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Posted

As Sorrow adjusts a pretty pink ribbon onto his person, Althior and Vindsval begin casting different scrolls on themselves.

Vindsval casts Poison 10 on Bifrost Blades: Roll of 4- Failure! -5 Ether

Vindsval casts Poison 10 on Bifrost Blades: Roll of 5- Failure! -5 Ether

Vindsval casts Poison 10 on Bifrost Blades: Roll of 2- Success! Bifrost Blades Poisoned 10! -5 Ether

Althior casts Luck: Roll of 4- Failure! -10 Ether

Althior casts Luck: Roll of 5- Failure! -10 Ether

Althior casts Luck: Roll of 2- Success! Althior Lucky! -10 Ether

(I thought scrolls had a 100% success rate outside of battles.)

As the pastor finishes talking, a quick flash of light radiates behind him followed by a burst of wind which shakes the lights in the trees.

"Haha! About time! She's done!" A male voice calls out from further into the wooded area. Sorrow and Throlar can almost pin a name to it... but who? McCreary grumbles.

"Who the hell was that?"
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Posted

I made a marketplace trip - see my stats page for details.

"Just... how are we getting to fellcreste, McCreary? I understand my objective, but I'm guessing we're not going via boat."

Posted

Vindsval re-rolls the scroll and then picks up his blade.

Costly, but as the fates decide.

I believe we are al ready to leave Father. How shall we be traveling?

Posted

The Party

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Throlar Wineghilm

137 year old male Dwarven Warden. *Immune to weakened* *Avoids free hits from Flying enemies* *Immune to Ice and Darkness*

Level, 15

Power, 26 (15+10+1). 36 against ancient enemies.

Defense, 6 (5+1).

Health, 37/37 (32+5).

Gold, 30.

Equipped;Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies), Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear).

Inventory;

Weapons; Elven Sword (WP; 5, longsword), Mopagsaber (WP; 12, Ice elemental longsword).

Shields; None.

Artifacts; Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear).

Consumables; x2 Potion, Remedy, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used).

Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass.

Treasures; Viper scale (worth 40 gold to some NPC's).

Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2).

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Vindsval Half-Born (Asphalt)

37 year old, Male, Half Giant,

Level: 25 witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies.

Power: 37 (25+12) (+10 to healing)

Defense: 4

Health: 41/41 (9+24+8)

Ether: 14/29 (5+24)

Gold: 102

Equipment:

Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poisoned 10*

Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)

Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear.

Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )

Inventory:

Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 6X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,3X Smelling Salts, 2X Grating Stone

Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer),

Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero

Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged)

Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip)

Artefacts:

Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj),

Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.)

Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously)

Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory)

Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.

Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1)

Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect)

Gems: Emerald X2, Aquamarine,

Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether.

Decamon Cards: Cherub (Luminous 3)

Tools: Bed Roll and Shovel

ufBQ5WT.pngSorrow(Endgame)

428 years old undead Necromancer

Level 30 *Immune to Light and Blinded*

Defense: 8

Health: 41/41 (7+29+5)

Ether: 34/34 (30+4)

Gold: 802

Equipment: Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Greaves (SP:2, immunity to slowed and hastened; footwear), Robe of the Elven Necromancer (SP: 4) , Ethereal Cloak (SP: 2, Max Ether +4)

Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 2 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),

18679652234_a20d7689fc_t.jpgAlthior Emorith, The Dragonslayer (K-Nut)

36 years old male human Prophet

Level 53 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Fragile, Bound, and Slowed* *AbsorbsEarth**Immune to Ice and Darkness* *Lucky!*

Power: 88 (53+35) (Spellpower: 98 (53+35+10))

Defense: 15 (2+5+5+3)

Health: 73/73 (5+52+15+1)

Ether: 58/88 (5+52+15+10+4+2)

Gold: 905

GP: 14

Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear)

Inventory:

Weapons: --

Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Tin Helmet (immunity to confused and afraid, headwear), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear)

Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30)

Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 5 Smelling Salts, Smoke Bomb, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.)

Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used)

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"Come along then, we haven't got all night." McCreary declares, as he leads the party along the path. The lanterns continued to hang over the party's heads as they soon came to a curious sight. An etherial, twinkly sound came from ahead and the party soon realized what they were in front of.

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Before them was a crackling and vibrant portal inlaid in the dirt. Various components and tonics were strewn about along with empty bottles. A man in a grey cloak and a wand stood before it, looking pleased with himself.

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"Oh, good evening! Connor Etifried, at your service! Oh, Sorrow, a pleasure to see you again! And you... I think I've seen you somewhere before..." He motions towards Throlar and taps his wand against his chin. McCreary clears his throat.

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"As you can see, I've hired Connor here to open a portal to Fellcrest. I'm more than certain that Connor's linked it up to somewhere safe in the town, but really, considering he's got Ziegfried blood in him, who knows. At least now I can say that you're family is on even grounds with me, Connor." Connor seems to return to reality and stops pondering the identity of the dwarf in front of him.

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"Hmm? Oh, yeah, sure. No problem, my family's happy to help. One portal to Fellcrest, ready to go!"

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"Excellent. Heroes, when you've discovered Amber's plot and stopped her, you can return to Eubric through this portal. Now then, if that's everything, I should-" Connor raises his finger and looks to the party with concern. McCreary looks to the mage with frustration. "What is it now?"

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"Well, it's just this is a temporary portal. Meaning that it won't stay open forever. I calculate it'll be open for about three days. I'll stay here and watch it, but if should you not complete your task by then, well... I guess you're going to be stuck there." Connor says, looking seriously at the group. McCreary takes a deep breath and sighs.

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"I'd prefer to know your safety is assured seeing how being stuck in Fellcrest won't be pretty, but if the worst becomes reality, I'm certain there are other ways out of the Babeleth Darklands. McCreary glares at Connor, who merely shrugs his shoulders, looking guilty. "Is there anything left you need to ask before you depart?"

Posted

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"Well, it's just this is a temporary portal. Meaning that it won't stay open forever. I calculate it'll be open for about three days. I'll stay here and watch it, but if should you not complete your task by then, well... I guess you're going to be stuck there." Connor says, looking seriously at the group. McCreary takes a deep breath and sighs.

"Wunderbar is there any more good news you have?"

He pondered for a moment.

"Does the portal have to be on constantly? Is it possible to... turn it on and off? Or would that be... no I suppose that would be too problematic. Nevermind."

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"I'd prefer to know your safety is assured seeing how being stuck in Fellcrest won't be pretty, but if the worst becomes reality, I'm certain there are other ways out of the Babeleth Darklands. McCreary glares at Connor, who merely shrugs his shoulders, looking guilty. "Is there anything left you need to ask before you depart?"

"Like hell there are."

He shook himself. "Ahem yes, do you have anything that could be used as disguises? Like a set of Skull Masks say? Or anything really. It's just that if you want us to pretend to not be who we are we might need some kind of assistance in that regard."

"The Dockmaster at Dim Haven still owes me a favor. We'll be fine," Althior smirks. "I have no questions. Shall we be off then?"

"Us, still owes us a favor Althior."
Posted

"Us, still owes us a favor Althior."

"True. You could probably speak to, now what was his name, Brak? Get him to convince the dockmaster to get us out," Perhaps the dwarf would not be a total waste of space after all

Posted

He shook himself. "Ahem yes, do you have anything that could be used as disguises? Like a set of Skull Masks say? Or anything really. It's just that if you want us to pretend to not be who we are we might need some kind of assistance in that regard."

Vindsval very nearly laughs out loud at this, but he manages to keep his composure.

He looks from man to man, listening to all the different conversations going on around him. It is evident that there is much history between the members of his party.

So tell me, it would seem all of you know each other with the exception of myself. What paths have you walked together, and is there anything you would have me know before we leave?

While he waits to hear what his companions wish to share he Unrolls His Bedroll and Rests to recharge his ether reserves.

Posted

"Connor! Good to see you again - I'm guessing your magic has gotten better since we last met, or else you would've just warped you and Costelloout of that dingy cell back in the Order imperial prison.

Any negative effects of portal transfer we should be aware of?"

"True. You could probably speak to, now what was his name, Brak? Get him to convince the dockmaster to get us out," Perhaps the dwarf would not be a total waste of space after all

I nod. "Good to see we have connections, in case things go south in Fellcreste. Are you certain he's the type of fellow to remember favors he owes?"

So tell me, it would seem all of you know each other with the exception of myself. What paths have you walked together, and is there anything you would have me know before we leave?

"Althior and I have shared more than a few drinks, if that's what you're asking by "paths walked together", but I'm afraid I only know the rest of you in passing.

I'm undead. Though I may hide it here, I'll just have to slip off the hood in Fellcreste and that'll earn us some trust. Althior is unded too, but he hasn't fallen to bits like I have quite yet."

Posted

Any negative effects of portal transfer we should be aware of?"

"If memory serves correctly, no," he looks to Connor. "Then again, we just need to make sure Mr. Etifried knows what he's doing,"

I nod. "Good to see we have connections, in case things go south in Fellcreste. Are you certain he's the type of fellow to remember favors he owes?"

"I'll jot his memory, should he forget," he lays his hand on his scepter.

"I'm undead. Though I may hide it here, I'll just have to slip off the hood in Fellcreste and that'll earn us some trust. Althior is unded too, but he hasn't fallen to bits like I have quite yet."

"Like he said, I'm technically undead. Not in the traditional sense, but it should do the trick,"

"You know, we could also kill the dwarf to make him look presentable," Finnegan snickers.

Posted

"Like he said, I'm technically undead. Not in the traditional sense, but it should do the trick,"

"You know, we could also kill the dwarf to make him look presentable," Finnegan snickers.

"Feel fortunate you have no nether regions, glowy blue aura man."
Posted

"Wunderbar is there any more good news you have?"

He pondered for a moment.

"Does the portal have to be on constantly? Is it possible to... turn it on and off? Or would that be... no I suppose that would be too problematic. Nevermind."

"Like hell there are."

He shook himself. "Ahem yes, do you have anything that could be used as disguises? Like a set of Skull Masks say? Or anything really. It's just that if you want us to pretend to not be who we are we might need some kind of assistance in that regard."

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"Seems as though you've answered your own question." Connor comments. "The portal has to stay on. There is no on or off switch like some automaton or devices that go ding have for a portal. Once it's open, you have to let it stay open. I guess I should comment that I'm not one hundred percent sure where this portal will take you in Fellcrest, but nothing has come out of the portal yet that's tried to murder us, so that's a plus!" Connor states, trying to cheer the party up.

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"What do I look like, a shop? I think you'd be worse off with masks like that, because it clearly means you have something to hide."

So tell me, it would seem all of you know each other with the exception of myself. What paths have you walked together, and is there anything you would have me know before we leave?

While he waits to hear what his companions wish to share he Unrolls His Bedroll and Rests to recharge his ether reserves.

9568713083_72b1c24c1d_o.jpg

"Well, I've met Sorrow before when he busted me out of prison being controlled by crazy Ennoc worshippers, and I know the dwarf from.... an inn? Yeah, I saw him snooping around an inn once." Connor comments in a friendly tone. McCreary looks on in frustration as Vindsval naps.

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"Just what are you doing, sleeping at a time like this? I've hired you to find out if my daughter's doing things in Fellcrest, not sleep!" McCreary looks ready to whack Vindsval with his cane should he not get up.

"Connor! Good to see you again - I'm guessing your magic has gotten better since we last met, or else you would've just warped you and Costelloout of that dingy cell back in the Order imperial prison.

Any negative effects of portal transfer we should be aware of?"

9568713083_72b1c24c1d_o.jpg

"Hey, Sorrow, buddy! Glad to see you're doing good! I'd hug you but I'm a little busy." Connor comments, downing a tonic afterwards. "You can say that I've gotten better. My family's all a bunch of mages, but this is the first time I've attempted a portal. So far so good! We'll know if it worked out when you guys come out on the other side. Creating a portal is no easy feat.

As for negatives, well, a faulty portal can lead to... interesting consequences. I believe I haven't buggered this up, but..." Connor flips through a pocket book he pulls from his pocket, scanning the page diligently. "Well, temporary blindness, reversal of gender, teleportation of clothes to other open portals, running into a... Void Eater... whatever that is. So, yeah... you guys should be fine." Connor says with a half-hearted smile.

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"If you're ready to depart, just head through the portal." McCreary looks at Connor with a look of concern, while the mage continually flips through his book, seemingly ensuring he got everything right.

Posted

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"Well, I've met Sorrow before when he busted me out of prison being controlled by crazy Ennoc worshippers, and I know the dwarf from.... an inn? Yeah, I saw him snooping around an inn once." Connor comments in a friendly tone. McCreary looks on in frustration as Vindsval naps.

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"Just what are you doing, sleeping at a time like this? I've hired you to find out if my daughter's doing things in Fellcrest, not sleep!" McCreary looks ready to whack Vindsval with his cane should he not get up.

Your incentive is not needed Father. I merely meditate as to be better prepared for the ordeal ahead. I fear as one of the few living where we are going I will need to be at my best.

His ether reserves now at full, Vindsval stands, rolls his bedroll, and stowes it with the rest of his belongings.

I for one am ready. Shall we leave?

Posted

"Uhh... So, imagine a turtle, without it's shell, mixed with a really angry bull, with claws that look like broadswords, and the entire thing is mud brown and the size of an elephant. That's A void eater. Pray you don't unleash one, Connor.

...And the gender swap thing sounds really unpleasant too, to be honest."

Posted

Your incentive is not needed Father. I merely meditate as to be better prepared for the ordeal ahead. I fear as one of the few living where we are going I will need to be at my best.

His ether reserves now at full, Vindsval stands, rolls his bedroll, and stowes it with the rest of his belongings.

I for one am ready. Shall we leave?

QM Note: You need to fully rest in a bedroll in order to regain ether. I'll give you 1 ether, since you technically did "rest", but your ether is not full. This is something I'm going to be a stickler on, sorry.

"Uhh... So, imagine a turtle, without it's shell, mixed with a really angry bull, with claws that look like broadswords, and the entire thing is mud brown and the size of an elephant. That's A void eater. Pray you don't unleash one, Connor.

...And the gender swap thing sounds really unpleasant too, to be honest."

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"...eeew." Connor seems reviled by the description, sticking his tongue out and shaking his hands in disgust.

"Actually, I've heard you can reverse the gender swap by jumping back through the portal... but that kind of defeats the purpose of a portal, now doesn't it?"

Posted

QM Note: You need to fully rest in a bedroll in order to regain ether. I'll give you 1 ether, since you technically did "rest", but your ether is not full. This is something I'm going to be a stickler on, sorry.

OOC: No problem, but for future reference, what qualifies as a Full Resting?

Posted

OOC: No problem, but for future reference, what qualifies as a Full Resting?

I consider it getting at least six hours of sleep IG. This is going to be important later, so take note. :wink:

Posted (edited)

The party enters the portal, one by one, as their last glimpse of Eubric is Father McCreary beginning to berate Connor over his lack of transparency. As they enter the swirling void, the party's senses are confronted by a foreign array of sights, sounds, and smells as they bound through a strange and at times euphoric experience, seemingly being thrown from one spot in space and time to another.

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Finally their visions round out as they step into an old and rotting house. Furnishings were few and far between, and large holes in the ground suggest the building was raised off the ground by a foot, and Vindsval finds his head touching the ceiling. The smell of old wood and must permeates the place.

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What will the party do?

Edited by Kintobor
Posted

Althior inspects the note on the left of the picture before speaking to the rat. <"Hey little one, where exactly are we?">

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