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Posted

"Syrma, it would be great if you could attack will-o-wisp D."

heroicaquest135-syrma.jpg

"Very well. Elbereth, shine true!"

Results of Round Two of the Forest Fire Battle:

Monk Pretzel vs. Flamboa A (& Flamboa B) - Shield (Toolkit: Naptime! - Pretzel: full health restored)

>Namyrra uses Grand Potion on Thormanil - (Thormanil: +25 health)

>Nerwen (Party Maracas) vs. Will-o'-the-Wisp A - Shield (Sound of Music - Rastaban: 1531 health-(50x2=100 dmg)=1431 health; Flamboa A: 593 health-50 dmg=543 health; Flamboa B: 593 health-50 dmg=543 health; Wisp A: 38 health-50 dmg=0 health; Wisp B: 72 health-50 dmg=22 health; Wisp C: 124 health-50 dmg=74 health; Wisp D: 166 health-50 dmg=116 health; Free Lucky Chant: increased battle result for other allies)

>Nerwen sings Lucky Chant does nothing

Thormanil (Dragonsbane Lance) vs. Rastaban - Shield/Special Damage (Dragon's Wrath: Fury From Above - Rastaban: 1431 health-((108x3=324)+(47x2/2=47)=371x2=742 dmg)=689 health; Wisp D: 116 health-(47x2/2=47 dmg)=69 health; Flamboa A: 543 health-(47x4/2=94 dmg)=449 health)

>Arx vs. Will-o'-the-Wisp B - Shield/Shield (Dragon's Wrath: Fury From Above - Rastaban: 689 health-((108x3=324)+(47x2/2=47)=371x2=742 dmg)=0 health; Wisp D: 69 health-(47x2/2=47 dmg)=22 health; Flamboa A: 449 health-(47x4/2=94 dmg)=355 health)

Syrma vs. Will-o'-the-Wisp D - Shield/Meditate (Lecture - Wisp D: blinded, sealed, asleep, fragile and weakened for 3 rounds; Syrma: immune to earth and darkness for 3 rounds, -9 ether)

Johon vs. Will-o'-the-Wisp C - Hit/Extra Critical Hit/Special Damage (Wisp C: 74 health-63 dmg=11 health)

Flamboa B - Free Hit on Monk Pretzel (Pretzel: 61 health+36 SP-34 dmg=61 health)

Monk Pretzel dozes off for a while as Namyrra heals Thormanil and Nerwen gets the party started with her Maracas. Her playing damages all enemies and she gets to sing the Lucky Chant without consuming ether. Thormanil and Arx show Rastaban the true power of dragoons, and the fearsome Brimstone Dragon falls with a great roar.

heroicaquest135-rastaban.jpg

"Treachery! Brahne forgot to mention... you were this damned powerful... Go on... Kill the witch so I can... get back at her... in the Great Beyond..."

With the firestarter gone, all the party had to do was to douse the flames. Oddly enough, Syrma begins to give the fire spirits a lecture, and Johon tries to put them out with a whip.

Current Weather: Burning Hot (doubles fire damage, halves ice damage; causes 2 fire-elemental damage to all combatants every battle round, and per each update outside of battle.)

Enemies:

heroicafog-monster-flamboa.jpgFlamboa A

Type: Fiery/Vermin

Level: 34

Health: 355/593

Special: Burning Chokehold – Causes bound-effect to the target, as well as dealing 16 fire-elemental damage for the target’s next three turns.

Drops: Mulled Wine

heroicafog-monster-flamboa.jpgFlamboa B

Type: Fiery/Vermin

Level: 34

Health: 543/593

Special: Burning Chokehold – Causes bound-effect to the target, as well as dealing 16 fire-elemental damage for the target’s next three turns.

Drops: Mulled Wine

heroicafog-monster-willothewisp.jpgWill-o´-the-Wisp B

*Fire-elemental attacks* *Absorbs Fire*

Type: Fiery

Level: 21

Health: 22/166

Special: Self-Explode – Depletes the remaining health to cause fire-elemental damage to all opponents and restore health to all other allies by dividing the value of the sacrificed health equally among them all. Will-o´-the-Wisp drops nothing in this case.

Drops (varies by roll):

1: Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

2-6: nothing

heroicafog-monster-willothewisp.jpgWill-o´-the-Wisp C

*Fire-elemental attacks* *Absorbs Fire*

Type: Fiery

Level: 21

Health: 11/166

Special: Self-Explode – Depletes the remaining health to cause fire-elemental damage to all opponents and restore health to all other allies by dividing the value of the sacrificed health equally among them all. Will-o´-the-Wisp drops nothing in this case.

Drops (varies by roll):

1: Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

2-6: nothing

heroicafog-monster-willothewisp.jpgWill-o´-the-Wisp D

*Fire-elemental attacks* *Absorbs Fire* *Blinded, Sealed, Asleep, Fragile and Weakened for 3 rounds*

Type: Fiery

Level: 21

Health: 22/166

Special: Self-Explode – Depletes the remaining health to cause fire-elemental damage to all opponents and restore health to all other allies by dividing the value of the sacrificed health equally among them all. Will-o´-the-Wisp drops nothing in this case.

Drops (varies by roll):

1: Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

2-6: nothing

Party:

picture_8_inventory.pngJohon, The Champion of Darkness (Bricksandparts)

26 years old male human Raider

Level 33 *Natural Respite* *Permanently Lucky* *1.5 stealing multiplier* *Hide of The Bleeding*

Power: 43 (33+10)

Defense: 1

Health: 31/47 (32+7+7)

Gold: 6565

Equipment: Old Whip (WP:+10, suit: Rogues/Artisans/Beast Warriors/Decamon Drafters/Harlots/Marauders/Necromancers, 2X damage vs. Beasts), Satchel of Awesomeness (suit: Anyone, *Permanently Lucky*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing), Dog Statuette (Rover) (suit: Anyone, SP:+1)

Inventory:

Weapons: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*), Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Qlice (WP:+8, club, Causes *Poisoned-by-4*), Luminous Bow (WP:+9, suit: Rangers/Beast Warriors/Weather Mages/Winged Warriors, 3X damage vs. Fiery/Dark, 0X damage vs. Plants/Aquatic)

Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*), Steel Core (suit: Anyone, +7 power), Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*), Tin Helmet (suit: Anyone, *Immune to Hexed/Confused*)

Spell Items: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2), Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1), Scroll of Antimagic (1)

Consumables: Potion (30), Grand Potion (17), Grand Tonic (1), Health Core (3), Remedy (12), Phoenix Essence (3), Mead (15), Smelling Salts (17), Nostrum 16), Ambrosia (2), Mulled Wine (1), Venom (10), Deadly Venom (7), Smoke Bomb (1) , Fire Bomb (1), Water Bomb (5), Lightning Bomb (14), Bone (14), Skeleton Decoy (2), Trial Brew (1), Ectoplasm (1), Level-Up Mushroom (1), Grating Stone (1), Blind Fury (1), Neutralizer (1), Equilibrium Tonic (1), Oculoid Miasma (1)

Tools etc.: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Lonely Island Magniscope (1), Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore (1)

namyrra_training_hall_avatar.jpgNamyrra Uq (Quarryman) *Party Leader*

1337 years old female Fenarian Necromancer

Level 50 *Immune to Sealed, Slowed, Bound, Confused, Fire, Wind, Water, Lightning and Earth* *Gains Triple EXP*

Power: 95 (50+45)

Defense: 10

Health: 49/64 (5+49+5+5)

Ether: 69/69 (5+49+1+5+4+5)

Gold: 646

Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Medal of Glory (gain triple XP; accessory), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear), Winged Sandals (Immune to bound and slowed, footwear)

Inventory:

Weapons: Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield)

Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory)

Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether)

Consumables: Potions (12), Grand Potions (4), Health Core, Tonics (9), Ether Cores (3), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (5), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17)

Tools etc.: Pickaxe, Bedroll

15622016117_ba91eaa5d2_t.jpgNerwen Calmcacil (Chromeknight)

264 year old female Elven Minstrel

Level 38 2/4 *Immune to sealed* *Gains Double EXP* *Permanently Hastened*

Power: 50 (38+4+8)

Defense: 2 (1+1)

Health: 17/52 (9+37+11-5)

Ether: 40/50 (5+37+4+1+3)

Gold: 592

Equipment: Party Maracas (WP:4; user is hastened; instrument), Lesser Ethereal Cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory)

Inventory:

Weapons: Mutt's Flute (WP:10; inflicts Weakened-effect; instrument), Nocturne Flute (WP:6; causes asleep-effect; instrument), Battered wooden flute (WP:6; Darkness-elemental; instrument), Sword of the Warrior of the Light (WP: 14; Light-Elemental, Meditate becomes hits; longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanical enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe), Shield (SP: 5)

Artifacts: Nordic Stomach Guard (SP: 3; Immunity to Ice and Water; Bodywear; Suitable for Barbarians, Regulators, and Beast Warriors), Shield of the Red Lizard (SP: 2; Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired; Accessory; Suitable for Paladins), Trickster's Mask of the Angel, Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble; headwear; Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons), Razor (user is Blessed and Immune to Bleeding, Enraged, and Encouraged; May take up any artifact slot; requires a shaved head), Helm of the Lord of Light (Immune to Light and Jinxed; headwear; Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Counterstrike Gloves, Zap-Tap Badge (1/2 chance to make lighting-elemental counterstrike an opponent who has dealt damage to a hero, equal to the hero's level; Accessory),

Spell Items: Opal (2), Topaz (2), Diamond (2), Amethyst, Garnet, Sapphire, Emerald, Aquamarine, Ruby, Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether; song),

Consumables: Potions (10), Grand potion (2), Health Core, Tonics (5), Grand tonic (2), Ether Core (2), Elixir (2), Remedy (6), Neutralizer (2), Tiger Balm (2), Phoenix Essence (3), Nostrum (2), Smelling Salts (2), Ambrosia (4), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Sushi (restores 5 health and ether), Feather of Lithe, Grating Stone

Tools etc.: Shovel, Bedroll, Magnifying Glass, Telescope

7928526094_0c2174ef6b_t.jpgThormanil Nihai, Dragonslayer, Orc-kin (swils)

23 years old male vertically challenged giant Dragoon

Level 47 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile,Slowed, and Weakened* *Gains Triple EXP*

Power: 68 (47+20+1)

Defense: 13 (10+3)

Health: 61/69 (8+46+15)

Gold: 2099

Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Medal of Glory (Wearer gains triple experience, accessory)

Inventory:

Weapons: Shishkebab (WP:16, dual-strike, darkness-elemental, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow)

Artifacts:Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage)

Spell Items: 2x Amethyst (Darkness), Emerald (Wood), Opal (Ice)

Consumables: 4x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 3x Phoenix Essence, Neutralizer, Milk, 2x Elixir, 2x Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 5x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple

Tools etc.: Pickaxe, Shovel, Magnifying Glass

9394458519_4bc0f05f51_o.pngArx the Youngling (Pet Dragon controlled by swils)

Level: 47

Health: 63/77 (30+47)

Element: Ice

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric)

463-year-old male "hermit" Artisan

Level 33 3/4 *Immune to Magic and Healing* *Permanently Reinforced*

Power: 36 (33+1+2)

Defense: 36 ((10+6+2)x2)

Health: 61/61 (9+32+15+3+2)

Gold: 953

Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Dual Strike; Staff), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear)

Inventory:

Weapons: Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 9; Broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Healing Staff (WP: 5, staff, heals instead of damaging), Shadeaux Mace (WP: 9; deals Fragile effect, Mace), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Mythril Shield (SP: 20)

Artifacts: Soul Link Chain (Allows the user to pair up with another party member, both of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Cloak of Necrotic Shielding (SP: 3; Provides Special Guard against Undead enemies; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users),

Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Arc Sleep

Consumables: 5 Potions, 15 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 8 Remedies, 3 Neutralizers, 5 Phoenix Essences, 2 Phoenix Incenses, 4 Meads, 3 Smelling Salts, 3 Nostrums, Soma, Mulled Wine, Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently)

Tools etc.: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)

heroicaquest135-syrma.jpgSyrma (uncontrollable NPC, takes suggestions)

317 years old female elven Scholar

Level 30 *Immune to Sealed, Slowed and Jinxed* *Immune to Earth and Darkness for 3 rounds and to Fire for 1 round*

Power: 42 (30+12)

Defense: 1

Health: 44/44 (9+29+6)

Ether: 35/45 (5+29+9+2)

Gold: 214

Equipment: Elbereth (WP:12, ice-, wind- and light-elemental wand), Elven Robes (SP:1, Max. ether +2, immune to sealed, slowed and jinxed; suitable to elves only; bodywear)

Inventory: Scroll of Lesser Fire Warding (Enables the user to make the target immune to fire for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Earth Warding (Enables the user to make the target immune to earth for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Darkness Warding (Enables the user to make the target immune to darkness for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 3 Herbal Infusions (Remove negative effects and cause blessed- and transcended-effects)

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Posted

"Excellent work master Nihai!"

"Now, I really want to have that pesky dragon as a pet, so it would be nice if we didn't end this just yet.. miss Calmcacil, please keep singing that lucky song of yours. Master Pretzel, please continue whacking that Flamboa A, the rest of you, please take down those wisps!"

Namyrra sends a water spell at Flamboa B from the back row.

Battle order:

Nerwen

Pretzel

Namyrra

Thormanil

Syrma

Johon

Posted

"Can't think of a better case of a team effort," Thormanil notes, with Arx beaming at his side. "Please, do raise him. I still have questions that he might yet be able to answer."

Arx takes a moment to catch his breath, and Thormanil throws a water bomb, buying time for Namyrra to work her dark magic.

Posted

Results of Round Three of the Forest Fire Battle:

Nerwen sings Lucky Chant - (All other allies: improved battle results; Nerwen: -12 ether)

Nerwen does nothing

Monk Pretzel vs. Flamboa A (& Flamboa B) - Damage/Upgraded Hit (Flamboa A: 355 health-(76x8/4=152 dmg)=203 health; Flamboa B: 543 health-(76x8/4=152 dmg)=391 health)

Namyrra (Water) vs. Flamboa B - Shield/Amplified Hit (Raise Army - Rastaban and Will-o'-the-Wisp A raised as undead; Namyrra: -2 ether)

Thormanil uses Water Bomb - (All enemies: -10 dmg)

Syrma does nothing

Johon does nothing

Arx does nothing

With Nerwen's singing boosting them, Monk Pretzel delivers a solid hit on the flamboas while Namyrra manages to raise the mighty dragon and one of the wisps as her undead slaves.

heroicaquest135-undeadrastaban.jpg

"No rest... for the wicked... eh?"

Current Weather: Burning Hot (doubles fire damage, halves ice damage; causes 2 fire-elemental damage to all combatants every battle round, and per each update outside of battle.)

Enemies:

heroicafog-monster-flamboa.jpgFlamboa A

Type: Fiery/Vermin

Level: 34

Health: 193/593

Special: Burning Chokehold – Causes bound-effect to the target, as well as dealing 16 fire-elemental damage for the target’s next three turns.

Drops: Mulled Wine

heroicafog-monster-flamboa.jpgFlamboa B

Type: Fiery/Vermin

Level: 34

Health: 381/593

Special: Burning Chokehold – Causes bound-effect to the target, as well as dealing 16 fire-elemental damage for the target’s next three turns.

Drops: Mulled Wine

heroicafog-monster-willothewisp.jpgWill-o´-the-Wisp B

*Fire-elemental attacks* *Absorbs Fire*

Type: Fiery

Level: 21

Health: 12/166

Special: Self-Explode – Depletes the remaining health to cause fire-elemental damage to all opponents and restore health to all other allies by dividing the value of the sacrificed health equally among them all. Will-o´-the-Wisp drops nothing in this case.

Drops (varies by roll):

1: Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

2-6: nothing

heroicafog-monster-willothewisp.jpgWill-o´-the-Wisp C

*Fire-elemental attacks* *Absorbs Fire*

Type: Fiery

Level: 21

Health: 1/166

Special: Self-Explode – Depletes the remaining health to cause fire-elemental damage to all opponents and restore health to all other allies by dividing the value of the sacrificed health equally among them all. Will-o´-the-Wisp drops nothing in this case.

Drops (varies by roll):

1: Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

2-6: nothing

heroicafog-monster-willothewisp.jpgWill-o´-the-Wisp D

*Fire-elemental attacks* *Absorbs Fire* *Blinded, Sealed, Asleep, Fragile and Weakened for 3 rounds*

Type: Fiery

Level: 21

Health: 12/166

Special: Self-Explode – Depletes the remaining health to cause fire-elemental damage to all opponents and restore health to all other allies by dividing the value of the sacrificed health equally among them all. Will-o´-the-Wisp drops nothing in this case.

Drops (varies by roll):

1: Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

2-6: nothing

Party:

picture_8_inventory.pngJohon, The Champion of Darkness (Bricksandparts)

26 years old male human Raider

Level 33 *Natural Respite* *Permanently Lucky* *1.5 stealing multiplier* *Hide of The Bleeding*

Power: 43 (33+10)

Defense: 1

Health: 31/47 (32+7+7)

Gold: 6565

Equipment: Old Whip (WP:+10, suit: Rogues/Artisans/Beast Warriors/Decamon Drafters/Harlots/Marauders/Necromancers, 2X damage vs. Beasts), Satchel of Awesomeness (suit: Anyone, *Permanently Lucky*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing), Dog Statuette (Rover) (suit: Anyone, SP:+1)

Inventory:

Weapons: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*), Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Qlice (WP:+8, club, Causes *Poisoned-by-4*), Luminous Bow (WP:+9, suit: Rangers/Beast Warriors/Weather Mages/Winged Warriors, 3X damage vs. Fiery/Dark, 0X damage vs. Plants/Aquatic)

Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*), Steel Core (suit: Anyone, +7 power), Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*), Tin Helmet (suit: Anyone, *Immune to Hexed/Confused*)

Spell Items: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2), Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1), Scroll of Antimagic (1)

Consumables: Potion (30), Grand Potion (17), Grand Tonic (1), Health Core (3), Remedy (12), Phoenix Essence (3), Mead (15), Smelling Salts (17), Nostrum 16), Ambrosia (2), Mulled Wine (1), Venom (10), Deadly Venom (7), Smoke Bomb (1) , Fire Bomb (1), Water Bomb (5), Lightning Bomb (14), Bone (14), Skeleton Decoy (2), Trial Brew (1), Ectoplasm (1), Level-Up Mushroom (1), Grating Stone (1), Blind Fury (1), Neutralizer (1), Equilibrium Tonic (1), Oculoid Miasma (1)

Tools etc.: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Lonely Island Magniscope (1), Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore (1)

namyrra_training_hall_avatar.jpgNamyrra Uq (Quarryman) *Party Leader*

1337 years old female Fenarian Necromancer

Level 50 *Immune to Sealed, Slowed, Bound, Confused, Fire, Wind, Water, Lightning and Earth* *Gains Triple EXP*

Power: 95 (50+45)

Defense: 10

Health: 49/64 (5+49+5+5)

Ether: 67/69 (5+49+1+5+4+5)

Gold: 646

Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Medal of Glory (gain triple XP; accessory), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear), Winged Sandals (Immune to bound and slowed, footwear)

Inventory:

Weapons: Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield)

Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory)

Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether)

Consumables: Potions (12), Grand Potions (4), Health Core, Tonics (9), Ether Cores (3), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (5), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17)

Tools etc.: Pickaxe, Bedroll

heroicaquest135-undeadrastaban.jpgRastaban, Level 52 Dark Undead

heroicaquest135-undeadwisp.jpgWill-o'-the-Wisp A, Level 21 Dark Undead

15622016117_ba91eaa5d2_t.jpgNerwen Calmcacil (Chromeknight)

264 year old female Elven Minstrel

Level 38 2/4 *Immune to sealed* *Gains Double EXP* *Permanently Hastened*

Power: 50 (38+4+8)

Defense: 2 (1+1)

Health: 17/52 (9+37+11-5)

Ether: 28/50 (5+37+4+1+3)

Gold: 592

Equipment: Party Maracas (WP:4; user is hastened; instrument), Lesser Ethereal Cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory)

Inventory:

Weapons: Mutt's Flute (WP:10; inflicts Weakened-effect; instrument), Nocturne Flute (WP:6; causes asleep-effect; instrument), Battered wooden flute (WP:6; Darkness-elemental; instrument), Sword of the Warrior of the Light (WP: 14; Light-Elemental, Meditate becomes hits; longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanical enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe), Shield (SP: 5)

Artifacts: Nordic Stomach Guard (SP: 3; Immunity to Ice and Water; Bodywear; Suitable for Barbarians, Regulators, and Beast Warriors), Shield of the Red Lizard (SP: 2; Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired; Accessory; Suitable for Paladins), Trickster's Mask of the Angel, Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble; headwear; Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons), Razor (user is Blessed and Immune to Bleeding, Enraged, and Encouraged; May take up any artifact slot; requires a shaved head), Helm of the Lord of Light (Immune to Light and Jinxed; headwear; Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Counterstrike Gloves, Zap-Tap Badge (1/2 chance to make lighting-elemental counterstrike an opponent who has dealt damage to a hero, equal to the hero's level; Accessory),

Spell Items: Opal (2), Topaz (2), Diamond (2), Amethyst, Garnet, Sapphire, Emerald, Aquamarine, Ruby, Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether; song),

Consumables: Potions (10), Grand potion (2), Health Core, Tonics (5), Grand tonic (2), Ether Core (2), Elixir (2), Remedy (6), Neutralizer (2), Tiger Balm (2), Phoenix Essence (3), Nostrum (2), Smelling Salts (2), Ambrosia (4), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Sushi (restores 5 health and ether), Feather of Lithe, Grating Stone

Tools etc.: Shovel, Bedroll, Magnifying Glass, Telescope

7928526094_0c2174ef6b_t.jpgThormanil Nihai, Dragonslayer, Orc-kin (swils)

23 years old male vertically challenged giant Dragoon

Level 47 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile,Slowed, and Weakened* *Gains Triple EXP*

Power: 68 (47+20+1)

Defense: 13 (10+3)

Health: 61/69 (8+46+15)

Gold: 2099

Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Medal of Glory (Wearer gains triple experience, accessory)

Inventory:

Weapons: Shishkebab (WP:16, dual-strike, darkness-elemental, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow)

Artifacts:Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage)

Spell Items: 2x Amethyst (Darkness), Emerald (Wood), Opal (Ice)

Consumables: 4x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 3x Phoenix Essence, Neutralizer, Milk, 2x Elixir, 2x Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 5x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple

Tools etc.: Pickaxe, Shovel, Magnifying Glass

9394458519_4bc0f05f51_o.pngArx the Youngling (Pet Dragon controlled by swils)

Level: 47

Health: 63/77 (30+47)

Element: Ice

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric)

463-year-old male "hermit" Artisan

Level 33 3/4 *Immune to Magic and Healing* *Permanently Reinforced*

Power: 36 (33+1+2)

Defense: 36 ((10+6+2)x2)

Health: 61/61 (9+32+15+3+2)

Gold: 953

Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Dual Strike; Staff), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear)

Inventory:

Weapons: Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 9; Broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Healing Staff (WP: 5, staff, heals instead of damaging), Shadeaux Mace (WP: 9; deals Fragile effect, Mace), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Mythril Shield (SP: 20)

Artifacts: Soul Link Chain (Allows the user to pair up with another party member, both of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Cloak of Necrotic Shielding (SP: 3; Provides Special Guard against Undead enemies; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users),

Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Arc Sleep

Consumables: 5 Potions, 15 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 8 Remedies, 3 Neutralizers, 5 Phoenix Essences, 2 Phoenix Incenses, 4 Meads, 3 Smelling Salts, 3 Nostrums, Soma, Mulled Wine, Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently)

Tools etc.: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)

heroicaquest135-syrma.jpgSyrma (uncontrollable NPC, takes suggestions)

317 years old female elven Scholar

Level 30 *Immune to Sealed, Slowed and Jinxed* *Immune to Earth and Darkness for 3 rounds and to Fire for 1 round*

Power: 42 (30+12)

Defense: 1

Health: 44/44 (9+29+6)

Ether: 35/45 (5+29+9+2)

Gold: 214

Equipment: Elbereth (WP:12, ice-, wind- and light-elemental wand), Elven Robes (SP:1, Max. ether +2, immune to sealed, slowed and jinxed; suitable to elves only; bodywear)

Inventory: Scroll of Lesser Fire Warding (Enables the user to make the target immune to fire for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Earth Warding (Enables the user to make the target immune to earth for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Darkness Warding (Enables the user to make the target immune to darkness for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 3 Herbal Infusions (Remove negative effects and cause blessed- and transcended-effects)

Posted

"Right, almost done I think. Master Nihai, if you and master Johon could throw one water bomb each I believe we'll have the wisps covered, Syrma, perhaps you could use your scroll of frailty on Flamboa B? Miss Calmcacil, as lovely as your singing is I guess you'll want to conserve your ether for now, but do as you please."

Namyrra repeats

Rastaban attacks Flamboa B

Battle order:

Nerwen

Thormanil

Johon

Syrma

Rastaban

Namyrra

Pretzel

Posted (edited)

"You'll yet meet our Friend, Rastaban. Rest comes to those who earn it."

He throws another water bomb, while Arx attacks Flamboa A, front row.

Edited by swils
Posted (edited)

The pleasure at dealing such a powerful hit does not last long as I feel a sharp pain in my head.

"Darn!" I mumble, repeating my attack hesitantly.

Edited by Palathadric
Posted

QM Note: I just remembered that Rastaban and the Wisps should have gained 2 health per round due to the weather effect. Oh well, it wouldn't have made any difference, anyway... :tongue:

Results of Round Four of the Forest Fire Battle:

>Nerwen vs. Flamboa B - Cheer Up (Nerwen: +5 ether)

>Nerwen vs. Flamboa B - Cheer Up (Nerwen: +5 ether)

>Thormanil uses Water Bomb - (All enemies: -10 dmg, Wisp C: 0 health)

>Johon uses Water Bomb - (All enemies: -10 dmg Wisp B & D: 0 health)

Syrma does nothing

Rastaban hits Flamboa B - (Flamboa B: 361 health-52 dmg=309 health; Namyrra: -1 ether)

Namyrra (Water) vs. Flamboa B - Shield (Raise Army - Wisp B, C & D raised as undead; Namyrra: -3 ether)

Monk Pretzel vs. Flamboa A (& Flamboa B) - Special Damage (Burning Chokehold - Pretzel: bound)

>Arx vs. Flamboa A - Breath (Flamboa A: 173 health-(47/2=24 dmg)=149 health)

Nerwen cheers herself up with a quick chanty, recovering some of her lost ether. Thormanil and Johon make quick work of the remaining Wisps with their watery bombs, allowing Namyrra to raise them into her undead army. One of the Flamboas gets a chokehold on Pretzel, but it cannot hurt him due to his helmet. Two more enemies remain!

Current Weather: Burning Hot (doubles fire damage, halves ice damage; causes 2 fire-elemental damage to all combatants every battle round, and per each update outside of battle.)

Enemies:

heroicafog-monster-flamboa.jpgFlamboa A

Type: Fiery/Vermin

Level: 34

Health: 173/593

Special: Burning Chokehold – Causes bound-effect to the target, as well as dealing 16 fire-elemental damage for the target’s next three turns.

Drops: Mulled Wine

heroicafog-monster-flamboa.jpgFlamboa B

Type: Fiery/Vermin

Level: 34

Health: 361/593

Special: Burning Chokehold – Causes bound-effect to the target, as well as dealing 16 fire-elemental damage for the target’s next three turns.

Drops: Mulled Wine

Party:

picture_8_inventory.pngJohon, The Champion of Darkness (Bricksandparts)

26 years old male human Raider

Level 33 *Natural Respite* *Permanently Lucky* *1.5 stealing multiplier* *Hide of The Bleeding*

Power: 43 (33+10)

Defense: 1

Health: 29/47 (32+7+7)

Gold: 6565

Equipment: Old Whip (WP:+10, suit: Rogues/Artisans/Beast Warriors/Decamon Drafters/Harlots/Marauders/Necromancers, 2X damage vs. Beasts), Satchel of Awesomeness (suit: Anyone, *Permanently Lucky*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing), Dog Statuette (Rover) (suit: Anyone, SP:+1)

Inventory:

Weapons: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*), Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Qlice (WP:+8, club, Causes *Poisoned-by-4*), Luminous Bow (WP:+9, suit: Rangers/Beast Warriors/Weather Mages/Winged Warriors, 3X damage vs. Fiery/Dark, 0X damage vs. Plants/Aquatic)

Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*), Steel Core (suit: Anyone, +7 power), Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*), Tin Helmet (suit: Anyone, *Immune to Hexed/Confused*)

Spell Items: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2), Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1), Scroll of Antimagic (1)

Consumables: Potion (30), Grand Potion (17), Grand Tonic (1), Health Core (3), Remedy (12), Phoenix Essence (3), Mead (15), Smelling Salts (17), Nostrum 16), Ambrosia (2), Mulled Wine (1), Venom (10), Deadly Venom (7), Smoke Bomb (1) , Fire Bomb (1), Water Bomb (4), Lightning Bomb (14), Bone (14), Skeleton Decoy (2), Trial Brew (1), Ectoplasm (1), Level-Up Mushroom (1), Grating Stone (1), Blind Fury (1), Neutralizer (1), Equilibrium Tonic (1), Oculoid Miasma (1)

Tools etc.: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Lonely Island Magniscope (1), Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore (1)

namyrra_training_hall_avatar.jpgNamyrra Uq (Quarryman) *Party Leader*

1337 years old female Fenarian Necromancer

Level 50 *Immune to Sealed, Slowed, Bound, Confused, Fire, Wind, Water, Lightning and Earth* *Gains Triple EXP*

Power: 95 (50+45)

Defense: 10

Health: 49/64 (5+49+5+5)

Ether: 63/69 (5+49+1+5+4+5)

Gold: 646

Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Medal of Glory (gain triple XP; accessory), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear), Winged Sandals (Immune to bound and slowed, footwear)

Inventory:

Weapons: Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield)

Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory)

Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether)

Consumables: Potions (12), Grand Potions (4), Health Core, Tonics (9), Ether Cores (3), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (5), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17)

Tools etc.: Pickaxe, Bedroll

heroicaquest135-undeadrastaban.jpgRastaban, Level 52 Dark Undead

heroicaquest135-undeadwisp.jpgWill-o'-the-Wisp A, Level 21 Dark Undead

heroicaquest135-undeadwisp.jpgWill-o'-the-Wisp B, Level 21 Dark Undead

heroicaquest135-undeadwisp.jpgWill-o'-the-Wisp C, Level 21 Dark Undead

heroicaquest135-undeadwisp.jpgWill-o'-the-Wisp D, Level 21 Dark Undead

15622016117_ba91eaa5d2_t.jpgNerwen Calmcacil (Chromeknight)

264 year old female Elven Minstrel

Level 38 2/4 *Immune to sealed* *Gains Double EXP* *Permanently Hastened*

Power: 50 (38+4+8)

Defense: 2 (1+1)

Health: 15/52 (9+37+11-5)

Ether: 38/50 (5+37+4+1+3)

Gold: 592

Equipment: Party Maracas (WP:4; user is hastened; instrument), Lesser Ethereal Cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory)

Inventory:

Weapons: Mutt's Flute (WP:10; inflicts Weakened-effect; instrument), Nocturne Flute (WP:6; causes asleep-effect; instrument), Battered wooden flute (WP:6; Darkness-elemental; instrument), Sword of the Warrior of the Light (WP: 14; Light-Elemental, Meditate becomes hits; longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanical enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe), Shield (SP: 5)

Artifacts: Nordic Stomach Guard (SP: 3; Immunity to Ice and Water; Bodywear; Suitable for Barbarians, Regulators, and Beast Warriors), Shield of the Red Lizard (SP: 2; Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired; Accessory; Suitable for Paladins), Trickster's Mask of the Angel, Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble; headwear; Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons), Razor (user is Blessed and Immune to Bleeding, Enraged, and Encouraged; May take up any artifact slot; requires a shaved head), Helm of the Lord of Light (Immune to Light and Jinxed; headwear; Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Counterstrike Gloves, Zap-Tap Badge (1/2 chance to make lighting-elemental counterstrike an opponent who has dealt damage to a hero, equal to the hero's level; Accessory),

Spell Items: Opal (2), Topaz (2), Diamond (2), Amethyst, Garnet, Sapphire, Emerald, Aquamarine, Ruby, Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether; song),

Consumables: Potions (10), Grand potion (2), Health Core, Tonics (5), Grand tonic (2), Ether Core (2), Elixir (2), Remedy (6), Neutralizer (2), Tiger Balm (2), Phoenix Essence (3), Nostrum (2), Smelling Salts (2), Ambrosia (4), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Sushi (restores 5 health and ether), Feather of Lithe, Grating Stone

Tools etc.: Shovel, Bedroll, Magnifying Glass, Telescope

7928526094_0c2174ef6b_t.jpgThormanil Nihai, Dragonslayer, Orc-kin (swils)

23 years old male vertically challenged giant Dragoon

Level 47 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile,Slowed, and Weakened* *Gains Triple EXP*

Power: 68 (47+20+1)

Defense: 13 (10+3)

Health: 61/69 (8+46+15)

Gold: 2099

Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Medal of Glory (Wearer gains triple experience, accessory)

Inventory:

Weapons: Shishkebab (WP:16, dual-strike, darkness-elemental, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow)

Artifacts:Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage)

Spell Items: 2x Amethyst (Darkness), Emerald (Wood), Opal (Ice)

Consumables: 4x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 3x Phoenix Essence, Neutralizer, Milk, 2x Elixir, 2x Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple

Tools etc.: Pickaxe, Shovel, Magnifying Glass

9394458519_4bc0f05f51_o.pngArx the Youngling (Pet Dragon controlled by swils)

Level: 47

Health: 61/77 (30+47)

Element: Ice

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric)

463-year-old male "hermit" Artisan

Level 33 3/4 *Immune to Magic and Healing* *Permanently Reinforced* *Bound*

Power: 36 (33+1+2)

Defense: 36 ((10+6+2)x2)

Health: 61/61 (9+32+15+3+2)

Gold: 953

Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Dual Strike; Staff), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear)

Inventory:

Weapons: Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 9; Broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Healing Staff (WP: 5, staff, heals instead of damaging), Shadeaux Mace (WP: 9; deals Fragile effect, Mace), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Mythril Shield (SP: 20)

Artifacts: Soul Link Chain (Allows the user to pair up with another party member, both of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Cloak of Necrotic Shielding (SP: 3; Provides Special Guard against Undead enemies; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users),

Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Arc Sleep

Consumables: 5 Potions, 15 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 8 Remedies, 3 Neutralizers, 5 Phoenix Essences, 2 Phoenix Incenses, 4 Meads, 3 Smelling Salts, 3 Nostrums, Soma, Mulled Wine, Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently)

Tools etc.: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)

heroicaquest135-syrma.jpgSyrma (uncontrollable NPC, takes suggestions)

317 years old female elven Scholar

Level 30 *Immune to Sealed, Slowed and Jinxed* *Immune to Earth and Darkness for 2 rounds*

Power: 42 (30+12)

Defense: 1

Health: 44/44 (9+29+6)

Ether: 35/45 (5+29+9+2)

Gold: 214

Equipment: Elbereth (WP:12, ice-, wind- and light-elemental wand), Elven Robes (SP:1, Max. ether +2, immune to sealed, slowed and jinxed; suitable to elves only; bodywear)

Inventory: Scroll of Lesser Fire Warding (Enables the user to make the target immune to fire for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Earth Warding (Enables the user to make the target immune to earth for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Darkness Warding (Enables the user to make the target immune to darkness for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 3 Herbal Infusions (Remove negative effects and cause blessed- and transcended-effects)

Posted

Thormanil (Shishkebab) and Arx both attack Flamboa A, front row.

I was wondering about that, heh. Also, wouldn't it have been 4, since the 2 damage from weather would have been doubled by the weather's effects? :tongue:

Posted

Results of Round Five of the Forest Fire Battle:

>Nerwen vs. Flamboa B - Damage (Nerwen: 15 health+2 SP-(34/2=17 dmg)=0 health)

>Nerwen vs. Flamboa B

Thormanil (Shishkebab) vs. Flamboa A (twice) - Shield (Dragon's Wrath: Fury From Above - Flamboa A: 173 health-((96+96=192)+(47x4/2=94)=286 dmg)=0 health; Flamboa B: 361 health-(47x4/2=94 dmg)=267 health)

>Johon does nothing

>Syrma does nothing

Rastaban hits Flamboa B - (Flamboa B: 267 health-52 dmg=215 health; Namyrra: -1 ether)

>Namyrra (Water) vs. Flamboa B - Damage (Namyrra: 49 health+10 SP-(34/2=17 dmg)=42 health)

Monk Pretzel vs. Flamboa B - Shield (Toolkit: Spirited Away! - Flamboa B: removed from battle)

>Arx vs. Flamboa A

Nerwen gets knocked out by the flamboa's strike, but her party mates avenge her swiftly. First Thormanil and Arx take out the other flamboa, then Monk Pretzel vanquishes the other. The flames around them die out.

THE BATTLE IS VICTORIOUS!

Namyrra, Thormanil and Arx gain three fifths of a level, while Johon, Monk Pretzel and Syrma gain a fourth. Nerwen is revived with one health. The enemies drop the following items:

heroica-brimstonearmor.jpgBrimstone Armor (SP:6, absorbs fire damage; causes fire damage equal to wearer’s defense to those that hit the wearer with normal attacks; suitable to barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear)

heroica-dragonscale.jpgheroica-dragonscale.jpgheroica-dragonscale.jpgheroica-dragonscale.jpgheroica-dragonscale.jpg5x Dragon Scale (Grants lucky- and blessed-effects when consumed.)

heroica-mulledwine.jpgMulled Wine (Causes the inspired-effect, doubling the target's current and maximum health for the duration of one battle.)

The Star Elven scholar sighed in relief as the battle was over, but there was still sadness in her dark blue eyes.

heroicaquest135-syrma.jpg

"Thank you for your aid, noble vagrants. I forgot to properly introduce myself. I am Syrma of the House of Virginia. I ventured outside our sealed capital to research the seven ancient cities that were laid into ruin by the war between my people and the Fenarians. The animosity between our kinds has lasted for several millenia, although there has been a temporary armistice for some time now. Me and my entourage were on our way to the ruins of Valtira when the dragon suddenly ambushed us. Look at this map; Valtira is the red spot north of the Fenarian Mountains. We are not far from it."

heroica-mapspesialia.jpg

heroicaquest135-syrma.jpg

"I do hope some of the others are still alive, though." Syrma began to sob. "My bethroted, *sob* Zaniah, *sob* was among them *sob*..."

The spectral dragon hovering above the party then spoke.

heroicaquest135-undeadrastaban.jpg

"I wouldn't... count on it... I usually do... a thorough job..."

heroicaquest135-syrma.jpg

"Please, could you not help me look for Zaniah and the others? I beg of you! I can guide you wherever you are going in return!"

Party:

picture_8_inventory.pngJohon, The Champion of Darkness (Bricksandparts)

26 years old male human Raider

Level 33 1/4 *Natural Respite* *Permanently Lucky* *1.5 stealing multiplier* *Hide of The Bleeding*

Power: 43 (33+10)

Defense: 1

Health: 47/47 (32+7+7)

Gold: 6565

Equipment: Old Whip (WP:+10, suit: Rogues/Artisans/Beast Warriors/Decamon Drafters/Harlots/Marauders/Necromancers, 2X damage vs. Beasts), Satchel of Awesomeness (suit: Anyone, *Permanently Lucky*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing), Dog Statuette (Rover) (suit: Anyone, SP:+1)

Inventory:

Weapons: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*), Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Qlice (WP:+8, club, Causes *Poisoned-by-4*), Luminous Bow (WP:+9, suit: Rangers/Beast Warriors/Weather Mages/Winged Warriors, 3X damage vs. Fiery/Dark, 0X damage vs. Plants/Aquatic)

Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*), Steel Core (suit: Anyone, +7 power), Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*), Tin Helmet (suit: Anyone, *Immune to Hexed/Confused*)

Spell Items: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2), Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1), Scroll of Antimagic (1)

Consumables: Potion (30), Grand Potion (17), Grand Tonic (1), Health Core (3), Remedy (12), Phoenix Essence (3), Mead (15), Smelling Salts (17), Nostrum 16), Ambrosia (2), Mulled Wine (1), Venom (10), Deadly Venom (7), Smoke Bomb (1) , Fire Bomb (1), Water Bomb (4), Lightning Bomb (14), Bone (14), Skeleton Decoy (2), Trial Brew (1), Ectoplasm (1), Level-Up Mushroom (1), Grating Stone (1), Blind Fury (1), Neutralizer (1), Equilibrium Tonic (1), Oculoid Miasma (1)

Tools etc.: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Lonely Island Magniscope (1), Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore (1)

namyrra_training_hall_avatar.jpgNamyrra Uq (Quarryman) *Party Leader*

1337 years old female Fenarian Necromancer

Level 50 3/5 *Immune to Sealed, Slowed, Bound, Confused, Fire, Wind, Water, Lightning and Earth* *Gains Triple EXP*

Power: 95 (50+45)

Defense: 10

Health: 42/64 (5+49+5+5)

Ether: 62/69 (5+49+1+5+4+5)

Gold: 646

Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Medal of Glory (gain triple XP; accessory), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear), Winged Sandals (Immune to bound and slowed, footwear)

Inventory:

Weapons: Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Pongcanis Shield (SP: 7; Shield)

Artifacts: Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory)

Spell Items: Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring Health equal to the Level of the summoner at the cost of 5 Ether)

Consumables: Potions (12), Grand Potions (4), Health Core, Tonics (9), Ether Cores (3), Remedies (12), Phoenix Essences (5), Phoenix Incenses (2), Mead (13), Smelling Salts (5), Nostrum (6), Ambrosia, Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle, unless the user is the last one standing), Soul Cage (Doomed-effect to all combatants), Skeleton Decoys (2), Bones (17)

Tools etc.: Pickaxe, Bedroll

heroicaquest135-undeadrastaban.jpgRastaban, Level 52 Dark Undead

heroicaquest135-undeadwisp.jpgWill-o'-the-Wisp A, Level 21 Dark Undead

heroicaquest135-undeadwisp.jpgWill-o'-the-Wisp B, Level 21 Dark Undead

heroicaquest135-undeadwisp.jpgWill-o'-the-Wisp C, Level 21 Dark Undead

heroicaquest135-undeadwisp.jpgWill-o'-the-Wisp D, Level 21 Dark Undead

15622016117_ba91eaa5d2_t.jpgNerwen Calmcacil (Chromeknight)

264 year old female Elven Minstrel

Level 38 2/4 *Immune to sealed* *Gains Double EXP* *Permanently Hastened*

Power: 50 (38+4+8)

Defense: 2 (1+1)

Health: 1/52 (9+37+11-5)

Ether: 38/50 (5+37+4+1+3)

Gold: 592

Equipment: Party Maracas (WP:4; user is hastened; instrument), Lesser Ethereal Cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory)

Inventory:

Weapons: Mutt's Flute (WP:10; inflicts Weakened-effect; instrument), Nocturne Flute (WP:6; causes asleep-effect; instrument), Battered wooden flute (WP:6; Darkness-elemental; instrument), Sword of the Warrior of the Light (WP: 14; Light-Elemental, Meditate becomes hits; longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanical enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe), Shield (SP: 5)

Artifacts: Nordic Stomach Guard (SP: 3; Immunity to Ice and Water; Bodywear; Suitable for Barbarians, Regulators, and Beast Warriors), Shield of the Red Lizard (SP: 2; Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired; Accessory; Suitable for Paladins), Trickster's Mask of the Angel, Order Imperial's Assassin Cowl (Immune to Light and Darkness, Wearer is Nimble; headwear; Suitable for Assassins, Chi Monks, Infiltrators, Rogue Thieves, Paragons), Razor (user is Blessed and Immune to Bleeding, Enraged, and Encouraged; May take up any artifact slot; requires a shaved head), Helm of the Lord of Light (Immune to Light and Jinxed; headwear; Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Counterstrike Gloves, Zap-Tap Badge (1/2 chance to make lighting-elemental counterstrike an opponent who has dealt damage to a hero, equal to the hero's level; Accessory),

Spell Items: Opal (2), Topaz (2), Diamond (2), Amethyst, Garnet, Sapphire, Emerald, Aquamarine, Ruby, Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether; song),

Consumables: Potions (10), Grand potion (2), Health Core, Tonics (5), Grand tonic (2), Ether Core (2), Elixir (2), Remedy (6), Neutralizer (2), Tiger Balm (2), Phoenix Essence (3), Nostrum (2), Smelling Salts (2), Ambrosia (4), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Sushi (restores 5 health and ether), Feather of Lithe, Grating Stone

Tools etc.: Shovel, Bedroll, Magnifying Glass, Telescope

7928526094_0c2174ef6b_t.jpgThormanil Nihai, Dragonslayer, Orc-kin (swils)

23 years old male vertically challenged giant Dragoon

Level 47 3/5 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile,Slowed, and Weakened* *Gains Triple EXP*

Power: 64 (47+16+1)

Defense: 13 (10+3)

Health: 61/69 (8+46+15)

Gold: 2099

Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Medal of Glory (Wearer gains triple experience, accessory)

Inventory:

Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow)

Artifacts:Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage)

Spell Items: 2x Amethyst (Darkness), Emerald (Wood), Opal (Ice)

Consumables: 4x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 3x Phoenix Essence, Neutralizer, Milk, 2x Elixir, 2x Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple

Tools etc.: Pickaxe, Shovel, Magnifying Glass

9394458519_4bc0f05f51_o.pngArx the Youngling (Pet Dragon controlled by swils)

Level: 47 3/5

Health: 61/77 (30+47)

Element: Ice

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric)

463-year-old male "hermit" Artisan

Level 34 *Immune to Magic and Healing* *Permanently Reinforced*

Power: 47 (34+11+2)

Defense: 36 ((10+6+2)x2)

Health: 62/62 (9+33+15+3+2)

Gold: 953

Equipment: Flying Cross (WP: 11; Darkness; Broomstick), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear)

Inventory:

Weapons: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Dual Strike; Staff), Splinter Broom (WP: 9; Broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed effect; Whip), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Healing Staff (WP: 5, staff, heals instead of damaging), Shadeaux Mace (WP: 9; deals Fragile effect, Mace), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Mythril Shield (SP: 20)

Artifacts: Soul Link Chain (Allows the user to pair up with another party member, both of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Cloak of Necrotic Shielding (SP: 3; Provides Special Guard against Undead enemies; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users),

Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.), Scroll of Arc Sleep

Consumables: 5 Potions, 15 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 8 Remedies, 3 Neutralizers, 5 Phoenix Essences, 2 Phoenix Incenses, 4 Meads, 3 Smelling Salts, 3 Nostrums, Soma, Mulled Wine, Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, 6 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently)

Tools etc.: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)

heroicaquest135-syrma.jpgSyrma (uncontrollable NPC, takes suggestions)

317 years old female elven Scholar

Level 30 1/4 *Immune to Sealed, Slowed and Jinxed* *Immune to Earth and Darkness for 2 rounds*

Power: 42 (30+12)

Defense: 1

Health: 44/44 (9+29+6)

Ether: 35/45 (5+29+9+2)

Gold: 214

Equipment: Elbereth (WP:12, ice-, wind- and light-elemental wand), Elven Robes (SP:1, Max. ether +2, immune to sealed, slowed and jinxed; suitable to elves only; bodywear)

Inventory: Scroll of Lesser Fire Warding (Enables the user to make the target immune to fire for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Earth Warding (Enables the user to make the target immune to earth for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Lesser Darkness Warding (Enables the user to make the target immune to darkness for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 3 Herbal Infusions (Remove negative effects and cause blessed- and transcended-effects)

Posted

"You know, it just seems strangely...'irreverent' to keep that dragon undead with us. You really should release it. These creatures have an amazing amount of power even when they're dead and we wouldn't want the witch to somehow be able to control us throughout. I heard she had some necromantic tendencies..."

I gaze at the dragon and shudder.

"Pitiful beast!" I mumble.

Posted

Thormanil growled, and countered, "I trust Namyrra's powers to suffice for now. But he certainly won't be allowed to pass before he tells us what tricks Baba used to ensnare him. So, Rastaban?"

Posted

QM Note: Loot distribution, please?

Thormanil growled, and countered, "I trust Namyrra's powers to suffice for now. But he certainly won't be allowed to pass before he tells us what tricks Baba used to ensnare him. So, Rastaban?"

The ghostly dragon grinned menacingly.

heroicaquest135-undeadrastaban.jpg

"I am... no longer... your bitch, dragoon... I only obey... the Necromancer..."

Syrma looked at the heroes that did not seem to listen to anything she had to say.

heroicaquest135-syrma.jpg

"Will you help me or not? Please, I have no means to find anything through this billowing smoke..."

It was true; even though the flames had been doused, the trees and other plants still emitted a thick smoke, blurring their surroundings.

heroicaquest135-forest1.jpg

What would the heroes decide?

~INTERLUDE~

heroicaquest135-baba.jpg

"So neither a Void Eater nor a dragon were enough to stop them. I have to up the ante..."

heroicanpc-ulricwolfkin.jpg

"I still do not understand how you got a hold of such power. Controlling demons of the Void is one thing, and forging pacts with dragons is another, but who else has the prowess to do both?"

heroicaquest135-baba.jpg

"Oh, I've collected bits and bobs here and there over the years. Trust me, I have had time..."

During my time at the Tower of Babel, I got to see the notorious sorcerers at their prime. Weaving their dark magics, they inadvertedly corrupted the lands of Babeleth forever, but back then they did not think of the consequences. I watched as a silent servant, and I learned. They named me Ambergaze, for my fiery, lidless eyes were always prying their sinister secrets.

heroicaquest135-interlude1.jpg

I probably would have stayed there much longer, if I had not heard the call of a certain book. It was the culmination of the sorcerers' powers, their greatest and most lethal invention. The book was called the Pandemonicon, and despite there being multiple copies of it, it had a mind of its own. I could not read it myself, but it promised me greatness should I deliver it away from the greedy and small-minded sorcerers, and into the hands of people with true power.

heroicaquest135-interlude2.jpg

Then, one fateful night I managed to escape the Tower with three copies of the Pandemonicon in a burlap sack. I ran along the red brick road that the sorcerers had built across Babeleth, knowing that I needed somewhere to hide. No, I needed to hide my true nature, for a Mindflayer would stick out like a sore thumb in any crowd. So, I left the road and diverged into the woods...

heroicaquest135-interlude3.jpg

heroicanpc-ulricwolfkin.jpg

"You got three copies of the most dangerous magic tome ever written? Dare I ask, where are they now?"

heroicaquest135-baba.jpg

"You'll learn when I get to that part. I promised you my story, so let me tell it in it's entirety. Now, in those woods, that's where I earned my second name; The Eatress."

Posted

Thormanil snarled, frustrated with the minion's insolence. Meanwhile, Arx flew up above the smoke, recognizing the need for some direction here.

Posted

Loot distribution:

Johon: Brimstone armour

Namyrra, Pretzel, Thormanil, Syrma: 1 dragon scale

Nerwen: mulled wine, 1 dragon scale

"Rastaban, do you know the way out by any chance? And Syrma, I very much would like to help you, so unless anyone has some very good reasons for why we shouldn't, I say we will help you."

While waiting for answers Namyrra summons Mediq to heal Nerwen.

Posted

"I'm sorry, but I understand the need to rescue her from a dragon and fire, but helping her find a dead body seems pointless and more like a distraction than anything else."

I mutter to the others and snort a little.

"We've got big fish to fry."

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