MrGibbage Posted November 10, 2016 Posted November 10, 2016 Sorry, I'm getting an error just running it: Operating system detected: Windows Starting Blueprint v0021.. Good luck! Current folder: C:\Users\skip\Local Apps\Blueprint0021 com.sleepycat.je.VersionMismatchException: (JE 4.0.92) C:\Users\skip\AppData\Roaming\BluerenderCache Expected log version 7 or earlier but found 11 VERSION_MISMATCH: The existing log was written with a version of JE that is later than the running version of JE, the log cannot be read. Environment is invalid and must be closed. Couldn't open file C:\Users\skip\AppData\Roaming\BluerenderCache\00000000.jdb at com.sleepycat.je.log.FileHeader.validate(Unknown Source) at com.sleepycat.je.log.FileManager.readAndValidateFileHeader(Unknown Source) at com.sleepycat.je.log.FileManager.openFileHandle(Unknown Source) at com.sleepycat.je.log.FileManager.getFileHandle(Unknown Source) at com.sleepycat.je.log.LastFileReader.startAtLastGoodFile(Unknown Source) at com.sleepycat.je.log.LastFileReader.<init>(Unknown Source) at com.sleepycat.je.recovery.RecoveryManager.findEndOfLog(Unknown Source) at com.sleepycat.je.recovery.RecoveryManager.recover(Unknown Source) at com.sleepycat.je.dbi.EnvironmentImpl.finishInit(Unknown Source) at com.sleepycat.je.dbi.DbEnvPool.getEnvironment(Unknown Source) at com.sleepycat.je.Environment.makeEnvironmentImpl(Unknown Source) at com.sleepycat.je.Environment.<init>(Unknown Source) at com.sleepycat.je.Environment.<init>(Unknown Source) at blueprint.b.b.a.b.a(Unknown Source) at blueprint.b.b.a.b.<init>(Unknown Source) at blueprint.b.b.a.<init>(Unknown Source) at blueprint.Blueprint.b(Unknown Source) at blueprint.Blueprint.initApp(Unknown Source) at a.a.start(Unknown Source) at com.sun.javafx.application.LauncherImpl.lambda$launchApplication1$162(LauncherImpl.java:863) at com.sun.javafx.application.PlatformImpl.lambda$runAndWait$175(PlatformImpl.java:326) at com.sun.javafx.application.PlatformImpl.lambda$null$173(PlatformImpl.java:295) at java.security.AccessController.doPrivileged(Native Method) at com.sun.javafx.application.PlatformImpl.lambda$runLater$174(PlatformImpl.java:294) at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95) at com.sun.glass.ui.win.WinApplication._runLoop(Native Method) at com.sun.glass.ui.win.WinApplication.lambda$null$148(WinApplication.java:191) at java.lang.Thread.run(Unknown Source) Quote
msx80 Posted November 10, 2016 Author Posted November 10, 2016 wops forgot something, just go to the folder C:\Users\skip\AppData\Roaming\ and delete the Bluerender or BluerenderCache folder and it should run Quote
AFOLegofan66 Posted November 10, 2016 Posted November 10, 2016 I don't have that folder in that location. The error says "unable to use shared archive" previous versions worked ok. Quote
MrGibbage Posted November 11, 2016 Posted November 11, 2016 Success!!! I have created the build steps for my model quite nicely. Well done, and thanks!! :) Quote
Malou Posted November 11, 2016 Posted November 11, 2016 (edited) FYI, tried the new version on Mac, managed to get a new error if it can help : https://gist.github.com/lcharette/e538fb0f01794e752d9b2b2ca08d1b51 Also, see comment at bottom of Gist ;) Edited November 11, 2016 by Malou Quote
msx80 Posted November 11, 2016 Author Posted November 11, 2016 16 hours ago, AFOLegofan66 said: I don't have that folder in that location. The error says "unable to use shared archive" previous versions worked ok. Uhm perhaps you had bluerender open too? i think i messed up and used the same DB name. Anyway i'm changing the database engine i used to a simpler one soon, hopefully it wont complain too much 6 hours ago, Malou said: FYI, tried the new version on Mac, managed to get a new error if it can help : https://gist.github.com/lcharette/e538fb0f01794e752d9b2b2ca08d1b51 Also, see comment at bottom of Gist ;) Interesting. Are you sure the java command pointed to the right native libraries ? I'll check if the code contains the opengl setup you suggest. Quote
msx80 Posted November 11, 2016 Author Posted November 11, 2016 8 hours ago, Malou said: FYI, tried the new version on Mac, managed to get a new error if it can help : https://gist.github.com/lcharette/e538fb0f01794e752d9b2b2ca08d1b51 Also, see comment at bottom of Gist ;) Ok so i just noticed they released a new version of lwjgl, so i tried updating the project. They now manage all native library automatically so it should "just work" (ahah it will not, but it's worth a try) Could you test it? it can be found at the same link, zip is now about 16 megabytes. Quote
Malou Posted November 11, 2016 Posted November 11, 2016 10 hours ago, msx80 said: Ok so i just noticed they released a new version of lwjgl, so i tried updating the project. They now manage all native library automatically so it should "just work" (ahah it will not, but it's worth a try) Could you test it? it can be found at the same link, zip is now about 16 megabytes. I did test it and got "no lwjgl in java.library.path". See previous Gist link for more details. Quote
msx80 Posted November 14, 2016 Author Posted November 14, 2016 On 11/11/2016 at 11:10 PM, Malou said: I did test it and got "no lwjgl in java.library.path". See previous Gist link for more details. just as expected :) I'll reply in the gist Quote
Guy smiley Posted November 19, 2016 Posted November 19, 2016 I have spent the past few days trying to find a good way to make instructions from LDD models and I must say, this program is amazing, it works great. Thanks so much for making this! Quote
Newt96 Posted November 22, 2016 Posted November 22, 2016 Amazing to see how this little app evolves in something AMAZINGLY useful. Can't wait to see & try next version! I have few suggestions if I may - nothing terribly critical, more like "nice to have": ability to change the highlight color and/or opacity of the highlight color align to left/top feature is awesome, would be great to get align to right and bottom, too BOM (is pretty decent btw) - few options for grouping e.g. option for horizontal line up in addition to the current vertical, per color, per shape or something like that ability to change preferences for the submodel - horizontal in addition to current vertical ability to save preferences in regards to the page setup so that the setting don't reset each time the program is started (dimensions, zoom, highlights) "File -> New" is kinda' missing possibility of adding custom text in Page layout mode, or even draw arrows PLEASE - don't take this as criticism, I am just thinking loudly here and spitting out few things which came to my mind, when using this program. Seriously, it's great so please keep up the good work. PS: I would be definitely willing to spend few $$ if it was a paid program (final release, for a reasonable price, though ;)) Thanks! Quote
ThinkCleverAndSmart Posted November 29, 2016 Posted November 29, 2016 Great program! I'm currently using this to create instructions for my new Scania truck. I have sent you a private message here on eb. Can you take a look? Quote
msx80 Posted December 2, 2016 Author Posted December 2, 2016 (edited) Ladies and gentlemen, thanks to the help of Malou (and other testers before), i can present: Blueprint on Mac! :) Stay tuned for a release soon! Edited December 2, 2016 by msx80 Quote
cehnot Posted December 2, 2016 Posted December 2, 2016 Oh thank you Malou! I look forward to this because I have been waiting to build my 13,000 GB firehouse with my son. I cannot just haul around my iMac to the living room. I appreciate this and look forward to seeing this work on a mac. Quote
msx80 Posted December 7, 2016 Author Posted December 7, 2016 i've prepared the new release here. Can anyone try it and confirm it works ? Quote
Miro78 Posted December 7, 2016 Posted December 7, 2016 (edited) 3 hours ago, msx80 said: i've prepared the new release here. Can anyone try it and confirm it works ? Just tried it on my Mac (OS ver 10.10.5) running a 2009 iMac Pro and so far it's working using this command: java -Djava.library.path=native -jar ./bin/blueprint.jar Is the heading statement "Blueprint v000222 - Crashing on Mac too!" just a warning disclaimer? I'll follow up if things are buggy, crash or I get stuck on things. Miro Edited December 7, 2016 by Miro78 Quote
Malou Posted December 7, 2016 Posted December 7, 2016 Yup. That's the right command for Mac. Works on my iMac too. Should be able to post a .sh script and App Bundle later ;) Quote
supertruper1988 Posted December 7, 2016 Posted December 7, 2016 This did not work for me on Win7 64 bit. Version 21 does. Im not sure how to post any kind of reports but If you have a guide i'd be happy to give it a shot to get you any info you need. Quote
Malou Posted December 8, 2016 Posted December 8, 2016 For MacOS, you can use this .command file. It should do the same thing as the windows .bat file. You still need Java JDK installed for it to work : http://dl.bbqsoftwares.com/LDD/blueprint_MacOS.command.zip Or you can use this nice (but heavy) MacOS App Bundle that contain the Java JRE : http://dl.bbqsoftwares.com/LDD/Blueprint0022.dmg Quote
cehnot Posted December 8, 2016 Posted December 8, 2016 This works great so far on my IMac. Thank you guys. Quote
supertruper1988 Posted December 9, 2016 Posted December 9, 2016 On 12/7/2016 at 6:14 PM, Malou said: For MacOS, you can use this .command file. It should do the same thing as the windows .bat file. You still need Java JDK installed for it to work : http://dl.bbqsoftwares.com/LDD/blueprint_MacOS.command.zip Or you can use this nice (but heavy) MacOS App Bundle that contain the Java JRE : http://dl.bbqsoftwares.com/LDD/Blueprint0022.dmg This works great! any chance you could wrap blue render as well? Quote
tec6666 Posted December 9, 2016 Posted December 9, 2016 Hi @all, Bluerender 021 and 022 don´t work properly on my machine (Win7 32bit, HP Desktop). i can´t make a export to PDF . Version 018 works fine...... copy from cmd window: Exporting as PDF Exporting page 1/60 Rendering assembly x2 Rendering assembly x6 Rendering assembly x10 Rendering assembly x14 Exception in thread "JavaFX Application Thread" java.lang.RuntimeException: java .lang.reflect.InvocationTargetException at javafx.fxml.FXMLLoader$MethodHandler.invoke(Unknown Source) at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(Unknown So urce) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unkn own Source) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknow n Source) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknow n Source) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(U nknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source) at com.sun.javafx.event.EventUtil.fireEvent(Unknown Source) at javafx.event.Event.fireEvent(Unknown Source) at javafx.scene.Node.fireEvent(Unknown Source) at javafx.scene.control.Button.fire(Unknown Source) at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(Un known Source) at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(Unknown S ource) at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(Unknown S ource) at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.h andleBubblingEvent(Unknown Source) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unkn own Source) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknow n Source) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknow n Source) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(U nknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source) at com.sun.javafx.event.EventUtil.fireEvent(Unknown Source) at javafx.event.Event.fireEvent(Unknown Source) at javafx.scene.Scene$MouseHandler.process(Unknown Source) at javafx.scene.Scene$MouseHandler.access$1500(Unknown Source) at javafx.scene.Scene.impl_processMouseEvent(Unknown Source) at javafx.scene.Scene$ScenePeerListener.mouseEvent(Unknown Source) at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotificatio n.run(Unknown Source) at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotificatio n.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEve nt$355(Unknown Source) at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(Unknown Source) at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(Unkn own Source) at com.sun.glass.ui.View.handleMouseEvent(Unknown Source) at com.sun.glass.ui.View.notifyMouse(Unknown Source) at com.sun.glass.ui.win.WinApplication._runLoop(Native Method) at com.sun.glass.ui.win.WinApplication.lambda$null$149(Unknown Source) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at sun.reflect.misc.Trampoline.invoke(Unknown Source) at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at sun.reflect.misc.MethodUtil.invoke(Unknown Source) ... 57 more Caused by: java.lang.RuntimeException: ExceptionConverter: java.io.IOException: The document has no pages. at blueprint.Blueprint.a(Unknown Source) at blueprint.Blueprint.a(Unknown Source) at java.util.Optional.ifPresent(Unknown Source) at blueprint.Blueprint.doExportImages(Unknown Source) ... 66 more Caused by: ExceptionConverter: java.io.IOException: The document has no pages. Caused by: java.io.IOException: The document has no pages. at com.itextpdf.text.pdf.PdfPages.writePageTree(Unknown Source) at com.itextpdf.text.pdf.PdfWriter.close(Unknown Source) at com.itextpdf.text.pdf.PdfDocument.close(Unknown Source) at com.itextpdf.text.Document.close(Unknown Source) at blueprint.d.e.b(Unknown Source) at blueprint.Blueprint.a(Unknown Source) at blueprint.Blueprint.a(Unknown Source) at java.util.Optional.ifPresent(Unknown Source) at blueprint.Blueprint.doExportImages(Unknown Source) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at sun.reflect.misc.Trampoline.invoke(Unknown Source) at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at sun.reflect.misc.MethodUtil.invoke(Unknown Source) at javafx.fxml.FXMLLoader$MethodHandler.invoke(Unknown Source) at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(Unknown So urce) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unkn own Source) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknow n Source) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknow n Source) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(U nknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source) at com.sun.javafx.event.EventUtil.fireEvent(Unknown Source) at javafx.event.Event.fireEvent(Unknown Source) at javafx.scene.Node.fireEvent(Unknown Source) at javafx.scene.control.Button.fire(Unknown Source) at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(Un known Source) at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(Unknown S ource) at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(Unknown S ource) at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.h andleBubblingEvent(Unknown Source) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unkn own Source) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknow n Source) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknow n Source) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(U nknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Sourc e) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Sou rce) at com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source) at com.sun.javafx.event.EventUtil.fireEvent(Unknown Source) at javafx.event.Event.fireEvent(Unknown Source) at javafx.scene.Scene$MouseHandler.process(Unknown Source) at javafx.scene.Scene$MouseHandler.access$1500(Unknown Source) at javafx.scene.Scene.impl_processMouseEvent(Unknown Source) at javafx.scene.Scene$ScenePeerListener.mouseEvent(Unknown Source) at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotificatio n.run(Unknown Source) at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotificatio n.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEve nt$355(Unknown Source) at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(Unknown Source) at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(Unkn own Source) at com.sun.glass.ui.View.handleMouseEvent(Unknown Source) at com.sun.glass.ui.View.notifyMouse(Unknown Source) at com.sun.glass.ui.win.WinApplication._runLoop(Native Method) at com.sun.glass.ui.win.WinApplication.lambda$null$149(Unknown Source) at java.lang.Thread.run(Unknown Source) Closing db. Drücken Sie eine beliebige Taste . . . Quote
Calabar Posted December 9, 2016 Posted December 9, 2016 @tec6666 Please include the log among "code" tags. Quote
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