Malou Posted December 20, 2016 Posted December 20, 2016 There's probably a memory issue too... 4GB is not that much. Quote
Tamas Juhasz Posted December 20, 2016 Posted December 20, 2016 Ok, thank you all, I'll see, what can I do. Soon I'll have more memory in a more powerful machine, too, I'll try with that setup. Quote
fastbjorn Posted December 24, 2016 Posted December 24, 2016 Hi, I just downloaded Bleurender. But I have a problem, I only get black and white image's. See picture below: Can one of you help me to get a collored picture. Quote
inkpanther Posted December 24, 2016 Posted December 24, 2016 22 minutes ago, fastbjorn said: Hi, I just downloaded Bleurender. But I have a problem, I only get black and white image's. See picture below: <image> Can one of you help me to get a collored picture. You probably have selected Wireframe/preview option. Quote
Ambo100 Posted December 28, 2016 Posted December 28, 2016 This is amazing. It's so easy to setup and use. Thanks for making this! It would be nice to render in a isometric projection for a few ideas I had but that might be difficult to implement considering it takes the camera angle from LDD. Quote
Blip Posted January 12, 2017 Posted January 12, 2017 Forgive me if this has already been discussed, but is there a way to make specific bricks self-illuminating, ie like phosphorescent bricks in real life (for example the "ghost" piece used in old Castle sets)? Quote
BrickRemix Posted January 13, 2017 Posted January 13, 2017 I just created a tutorial of how to install and use bluerender if anyone is interested. https://youtu.be/oVrkKqzTqa0 Quote
Rustinidiel Posted January 26, 2017 Posted January 26, 2017 (edited) hi, i need a help for making my renders more better: - how can i change the angle of light? is possible? if yes, i do it in bluerender or in ldd? if not... i'll cry a bit - in the options inside bluerender i see i can change the color of ground plane and background... how they works? because if i set the color of ground plane (black for example, and the background setting on white), the render shows me the model and all black background... if i set the color of background (black for example, and the ground plane setting on white), the render shows me the model, a white background and one black line on top of my image... i want to make an image with my model as i can see if i put a real brick model on a table... black table (or ground) and white wall on background... p.s.: i see on internet some beautyfull renderings with a mirror effect on the ground... maybe made with pov-ray... i can do the same effect with bluerender? Edited January 26, 2017 by Rustinidiel Quote
inkpanther Posted January 26, 2017 Posted January 26, 2017 13 hours ago, Rustinidiel said: hi, i need a help for making my renders more better: - how can i change the angle of light? is possible? if yes, i do it in bluerender or in ldd? if not... i'll cry a bit Yes, you can change lighting. You'll have to edit scene.sc file in order to achieve this. Default scene.sc is located in the Bluerender directory. However, it's a good idea to use separate scene files for every build. Just copy the default scene.sc and paste in the same location as your lxf file and and name it the same (so you have your_build.lxf and your_build.sc next to each other). Bluerender will detect it automatically. 13 hours ago, Rustinidiel said: - in the options inside bluerender i see i can change the color of ground plane and background... how they works? because if i set the color of ground plane (black for example, and the background setting on white), the render shows me the model and all black background... if i set the color of background (black for example, and the ground plane setting on white), the render shows me the model, a white background and one black line on top of my image... Ground plane is just a ground under your build, background is basically a sky. Depending on angle, you may see only the ground, a thin line at the top of your image or large part of a "sky". 14 hours ago, Rustinidiel said: p.s.: i see on internet some beautyfull renderings with a mirror effect on the ground... maybe made with pov-ray... i can do the same effect with bluerender? It's possible. But again, you'll have to customize scene.sc. Read posts from here onward, your answers have already been answered to some degree. ;) Quote
Rustinidiel Posted January 26, 2017 Posted January 26, 2017 (edited) 9 hours ago, inkpanther said: Yes, you can change lighting. You'll have to edit scene.sc file in order to achieve this. Default scene.sc is located in the Bluerender directory. However, it's a good idea to use separate scene files for every build. Just copy the default scene.sc and paste in the same location as your lxf file and and name it the same (so you have your_build.lxf and your_build.sc next to each other). Bluerender will detect it automatically. Ground plane is just a ground under your build, background is basically a sky. Depending on angle, you may see only the ground, a thin line at the top of your image or large part of a "sky". It's possible. But again, you'll have to customize scene.sc. Read posts from here onward, your answers have already been answered to some degree. ;) thaks for the reply! i opened the scene.sc but not understand how to modify to gain the result i want... there is a tutorial or someone can help me (here or in pm) for learn the knowledges i need to do a good rendering with bluerender? Edited January 27, 2017 by Rustinidiel Quote
Malou Posted January 27, 2017 Posted January 27, 2017 You can have a look at this MOD: http://lego.queryen.com/php/_sfmod.php Quote
inkpanther Posted February 11, 2017 Posted February 11, 2017 Here's a landmark from my hometown - Cathedral of Sts. Peter and Paul in Legnica. It still needs some tinkering. Quote
Leg_o_mat Posted February 24, 2017 Posted February 24, 2017 I have used Bluerender to showcase my re-creation of one of my favourite minifigures of all time - in a slightly bigger scale (~2800 pieces). I'm still waiting for some parts, then I can also build the real thing - thanks to Blueprint! Quote
lookl Posted February 26, 2017 Posted February 26, 2017 (edited) Hi Do you know which number of material represents which colour in scene.sc file? I would be very grateful for your answeres to this question. Edited February 26, 2017 by lookl Quote
SylvainLS Posted February 26, 2017 Posted February 26, 2017 Numbers are Lego’s. You can see them in LDD (e.g. in the status line when you select a part in your model, the number and name of the colour is displayed). Look at Ryan Howerter’s page for a comprehensive list. Quote
lookl Posted February 26, 2017 Posted February 26, 2017 58 minutes ago, SylvainLS said: Numbers are Lego’s. You can see them in LDD (e.g. in the status line when you select a part in your model, the number and name of the colour is displayed). Look at Ryan Howerter’s page for a comprehensive list. Thanks a lot Quote
VaderFan2187 Posted March 22, 2017 Posted March 22, 2017 (edited) Hello!! I am a Bluerender Mac user!! Unfortunately, when Bluerender opens (took a long time to do that, thanks to @Ellisss_2 for his help) it needs me to select the LDD database by looking manually through folders. But where do I find the database? The LDD Application is greyed out and un-selectable. Please help!! UPDATE #1: I managed to get to the Macintosh HD file and to "Application Support". However, there is no "LEGO Company" file. Does anyone know a solution to this? Thanks!! UPDATE #2: I managed to load the file onto Bluerender, but now it crashes every time I open it. Please help!! Edited March 22, 2017 by VaderFan2187 Quote
VaderFan2187 Posted March 23, 2017 Posted March 23, 2017 I have downloaded Homebrew, Java, and Java Runtime, and have followed the instructions given here. However, it STILL crashes whenever I open it. Please help!!! Quote
Malou Posted March 24, 2017 Posted March 24, 2017 (edited) @VaderFan2187 I have a MacOS bundle for Bluerender if you want. It got java bundle it it, so should work out of the box : http://dl.bbqsoftwares.com/LDD/Bluerender.zip FYI, the `db.lif` file is in you home folder, `~/Library/Application Support/LEGO Company/LEGO Digital Designer`. You need LDD installed (and run it once). Edited March 24, 2017 by Malou Quote
VaderFan2187 Posted March 24, 2017 Posted March 24, 2017 (edited) Thank you @Malou. P.S. your profile pic is awesome EDIT: Strange, it still doesn't work. Maybe my Mac is too old. Edited March 28, 2017 by VaderFan2187 Quote
msx80 Posted March 28, 2017 Author Posted March 28, 2017 On 28/12/2016 at 9:51 PM, Ambo100 said: This is amazing. It's so easy to setup and use. Thanks for making this! It would be nice to render in a isometric projection for a few ideas I had but that might be difficult to implement considering it takes the camera angle from LDD. you can change the camera in the scene.sc file. What few ideas are you having? :) Quote
VaderFan2187 Posted April 19, 2017 Posted April 19, 2017 I cannot find the LEGO Company file in Application Support. Where can I download it? Quote
Malou Posted April 20, 2017 Posted April 20, 2017 Install Lego Digital Designer (LDD) and open it al least once. Quote
VaderFan2187 Posted April 20, 2017 Posted April 20, 2017 1 hour ago, Malou said: Install Lego Digital Designer (LDD) and open it al least once. It's been installed, I've run it innumerable times. The file isn't in Application Support though But there is a file called "Assets.lif" if I rightclick LDD and press "Show Package Contents". Could that be the one? Because when I select it for Bluerender, Bluerender crashes every time I open it. Quote
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