MKJoshA Posted May 21, 2015 Posted May 21, 2015 See the previous tales: Wyndor's Saga: Chapter 1 -What Has Past- Chapter 2 Part 10: A New Home Part 10.1:Blunted Edges Part 10.2: Cramped Spaces Part 10.3: Enthusiastic Worker Part 11.0 Part 11: Mysterious Death Part 12: Dark Meetings Part 13: Warm Yourself Part 14.1: Sisterly Visit Part 14.2: Proud Farmer Part 14.3: Mitgardian Household Part 15: Another Mysterious Death Part 16.1: The Council Meeting Part 16.2: Meeting with Wyndor (made by Glorfindel) Part 16.3: Feud in Teridyan Part 16.4: Great Elk Longhouse (made by Glorfindel) Part 16.5: Traveling Partners Part 16.6: Mitgardian Throne Room (made by Glorfindel) Part 17: The Cemetery Part 18: Home Part 19: Crowded Market Mayhem Part 20: Shooting Straight Part 21: Returning Part 22: Keeping Out or Keeping In Part 23: Talk in the Tavern Part 24: Mitgardian Long Sheep Part 25: Captive in the Barn Part 26a: At Ease Part 26: Long Awaited Reunion Part 27: Trouble in the Wolf Clan Part 28: A Chance Encounter Before the three travelers could make it to Dalig Ulv or Mattimeo’s hideout, one of Mattimeo’s Blue Wolves meet them on the road. “Thank goodness I found you!” he said. “We’ve spotted Edea entering a chamber that wasn’t there before in Treacleheim!” “Quick!” shouted Mattimeo, “There is no time to lose! Gather the men and meet me at Treacleheim.” “We will need Natolyth’s help too I think” civilization.f work dificult.se, ay awoken the Triad?"s the Triad, or all of Mitgardia could be under attack from both the Algadded Wyndor. He scribbled something a piece of spare parchment. “Take this to Pjeter, it will convince him that he should send help.” Wyndor handed the piece of parchment to the Blue Wolf and the man was off. The three travelers turned towards Treacleheim and hurried towards the abandoned dwarf city. They entered the city and descended to the lower levels. There they found another Blue Wolf who pointed out the direction Edea had gone. “Stay here and tell the rest of the men to join us as soon as they arrive” Mattimeo told the guard. They entered a large chamber with no visible way out other than the way they had entered. They walked towards the middle of the room as Mattimeo explained more about the Triad. “When the dwarves sealed them here in Treacleheim, they did so at great cost. They knew they would have to leave their city forever, least one of them get greedy and seek to re-awaken the Triad. They also couldn’t risk someone from outside finding out that three people of their power were able to be re-animated if you only knew where to find them. There is a lot of unity within Mitgardia, but there are still plenty of people who would be happy to watch it tear itself apart if they were allowed to be in power once the struggle was over. So the dwarves not only left their city, they hid the room where the Triad was sealed and they erased all knowledge of how to find it. Each dwarf was only left with a partial memory of the process so that no one of them could do it alone. It seems that Edea has been collecting those memories and now has the full knowledge.” They had looked all around the room but had found nothing. Mattimeo continued to wonder out loud. “This chamber is new, we’ve never seen it before, but there is no way the Triad and Edea could have left Treacleheim without our knowing about it. So what are we missing?” “If I may?” asked Vincent. “I’ve studied much dwarven lore and I think this room has a few secrets I can solve. There must have been much more to the process, but if Edea has indeed been here first, then perhaps she didn’t have time to reset all of the room, but only a few of the enchantments to keep unwanted guests, such as ourselves, out.” He started walking around the room and moved some of the objects. “See this shield?” he asked. “I’ve seen pictures of such shields and the design is supposed to be this way.” As soon as he moved it the group heard a shudder in the far wall. “I think we are getting somewhere” said Wyndor. “And these statues, they are of some of the ancient dwarven heroes, but their armaments are all wrong.” Vincent exchanged the dwarves’ items and a doorway appeared in the way. “And now for the hard part” Vincent said, “dealing with the monsters within.” Chanting was coming from the doorway and the three looked at each other. “Quick! We can’t wait for the others! We have to stop Edea!” shouted Mattimeo. Quote
Captain Dee Posted May 21, 2015 Posted May 21, 2015 Under most circumstances I'd say an all-grey build is *yawn* boring and dull - but you've managed to keep this interesting, aided no doubt by the story. The details, though sparse, are nicely done and the floor is playing tricks on my eyes. I especially like how you depict the trick doorway. Nice work! Quote
LittleJohn Posted May 21, 2015 Posted May 21, 2015 Excellent work on the floor! I like the rows of masonry bricks in the wall too Quote
Bob De Quatre Posted May 21, 2015 Posted May 21, 2015 The armaments of the dwarves on the 5th picture are indeed all wrong The masonry and the floor are really nice, despite being all gray! Quote
MassEditor Posted May 21, 2015 Posted May 21, 2015 Fantastic continuation of Wyndor's saga, and the build is nice too! The chunks missing from the floor are a nice touch. Quote
MKJoshA Posted May 21, 2015 Author Posted May 21, 2015 The armaments of the dwarves on the 5th picture are indeed all wrong That's what I get for not looking at what I wrote as I take pictures. I was hoping no one would catch that! Quote
Balbo Posted May 21, 2015 Posted May 21, 2015 Nice! I really like the ground and the dwarven statue Quote
Blufiji Posted May 21, 2015 Posted May 21, 2015 While I think the bley is a bit bland, i did enjoy the story, and I felt you nailed the dwarven architecture perfectly. Quote
mccoyed Posted May 22, 2015 Posted May 22, 2015 Nice to see some more adventuring-type builds amid all the warfare! Quote
kabel Posted May 23, 2015 Posted May 23, 2015 I really like the smoothness of this, nice job, as always! Quote
Garmadon Posted May 24, 2015 Posted May 24, 2015 Great continuation of the story MKJ, excellent job keeping the room interesting - I especially like what you did with the floor! Quote
soccerkid6 Posted May 24, 2015 Posted May 24, 2015 Excellent floor, the SNOT design with little craters looks really neat Cool pillar too Quote
Jacob Nion Posted May 25, 2015 Posted May 25, 2015 I still haven't read all of the sage yet, but I like it very much! And for the build, these potholes are a wonderful touch. Great that you had some time to continue your story Quote
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