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Posted

The party stands around the ice pillar discussing their theories on how to remove the staff. Will any of them act on their thoughts?

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Posted (edited)

"Aye, maybe that can be tested" Keliim touches the keystaff and the icearound it. He says, "hmm" and looks at Rethinal. "I think thou have something else we could try to use here!" He points at the pickaxe.

OoC: Just waiting on Rcon0 to come online, Keliim is not gonna pull the pickaxe out of the Birdmans backpack, if it even can be used here to break the ice. He have to give some kind of action for it.

Edited by Mencot
Posted

"Aye!" Keliim responces and he watches as Rethinal goes over to break the ice. Hoping that pickaxe actually will be as powerful and sturdy to break the challange.

Posted (edited)

Ice chips fly as the cleric hammers away at the pillar of ice. The grip on the staff dimities with each swing until finally Rethinal reaches the core of the structure, dislodging an ice colored gem. With its heart broken loose the rest of the ice crumbles away, leaving the Key lying in the center of the floor in a puddle of cold water.

LOOT

ice_st10.jpg Opal Key Staff (1wp,Ice Elemental, Staff)

aqandb10.jpgOpal

With four of the 5 Keys in hand, where will the party go next?

Edited by Asphalt
Posted (edited)

"Ya, great work Rethinal. I guess thou can hold on to the staff and borrow the gem. I habt a feeling we shall be needin them in our quest here, maybe in the last challange! Keliim gives both to Rethinal for the time being. "Lets go south from here, shall we!" He goes to the door leading south.

Edited by Mencot
Posted (edited)

Keliim enters an empty room. There are faint signs of battle. Scuffs on the floor, chips of shell and scale, but other than that nothing of note to be seen.

empty_10.jpg

Edited by Asphalt
Posted

Keliim enters an empty room.

OoC: I am alone now :tongue:

As the part enters the room, there seems that there isn´t much to see. But Keliim decides that the party searches the room before continuing going south again.

Posted (edited)

OoC: The map I included before can be found in post #363

Updated map and this "K" is the Right position where the party is now!

18810177371_52f8e6db77_z.jpg

Edited by Mencot
Posted (edited)

Qm note: You are one room to the right (east) of room B on his map.

Ooc: I updated the map and included it in post #435

Seeing that nothing happens Keliim thinks that the party will just rest here then. He sits down on his knees, puts his axe in front of him and closes his eyes and says "Whenever we're ready, we'll move". Waiting, meditating... Keliim drifts away again to a dark place. He is again surrounded by the darkness, magic and flickering lights. He is no on a red path walk towards a wooden door... keliim opens it...

Edited by Mencot
Posted (edited)

"Rethinal can't actually use the bauble. Hand it to either Terry or me, cold magic may work well against all the bugs around." Calamity pointed out.

Edited by Scubacarrot
Posted

"Rethinal can't actually use the bauble. Hand it to either Terry or me, cold magic may work well against all the bugs around." Calamity pointed out.

"A goodly point lass, Terry doesn't have any yet so he can have it," RETHINAL GIVES THE OPAL KEYSTAFF TO TERRY.

Posted

QM: Ready to go when everyone is. Just need a movement.

OoC: I am alone now :tongue:

As the part enters the room, there seems that there isn´t much to see. But Keliim decides that the party searches the room before continuing going south again.

keliim opens his eyes and says "If everybody are ready we continue south, lets find that last key!"

"A goodly point lass, Terry doesn't have any yet so he can have it," RETHINAL GIVES THE OPAL KEYSTAFF TO TERRY.

"I think the lassy meant the Opal gem I borrow and let thou take care of for the time being."

Posted

Keliim and the party move south to the next room. It appears as all of the others have, save one minor difference. There is an enormous, white eyed spider crouched in the far corner.

single10.jpg

aristu11.jpg

Which one of you asked for a larger challenge? That is a Cave Spider, a juvenile by the looks of it. The adults have longer legs.

Posted

Keliim looks at the spider and smiles. "This be a real challenge, it looks exactly as the mountainspiders we had back home... Vicious creatures but not as dangerous as the Dread spider."

"Aristune, What kind of tactic do thou propose? Try speaking with it, to see if this creature also has something to say?"

Posted (edited)

aristu11.jpg

Now you want me to try the talk first approach. ok umm. Aristune clears his throat, massages his neck, and begins to make some strange clicking clattering noises.

spider10.jpg

Your forest speak is unnecessary Ranger, I speak your tongue. Besides, your accent is terribly.

"Well, if it's just a juvenile, I can't imagine it'll be too much of a hassle. Let's take it on... After all, it's just it, right...?"

spider10.jpg

Tell the Child, this one also wishes to taste of its flesh, But I hold it back. Caution him, that if he attacks, I will do so no longer.

aristu11.jpg

Hold your hand Terry. It says it is holding itself back. No that isn't right. Something says that it is holding the Spider Back, but if we attack it will not any more. This spider feels like the Bore beetles did. What is going on here?

Edited by Asphalt
Posted (edited)

Now you want me to try the talk first approach.

"Oh well, "Learn from thee mistakes and try to not do them again", is something I try to live by" keliim whispers to Aristune.

To spider, "SO, this one speaks. That is something the ones back home didn´t, answer the lads question?"

Edited by Mencot
Posted

spider10.jpg

The giant spider sighs, and you can almost believe that you saw it roll its eyes. It means that when I speak, your mind hears what it chooses to hear. If you are typical of what mages have become in this land, it is no wonder that their bungling has trapped me here. Please complete your task, claim the final key. I wish to be gone from this place.

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