Pyrovisionary Posted December 14, 2015 Posted December 14, 2015 Ooc: Might be a good idea to save some of your Consumables for le Boss battle Khorne Sarge gritted his teeth in resolution and made wide swings at the large group of enemies, landing a number of satisfying cuts. He only hoped he could hold these madmen off long enough for eric to return in a blaze of fire. Battle order: Peri heals sarge from the back row Eric goes along with his plan of action Sarge attacks the green snakeman (double) from the back row Sarge attacks the red snakeman ( & venomari extremist) from the back row
Khorne Posted December 15, 2015 Posted December 15, 2015 Ooc: Might be a good idea to save some of your Consumables for le Boss battle Khorne Ooc: But then I used my Feather of White for nothing . Eric uses Smelling Salts and Mulled Wine. Peri heals Sarge from the back row.
Zepher Posted December 16, 2015 Posted December 16, 2015 Boomigham and Rex repeat their attacks, Boomingham attacking the Snakeman twice. "Get started on those cultists, boy-o!"
Sandy Posted December 17, 2015 Author Posted December 17, 2015 QM Note: I'll have Heckz repeat his action. Guys, the battles would also go along faster if you would consider the rows you're fighting from more. For example, there's no point having Rex attack from the back row at this point... Also, I will be unavailable for the next couple of days, so sorry about that! We are almost done, anyway. Just one boss battle away... Round Two of the Battle for the Palace District: >Boomingham vs. Black Snakeman - Shield/Meditate (Guardian Angel) >Heckz (Darkness) vs. Blue Snakeman - Shield/Shield (Razzmatazz of Darkness - Extremist: 366 health+2 SP-(49x2=98 dmg)=270 health+jinxed+weakened+stunned; Preacher: 345 health+2 SP-(49x2=98 dmg)=249 health+jinxed+weakened+stunned; Zealot: 339 health+2 SP-(49x2=98 dmg)=243 health+jinxed+weakened+stunned; Black Snakeman: 377 health-(49x2=98 dmg)=279 health+jinxed+weakened; Blue Snakeman: 374 health-(49x2=98 dmg)=276 health+jinxed+weakened+stunned; Heckz: -10 ether, +39+38+37+53+48=215 gold) >Boomingham (Frozen Saber) vs. Black Snakeman - Critical Hit/Hit (Black Snakeman: 279 health-(68x4/2=136 dmg)=143 health) >Rex vs. Blue Snakeman - Special Damage/Critical Hit (Blue Snakeman: 276 health-(126/2=63 dmg)=213 health) Venomari Extremist - Free Hit on Boomingham (Extremist: recovers from stunned) Venomari Preacher - Free Hit on Heckz (Preacher: recovers from stunned) Venomari Zealot - Free Hit on Rex (Zealot: recovers from stunned) Rex - Blessed (+10 health) The heroes deliver devastating blows and debilitating ailments to their foes, but the Venomari are resilient, so all five enemies are still standing. Barty will protect the party on the next round, though. Enemies: Venomari Extremist *Absorbs poison* *Jinxed* *Weakened for 3 rounds* Type: Humanoid Level: 39 Defense: 2 Health: 270/366 Special: Poisonous Skin – Causes poisoned by 39 –effect to self and to all that attack the Extremist physically. The effect ends if the poison is removed from the Extremist. Drops (varies by roll): 1: Venom Fang Blade (WP:9, causes poisoned equal to WP; longsword) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Venomari Preacher *Absorbs poison* *Jinxed* *Weakened for 3 rounds* Type: Humanoid Level: 38 Defense: 2 Health: 249/345 Special: Pandemia – Causes all negative effects that the Venomari have to all opponents as well. Drops (varies by roll): 1: Epidemic Halberd (WP:8, causes all negative effects that the user has to the target when attacking; halberd) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Venomari Zealot *Absorbs poison* *Jinxed* *Weakened for 3 rounds* Type: Humanoid Level: 37 Defense: 2 Health: 243/339 Special: Twin Fangs – Causes 37 damage and bleeding-effect to the target and the opponent next in turn. Drops (varies by roll): 1: Twin Biter (WP:7, causes bleeding; dual strike axe) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Black Snakeman *Attacks cause slowed* *Stunned* *Jinxed* *Weakened for 3 rounds* Type: Vermin/Humanoid Level: 53 Health: 143/513 Special: Earth Shaker – Causes 22 earth-elemental damage and stunned-effect to all opponents. Drops: 13 gold, Stun Bomb Blue Snakeman *Attacks cause fast asleep* *Confused for 2 rounds* *Jinxed* *Weakened for 3 rounds* *Stunned* Type: Vermin/Humanoid Level: 48 Health: 213/437 Special: Hypno Ray – Causes confused-effect to all opponents. Drops: 8 gold, Remedy Party at the Floral Square: Lord Lawrence Boomingham (Zepher) 48 years old human Paladin *Party Second-in-Command* Level 35 3/4 *Immune to Darkness, Fire, Fragile, Sleep, Weakened, and Blindness* *Affluence* *Hastened* *Lucky* *GUARDIAN ANGEL* Power: 54 (35+14+4+1) Defense: 19 (7+12) Health: 55/58 (10+34+11+2+1) Ether: 33/35 Gold: 20 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear), Inventory: Weapons: Scupperer (WP:17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Scarlet Hood (SP:4, grants immunity to stunned), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), 2x Prayer Beads (Makes the wearer permanently blessed; accessory.) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, 2x Remedy, Phoenix Essence, 2x Mead, Nostrum, 2x Ambrosia, Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, 2x Floral Bomb, Seal Bomb, Poison Bomb, Seth Bomb (Deals 100 darkness-elemental damage to all opponents when used.), Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, 2x Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item), Royal Seal of Salmanda (Grants the holder access everywhere in Salmanda at any time of the day; quest item.) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 27 2/3 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 39 (27+12) (Spellpower: 49 (27+12+10)) Defense: 0 Health: 16/35 (5+26+4) Ether: 31/43 (5+26+1+5+1+5) Gold: 1003 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Smoke Bomb, 2x Deadly Venom, 7 Bones, Bright Polish, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item), Borrowed All Scrolls Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 61 2/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* *Blessed* Power: 96 (61+30+5) Defense: 12 Health: 93/93 (8+60+25) Gold: 695 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Tonic (Restores 30 ether), Soma, Deadly Venom, Meat Lump (quest item) ****** Round Two of the Battle for the Holy District: >Periwinkle heals Sarge - Heal (Sarge: +32 health; Periwinkle: -1 ether) >Eric uses Smelling Salts on himself - (Eric: hastened) >Eric uses Mulled Wine on himself - (Eric: inspired) >Sarge vs. Green Snakeman (twice) - Hide >Sarge vs. Red Snakeman (& Venomari Extremist) - Deflected Damage (Sarge: damage deflected) Venomari Extremist + Purple Snakeman - Free Hit on Periwinkle (Periwinkle: attack diverted; Sarge: 48 health+20 SP-(39+42=81/2=41 dmg)=27 health+bleeding by 10; Extremist & Purple Snakeman: poisoned by 4) Venomari Zealot - Free Hit on Sarge (Sarge: 27 health+20 SP-(37/2=19 dmg)=27 health; Zealot: poisoned by 4) Sarge - Blessed + Bleeding by 10 (+5 health, -10 dmg) Venomari Extremist - Poisoned by 4 (+4 health) Venomari Zealot - Poisoned by 4 (+4 health) Purple Snakeman - Poisoned by 4 (-4 dmg) Periwinkle manages to heal Sarge as Eric keeps hiding and drinking. However, Sarge's attacks fail and he ends up in a worse condition than before. Enemies: Venomari Extremist *Absorbs poison* *Sealed for 2 rounds* *Poisoned by 4* Type: Humanoid Level: 39 Defense: 2 Health: 304/366 Special: Poisonous Skin – Causes poisoned by 39 –effect to self and to all that attack the Extremist physically. The effect ends if the poison is removed from the Extremist. Drops (varies by roll): 1: Venom Fang Blade (WP:9, causes poisoned equal to WP; longsword) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Venomari Zealot *Absorbs poison* *Poisoned by 4* Type: Humanoid Level: 37 Defense: 2 Health: 339/339 Special: Twin Fangs – Causes 37 damage and bleeding-effect to the target and the opponent next in turn. Drops (varies by roll): 1: Twin Biter (WP:7, causes bleeding; dual strike axe) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Green Snakeman *Attacks cause poisoned by 7* *Blinded for 2 rounds* Type: Vermin/Humanoid Level: 59 Health: 254/394 Special: Poison Bomb – Causes 5 damage and poisoned by 1-effect to all opponents regardless of row, expending one bomb from the drops. If bombs run out, nothing happens. Drops: 19 gold, Poison Bomb Purple Snakeman *Attacks cause bleeding* *Poisoned by 4* Type: Vermin/Humanoid Level: 42 Defense: 4 Health: 382/388 Special: Bulk Up – Causes either encouraged-, inspired- or reinforced-effect to self. On consecutive rolls, causes an effect that it does not have. Drops: 12 gold, Mead Red Snakeman *Attacks cause enraged* *Blinded for 2 rounds* *Sealed for 2 rounds* Type: Vermin/Humanoid Level: 50 Health: 351/421 Special: Fast & Furious – Causes enraged-effect to the target and hastened-effect to self. Drops: 10 gold, Smelling Salts Party at the Sanctity Street: Eric (Khorne) 30 year old norseman Raider Level 29 2/3 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Blinded, Asleep, Water and Earth* *Encouraged* *Hiding for 2 rounds* *Hastened* *Inspired* Power: 50 (29+18+2+1) Defense: 5 Health: 52/52 104/104 (8+28+7+4+5) Gold: 406 Equipment: Conspirator (WP:18, causes blinded and has 1/2 chance to cause confused with each hit; darkness-elemental longsword), Pugilist's Gloves (Power +2, protects from weakened; handwear), Heavy Armor (SP:5, protects from fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to water, earth, blinded and asleep; footwear) Inventory: Weapons: Godricsleif (WP: 22; ice-, lightning-, darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Rakshasa Blade (WP:8 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; greatsword), Rakshasa Flail (WP:7 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; mace), Rakshasa Scimitar (WP:11 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; longsword), Rakshasa Waveblades (WP:5 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; dual strike daggers) Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Prayer Beads (Makes the wearer permanently blessed; accessory.) Consumables: Potion, 9 Grand Potions, 2 Elixirs, 3 Remedies, Neutralizer, 4 Meads, 3 Smelling Salts, 3 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.) Tools etc.: "Key To Riches" (quest item) Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 24 2/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened and Blessed* *Bleeding by 5* Power: 49 (24+21+2+2) Defense: 20 (16+4) Health: 22/48 (7+23+9+3+3+3) Gold: 2021 Equipment: Demonic Greatswords (WP:21, dual strike, has 1/2 chance each to cause sealed and blinded with each hit, Light and Darkness elemental greatsword, Hollow [-]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.) Inventory: Weapons: Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: 2x Cloak of the Grand Vizier (SP:1 multiplied by the number of party members; backwear.), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Remedy, 5 Venoms, Deadly Venom, Poisoned Water (Causes poisoned by 1 to the target; consumable), 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Gold Scorpion Venom (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest) Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 3/4 *Wood-elemental attacks* *Divert* *Immune to wood, stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 2930/35 (5+30) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert direct attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear), Flora Gear (adds wood-element to physical attacks and protects from wood-elemental damage, accessory) Inventory: Remedy, Neutralizer
Zepher Posted December 17, 2015 Posted December 17, 2015 OoC: I like to keep him safe. He's been helping for months, he deserves it. Boomingham attacks the Black Snakeman from the front row, and then the Venomari Extremist also from the front row. Rex attacks the Blue Snakeman from the front row.
Pyrovisionary Posted December 18, 2015 Posted December 18, 2015 Battle order: Peri heals sarge from the back row Eric unleash hell Sarge attacks the green snakeman (double) from the back row Sarge attacks the red snakeman ( & venomari extremist) from the back row
Khorne Posted December 18, 2015 Posted December 18, 2015 Eric attacks Venomari Zealot and Purple Snakeman, both from the front row. Peri heals Sarge from the back row.
Cutcobra Posted December 18, 2015 Posted December 18, 2015 OoC: I'm back. Sorry about the absence. Heckz repeats.
Sandy Posted December 20, 2015 Author Posted December 20, 2015 Round Three of the Battle for the Palace District: Boomingham vs. Black Snakeman - Hit/Special Damage/Damage/Shield (Guardian Angel) >Heckz (Darkness) vs. Blue Snakeman - Spell/Damage (Blue Snakeman: 213 health-(49x2=98 dmg)=115 health+weakened; Heckz: -1 ether) Boomingham vs. Venomari Extremist - Damage/Shield (Guardian Angel) Rex vs. Blue Snakeman - Extra Critical Hit/Special Damage (Blue Snakeman: 115 health-156 dmg=0 health) Venomari Preacher - Free Hit on Boomingham (no effect) Venomari Zealot - Free Hit on Heckz (no effect) Rex - Blessed (+10 health) Boomingham orders Barty to linger on, while Heckz and Rex take care of the Blue Snakeman. Four enemies still remain, though. Enemies: Venomari Extremist *Absorbs poison* *Jinxed* *Weakened for 2 rounds* Type: Humanoid Level: 39 Defense: 2 Health: 270/366 Special: Poisonous Skin – Causes poisoned by 39 –effect to self and to all that attack the Extremist physically. The effect ends if the poison is removed from the Extremist. Drops (varies by roll): 1: Venom Fang Blade (WP:9, causes poisoned equal to WP; longsword) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Venomari Preacher *Absorbs poison* *Jinxed* *Weakened for 2 rounds* Type: Humanoid Level: 38 Defense: 2 Health: 249/345 Special: Pandemia – Causes all negative effects that the Venomari have to all opponents as well. Drops (varies by roll): 1: Epidemic Halberd (WP:8, causes all negative effects that the user has to the target when attacking; halberd) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Venomari Zealot *Absorbs poison* *Jinxed* *Weakened for 2 rounds* Type: Humanoid Level: 37 Defense: 2 Health: 243/339 Special: Twin Fangs – Causes 37 damage and bleeding-effect to the target and the opponent next in turn. Drops (varies by roll): 1: Twin Biter (WP:7, causes bleeding; dual strike axe) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Black Snakeman *Attacks cause slowed* *Stunned* *Jinxed* *Weakened for 2 rounds* Type: Vermin/Humanoid Level: 53 Health: 143/513 Special: Earth Shaker – Causes 22 earth-elemental damage and stunned-effect to all opponents. Drops: 13 gold, Stun Bomb Party at the Floral Square: Lord Lawrence Boomingham (Zepher) 48 years old human Paladin *Party Second-in-Command* Level 35 3/4 *Immune to Darkness, Fire, Fragile, Sleep, Weakened, and Blindness* *Affluence* *Hastened* *Lucky* *GUARDIAN ANGEL* Power: 54 (35+14+4+1) Defense: 19 (7+12) Health: 55/58 (10+34+11+2+1) Ether: 33/35 Gold: 20 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear), Inventory: Weapons: Scupperer (WP:17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Scarlet Hood (SP:4, grants immunity to stunned), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), 2x Prayer Beads (Makes the wearer permanently blessed; accessory.) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, 2x Remedy, Phoenix Essence, 2x Mead, Nostrum, 2x Ambrosia, Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, 2x Floral Bomb, Seal Bomb, Poison Bomb, Seth Bomb (Deals 100 darkness-elemental damage to all opponents when used.), Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, 2x Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item), Royal Seal of Salmanda (Grants the holder access everywhere in Salmanda at any time of the day; quest item.) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 27 2/3 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 39 (27+12) (Spellpower: 49 (27+12+10)) Defense: 0 Health: 16/35 (5+26+4) Ether: 30/43 (5+26+1+5+1+5) Gold: 1003 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Smoke Bomb, 2x Deadly Venom, 7 Bones, Bright Polish, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item), Borrowed All Scrolls Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 61 2/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* *Blessed* Power: 96 (61+30+5) Defense: 12 Health: 93/93 (8+60+25) Gold: 695 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Tonic (Restores 30 ether), Soma, Deadly Venom, Meat Lump (quest item) ****** Round Three of the Battle for the Holy District: >Periwinkle heals Sarge - No Healing Eric vs. Venomari Zealot - Shield (Ravage - Extremist: 304 health+2 SP-(50x4=200 dmg)=106 health+blinded+confused; Zealot: 339 health+2 SP-(50x4=200 dmg)=141 health+blinded; Green Snakeman: 254 health-(50x4=200 dmg)=54 health+blinded; Purple Snakeman: 382 health+4 SP-(50x4=200 dmg)=186 health+blinded+confused; Red Snakeman: 351 health-(50x4=200 dmg)=151 health+blinded+confused; Eric: 39+37+59+42+50=227 gold) Eric vs. Purple Snakeman - Hit (Purple Snakeman: 186 health+4 SP-(50x4=200 dmg)=0 health) >Sarge vs. Green Snakeman (twice) - Mortal Hit (Green Snakeman: 54 health-(49+26=75x2/2=75+75=150 dmg)=0 health) >Sarge vs. Red Snakeman (& Venomari Extremist) - Damage (Sarge: no damage, enraged; Red Snakeman: poisoned by 2) Venomari Extremist - Free Hit on Periwinkle (Periwinkle: no damage) Sarge - Blessed + Bleeding by 10 (+5 health, -10 dmg) Venomari Extremist - Poisoned by 4 (+4 health) Venomari Zealot - Poisoned by 4 (+4 health) Red Snakeman - Poisoned by 2 (-2 health) Periwinkle fails to heal Sarge, but Eric turns the tide of the battle by ravaging and blinding all the enemies. The norseman then takes out the purple snakeman while Sarge takes care of the green one, although he gets enraged in the process. Three enemies are left. Enemies: Venomari Extremist *Absorbs poison* *Blinded for 3 rounds* *Sealed for 1 round* *Confused for 3 rounds* *Poisoned by 4* Type: Humanoid Level: 39 Defense: 2 Health: 110/366 Special: Poisonous Skin – Causes poisoned by 39 –effect to self and to all that attack the Extremist physically. The effect ends if the poison is removed from the Extremist. Drops (varies by roll): 1: Venom Fang Blade (WP:9, causes poisoned equal to WP; longsword) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Venomari Zealot *Absorbs poison* *Blinded for 3 rounds* *Poisoned by 4* Type: Humanoid Level: 37 Defense: 2 Health: 145/339 Special: Twin Fangs – Causes 37 damage and bleeding-effect to the target and the opponent next in turn. Drops (varies by roll): 1: Twin Biter (WP:7, causes bleeding; dual strike axe) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Red Snakeman *Attacks cause enraged* *Blinded for 3 rounds* *Sealed for 1 rounds* *Confused for 3 rounds* *Poisoned by 2* Type: Vermin/Humanoid Level: 50 Health: 149/421 Special: Fast & Furious – Causes enraged-effect to the target and hastened-effect to self. Drops: 10 gold, Smelling Salts Party at the Sanctity Street: Eric (Khorne) 30 year old norseman Raider Level 29 2/3 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Blinded, Asleep, Water and Earth* *Encouraged* *Hastened* *Inspired* Power: 50 (29+18+2+1) Defense: 5 Health: 52/52 104/104 (8+28+7+4+5) Gold: 633 Equipment: Conspirator (WP:18, causes blinded and has 1/2 chance to cause confused with each hit; darkness-elemental longsword), Pugilist's Gloves (Power +2, protects from weakened; handwear), Heavy Armor (SP:5, protects from fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to water, earth, blinded and asleep; footwear) Inventory: Weapons: Godricsleif (WP: 22; ice-, lightning-, darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Rakshasa Blade (WP:8 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; greatsword), Rakshasa Flail (WP:7 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; mace), Rakshasa Scimitar (WP:11 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; longsword), Rakshasa Waveblades (WP:5 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; dual strike daggers) Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Prayer Beads (Makes the wearer permanently blessed; accessory.) Consumables: Potion, 9 Grand Potions, 2 Elixirs, 3 Remedies, Neutralizer, 4 Meads, 3 Smelling Salts, 3 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.) Tools etc.: "Key To Riches" (quest item) Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 24 2/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened and Blessed* *Bleeding by 10* *Enraged* Power: 49 (24+21+2+2) Defense: 20 (16+4) Health: 22/48 (7+23+9+3+3+3) Gold: 2021 Equipment: Demonic Greatswords (WP:21, dual strike, has 1/2 chance each to cause sealed and blinded with each hit, Light and Darkness elemental greatsword, Hollow [-]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.) Inventory: Weapons: Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: 2x Cloak of the Grand Vizier (SP:1 multiplied by the number of party members; backwear.), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Remedy, 5 Venoms, Deadly Venom, Poisoned Water (Causes poisoned by 1 to the target; consumable), 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Gold Scorpion Venom (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest) Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 3/4 *Wood-elemental attacks* *Divert* *Immune to wood, stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 2930/35 (5+30) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert direct attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear), Flora Gear (adds wood-element to physical attacks and protects from wood-elemental damage, accessory) Inventory: Remedy, Neutralizer
Zepher Posted December 20, 2015 Posted December 20, 2015 Boomingham repeats his two attacks from the front row as Rex turns his attention on the Zealot, also from the front row.
Khorne Posted December 20, 2015 Posted December 20, 2015 Eric attacks the Venomari Extremist and the Zealot from the front row. Peri heals Sarge.
Pyrovisionary Posted December 21, 2015 Posted December 21, 2015 Battle order: Peri heals sarge from the back row Eric unleash hell Sarge attacks the venomari extremist ( & Venomari zealot) Sarge attacks the red snakeman (double)
Sandy Posted December 23, 2015 Author Posted December 23, 2015 Round Four of the Battle for the Palace District: Boomingham vs. Black Snakeman - Meditate/Hit/Meditate/Shield (Guardian Angel) >Heckz (Darkness) vs. Venomari Extremist - Damage/Damage (Heckz: no effect) Boomingham vs. Venomari Extremist - Hit/Deflected Damage (Extremist: 270 health+2 SP-54 dmg=218 health) Rex vs. Venomari Zealot - Extra Critical Hit/Special Damage (Zealot: 243 health+2 SP-96 dmg=149 health, defense halved) Venomari Preacher - Free Hit on Boomingham (no effect) Rex - Blessed (+10 health) The party doesn't inflict much damage this round, but Barty keeps on guarding them for the next round as well. Enemies: Venomari Extremist *Absorbs poison* *Jinxed* *Weakened for 1 rounds* *Stunned* Type: Humanoid Level: 39 Defense: 2 Health: 218/366 Special: Poisonous Skin – Causes poisoned by 39 –effect to self and to all that attack the Extremist physically. The effect ends if the poison is removed from the Extremist. Drops (varies by roll): 1: Venom Fang Blade (WP:9, causes poisoned equal to WP; longsword) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Venomari Preacher *Absorbs poison* *Jinxed* *Weakened for 1 rounds* Type: Humanoid Level: 38 Defense: 2 Health: 249/345 Special: Pandemia – Causes all negative effects that the Venomari have to all opponents as well. Drops (varies by roll): 1: Epidemic Halberd (WP:8, causes all negative effects that the user has to the target when attacking; halberd) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Venomari Zealot *Absorbs poison* *Jinxed* *Weakened for 1 rounds* Type: Humanoid Level: 37 Defense: 2 1 Health: 149/339 Special: Twin Fangs – Causes 37 damage and bleeding-effect to the target and the opponent next in turn. Drops (varies by roll): 1: Twin Biter (WP:7, causes bleeding; dual strike axe) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Black Snakeman *Attacks cause slowed* *Stunned* *Jinxed* *Weakened for 1 rounds* Type: Vermin/Humanoid Level: 53 Health: 143/513 Special: Earth Shaker – Causes 22 earth-elemental damage and stunned-effect to all opponents. Drops: 13 gold, Stun Bomb Party at the Floral Square: Lord Lawrence Boomingham (Zepher) 48 years old human Paladin *Party Second-in-Command* Level 35 3/4 *Immune to Darkness, Fire, Fragile, Sleep, Weakened, and Blindness* *Affluence* *Hastened* *Lucky* *GUARDIAN ANGEL* Power: 54 (35+14+4+1) Defense: 19 (7+12) Health: 55/58 (10+34+11+2+1) Ether: 33/35 Gold: 20 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear), Inventory: Weapons: Scupperer (WP:17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Scarlet Hood (SP:4, grants immunity to stunned), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), 2x Prayer Beads (Makes the wearer permanently blessed; accessory.) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, 2x Remedy, Phoenix Essence, 2x Mead, Nostrum, 2x Ambrosia, Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, 2x Floral Bomb, Seal Bomb, Poison Bomb, Seth Bomb (Deals 100 darkness-elemental damage to all opponents when used.), Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, 2x Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item), Royal Seal of Salmanda (Grants the holder access everywhere in Salmanda at any time of the day; quest item.) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 27 2/3 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 39 (27+12) (Spellpower: 49 (27+12+10)) Defense: 0 Health: 16/35 (5+26+4) Ether: 30/43 (5+26+1+5+1+5) Gold: 1003 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Smoke Bomb, 2x Deadly Venom, 7 Bones, Bright Polish, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item), Borrowed All Scrolls Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 61 2/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* *Blessed* Power: 96 (61+30+5) Defense: 12 Health: 93/93 (8+60+25) Gold: 695 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Tonic (Restores 30 ether), Soma, Deadly Venom, Meat Lump (quest item) ****** Round Four of the Battle for the Holy District: >Periwinkle heals Sarge - Heal More (Sarge: +33 health; Periwinkle: -1 ether) Eric vs. Venomari Extremist - Extra Critical Hit (Extremist: 110 health+2 SP-(86x4=344 dmg)=0 health) Eric vs. Venomari Zealot - Special Damage (Twin Fangs - Eric: 104 health+5 SP-(37/2=19 dmg)=90 health+bleeding by 5; Sarge: 48 health+20 SP-37 dmg)=31 health+bleeding by 15) Sarge vs. Venomari Zealot (twice) - Critical Mortal Hit (Zealot: 145 health+2 SP-(70+17=87x2=174+174=348 health)=0 health) Sarge vs. Red Snakeman (twice) - Hide Eric - Bleeding by 5 (-5 dmg) Sarge - Blessed + Bleeding by 15 (+5 health, -15 dmg) Red Snakeman - Poisoned by 2 (-2 health) Periwinkle manages to heal Sarge again. Eric takes out one of the cultists before the other one cuts bleeding wounds to him and Sarge. The enraged Sarge then cleaves the cultist in half, before dodging the red snakeman that is the sole foe remaining. Enemies: Red Snakeman *Attacks cause enraged* *Blinded for 3 rounds* *Sealed for 1 rounds* *Confused for 3 rounds* *Poisoned by 2* Type: Vermin/Humanoid Level: 50 Health: 147/421 Special: Fast & Furious – Causes enraged-effect to the target and hastened-effect to self. Drops: 10 gold, Smelling Salts Party at the Sanctity Street: Eric (Khorne) 30 year old norseman Raider Level 29 2/3 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Blinded, Asleep, Water and Earth* *Encouraged* *Hastened* *Inspired* *Bleeding by 5* Power: 50 (29+18+2+1) Defense: 5 Health: 52/52 85/104 (8+28+7+4+5) Gold: 633 Equipment: Conspirator (WP:18, causes blinded and has 1/2 chance to cause confused with each hit; darkness-elemental longsword), Pugilist's Gloves (Power +2, protects from weakened; handwear), Heavy Armor (SP:5, protects from fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to water, earth, blinded and asleep; footwear) Inventory: Weapons: Godricsleif (WP: 22; ice-, lightning-, darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Rakshasa Blade (WP:8 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; greatsword), Rakshasa Flail (WP:7 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; mace), Rakshasa Scimitar (WP:11 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; longsword), Rakshasa Waveblades (WP:5 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; dual strike daggers) Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Prayer Beads (Makes the wearer permanently blessed; accessory.) Consumables: Potion, 9 Grand Potions, 2 Elixirs, 3 Remedies, Neutralizer, 4 Meads, 3 Smelling Salts, 3 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.) Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 24 2/3 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened and Blessed* *Bleeding by 15* *Enraged* Power: 49 (24+21+2+2) Defense: 20 (16+4) Health: 16/48 (7+23+9+3+3+3) Gold: 2021 Equipment: Demonic Greatswords (WP:21, dual strike, has 1/2 chance each to cause sealed and blinded with each hit, Light and Darkness elemental greatsword, Hollow [-]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.) Inventory: Weapons: Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: 2x Cloak of the Grand Vizier (SP:1 multiplied by the number of party members; backwear.), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Remedy, 5 Venoms, Deadly Venom, Poisoned Water (Causes poisoned by 1 to the target; consumable), 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Gold Scorpion Venom (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest) Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 3/4 *Wood-elemental attacks* *Divert* *Immune to wood, stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 28/35 (5+30) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert direct attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear), Flora Gear (adds wood-element to physical attacks and protects from wood-elemental damage, accessory) Inventory: Remedy, Neutralizer
Khorne Posted December 24, 2015 Posted December 24, 2015 Eric attacks the Red Snakeman twice from the front row. Peri heals Sarge from the back row.
Pyrovisionary Posted December 24, 2015 Posted December 24, 2015 Battle order: Peri heals sarge from the back row Eric unleash hell, again Sarge downs a potion Sarge attacks the red snakeman (double)
Sandy Posted December 26, 2015 Author Posted December 26, 2015 Round Five of the Battle for the Palace District: Boomingham vs. Black Snakeman - Meditate/Damage/Meditate/Meditate (Boomingham: +1 ether) >Heckz (Darkness) vs. Venomari Extremist - Special Damage/Shield (Razzmatazz of Darkness - Extremist: 218 health+2 SP-(49x2=98 dmg)=122 health+weakened; Preacher: 249 health+2 SP-(49x2=98 dmg)=153 health+weakened+stunned; Zealot: 149 health+1 SP-(49x2=98 dmg)=52 health+weakened+stunned; Black Snakeman: 143 health-(49x2=98 dmg)=45 health+weakened; Heckz: -4 ether, 39+38+37+53=167 gold) Boomingham vs. Venomari Extremist - Critical Hit/Special Damage/Special Damage/Special Damage (Extremist: 122 health+2 SP-68 dmg=56 health) Rex vs. Venomari Zealot - Critical Hit/Extra Critical Hit (Zealot: 52 health+1 SP-156 dmg=0 health) Venomari Preacher - Free Hit on Boomingham (Preacher: recovers from stunned) Rex - Blessed (+10 health) As Boomingham meditates, Heckz lays waste of the battlefield with another razzmatazz of darkness. Rex finishes of the zealot while the other enemies try to recover from the blow. Three more foes stand in the party's way. Enemies: Venomari Extremist *Absorbs poison* *Jinxed* *Weakened for 3 rounds* *Stunned* Type: Humanoid Level: 39 Defense: 2 Health: 56/366 Special: Poisonous Skin – Causes poisoned by 39 –effect to self and to all that attack the Extremist physically. The effect ends if the poison is removed from the Extremist. Drops (varies by roll): 1: Venom Fang Blade (WP:9, causes poisoned equal to WP; longsword) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Venomari Preacher *Absorbs poison* *Jinxed* *Weakened for 3 rounds* Type: Humanoid Level: 38 Defense: 2 Health: 153/345 Special: Pandemia – Causes all negative effects that the Venomari have to all opponents as well. Drops (varies by roll): 1: Epidemic Halberd (WP:8, causes all negative effects that the user has to the target when attacking; halberd) 2-3: Venomari Helmet (SP:2, absorb poison as health; helmet) 4-6: 15 gold Black Snakeman *Attacks cause slowed* *Stunned* *Jinxed* *Weakened for 3 rounds* Type: Vermin/Humanoid Level: 53 Health: 45/513 Special: Earth Shaker – Causes 22 earth-elemental damage and stunned-effect to all opponents. Drops: 13 gold, Stun Bomb Party at the Floral Square: Lord Lawrence Boomingham (Zepher) 48 years old human Paladin *Party Second-in-Command* Level 35 3/4 *Immune to Darkness, Fire, Fragile, Sleep, Weakened, and Blindness* *Affluence* *Hastened* *Lucky* Power: 54 (35+14+4+1) Defense: 19 (7+12) Health: 55/58 (10+34+11+2+1) Ether: 34/35 Gold: 20 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear), Inventory: Weapons: Scupperer (WP:17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Scarlet Hood (SP:4, grants immunity to stunned), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), 2x Prayer Beads (Makes the wearer permanently blessed; accessory.) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, 2x Remedy, Phoenix Essence, 2x Mead, Nostrum, 2x Ambrosia, Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, 2x Floral Bomb, Seal Bomb, Poison Bomb, Seth Bomb (Deals 100 darkness-elemental damage to all opponents when used.), Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, 2x Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item), Royal Seal of Salmanda (Grants the holder access everywhere in Salmanda at any time of the day; quest item.) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 27 2/3 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 39 (27+12) (Spellpower: 49 (27+12+10)) Defense: 0 Health: 16/35 (5+26+4) Ether: 26/43 (5+26+1+5+1+5) Gold: 1170 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Smoke Bomb, 2x Deadly Venom, 7 Bones, Bright Polish, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item), Borrowed All Scrolls Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 61 2/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* *Blessed* Power: 96 (61+30+5) Defense: 12 Health: 93/93 (8+60+25) Gold: 695 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Tonic (Restores 30 ether), Soma, Deadly Venom, Meat Lump (quest item) ****** Round Five of the Battle for the Holy District: >Periwinkle heals Sarge - Shield (Miracle - Eric, Sarge: +33 health; Periwinkle: -2 ether) Eric vs. Red Snakeman - Steal (Eric: 50 gold) Eric vs. Red Snakeman - Hit (Red Snakeman: 147 health-(50x4=200 dmg)=0 health) Sarge uses a Potion on himself Sarge vs. Red Snakeman (twice) Eric - Bleeding by 5 (-5 dmg) Sarge - Blessed + Bleeding by 15 (+5 health, -15 dmg) Periwinkle performs a miracle that restores the men's health. Eric swipes some more gold from the snakeman before finishing it off. THE BATTLE IS VICTORIOUS! Periwinkle gains a fourth of a level while Eric and Sarge gain a third. The enemies drop the following loot: 56 gold Venomari Helmet (SP:2, absorb poison as health; helmet) Poison Bomb (Deals 5 damage and the poisoned by 1-effect to all opponents when used.) Mead (Causes the encouraged-effect, doubling the target's attack power for the duration of one battle.) Smelling Salts (Causes the hastened-effect, allowing the target to act twice in one round for the duration of one battle.) Party at the Sanctity Street: Eric (Khorne) 30 year old norseman Raider Level 30 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Blinded, Asleep, Water and Earth* Power: 51 (30+18+2+1) Defense: 5 Health: 53/53 (8+29+7+4+5) Gold: 683 Equipment: Conspirator (WP:18, causes blinded and has 1/2 chance to cause confused with each hit; darkness-elemental longsword), Pugilist's Gloves (Power +2, protects from weakened; handwear), Heavy Armor (SP:5, protects from fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to water, earth, blinded and asleep; footwear) Inventory: Weapons: Godricsleif (WP: 22; ice-, lightning-, darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Rakshasa Blade (WP:8 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; greatsword), Rakshasa Flail (WP:7 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; mace), Rakshasa Scimitar (WP:11 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; longsword), Rakshasa Waveblades (WP:5 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; dual strike daggers) Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Prayer Beads (Makes the wearer permanently blessed; accessory.) Consumables: Potion, 9 Grand Potions, 2 Elixirs, 3 Remedies, Neutralizer, 4 Meads, 3 Smelling Salts, 3 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.) Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 25 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened and Blessed* Power: 50 (25+21+2+2) Defense: 20 (16+4) Health: 39/49 (7+24+9+3+3+3) Gold: 2021 Equipment: Demonic Greatswords (WP:21, dual strike, has 1/2 chance each to cause sealed and blinded with each hit, Light and Darkness elemental greatsword, Hollow [-]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.) Inventory: Weapons: Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: 2x Cloak of the Grand Vizier (SP:1 multiplied by the number of party members; backwear.), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, Remedy, 5 Venoms, Deadly Venom, Poisoned Water (Causes poisoned by 1 to the target; consumable), 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Gold Scorpion Venom (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest) Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 32 *Wood-elemental attacks* *Divert* *Immune to wood, stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 33 (32+1) Health: 40/40 (9+31) Ether: 27/36 (5+31) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert direct attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear), Flora Gear (adds wood-element to physical attacks and protects from wood-elemental damage, accessory) Inventory: Remedy, Neutralizer
Khorne Posted December 26, 2015 Posted December 26, 2015 Eric pocketed his winnings and grinned. It had been a long time since he got to steal this much gold in a fight. Eyeing the loot, Eric remarked: "I wouldn't mind owning that helmet. Maybe the Smelling Salts as well. Else, I'll just take the Mead, Salts and Gold." "By the way," the Nord reached out another pouch of gold coins to Sarge, "here, for safekeeping purposes." Eric gives his gold to Sarge. Sarge now has 1194 Gold belonging to Eric.
Zepher Posted December 27, 2015 Posted December 27, 2015 Barty shimmers out of existence, and Boomingham gives him a little mock salute, though he had, in fairness, been a help. "Better when he's not talking." Boomingham repeats his attacks, and Rex focuses on the Preacher, all still up front. Heckz repeats as well.
Sandy Posted December 27, 2015 Author Posted December 27, 2015 Meanwhile, at the Temple of Danab... "Vindicators, hold them back! Do not let them through these doors!" "Shshahaha! You are outnumbered, White Witch! Just surrender and we will give you a swift death!" "Mother be with us..." "The might of Venomari is unquestionable! These heretics will face the fate they deserve. The Serpent God will reign supreme!" "Cobra Priestess! The guards have been dealt with, but how will we get through those doors? They won't budge!" "What little faith you have! Behold..." "Mertssseger." "How lucky it was you saw the error of joining the Sisterhood in time, Anasonya. Otherwise we would have had to put you down with the rest of them. The Serpent God wishes you back." "At your ssservice, Cobra Priestesss. The Sssisssters are cowering in the conclave hall. Only four more Vindicatorsss guard the doorsss." "They are easy pickings, then. Servants of Venomari, let us proceed inside! These white walls shall be washed red tonight!" ****** Round Six of the Battle for the Palace District: Boomingham vs. Black Snakeman - Hit/Meditate/Meditate/Damage (Black Snakeman: 45 health-(54x4=216 dmg)=0 health) >Heckz (Darkness) vs. Venomari Extremist - Sleight of Hand/Sleight of Hand (Extremist: confused; Heckz: -1 ether) Boomingham vs. Venomari Extremist - Damage/Special Damage/Meditate/Critical Hit (Extremist: 56 health+2 SP-68 dmg=0 health) Rex vs. Venomari Preacher - Critical Hit/Truce (Preacher: 152 health+2 SP-126 dmg=28 health, defense halved) Rex - Blessed (+10 health) Boomingham takes out the remaining snakeman and the extremist while Rex focuses on the preacher, but his strike isn't quite enough to bring him down as well. Round Seven of the Battle for the Palace District: Boomingham vs. Venomari Preacher - Critical Hit/Damage/Hit/Damage (Preacher: 28 health+1 SP-68 dmg=0 health) >Heckz (Darkness) vs. Venomari Preacher Boomingham vs. Venomari Preacher Rex vs. Venomari Preacher Rex - Blessed (+10 health) Boomingham finishes what Rex started, and takes out the remaining cultist with his saber. THE BATTLE IS VICTORIOUS! Rex gains a fifth of a level, Boomingham a fourth and Heckz a third. Boomingham also gains 10 gold. The enemies drop the following loot: 51 gold Epidemic Halberd (WP:8, causes all negative effects that the user has to the target when attacking; halberd) Stun Bomb (Deals 5 damage and the stunned-effect to all opponents when used.) Remedy (Removes all negative effects from the target.) Party at the Floral Square: Lord Lawrence Boomingham (Zepher) 48 years old human Paladin *Party Second-in-Command* Level 36 *Immune to Darkness, Fire, Fragile, Sleep, Weakened, and Blindness* *Affluence* Power: 55 (36+14+4+1) Defense: 19 (7+12) Health: 56/59 (10+35+11+2+1) Ether: 35/36 Gold: 30 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear), Inventory: Weapons: Scupperer (WP:17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Scarlet Hood (SP:4, grants immunity to stunned), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), 2x Prayer Beads (Makes the wearer permanently blessed; accessory.) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, 2x Remedy, Phoenix Essence, 2x Mead, Nostrum, 2x Ambrosia, Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, 2x Floral Bomb, Seal Bomb, Poison Bomb, Seth Bomb (Deals 100 darkness-elemental damage to all opponents when used.), Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, 2x Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item), Royal Seal of Salmanda (Grants the holder access everywhere in Salmanda at any time of the day; quest item.) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 28 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 40 (28+12) (Spellpower: 50 (28+12+10)) Defense: 0 Health: 17/35 (5+27+4) Ether: 26/44 (5+27+1+5+1+5) Gold: 1170 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Smoke Bomb, 2x Deadly Venom, 7 Bones, Bright Polish, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item), Borrowed All Scrolls Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 61 3/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* Power: 96 (61+30+5) Defense: 12 Health: 93/93 (8+60+25) Gold: 695 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Greater Tonic (Restores 30 ether), Soma, Deadly Venom, Meat Lump (quest item)
Pyrovisionary Posted December 29, 2015 Posted December 29, 2015 Loot distribution: Venomari helmet - Eric Smelling salts - Eric Mead - Sarge 56 gold - Sarge poison bomb - Eric Sarge pulled his sword out of a dead zealot and roared at the Venomari outside the Temple, then rushed at them after downing a potion, mead and pouring a potion into his hollow sword
Khorne Posted December 29, 2015 Posted December 29, 2015 Eric nodded in agreement with the loot distribution. Following Sarge's lead he charged at the Venomari, Conspirator still in hand. Using the newly acquired Smelling Salts and another of his Meads, he was ready for another battle.
Zepher Posted December 29, 2015 Posted December 29, 2015 Boomingham tosses Heckz the remedy, stun bomb, and 25 gold. He takes 26 gold for himself and passes the halberd to Rex. "Go get the were snake off the door. If he's still alive, give him this." He tosses Rex the Phoenix Essence. "If not, we at least owe him a decent burial." Boomingham glances at the unconscious Cobra Priest. The Cultists at least hadn't reacted to him... it seemed likely he had been honest earlier. It was probably safest for him here anyway, and there was no time to think about that. Boomingham rushes towards the Palace entrance, to see if the Scorpion had lived, and help finish the battle if necessary.
Sandy Posted December 29, 2015 Author Posted December 29, 2015 QM Note: I'm going to wait for you all to be together for the grand finale, if you don't mind. Sarge pulled his sword out of a dead zealot and roared at the Venomari outside the Temple, then rushed at them after downing a potion, mead and pouring a potion into his hollow sword Eric nodded in agreement with the loot distribution. Following Sarge's lead he charged at the Venomari, Conspirator still in hand. Using the newly acquired Smelling Salts and another of his Meads, he was ready for another battle. Seeing the Venomari disappear inside the Temple of Danab, the heroes ran towards it as fast as they could, but the heavy double doors were slammed shut in front of their face. It wouldn't be easy to get through them. "Eric, all the Sisters are still inside! They will be slaughtered! Do something, do you hear me?!" Party at the Temple of Danab: Eric (Khorne) 30 year old norseman Raider Level 30 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Blinded, Asleep, Water and Earth* *Encouraged* *Hastened* Power: 51 (30+18+2+1) Defense: 5 Health: 53/53 (8+29+7+4+5) Gold: 683 Equipment: Conspirator (WP:18, causes blinded and has 1/2 chance to cause confused with each hit; darkness-elemental longsword), Pugilist's Gloves (Power +2, protects from weakened; handwear), Heavy Armor (SP:5, protects from fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to water, earth, blinded and asleep; footwear) Inventory: Weapons: Godricsleif (WP: 22; ice-, lightning-, darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Rakshasa Blade (WP:8 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; greatsword), Rakshasa Flail (WP:7 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; mace), Rakshasa Scimitar (WP:11 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; longsword), Rakshasa Waveblades (WP:5 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; dual strike daggers) Artifacts: Venomari Helmet (SP:2, absorb poison as health; helmet), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Prayer Beads (Makes the wearer permanently blessed; accessory.) Consumables: Potion, 9 Grand Potions, 2 Elixirs, 3 Remedies, Neutralizer, 3 Meads, 3 Smelling Salts, 3 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Poison Bomb, Seal Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.) Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 25 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened and Blessed* *Encouraged* Power: 50 (25+21+2+2) Defense: 20 (16+4) Health: 49/49 (7+24+9+3+3+3) Gold: 2077 Equipment: Demonic Greatswords (WP:21, dual strike, has 1/2 chance each to cause sealed and blinded with each hit, Light and Darkness elemental greatsword, Hollow [Potion]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.) Inventory: Weapons: Lilliput Knife (WP:1, wielder’s power is not reduced when under minimized-effect, dagger.) Artifacts: 2x Cloak of the Grand Vizier (SP:1 multiplied by the number of party members; backwear.), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; footwear) Spell Items: “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Remedy, 5 Venoms, Deadly Venom, Poisoned Water (Causes poisoned by 1 to the target; consumable), 2 Smoke Bombs, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Mythril Shard Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item), Gold Scorpion Venom (quest item), Tyrant Statue (Increases the holder’s gold by 50% at the end of each quest) Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 32 *Wood-elemental attacks* *Divert* *Immune to wood, stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 33 (32+1) Health: 40/40 (9+31) Ether: 27/36 (5+31) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert direct attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear), Flora Gear (adds wood-element to physical attacks and protects from wood-elemental damage, accessory) Inventory: Remedy, Neutralizer "Go get the were snake off the door. If he's still alive, give him this." He tosses Rex the Phoenix Essence. "If not, we at least owe him a decent burial." Boomingham glances at the unconscious Cobra Priest. The Cultists at least hadn't reacted to him... it seemed likely he had been honest earlier. It was probably safest for him here anyway, and there was no time to think about that. Boomingham rushes towards the Palace entrance, to see if the Scorpion had lived, and help finish the battle if necessary. When Boomingham looked to the palace gates, he saw to his relief that the battle was already over and the city guards had been victorious. The Black Scorpion Knight saluted him over the square, pulling his spear out of a dead snakeman. Rex then returned, holding Vipersace's corpse. The merchant was clearly gone, with a gaping hole in his abdomen. "Sorry, boss. He's beyond saving. I tell you I'm NOT gonna lug TWO bodies around the city, though. Shouldn't we go find the REST of these buggers? I really hope Shannon hasn't left the Resort... Gods, I'm gonna hug her REAL tight when this is over, if you catch my DRIFT. Hehehe..." Party at the Floral Square: Lord Lawrence Boomingham (Zepher) 48 years old human Paladin *Party Second-in-Command* Level 36 *Immune to Darkness, Fire, Fragile, Sleep, Weakened, and Blindness* *Affluence* Power: 55 (36+14+4+1) Defense: 19 (7+12) Health: 56/59 (10+35+11+2+1) Ether: 35/36 Gold: 56 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear), Inventory: Weapons: Scupperer (WP:17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Scarlet Hood (SP:4, grants immunity to stunned), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), 2x Prayer Beads (Makes the wearer permanently blessed; accessory.) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, 2x Remedy, Phoenix Essence, 2x Mead, Nostrum, 2x Ambrosia, Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, 2x Floral Bomb, Seal Bomb, Poison Bomb, Seth Bomb (Deals 100 darkness-elemental damage to all opponents when used.), Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, 2x Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard, Bone Tools: Bedroll, Shovel, Pickaxe, 2 Meat Lumps (quest item), Royal Seal of Salmanda (Grants the holder access everywhere in Salmanda at any time of the day; quest item.) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 28 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 40 (28+12) (Spellpower: 50 (28+12+10)) Defense: 0 Health: 17/35 (5+27+4) Ether: 26/44 (5+27+1+5+1+5) Gold: 1195 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Prayer Beads (Makes the wearer permanently blessed; accessory.), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Remedy, Stun Bomb, Smoke Bomb, 2x Deadly Venom, 7 Bones, Bright Polish, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item), Borrowed All Scrolls Rex the Rhinotaur, the Mighty Mercenary (NPC, controlled by Zepher) 35 years old male wererhino Paragon Level 61 3/5 *Initiative* *Restoration* *Aura of Honor* *Gamble* *No Escape* Power: 96 (61+30+5) Defense: 12 Health: 93/93 (8+60+25) Gold: 695 Equipment: Grindoceros (WP:30; halves target's defense with every successful hit; hammer), Mighty Cuirass (SP:12, suitable to paragons only; bodywear), Shackles of War (Prevents anyone from fleeing battles; accessory.) Inventory: Epidemic Halberd (WP:8, causes all negative effects that the user has to the target when attacking; halberd), Greater Tonic (Restores 30 ether), Soma, Deadly Venom, Meat Lump (quest item)
Khorne Posted December 30, 2015 Posted December 30, 2015 Eric sighed and raised an eyebrow at Peri. The Nord clicked his tongue and then simply knocked on the heavy doors. In a mocking sheepish voice, he said: "Hello, my name is Eric and I'm here to kill you all. Could you please open up, because otherwise there's a Sister of Danab who'll get really angry with me if I don't get in." A satisfying grin once more came to Eric's face. "There, I did something."
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