JimBee Posted August 31, 2015 Posted August 31, 2015 OOC: Justice is Iustitia. My intention was to blind the Civilian Mob. My mistake on using the old name. SOAH has an 8x multiplier on the Pongcanii (520 damage). Hybros repeats with SOAH and the Zoot's Reaper. If the Pongcanii are defeated, he will focus his attack on Civilian Mob C alone. Back row. Natasha assumes a protective stance and repeats. Battle Order: Vipera Natasha Hybros Hybros U'Voros Arthur Hoke Purpearl Torc Miirym Quote
Flipz Posted August 31, 2015 Posted August 31, 2015 U'Voros continues stabbing at the last Civilian A, from the Front Row. Arthur stabs the Civilian Mob C, this time with his Dauntlet Index, from the Front Row. Seeing the Civilians are Blind, Miirym joins in the attack from the Back Row. Quote
Purpearljellyblob Posted September 1, 2015 Posted September 1, 2015 (edited) Purpearl gets knocked back by the mob, but she pushes on, targeting Civilian Mob A, darkness from the back row. Edited September 1, 2015 by Purpearljellyblob Quote
Zepher Posted September 2, 2015 Author Posted September 2, 2015 OoC: Hybros, I believe by your own calculation you should have taken the Pongcanis out last round, so I have changed it so that you only target Civilian Mob C. Also added it to the SOAH kills. Let's Stop a Riot! Round Seven Vipera inspires Hoke - Failure Natasha v. Sven - Special Damage/Damage (102-40=62 Damage, No Nimble) Hybros v. Civilian Mob C/Civilian Mob C - Shield/Special Damage ((([46+30]*3)+8+37)*2=546, twice, -14 Poisoned, Cursed) Hybros v. Civilian Mob C/Civilian Mob C - Ripose/Riposte (Confused, No Damage to self [blinded]) U'Voros v. Civilian A - Damage (10-7=3 Damage) Arthur v. Civilian Mob C - Damage/Damage (Blinded) >Hoke v. Sven - Hit/Hit (([[40+4+4+53]*2]/2)/8-19=0 Damage, -1 SP) >Purpearl v. Mob A - Special Damage (+1 Mob) >Torc v. Mob A - Damage (20/2=10 Damage) Miirym v. Civilian Mob C - Shield (([20*2]+3+39)*2*2*2=512 Damage) (39*2=KO) Civilian Mob A Cursed The heroes slay the eastern front. Sven looks at his five survivors sadly, but huffs with resolution. The Enemies The Western Front Civilian Mob A *Mob 2* *Poisoned -10* *Cursed* Level 20 Humanoid (10x2) Health: 261/360 324 (180x2) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold The Southern Front Civilian Mob B *Mob 3* Level 30 Humanoid (10x3) Health: 524/540 (180x3) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold The Eastern Front Sven Level 102 Humanoid *Immune to Negative Effects, Fire, Wind, Earth and Instant Death* Health: 900/900 SP: 18 Special: Right of the People - Deals earth damage equal to the number of enemies left in the entire enemy party times ten. Passive Special: People's Choice Award - Any damage to Sven is divided by the number of enemies left on his front before being applied. Drops: Sven's Dagger (WP: 14, Fire-Earth Elemental), Sven's Heavy Armor (SP: 6, Fire, Earth, Wind Immunity, Suitable for all classes Heavy Armor is Suitable for) NOTE: Sven does not have to be defeated for the battle to be victorious. In Sven's specials, "number of enemies" refers to all enemies, so each member of a mob is counted separately. The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 39 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Encouraged* *Gains Triple XP* Power Bonus: +3 Health: 46/64 Defense: 49 Gold: 1787 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Medal of Glory (Wearer Gains Triple SP) Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Artifacts: Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Sylvania's Cowl (Permits Animal Talk, Headwear), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 14x Mead, 9x Nostrum, 1x Ambrosia, 1x Tiger Balm, Phoenix Essence, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 39 Dragon Power Bonus: 0 Power: 39 Health: 17/67 Element: none Ability: May pay 10 health for a 1/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.2 *Immune: Fragile, Weakened, Confused, Sealed, Dark, Lightning / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* *Lucky* Power Bonus: 4, +4 WP Defense: 42 40 Health: 24/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1213 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Heavy Armor (SP:5, immune Fragile), Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 11x Grand Potion, Health Core, 2x Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 4x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon Female Dragon Adult Level 53.2 Health: 23/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* *Lucky* Level: 37 3/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 63/63 (7+36+15+5*) Ether: 0/0 (+2*) Gold: 1691 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:46.2, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth) • Garnet • 20x Potion, 23x Grand Potion, 14x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 4x Elixir, 2x Arc Elixir, 13x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 9x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23 *Immune to Earth, Fragile* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 6/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 27/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 828 GP: 44 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 2 Potions, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Enchanted Braclet (Protects from Sealed Effect, hand wear) Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Natasha, Bearer of the Golden Light Level 52 Mime *Cannot Mimic Mage* *Nimble* *Lucky* Health: 67/140 SP: 40 Equipment: Great Golden Sword (WP: 40, Suitable for Natasha), Golden Shield (SP: 40, Has a 1/3 chance to blind enemies who damage the holder, Suitable for Natasha), Prophetess (Non-Artifact, Grants Lucky/Nimble Permanently, Attacks have a 1/3 chance of jinxing, Suitable for Natasha) Inventory: None Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* Power: 28 Health: 0/29 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? U'Daras (Controlled by Arthur) Level 41.2 Guardian Knight *Immune to Blind and Wind Damage* *KO'd* Health: 0/58 SP: 12 24 Equipment: Dragon Knight Halberd (WP: 40, Fire-Light-Wind Elemental), Dragon Knight Uniform (SP: 10, Bodywear, Immune to Blind and Wind Damage) Inventory: Greater Potion (Restores 50 Health), Military Grade Fire Bomb x2, Mead, Nostrum U'Voros (Controlled by Arthur) Level 12.5 Knight Power: 19 Health: 18/21 Defense: 9 7 Gold: 37 Equipment: Dastan Halberd (WP: 7), Not-so-fashionable Shield (SP: 7), Secondhand Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky Quote
Flipz Posted September 2, 2015 Posted September 2, 2015 "All right, time to leave the civilians alone, most of us can tank them. Sven's ours. Miirym, U'Voros, hang back." Arthur attacks Sven from the Back Row with his Dauntlet Index. Miirym and U'Voros do nothing, moving closer to Princess Ella to protect them. Quote
Purpearljellyblob Posted September 2, 2015 Posted September 2, 2015 (edited) Purpearl does nothing from the back row. Edited September 2, 2015 by Purpearljellyblob Quote
UsernameMDM Posted September 2, 2015 Posted September 2, 2015 Sven should be at SP: 18. "Vipera, see if you can give Torc some Luck." Torc - Civ Mob A Hoke - Sven, Zoot's Order, Back Row Quote
JimBee Posted September 2, 2015 Posted September 2, 2015 Hybros slashes at Sven in the back row with Zoot's Reaper and Iustitia. Natasha repeats. Battle Order: Vipera Hoke Arthur Natasha Hybros Hybros Purpearl U'Voros Miirym Torc Quote
Zepher Posted September 3, 2015 Author Posted September 3, 2015 Let's Stop a Riot! Round Seven Vipera makes Torc lucky - Failure >Hoke v. Sven - Hit/Miss ([[40+53+4+4]*2/2]-18=83 Damage, -1 SP) >Arthur v. Sven - Damage/Shield ((([20x2]+3+39)*2*2*2)/2-17=328) (39*2=78) Natasha v. Sven - Damage/Damage (62 Damage) >Hybros v. Sven - Hit/Riposte ([30+3+37]/2-17=18 Damage) ([12+3+37]/2-17=9 Damage) >Hybros v. Sven - Critical Hit/Damage (([30*2]+3+37)/2-17=33 Damage) ([(12*2)+3+37]/2-17=15 Damage) Purpearl does nothing U'Voros does nothing Miirym does nothing Torc v. Mob B - Breath (53 Damage) Civilian Mob B v. Hoke - No Damage Civilian Mob A Cursed Civilian Mob A -10 poisoned The heroes turns their attention to Sven, who receives a myriad of blows and stumbles back. "This is foolishness," growls Sven. With a much slower battle, it is much easier to see all the fallen protesters. Sven surveys the carnage with a fire in his eyes. The Enemies The Western Front Civilian Mob A *Mob 2* *Poisoned -10* *Cursed* Level 20 Humanoid (10x2) Health: 251/360 292 (180x2) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold The Southern Front Civilian Mob B *Mob 3* Level 30 Humanoid (10x3) Health: 471/540 (180x3) Special: Rabble Rousers! - The mob gains an additional member. Drops: 200 Gold The Eastern Front Sven Level 102 Humanoid *Immune to Negative Effects, Fire, Wind, Earth and Instant Death* Health: 312/900 SP: 17 Special: Right of the People - Deals earth damage equal to the number of enemies left in the entire enemy party times ten. Passive Special: People's Choice Award - Any damage to Sven is divided by the number of enemies left on his front before being applied. Drops: Sven's Dagger (WP: 14, Fire-Earth Elemental), Sven's Heavy Armor (SP: 6, Fire, Earth, Wind, Fragile Immunity, Suitable for all classes Heavy Armor is Suitable for) NOTE: Sven does not have to be defeated for the battle to be victorious. In Sven's specials, "number of enemies" refers to all enemies, so each member of a mob is counted separately. The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 39 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Encouraged* *Gains Triple XP* Power Bonus: +3 Health: 46/64 Defense: 49 Gold: 1787 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Medal of Glory (Wearer Gains Triple SP) Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Artifacts: Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Sylvania's Cowl (Permits Animal Talk, Headwear), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 14x Mead, 9x Nostrum, 1x Ambrosia, 1x Tiger Balm, Phoenix Essence, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 39 Dragon Power Bonus: 0 Power: 39 Health: 17/67 Element: none Ability: May pay 10 health for a 1/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.2 *Immune: Fragile, Weakened, Confused, Sealed, Dark, Lightning / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* *Lucky* Power Bonus: 4, +4 WP Defense: 42 40 Health: 24/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1213 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Heavy Armor (SP:5, immune Fragile), Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 11x Grand Potion, Health Core, 2x Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 4x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon Female Dragon Adult Level 53.2 Health: 23/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* *Lucky* Level: 37 3/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 63/63 (7+36+15+5*) Ether: 0/0 (+2*) Gold: 1691 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:46.2, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth) • Garnet • 20x Potion, 23x Grand Potion, 14x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 4x Elixir, 2x Arc Elixir, 13x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 9x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23 *Immune to Earth, Fragile* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 6/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 27/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 828 GP: 44 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 2 Potions, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Enchanted Braclet (Protects from Sealed Effect, hand wear) Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Natasha, Bearer of the Golden Light Level 52 Mime *Cannot Mimic Mage* *Nimble* *Lucky* Health: 5/140 SP: 40 Equipment: Great Golden Sword (WP: 40, Suitable for Natasha), Golden Shield (SP: 40, Has a 1/3 chance to blind enemies who damage the holder, Suitable for Natasha), Prophetess (Non-Artifact, Grants Lucky/Nimble Permanently, Attacks have a 1/3 chance of jinxing, Suitable for Natasha) Inventory: None Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* Power: 28 Health: 0/29 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? U'Daras (Controlled by Arthur) Level 41.2 Guardian Knight *Immune to Blind and Wind Damage* *KO'd* Health: 0/58 SP: 12 24 Equipment: Dragon Knight Halberd (WP: 40, Fire-Light-Wind Elemental), Dragon Knight Uniform (SP: 10, Bodywear, Immune to Blind and Wind Damage) Inventory: Greater Potion (Restores 50 Health), Military Grade Fire Bomb x2, Mead, Nostrum U'Voros (Controlled by Arthur) Level 12.5 Knight Power: 19 Health: 18/21 Defense: 9 7 Gold: 37 Equipment: Dastan Halberd (WP: 7), Not-so-fashionable Shield (SP: 7), Secondhand Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky Quote
Flipz Posted September 3, 2015 Posted September 3, 2015 OOC: Wait, it's divided by all enemies? I was under the impression it was just enemies on his front. Clearly I am not as good at this as I used to be. Quote
Zepher Posted September 3, 2015 Author Posted September 3, 2015 OoC: No, actually, I'm equally bad at this as I've always been. The description says what you just said, I'll fix the round. Quote
JimBee Posted September 3, 2015 Posted September 3, 2015 Hybros repeats with the Twin Kunai. Natasha heals herself. Same BO. Quote
Flipz Posted September 3, 2015 Posted September 3, 2015 Arthur drops his spear, the weapon so slick with Sven's blood it slips from his grasp. He unhooks his Stag Antlers instead, his hands thirsting for weapons, for blood, for death, the rhythmic beat of Hoke's and Hybros' footfalls echoing endlessly within his mind. "This is foolishness," growls Sven. With a much slower battle, it is much easier to see all the fallen protesters. Sven surveys the carnage with a fire in his eyes. "Foolishness," Arthur growls back, "is the cowardice of waiting for a man's illness to challenge him to battle. Foolishness is inciting an insurrection against strong, wise, fair leaders because you don't like their race. Foolishness is decrying the 'foreign influences' who saved this land in your last civil war even as you start a new one, and thinking we would not go just as far to save it again. This foolishness, Sven, comes by your own hand--but it is by ours that it shall end." Seeing Natasha in critical condition, Arthur uncorks a Grand Potion and offers it to her, from the Back Row. U'Voros and Miirym exchange a look, but continue to do nothing. The latter flies to Princess Ella and begins to speak with her. "<I believe the Heroes intend to end Sven's life. Will this end his rebellion?>" Quote
Purpearljellyblob Posted September 3, 2015 Posted September 3, 2015 Purpearl attacks Civilian Mob B with Zelphie Staff from the back row. Quote
Zepher Posted September 4, 2015 Author Posted September 4, 2015 Let's Stop a Riot! Round Eight Vipera makes Torc lucky - Failure >Hoke v. Sven - Shield/Miss (([(40+4)*4]+53+4)*2-17=449, KO) Hoke takes to the air on Torc's back and slams down upon Sven, knocking the man to his bloody knees. He and his dragon land next to the party, staring down the final few foes as the party itself tries to work its way back towards the palace. "Scatter. You will be no match for them," Sven tells the surviving civilians. The battle is victorious. The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 39.75 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Gains Triple XP* Power Bonus: +3 Health: 46/64 Defense: 49 Gold: 1787 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Medal of Glory (Wearer Gains Triple SP) Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Artifacts: Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Sylvania's Cowl (Permits Animal Talk, Headwear), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 14x Mead, 9x Nostrum, 1x Ambrosia, 1x Tiger Balm, Phoenix Essence, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 39.75 Dragon Power Bonus: 0 Power: 39 Health: 17/67 Element: none Ability: May pay 10 health for a 1/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.4 *Immune: Fragile, Weakened, Confused, Sealed, Dark, Lightning / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* *Lucky* Power Bonus: 4, +4 WP Defense: 42 40 Health: 24/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1213 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Heavy Armor (SP:5, immune Fragile), Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 11x Grand Potion, Health Core, 2x Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 4x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon Female Dragon Adult Level 53.4 Health: 23/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* Level: 38 2/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 64/64 (7+36+15+5*) Ether: 0/0 (+2*) Gold: 1691 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:46.2, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth) • Garnet • 20x Potion, 23x Grand Potion, 14x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 4x Elixir, 2x Arc Elixir, 13x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 9x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23.33 *Immune to Earth, Fragile* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 6/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 27/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 828 GP: 44 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 2 Potions, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Enchanted Braclet (Protects from Sealed Effect, hand wear) Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Natasha, Bearer of the Golden Light Level 52.2 Mime *Cannot Mimic Mage* *Nimble* *Lucky* Health: 5/140 SP: 40 Equipment: Great Golden Sword (WP: 40, Suitable for Natasha), Golden Shield (SP: 40, Has a 1/3 chance to blind enemies who damage the holder, Suitable for Natasha), Prophetess (Non-Artifact, Grants Lucky/Nimble Permanently, Attacks have a 1/3 chance of jinxing, Suitable for Natasha) Inventory: None Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* Power: 28 Health: 1/29 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? U'Daras (Controlled by Arthur) Level 41.2 Guardian Knight *Immune to Blind and Wind Damage* Health: 1/58 SP: 12 24 Equipment: Dragon Knight Halberd (WP: 40, Fire-Light-Wind Elemental), Dragon Knight Uniform (SP: 10, Bodywear, Immune to Blind and Wind Damage) Inventory: Greater Potion (Restores 50 Health), Military Grade Fire Bomb x2, Mead, Nostrum U'Voros (Controlled by Arthur) Level 13 Knight Power: 19 Health: 19/22 Defense: 9 7 Gold: 37 Equipment: Dastan Halberd (WP: 7), Not-so-fashionable Shield (SP: 7), Secondhand Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky The remaining crowd scatters, and the heroes attempt to buffer their companions against it. U'Voros, seeing U'Daras attempting to rise from where she fell, getting trampled by the running crowd, makes his way forward to assist her. But a cruel bloody hand grabs hold of him, and a dagger is held to his throat. "I shall see the Emperor!" cries Sven. "I have that right! If they make the U'Kin Emperor, it will be the proper crusade of every Dastan man and woman to purge the U'Kin from this land. This is an act of war by them against our rights, our peoples, our traditions. They are the silent foe, usurping all we hold deal, and making our leaders themselves powerless to stop them! How do we know that they have not had a hand in Victor's death, for their own advancement." He glares at U'Daras. "Bring me the rightful Emperor, or this U'Kin's head will roll, and many more after it." "I'll cut him in half." "We cannot allow him to kill U'Voros and then be killed. That is a martyr maker. We must prove our peace is better than his war!" "Dastan for the Dastanians! Bring me the bloody emperor!" "He is too ill." "He faints upon sitting up." "Bring me the bloody-" The great doors to the palace bang open. Worried voices can be heard from inside. "Sir, you cannot." "Victor, think of your health." "With each step you further damage your insides, Emperor." "Who in the bells of Hel is making this racket?" grumbles Phil. "That's what's hurting my health." He walks down the stairs heavily. "Good to see you again, heroes. Figures you'd be back for another war. Seems Dastan can't put on a good show for you ever." "I demand the right of the people!" calls Sven desperately. "And you've got it. Pick your champion!" Phil turns to the heroes. "I'm assuming you've been around long enough to figure out what that is. Which of you is going to serve as my champion?" Quote
Flipz Posted September 4, 2015 Posted September 4, 2015 "Me," Arthur states without hesitation. Quote
Zepher Posted September 4, 2015 Author Posted September 4, 2015 "You wouldn't be allowed to bring the dragon. Same goes for Hoke. And drinking your little drinks before the battle wouldn't be allowed, though if you pull it off in the ring no one would say a word." Quote
Flipz Posted September 4, 2015 Posted September 4, 2015 (edited) The Dragoon casts off the Medal of Glory, tossing it back to Hoke in the confidence-filled burst of power it had given him, as he equips the Unicorn Helmet in its place. He removes his Tin Gloves, tossing one to the ground at his feet in blatant challenge to Sven, before bending down to securely fasten his Tin Greaves. Miirym looks on worriedly. "<Arthur, are you sure this is wise? What if--?>" Arthur looks to Miirym, the fire in his eyes abating momentarily for her benefit. "This is how it should be. I will not fail. But if I do, turn to Vipera, turn to U'Daras, turn to Natasha. Their counsel will guide you." To her credit, Miirym tries to hide her fear, but smoke begins to trail from her nostrils once more, betraying her agitation. "<You speak as one who intends to die.>" "I do not intend it," Arthur replies, snapping his Ambrosia into the Hollow Blade of his Duplovian Swift Halberd. "But two people will enter the arena. One will live. That is the way of this land. Prudence says I should be prepared for it not to be me." Whether it was the presence of the Playthings, the Dragons, or the land itself, something strange had sparked within the Dragoon, a dark fire he had seemingly forgotten. Even as her partner radiates power, the faintest wisps of that fire began to burn within Miirym's spirit, a low anger beginning to grow in her belly. What is WRONG with this land?! she thinks, a black bitterness creeping up from her belly and into her heart. Vipera...wise cousin...you and the princess preach patience, as mortals fight and die for your sake. There is some wisdom to your words, even now, so I will be patient. I will wait. I will grow. And when I do, I will display my power for the mortal world, and it will bend to my will. Miirym seems to seethe with rage at the situation, and at her powerlessness to control it. "You wouldn't be allowed to bring the dragon. Same goes for Hoke. And drinking your little drinks before the battle wouldn't be allowed, though if you pull it off in the ring no one would say a word." "Believe me, old friend, I know this. I would not ask her to put herself in harm's way solely for my sake. I can, and I will, face this challenge alone." As, on some level, I always have been. Edited September 4, 2015 by Flipz Quote
UsernameMDM Posted September 4, 2015 Posted September 4, 2015 (edited) Hoke stalks around Sven. Zoot's Order gleaming, and Torc circles around the other side, bellowing lines of acidic fire, daring anyone to cross her path. They walk a complete circuit around Sven and Arthur, keeping the crowd at bay while some just run away in terror. Seeing the crowd clear, Hoke approaches and stops Arthur as he walks toward Sven, putting a hand on his shoulder.. "Remember, this is their laws, and this is his right," he says softly to his fellow dragoon,"We do not belong here, and nation building is not our strong suit. I simply wanted to stave off a massacre, and we did that. Wouldn't it be prudent if a Dastanian faced this challenge or will you, as an outsider, just lead others to Sven's cause whether or not you are victorious?" Hoke removes the Electro Gear and dons the Medal of Glory. Loot? And can you add the raffle prizes to Hoke's stats? Edited September 4, 2015 by UsernameMDM Quote
JimBee Posted September 4, 2015 Posted September 4, 2015 Hybros grips his Kunai amid the chaos and confusion, but is unable to hinder the stampede of citizens. He looks around, and the emperor limps from the palace. "Phil...? You are an emperor of Dastan? Heheheh, why did you not tell me back in that arena? Well, ehehm, I suppose it is not the time for stories..." He focused first on Phil with a look of respect, then on Sven with caution, then Arthur. "Believe me, old friend, I know this. I would not ask her to put herself in harm's way solely for my sake. I can, and I will, face this challenge alone." As, on some level, I always have been. Hybros nods. "You know this empire better than any of us, except Tarn. But unless I am mistaken, it has been a long time since he last fought in battle." He eyed the noble Raider, then looked up at Arthur. "Be careful." "Natasha, could you perhaps spare some healing for Arthur and the others who are injured?" "Remember, this is their laws, and this is his right," he says softly to his fellow dragoon,"We do not belong here, and nation building is not our strong suit. I simply wanted to stave off a massacre, and we did that. Wouldn't it be prudent if a Dastanian faced this challenge or will you, as an outsider, just lead others to Sven's cause whether or not you are victorious?" Hybros interrupts, murmuring. "None of this was part of our mission, and we are no closer to finding this artifact but instead are protecting royalty in a distant land." He looked around for Guffington. "Yet here we are. I do not think we have a choice but to do what is right and answer Phil's call." He poked Purpearl. "What do you think? You have not said much this journey. Where was it that you wandered off to last night at the feast?" Quote
Purpearljellyblob Posted September 4, 2015 Posted September 4, 2015 (edited) Purpearl speaks directly to Sven, "Sven, have not realised that you have already been defeated? Have you not already called on the right of the people by amassing your champions against us all? Have you not been defeated? Are you calling the right of the people for a second time out of anger and spite or is your heart truly for the Dastanians?" He poked Purpearl. "What do you think? You have not said much this journey. Where was it that you wandered off to last night at the feast?" Purpearl steals a glance at Felix before leaning towards Hybros, whispering so only he could hear, "Not in front of everyone, it might jeopardise our position in this delicate atmosphere. But we have the tools necessary for our task here and we need to keep Lady Felix alive and well." Edited September 4, 2015 by Purpearljellyblob Quote
Flipz Posted September 4, 2015 Posted September 4, 2015 Hybros grips his Kunai amid the chaos and confusion, but is unable to hinder the stampede of citizens. He looks around, and the emperor limps from the palace. "Phil...? You are an emperor of Dastan? Heheheh, why did you not tell me back in that arena? Well, ehehm, I suppose it is not the time for stories..." He focused first on Phil with a look of respect, then on Sven with caution, then Arthur. Hybros nods. "You know this empire better than any of us, except Tarn. But unless I am mistaken, it has been a long time since he last fought in battle." He eyed the noble Raider, then looked up at Arthur. "Be careful." "Natasha, could you perhaps spare some healing for Arthur and the others who are injured?" "Always." At the mention of Natasha, Arthur spares the warrior a glance. "Lend her your wisdom," he says, nodding to Miirym, "should the worst befall me." Hoke stalks around Sven. Zoot's Order gleaming, and Torc circles around the other side, bellowing lines of acidic fire, daring anyone to cross her path. They walk a complete circuit around Sven and Arthur, keeping the crowd at bay while some just run away in terror. Seeing the crowd clear, Hoke approaches and stops Arthur as he walks toward Sven, putting a hand on his shoulder.. "Remember, this is their laws, and this is his right," he says softly to his fellow dragoon,"We do not belong here, and nation building is not our strong suit. I simply wanted to stave off a massacre, and we did that. Wouldn't it be prudent if a Dastanian faced this challenge or will you, as an outsider, just lead others to Sven's cause whether or not you are victorious?" Hybros interrupts, murmuring. "None of this was part of our mission, and we are no closer to finding this artifact but instead are protecting royalty in a distant land." He looked around for Guffington. "Yet here we are. I do not think we have a choice but to do what is right and answer Phil's call." "Hybros is right. The Emperor has right to choose his own champion. He asked for one from among us. That is a statement he makes for himself, an answer to Sven's jingoistic call. More than that, I have been a champion for Dastan before. Three years ago I was called to bring an end to the rebellion in this land. Apparently, I have still yet to finish the job." Arthur notes Purperal whispering something indecipherable to Hybros and pauses, then takes Hoke's hand on his shoulder and gently tugs it aside, indicating the duo of Dragoons should turn away from the prying eyes of others. "And if Dastanian blood is so important, Hoke...well, it may not be blood, but..." Arthur allows the red streak trickling down the inside of his arm, a sign of his injuries from battle, to separate from him and assume its true form. From the stream of inky blood emerges a spike-tipped blade, flowing forth into the twisted shaft of Zoot's Rebel, the weapon of Chaos glittering gold in the morning light. Arthur quickly catches the weapon, hefting it to hide its unnatural origin. "Zoot's Rebel was born here--in more ways than one--and it and I are one. And where that path led...I failed to stand up for them--Mallelio, Vipera, Phil--I failed them once before. You remember. I did not stand for them then. I will stand for them now." Quote
Flipz Posted September 4, 2015 Posted September 4, 2015 OOC: Notifying you so it's visible, Zeph, that I've edited which consumable Arthur has slotted into his hollow blade. Quote
UsernameMDM Posted September 4, 2015 Posted September 4, 2015 "Arthur," Hoke calls out. Hoke tosses Arthur his Flagpole. Quote
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