July 7, 20159 yr Vindsval examins the device in front of the window and the barrel it is sitting on. (Ooc: on the road, i wont be too active today)
July 7, 20159 yr Author On 7/7/2015 at 3:09 AM, Endgame said: First things first, Sprrpw checks if any of Connor's mentioned negative effects kicked in... he then goes to peer through the window. It seems as if entering the portal has changed all of the o's to p's in Sprrpw's name. Other than that, there was no identifiable differences. Sorrow seems like his regular old self. Peering through the windows, Sorrow can make out a rotting, wooden patio at the front of the house, the railing all but gone from the elements. A few undead individuals pass by, many of them ghouls, zombies, and other rotting corpses. The occasional vampire even walks the streets, their umbrella's blocking the sun. The sky seemed grey and cloudy, and the small amount of grass was dry and patchy. Was this Fellcrest? On 7/7/2015 at 3:13 AM, K-Nut said: Althior inspects the note on the left of the picture before speaking to the rat. <"Hey little one, where exactly are we?"> Althior picks up the note from the old board and begins reading it. Quote I've found her, at long last. I've found my love in this town! Oh, how she meant the world to me! I do not know how, but she's now back from beyond the curtain of mortality, and has made her way to where the dead go to live, and I've found her! Oh, frabjuous day! Now, if only I could find some way to be with her, forever... Inside the letter is also a small golden ring (worth 10 gold). The rat looks up from the bone it's chewing and looks at Althior. It makes a nodding motion before leaving the bone and slinks beneath the floorboards. On 7/7/2015 at 10:16 AM, Asphalt said: Vindsval examins the device in front of the window and the barrel it is sitting on. The device seems to be some sort of lantern. It's long since been used and covered in dust. Peering into the barrel, Vindsval finds it crawling with insects he's never seen before, all squirming and writhing at their disturbance.
July 7, 20159 yr "That note seems... Less than wholesome. Well, here goes nothing." I try to open the door to the outside.
July 7, 20159 yr Althior turns to Vindsval and Throlar. "Perhaps Sorrow and I should scout around outside as to not attract too much attention. We can figure out the lay out of the city and decide on the next, best course of action,"
July 8, 20159 yr Vindsval picks up the Lantern and blows the dust off of it. He wraps in gingerly in a scrap of fabric and stows it away. This may be of use later. You speak wisely. Given the state of the city, it could be a benefit for those who fit in better to get the lay of the land.
July 8, 20159 yr Throlar, somewhat dazed, examined the wineglass. On 7/7/2015 at 11:44 PM, K-Nut said: Althior turns to Vindsval and Throlar. "Perhaps Sorrow and I should scout around outside as to not attract too much attention. We can figure out the lay out of the city and decide on the next, best course of action," On 7/8/2015 at 11:51 AM, Asphalt said: Vindsval picks up the Lantern and blows the dust off of it. He wraps in gingerly in a scrap of fabric and stows it away. This may be of use later. You speak wisely. Given the state of the city, it could be a benefit for those who fit in better to get the lay of the land. "Oooh yesss, a brilliant plan, or rather, it would be if Althior actually looked dead. I don't think the inhabitants would take too kindly to someone who looks perfectly healthy and alive claiming to be as dead as a reanimated doornail, no offense. By the way, what's our cover story?"
July 8, 20159 yr "We can pass Althior off as recently resurrected, and I could just say I'm visitting to see if I want to move here. I'm unsure what we could say about you and Vindsval, however. Perhaps just tell the truth and say you're travelling companions of ours?"
July 8, 20159 yr On 7/8/2015 at 5:32 PM, Endgame said: "We can pass Althior off as recently resurrected, and I could just say I'm visitting to see if I want to move here. I'm unsure what we could say about you and Vindsval, however. Perhaps just tell the truth and say you're travelling companions of ours?" "You could say that me and Vindsval are recently resurrected too and it would probably go down just as well. Ech, well, if you want too you can."
July 8, 20159 yr Author On 7/7/2015 at 11:40 PM, Endgame said: "That note seems... Less than wholesome. Well, here goes nothing." I try to open the door to the outside. Sorrow tries opening the door, but it won't budge. It must be boarded up. On 7/8/2015 at 4:18 PM, Lord Duvors said: Throlar, somewhat dazed, examined the wineglass. Throlar grabs the wineglass, realizing it's probably worth some money. (Crystal Chalice, 70 Gold) "Squeak!" The party hears a high pitched screech as the rat from before looked them over, moving hit's head back and forth. "Skritchskritch squeak! <That's them, the fleshy live ones! The big green one will feed us for weeks!>" The floor erupted with vermin and insects, writhing from beneath the party's feet, gnawing at them with their mandibles and teeth. The rodents had blood stained into their fur as if they'd done this before, and large, blood red bugs seemed to seep and leech onto the party's skin. They were clearly hungry for flesh, and had a wild gleam in their eyes! There was nothing the party could do but Carrion Squirrel Mob A *Mob 6* Type: Vermin/Dark Level: 30 (6x5) Health: 270/270 (45x6) Special: Bone Gnaw – Causes 30 damage and fragile-effect to the target, and restores 30 health to self. Drops: Bone Carrion Squirrel Mob B *Mob 6* Type: Vermin/Dark Level: 30 (6x5) Health: 270/270 (45x6) Special: Bone Gnaw – Causes 30 damage and fragile-effect to the target, and restores 30 health to self. Drops: Bone Bloody Bug Mob *Mob 4* *Attacks cause bleeding* Type: Vermin Level: 24 (6x4) Health: 264/264 (66x4) Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Bloody Bug Mob B *Mob 4* *Attacks cause bleeding* Type: Vermin Level: 24 (6x4) Health: 264/264 (66x4) Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Itsy Bitsy Spider Mob *Mob 10* Type: Vermin Level: 40 (4x10) Health: 480/480 (48x10) Special: Cobweb – Causes the bound-effect Drops: nothing Big Rat Mob A *Mob 6* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 300/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Big Rat Mob B *Mob 6* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 300/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom The Party Throlar Wineghilm 137 year old male Dwarven Warden. *Immune to weakened* *Avoids free hits from Flying enemies* *Immune to Ice and Darkness* Level, 15 Power, 26 (15+10+1). 36 against ancient enemies. Defense, 6 (5+1). Health, 37/37 (32+5). Gold, 30. Equipped;Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies), Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Inventory; Weapons; Elven Sword (WP; 5, longsword), Mopagsaber (WP; 12, Ice elemental longsword). Shields; None. Artifacts; Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear). Consumables; x2 Potion, Remedy, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used). Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2). Vindsval Half-Born (Asphalt) 37 year old, Male, Half Giant, Level: 25 witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. Power: 37 (25+12) (+10 to healing) Defense: 4 Health: 41/41 (9+24+8) Ether: 15/29 (5+24) Gold: 102 Equipment: Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poisoned 10* Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Inventory: Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 6X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,3X Smelling Salts, 2X Grating Stone Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Sorrow(Endgame) 428 years old undead Necromancer Level 30 *Immune to Light and Blinded* Defense: 8 Health: 41/41 (7+29+5) Ether: 34/34 (30+4) Gold: 802 428 years old undead Necromancer Level 30 *Immune to Sealed, Afraid, and Doomed* Power: 65 (30+2+33) Defense: 1 Health: 41/41 (7+29+5) Ether: 38/38 (30+5+3) Gold: 2317 Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 2 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 53 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Fragile, Bound, and Slowed* *AbsorbsEarth**Immune to Ice and Darkness* *Lucky!* Power: 88 (53+35) (Spellpower: 98 (53+35+10)) Defense: 15 (2+5+5+3) Health: 73/73 (5+52+15+1) Ether: 58/88 (5+52+15+10+4+2) Gold: 905 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Tin Helmet (immunity to confused and afraid, headwear), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 5 Smelling Salts, Smoke Bomb, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.) Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Please Determine a Party Leader, Battle Order, and Action! I'm pretty sure you all know what's going on, but if you have any questions, feel free to ask. Edited July 8, 20159 yr by Kintobor
July 8, 20159 yr "Sorrow, would you mind taking the lead here? If you don't mind that is." Throlar moves into the back row and tosses his ice bomb into the vermin. Edited July 8, 20159 yr by Lord Duvors
July 8, 20159 yr Author On 7/8/2015 at 6:14 PM, Endgame said: I'm going to be honest here, I have no idea how the mob system works. Cool, no problem. This is my first time running a mob, so I'm still getting the hang of it as well. A mob constitutes as a group of enemies acting as one target. When you deplete the health of a mob to a certain point, an enemy is removed from the mob as if it's been knocked out. The maximum health and level will be changed to reflect that, and in the case of the Carrion Squirrels, it's special will be less effective. Is that a good enough explanation? On 7/8/2015 at 6:12 PM, Lord Duvors said: Throlar moves into the back row, swaps out his Crow Helmet for his Counterstrike Gloves, and tosses his ice bomb into the vermin. Swapping the Crow Helmet for the Counterstrike Gloves counts as an action, so you can't do that and toss the ice bomb.
July 8, 20159 yr Understood. I notice you didn't fix my inventory though, Kinto: I made Marketplace purchases - you'd just have to copy paste my statistics post for Sorrow then add in the Staff/Bow.
July 8, 20159 yr Author On 7/8/2015 at 6:36 PM, Endgame said: Understood. I notice you didn't fix my inventory though, Kinto: I made Marketplace purchases - you'd just have to copy paste my statistics post for Sorrow then add in the Staff/Bow. Fixed.
July 8, 20159 yr On 7/8/2015 at 6:30 PM, Kintobor said: Swapping the Crow Helmet for the Counterstrike Gloves counts as an action, so you can't do that and toss the ice bomb. (Fixed.) Edited July 8, 20159 yr by Lord Duvors
July 8, 20159 yr Althior casts Wind on the Spider Mob from the Back Row. "I'll go first, seeing as I can sap up some free hits,"
July 8, 20159 yr Now Sorrow has 2 Sharkjaw Scythes (my fault) and is lacking the gear Althior loaned him. I strike the tip of my Necromancer's Staff against the hard surface of my ruby like a match, generating a haze of fire around the top of the weapon. I lob the infernal spell at Rat Mob A from the back, using a fire spell. "My first spell in combat... Let's hope I don't set the place on fire." Considering that's how I died the first time... Edited July 8, 20159 yr by Endgame
July 8, 20159 yr Althior looks to his old staff with a twinge of fear in his eye. "You're sure you know how to do this, Sorrow? Not sure I want to be incinerated before seeing the town," he winks. "Are you comfortable taking the lead or shall I? We still need a battle order,"
July 8, 20159 yr There is something simply not right about this. The corruption of this city has spread to the smallest Animal. Vindsval draws his Bifrost Blades, The multiple gems set into the pommels wink and sparkly in the firelight for Sorrow's staff, and Attacks the Squirrel Mobs from the Back Row. First Strike Squirrel Mob A (X2 Dark X2 Vermin, Poison 21) Second Strike Squirrel Mod B (X2 Dark X2 Vermin, Poison 21)
July 8, 20159 yr Author QM Note: I'll run the round once the battle order has been ordered. I don't intend to run the battle with the hastened ability for mobs with more enemies than heroes, so carry on carrying on.
July 8, 20159 yr "I'm the only visibly undead one here. I think that's good reason to lead this party, just by the virtue of the people we'll be encountering here... Any objections, voice them. Otherwise..." Battle Order: Althior Vindsval Sorrow Throlar Edited July 8, 20159 yr by Endgame
July 8, 20159 yr On 7/8/2015 at 10:45 PM, Lord Duvors said: "Why are you putting me first? A single free hit'll be enough to cripple me." "...It'd take three free hits to knock you out, but fair enough."
July 8, 20159 yr Hold your complaints for after the battle Throlar, you are more heavily armored than I.
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