Kintobor Posted July 9, 2015 Author Posted July 9, 2015 (edited) Battle Order: >Althior vs. Spider Mob (Wind)- Damage/Crit. (35x2+53+10x2=266 damage. -1 ether... although it doesn't matter since you're permanently transcended ) >Vindsval vs. Squirrel Mob A and B- Poison (Squirrel Mob A and B poisoned 11) >Sorrow vs. Rat Mob A (Fire)- Damage (36/2=18 damage. -1 Ether.) >Throlar tosses an Ice Bomb (All enemies take 10 damage) Bloody Bug Mob A vs. Althior (24/2=12-15=0 damage. Bleeding 5) Bloody Bug Mob B vs. Vindsval (24/2=12-4=8 damage. Bleeding 5) Rat Mob C vs. Sorrow (36/2=18 damage) Althior and Vindsval: -5 health Squirrel Mob A and B: -11 health The battle against the insect begins with a gust of wind by Althior, picking up a large portion of the spiders and flattening them against the floor. Vindsval sends some of his poison around, while Throlar chucks a chilly bomb into the horde of rodents and insects. Sorrow seems to get the worst of it, as a swarm of rats begin to crawl into his clothes and gnaw away at his bony body. Meanwhile, Althior and Vindsval get sucked upon by Bloody Bugs, who begin to bleed them dry. The battle continues... Carrion Squirrel Mob A *Mob 6* *Poisoned 11* Type: Vermin/Dark Level: 30 (6x5) Health: 249/270 (45x6) Special: Bone Gnaw – Causes 30 damage and fragile-effect to the target, and restores 30 health to self. Drops: Bone Carrion Squirrel Mob B *Mob 6* *Poisoned 11* Type: Vermin/Dark Level: 30 (6x5) Health: 249/270 (45x6) Special: Bone Gnaw – Causes 30 damage and fragile-effect to the target, and restores 30 health to self. Drops: Bone Bloody Bug Mob *Mob 4* *Attacks cause bleeding* Type: Vermin Level: 24 (6x4) Health: 254/264 (66x4) Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Bloody Bug Mob B *Mob 4* *Attacks cause bleeding* Type: Vermin Level: 24 (6x4) Health: 254/264 (66x4) Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Itsy Bitsy Spider Mob *Mob 5* Type: Vermin Level: 40 (4x5) Health: 214/240 (48x5) Special: Cobweb – Causes the bound-effect Drops: nothing Big Rat Mob A *Mob 6* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 290/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Big Rat Mob B *Mob 6* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 290/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom The Party Throlar Wineghilm 137 year old male Dwarven Warden. *Immune to weakened* *Avoids free hits from Flying enemies* *Immune to Ice and Darkness* Level, 15 Power, 26 (15+10+1). 36 against ancient enemies. Defense, 6 (5+1). Health, 37/37 (32+5). Gold, 30. Equipped;Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies), Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Inventory; Weapons; Elven Sword (WP; 5, longsword), Mopagsaber (WP; 12, Ice elemental longsword). Shields; None. Artifacts; Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear). Consumables; x2 Potion, Remedy, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used). Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2). Vindsval Half-Born (Asphalt) 37 year old, Male, Half Giant, Level: 25 witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. *Bleeding! 5* Power: 37 (25+12) (+10 to healing) Defense: 4 Health: 28/41 (9+24+8) Ether: 15/29 (5+24) Gold: 102 Equipment: Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poisoned 10* Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Inventory: Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 6X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,3X Smelling Salts, 2X Grating Stone Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Sorrow(Endgame) 428 years old undead Necromancer Level 30 *Immune to Light and Blinded* Defense: 8 Health: 41/41 (7+29+5) Ether: 33/34 (30+4) Gold: 802 428 years old undead Necromancer Level 30 *Immune to Sealed, Afraid, and Doomed* Power: 65 (30+2+33) Defense: 1 Health: 19/41 (7+29+5) Ether: 38/38 (30+5+3) Gold: 2317 Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 2 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 53 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Fragile, Bound, and Slowed* *AbsorbsEarth**Immune to Ice and Darkness* *Lucky!* *Bleeding! 5* Power: 88 (53+35) (Spellpower: 98 (53+35+10)) Defense: 15 (2+5+5+3) Health: 68/73 (5+52+15+1) Ether: 58/88 (5+52+15+10+4+2) Gold: 905 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Tin Helmet (immunity to confused and afraid, headwear), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 5 Smelling Salts, Smoke Bomb, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.) Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Party Leader, Please Determine Battle Order. Everyone Else, choose an action. QM Note: Just because the door is blocked by wood, doesn't mean you can't flee. I'll not this just in case. Edited July 10, 2015 by Kintobor Quote
K-Nut Posted July 9, 2015 Posted July 9, 2015 Althior repeats his action. "Throlar, get on one of the Bloody Bug mobs! I don't want the bleeding to stack (if bleeding does stack)," Quote
K-Nut Posted July 9, 2015 Posted July 9, 2015 (edited) Also, did you roll for my Cursed effect? I'm not entirely sure how it'd work with a Mob though... EDIT: Thought those would merge Edited July 9, 2015 by K-Nut Quote
Kintobor Posted July 9, 2015 Author Posted July 9, 2015 QM Note: Just rolled. The mob is not cursed. As for future rolls, the effect does apply to the whole mob. And yes, Bleeding does stack, like poisoned. Quote
Asphalt Posted July 9, 2015 Posted July 9, 2015 OOC: Vindsval would have done 74 damage to each squirrel mob (37 X2 Vs dark and X2 Vs Vermin /2 for back row, and each would have been poisoned by 21, 1 +10 +10 from scroll) Quote
Duvors Posted July 9, 2015 Posted July 9, 2015 (The rat and bug mobs are still at full health for some reason.) Althior repeats his action. "Throlar, get on one of the Bloody Bug mobs! I don't want the bleeding to stack (if bleeding does stack)," "Right-o."Throlar attacks Bloody Bug mob A from the front row with his Mopagasber. Quote
Kintobor Posted July 9, 2015 Author Posted July 9, 2015 OOC: Vindsval would have done 74 damage to each squirrel mob (37 X2 Vs dark and X2 Vs Vermin /2 for back row, and each would have been poisoned by 21, 1 +10 +10 from scroll) Nope. You rolled Poison, which is your 4 roll, so you only dealt the 11 poison effect to each mob. Your weapons don't get used in that roll. (The rat and bug mobs are still at full health for some reason.) Will fix that. Quote
Asphalt Posted July 9, 2015 Posted July 9, 2015 Thanks for the Clarification. Still getting used to witch. Vindsval goes his best to peel the bloodsucker from his arm and throws it away from him. More leeches, not a pleasant memory. Perhaps I will fare better this time. Vindsval once again attacks the Squirrel Mobs Strike one: Squirrel Mob A from the Back row Strike two: Squirrel Mob B from the Back row Spread our attacks further, these unattended strikes leave me bloody. Quote
Endgame Posted July 10, 2015 Posted July 10, 2015 (edited) Sorrow has SP. Sorrow attacks Bloody Bug Mob B from the back wtih fire. Same battle order. "Tenacious little bastards..." Edited July 10, 2015 by Endgame Quote
K-Nut Posted July 10, 2015 Posted July 10, 2015 "Sorrow, could you take the other Bloody Bug mob? I don't want the bleeding to increase," Quote
Endgame Posted July 10, 2015 Posted July 10, 2015 "Sorrow, could you take the other Bloody Bug mob? I don't want the bleeding to increase," "Consider it done." Quote
Kintobor Posted July 10, 2015 Author Posted July 10, 2015 (edited) Battle Order: >Althior vs. Spider Mob (Wind)- Special Damage/Damage (40/2-15=5 damage) >Vindsval vs. Squirrel Mob A and B- Poison(Squirrel Mob A and B poisoned 11) >Sorrow vs. Bloody Bug Mob B A (Fire)- Hit (25+30x2=110 damage. -1 ether) >Throlar vs. Blood Bug Mob A- Crit. (12x2+15=39 damage) >Rat Mob A vs. Althior (36/2=19-15=4 damge) >Rat Mob B vs. Vindsval (36/2=19-4=15 damage) Althior: -5 health Vindsval: -5 health Carrion Squirrel Mob A and B: -22 health Despite landing multiple successful hits, the mass of vermin continue to batter away at the party, leaving Vindsval bleeding and bruised. The squirrels seem to be wreathing in pain due to the poison, and a few of them drop dead. The battle continues... Carrion Squirrel Mob A *Mob 5* *Poisoned 22* Type: Vermin/Dark Level: 30 (6x5) Health: 227/245 (45x6) Special: Bone Gnaw – Causes 30 damage and fragile-effect to the target, and restores 30 health to self. Drops: Bone Carrion Squirrel Mob B *Mob 5* *Poisoned 22* Type: Vermin/Dark Level: 30 (6x5) Health: 227/245 (45x6) Special: Bone Gnaw – Causes 30 damage and fragile-effect to the target, and restores 30 health to self. Drops: Bone Bloody Bug Mob A *Mob 4* *Attacks cause bleeding* Type: Vermin Level: 24 (6x4) Health: 254/264 (66x4) Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Bloody Bug Mob B *Mob 4* *Attacks cause bleeding* Type: Vermin Level: 18 (6x3) Health: 144/198 (66x3) Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Itsy Bitsy Spider Mob *Mob 5* Type: Vermin Level: 40 (4x5) Health: 214/240 (48x5) Special: Cobweb – Causes the bound-effect Drops: nothing Big Rat Mob A *Mob 5* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 290/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Big Rat Mob B *Mob 6* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 290/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom The Party Throlar Wineghilm 137 year old male Dwarven Warden. *Immune to weakened* *Avoids free hits from Flying enemies* *Immune to Ice and Darkness* Level, 15 Power, 26 (15+10+1). 36 against ancient enemies. Defense, 6 (5+1). Health, 37/37 (32+5). Gold, 30. Equipped; Mopagsaber (WP; 12, Ice elemental longsword), Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Inventory; Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; None. Artifacts; Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear). Consumables; x2 Potion, Remedy, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used). Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2). Vindsval Half-Born (Asphalt) 37 year old, Male, Half Giant, Level: 25 witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. *Bleeding! 5* Power: 37 (25+12) (+10 to healing) Defense: 4 Health: 8/41 (9+24+8) Ether: 15/29 (5+24) Gold: 102 Equipment: Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poisoned 10* Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Inventory: Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 6X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,3X Smelling Salts, 2X Grating Stone Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Sorrow(Endgame) 428 years old undead Necromancer Level 30 *Immune to Light and Blinded* Defense: 8 Health: 41/41 (7+29+5) Ether: 32/34 (30+4) Gold: 802 428 years old undead Necromancer Level 30 *Immune to Sealed, Afraid, and Doomed* Power: 65 (30+2+33) Defense: 1 Health: 19/41 (7+29+5) Ether: 38/38 (30+5+3) Gold: 2317 Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 2 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 53 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Fragile, Bound, and Slowed* *AbsorbsEarth**Immune to Ice and Darkness* *Lucky!* *Bleeding! 5* Power: 88 (53+35) (Spellpower: 98 (53+35+10)) Defense: 15 (2+5+5+3) Health: 59/73 (5+52+15+1) Ether: 58/88 (5+52+15+10+4+2) Gold: 905 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Tin Helmet (immunity to confused and afraid, headwear), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 5 Smelling Salts, Smoke Bomb, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.) Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Party Leader, Please Determine Battle Order. Everyone Else, choose an action. QM Note: If updates become delayed, blame Hearthstone. Edited July 10, 2015 by Kintobor Quote
K-Nut Posted July 10, 2015 Posted July 10, 2015 (edited) Sorrow changed his action to targeting the other Bloody Bug Mob, so I should only be bleeding by 5. I should also have 59 Ether due to me being Transcended. Althior repeats Edited July 10, 2015 by K-Nut Quote
Endgame Posted July 10, 2015 Posted July 10, 2015 I look in dismay as I see my shot failed to hit my intended target. "Sorry, Althior, still getting used to this." Sorry, Kinto, but I changed to Bloody Bug Mob B. Also, 30+25=55 damage, no? Quote
Kintobor Posted July 10, 2015 Author Posted July 10, 2015 (edited) Sorry, was working on the round and didn't see it. Fixing it immediately. EDIT: Should be fixed. Edited July 10, 2015 by Kintobor Quote
K-Nut Posted July 10, 2015 Posted July 10, 2015 Althior wipes a bit of blood from the corner of his mouth. "As long as the place doesn't burn down, we're fine," Quote
Asphalt Posted July 10, 2015 Posted July 10, 2015 OOC: minor note, but 36/2=18 -4=14. Vindsval stumbles back, bitten and bleeding. Perhaps now Throlar, you would like to speak of being taken down by free hits. Vindsal Eats a Bannana from the Back Row. Quote
Kintobor Posted July 10, 2015 Author Posted July 10, 2015 Need an action and Battle Order from Sorrow, then I can move this along. Quote
Kintobor Posted July 11, 2015 Author Posted July 11, 2015 (edited) Battle Order: >Althior vs. Spider Mob (Wind)- Crit/Crit (35x2+53x2=246. Spider Mob KO'd!) >Vindsval Eats a Banana. (Om nom nom! That was delicious! Full health restored. Bleeding removed) >Sorrow vs. Bloody Bug Mob B A (Fire)- Meditate (+1 Ether) Throlar vs. Blood Bug Mob A- Aim (12+1x2= 26 damage) > Carrion Squirrel Mob A vs. Althior (30/2-15=0 damge) > Carrion Squirrel Mob B vs. Vindsval (30/2=15/2=8-4=4 damage) >Rat Mob A vs. Sorrow- (36/2-8= 9 damage) Rat Mob B vs. Throlar- (36-6=30 damage) Althior: -5 health Carrion Squirrel Mob A and B: -22 health Althior sends another powerful gust of wind towards the spiders, causing them to disappear on the breeze, while Throlar pokes one of the mobs of bugs with his spear. Sorrow and Vindsval chill out for a bit; with the necromancer meditating and the witch munching on a healthy and delicious banana. The rat's swarm again, and the squirrels continue to choke on Vindsval's poison. The battle continues! Carrion Squirrel Mob A *Mob 5* *Poisoned 22* Type: Vermin/Dark Level: 30 (6x5) Health: 205/245 (45x6) Special: Bone Gnaw – Causes 30 damage and fragile-effect to the target, and restores 30 health to self. Drops: Bone Carrion Squirrel Mob B *Mob 5* *Poisoned 22* Type: Vermin/Dark Level: 30 (6x5) Health: 205/245 (45x6) Special: Bone Gnaw – Causes 30 damage and fragile-effect to the target, and restores 30 health to self. Drops: Bone Bloody Bug Mob A *Mob 4* *Attacks cause bleeding* Type: Vermin Level: 24 (6x4) Health: 228/264 (66x4) Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Bloody Bug Mob B *Mob 4* *Attacks cause bleeding* Type: Vermin Level: 18 (6x3) Health: 144/198 (66x3) Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Big Rat Mob A *Mob 5* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 290/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Big Rat Mob B *Mob 6* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 290/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom The Party Throlar Wineghilm 137 year old male Dwarven Warden. *Immune to weakened* *Avoids free hits from Flying enemies* *Immune to Ice and Darkness* Level, 15 Power, 26 (15+10+1). 36 against ancient enemies. Defense, 6 (5+1). Health, 7/37 (32+5). Gold, 30. Equipped; Mopagsaber (WP; 12, Ice elemental longsword), Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Inventory; Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; None. Artifacts; Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear). Consumables; x2 Potion, Remedy, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used). Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2). Vindsval Half-Born (Asphalt) 37 year old, Male, Half Giant, Level: 25 witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. Power: 37 (25+12) (+10 to healing) Defense: 4 Health: 37/41 (9+24+8) Ether: 15/29 (5+24) Gold: 102 Equipment: Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poisoned 10* Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Inventory: Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 6X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,3X Smelling Salts, 2X Grating Stone Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Sorrow(Endgame) 428 years old undead Necromancer Level 30 *Immune to Sealed, Afraid, and Doomed* Power: 55 (30+2+33) Defense: 8 Health: 31/41 (7+29+5) Ether: 32/34 (30+4) Gold: 802 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 2 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 53 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Fragile, Bound, and Slowed* *AbsorbsEarth**Immune to Ice and Darkness* *Lucky!* *Bleeding! 5* Power: 88 (53+35) (Spellpower: 98 (53+35+10)) Defense: 15 (2+5+5+3) Health: 54/73 (5+52+15+1) Ether: 58/88 (5+52+15+10+4+2) Gold: 905 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Tin Helmet (immunity to confused and afraid, headwear), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 5 Smelling Salts, Smoke Bomb, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.) Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Party Leader, Please Determine Battle Order. Everyone Else, choose an action. Edited July 12, 2015 by Kintobor Quote
Asphalt Posted July 11, 2015 Posted July 11, 2015 These are strangely persistent Forest creatures. Vindsval readies himself to attack the Squirrel Mobs Strike one: Squirrel Mob A from the Back row Strike two: Squirrel Mob B from the Back row Quote
K-Nut Posted July 11, 2015 Posted July 11, 2015 Nobody targeted the Squirrels last round, so technically they should have gotten free hits. Althior uses Wind on Rat Mob A from the Back Row. Quote
Duvors Posted July 11, 2015 Posted July 11, 2015 (edited) (Spear? I've been using my Mopagsaber this entire battle, didn't you see? Throlar attacks Bloody Bug mob A from the front row with his Mopagasber. I didn't change for the entire battle. In fact I was about to point out that I should be dealing double damage because the weapon was ice elemental. And the with the lion's plate adds 1+ to power. By my reckoning my critical hits have a base power of 40, so if I'm right I ought too be dealing 80 damage per hit.)Throlar repeats. Edited July 11, 2015 by Lord Duvors Quote
Endgame Posted July 11, 2015 Posted July 11, 2015 Same action and battle order. "They're persistent, I'll give them that..." Quote
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