helsinki Pride. Keeping the rainbow flag high! Sarge and the begrudging Periwinkle joined Heckz at the Buried Pyramid, where the werelions had just uncovered an entrance. "Hey, did you just make us do all the hard work for you?!" "Nevermind that, we just have to beat them to the gem. Come on!" The werelions disappeared inside the pyramid, with the party following suit. The corridor went in two different directions: left and right. "Err... Which way now?" "Let them decide. That way Nalah can't blame us for choosing wrong." ~TREASURE HUNT #1: BURIED PYRAMID~ The party must decide whether to take the left or the right path from the start to the treasure. But both paths are full of perils that hinder movement, so the party must tread with care. Whichever party reaches the treasure with the least amount of turns taken, wins the race. Tiles: Start Empty Hole Barricade Treasure (Gobbledegook's Gem) Possible actions: Walking through an empty tile: 1 turn Jumping over a tile: 2 turns Removing a barricade with bare hands: 6 turns Removing a barricade with pickaxe or shovel: 3 turns Removing a barricade with spell: 2 turns Getting caught in a trap: 5 turns Inspecting a tile with a microscope for traps: 1 turn The Rakshasa are equipped with shovels. Which path will the party choose and how will they advance? Party at Luxor Dunes: Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 47/47 (7+22+9+3+3+3) Gold: 150 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [Potion]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Swift boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding) Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear) Artifacts Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, 2 Grand potions, Health Core, 4 Remedies, 2 Phoenix Essences, Nostrum, 4 Venoms, Deadly Venom, 3 Smoke Bombs, Sleep Bomb, Gaia Bomb (Deals 100 earth-elemental damage to all opponents when used.)2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* *Encouraged* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 34/34 (5+25+4) Ether: 37/37 (5+25+1+5+1) Gold: 450 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Neutralizer, Mead, Demeter Bomb, 2x Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 2/4 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 35/35 (5+30) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert direct attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Phoenix Essence "Oh right," Eric simply said and tossed the key to the doctor. "I'll see you at the library later." Eric then joined Rex and Lawrence as they headed towards the Bog. Doctor Jiivni seemed appreciative. "Thank you. For finding it! The Grand Library. Will be open. Once again! Please. Come by. Later. When you. Have the time." Their third day in Salmanda turned into an evening when Boomingham, Eric and Rex reached the Verdant Wetlands of Kalakita Bog. With Rex's tracking skills they caught up with the treasure hunting werelions. "Come on, Liara! There's nothing to be afraid - you're safe with me." "I am not afraid. What exactly makes you think that, Sumba Warmane?" "Umm, you know... You're a girl, and we're in a swamp full of creepy crawlies and other ugly HOLY HYENA WHAT IS THAT?!" "It's just a chameleon. But don't worry - you're safe with me." The werelion's scream made all the birds and the serpivines flee from the trees - straight towards the party. PREPARE FOR BATTLE! Enemies: Bird-of-Paradise *Can only be hit by ranged attacks, spells and items* Type: Flying/Holy Level: 38 Health: 342/342 Special: Angel Feathers – Bestows the blessed-effect to all allies and removes all negative effects. Drops: Soma, Meat Lump (quest item) Tweetybird A *Immune to sealed* Type: Flying Level: 10 Health: 99/99 Special: Song of Silence – Causes the sealed-effect to all opponents. Drops (varies by roll): 1-3: Seal Bomb (Deals 5 damage and the sealed-effect to all opponents when used.) 4-6: Meat Lump (quest item) Tweetybird B *Immune to sealed* Type: Flying Level: 10 Health: 99/99 Special: Song of Silence – Causes the sealed-effect to all opponents. Drops (varies by roll): 1-3: Seal Bomb (Deals 5 damage and the sealed-effect to all opponents when used.) 4-6: Meat Lump (quest item) Tweetybird C *Immune to sealed* Type: Flying Level: 10 Health: 99/99 Special: Song of Silence – Causes the sealed-effect to all opponents. Drops (varies by roll): 1-3: Seal Bomb (Deals 5 damage and the sealed-effect to all opponents when used.) 4-6: Meat Lump (quest item) Serpivine A *Immune to poisoned* Type: Vermin/Plant Level: 21 Health: 373/373 Special: Poisonous Coil – Causes poisoned by 6- and bound-effects to the target. Drops (varies by roll): 1-3: Deadly Venom 4-6: Floral Bomb Serpivine B *Immune to poisoned* Type: Vermin/Plant Level: 21 Health: 373/373 Special: Poisonous Coil – Causes poisoned by 6- and bound-effects to the target. Drops (varies by roll): 1-3: Deadly Venom 4-6: Floral Bomb Serpivine C *Immune to poisoned* Type: Vermin/Plant Level: 21 Health: 373/373 Special: Poisonous Coil – Causes poisoned by 6- and bound-effects to the target. Drops (varies by roll): 1-3: Deadly Venom 4-6: Floral Bomb Party at Kalakita Bog: Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 27 1/3 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 47 (27+18+2) Defense: 5 Health: 50/50 (8+7+26+4+5) Gold: 223 Equipment: Conspirator (WP:18, causes Blinded; longsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 7 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Aeolus Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Bone Tools etc.: Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 34 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* Power: 56 (34+17+4+1) Defense: 11 (7+4) Health: 57/57 (10+33+11+2+1) Ether: 30/34 Gold: 70 Equipment: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword) Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x6 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard Tools: Bedroll, Shovel, Pickaxe Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 60 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* Power: 95 (60+30+5) Defense: 12 Health: 92/92 (8+59+25) Gold: 625 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Potion (Restores 50 health), Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Mead, Smelling Salts, Nostrum Location: Verdant Wetlands, Kalakita Bog Time: Evening of the Third Day Influence: 6 Subquests: Missing Sister Assignment: “Hmm, I wonder where Aunt Esther disappeared all of a sudden…” ~Periwinkle Reward: ??? Family Reunion Assignment: “Our phamily came to visit this city all the way phrom the Pharphar Island. Unphortunately I phirst lost sight oph my husband and then my son ran ophph. Please help me phind them bephore anything bad happens to them!” ~Nephri Mimphish, a Pharpharian tourist Reward: “I can give you this book I’ve been reading on the trip, ‘Phiphty Shades oph Bley’.” *SUCCESSFUL!* Abolish the Black Market Assignment: “The shady black market dealers prowling the Souk area by night have been seriously hampering our sales. The Sun Guards have arrested many, but new ones keep budding up. The head of the snake must be cut off in order to end it once and for all, so we ask you to find the person recruiting these dealers, finish him off and bring us proof that you did.” ~Merchants of the Souk Reward: Increase the haggling rate at the markets in the Souk. Kill or arrest Ashanti and her goons Report to the Sun Guards or the Royal Rainbow Knights Mystery Meat Assignment: “Want to know the secret ingredient of my delicious kebabs? It is meat, of course – any kind I can get my hands on. If you can act as my provider, I’d be most grateful.” ~Kabob, owner of the Kebab Stall Reward: “One gold for every lump of meat you bring me, and all the kebabs you can eat for free.” Where the Wild Things Are Assignment: “Those accursed animal rights activists struck Marmaduc’s Menagerie again, releasing five rare creatures from their cages. Instead of running into the wild, the animals fled to the city. Please help me find them or the boss will feed me to the crocodiles! All five of them bear intricate brands.” ~Istaban, zookeeper at the Menagerie Reward: “If you can find all five of them, I’ll give you this rare Fenghuang Incense.” Abran Firefox Angel-crested Cockatoo Flower-tailed Flying Squirrel Mistarian Grey Panther Pearl Sea Porpoise Big Love Assignment: “There is nothing I, Rex the Rhinotaur, dare not face – except the wrath of my wife Rhiannon. I did something that pissed her off and she stomped away. Can you find her and do something to appease her anger?” ~Rex the Rhinotaur, the Mighty Mercenary Reward: “My mercenary services for as long as you stay in Salmanda, free of charge.” Bring flowers Take out to eat Buy something nice *SUCCESSFUL!* Game of Life and Death Assignment: “This game called Decamon, it’s so addictive! I need to play just one more match, then I will stop phor good, honest!” ~Shariph Mimphish, a Pharpharian gambler Reward: “I will bet my priced Decamodiphier in the match.” *FAILED!* Bored to Tears Assignment: “These caged animals are all so boring! I want to see them in action. I know! You can take me to the Dunes and show me how you phight some mean buggers. That’d be cool!” ~Phred Mimphish, a Pharpharian rascal Reward: “Iph you do this phor me, I’ll spread the word on how cool you are to the other kids in the city.” *SUCCESSFUL!* Deactivate the Activists Assignment: “Recently some animal rights activists have been setting few of the animals at the Menagerie loose. All hints resulting in the capture of the activists are much appreciated.” ~Ezra, zookeeper at the Menagerie Reward: “An audience with Marmaduc himself, so he can express his gratitude.” *SUCCESSFUL!* Specifying the Species Assignment: “I have come to study rare animal species that have been rumored to prowl around Salmanda. However, I am still missing vital information about three beasts that live in dangerous areas. If you could procure their statistics for me, I would be able to complete my studies here.” ~Professor Fauna of the Croman University Reward: “I will give you my Scholastic Spectacles, which provide information about your foes before you engage with them.” Basilisk Carcinos Floraphant Straw to Gold Assignment: “I travelled to Salmanda to find riches, but I ended up as a beggar with nothing but this straw hat. If only I could somehow turn it into gold…” ~Brown, beggar at the Sanctuary Reward: “If you really can do it, then I’ll give you half of the profit.” Pot Calling Kettle Black Assignment: “One of our members, the Black Scorpion Knight, is out drinking and gambling again. He is bringing shame to the whole guard, and we are afraid we have to banish him soon if he continues to disobey. If you could somehow persuade him to quit the habit and return to his duty, we would be spared a lot of trouble.” ~Azure Eagle Knight of the Royal Rainbow Guard Reward: “If you help our order, we can arrange you a meeting with the Almagesta herself.” Expose the affair between Green Baboon Knight and Violet Wolf Knight Expose Crimson Bear Knight’s abuse of the people of the Slums Expose Azure Eagle Knight’s connection with the Black Market Pick Your Poison Assignment: “I pay well for any rare venoms you bring my way. I would search for them myself, but my poor back is not what it used to be…” ~Cobra Priest Djuvali Reward: “Gold depending on what venom I receive.” Ouroboros Venom – Luxor Dunes – 100 gold Golden Scorpion Venom – Shipwreck Shore – 500 gold Enki Venom – Kalakita Bog – 1000 gold Missing a Beat Assignment: “We have arrived to Salmanda to make our music known to the rich and the powerful, but for some reason we have so far not left the impression we wanted. We are tired of playing to a scarce audience evening after evening, so we wonder if someone could help us find the right groove. Do you know any musical experts?” ~Awareness of Ul’damahr Reward: “We will give you this Encore Plectrum to you as a token of our gratitude.” *SUCCESSFUL!* Weather Report Assignment: “The weather in the Salmanda region has been acting crazy as of late, and it has become nigh impossible for me to predict it with the current information I have. Could you help me by gathering information about the weather in the areas surrounding the city? The information has to be collected from Luxor Dunes, Kalakita Bog and the Shipwreck Shore within 24 hours. Report back to me at the Daystar Tower once you are done.” ~Magister Lapis Lazuli, Royal Weather Mage of Salmanda Reward: “I will give you the book ‘Begone with the Winds’ that trains you into my vocation.” Holiday Romance Assignment: “I am riche, I am powerfoul and I am far away from my wife. If you can ‘elp me ‘ook up wiz one ouf zese fine mademoiselles ‘ere, I will make it worz your while. What ‘appens in the vacation, stays in the vacation, vrais?” ~Baron Pompadour of Bas-de-Charis Reward: “I will talk to ze proprieteur ouf zis fine establishement so you can rest ‘ere free ouf charge.” The Great Treasure Hunt Assignment: “I have recently gained new information about three substantial treasures hidden in close proximity to Salmanda. However, my own men have failed to procure those treasures for me, so I turn to you fearless adventurers. I will give you coordinates for the location of each treasure, so all you have to do is go fetch them.” ~Marmaduc, Collector of All Things Rare Reward: “500 gold for each of the treasures brought to me.” Gobbledegook’s Gem (Hidden at the Buried Pyramid in Luxor Dunes) Tyrant Statue (Hidden at the Wreckage of the Titaanic in Shipwreck Shore) Crystal Skull (Hidden at the Beastmen’s Lair in Kalakita Bog)
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