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THIS IS THE TEST SITE OF EUROBRICKS! ×
THIS IS THE TEST SITE OF EUROBRICKS!

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Posted

And a little video of transformation...

As you can see everything is mechanical and everything is controlled by 6 pins http://brickset.com/parts/4107742, 4 pins for wings and 2 pins for motor. I just tried to keep it very simple. Maybe not the smoothest or fanciest transformation but it'll do for me just fine :classic:

Posted

I really like the model and it's transformation onto a helicopter , but why Jim said me when I had a question about that pins?:

Removing parts isn't allowed, so please try to fix it.

(this might seem like nitpicking, but I feel you have time to change it)

Posted

I really like the model and it's transformation onto a helicopter , but why Jim said me when I had a question about that pins?:

But I am not removing any parts, just loosen those pins halfway out and then pushin pins back in... Not one part is removed from structure, they are all the time in their places just moving back and forth. If that's not allowed then I had a misunderstanding with rules.

Posted (edited)

I demonstrate purpose and function of those locking pins by pictures (they remain on their places all the time, just moving one stud for locking and one stud for unlocking, back and forth):

Locked wing (velocity plane):

2lJmGTM.jpg

Unlocked wing (helicopter):

joOfs5H.jpg

Locked motor (velocity plane):

2aoVthN.jpg

Unlocked motor (helicopter):

gfgP0kQ.jpg

Locked motor (helicopter):

Za5wC71.jpg

Unlocked motor (velocity plane):

5E0nKub.jpg

Unlocking (helicopter) wing (velocity plane):

mZbYvcw.jpg

Locking wing (helicopter):

U9rStAo.jpg

Guiding pin for the tail (stays always at same spot):

GPxpRrL.jpg

There they are, always ready to lock/unlock, never pulled all the way out. I think this is legal by the rules of contest but maybe someone could confirm that? Jim?

Edited by MacKaiwer
Posted (edited)

I don't think you need to worry about the legality of your transformation mechanics. Granted, they are simple in execution, but as far as I can understand, they are within the rules.

Edited by D3K
Posted

As you can see everything is mechanical and everything is controlled by 6 pins http://brickset.com/parts/4107742, 4 pins for wings and 2 pins for motor. I just tried to keep it very simple. Maybe not the smoothest or fanciest transformation but it'll do for me just fine :classic:

Nice transformation! :thumbup: I never thought about using the pins like that. You didn't show the weaponry though :classic: . Really good build if I didn't say so already.

From reading through the TC7 discussion thread, it's only if you remove parts when there's a problem. You should be fine.

Posted

I'm using the unclipping and reclipping from pins as part of my transformation.

I read the rule to be that as long as structure doesn't become fully detached and a separate part in your hand it meets the rules

Posted

Nice transformation! :thumbup: I never thought about using the pins like that. You didn't show the weaponry though :classic: . Really good build if I didn't say so already.

Thanks a lot :classic: Yes simple methods for simple man I thought when I builded that :laugh: Weaponry reveal mechanism is nothing fancy, just manually open door to show missiles and four barrel gun...

Video:

Posted

Okay, some outdoor shots with stickers because I didn't have enough of them for the entry... I shot them at a small local waste water treatment plant :laugh:

Velocity plane aka Normal Mode:

i6Pyg8P.jpg

QF6DYAL.jpg

v1ndIde.jpg

Attack helicopter aka Battle Mode:

Ke82vwq.jpg

QS9Xm8C.jpg

Weapons close up:

s4tKyrT.jpg

Half helicopter aka takeoff/landing mode:

WYR9sgi.jpg

XwBd2aP.jpg

Now I just must make final video and then entry...

Posted

Nice! Can the propeller work fine (not scraping the floor) when it is in the plane mode?

No, it can't, therefore there is that half helicopter mode for takeoffs and landing. I could use shorter axles in propeller but they don't look so cool and they'll be little short for the over all scale and dimensions. And yet still there's no landing gears (wheels) so it could not takeoff in plane mode anyway. It just takes off and lands on it's belly and transforms in the air, first to plane and when needed to attack helicopter.

Posted

How about some extendible or retractable blades? Then they can be short in plane mode and long in Heli mode.

You mean something like this...

Helicopter mode:

6YDZNlw.jpg

Velocity plane mode:

q4a1mDr.jpg

That's not bad idea... Now the blades are 4 stud shorter than before when they are in full length but when retracted they have clearance to work even on the table at velocity plane mode. If this is the solution which I will keep I must take all new pictures and maybe do new transformation video too... Decisions, decisions...

Posted

Well, I like it more now, as it is more functional, works in both modes, and it has one more transformation.

The model is great as is, so whatever you chose, it will look good.

Posted

Well, I like it more now, as it is more functional, works in both modes, and it has one more transformation.

The model is great as is, so whatever you chose, it will look good.

Thanks Milan :classic: I thought about it and I am also thinking that those retractable blades are cool new feature and give a new level of playability to this machine, so I am gonna add them in my contestant :thumbup: I already shot a new transformation video and will shoot new pictures but I'm not sure will they be indoor or outdoor photos... It depends of few things like weather and do I have time to take outdoor photos etc. But your tip was nice and improvements are never a bad thing :wink: Thanks again :sweet:

Posted

I like the retractable blades, are they the same length extended as the original blades? They look a bit shorter (it might be the photo).

Posted

I made a countermeasure flare system but I am not sure if I should add it to my entry... And if I would add it, I have only tomorrow (Thursday) time to do that because I am not home at the weekend... But here it is...

Little mechanical doors where to deploy flares:

9TiVjBH.jpg

XcWjcNg.jpg

Manually operating mechanism to deploy flares. There are handles (grey ones both side at the weapon bay) which are moving in rails (just pushing back with finger) and deploying flares:

bbRBdo9.jpg

u5NQD33.jpg

And finally countermeasure flares are deployed from the back of helicopter to avoid bandit missiles:

CojPafx.jpg

Glt1dPZ.jpg

Now what you think about it? Is it worth to add it to my contestant or not?

Posted (edited)

It all depends on how much time you have. The changes are good, but they are not a 'must have' for the model. Personally I think it's fine without the changes. Redoing photos and video can be a bit of a pain as well.

Edited by Chade
Posted

Absolutely true Chade and it seems that I have no time to do any changes at all to my entry because my plans for the weekend changed quite a bit. So it stays as it is right now.

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