Flipz Posted August 27, 2015 Posted August 27, 2015 Seeing that Hybros has his targets better covered, Arthur moves to attack Civilian Mob B from the Back Row. Quote
Zepher Posted August 28, 2015 Author Posted August 28, 2015 (edited) Let's Stop a Riot! Round Three Vipera grants Arthur Lucky - Failure >Arthur v. Civilian Mob B - Damage/Damage (90/2-49=0 Damage) Hybros v. Pongcanis Protesters A/Civilian Mob A - Damage/Special Damage (100 Damage) >Hybros v. Armored Protesters B/Disgruntled Soldiers A - Hit/Damage/Damage/Hit (Protesters: [5+3+37]/2-30=0 Damage, Fragile) (Soldiers: [40+45]*2=90 Damage) U'Daras v. Civilian Mob B - Damage/Damage/Shield/Damage (Mirror Sentinel, Southern Front) Felix v. Armored Protester A - Critical Hit/Critical Hit - (([14*2]+28)*2-5=107, Bleeding -10) Felix v. Pongcanis Protester B - Critical Hit/Shield ([14*3]+28=70, Bleeding -10) U'Voros v. Armored Protester B - Miss/Damage Natasha v. Civilian Mob B - Miss/Damage/Hit/Hit (92 Damage, Jinx Successful) >Hoke v. Disgruntled Soldiers A - Hit/Hit ([[40+53+8]*2/2]-60=41 Damage, -1 SP) >Purpearl drinks a potion >Torc v. Civilian Mob A - Damage (50 Damage) >Miirym v. Armored Protester B - Breath/Breath (39*2-30=48 Damage) Civilian Mob C v. Arthur - 110/2-49=6 Damage Sven v. Hoke - 102/2-42=9 Damage Armored Protester B Bleeding -10*2=-20 Pongcanis Protester B Bleeding -10 Pongcanis A -7 poison Pongcanis A cursed With great aplomb the heroes continue to hold the line, though they grow weary. The Enemies The Western Front Civilian Mob A *Mob 10* Level 100 Humanoid (10x10) Health: 1694/1800 (180x10) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold Armored Protestors A *Mob 1* *Immune to Blinded and Sleep* *Fragile (1 Rounds)* *Bleeding -10* Level 21 (21x1) SP: 5 (5x1) Health: 30/210 (210x1) Special: Formation - The Armored Protestors deal damage equal to double their level and have doubled SP the following round. Drops: Mead, Nostrum Pongcanis Protestors A *Mob 4* *Immune to Weakened, Fragile, and Instant Death* *Blinded (1 Rounds)* *Poisoned -7* *Cursed* Level 120 Beast Humanoid (30*4) Health: 459/600 486 (150*4) Special: For Tarban - The mob stuns the target and de-equips their weapon/shield. The target must spend the next turn re-equipping them, or switch to a different weapon/shield. Drops: Trial Brew The Southern Front Civilian Mob B *Mob 9* *Jinxed (3 Rounds)* Level 90 Humanoid (10x9) Health: 1522/1620 (180x9) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold Armored Protestors B *Mob 6* *Immune to Blinded and Sleep* *Jinxed (1 Rounds)* *Fragile (3 Rounds)* Level 126 (21x6) SP: 30 (5x6) Health: 1079/1260 (210x6) Special: Formation - The Armored Protestors deal damage equal to double their level and have doubled SP the following round. Drops: Mead, Nostrum Disgruntled Soldiers A *Mob 3* *Immune to Earth and Negative Effects* Level 120 (40*3) Health: 257/200 (100*3) SP: 59 (20*3) Special: Dragon Knight Strike! - The guards attack in a powerful frenzy, attacking the hero with fire damage equal to their level. They also hit heroes down the battle order with the same attack, depending on how many are left in the mob (i.e. if there is a mob 2, they will hit the hero and then one below them, mob 7 they will hit the hero and then all 6 heroes below them). Drops: Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) The Eastern Front Civilian Mob C *Mob 11* Level 110 Humanoid (10x11) Health: 1980/1980 (180x11) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold Pongcanis Protestors B *Mob 5* *Immune to Weakened, Fragile, and Instant Death* *Bleeding -10* Level 150 Beast Humanoid (30*5) Health: 750/750 (150*5) Special: For Tarban - The mob stuns the target and de-equips their weapon/shield. The target must spend the next turn re-equipping them, or switch to a different weapon/shield. Drops: Nothing Sven Level 102 Humanoid *Immune to Negative Effects, Fire, Wind, Earth and Instant Death* Health: 900/900 SP: 20 Special: Right of the People - Deals earth damage equal to the number of enemies left to the entire party. Passive Special: People's Choice Award - Any damage to Sven is divided by the number of enemies left on his front before being applied. Drops: Sven's Dagger (WP: 14, Fire-Earth Elemental), Sven's Heavy Armor (SP: 6, Fire, Earth, Wind Immunity, Suitable for all classes Heavy Armor is Suitable for) NOTE: Sven does not have to be defeated for the battle to be victorious. In Sven's specials, "number of enemies" refers to all enemies, so each member of a mob is counted separately. The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 39 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Encouraged* *Gains Triple XP* Power Bonus: +3 Health: 52/64 Defense: 49 Gold: 1787 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Medal of Glory (Wearer Gains Triple SP) Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [Phoenix Essence]), Artifacts: Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Sylvania's Cowl (Permits Animal Talk, Headwear), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 14x Mead, 9x Nostrum, 1x Ambrosia, 1x Tiger Balm, Phoenix Essence, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 39 Dragon Power Bonus: 0 Power: 39 Health: 67/67 Element: none Ability: May pay 10 health for a 1/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.2 *Immune: Fragile, Weakened, Confused, Sealed, Dark, Lightning / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* Power Bonus: 4, +4 WP Defense: 42 Health: 35/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1213 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Heavy Armor (SP:5, immune Fragile), Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 11x Grand Potion, Health Core, 2x Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 4x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon Female Dragon Adult Level 53.2 Health: 33/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* *Inspired* *Lucky* Level: 37 3/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 63/63 26/126(7+36+15+5*) Ether: 0/0 (+2*) Gold: 1691 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:45.75, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth) • Garnet • 20x Potion, 23x Grand Potion, 15x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 4x Elixir, 2x Arc Elixir, 13x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 10x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23 *Immune to Earth, Fragile* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 21/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 30/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 828 GP: 44 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 2 Potions, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Enchanted Braclet (Protects from Sealed Effect, hand wear) Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Natasha, Bearer of the Golden Light Level 52 Mime *Cannot Mimic Mage* *Nimble* *Lucky* Health: 140/140 SP: 40 Equipment: Great Golden Sword (WP: 40, Suitable for Natasha), Golden Shield (SP: 40, Has a 1/3 chance to blind enemies who damage the holder, Suitable for Natasha), Prophetess (Non-Artifact, Grants Lucky/Nimble Permanently, Attacks have a 1/3 chance of jinxing, Suitable for Natasha) Inventory: None Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* *Lucky* *Hastened* Power: 28 Health: 29/29 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? U'Daras (Controlled by Arthur) Level 41.2 Guardian Knight *Immune to Blind and Wind Damage* *Reinforced* Health: 32/58 SP: 12 24 Equipment: Dragon Knight Halberd (WP: 40, Fire-Light-Wind Elemental), Dragon Knight Uniform (SP: 10, Bodywear, Immune to Blind and Wind Damage) Inventory: Greater Potion (Restores 50 Health), Military Grade Fire Bomb x2, Mead, Nostrum U'Voros (Controlled by Arthur) Level 12.5 Knight Power: 19 Health: 21/21 Defense: 9 Gold: 37 Equipment: Dastan Halberd (WP: 7), Not-so-fashionable Shield (SP: 7), Secondhand Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Grand Potion Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky Edited August 29, 2015 by Zepher Quote
JimBee Posted August 28, 2015 Posted August 28, 2015 OOC: Hybros should've dealt double damage due to being Encouraged, so I think the Soldier Mob should be down one more member. "Arthur, those Armored Protesters are all yours now, heheh." Hybros uses a Health Core before repeating his attack on the Western Front. Natasha heals Hoke. Felix repeats. If the lone Armored Protester is defeated, Felix switches to the Civilian Mob A, still in the front row. Battle Order: Vipera U'Daras U'Voros Arthur Natasha Hybros Hybros Hoke Purpearl Miirym Torc Felix Felix Quote
Flipz Posted August 28, 2015 Posted August 28, 2015 (edited) OOC: Not that it matters a ton, but U'Voros needs a second roll for attacking a Jinxed enemy "Put U'Voros and Lady U'Daras at the top of the Order--we need them to have better odds, before anyone else attacks. Hoke, do you think you and Torc can take care of the second unit of Pongcanis?" OOC: Also, Mirror Sentinel should protect all of us but only reflect the damage to the Southern front, right? Edited August 28, 2015 by Flipz Quote
Purpearljellyblob Posted August 29, 2015 Posted August 29, 2015 Downing a potion to restore part of her health, Purpearl rejoins the party and casts Darkness at Civilian Mob B from the back row. Quote
Zepher Posted August 29, 2015 Author Posted August 29, 2015 OoC: I will run the round first thing tomorrow, but no, the Mirror Sentinel will only protect you from the southern damage. I don't know if you want to alter actions to reflect that - you'll have about ten hours. Quote
Flipz Posted August 29, 2015 Posted August 29, 2015 OoC: I will run the round first thing tomorrow, but no, the Mirror Sentinel will only protect you from the southern damage. I don't know if you want to alter actions to reflect that - you'll have about ten hours. OOC: See, I knew there was a reason I put off submitting my actions. #totallydidntforget "Er...never mind that, I thought I saw an opening. Lady U'Daras, you should switch to Armored Protestors B from the Front Row. U'Voros, Miirym, you should move to Civilian Mob B from the Front Row. Hoke, would you mind joining me in attacking Armored Protestors B from the Front Row?" OOC: U'Voros and Miirym still need their second rolls against their Jinxed foes. Quote
Zepher Posted August 29, 2015 Author Posted August 29, 2015 Let's Stop a Riot! Round Four Vipera grants Arthur Lucky - Failure U'Daras v. Armored Protesters B - Critical Hit/Damage ([([40*2]+41)*2]-30=212) U'Voros v. Civilian Mob B - Special Damage/Hit (19 Damage) Arthur v. Armored Protester B - Special Damage/Jump Hit >Natasha heals Hoke - Failure/Failure Hybros takes a Health Core Hybros v. Pongcanis Protesters A/Civilian Mob A - Shield/Critical Hit ([[30+45]*3+37]*2=524 Damage, *2 for Pongcanis (fire)=1048, Pongcanis KO'd, +1 kill SOAH, Civilians A Cursed and Poisoned -7) Hoke v. Armored Protesters B - Jump Hit/Shield/Critical Hit/Special Damage ((([(40+4)*4]+53+4)*2*2)-25=907, KO) (53*2=106 Damage All Southern Foes, -59 Soldiers) >Purpearl v. Civilian Mob B - Shield/Shield (1+1=2 Strikes, -1 ether, 43*2=86 Per Strike, Solderis -59=27 Damage) Miirym v. Civilian Mob B - Shield/Shield ([[20*2]+39+3]*2*2*2=656) (39*2=78) Torc v. Civilian Mob A - Breath (53 Damage) Felix v. Armored Protester A - Hit/Damage (KO) Felix v. Civilian Mob A - Damage/Special Damage (70 Damage, Lady Felix KO'd) Civilian Mob C v. U'Daras - 110-24=KO, -2 SP Hoke/U'Voros Pongcanis Mob B v. Arthur - Miss (Jump Hit) Sven v. Natasha - 102/2-40=11, No Nimble Civilian Mob A -7 Poisoned Pongcanis Protester B Bleeding -10 Civilian Mob A Cursed The heroes are a swirling torrent of fire, blood and carnage. It is nearly impossible to tell who does the most damage to their foes, but regardless their numbers are nearly halved. Unfortunately upon inspecting their own numbers they realize that both Lady Felix and U'Daras are sprawled out, though both still breathing. The Enemies The Western Front Civilian Mob A *Mob 7* *Poisoned -7* *Cursed* Level 70 Humanoid (10x7) Health: 1110/1260 1134 (180x7) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold The Southern Front Civilian Mob B *Mob 4* *Jinxed (2 Rounds)* Level 40 Humanoid (10x4) Health: 577/720 (180x4) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold Disgruntled Soldiers A *Mob 2* *Immune to Earth and Negative Effects* Level 80 (40*2) Health: 183/200 (100*2) SP: 40 (20*2) Special: Dragon Knight Strike! - The guards attack in a powerful frenzy, attacking the hero with fire damage equal to their level. They also hit heroes down the battle order with the same attack, depending on how many are left in the mob (i.e. if there is a mob 2, they will hit the hero and then one below them, mob 7 they will hit the hero and then all 6 heroes below them). Drops: Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) The Eastern Front Civilian Mob C *Mob 11* Level 110 Humanoid (10x11) Health: 1980/1980 (180x11) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold Pongcanis Protestors B *Mob 5* *Immune to Weakened, Fragile, and Instant Death* *Bleeding -10* Level 150 Beast Humanoid (30*5) Health: 740/750 (150*5) Special: For Tarban - The mob stuns the target and de-equips their weapon/shield. The target must spend the next turn re-equipping them, or switch to a different weapon/shield. Drops: Nothing Sven Level 102 Humanoid *Immune to Negative Effects, Fire, Wind, Earth and Instant Death* Health: 900/900 SP: 20 Special: Right of the People - Deals earth damage equal to the number of enemies left in the entire enemy party. Passive Special: People's Choice Award - Any damage to Sven is divided by the number of enemies left on his front before being applied. Drops: Sven's Dagger (WP: 14, Fire-Earth Elemental), Sven's Heavy Armor (SP: 6, Fire, Earth, Wind Immunity, Suitable for all classes Heavy Armor is Suitable for) NOTE: Sven does not have to be defeated for the battle to be victorious. In Sven's specials, "number of enemies" refers to all enemies, so each member of a mob is counted separately. The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 39 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Encouraged* *Gains Triple XP* Power Bonus: +3 Health: 52/64 Defense: 49 Gold: 1787 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Medal of Glory (Wearer Gains Triple SP) Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [Phoenix Essence]), Artifacts: Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Sylvania's Cowl (Permits Animal Talk, Headwear), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 14x Mead, 9x Nostrum, 1x Ambrosia, 1x Tiger Balm, Phoenix Essence, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 39 Dragon Power Bonus: 0 Power: 39 Health: 67/67 Element: none Ability: May pay 10 health for a 1/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.2 *Immune: Fragile, Weakened, Confused, Sealed, Dark, Lightning / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* *Lucky* Power Bonus: 4, +4 WP Defense: 42 40 Health: 35/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1213 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Heavy Armor (SP:5, immune Fragile), Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 11x Grand Potion, Health Core, 2x Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 4x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon Female Dragon Adult Level 53.2 Health: 33/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* *Inspired* *Lucky* Level: 37 3/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 63/63 126/126(7+36+15+5*) Ether: 0/0 (+2*) Gold: 1691 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:46, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth) • Garnet • 20x Potion, 23x Grand Potion, 14x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 4x Elixir, 2x Arc Elixir, 13x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 10x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23 *Immune to Earth, Fragile* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 21/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 29/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 828 GP: 44 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 2 Potions, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Enchanted Braclet (Protects from Sealed Effect, hand wear) Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Natasha, Bearer of the Golden Light Level 52 Mime *Cannot Mimic Mage* *Nimble* *Lucky* Health: 129/140 SP: 40 Equipment: Great Golden Sword (WP: 40, Suitable for Natasha), Golden Shield (SP: 40, Has a 1/3 chance to blind enemies who damage the holder, Suitable for Natasha), Prophetess (Non-Artifact, Grants Lucky/Nimble Permanently, Attacks have a 1/3 chance of jinxing, Suitable for Natasha) Inventory: None Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* Power: 28 Health: 0/29 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? U'Daras (Controlled by Arthur) Level 41.2 Guardian Knight *Immune to Blind and Wind Damage* *KO'd* Health: 0/58 SP: 12 24 Equipment: Dragon Knight Halberd (WP: 40, Fire-Light-Wind Elemental), Dragon Knight Uniform (SP: 10, Bodywear, Immune to Blind and Wind Damage) Inventory: Greater Potion (Restores 50 Health), Military Grade Fire Bomb x2, Mead, Nostrum U'Voros (Controlled by Arthur) Level 12.5 Knight Power: 19 Health: 21/21 Defense: 9 2 Gold: 37 Equipment: Dastan Halberd (WP: 7), Not-so-fashionable Shield (SP: 7), Secondhand Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Grand Potion Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky Quote
JimBee Posted August 29, 2015 Posted August 29, 2015 Hybros panted after slashing through the enemy ranks. He looked around and frowned at the sight of Lady Felix and U'Daras on the ground. Luckily, they seemed that they would be alright. He returned his focus to the battle. "Natasha, how do you feel about taking on Sven? He will not fight without his supporters backing him, but he will continue to rally the people if he is not eliminated. What would the Crusade's goal be?" Hybros attacks Pongcanis Mob B with the SOAH and Civilian Mob C with Zoot's Reaper. If the Pongcanii are defeated, he uses his next turn to focus both weapons on Civilian Mob C. Battle Order: Vipera Arthur Hybros Hybros Natasha Hoke Purpearl Torc Miirym U'Voros Quote
Zepher Posted August 29, 2015 Author Posted August 29, 2015 "I'll neutralize him," she says calmly. Quote
JimBee Posted August 29, 2015 Posted August 29, 2015 Hybros nods. "Hit him with everything you have." (Ranged battle style). Quote
UsernameMDM Posted August 29, 2015 Posted August 29, 2015 "Keep at it Vipera." Torc - Civ Mob B, Back Row Hoke - Sven, Zoot's Order, Back Row Quote
Flipz Posted August 29, 2015 Posted August 29, 2015 Arthur leaps into the air once more, but this time Miirym swoops in with a blast of choking smoke, causing the civilian mob to gag and retch. Arthur stabs through several from the air, then swings his spear over his head (bodies still attached) to slam down upon the last soldiers, destroying them utterly. Miirym and U'Voros resume their attack on Civilian Mob B, this time from the Back Row. Quote
Purpearljellyblob Posted August 30, 2015 Posted August 30, 2015 Seeing Lady Felix fall on the Western Front, Purpearl gasps and rushes to her aid. Casting Darkness at Civilian Mob A from the back row in an attempt to fend off the unsetling mob. Quote
Flipz Posted August 30, 2015 Posted August 30, 2015 (edited) As the dust settles, Arthur suddenly calls Miirym and U'Voros off. "Miirym, U'Voros, wait! I can handle them, you two just stay out of harm's way." The two exchange a look, then nod to Arthur. Miirym attacks Civilian Mob C from the Back Row, while U'Voros uses his Grand Potion on Purpearl from the Back Row. Edited August 30, 2015 by Flipz Quote
Zepher Posted August 30, 2015 Author Posted August 30, 2015 Let's Stop a Riot! Round Five Vipera grants Arthur Lucky - Success Arthur v. Armored Protester B Disgruntled Soldiers A - Completes Jump Hit (([20*5]+39+3)*2*2*2=1136, KO) Hybros v. Pongcanis Mob B/Civilian Mob C - Riposte/Damage - (Pongcanis Mob B confused, 150 damage to Civilian Mob C) Hybros v. Pongcanis Mob B/Civilian Mob C - Special Damage/Damage (Pongcanis not confused, Hybros KO'd) Natasha v. Sven - Shield (92 Damage all Eastern Front, No Jinxed, [92/15]-20=0 Damage Sven) >Hoke v. Sven - Special Damage/Damage ([102/2]-40=11 Damage) >Purpearl v. Civilian Mob A - Shield (4+3=7 Hits, -1 ether, 20+4+23=47 per hit, 47*7=329 Damage) >Torc v. Civilian Mob B - Special Damage/Breath (53 Damage) >Miirym v. Civilian Mob C - Breath (39 Damage) >U'Voros uses Grand Potion on Purpearl Civilian Mob C v. Arthur - 110/2-49=6 Damage Civilian Mob A -7 Poisoned Pongcanis Protester B Bleeding -10 Civilian Mob A Cursed The heroes continue to make the battle a one-directional battle, though Hybros, fending off the Eastern Side, falls to the harsh blows of the crowd. Natasha attempts to face off against Sven, but she is rebuffed by the crowd. The Enemies The Western Front Civilian Mob A *Mob 5* *Poisoned -7* *Cursed* Level 50 Humanoid (10x5) Health: 774/900 810 (180x5) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold The Southern Front Civilian Mob B *Mob 3* *Jinxed (1 Rounds)* Level 30 Humanoid (10x3) Health: 524/540 (180x3) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold The Eastern Front Civilian Mob C *Mob 10* Level 110 Humanoid (10x10) Health: 1699/1800 (180x10) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold Pongcanis Protestors B *Mob 5* *Immune to Weakened, Fragile, and Instant Death* *Bleeding -10* *Confused (3 Rounds)* Level 150 Beast Humanoid (30*5) Health: 638/750 (150*5) Special: For Tarban - The mob stuns the target and de-equips their weapon/shield. The target must spend the next turn re-equipping them, or switch to a different weapon/shield. Drops: Nothing Sven Level 102 Humanoid *Immune to Negative Effects, Fire, Wind, Earth and Instant Death* Health: 900/900 SP: 20 Special: Right of the People - Deals earth damage equal to the number of enemies left in the entire enemy party. Passive Special: People's Choice Award - Any damage to Sven is divided by the number of enemies left on his front before being applied. Drops: Sven's Dagger (WP: 14, Fire-Earth Elemental), Sven's Heavy Armor (SP: 6, Fire, Earth, Wind Immunity, Suitable for all classes Heavy Armor is Suitable for) NOTE: Sven does not have to be defeated for the battle to be victorious. In Sven's specials, "number of enemies" refers to all enemies, so each member of a mob is counted separately. The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 39 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Encouraged* *Gains Triple XP* Power Bonus: +3 Health: 46/64 Defense: 49 Gold: 1787 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Medal of Glory (Wearer Gains Triple SP) Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [Phoenix Essence]), Artifacts: Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Sylvania's Cowl (Permits Animal Talk, Headwear), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 14x Mead, 9x Nostrum, 1x Ambrosia, 1x Tiger Balm, Phoenix Essence, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 39 Dragon Power Bonus: 0 Power: 39 Health: 67/67 Element: none Ability: May pay 10 health for a 1/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.2 *Immune: Fragile, Weakened, Confused, Sealed, Dark, Lightning / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* *Lucky* Power Bonus: 4, +4 WP Defense: 42 40 Health: 24/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1213 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Heavy Armor (SP:5, immune Fragile), Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 11x Grand Potion, Health Core, 2x Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 4x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon Female Dragon Adult Level 53.2 Health: 33/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* *KO'd* Level: 37 3/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 0/63 (7+36+15+5*) Ether: 0/0 (+2*) Gold: 1691 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:46, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth) • Garnet • 20x Potion, 23x Grand Potion, 14x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 4x Elixir, 2x Arc Elixir, 13x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 10x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23 *Immune to Earth, Fragile* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 32/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 28/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 828 GP: 44 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 2 Potions, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Enchanted Braclet (Protects from Sealed Effect, hand wear) Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Natasha, Bearer of the Golden Light Level 52 Mime *Cannot Mimic Mage* *Nimble* *Lucky* Health: 129/140 SP: 40 Equipment: Great Golden Sword (WP: 40, Suitable for Natasha), Golden Shield (SP: 40, Has a 1/3 chance to blind enemies who damage the holder, Suitable for Natasha), Prophetess (Non-Artifact, Grants Lucky/Nimble Permanently, Attacks have a 1/3 chance of jinxing, Suitable for Natasha) Inventory: None Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* Power: 28 Health: 0/29 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? U'Daras (Controlled by Arthur) Level 41.2 Guardian Knight *Immune to Blind and Wind Damage* *KO'd* Health: 0/58 SP: 12 24 Equipment: Dragon Knight Halberd (WP: 40, Fire-Light-Wind Elemental), Dragon Knight Uniform (SP: 10, Bodywear, Immune to Blind and Wind Damage) Inventory: Greater Potion (Restores 50 Health), Military Grade Fire Bomb x2, Mead, Nostrum U'Voros (Controlled by Arthur) Level 12.5 Knight Power: 19 Health: 21/21 Defense: 9 2 Gold: 37 Equipment: Dastan Halberd (WP: 7), Not-so-fashionable Shield (SP: 7), Secondhand Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky Quote
UsernameMDM Posted August 30, 2015 Posted August 30, 2015 (edited) "Vipera, it looks like Hybros could use some luck when he gets up." Hoke - Repeat Torc - Civ Mob A Edited August 31, 2015 by UsernameMDM Quote
Flipz Posted August 30, 2015 Posted August 30, 2015 (edited) OOC: I just realized, Free Hits are all screwy because Civilians C have outnumbered us for a while. Not sure how you want to handle the other Rounds, but for this one at least Arthur should have taken a Free Hit from them. "Everyone, leave Civilians B alone, Hoke, Purpearl, and I can handle them." Arthur uses the Phoenix Essence from the Hollow Blade of his Duplovian Swift Halberd on Hybros, then attacks Pongcanis Protestors B with said Duplovian Swift Halberd from the Back Row. Miirym attacks Civilian Mob C from the Back Row. U'Voros attacks Civilian Mob A from the Back Row. Suggested Battle Order: Arthur Vipera Purpearl U'Voros Natasha Hybros Miirym Torc Hoke Edited August 30, 2015 by Flipz Quote
JimBee Posted August 31, 2015 Posted August 31, 2015 Hybros rubs his head as Arthur helps him up. "Ugh... Thank you Arthur." If Vipera fails to make him lucky, he drinks a Nostrum. With a vengeance, he attacks Civilian Mob C with Justice and Pongcanis Mob with SOAH in the back row. If he doesn't drink a Nostrum, he attacks again with Zoot's Reaper and SOAH. Natasha repeats. Arthur's battle order will be followed. Quote
Flipz Posted August 31, 2015 Posted August 31, 2015 OOC: for the sake of not waiting on actions, since PPJB has been gone 24+ hours: Arthur happens to glance over to the Western front, where Purpearl has just decimated the opposing forces. "Well done, Lady Purpearl," he praises, "you put my Mystic Knight days to shame. Keep it up!" Quote
Purpearljellyblob Posted August 31, 2015 Posted August 31, 2015 OOC: for the sake of not waiting on actions, since PPJB has been gone 24+ hours: 18 hours since Zeph's last update Purpearl nods at U'Voros as the knight hands her the grand potion, "Thank you, let us fight side by side." Purpearl repeats. Quote
Zepher Posted August 31, 2015 Author Posted August 31, 2015 OoC: Sven's special has been updated to reflect how it was actually supposed to work. It will go into effect next round. Also, Hybros, you don't seem to have a weapon called "Justice" so I just used Zoot's Reaper. Let's Stop a Riot! Round Six >Arthur uses Phoenix Essence from Hollow Halberd on Hybros >Arthur v. Pongcanis Protesters B - Shield/Hit (([3*2]+39)/2=23 Damage + Stunned) (39*2=78 Damage) Vipera grants Hybros Lucky - Failure (6) >Purpearl v. Civilian Mob A - Hit ([20+4+23]*2=94, -1 ether) U'Voros v. Civilian Mob A - Critical Hit (([7*2]+12)/2=13 Damage) Natasha v. Sven - Special Damage/Special Damage (Nimble) Hybros drinks a Nostrum Hybros v. Civilian Mob C/Pongcanis Protesters B - Critical Hit/Miss (Civilians: ([12*2]+3+37)/2=44 Damage, Blinded) (Pongcanis: ([[45*2]+3+37)*2*2]/2=540 Damage, KO) >Miirym v. Civilian Mob C - Damage (100/2=50 Damage) >Torc v. Civilian Mob A - Shield (([44*4]+4+53)*2=466, Poisoned -3) (53*2=106 All Western Front) Hoke v. Sven - Hit/Special Damage ([[40+4+4+53]*2]/10-20=1 Damage, -1 SP) Civilian Mob B v. Arthur (0 Damage) Civilian Mob C v. Purpearl - 100/2-24=26 Damage Civilian Mob A -10 Poisoned Pongcanis Protester B Bleeding -10 Civilian Mob A Cursed The Eastern front continues to crush in as the other fronts thin out. The Enemies The Western Front Civilian A *Poisoned -10* *Cursed* Level 10 Humanoid (10x1) Health: 81/180 162 (180x1) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold The Southern Front Civilian Mob B *Mob 3* Level 30 Humanoid (10x3) Health: 524/540 (180x3) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold The Eastern Front Civilian Mob C *Mob 10* *Blinded (3 Rounds)* Level 110 Humanoid (10x10) Health: 1655/1800 (180x10) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold Sven Level 102 Humanoid *Immune to Negative Effects, Fire, Wind, Earth and Instant Death* Health: 899/900 SP: 19 Special: Right of the People - Deals earth damage equal to the number of enemies left in the entire enemy party times ten. Passive Special: People's Choice Award - Any damage to Sven is divided by the number of enemies left on his front before being applied. Drops: Sven's Dagger (WP: 14, Fire-Earth Elemental), Sven's Heavy Armor (SP: 6, Fire, Earth, Wind Immunity, Suitable for all classes Heavy Armor is Suitable for) NOTE: Sven does not have to be defeated for the battle to be victorious. In Sven's specials, "number of enemies" refers to all enemies, so each member of a mob is counted separately. The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 39 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Encouraged* *Gains Triple XP* Power Bonus: +3 Health: 46/64 Defense: 49 Gold: 1787 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Medal of Glory (Wearer Gains Triple SP) Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Artifacts: Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Sylvania's Cowl (Permits Animal Talk, Headwear), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 14x Mead, 9x Nostrum, 1x Ambrosia, 1x Tiger Balm, Phoenix Essence, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 39 Dragon Power Bonus: 0 Power: 39 Health: 17/67 Element: none Ability: May pay 10 health for a 1/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.2 *Immune: Fragile, Weakened, Confused, Sealed, Dark, Lightning / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* *Lucky* Power Bonus: 4, +4 WP Defense: 42 40 Health: 24/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1213 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Heavy Armor (SP:5, immune Fragile), Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 11x Grand Potion, Health Core, 2x Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 4x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon Female Dragon Adult Level 53.2 Health: 33/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* *Lucky* Level: 37 3/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 63/63 (7+36+15+5*) Ether: 0/0 (+2*) Gold: 1691 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:46, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth) • Garnet • 20x Potion, 23x Grand Potion, 14x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 4x Elixir, 2x Arc Elixir, 13x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 9x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23 *Immune to Earth, Fragile* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 6/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 27/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 828 GP: 44 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 2 Potions, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Enchanted Braclet (Protects from Sealed Effect, hand wear) Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Natasha, Bearer of the Golden Light Level 52 Mime *Cannot Mimic Mage* *Nimble* *Lucky* Health: 129/140 SP: 40 Equipment: Great Golden Sword (WP: 40, Suitable for Natasha), Golden Shield (SP: 40, Has a 1/3 chance to blind enemies who damage the holder, Suitable for Natasha), Prophetess (Non-Artifact, Grants Lucky/Nimble Permanently, Attacks have a 1/3 chance of jinxing, Suitable for Natasha) Inventory: None Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* Power: 28 Health: 0/29 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? U'Daras (Controlled by Arthur) Level 41.2 Guardian Knight *Immune to Blind and Wind Damage* *KO'd* Health: 0/58 SP: 12 24 Equipment: Dragon Knight Halberd (WP: 40, Fire-Light-Wind Elemental), Dragon Knight Uniform (SP: 10, Bodywear, Immune to Blind and Wind Damage) Inventory: Greater Potion (Restores 50 Health), Military Grade Fire Bomb x2, Mead, Nostrum U'Voros (Controlled by Arthur) Level 12.5 Knight Power: 19 Health: 21/21 Defense: 9 2 Gold: 37 Equipment: Dastan Halberd (WP: 7), Not-so-fashionable Shield (SP: 7), Secondhand Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky Quote
UsernameMDM Posted August 31, 2015 Posted August 31, 2015 (edited) "Vipera, I could use some Inspiration." Hoke - Sven, Zoot's Order, Back Row Torc - Civ Mob A, Back Row Edited August 31, 2015 by UsernameMDM Quote
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