UsernameMDM Posted September 22, 2015 Posted September 22, 2015 "Vipera - wish me Luck." Hoke - Bellerai, Zoot's Order, Back Row Torc - Right Foot, Back Row Quote
Zepher Posted September 22, 2015 Author Posted September 22, 2015 OoC: Waiting on a battle order. Also, JimBee, please note: I have finally edited Lady Felix's health to properly reflect her level. I don't know why it was so wrong for so long (probably due to 72), but it makes using her in combat impractical. So now, at least, it's a little bit more feasible hopefully. Purpearl shakes her head, disappointed at Bellerai, "No matter how intelligent you may be, if you are dishonourable in your actions, you are no better than a lowly rotten snake." <You presume to call me snake? Of all those gathered, you are the most noble of the worms. The humans are of the mud, and the imp crawls out of darkness, the most base of birthing places, but the elves were once a high race as well. You are of the baser ones, those who sprung from the trees instead of the moon or sun, but that does not lighten your burden. These others have debased Olegaia, but you are more to blame, for you have let it fall and what's more, fall alongside it. Once a noble race, now here to steal alongside the worms a gift that belongs to the Dragons.> Quote
JimBee Posted September 22, 2015 Posted September 22, 2015 "The hard way, then... Heh." Hybros throws a Baffle Bomb and attacks the feet with Iustitia and SOAH, front row. Felix attacks the tail from the front row twice. Battle Order: Vipera Arthur Hoke Hybros Hybros Purpearl Miirym Torc Felix Felix Quote
Zepher Posted September 23, 2015 Author Posted September 23, 2015 Bellerai Fire-Stomach Round One Vipera makes Hoke Lucky - Success >Arthur uses a Tiger Balm on Bellerai (Immune to Effects) >Hoke v. Bellerai - Hit/Hit (((40+4+2+53)/2)-29=21 Damage) Hybros throws Baffle Bomb (All Confused) Hybros v. Left Foot/Right Foot - Special Damage/Hit ([12+8+38]*2=116 Left Foot, Blinded) (([46+8+38]*2*2*2=736 Right Foot, KO) >Purpearl v. Left Foot - Enchant (Zelphie's Staff WP: 21, -1 Ether) >Miirym v. Bellerai - Damage/Damage (120/2=60 Damage) Torc v. Right Foot Tail - Breath (No Effect) Felix v. Tail - Shield/Damage ([14*3]+28=70, Bleeding -10) Felix v. Tail - Hit/Special Damage (42, Bleeding -10) Tail -20 Bleeding The heroes attack with their full force, and Hybros is able to cripple a leg. The Enemies Bellerai Fire-Stomach Level 120 Ancient *Immune to Fire, Negative Effects, and Instant Kill* *Immune to Effects* Health: 1379/1400 SP: 29 Special I (If both Wings KO'd): Dragon's Breath - Bellerai breaths down fire upon the whole party, dealing 140 fire damage to the attacking hero and burning the whole party by -10. Special II (If Wings not KO'd): Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Passive Special I: Ancient Right - On odd rounds, Bellerai is lucky, on even rounds, Bellerai is encouraged. Passive Special II: Dragon Heart - Bellerai is always blessed. Drops: 200 Gold, 2x Gold Bar, Ruby Bellerai's Left Wing Level 100 Flying *Immune to Wind, Blinded, Sealed, Asleep, and Instant Death* *Confused (3 Rounds)* Health: 900/900 Special: Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Drops: Nothing Bellerai's Right Wing Level 100 Flying *Immune to Wind, Blinded, Sealed, Asleep, and Instant Death* *Confused (3 Rounds)* Health: 900/900 Special: Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Drops: Nothing Bellerai's Left Foot Level 80 Beast *Immune to Earth, Weakened, Fragile and Stunned* *Confused (3 Rounds)* *Blinded (3 Rounds)* Health: 484/600 Special I (If Wings KO'd): Gut - Bellerai stabs the hero, piercing their armor. The hero takes 30 damage, ignoring SP and row. Special II (If Wings not KO'd): Dragon's Pick - Bellerai takes to the air and picks up two random heroes. She drops them, dealing 20 damage ignoring SP and row. Drops: Garnet Bellerai's Tail Level 120 Ancient *Immune to Earth, Fire, Wind* *Confused (3 Rounds)* Health: 688/800 Special: Whip - Deals 75 damage to the whole party. Drops: Nothing The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 40 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *One Negative Effect at a time* *Encouraged* Power Bonus: +3 Health: 65/65 Defense: 50 Gold: 1987 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [Phoenix Essence]), Hollow Flagpole(WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Sven's Dagger (WP: 14, Fire-Earth Elemental) Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 12x Mead, 8x Nostrum, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Trial Brew Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 40 Dragon *Lucky* Power Bonus: 0 Power: 40 Health: 8/68 Element: none Ability: May pay 10 health for a 2/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.4 *Immune: Fragile, Confused, Sealed, Dark, Lightning, Earth, Fire, Wind / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* *Lucky* Power Bonus: 2, +4 WP Defense: 41 Health: 91/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1363 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Gloves of the Dragon Mother (Handwear, Allows the Wearer to Handle the Dragon's Heart Flame) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Heavy Armor (SP: 5, Immune to Fragile), Pugilist Gloves (+2 to power, immune Weakened), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 11x Grand Potion, Health Core, 2x Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon Female Dragon Adult Level 53.4 Health: 83/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* *Lucky* *Encouraged* Level: 38 2/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 64/64 (7+36+15+5*) Ether: 0/0 (+2*) Gold: 1816 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:46.2, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) • Garnet • 20x Potion, 23x Grand Potion, 14x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 4x Elixir, 2x Arc Elixir, 13x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 8x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23.33 *Immune to Earth, Fragile* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 32/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 6/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 953 GP: 44 Equipment: Zelphie's Staff (WP: 21, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators), Enchanted Braclet (Protects from Sealed Effect, hand wear), Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 2 Potions, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Nostrum Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* *Lucky* *Hastened* Power: 28 Health: 35/35 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky Quote
Purpearljellyblob Posted September 23, 2015 Posted September 23, 2015 I forgot to mention, Enchantment goes to the Shield. <You presume to call me snake? Of all those gathered, you are the most noble of the worms. The humans are of the mud, and the imp crawls out of darkness, the most base of birthing places, but the elves were once a high race as well. You are of the baser ones, those who sprung from the trees instead of the moon or sun, but that does not lighten your burden. These others have debased Olegaia, but you are more to blame, for you have let it fall and what's more, fall alongside it. Once a noble race, now here to steal alongside the worms a gift that belongs to the Dragons.> "I was brought up and raised by the ones you called mud but I do not consider myself as someone that is higher than anyone just because of my race. I do not deny there are others like me, are like you, or worse, others who you called mud that are like you. I do not deny the existence of noble races like yourself, but learning to coexist is for the betterment of Olegaia. But I constantly remind myself. Where are the noble races when I needed them? Who supported me when I need help most? Who lent a helping hand at my lowest point in life? The answer is clear and that is why I stand by those you call mud because, they are the ones that stood by and supported me during those tough times. And that is why I will continue my support for them." Purpearl repeats. Quote
UsernameMDM Posted September 23, 2015 Posted September 23, 2015 "Vipera, wish Arthur Luck." Hoke - Repeat Torc - Leg, Back Row Quote
Flipz Posted September 24, 2015 Posted September 24, 2015 "Miirym!" Arthur cries. "Hang back. I'll not see you come to harm." Arthur stabs Bellerai's Left Wing with his Clockwork Lance from the Back Row. Miirym pauses, then nods, acknowledging her injured state. She does nothing from the Back Row. Quote
JimBee Posted September 24, 2015 Posted September 24, 2015 "Purpearl, why do you not focus on the right wing? It seems to be a weak spot for your lightning spells, heheh." Hybros wildly swings SOAH at the remaining foot and flaps his wings a little aid his jump to swing the Heavy Flail at the right wing (front row). If the foot is taken out, he focuses the Blade of Tranquility and Heavy Flail on the tail (front row). Felix repeats. Battle Order: Vipera Hybros Hybros Hoke Arthur Purpearl Felix Felix Torc Miirym Quote
Purpearljellyblob Posted September 24, 2015 Posted September 24, 2015 "Purpearl, why do you not focus on the right wing? It seems to be a weak spot for your lightning spells, heheh." Purpearl nods at Hybros and redirects her attack at the Right Wing, casting Lightning from the back row. Quote
Zepher Posted September 24, 2015 Author Posted September 24, 2015 OoC: Does High Assault take the dragoon's row into account? I can imagine it either way. Mechanically it seems like it would, since it never says it wouldn't, but off the flavor text it seems like it wouldn't. <Your complacency is what makes you culpable,> Bellerai snorts at Purpearl. Bellerai Fire-Stomach Round Two Vipera makes Arthur Lucky - Failure Hybros v. Foot/Tail - Damage/Special Damage (Foot Confused, 80 Damage v. Tail, Blinded, No Effect) (Wing No Confused, 100 Damage Hybros, Hybros KO'd) >Hoke v. Bellerai - Critical Hit/Critical Hit ([([44*2]+2+53)/2]-29=43, -1 SP) >Arthur v. Left Wing - Dragon Aid (40 Damage) >Purpearl v. Right Wing - Damage (No Confused, [100/2]-24=26 Damage) Felix v. Tail - Shield/Shield ([14*3]+28=70, Bleeding -10) Felix v. Tail - Hit/Hit (42, Bleeding -10) Torc v. Leg - Shield (([40*4]+53)/2=107 Damage) (53*2=106 Damage All Foes, Bellerai and Tail Immune) Miirym does nothing Tail -40 Bleeding The heroes try to capitalize on their last round, but Bellerai pumps her powerful wings and catches Hybros and Purpearl in the gust. Purpearl is able to pick herself back up, rattled, but the small imp's wings catch the full brunt of the blow and carry him forcefully into a far off dark wall of the cave. His bones crunch upon impact, and he falls, dazed. Torc and her rider take to the air in retaliation, scorching the battle field and impaling the remaining leg. Bellerai bellows in pain. The fluttering of wings lets the heroes know that even more dragons have come to watch their battle from far off ledges. The Enemies Bellerai Fire-Stomach Level 120 Ancient *Immune to Fire, Negative Effects, and Instant Kill* *Immune to Effects* Health: 1336/1400 SP: 28 Special I (If both Wings KO'd): Dragon's Breath - Bellerai breaths down fire upon the whole party, dealing 140 fire damage to the attacking hero and burning the whole party by -10. Special II (If Wings not KO'd): Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Passive Special I: Ancient Right - On odd rounds, Bellerai is lucky, on even rounds, Bellerai is encouraged. Passive Special II: Dragon Heart - Bellerai is always blessed. Drops: 200 Gold, 2x Gold Bar, Ruby Bellerai's Left Wing Level 100 Flying *Immune to Wind, Blinded, Sealed, Asleep, and Instant Death* *Confused (2 Rounds)* Health: 754/900 Special: Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Drops: Nothing Bellerai's Right Wing Level 100 Flying *Immune to Wind, Blinded, Sealed, Asleep, and Instant Death* *Confused (2 Rounds)* Health: 794/900 Special: Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Drops: Nothing Bellerai's Left Foot Level 80 Beast *Immune to Earth, Weakened, Fragile and Stunned* *Confused (2 Rounds)* *Blinded (2 Rounds)* Health: 271/600 Special I (If Wings KO'd): Gut - Bellerai stabs the hero, piercing their armor. The hero takes 30 damage, ignoring SP and row. Special II (If Wings not KO'd): Dragon's Pick - Bellerai takes to the air and picks up two random heroes. She drops them, dealing 20 damage ignoring SP and row. Drops: Garnet Bellerai's Tail Level 120 Ancient *Immune to Earth, Fire, Wind* *Confused (2 Rounds)* *Bleeding -40* Health: 430/800 Special: Whip - Deals 75 damage to the whole party. Drops: Nothing The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 40 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *One Negative Effect at a time* *Encouraged* Power Bonus: +3 Health: 65/65 Defense: 50 Gold: 1987 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [Phoenix Essence]), Hollow Flagpole(WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Sven's Dagger (WP: 14, Fire-Earth Elemental) Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 12x Mead, 8x Nostrum, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Trial Brew Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 40 Dragon *Lucky* Power Bonus: 0 Power: 40 Health: 8/68 Element: none Ability: May pay 10 health for a 2/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.4 *Immune: Fragile, Confused, Sealed, Dark, Lightning, Earth, Fire, Wind / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* *Lucky* Power Bonus: 2, +4 WP Defense: 41 Health: 91/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1363 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Gloves of the Dragon Mother (Handwear, Allows the Wearer to Handle the Dragon's Heart Flame) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Heavy Armor (SP: 5, Immune to Fragile), Pugilist Gloves (+2 to power, immune Weakened), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 11x Grand Potion, Health Core, 2x Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon Female Dragon Adult Level 53.4 Health: 83/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* Level: 38 2/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 0/64 (7+36+15+5*) Ether: 0/0 (+2*) Gold: 1816 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:46.2, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) • Garnet • 20x Potion, 23x Grand Potion, 14x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 4x Elixir, 2x Arc Elixir, 13x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 8x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23.33 *Immune to Earth, Fragile* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 6/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 6/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 953 GP: 44 Equipment: Zelphie's Staff (WP: 21, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators), Enchanted Braclet (Protects from Sealed Effect, hand wear), Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 2 Potions, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Nostrum Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* *Lucky* *Hastened* Power: 28 Health: 35/35 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky Quote
UsernameMDM Posted September 24, 2015 Posted September 24, 2015 (edited) Repeat All. Vipera - Repeat Hoke - Repeat Torc - Left Wing, Back Row Edited September 24, 2015 by UsernameMDM Quote
Flipz Posted September 24, 2015 Posted September 24, 2015 (edited) OOC: Hoke should be in the air right now, and will complete his strike next Round. Arthur stabs toward the wing, but his blow goes wide. The massive limb rushes towards him-- Miirym is there in an instant, hissing and spitting her wrath at the one who would harm her partner. As Miirym spits, a plume of smoke blooms forth, seemingly to no avail. Miirym gnashes her teeth and hisses her hatred-- A faint spark. An ember. A manifestation of the darkness in a fiery heart. The fog explodes in a magical burst, its energy dark and piercing as it saps the wing of some of its strength. Bellerai is a Dragon, a hardy creature of an ancient race--what damage would such a blow cause against mere humans? The mind boggles. Arthur is surprised--and, perhaps, a little worried--but he recovers as quickly as he can. "I'm...not completely sure what strategy to use here. Miirym?" <Take the tail, if Vipera's will aids your own, otherwise repeat. Torc, my sister, can you take the Left wing? I will hold back Bellerai's leg.> If Arthur is Lucky, he stabs with the Clockwork Lance at Bellerai's Tail; if not, he attacks the Right Wing. In both cases, he fights from the Back Row. Miirym uses her Breath on the Left Foot from the Back Row. Suggested Battle Order: Vipera Arthur Hoke Hybros Purpearl Torc Miirym Felix OOC: also, I swapped out my Unicorn Helmet for my Duplovian Helmet of the Guard, so my Defense should be 57 and I should be *Immune to Magic and Healing* instead of *One Effect At A Time*. Arthur suddenly notices an opening, and charges for it. He uses the Phoenix Essence from his Duplovian Swift Halberd's Hollow Blade on Hybros, then attacks the Right Wing with the weapon from the Back Row. Edited September 25, 2015 by Flipz Quote
JimBee Posted September 25, 2015 Posted September 25, 2015 Hybros rubs his head and slowly nods his thanks to Arthur. "Ugh... I am sorry you keep having to get me up. I am usually not this clumsy... eheh." Hybros slams a Nostrum and attacks the foot with SOAH and the tail with the Heavy Flail, from the back row this time. Felix repeats. Battle Order: Vipera Arthur Hoke Hybros Hybros Purpearl Torc Miirym Felix Felix Quote
Zepher Posted September 25, 2015 Author Posted September 25, 2015 OoC: If I could get actions for Purpearl. Quote
Flipz Posted September 25, 2015 Posted September 25, 2015 "Hang back, Purpearl, no sense in you going down too. I'll see if I can patch you up next Round." Quote
Purpearljellyblob Posted September 25, 2015 Posted September 25, 2015 Purpearl drinks a Potion from the back row. Quote
Zepher Posted September 25, 2015 Author Posted September 25, 2015 OoC: Flipz, it doesn't say anywhere that the Dragoon's shield is delayed... so don't know why Hoke would be in the air. Also, make sure I got your action right. You bolded a few of them, so I went with the last thing listed. Also not sure why the Duplovian Helmet would add 7 SP, you should have 51 SP now, I think? Bellerai Fire-Stomach Round Three Vipera makes Arthur Lucky - Success >Arthur uses Phoenix Essence for Swift Halberd >Arthur v. Right Wing - Damage/Special Damage (No Confused, [100/2]-51=0 Damage) >Hoke v. Bellerai - Critical Hit/Dragon Aid ((([40*2]+53)/2)-28=39 Damage, -1 SP) >Hybros drinks a Nostrum >Hybros v. Foot/Tail - Critical Hit/Riposte (46*2+38*2*2/2=260,) (([5*2]+38/)2=24 Damage, Fragile) >Purpearl drinks a potion >Torc v. Left Wing - Special Damage (No Confusion, Bellerai Avoids Damage Rest of Round) >Miirym v. Left Foot (MIA) >Felix v. Tail (MIA) >Felix v. Tail (MIA) Bellerai lands - 40 Wind Damage Torc, Whole Party Burned -10 Tail -40*2=80 Bleeding Party -10 Burning, Miirym KO'd The heroes continue to the battle, but the dragon has a few tricks up her sleeve, taking to the air and pummeling Torc with a blast of air. Avoiding combat briefly, she scorches the floor of the cave with her flaming breath, and Miirym is unable to take the heat, toppling over from exhaustion and sweat. The Enemies Bellerai Fire-Stomach Level 120 Ancient *Immune to Fire, Negative Effects, and Instant Kill* *Immune to Effects* Health: 1297/1400 SP: 27 Special I (If both Wings KO'd): Dragon's Breath - Bellerai breaths down fire upon the whole party, dealing 140 fire damage to the attacking hero and burning the whole party by -10. Special II (If Wings not KO'd): Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Passive Special I: Ancient Right - On odd rounds, Bellerai is lucky, on even rounds, Bellerai is encouraged. Passive Special II: Dragon Heart - Bellerai is always blessed. Drops: 200 Gold, 2x Gold Bar, Ruby Bellerai's Left Wing Level 100 Flying *Immune to Wind, Blinded, Sealed, Asleep, and Instant Death* *Confused (2 Rounds)* Health: 754/900 Special: Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Drops: Nothing Bellerai's Right Wing Level 100 Flying *Immune to Wind, Blinded, Sealed, Asleep, and Instant Death* *Confused (2 Rounds)* Health: 794/900 Special: Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Drops: Nothing Bellerai's Left Foot Level 80 Beast *Immune to Earth, Weakened, Fragile and Stunned* *Confused (2 Rounds)* *Blinded (2 Rounds)* Health: 11/600 Special I (If Wings KO'd): Gut - Bellerai stabs the hero, piercing their armor. The hero takes 30 damage, ignoring SP and row. Special II (If Wings not KO'd): Dragon's Pick - Bellerai takes to the air and picks up two random heroes. She drops them, dealing 20 damage ignoring SP and row. Drops: Garnet Bellerai's Tail Level 120 Ancient *Immune to Earth, Fire, Wind* *Confused (2 Rounds)* *Bleeding -40* *Fragile (3 Rounds)* Health: 326/800 Special: Whip - Deals 75 damage to the whole party. Drops: Nothing The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 40 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Encouraged* *Lucky* *Burned -10* Power Bonus: +3 Health: 55/65 Defense: 51 Gold: 1987 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Hollow Flagpole(WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Sven's Dagger (WP: 14, Fire-Earth Elemental) Artifacts: Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 12x Mead, 8x Nostrum, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Trial Brew Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 40 Dragon *KO* Power Bonus: 0 Power: 40 Health: 0/68 Element: none Ability: May pay 10 health for a 2/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.4 *Immune: Fragile, Confused, Sealed, Dark, Lightning, Earth, Fire, Wind / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* *Lucky* *Burned -10* Power Bonus: 2, +4 WP Defense: 41 Health: 81/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1363 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Gloves of the Dragon Mother (Handwear, Allows the Wearer to Handle the Dragon's Heart Flame) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Heavy Armor (SP: 5, Immune to Fragile), Pugilist Gloves (+2 to power, immune Weakened), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 11x Grand Potion, Health Core, 2x Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon *Burned -10* Female Dragon Adult Level 53.4 Health: 33/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* *Lucky* *Burned -10* Level: 38 2/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 54/64 (7+36+15+5*) Ether: 0/0 (+2*) Gold: 1816 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:46.25, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) • Garnet • 20x Potion, 23x Grand Potion, 14x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 4x Elixir, 2x Arc Elixir, 13x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 7x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23.33 *Immune to Earth, Fragile* *Burned -10* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 6/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 6/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 953 GP: 44 Equipment: Zelphie's Staff (WP: 21, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators), Enchanted Braclet (Protects from Sealed Effect, hand wear), Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: Potion, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Nostrum Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* *Regains 20 health at top of Rounds that are multiples of 3* *Lucky* *Hastened* *Burned -10* Power: 28 Health: 25/35 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky Quote
Flipz Posted September 26, 2015 Posted September 26, 2015 OoC: Flipz, it doesn't say anywhere that the Dragoon's shield is delayed... so don't know why Hoke would be in the air. Also, make sure I got your action right. You bolded a few of them, so I went with the last thing listed. Also not sure why the Duplovian Helmet would add 7 SP, you should have 51 SP now, I think? OOC: Ahh, you listed it as a Critical Hit instead of a SHIELD, and then referred to it as High Assault (which was the old name for Jump Hit), that's where the confusion came from I think. Action is correct, SP is as follows: Shadeaux Cloak: 11*2=22, Tin Armor: 6*3=18, Blue Hand Shield: 15, Duplovian Helmet: 2; 22+18=40+15=55+2=57. "Miirym!" Arthur rushes to his companion's side, shielding her body with his own. "Someone get her up, now. Leave the tail alone, I can tank it until it bleeds out. Purpearl," Arthur says, holding up a brown bottle, "heads up." Arthur uses an Elixir on Purpearl from the Back Row. Quote
UsernameMDM Posted September 26, 2015 Posted September 26, 2015 Hoke should be wearing the Medal of Glory, not the Electro Gear. Quote
Purpearljellyblob Posted September 26, 2015 Posted September 26, 2015 Purpearl holds out a bottle of Remedy, wondering if anyone would need it. Meanwhile, she takes aim at the dragon's Right Wing, casting Lightning from the back row. Quote
UsernameMDM Posted September 26, 2015 Posted September 26, 2015 (edited) "Vipera, do the same (Luck) for Torc. Hang in there Torc." Hoke administers a concoction to bring relief and assumes a defensive stance. Hoke - Potion, Back Row Torc - Left Foot, Back Row If Full Heath does NOT relieve the Burning Effect, Hoke uses a Remedy on Torc. Hoke - Remedy, Torc, Back Row Torc - Left Foot, Back Row Edited September 26, 2015 by UsernameMDM Quote
JimBee Posted September 26, 2015 Posted September 26, 2015 Hybros revives Miirym with a Phoenix Essence and attacks the right wing with the Heavy Flail, and the left with with Zoot's Reaper in the back row. Felix attacks Bellerai from the front row twice. Battle Order: Vipera Arthur Hoke Torc Hybros Hybros Purpearl Miirym Felix Felix Quote
Flipz Posted September 26, 2015 Posted September 26, 2015 Miirym uses her Breath on Bellerai's foot from the Back Row. Quote
Zepher Posted September 27, 2015 Author Posted September 27, 2015 Bellerai Fire-Stomach Round Four Vipera makes Torc Lucky - Success >Arthur uses Elixir on Purpearl - (+50 health, +10 ether, cured of Burning) >Hoke uses Remedy on Torc (cured of Burning) >Torc v. Left Foot - Special Damage/Breath (53 Damage, Foot KO'd) >Hybros uses Phoenix Essence on Miirym >Hybros v. Right Wing/Left Wing - Critical Hit/Hit ([5*2+38+3]/2=26, Fragile) (([30*2]+3+38)/2=51 Damage, Cursed, Poisoned -7) >Purpearl v. Right Wing - Critical Hit (([21*2]+23+4)*2*2=276, -1 ether) >Miirym v. Tail - Damage (Confused, 120-27=93 Damage Bellerai) Felix v. Bellerai - Damage/Damage (KO) Left Wing Cursed Left Wing Poisoned -7 Tail -40*2=80 Bleeding Arthur, Hoke, Hybros -10 Burning Hybros returns Arthur's favor by raising his dragon companion. The heroes patch themselves up and allow the dragons, Imp and Lady Felix to hold off their foe, though Lady Felix does indeed stumble in the dark and Bellerai takes advantage of it, sinking his teeth into her stomach and shaking her violently until she loses consciousness. Hybros catches the gleam of her eye just before she goes under, and she growls out tiredly. "This is why I normally just steal stuff. Fighting is a pain in the megablocks." Then her eyes flicker out, and Bellerai drops her limp body, turning to the rest of the party. The Enemies Bellerai Fire-Stomach Level 120 Ancient *Immune to Fire, Negative Effects, and Instant Kill* *Immune to Effects* Health: 1204/1400 SP: 27 Special I (If both Wings KO'd): Dragon's Breath - Bellerai breaths down fire upon the whole party, dealing 140 fire damage to the attacking hero and burning the whole party by -10. Special II (If Wings not KO'd): Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Passive Special I: Ancient Right - On odd rounds, Bellerai is lucky, on even rounds, Bellerai is encouraged. Passive Special II: Dragon Heart - Bellerai is always blessed. Drops: 200 Gold, 2x Gold Bar, Ruby Bellerai's Left Wing Level 100 Flying *Immune to Wind, Blinded, Sealed, Asleep, and Instant Death* *Cursed* *Poisoned -7* Health: 696/900 810 Special: Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Drops: Nothing Bellerai's Right Wing Level 100 Flying *Immune to Wind, Blinded, Sealed, Asleep, and Instant Death* *Fragile (3 Rounds)* Health: 492/900 Special: Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Drops: Nothing Bellerai's Tail Level 120 Ancient *Immune to Earth, Fire, Wind* *Bleeding -40* *Fragile (2 Rounds)* Health: 246/800 Special: Whip - Deals 75 damage to the whole party. Drops: Nothing The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 40 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Encouraged* *Lucky* *Burned -10* Power Bonus: +3 Health: 45/65 Defense: 57 Gold: 1987 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Hollow Flagpole(WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Sven's Dagger (WP: 14, Fire-Earth Elemental) Artifacts: Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, Elixir, 12x Mead, 8x Nostrum, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Trial Brew Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 40 Dragon Power Bonus: 0 Power: 40 Health: 69/69 Element: none Ability: May pay 10 health for a 2/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.4 *Immune: Fragile, Confused, Sealed, Dark, Lightning, Earth, Fire, Wind / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* *Lucky* *Burned -10* Power Bonus: 2, +4 WP Defense: 41 Health: 71/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1363 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Gloves of the Dragon Mother (Handwear, Allows the Wearer to Handle the Dragon's Heart Flame) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Heavy Armor (SP: 5, Immune to Fragile), Pugilist Gloves (+2 to power, immune Weakened), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 11x Grand Potion, Health Core, Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon Female Dragon Adult Level 53.4 Health: 33/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* *Lucky* *Burned -10* Level: 38 2/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 44/64 (7+36+15+5*) Ether: 0/0 (+2*) Gold: 1816 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:46.25, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) • Garnet • 20x Potion, 23x Grand Potion, 14x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 4x Elixir, 2x Arc Elixir, 13x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 2x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 7x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23.33 *Immune to Earth, Fragile* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 32/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 15/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 953 GP: 44 Equipment: Zelphie's Staff (WP: 21, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators), Enchanted Braclet (Protects from Sealed Effect, hand wear), Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: Potion, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Nostrum Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* *Regains 20 health at top of Rounds that are multiples of 3* *KO'd* Power: 28 Health: 0/35 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky Quote
UsernameMDM Posted September 27, 2015 Posted September 27, 2015 "Vipera, gift Lady Purpearl with Luck." Hoke - Grand Potion, Back Row Torc - Right Wing, Back Row Quote
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