Sandy Posted November 6, 2015 Author Posted November 6, 2015 Squabbling amongst themselves, the heroes made their way out of the city and into the Luxor Dunes. It was midday when they made it to the gates of Marmaduc's Menagerie. Boomingham flashed the royal seal he had gotten from the Almagesta to the ogre guard, so the party gained a free entry. At the owner's office, a very unhappy group of werelions were waiting for them. "There the murderers are!" "You will answer for what you did to Roroark", the leader of the Rakshasa hissed. "We were supposed to have a fair race, and you turned your blades on us! You should be disqualified and whipped!" "I will be the judge of that, Nalah Firemane", Marmaduc interrupted. "Have you got the other two treasures for me? You certainly kept me waiting..." Party at Marmaduc's Menagerie: Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 29 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Blinded, Asleep, Water and Earth* *Blessed* Power: 50 (29+18+2+1) Defense: 5 Health: 52/52 (8+28+7+4+5) Gold: 0 Equipment: Conspirator (WP:18, causes blinded and has 1/2 chance to cause confused with each hit; darkness-elemental longsword), Pugilist's Gloves (Power +2, protects from weakened; handwear), Heavy Armor (SP:5, protects from fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to water, earth, blinded and asleep; footwear) Inventory: Weapons: Godricsleif (WP: 22; ice-, lightning-, darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Prayer Beads (Makes the wearer permanently blessed; accessory.) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 5 Meads, 5 Smelling Salts, Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Agni Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools etc.: "Key To Riches" (quest item) Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 24 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened and Blessed* Power: 49 (24+21+2+2) Defense: 20 (16+4) Health: 48/48 (7+23+9+3+3+3) Gold: 2121 Equipment: Demonic Greatswords (WP:21, dual strike, has 1/2 chance each to cause sealed and blinded with each hit, Light and Darkness elemental greatsword, Hollow [Health Core]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.) Inventory: Weapons: Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Cloak of the Grand Vizier (SP:1 multiplied by the number of party members; backwear.), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, 2 Remedies, Phoenix Essence, 5 Venoms, Deadly Venom, Poisoned Water (Causes poisoned by 1 to the target; consumable), 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Gold Scorpion Venom (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 35 1/4 *Immune to Darkness, Fire, Fragile, Sleep, Weakened, and Blindness* *Blessed* Power: 57 (35+17+4+1) Defense: 19 (7+12) Health: 58/58 (10+34+11+2+1) Ether: 35/35 Gold: 0 Equipment: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear), Inventory: Weapons: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Scarlet Hood (SP:4, grants immunity to stunned), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory), 2x Prayer Beads (Makes the wearer permanently blessed; accessory.) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, 2x Remedy, Elixir, Phoenix Essence, 3x Mead, 3x Nostrum, 2x Ambrosia, 2x Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Poison Bomb, Seth Bomb (Deals 100 darkness-elemental damage to all opponents when used.), Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, 2x Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item), Royal Seal of Salmanda (Grants the holder access everywhere in Salmanda at any time of the day; quest item.) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 27 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 39 (27+12) (Spellpower: 49 (27+12+10)) Defense: 0 Health: 35/35 (5+26+4) Ether: 21/43 (5+26+1+5+1+5) Gold: 516 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Smoke Bomb, 2x Deadly Venom, 7 Bones, Bright Polish, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item), Borrowed All Scrolls Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 61 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* *Blessed* Power: 96 (61+30+5) Defense: 12 Health: 93/93 (8+60+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Soma, Deadly Venom, Meat Lump (quest item) Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 2/4 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* *Blessed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 35/35 (5+30) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert direct attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Phoenix Essence Location: Marmaduc's Menagerie, Luxor Dunes Time: Midday of the Sixth Day Influence: 15 Subquests: Missing Sister Assignment: “Hmm, I wonder where Aunt Esther disappeared all of a sudden…” ~Periwinkle Reward: Increased reputation among the Ziegfrieds upon successful conclusion. *SUCCESSFUL!* Missing Novice Assignment: “Why has Novice Periwinkle not reported me in a timely manner? I demand answers!” ~Revered Aunt Ovelia Reward: Extra items upon successful conclusion. *SUCCESSFUL!* Family Reunion Assignment: “Our phamily came to visit this city all the way phrom the Pharphar Island. Unphortunately I phirst lost sight oph my husband and then my son ran ophph. Please help me phind them bephore anything bad happens to them!” ~Nephri Mimphish, a Pharpharian tourist Reward: “I can give you this book I’ve been reading on the trip, ‘Phiphty Shades oph Bley’.” *SUCCESSFUL!* Abolish the Black Market Assignment: “The shady black market dealers prowling the Souk area by night have been seriously hampering our sales. The Sun Guards have arrested many, but new ones keep budding up. The head of the snake must be cut off in order to end it once and for all, so we ask you to find the person recruiting these dealers, finish him off and bring us proof that you did.” ~Merchants of the Souk Reward: Increase the haggling rate at the markets in the Souk. Kill or arrest Ashanti and her goons Report to the Sun Guards or the Royal Rainbow Knight Tell the news to the merchants *SUCCESSFUL!* Mystery Meat Assignment: “Want to know the secret ingredient of my delicious kebabs? It is meat, of course – any kind I can get my hands on. If you can act as my provider, I’d be most grateful.” ~Kabob, owner of the Kebab Stall Reward: “One gold for every lump of meat you bring me, and all the kebabs you can eat for free.” *SUCCESSFUL!* Where the Wild Things Are Assignment: “Those accursed animal rights activists struck Marmaduc’s Menagerie again, releasing five rare creatures from their cages. Instead of running into the wild, the animals fled to the city. Please help me find them or the boss will feed me to the crocodiles! All five of them bear intricate brands.” ~Istaban, zookeeper at the Menagerie Reward: “If you can find all five of them, I’ll give you this rare Fenghuang Incense.” Abran Firefox Angel-crested Cockatoo Flower-tailed Flying Squirrel Mistarian Grey Panther Pearl Sea Porpoise Big Love Assignment: “There is nothing I, Rex the Rhinotaur, dare not face – except the wrath of my wife Rhiannon. I did something that pissed her off and she stomped away. Can you find her and do something to appease her anger?” ~Rex the Rhinotaur, the Mighty Mercenary Reward: “My mercenary services for as long as you stay in Salmanda, free of charge.” Bring flowers Take out to eat Buy something nice *SUCCESSFUL!* Game of Life and Death Assignment: “This game called Decamon, it’s so addictive! I need to play just one more match, then I will stop phor good, honest!” ~Shariph Mimphish, a Pharpharian gambler Reward: “I will bet my priced Decamodiphier in the match.” *FAILED!* Bored to Tears Assignment: “These caged animals are all so boring! I want to see them in action. I know! You can take me to the Dunes and show me how you phight some mean buggers. That’d be cool!” ~Phred Mimphish, a Pharpharian rascal Reward: “Iph you do this phor me, I’ll spread the word on how cool you are to the other kids in the city.” *SUCCESSFUL!* Deactivate the Activists Assignment: “Recently some animal rights activists have been setting few of the animals at the Menagerie loose. All hints resulting in the capture of the activists are much appreciated.” ~Ezra, zookeeper at the Menagerie Reward: “An audience with Marmaduc himself, so he can express his gratitude.” *SUCCESSFUL!* Specifying the Species Assignment: “I have come to study rare animal species that have been rumored to prowl around Salmanda. However, I am still missing vital information about three beasts that live in dangerous areas. If you could procure their statistics for me, I would be able to complete my studies here.” ~Professor Fauna of the Croman University Reward: “I will give you my Scholastic Spectacles, which provide information about your foes before you engage with them.” Basilisk Carcinos Floraphant Straw to Gold Assignment: “I travelled to Salmanda to find riches, but I ended up as a beggar with nothing but this straw hat. If only I could somehow turn it into gold…” ~Brown, beggar at the Sanctuary Reward: “If you really can do it, then I’ll give you half of the profit.” *SUCCESSFUL!* Pot Calling Kettle Black Assignment: “One of our members, the Black Scorpion Knight, is out drinking and gambling again. He is bringing shame to the whole guard, and we are afraid we have to banish him soon if he continues to disobey. If you could somehow persuade him to quit the habit and return to his duty, we would be spared a lot of trouble.” ~Azure Eagle Knight of the Royal Rainbow Guard Reward: “If you help our order, we can arrange you a meeting with the Almagesta herself.” Expose the affair between Green Baboon Knight and Violet Wolf Knight Expose Crimson Bear Knight’s abuse of the people of the Slums Expose Azure Eagle Knight’s connection with the Black Market *SUCCESSFUL!* Pick Your Poison Assignment: “I pay well for any rare venoms you bring my way. I would search for them myself, but my poor back is not what it used to be…” ~Cobra Priest Djuvali Reward: “Gold depending on what venom I receive.” Ouroboros Venom – Luxor Dunes – 100 gold Golden Scorpion Venom – Shipwreck Shore – 500 gold Enki Venom – Kalakita Bog – 1000 gold *SUCCESSFUL!* Missing a Beat Assignment: “We have arrived to Salmanda to make our music known to the rich and the powerful, but for some reason we have so far not left the impression we wanted. We are tired of playing to a scarce audience evening after evening, so we wonder if someone could help us find the right groove. Do you know any musical experts?” ~Awareness of Ul’damahr Reward: “We will give you this Encore Plectrum to you as a token of our gratitude.” *SUCCESSFUL!* Weather Report Assignment: “The weather in the Salmanda region has been acting crazy as of late, and it has become nigh impossible for me to predict it with the current information I have. Could you help me by gathering information about the weather in the areas surrounding the city? The information has to be collected from Luxor Dunes, Kalakita Bog and the Shipwreck Shore within 24 hours. Report back to me at the Daystar Tower once you are done.” ~Magister Lapis Lazuli, Royal Weather Mage of Salmanda Reward: “I will give you the book ‘Begone with the Winds’ that trains you into my vocation.” *SUCCESSFUL!* Holiday Romance Assignment: “I am riche, I am powerfoul and I am far away from my wife. If you can ‘elp me ‘ook up wiz one ouf zese fine mademoiselles ‘ere, I will make it worz your while. What ‘appens in the vacation, stays in the vacation, vrais?” ~Baron Pompadour of Bas-de-Charis Reward: “I will talk to ze proprieteur ouf zis fine establishement so you can rest ‘ere free ouf charge.” The Great Treasure Hunt Assignment: “I have recently gained new information about three substantial treasures hidden in close proximity to Salmanda. However, my own men have failed to procure those treasures for me, so I turn to you fearless adventurers. I will give you coordinates for the location of each treasure, so all you have to do is go fetch them.” ~Marmaduc, Collector of All Things Rare Reward: “500 gold for each of the treasures brought to me.” Gobbledegook’s Gem (Hidden at the Buried Pyramid in Luxor Dunes) *FAILED!* Tyrant Statue (Hidden at the Wreckage of the Titaanic in Shipwreck Shore) *SUCCESSFUL!* Crystal Skull (Hidden at the Beastmen’s Lair in Kalakita Bog) *SUCCESSFUL!* Dig It Up Assignment: “Our vessel got caught in the storm, but me and the boys managed to make it to the shore safely. However, when we went to explore our surroundings, the waves buried the whole ship under the sand! Now we cannot find it anywhere. Could you big people help us little fellows?” ~ Weepadel, Lilliput Merchant Reward: “I can sell you stuff from our cargo with a BIG discount.” *SUCCESSFUL!*
Khorne Posted November 7, 2015 Posted November 7, 2015 Eric grinned. "You're trying to make a case against us, standing in a room adorned with heads of were-people only for the sake of decoration. Good luck with that." The Nord scanned the room with another playful grin on his face. "Nope, can't see any were-lions yet", staring down at the were-lions, he continued, "looks like those are still missing from the collection."
Cutcobra Posted November 7, 2015 Posted November 7, 2015 (edited) Sarge grunted and drew the demonic greatsword about 5 inches. "Over my. Dead. Body." he pronounced every syllable with great diction and emphasis. "Ha ha. Good luck with that. Even if I do kill you, which will be easy, my shoes are not walking over your body under any circumstances. And still, you are outnumbered by the votes. Clearly everyone wants me to be party leader." Said Heckz - - - "There the murderers are!" "You will answer for what you did to Roroark", the leader of the Rakshasa hissed. "We were supposed to have a fair race, and you turned your blades on us! You should be disqualified and whipped!" "You should be skinned and used as a coat. A furry beast like you just tried to ruin the sisters." He then turned to Marmaduc. "As the party leader, I can officially say that I am one hundred percent sure that there's an eighty percent chance that we might probably maybe perhaps have your two items." Edited November 7, 2015 by Cutcobra
Zepher Posted November 7, 2015 Posted November 7, 2015 OoC: I think Sarge pretty explicitly said he didn't want to come with us. Boomingham smacks Heckz across the back of the head. "Don't be rude, these were-lions have lost a comrade." Boomingham bows to the were-lions. "I am deeply sorry for your lose. It is inexcusable, and the sort of thing that happens when you travel with savages such as these folks." Boomingham jerks his thumb at his comrades. "I cannot imagine a way to make it up to you. A lost comrade can never be recovered." Boomingham bows to the Marmaduc as well. "I have been able to recover the crystal skull, and would be happy to add it to your treasures." For the first time, Boomingham takes a good look at the room. He can't recall having been here before... hadn't another hero brokered the deal? And there were an awful lot of were-creatures heads... Boomingham thinks back to his good friends Thothwick and Mumbasa, and begins to feel a little queasy. Barty pops into existence, barely noticeable, right in Boomingham's line of sight. Boomingham chews on the inside of his cheek.
Cutcobra Posted November 7, 2015 Posted November 7, 2015 Boomingham smacks Heckz across the back of the head. "Don't be rude, these were-lions have lost a comrade." Heckz looks angry. "How dare you do tha to your party leader?! I'll have you know." He then becomes infuriated when Boomingham refers to him as 'savage'. "The only savage here is you and those beasts! Your gray, old hair and disgrace of facial one are probably filled with lice. That cloak is way 'last century'. I don't know who wears those pieces of cloth under their neck these days but it's probably mentally disturbed people, like you. The type of fabric you are using is probably worse than what I use to wipe my bottom side with. That color scheme on your clothes is to die for. Litereality. I would probably kill myself because of that gold, black, red and white if I wasn't so tolerant. And last but not least WHAT ARE THOOOSSSEEE?!?!?!" He points at Boomingham's boots. "So, maybe next time you should look at yourself in the mirror before calling a super sleuth like me a 'savage'." He still doesn't know what 'super sleuth' means.
Sandy Posted November 8, 2015 Author Posted November 8, 2015 Eric grinned. "You're trying to make a case against us, standing in a room adorned with heads of were-people only for the sake of decoration. Good luck with that." The Nord scanned the room with another playful grin on his face. "Nope, can't see any were-lions yet", staring down at the were-lions, he continued, "looks like those are still missing from the collection." Marmaduc scoffed. "These trophies are all rare game that I have hunted around Olegaia. I did not stop to check if they wanted to talk. Now, are you here to throw insults or to give me what I want?" OoC: I think Sarge pretty explicitly said he didn't want to come with us. Boomingham smacks Heckz across the back of the head. "Don't be rude, these were-lions have lost a comrade." Boomingham bows to the were-lions. "I am deeply sorry for your lose. It is inexcusable, and the sort of thing that happens when you travel with savages such as these folks." Boomingham jerks his thumb at his comrades. "I cannot imagine a way to make it up to you. A lost comrade can never be recovered." Boomingham bows to the Marmaduc as well. "I have been able to recover the crystal skull, and would be happy to add it to your treasures." QM Note: I don't have to remind you veteran players to bold your actions, do I? It wasn't really made clear to me what Pyro wanted to do with Sarge, but it is not too late to change that still. "While I appreciate your sentiments, it all rings false after what your friends said about skinning us alive. We will be seeing you outside. Prepare to fight for your lives." Marmaduc accepted the Crystal Skull, and gave Boomingham 500 gold in return. The man did not look satisfied, however. "What about the Tyrant Statue? It is a crying shame it got lost in the way between the shipwreck and my office, isn't it? Now get out of here." Subquest "The Great Treasure Hunt" has failed! Was the party prepared to step outside to face the Rakshasa in battle?
Pyrovisionary Posted November 8, 2015 Posted November 8, 2015 Ooc: Idiot me, I had a post written up but hadn't pressed post yet, you're right though, I wasn't really making a proper action. Sarge hung back, leaning on the doorframe, and listened to the dialogue whilst smoking a cigar, head hung back. Upon the mention of the tyrant statue he sneakily slipped outof the building, and waited for the werelions to exit. He drew the demonic greatsword and leant on it, the red steel glinted in the sunlight. The old man gave one final huff of his cigar before stamping it into the ground. He waited patiently for both his friends and his enemies.
Khorne Posted November 8, 2015 Posted November 8, 2015 Marmaduc scoffed. "These trophies are all rare game that I have hunted around Olegaia. I did not stop to check if they wanted to talk. Now, are you here to throw insults or to give me what I want?" An underlying anger softly boiled up within Eric and his face turned slightly vicious. He didn't like being barked at like some underling. The Nord clicked his tongue multiple times and tried to keep his calm, choosing to observe the transaction rather than act. Marmaduc accepted the Crystal Skull, and gave Boomingham 500 gold in return. The man did not look satisfied, however. "What about the Tyrant Statue? It is a crying shame it got lost in the way between the shipwreck and my office, isn't it? Now get out of my office." Now it was Eric who scoffed. Pleased with Marmaduc's disappointment an arrogant, triumphant grin surfaced on his face. "Looks like we came here to merely throw insults after all, Marmadick." The Nord kept eyecontact with the nobleman as he slowly retraced his steps. His grin grew ever wider and as he turned heel, it burst into soft, yet undeniably cruel, laughter. His little fit with Marmaduc had raised the Nord's temper. Readying himself to fight the Rakshasa, he drew Conspirator and spun the blade around. Eric cracked his neck. In an equally wicked and insulting tone he addressed the were-lions. "Now, how do you see your future? Would you rather be a hat or fur-lining for a cloak? Or maybe you just want to decorate our good friend Marmaduc's hall here?" Before awaiting their answer, Eric opened up another Smelling Salts and used it up. It was starting to become quite the habit. Sniffing his nose and wiping away the remnants of the Salts, he merely said: "Let's do this."
Zepher Posted November 8, 2015 Posted November 8, 2015 Boomingham ignores Heckz's outburst and steps outside after Eric, drinking a mead, feeling a little sour in his mouth and stomach. He draws his sword as well, and tosses the empty bottle over his shoulder. "Look, chaps, madam, this is your chance to go. I see no reason more lives must be lost today." As always in combat with stubborn friends, Boomingham prepares to leave any of the were-lions he fells alive, but injured.
Sandy Posted November 9, 2015 Author Posted November 9, 2015 "Look, chaps, madam, this is your chance to go. I see no reason more lives must be lost today." As always in combat with stubborn friends, Boomingham prepares to leave any of the were-lions he fells alive, but injured. The five werelions awaited the heroes outside the Menagerie with their weapons drawn. The Rakshasa were not easily appeased. "Ha!" "An eye for an eye, old man." "Your words will not bring back our friend." "You killed one of our own, so we will do the same to you." "When one of you lies dead on the ground, we can call it even. Rakshasa, pack attack!" Periwinkle shirked behind Eric. "So much bloodshed..." PREPARE FOR BATTLE! Enemies: Nalah Firemane *Immune to fire and sudden death* Type: Beast/Humanoid Level: 32 Health: 345/345 Special: Burn My Dread – Causes 32 fire-elemental damage to all opponents regardless of row, restores own health completely and removes negative effects from self. Drops: 532 gold, Rakshasa Naginata (WP:12 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; halberd) Tarzean Longmane Type: Beast/Humanoid Level: 31 Health: 322/322 Special: Long Battle – Causes the inspired- and blessed-effects to all allies. Drops: 31 gold, Rakshasa Scimitar (WP:11 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; longsword) Liara Goldmane Type: Beast/Humanoid Level: 30 Health: 309/309 Special: Liquid Gold – Steals 30 gold from the target and causes the hastened-effect to all allies. Drops: 30 gold, Rakshasa Waveblades (WP:5 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; dual strike daggers) Sumba Warmane Type: Beast/Humanoid Level: 28 Health: 278/278 Special: Hear Me Roar – Causes the encouraged-effect to all allies and the afraid-effect to all opponents. Drops: 28 gold, Rakshasa Blade (WP:8 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; greatsword) Tontor Shaggymane Type: Beast/Humanoid Level: 27 Health: 266/266 Special: Fool’s Luck – Causes either the lucky- or the jinxed-effect to all combatants. Drops: 27 gold, Rakshasa Flail (WP:7 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; mace) Party at Luxor Dunes: Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 29 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Blinded, Asleep, Water and Earth* *Blessed* *Hastened* Power: 50 (29+18+2+1) Defense: 5 Health: 52/52 (8+28+7+4+5) Gold: 0 Equipment: Conspirator (WP:18, causes blinded and has 1/2 chance to cause confused with each hit; darkness-elemental longsword), Pugilist's Gloves (Power +2, protects from weakened; handwear), Heavy Armor (SP:5, protects from fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to water, earth, blinded and asleep; footwear) Inventory: Weapons: Godricsleif (WP: 22; ice-, lightning-, darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Prayer Beads (Makes the wearer permanently blessed; accessory.) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 5 Meads, 4 Smelling Salts, Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Agni Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools etc.: "Key To Riches" (quest item) Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 24 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened and Blessed* Power: 49 (24+21+2+2) Defense: 20 (16+4) Health: 48/48 (7+23+9+3+3+3) Gold: 2121 Equipment: Demonic Greatswords (WP:21, dual strike, has 1/2 chance each to cause sealed and blinded with each hit, Light and Darkness elemental greatsword, Hollow [Health Core]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.) Inventory: Weapons: Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Cloak of the Grand Vizier (SP:1 multiplied by the number of party members; backwear.), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, 2 Remedies, Phoenix Essence, 5 Venoms, Deadly Venom, Poisoned Water (Causes poisoned by 1 to the target; consumable), 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Gold Scorpion Venom (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 35 1/4 *Immune to Darkness, Fire, Fragile, Sleep, Weakened, and Blindness* *Blessed* *Encouraged* Power: 57 (35+17+4+1) Defense: 19 (7+12) Health: 58/58 (10+34+11+2+1) Ether: 35/35 Gold: 0 Equipment: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear), Inventory: Weapons: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Scarlet Hood (SP:4, grants immunity to stunned), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory), 2x Prayer Beads (Makes the wearer permanently blessed; accessory.) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, 2x Remedy, Elixir, Phoenix Essence, 2x Mead, 3x Nostrum, 2x Ambrosia, 2x Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Poison Bomb, Seth Bomb (Deals 100 darkness-elemental damage to all opponents when used.), Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, 2x Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item), Royal Seal of Salmanda (Grants the holder access everywhere in Salmanda at any time of the day; quest item.) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 27 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 39 (27+12) (Spellpower: 49 (27+12+10)) Defense: 0 Health: 35/35 (5+26+4) Ether: 21/43 (5+26+1+5+1+5) Gold: 516 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Smoke Bomb, 2x Deadly Venom, 7 Bones, Bright Polish, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item), Borrowed All Scrolls Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 61 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* *Blessed* Power: 96 (61+30+5) Defense: 12 Health: 93/93 (8+60+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Soma, Deadly Venom, Meat Lump (quest item) Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 2/4 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* *Blessed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 35/35 (5+30) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert direct attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Phoenix Essence Location: Scrubby Sands, Luxor Dunes Time: Midday of the Sixth Day Influence: 15 Subquests: Missing Sister Assignment: “Hmm, I wonder where Aunt Esther disappeared all of a sudden…” ~Periwinkle Reward: Increased reputation among the Ziegfrieds upon successful conclusion. *SUCCESSFUL!* Missing Novice Assignment: “Why has Novice Periwinkle not reported me in a timely manner? I demand answers!” ~Revered Aunt Ovelia Reward: Extra items upon successful conclusion. *SUCCESSFUL!* Family Reunion Assignment: “Our phamily came to visit this city all the way phrom the Pharphar Island. Unphortunately I phirst lost sight oph my husband and then my son ran ophph. Please help me phind them bephore anything bad happens to them!” ~Nephri Mimphish, a Pharpharian tourist Reward: “I can give you this book I’ve been reading on the trip, ‘Phiphty Shades oph Bley’.” *SUCCESSFUL!* Abolish the Black Market Assignment: “The shady black market dealers prowling the Souk area by night have been seriously hampering our sales. The Sun Guards have arrested many, but new ones keep budding up. The head of the snake must be cut off in order to end it once and for all, so we ask you to find the person recruiting these dealers, finish him off and bring us proof that you did.” ~Merchants of the Souk Reward: Increase the haggling rate at the markets in the Souk. Kill or arrest Ashanti and her goons Report to the Sun Guards or the Royal Rainbow Knight Tell the news to the merchants *SUCCESSFUL!* Mystery Meat Assignment: “Want to know the secret ingredient of my delicious kebabs? It is meat, of course – any kind I can get my hands on. If you can act as my provider, I’d be most grateful.” ~Kabob, owner of the Kebab Stall Reward: “One gold for every lump of meat you bring me, and all the kebabs you can eat for free.” *SUCCESSFUL!* Where the Wild Things Are Assignment: “Those accursed animal rights activists struck Marmaduc’s Menagerie again, releasing five rare creatures from their cages. Instead of running into the wild, the animals fled to the city. Please help me find them or the boss will feed me to the crocodiles! All five of them bear intricate brands.” ~Istaban, zookeeper at the Menagerie Reward: “If you can find all five of them, I’ll give you this rare Fenghuang Incense.” Abran Firefox Angel-crested Cockatoo Flower-tailed Flying Squirrel Mistarian Grey Panther Pearl Sea Porpoise Big Love Assignment: “There is nothing I, Rex the Rhinotaur, dare not face – except the wrath of my wife Rhiannon. I did something that pissed her off and she stomped away. Can you find her and do something to appease her anger?” ~Rex the Rhinotaur, the Mighty Mercenary Reward: “My mercenary services for as long as you stay in Salmanda, free of charge.” Bring flowers Take out to eat Buy something nice *SUCCESSFUL!* Game of Life and Death Assignment: “This game called Decamon, it’s so addictive! I need to play just one more match, then I will stop phor good, honest!” ~Shariph Mimphish, a Pharpharian gambler Reward: “I will bet my priced Decamodiphier in the match.” *FAILED!* Bored to Tears Assignment: “These caged animals are all so boring! I want to see them in action. I know! You can take me to the Dunes and show me how you phight some mean buggers. That’d be cool!” ~Phred Mimphish, a Pharpharian rascal Reward: “Iph you do this phor me, I’ll spread the word on how cool you are to the other kids in the city.” *SUCCESSFUL!* Deactivate the Activists Assignment: “Recently some animal rights activists have been setting few of the animals at the Menagerie loose. All hints resulting in the capture of the activists are much appreciated.” ~Ezra, zookeeper at the Menagerie Reward: “An audience with Marmaduc himself, so he can express his gratitude.” *SUCCESSFUL!* Specifying the Species Assignment: “I have come to study rare animal species that have been rumored to prowl around Salmanda. However, I am still missing vital information about three beasts that live in dangerous areas. If you could procure their statistics for me, I would be able to complete my studies here.” ~Professor Fauna of the Croman University Reward: “I will give you my Scholastic Spectacles, which provide information about your foes before you engage with them.” Basilisk Carcinos Floraphant Straw to Gold Assignment: “I travelled to Salmanda to find riches, but I ended up as a beggar with nothing but this straw hat. If only I could somehow turn it into gold…” ~Brown, beggar at the Sanctuary Reward: “If you really can do it, then I’ll give you half of the profit.” *SUCCESSFUL!* Pot Calling Kettle Black Assignment: “One of our members, the Black Scorpion Knight, is out drinking and gambling again. He is bringing shame to the whole guard, and we are afraid we have to banish him soon if he continues to disobey. If you could somehow persuade him to quit the habit and return to his duty, we would be spared a lot of trouble.” ~Azure Eagle Knight of the Royal Rainbow Guard Reward: “If you help our order, we can arrange you a meeting with the Almagesta herself.” Expose the affair between Green Baboon Knight and Violet Wolf Knight Expose Crimson Bear Knight’s abuse of the people of the Slums Expose Azure Eagle Knight’s connection with the Black Market *SUCCESSFUL!* Pick Your Poison Assignment: “I pay well for any rare venoms you bring my way. I would search for them myself, but my poor back is not what it used to be…” ~Cobra Priest Djuvali Reward: “Gold depending on what venom I receive.” Ouroboros Venom – Luxor Dunes – 100 gold Golden Scorpion Venom – Shipwreck Shore – 500 gold Enki Venom – Kalakita Bog – 1000 gold *SUCCESSFUL!* Missing a Beat Assignment: “We have arrived to Salmanda to make our music known to the rich and the powerful, but for some reason we have so far not left the impression we wanted. We are tired of playing to a scarce audience evening after evening, so we wonder if someone could help us find the right groove. Do you know any musical experts?” ~Awareness of Ul’damahr Reward: “We will give you this Encore Plectrum to you as a token of our gratitude.” *SUCCESSFUL!* Weather Report Assignment: “The weather in the Salmanda region has been acting crazy as of late, and it has become nigh impossible for me to predict it with the current information I have. Could you help me by gathering information about the weather in the areas surrounding the city? The information has to be collected from Luxor Dunes, Kalakita Bog and the Shipwreck Shore within 24 hours. Report back to me at the Daystar Tower once you are done.” ~Magister Lapis Lazuli, Royal Weather Mage of Salmanda Reward: “I will give you the book ‘Begone with the Winds’ that trains you into my vocation.” *SUCCESSFUL!* Holiday Romance Assignment: “I am riche, I am powerfoul and I am far away from my wife. If you can ‘elp me ‘ook up wiz one ouf zese fine mademoiselles ‘ere, I will make it worz your while. What ‘appens in the vacation, stays in the vacation, vrais?” ~Baron Pompadour of Bas-de-Charis Reward: “I will talk to ze proprieteur ouf zis fine establishement so you can rest ‘ere free ouf charge.” The Great Treasure Hunt Assignment: “I have recently gained new information about three substantial treasures hidden in close proximity to Salmanda. However, my own men have failed to procure those treasures for me, so I turn to you fearless adventurers. I will give you coordinates for the location of each treasure, so all you have to do is go fetch them.” ~Marmaduc, Collector of All Things Rare Reward: “500 gold for each of the treasures brought to me.” Gobbledegook’s Gem (Hidden at the Buried Pyramid in Luxor Dunes) *FAILED!* Tyrant Statue (Hidden at the Wreckage of the Titaanic in Shipwreck Shore) *SUCCESSFUL!* Crystal Skull (Hidden at the Beastmen’s Lair in Kalakita Bog) *SUCCESSFUL!* Dig It Up Assignment: “Our vessel got caught in the storm, but me and the boys managed to make it to the shore safely. However, when we went to explore our surroundings, the waves buried the whole ship under the sand! Now we cannot find it anywhere. Could you big people help us little fellows?” ~ Weepadel, Lilliput Merchant Reward: “I can sell you stuff from our cargo with a BIG discount.” *SUCCESSFUL!*
Zepher Posted November 10, 2015 Posted November 10, 2015 Using his initiative, Boomingham drinks a nostrum. He then attacks Liara from the front row, using the blunt edge of his sword, attempting to knock her unconscious without the other heroes noticing what he's up to. "Rex, remember how sporting these chaps were in the swamp. They let us walk away with the skull." He directs Rex to attack Sumba from the back row.
Cutcobra Posted November 10, 2015 Posted November 10, 2015 This wasn't fair. Heckz just got a new leather coat, why would he want a fur one? Extremely rich and handsome people can't be choosers, he guessed. "Which one of you has the softest fur?" Using his Initiative, Heckz looks into a mirror. After that, he casts a darkness spell at Nalah from the back row.
Khorne Posted November 10, 2015 Posted November 10, 2015 Eric sized up his opponents whilst striding from left to right and back again in front of them. In the corner of his eye he spotted a shimmer, a sign of the gold the were-creatures were carrying on them. Eric grinned and used up the last of his Nostrums during the Initiative Round. Hopefully, he'd be able to score some gold. When the fighting ensues, Eric will attack Tarzean Longmane from the front row (using Conspirator), jealously eyeing Heckz deal wil Nalah.
Pyrovisionary Posted November 10, 2015 Posted November 10, 2015 Sarge grinned, and though his face was concelaed by his helmet, the smirk shined through. "This isn't about honour, this is about survival, being the ones left standing. Which is more than what will be said about you lot in a minute." Battle order: Sarge attacks Nalah from the front row (double) Sarge attacks Tontor from the front row (double) but from the back if he rolls a damage/special damage on Nalah. Boomingham Eric Eric Rex Heckz
Sandy Posted November 11, 2015 Author Posted November 11, 2015 Initiative Round: Boomingham uses Nostrum on himself Eric uses Nostrum on himself Results of Round One of the Rakshasa Battle: Sarge vs. Nalah (twice) - Deflected Damage (Sarge: 48 health+20 SP-32 dmg=36 health; Nalah: poisoned by 2) >Sarge vs. Tontor (twice) - Hide Boomingham vs. Liara - Meditate/Meditate Eric vs. Tarzean - Damage/Special Damage (Eric: 52 health+5 SP-(31/2=16 dmg)=41 health) Eric vs. Tarzean - Special Damage/Damage (Eric: 41 health+5 SP-(31/2=16 dmg)=30 health) >Rex vs. Sumba - Truce >Heckz (Darkness) vs. Nalah - Spell (Prevented by Truce) >Periwinkle does nothing Sarge - Blessed (+5 health) Eric - Blessed (+6 health) Nalah - Poisoned by 2 (-2 dmg) Despite boosting up for the battle, the heroes perform miserably. Both Sarge and Eric get hit, and Rex calls for a truce to calm down the situation. The only werelion to take damage is Nalah due to Sarge's poisonous shield. "What's this?! What are you, pussies?" Enemies: Nalah Firemane *Immune to fire and sudden death* *Poisoned by 2* Type: Beast/Humanoid Level: 32 Health: 343/345 Special: Burn My Dread – Causes 32 fire-elemental damage to all opponents regardless of row, restores own health completely and removes negative effects from self. Drops: 532 gold, Rakshasa Naginata (WP:12 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; halberd) Tarzean Longmane Type: Beast/Humanoid Level: 31 Health: 322/322 Special: Long Battle – Causes the inspired- and blessed-effects to all allies. Drops: 31 gold, Rakshasa Scimitar (WP:11 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; longsword) Liara Goldmane Type: Beast/Humanoid Level: 30 Health: 309/309 Special: Liquid Gold – Steals 30 gold from the target and causes the hastened-effect to all allies. Drops: 30 gold, Rakshasa Waveblades (WP:5 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; dual strike daggers) Sumba Warmane Type: Beast/Humanoid Level: 28 Health: 278/278 Special: Hear Me Roar – Causes the encouraged-effect to all allies and the afraid-effect to all opponents. Drops: 28 gold, Rakshasa Blade (WP:8 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; greatsword) Tontor Shaggymane Type: Beast/Humanoid Level: 27 Health: 266/266 Special: Fool’s Luck – Causes either the lucky- or the jinxed-effect to all combatants. Drops: 27 gold, Rakshasa Flail (WP:7 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; mace) Party at Luxor Dunes: Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 29 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Blinded, Asleep, Water and Earth* *Blessed* *Hastened* *Lucky* Power: 50 (29+18+2+1) Defense: 5 Health: 36/52 (8+28+7+4+5) Gold: 0 Equipment: Conspirator (WP:18, causes blinded and has 1/2 chance to cause confused with each hit; darkness-elemental longsword), Pugilist's Gloves (Power +2, protects from weakened; handwear), Heavy Armor (SP:5, protects from fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to water, earth, blinded and asleep; footwear) Inventory: Weapons: Godricsleif (WP: 22; ice-, lightning-, darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Prayer Beads (Makes the wearer permanently blessed; accessory.) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 5 Meads, 4 Smelling Salts, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Agni Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools etc.: "Key To Riches" (quest item) Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 24 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened and Blessed* Power: 49 (24+21+2+2) Defense: 20 (16+4) Health: 41/48 (7+23+9+3+3+3) Gold: 2121 Equipment: Demonic Greatswords (WP:21, dual strike, has 1/2 chance each to cause sealed and blinded with each hit, Light and Darkness elemental greatsword, Hollow [Health Core]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.) Inventory: Weapons: Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Cloak of the Grand Vizier (SP:1 multiplied by the number of party members; backwear.), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, 2 Remedies, Phoenix Essence, 5 Venoms, Deadly Venom, Poisoned Water (Causes poisoned by 1 to the target; consumable), 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Gold Scorpion Venom (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 35 1/4 *Immune to Darkness, Fire, Fragile, Sleep, Weakened, and Blindness* *Blessed* *Encouraged* *Lucky* Power: 57 (35+17+4+1) Defense: 19 (7+12) Health: 58/58 (10+34+11+2+1) Ether: 35/35 Gold: 0 Equipment: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear), Inventory: Weapons: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Scarlet Hood (SP:4, grants immunity to stunned), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory), 2x Prayer Beads (Makes the wearer permanently blessed; accessory.) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, 2x Remedy, Elixir, Phoenix Essence, 2x Mead, 2x Nostrum, 2x Ambrosia, 2x Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Poison Bomb, Seth Bomb (Deals 100 darkness-elemental damage to all opponents when used.), Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, 2x Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item), Royal Seal of Salmanda (Grants the holder access everywhere in Salmanda at any time of the day; quest item.) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 27 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 39 (27+12) (Spellpower: 49 (27+12+10)) Defense: 0 Health: 35/35 (5+26+4) Ether: 21/43 (5+26+1+5+1+5) Gold: 516 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Smoke Bomb, 2x Deadly Venom, 7 Bones, Bright Polish, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item), Borrowed All Scrolls Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 61 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* *Blessed* Power: 96 (61+30+5) Defense: 12 Health: 93/93 (8+60+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Soma, Deadly Venom, Meat Lump (quest item) Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 2/4 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* *Blessed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 35/35 (5+30) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert direct attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Phoenix Essence
Cutcobra Posted November 12, 2015 Posted November 12, 2015 (edited) Heckz's vicious fur-scarf-hungry grin goes away when Rex calls for a truce. Now he was thinking that he'll get rhino-leather-boots instead. Heckz repeats. Edited November 12, 2015 by Cutcobra
Sandy Posted November 14, 2015 Author Posted November 14, 2015 Results of Round Two of the Rakshasa Battle: Sarge vs. Nalah (twice) - Special Dodge (Burn My Dread - Eric: 36 health+5 SP-(32/2=16 dmg)=25 health; Sarge: 41 health+20 SP-32 dmg=29 health; Boomingham: no effect; Heckz: 35 health-32 dmg=3 health; Rex: 93 health+12 SP-32 dmg=73 health; Periwinkle: 39 health-32 dmg=7 health; Nalah: full health+effects removed) >Sarge vs. Tontor (twice) - Mortal Hit (Tontor: 266 health-(49+19=68x2=136+136=272 dmg)=0 health) Boomingham vs. Liara - Hit/Hit (Liara: 309 health-(57x8=456 dmg)=0 health) Eric vs. Tarzean - Steal/Hit (Tarzean: 322 health-(50x2=100 dmg)=222 health+blinded+confused) Eric vs. Tarzean - Shield/Damage (Ravage - Nalah: 345 health-(68x2=136 dmg)=209 health+blinded+confused; Tarzean: 222 health-(68x2=136 dmg)=86 health; Sumba: 278 health-(68x2=136 dmg)=142 health+blinded; Eric: 32+31+28=91 gold) >Rex vs. Sumba - Critical Hit (Sumba: 142 health-126 dmg=16 health) >Heckz (Darkness) vs. Nalah - Special Damage (Burn My Dread - Eric: 25 health+5 SP-(32/2=16 dmg)=14 health; Sarge: 29 health+20 SP-32 dmg=17 health; Boomingham: no effect; Heckz: 3 health-32 dmg=0 health; Rex: 73 health+12 SP-32 dmg=53 health; Periwinkle: 7 health-32 dmg=0 health; Nalah: full health+effects removed) >Periwinkle does nothing Sarge - Blessed (+5 health) Eric - Blessed (+6 health) Rex - Blessed (+10 health) The battle gets going for real. Nalah pummels the heroes with her fiery special moves, while restoring her own health and status. Sarge takes out Tontor and Boomingham knocks out Liara, while Eric disables the remaining two werelions. Infuriated by this, Nalah unleashes flames that knock out both Heckz and Periwinkle. "Dad..." Peri whispers as she falls to the ground. The eyes of the werelioness are pure fire. "Are we even now? Answer me, dammit!" "I say we FLAY these kittycats. This ain't for fun anymore." Would the heroes fight to the bitter end, or let the remaining werelions go? Enemies: Nalah Firemane *Immune to fire and sudden death* Type: Beast/Humanoid Level: 32 Health: 345/345 Special: Burn My Dread – Causes 32 fire-elemental damage to all opponents regardless of row, restores own health completely and removes negative effects from self. Drops: 532 gold, Rakshasa Naginata (WP:12 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; halberd) Tarzean Longmane *Blinded for 3 rounds* *Confused for 3 rounds* Type: Beast/Humanoid Level: 31 Health: 86/322 Special: Long Battle – Causes the inspired- and blessed-effects to all allies. Drops: 31 gold, Rakshasa Scimitar (WP:11 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; longsword) Sumba Warmane *Blinded for 3 rounds* Type: Beast/Humanoid Level: 28 Health: 16/278 Special: Hear Me Roar – Causes the encouraged-effect to all allies and the afraid-effect to all opponents. Drops: 28 gold, Rakshasa Blade (WP:8 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; greatsword) Party at Luxor Dunes: Eric (Khorne) 30 year old norseman Raider *Party Second-in-Command* Level 29 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Blinded, Asleep, Water and Earth* *Blessed* *Hastened* *Lucky* Power: 50 (29+18+2+1) Defense: 5 Health: 20/52 (8+28+7+4+5) Gold: 91 Equipment: Conspirator (WP:18, causes blinded and has 1/2 chance to cause confused with each hit; darkness-elemental longsword), Pugilist's Gloves (Power +2, protects from weakened; handwear), Heavy Armor (SP:5, protects from fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to water, earth, blinded and asleep; footwear) Inventory: Weapons: Godricsleif (WP: 22; ice-, lightning-, darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Prayer Beads (Makes the wearer permanently blessed; accessory.) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 5 Meads, 4 Smelling Salts, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Agni Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools etc.: "Key To Riches" (quest item) Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 24 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened and Blessed* Power: 49 (24+21+2+2) Defense: 20 (16+4) Health: 23/48 (7+23+9+3+3+3) Gold: 2121 Equipment: Demonic Greatswords (WP:21, dual strike, has 1/2 chance each to cause sealed and blinded with each hit, Light and Darkness elemental greatsword, Hollow [Health Core]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.) Inventory: Weapons: Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: Cloak of the Grand Vizier (SP:1 multiplied by the number of party members; backwear.), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, 2 Remedies, Phoenix Essence, 5 Venoms, Deadly Venom, Poisoned Water (Causes poisoned by 1 to the target; consumable), 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Gold Scorpion Venom (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 35 1/4 *Immune to Darkness, Fire, Fragile, Sleep, Weakened, and Blindness* *Blessed* *Encouraged* *Lucky* Power: 57 (35+17+4+1) Defense: 19 (7+12) Health: 58/58 (10+34+11+2+1) Ether: 35/35 Gold: 0 Equipment: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear), Inventory: Weapons: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Scarlet Hood (SP:4, grants immunity to stunned), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Crystal Skull (Makes healing with ether guaranteed, but doubles the ether cost per healed target; suitable to clerics and chi monks; accessory), 2x Prayer Beads (Makes the wearer permanently blessed; accessory.) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, 2x Remedy, Elixir, Phoenix Essence, 2x Mead, 2x Nostrum, 2x Ambrosia, 2x Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Floral Bomb, Seal Bomb, Poison Bomb, Seth Bomb (Deals 100 darkness-elemental damage to all opponents when used.), Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, 2x Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item), Royal Seal of Salmanda (Grants the holder access everywhere in Salmanda at any time of the day; quest item.) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 27 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* *Knocked Out* Power: 39 (27+12) (Spellpower: 49 (27+12+10)) Defense: 0 Health: 0/35 (5+26+4) Ether: 21/43 (5+26+1+5+1+5) Gold: 516 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Smoke Bomb, 2x Deadly Venom, 7 Bones, Bright Polish, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item), Borrowed All Scrolls Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 61 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* *Blessed* Power: 96 (61+30+5) Defense: 12 Health: 63/93 (8+60+25) Gold: 655 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Tonic (Restores 30 ether), Remedy, Phoenix Essence, Soma, Deadly Venom, Meat Lump (quest item) Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 2/4 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* *Knocked Out* Power: 32 (31+1) Health: 0/39 (9+30) Ether: 35/35 (5+30) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert direct attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Phoenix Essence
Khorne Posted November 14, 2015 Posted November 14, 2015 "Over!?" Eric barked. "Kitty-kat, the dance has only just begun!" Eric uncorked one of his Grand Potions and drank it. "Sarge, maybe you could revive the boy-sorceror there? I think he fainted... I believe it's wiser for me and Lawrence to attack Nalah now, since we're both Lucky and thus less likely to trigger her Special, while you and Rex finish off the other two idiots for now. Then, during our next round, we can go on an all-out party offensive versus that red-head." The Nord pointed his sword at Nalah in a challenging way. "You picked the wrong people to feel superior to, bitch." Eric uses a Grand Potion first, then attacks Nalah from the front row using Conspirator.
Pyrovisionary Posted November 14, 2015 Posted November 14, 2015 "Dad..." Peri whispers as she falls to the ground. The eyes of the werelioness are pure fire. Sarge staggered back to avoid Nalah's fury, and looked upon in pure horror as it hit Periwinkle. He rushed to grab her as she fell to the ground, and cradled her in his arms. He found himself sobbing and wiped his face hastily with his shirt sleeve. He fumbled for a pheonix essence and slowly poured it into Periwinkle's mouth. The old man embraced his daughter and whispered in a soft but rasping voice "Revive the sorcerer, and keep your head down." He nodded at her. He stumbled away from his daughter and composed himself momentarily, before utterly losing his shit in rage. He charged the two young lions, swinging wildly and mercilessly with the speed of a spoken word, screaming unintelligible obscenities at the top of his lungs (Rugs were mentioned) His eyes red with tears past and full of the anger of a volcano. Battle order: Sarge revives Peri Sarge uses the health core in his sword on himself Peri revives Heckz Sarge attacks Tarzean (And Sumba) from the front row. Boomingham Eric Eric Rex Heckz
Khorne Posted November 14, 2015 Posted November 14, 2015 "Sure thing", Peri nodded and revived Heckz, using a Phoenix Essence.
Cutcobra Posted November 14, 2015 Posted November 14, 2015 Heckz wakes up and pushes Periwinkle back. "Out of my way. I've got beasts to kill." Heckz casts a darkness spell at Sumba from the back row.
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