Peppermint_M Posted July 3, 2015 Posted July 3, 2015 "Nur, why are you after this chap? Oh, and might you know where the others are? Loot's awaiting after all!"
Jebediahs Posted July 3, 2015 Posted July 3, 2015 "This one's brother showed me kindness and I thought to repay him by getting his brother back to work before he's terminated...from his position at the bakery. Not the ending of his life." Nur thought for a moment. "I don't recall where the pirate ventured off to but I know where Ellaria went." He cleared his throat before putting on his best Ellaria impression. "I guess I need to head to the Temple of Orrik first.You are free to explore the city at your own behest, but does anyone want to join me?" "Dumora had the map but I believe the temple is northwest of here."
Waterbrick Down Posted July 4, 2015 Author Posted July 4, 2015 Round 7 of the Blundering Battle: Atramor vs. Mystery Assailant C - Hit (43 Damage, KO'd) Ellaria vs. Mystery Assailant C - Critical Hit Dumora vs. Mystery Assailant C - Critical Hit THE BATTLE IS VICTORIOUS! The party levels up. The Party: Ellaria Arbour (Sandy) *Temporary Party Leader* 24 years old female human Alchemist Level 33 3/4 *Three rolls for Mixture* *Transfer poisoned and bleeding upon being hit* *No Free Hits for 3 rounds* Power: 43 Defense: 5 Health: 32/52 Gold: 10 Equipment: Geppetto's Hammer (WP:10, wood-elemental hammer, hollow [Diluted Arc Potion (Restores 15 health to all allies)]; hammer), Rubber Gloves (For Mixture, the die is rolled three times instead of twice, and the highest two results determine the created item; suitable to alchemists; handwear.), Robe of the Magi (SP:1, suitable for mages, clerics, alchemists, chi monks, decamon drafters, necromancers, regulators, scholars and weather mages; bodywear.), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Inventory: Weapons Ignis Fatuus (WP:13, permanently poisoned by 15, fire- and lighting-elemental staff), Sylvania's Crossbow (WP:10, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Ranger's Quiver (WP: +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators, and winged warriors; backwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; suitable for mages, clerics, necromancers, scholars and weather mages, bodywear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (Fire), Amethyst (Darkness) Consumables: 1 Potion, 1 Grand Potions, 3 Health Cores, 4 Tonics, Diluted Arc Tonic (Restores 10 ether to all allies), 3 Grand Tonics, Ether Core, Hyper Arc Tonic (Restores full ether to all allies), Arc Elixir (Restores 60 health and 15 ether to all allies and removes negative effects.), 4 Remedies, Neutralizer, Tiger Balm, Phoenix Essences, 1 Mead, 3 Smoke Bombs, Flash Bomb, 1 Fire Bombs, Ice Bomb, 1 Water Bomb, 2 Holy Bombs, Air Bomb, Aeolus Bomb, Bad Breath (Poisoned by 1-effect to all enemies), Feather of White, 1 Elixer, Pristine Doll (Causes the Hexed-effect to one Light enemy, making it act against an ally instead of the heroes for 1 turn. Has 1/6 chance to break when used.); 1 Gold Bar, Fortune Flush (Causes the Lucky effect to all allies) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Shovel Quest Items: Chief Kulbin's Letter, Lemuel Thisbeen's Ashes Dumora Copperstrike (Currently takes suggestions from Ellaria) Dwarven Female Vindicator *Immune to Cursed* Level: 35 Power Bonus: (+5 from front Row) Defense: 18 Health: 37/49 Gold: 0 Equipment: Mythril Longsword (WP:15), Mythril Shield (SP:15), Light Armor (SP: 3; torsowear), Fighting Boots (Power +5 on the front row; footwear), Blessed Amulet (Protects from cursed-effect; accessory), Gloves of Devotion (Healing restores 1.5x HP to the wearer, handwear) Inventory: Foe Smiter (WP 10, Light Elemental, Axe), Pick-ax, Magnifying Glass, Smoke Bomb, Remedy Atramor Gibbin, the Fiery Champion (CallMePie) 32 year old male human Decamon Drafter Level 41 4/5 *Immune to all elements, poisoned, and doomed* *Negative effects last one round* Power: 70 Defense: 14 Health: 31/68 Ether: 27/47 Gold: 20 Equipment: Mythril Claws (WP: 30, double WP against humanoids, fire and darkness elemental, dual strike, daggers), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone) Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Chameleon Vest (Max. Health +10, the user becomes able to absorb the last element it was damaged with; bodywear) Scrolls: Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether) Consumables: 6 Bones, Dirt Bomb, Ether Bomb, Feather of Lithe (Makes the user nimble for three rounds), Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 2 Grand Potions, 11 Grand Tonics, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), 2 Meads, Nostrum, Phoenix Essence, 3 Phoenix Incenses, Potion, 3 Remedies, Smelling Salts, Smoke Bomb, 4 Venoms, Water Bomb, 1 Elixer, 1 Remedy Tools: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9) Party Leader, please divide the loot. 105 Gold Pickaxe (Allows the user to dig through a breakable wall or obstacle.) Alchemist Acid (Dissolves almost anything, reduces a target's SP to 0, consumable) Atramor and Ellaria carry a torch inside and discover an interesting sight. Another drink in hand somehow, Nur placed his goblet on the ground. I cannot risk a social embarrassment by spilling my drink! The mage reached in his bag for a random vial. He used a Remedy on Figgle "They need you back at work. Wake up!" The Dark Dwarf wakes with a start. "Oh my achin' head. Work, oh yeah. Where am I at? What's your name again?"
Jebediahs Posted July 4, 2015 Posted July 4, 2015 "I am En Sabah Nur, a visitor to this underground realm. Your brother mentioned you were missing when I stopped by Samwerk's shop earlier. I told him I'd keep an eye out for you while I conducted my business in town. Curious...he said you were dark skinned but I had pictured one with a skin tone similar to my own. Was not expecting a dark dwarf. Tell me how you came to be with your adopted family. Recalling the tale will help you sober up."
Peppermint_M Posted July 4, 2015 Posted July 4, 2015 Tesni kept a hold of the odd stone, it might be interesting later. She decided to give Ellaria some gold and the others the silver ore.
Waterbrick Down Posted July 5, 2015 Author Posted July 5, 2015 "I am En Sabah Nur, a visitor to this underground realm. Your brother mentioned you were missing when I stopped by Samwerk's shop earlier. I told him I'd keep an eye out for you while I conducted my business in town. Curious...he said you were dark skinned but I had pictured one with a skin tone similar to my own. Was not expecting a dark dwarf. Tell me how you came to be with your adopted family. Recalling the tale will help you sober up." "Apparently I as found as a babe wandering the tunnels between here and Frumpknob, or so my parents told me. Believe me, living among the rest of the clans hasn't been easy, they're not the biggest fan of my kind around here, not that I don't blame them."
Jebediahs Posted July 5, 2015 Posted July 5, 2015 "What is the origin of this animosity, territory? Lack of resources? Are you all not Orrik's children?"
Sandy Posted July 5, 2015 Posted July 5, 2015 Ellaria decided to keep the Alchemist Acid, give the Pickaxe to Atramor and split the gold between her and Atramor, giving herself 103 gold and Atramor 102 gold. "Are you alright, sir?" Ellaria asked the archivists after checking if he was still alive. "Dumora, know anything about these dark-skinned dwarves? We should probably cover that hole on the floor before more of them come."
CMP Posted July 5, 2015 Posted July 5, 2015 Atramor shrugged and stowed his pickaxe, making sure Schrooft hadn't slipped off. "This...old friend of mine said he could help make sure this whole ashes thing gets sorted out quickly, says he works here. He neglected to mention the evil dwarf thing."
Peppermint_M Posted July 5, 2015 Posted July 5, 2015 "That is strange, I thought with all the other races of this grand world there would not be internal conflict within a group. There's nothing like an other other to unite a people, as my priestess always used to say."
Waterbrick Down Posted July 6, 2015 Author Posted July 6, 2015 (edited) "What is the origin of this animosity, territory? Lack of resources? Are you all not Orrik's children?" "That is strange, I thought with all the other races of this grand world there would not be internal conflict within a group. There's nothing like an other other to unite a people, as my priestess always used to say." "Have you heard of the three brothers Krumpkin, Brumpkin, and Frumpkin? Tales say there was another brother, an ugly dwarf, one with skin black as coal that stowed away on the brothers crossing. His people hid in the shadows and caves on the edge of society, skimping here, leaching there, never fully welcome among them and so the dark dwarves have always been considered outcasts. Some say his folk made their home further under Uland, near the forgotten submerged temples and ruins of peoples long gone." Ellaria decided to keep the Alchemist Acid, give the Pickaxe to Atramor and split the gold between her and Atramor, giving herself 103 gold and Atramor 102 gold. "Are you alright, sir?" Ellaria asked the archivists after checking if he was still alive. "Dumora, know anything about these dark-skinned dwarves? We should probably cover that hole on the floor before more of them come." Atramor shrugged and stowed his pickaxe, making sure Schrooft hadn't slipped off. "This...old friend of mine said he could help make sure this whole ashes thing gets sorted out quickly, says he works here. He neglected to mention the evil dwarf thing." "That's because there aren't supposed to be any 'evil dwarves' in the archives. Clarissa, are you OK" The metasimian helps the female dwarf to her feet. "Right as rain, Shrooft. I was sorting the shelves when the dastardly dwarves broke through the tile-work and proceeded to pounce upon yours truly. Though how they could have made it through a solid diamond floor, I have no idea. No clue what they would have wanted in here though, let me see." The dwarf took a moment to review the shelves around her. "It looks like the hooligans made off with one of the maps of the underground." The Party: Ellaria Arbour (Sandy) *Temporary Party Leader* 24 years old female human Alchemist Level 33 3/4 *Three rolls for Mixture* *Transfer poisoned and bleeding upon being hit* *No Free Hits for 3 rounds* Power: 43 Defense: 5 Health: 32/52 Gold: 113 Equipment: Geppetto's Hammer (WP:10, wood-elemental hammer, hollow [Diluted Arc Potion (Restores 15 health to all allies)]; hammer), Rubber Gloves (For Mixture, the die is rolled three times instead of twice, and the highest two results determine the created item; suitable to alchemists; handwear.), Robe of the Magi (SP:1, suitable for mages, clerics, alchemists, chi monks, decamon drafters, necromancers, regulators, scholars and weather mages; bodywear.), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Inventory: Weapons Ignis Fatuus (WP:13, permanently poisoned by 15, fire- and lighting-elemental staff), Sylvania's Crossbow (WP:10, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Ranger's Quiver (WP: +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators, and winged warriors; backwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; suitable for mages, clerics, necromancers, scholars and weather mages, bodywear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (Fire), Amethyst (Darkness) Consumables: 1 Potion, 1 Grand Potions, 3 Health Cores, 4 Tonics, Diluted Arc Tonic (Restores 10 ether to all allies), 3 Grand Tonics, Ether Core, Hyper Arc Tonic (Restores full ether to all allies), Arc Elixir (Restores 60 health and 15 ether to all allies and removes negative effects.), 4 Remedies, Neutralizer, Tiger Balm, Phoenix Essences, 1 Mead, 3 Smoke Bombs, Flash Bomb, 1 Fire Bombs, Ice Bomb, 1 Water Bomb, 2 Holy Bombs, Air Bomb, Aeolus Bomb, Bad Breath (Poisoned by 1-effect to all enemies), Feather of White, 1 Elixer, Pristine Doll (Causes the Hexed-effect to one Light enemy, making it act against an ally instead of the heroes for 1 turn. Has 1/6 chance to break when used.); 1 Gold Bar, Fortune Flush (Causes the Lucky effect to all allies), Alchemist's Acid (Reduces a target's SP to 0, consumable) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Shovel Quest Items: Chief Kulbin's Letter, Lemuel Thisbeen's Ashes Dumora Copperstrike (Currently takes suggestions from Ellaria) Dwarven Female Vindicator *Immune to Cursed* Level: 35 Power Bonus: (+5 from front Row) Defense: 18 Health: 37/49 Gold: 0 Equipment: Mythril Longsword (WP:15), Mythril Shield (SP:15), Light Armor (SP: 3; torsowear), Fighting Boots (Power +5 on the front row; footwear), Blessed Amulet (Protects from cursed-effect; accessory), Gloves of Devotion (Healing restores 1.5x HP to the wearer, handwear) Inventory: Foe Smiter (WP 10, Light Elemental, Axe), Pick-ax, Magnifying Glass, Smoke Bomb, Remedy Atramor Gibbin, the Fiery Champion (CallMePie) 32 year old male human Decamon Drafter Level 41 4/5 *Immune to all elements, poisoned, and doomed* *Negative effects last one round* Power: 70 Defense: 14 Health: 31/68 Ether: 27/47 Gold: 122 Equipment: Mythril Claws (WP: 30, double WP against humanoids, fire and darkness elemental, dual strike, daggers), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone) Inventory Weapons: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword) Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Chameleon Vest (Max. Health +10, the user becomes able to absorb the last element it was damaged with; bodywear) Scrolls: Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether) Consumables: 6 Bones, Dirt Bomb, Ether Bomb, Feather of Lithe (Makes the user nimble for three rounds), Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 2 Grand Potions, 11 Grand Tonics, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), 2 Meads, Nostrum, Phoenix Essence, 3 Phoenix Incenses, Potion, 3 Remedies, Smelling Salts, Smoke Bomb, 4 Venoms, Water Bomb, 1 Elixer, 1 Remedy Tools: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), 2x Pickaxe, Shovel, Rope Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9) Edited July 6, 2015 by Waterbrick Down
Jebediahs Posted July 6, 2015 Posted July 6, 2015 Nur stood to say his goodbyes. "I will now take my my leave, Odmin. Enjoy the rest of your day." He returned his attention to the dark dwarf. "Are you ready to return to the Bakery? I can escort you." Nur and Alfred attempt to leave the store with Figgle. He heads East towards the Bakery but gets distracted and stops at Fodmin's Armory.
Waterbrick Down Posted July 6, 2015 Author Posted July 6, 2015 (edited) Nur stood to say his goodbyes. "I will now take my my leave, Odmin. Enjoy the rest of your day." He returned his attention to the dark dwarf. "Are you ready to return to the Bakery? I can escort you." Nur and Alfred attempt to leave the store with Figgle. He heads East towards the Bakery but gets distracted and stops at Fodmin's Armory. "I believe I'm all set." Nur approaches the sound of hammers and anvils, the smell of soot and the heat from furnaces greet him as he enters Fodmin's. "Brave soul coming in here, after Odmin's." A dwarf with wild hair approached Nur. "Hello, hello, hello! I'm sure yer here for a sword, ya look like ya could use a good blade, my dark-skinned fellow. I'd recommend a falchion for ya, or maybe a scimitar, or perhaps a cutlass, why not all three!" Edited July 6, 2015 by Waterbrick Down
Jebediahs Posted July 6, 2015 Posted July 6, 2015 En Sabah Nur offered Figgle a nervous half-chuckle half-sigh to the dwarf's warning. It only now occured to him that these two shops could be rivals. "Greetings sir. I'd like to view your wares if'n ye do not take issue with my traveling companions the dark dwarf Mister Figgle, the golem Alfred and the battle mistress Tesni...who we must have left back at Odmin's... uh, ooops! "
Waterbrick Down Posted July 6, 2015 Author Posted July 6, 2015 (edited) "Odmin!?! That fool! That impersonator! That soddin' scheming son of a stalagmite! Bet you he was trying to indoctrinate ya on the whole 'a good defense is the best offense' shtick. Truth is, any of these weapons here could pierce through any of his paltry parlor pieces any time, any day. The best defense is a good offense, no doubt about it. Ya didn't buy anything from the louse did ya? I've no interest in doin' business with any of his kind." Edited July 6, 2015 by Waterbrick Down
Sandy Posted July 6, 2015 Posted July 6, 2015 "It looks like the hooligans made off with one of the maps of the underground." Ellaria blushed when she realized the dwarf was actually female. She didn't know they could grow a beard that long... "My apologies, madam, but I don't quite get it. Aren't we underground as we speak? Aren't maps of these tunnels readily available everywhere? Why would the dark dwarves see all this trouble just to steal a map?" Ellaria nodded to the Metasimian that had appeared with Atramor. "Greetings, sir. Fancy meeting a Metasimian down here. I am Doctor Ellaria Arbour, here on Guild of Invision business. And also on a few detours. Which reminds me, Miss Clarissa, I was sent down here to retrieve the genealogies of the Thisbeen family. The late Mr. Thisbeen's ashes were supposed to be stored here in the Glittering, but we have hit a diamond wall of bureaucracy while doing so."
Waterbrick Down Posted July 6, 2015 Author Posted July 6, 2015 (edited) Ellaria blushed when she realized the dwarf was actually female. She didn't know they could grow a beard that long... "My apologies, madam, but I don't quite get it. Aren't we underground as we speak? Aren't maps of these tunnels readily available everywhere? Why would the dark dwarves see all this trouble just to steal a map?" Ellaria nodded to the Metasimian that had appeared with Atramor. "Greetings, sir. Fancy meeting a Metasimian down here. I am Doctor Ellaria Arbour, here on Guild of Invision business. And also on a few detours. Which reminds me, Miss Clarissa, I was sent down here to retrieve the genealogies of the Thisbeen family. The late Mr. Thisbeen's ashes were supposed to be stored here in the Glittering, but we have hit a diamond wall of bureaucracy while doing so." "You're right in that maps are readily available, this one however was a very old piece of cartography drafted during the cities' foundings by the city architects. It gives a lot more information on soil structure, cavern integrity, tunnel dimensions, water table soundings, more so than one could normally fine elsewhere." The dwarf examined the paper-work from Ellaria. "Give me a moment here." The dwarf fished a book off of the shelves. "Yes here we are." After a few minutes of scribbling the archivist handed a completed family tree to Ellaria. "That should do it. So how many of these perpetrators were there?" Edited July 6, 2015 by Waterbrick Down
Sandy Posted July 6, 2015 Posted July 6, 2015 "That should do it. So how many of these perpetrators were there?" Ellaria accepted the family tree, pleased that she didn't have to jump through any more hoops to get it. "Thank you for this, Miss Clarissa. I believe there were four dark dwarves, but unfortunately one of them got away. Do you think they were connected with the accidents that have happened in the mythril mines lately?"
Waterbrick Down Posted July 6, 2015 Author Posted July 6, 2015 "Could be. We've been hearing quite a bit about the effects of the price increases on the rest of the economy down here. Mushroom bread is over 3 gold a loaf these days."
Peppermint_M Posted July 6, 2015 Posted July 6, 2015 Tesni trailed behind. Brutal weapons and strong armour distracted her nearly as much as blonde hair... A sign saying Fodmin, the sound of hammer and Nur's voice told her she was at least somewhere useful. "Oh! No one told me this place was quite so excellent for shopping!"
Sandy Posted July 6, 2015 Posted July 6, 2015 "Could be. We've been hearing quite a bit about the effects of the price increases on the rest of the economy down here. Mushroom bread is over 3 gold a loaf these days." "Sorry to hear that. People must be starving down here", Ellaria said, even though she had no idea how much mushroom bread was actually worth. "You do not happen to have another copy of the map that the dark dwarves stole? Perhaps we could track them down with it, and get to the bottom of this ordeal your people are facing. Both the Guild of Invision and Heroica aim to help people in need, after all."
CMP Posted July 6, 2015 Posted July 6, 2015 "Sorry to hear that. People must be starving down here", Ellaria said, even though she had no idea how much mushroom bread was actually worth. "You do not happen to have another copy of the map that the dark dwarves stole? Perhaps we could track them down with it, and get to the bottom of this ordeal your people are facing. Both the Guild of Invision and Heroica aim to help people in need, after all." "Or if not, could ya' at least tell us which map they stole so we have an idea of where to look?"
Waterbrick Down Posted July 6, 2015 Author Posted July 6, 2015 "Unfortunately it's the only of its kind. Formally it's known as Brumfinnian's Map, as he was chief surveyor as he was elected by the clans at the time."
Jebediahs Posted July 6, 2015 Posted July 6, 2015 "Odmin!?! That fool! That impersonator! That soddin' scheming son of a stalagmite! Bet you he was trying to indoctrinate ya on the whole 'a good defense is the best offense' shtick. Truth is, any of these weapons here could pierce through any of his paltry parlor pieces any time, any day. The best defense is a good offense, no doubt about it. Ya didn't buy anything from the louse did ya? I've no interest in doin' business with any of his kind." En Sabah Nur attempts to rely on his charming diplomacy. "I assure you that as a first time visitor to this city I merely wished to the see the sights Brumpknob has to offer and am unaware of the disreputable areas I should avoid. I too believe a strong weapon is key to a successful defense especially since dwarven craftsmanship greatly surpasses that of the surface artisans to which I am accustomed."
Sandy Posted July 7, 2015 Posted July 7, 2015 "Unfortunately it's the only of its kind. Formally it's known as Brumfinnian's Map, as he was chief surveyor as he was elected by the clans at the time." "Too bad. But I have an appointment with the High Chieftain tomorrow, so I will deliver these news to him personally. Take care, Miss Clarissa, and I would still suggest that you cover that hole as soon as possible." She then walked away from the room to return to the receptionist. "Are you coming with me, Atters? And Mr. Metasimian? I have to say, I did consider jumping down the hole to chase the dark dwarf, but with my limited resources and a dozen other tasks to accomplish, it would most likely have been a waste of time. We need to reunite with the others, too, before we get too involved with dark conspiracies." When they reached the entrance hall, Ellaria presented the documents and the genealogies to the attendant. "I believe this should be everything required to accept Mr. Thisbeen's ashes. I would like to add that I just saved your archivist from dark dwarven infiltrators, so I expect that to speed things up." That time Ellaria didn't even have to pretend haughtiness, she was that irritated by having to run fool's errands.
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