October 9, 20186 yr I would suggest upgrading your java and restarting. I had that happen when I first used it.
October 9, 20186 yr There's a command prompt that goes with Blueprint - look in there for more info on what went wrong. One possibility is that your JVM ran out of memory, which you should be able to fix by installing the 64-bit version of Java. But look in the command window first.
October 9, 20186 yr 13 hours ago, supertruper1988 said: How large is your model? It happened also using a test lxf file I made up with only 6 2x4 bricks 51 minutes ago, Shroud said: I would suggest upgrading your java and restarting. I had that happen when I first used it. 23 minutes ago, Chris Rae said: There's a command prompt that goes with Blueprint - look in there for more info on what went wrong. One possibility is that your JVM ran out of memory, which you should be able to fix by installing the 64-bit version of Java. But look in the command window first. I'm not so skilled to fully understand that command prompt. Basing on what I read, though, the file was loaded correctly, but then there's a long list of exceptions in JavaFX Application Thread. Not sure about what that means, but also not sure that it's normal. So I'll try updating Java and see
October 9, 20186 yr If you can post a screen shot or copy-paste the exceptions it might help. But really if they're out-of-memory exceptions then using a 64-bit JVM will almost definitely help. If they're other exceptions probably only the author of the program can help much, though it might provide info on what part of your model it fell over on.
October 10, 20186 yr I found a couple of versions of Java that maybe conflicted. So I managed to fix the issue by uninstalling and reinstalling Java. Thank you really much for the hints!
February 18, 20196 yr On 8/10/2018 at 3:19 AM, Ben Andrews said: I feel the option of blueprint, in a world of few, let alone Functional instruction builders, is brilliant. I've used this software to design 1600+ page instruction books with 18000+ part counts and it's been an absolute pleasure to navigate. Really! I'm curious how that could work, because for me the inability to move the camera view port renders any attempt to make readable instructions for a model of such dimensions futile
April 9, 20195 yr Hello, new member and recently discovered this program. I have a design that covers 581 pages in Blueprint. When I use the default orientation of the design and generate the steps, then on every step page the model is neatly positioned besides the part list for that step. When I rotate the model, the model is overlapping the part list on every page. I can drag the model to the correct positon but I have to do that manually for every page of the design. Is there a way to have the model being positioned correctly for every page automatically?
April 9, 20195 yr You will have to re generate the steps if you have adjusted them in the step viewer. This program is also no longer in development but BrickLink has begun offering a building software that can also do instructions. It is called Studio.
June 24, 20195 yr Can Stud.io import already done modeals in ldd? Also, I have 20.000+ bricks project - and I woul dlike to generate instructions. Doing it old fashoin way would take weeks - any suggestions?
June 24, 20195 yr 37 minutes ago, Angeli said: Can Stud.io import already done modeals in ldd? Also, I have 20.000+ bricks project - and I woul dlike to generate instructions. Doing it old fashoin way would take weeks - any suggestions? Yes it can!! You just need to do the import as opposed to just trying to open it. It will probably still take weeks as you'll be getting over the learning curve.. But it's smooth and pretty intuitive once your into it. I do suggest making sub models within your model as it will make the instruction segments easier to control. Good luck! Look forward to seeing the build!
June 25, 20195 yr 1 hour ago, Angeli said: Can Stud.io import already done modeals in ldd? Also, I have 20.000+ bricks project - and I woul dlike to generate instructions. Doing it old fashoin way would take weeks - any suggestions? It can but I would recommend that you save each group of your large model as its own file and then import each file into studio otherwise all 20k pieces will be a jumbled mess.
June 25, 20195 yr 1 minute ago, supertruper1988 said: It can but I would recommend that you save each group of your large model as its own file and then import each file into studio otherwise all 20k pieces will be a jumbled mess. Or transform the LXF into LDraw first with a tool like, say, lxf2ldr.html which translates LDD groups into submodels and also converts (some) patterns.
June 25, 20195 yr 10 hours ago, SylvainLS said: Or transform the LXF into LDraw first with a tool like, say, lxf2ldr.html which translates LDD groups into submodels and also converts (some) patterns. Interesting - doesn't seem to work for my current model, the "download result" remains grey. Any way to gather useful information what's wrong?
June 25, 20195 yr 53 minutes ago, mfeldt said: Any way to gather useful information what's wrong? If your browser has a “developper mode” (Firefox does), then there should be error messages in its “console”. Can you message me to debug / continue this discussion? I wouldn’t want to hijack this thread
June 25, 20195 yr Is there some way to adjust the page layout individually per page? I'm using some larger plates in my model that are way too big, but if I change the part zoom, other small parts are way too small. If there isn't any way, then that would be a nice thing to add.
June 25, 20195 yr 1 hour ago, Bobarilla said: Is there some way to adjust the page layout individually per page? I'm using some larger plates in my model that are way too big, but if I change the part zoom, other small parts are way too small. If there isn't any way, then that would be a nice thing to add. The developer has abandon this project. I would suggest switching the Studio from BrickLink
June 27, 20195 yr On 6/25/2019 at 2:36 PM, supertruper1988 said: The developer has abandon this project. I would suggest switching the Studio from BrickLink Thanks! I just downloaded it and it works amazingly!
June 28, 20195 yr Author On 6/25/2019 at 11:36 PM, supertruper1988 said: The developer has abandon this project. I would suggest switching the Studio from BrickLink Hi there, obviously feel free to use or suggest any program, but the fact that i'm not working on the project doesn't make the program unusable. It still works decently and i'm using it to this day. @supertruper1988 I think it's not possible to have per page settings, but you could try making two separated projects and then merge the images, using the zoomed out when there's the plates etc. I take the opportunity to thank the kind people who donated some money to the project! Thank you very much!
July 25, 20195 yr Hi, I wanted to use the program with me but unfortunately I get the error message "Error! Main class bluerender. Bluerender could not be found or started! My system is up to date. Would be nice if someone could help me Greeting Ches
July 26, 20195 yr On 6/28/2019 at 7:16 PM, msx80 said: Hi there, obviously feel free to use or suggest any program, but the fact that i'm not working on the project doesn't make the program unusable. It still works decently and i'm using it to this day. @supertruper1988 I think it's not possible to have per page settings, but you could try making two separated projects and then merge the images, using the zoomed out when there's the plates etc. I take the opportunity to thank the kind people who donated some money to the project! Thank you very much! Would you consider to open source your software so others can continue on the great work you started. This would be really nice and helpful when for example in a some years it would stop working due to Java update. Thanks for considering Edited July 26, 20195 yr by M2m
July 26, 20195 yr Hello everybody, I'm asking for support again here in the round. I would like to use the program but I can not open it. It always comes the same error message "Error: Main class blueprint. Blueprint could not be found or not loaded Press any key ...." That's what's there. Greetings Ches
July 26, 20195 yr @Chesleyn, you should give us a bit more information on your system (OS & java versions for instance). People for which Blueprint works and with the same system would be better able to help you or see what’s different.
July 29, 20195 yr Hallo SylvaniLS, first of all thank you answer. I use Windows 10 Home 64 bit version with the latest updates, also Java 8 with the update 221 Realease from 16 July and the OpenGL 4.6 is up to date. Graphics cards is Geforce GTX 1060. Direct version 11.3. I downloaded the zip file then opened it then clicked blueprint.bat. Then this error message comes. I would be grateful for Hielfe. Greetings Ches Grüße Ches Edited July 29, 20195 yr by Chesleyn
July 30, 20195 yr Author 8 hours ago, Chesleyn said: Hallo SylvaniLS, first of all thank you answer. I use Windows 10 Home 64 bit version with the latest updates, also Java 8 with the update 221 Realease from 16 July and the OpenGL 4.6 is up to date. Graphics cards is Geforce GTX 1060. Direct version 11.3. I downloaded the zip file then opened it then clicked blueprint.bat. Then this error message comes. I would be grateful for Hielfe. Greetings Ches Grüße Ches Hi there, you're opening the blueprint.bat file from inside the zip? You should first unpack the zip on a folder, then run it from there.
July 30, 20195 yr @Chesleyn Did you simply opened the zip archive or did you extract it somewhere in your computer? The correct way is to extract it and only then launch the batch file. EDIT: oops, anticipated. Edited July 30, 20195 yr by Calabar
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