JimBee Posted September 27, 2015 Posted September 27, 2015 OOC: What happened to Felix's Luck? Hybros drinks an Elixir and swaps his weapons between his hands - now attacking the Left Wing with the Heavy Flail and the Right with Zoot's Reaper (back row). Quote
Flipz Posted September 28, 2015 Posted September 28, 2015 Arthur and Miirym follow Hybros' suggestions. Quote
Zepher Posted September 28, 2015 Author Posted September 28, 2015 OoC: What happened was I was running the round at 3 AM. Which will probably result in me running the round tomorrow instead of tonight. I did just roll for Felix though, and she is still down. Quote
Purpearljellyblob Posted September 28, 2015 Posted September 28, 2015 Purpearl attacks Left Wing, casting Lightning from the back row. Quote
Flipz Posted September 28, 2015 Posted September 28, 2015 OOC: Just realized, Miirym's health should be 69, not 68 (30+39). Out of compassion towards you and all future QMs (and all our OCD players like me), I'll probably be using one of my Henry awards on her to bump that up to an even 70 after this battle, so her health will always be Level+30. Also, Arthur's max HP is 66 (5+39=44+15=59+7=66). With Miirm recently revived, Arthur has a moment to pick through his weapons, eventually coming across his Metasimian Dory. He nods to himself; this would do. Springing up out of seemingly nowhere, Arthur launches a swift reprisal from the Back Row against Bellerai, the Dragon who had dared attack Miirym. Miirym, for her part, does her best to use her breath against the Right Wing from the Back Row. Quote
Zepher Posted September 28, 2015 Author Posted September 28, 2015 Bellerai Fire-Stomach Round Five Vipera makes Purpearl Lucky - Failure >Arthur v. Bellerai - Dragon Aid/Shield (([10*3]+40)*2/2=70 Damage) (40-27=13 Damage Bellerai, 40 Damage Left Wing, 40*2=80 Damage Tail) >Hoke drinks Grand Potion (+25 Health) >Torc v. Right Wing - Breath/Damage (53*2=106 Damage) >Hybros drinks Elixer (+50 Health, All Effects Remedied) >Hybros v. Right Wing/Left Wing - Critical Hit/Hit (([30*2]+3+38)*2/2=102 Damage, Cursed, Poisoned -7), ([5*2+38+3]/2=26, Fragile) >Purpearl v. Left Wing - Critical Hit (([21*2]+23+4)*2*2=276, -1 ether) >Miirym v. Right Wing - Special Damage (Dragon's Flight) Bellerai deals 40 Damage Miirym, Whole Party Burned -10 Right/Left Wing Cursed Right/Left Wing -7*=14 Poisoned Tail -40*2=80 Bleeding Purpearl, Torc, Miirym, Hybros -10 Burning Arthur, Hoke -20 Burning The gang pulls off what would appear to be a near perfect round until Bellerai takes to the air once more and sears the whole party. Now the cave is blistering hot, and the entire party sweats profusely. The Enemies Bellerai Fire-Stomach Level 120 Ancient *Immune to Fire, Negative Effects, and Instant Kill* *Immune to Effects* Health: 1123/1400 SP: 27 Special I (If both Wings KO'd): Dragon's Breath - Bellerai breaths down fire upon the whole party, dealing 140 fire damage to the attacking hero and burning the whole party by -10. Special II (If Wings not KO'd): Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Passive Special I: Ancient Right - On odd rounds, Bellerai is lucky, on even rounds, Bellerai is encouraged. Passive Special II: Dragon Heart - Bellerai is always blessed. Drops: 200 Gold, 2x Gold Bar, Ruby Bellerai's Left Wing Level 100 Flying *Immune to Wind, Blinded, Sealed, Asleep, and Instant Death* *Cursed* *Poisoned -7* *Fragile (3 Rounds)* Health: 140/900 729 Special: Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Drops: Nothing Bellerai's Right Wing Level 100 Flying *Immune to Wind, Blinded, Sealed, Asleep, and Instant Death* *Fragile (2 Rounds)* *Cursed* *Poisoned -7* Health: 268/900 810 Special: Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Drops: Nothing Bellerai's Tail Level 120 Ancient *Immune to Earth, Fire, Wind* *Bleeding -40* *Fragile (1 Rounds)* Health: 86/800 Special: Whip - Deals 75 damage to the whole party. Drops: Nothing The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 40 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Encouraged* *Lucky* *Burned -20* Power Bonus: +3 Health: 26/66 Defense: 57 Gold: 1987 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Hollow Flagpole(WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Sven's Dagger (WP: 14, Fire-Earth Elemental) Artifacts: Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, Elixir, 12x Mead, 8x Nostrum, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Trial Brew Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 40 Dragon *Burning -10* Power Bonus: 0 Power: 40 Health: 19/69 Element: none Ability: May pay 10 health for a 2/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.4 *Immune: Fragile, Confused, Sealed, Dark, Lightning, Earth, Fire, Wind / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* *Lucky* *Burned -20* Power Bonus: 2, +4 WP Defense: 41 Health: 71/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1363 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Gloves of the Dragon Mother (Handwear, Allows the Wearer to Handle the Dragon's Heart Flame) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Heavy Armor (SP: 5, Immune to Fragile), Pugilist Gloves (+2 to power, immune Weakened), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 10x Grand Potion, Health Core, Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon *Burning -10* Female Dragon Adult Level 53.4 Health: 23/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* *Lucky* *Burning -10* Level: 38 2/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 54/64 (7+36+15+5*) Ether: 0/0 (+2*) Gold: 1816 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:46.25, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) • Garnet • 20x Potion, 23x Grand Potion, 14x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 13x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 2x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 7x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23.33 *Immune to Earth, Fragile* *Burning -10* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 22/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 14/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 953 GP: 44 Equipment: Zelphie's Staff (WP: 21, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators), Enchanted Braclet (Protects from Sealed Effect, hand wear), Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: Potion, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Nostrum Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* *Regains 20 health at top of Rounds that are multiples of 3* *KO'd* Power: 28 Health: 0/35 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky Quote
Flipz Posted September 28, 2015 Posted September 28, 2015 (edited) In an instant, Arthur is at Miirym's side, offering her an Elixir which she gratefully drinks. Edited September 28, 2015 by Flipz Quote
JimBee Posted September 28, 2015 Posted September 28, 2015 Hybros sheathes his weapons and wipes his brow, revealing a smirk on his face. He steps back and tosses a Rudra Bomb, which would severely weaken their foe. He also Remedies Arthur. Battle Order: Vipera Hybros Hoke Hybros Arthur Purpearl Miirym Torc Quote
UsernameMDM Posted September 28, 2015 Posted September 28, 2015 (edited) "Hold back Torc, I think you are done with this fight. Keep trying to help Purpearl Viper (Luck)." Hoke - Remedy, Torc, Back Row Bellerai, Zoot's Order, Back Row Torc - Nothing, Back Row Edited September 28, 2015 by UsernameMDM Quote
Zepher Posted September 29, 2015 Author Posted September 29, 2015 Bellerai Fire-Stomach Round Six Vipera grants Purpearl Lucky - Success >Hybros uses Rudra Bomb - Wings & Tail KO'd, Bellerai 100-27=73 Damage) >Hoke v. Bellerai - Special Damage/Hit ([[40+53]/2]-27=20 Damage, -1 SP) >Hybros uses Remedy on Arthur >Arthur uses Elixir on Miirym (Remedied, +50 health) >Purpearl uses Remedy on Hoke >Miirym does nothing >Torc does nothing Torc, Hybros -10 burning Hoke and Hybros holds the dragon at bay as the party stitches itself up. Hybros lobs a bomb high over head, and lightning explodes in the cave. Fluttering wings in the darkness let him know that he has startled even some of their observers. The Enemies Bellerai Fire-Stomach Level 120 Ancient *Immune to Fire, Negative Effects, and Instant Kill* *Immune to Effects* Health: 1030/1400 SP: 26 Special I (If both Wings KO'd): Dragon's Breath - Bellerai breaths down fire upon the whole party, dealing 140 fire damage to the attacking hero and burning the whole party by -10. Special II (If Wings not KO'd): Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Passive Special I: Ancient Right - On odd rounds, Bellerai is lucky, on even rounds, Bellerai is encouraged. Passive Special II: Dragon Heart - Bellerai is always blessed. Drops: 200 Gold, 2x Gold Bar, Ruby The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 40 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Encouraged* *Lucky* Power Bonus: +3 Health: 26/66 Defense: 57 Gold: 1987 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Hollow Flagpole(WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Sven's Dagger (WP: 14, Fire-Earth Elemental) Artifacts: Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 12x Mead, 8x Nostrum, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Trial Brew Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 40 Dragon Power Bonus: 0 Power: 40 Health: 69/69 Element: none Ability: May pay 10 health for a 2/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.4 *Immune: Fragile, Confused, Sealed, Dark, Earth, Fire, Wind / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* *Lucky* Power Bonus: 2, +4 WP Defense: 41 Health: 71/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1363 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Gloves of the Dragon Mother (Handwear, Allows the Wearer to Handle the Dragon's Heart Flame), Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Heavy Armor (SP: 5, Immune to Fragile), Pugilist Gloves (+2 to power, immune Weakened), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 10x Grand Potion, Health Core, Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon *Burning -10* Female Dragon Adult Level 53.4 Health: 13/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* *Lucky* *Burning -10* Level: 38 2/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 44/64 (7+36+15+5*) Ether: 0/0 (+2*) Gold: 1816 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:46.25, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) • Garnet • 20x Potion, 23x Grand Potion, 14x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 12x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 2x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 7x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23.33 *Immune to Earth, Fragile* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 22/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 14/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 953 GP: 44 Equipment: Zelphie's Staff (WP: 21, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators), Enchanted Braclet (Protects from Sealed Effect, hand wear), Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: Potion, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Nostrum Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* *Regains 20 health at top of Rounds that are multiples of 3* *KO'd* Power: 28 Health: 0/35 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky Quote
Purpearljellyblob Posted September 29, 2015 Posted September 29, 2015 Purpearl uses a Remedy on Hybros. Quote
UsernameMDM Posted September 29, 2015 Posted September 29, 2015 "Vipera, I could use some Inspiration. Torc, just hang back, you've done enough." Hoke - Remedy, Torc, Back Row Torc - Nothing, Back Row Quote
JimBee Posted September 30, 2015 Posted September 30, 2015 Hybros stands back, ready to use a Remedy and Health Core on Arthur should he become Burned. Otherwise, he does nothing. Battle Order: Vipera Arthur Hoke Hybros Hybros Purpearl Torc Miirym Quote
Zepher Posted September 30, 2015 Author Posted September 30, 2015 OoC: Could I get an action for Arthur? I assume he attacks Bellerai? Quote
JimBee Posted September 30, 2015 Posted September 30, 2015 OOC: yes he will attack with Zoot's Rebel from the back row. Quote
Zepher Posted October 1, 2015 Author Posted October 1, 2015 Bellerai Fire-Stomach Round Seven Vipera inspires Hoke - Failure Arthur v. Bellerai - Shield/Hit ((([20*3]+40+3)*2/2)-26=77 Damage) ([40*2]-26=54) >Hoke uses Remedy on Torc >Hybros does nothing >Hybros does nothing >Purpearl uses Remedy on Hybros >Torc does nothing >Miirym does nothing The heroes turn the battle over to Arthur. The Enemies Bellerai Fire-Stomach Level 120 Ancient *Immune to Fire, Negative Effects, and Instant Kill* *Immune to Effects* Health: 899/1400 SP: 26 Special I (If both Wings KO'd): Dragon's Breath - Bellerai breaths down fire upon the whole party, dealing 140 fire damage to the attacking hero and burning the whole party by -10. Special II (If Wings not KO'd): Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Passive Special I: Ancient Right - On odd rounds, Bellerai is lucky, on even rounds, Bellerai is encouraged. Passive Special II: Dragon Heart - Bellerai is always blessed. Drops: 200 Gold, 2x Gold Bar, Ruby The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 40 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Encouraged* *Lucky* Power Bonus: +3 Health: 26/66 Defense: 57 Gold: 1987 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Hollow Flagpole(WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Sven's Dagger (WP: 14, Fire-Earth Elemental) Artifacts: Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 12x Mead, 8x Nostrum, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Trial Brew Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 40 Dragon Power Bonus: 0 Power: 40 Health: 69/69 Element: none Ability: May pay 10 health for a 2/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.4 *Immune: Fragile, Confused, Sealed, Dark, Earth, Fire, Wind / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* *Lucky* Power Bonus: 2, +4 WP Defense: 41 Health: 71/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1363 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Gloves of the Dragon Mother (Handwear, Allows the Wearer to Handle the Dragon's Heart Flame), Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Heavy Armor (SP: 5, Immune to Fragile), Pugilist Gloves (+2 to power, immune Weakened), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 10x Grand Potion, Health Core, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon Female Dragon Adult Level 53.4 Health: 13/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* *Lucky* Level: 38 2/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 44/64 (7+36+15+5*) Ether: 0/0 (+2*) Gold: 1816 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:46.25, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) • Garnet • 20x Potion, 23x Grand Potion, 14x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 12x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 2x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 7x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23.33 *Immune to Earth, Fragile* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 22/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 14/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 953 GP: 44 Equipment: Zelphie's Staff (WP: 21, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators), Enchanted Braclet (Protects from Sealed Effect, hand wear), Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: Potion, 8 Grand Tonics, 2 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Nostrum Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* *Regains 20 health at top of Rounds that are multiples of 3* *KO'd* Power: 28 Health: 0/35 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky Quote
UsernameMDM Posted October 1, 2015 Posted October 1, 2015 (edited) "Keep at it Vipera (Hoke, Inspire). When you are successful with me, do Inspire Arthur." Hoke - Zoot's Order, Bellerai, Back Row Torc - Nothing, Back Row Edited October 1, 2015 by UsernameMDM Quote
JimBee Posted October 1, 2015 Posted October 1, 2015 Hybros stands ready to Remedy Arthur should the need arise. Battle Order: Vipera Arthur Hoke Hybros Hybros Purpearl Torc Miirym OOC: Feel free to autoroll until someone gets to critical health. Quote
Flipz Posted October 1, 2015 Posted October 1, 2015 Arthur and Miirym follow orders. Arthur and Miirym will continue to follow Hybros' orders until further notice, even after the battle. Quote
Purpearljellyblob Posted October 1, 2015 Posted October 1, 2015 Purpearl steps back and does nothing, hoping to avoid the dragon's fiery breath. Quote
JimBee Posted October 1, 2015 Posted October 1, 2015 "Arthur, keep attacking. I am ready to help you should you fall, heheh." Miirym does nothing. Quote
Zepher Posted October 1, 2015 Author Posted October 1, 2015 OoC: Will run a few rounds now, and hopefully more in a few hours! Sorry, don't quite have time to auto roll but want to move you guys along! Bellerai Fire-Stomach Round Eight Vipera inspires Hoke - Failure >Arthur v. Bellerai - Special Damage/Critical Hit (Arthur takes to the skies) >Hoke v. Bellerai - Miss/Critical Hit (Arthur takes to the skies) >Hybros does nothing >Hybros does nothing >Purpearl does nothing >Torc does nothing >Miirym does nothing The two dragoons hitch a ride with their dragons, staying out of Bellerai's reach. Her tattered wings flap uselessly. Bellerai Fire-Stomach Round Nine Vipera inspires Hoke - Failure >Arthur v. Bellerai - Arthur Lands ([([20*5]+3+40)*2/2]-26=117) >Hoke v. Bellerai - Hoke Lands ((([40+4]*5)+2+53)/2-26=112, -1 SP) >Hybros does nothing >Hybros does nothing >Purpearl does nothing >Torc does nothing >Miirym does nothing Both dragoons crash down on their foe. Bellerai Fire-Stomach Round Ten Vipera inspires Hoke - Failure >Arthur v. Bellerai - Special Damage/Dragon Aid (40-25=15 Damage) >Hoke v. Bellerai - Dragon Aid/Dragon Aid (53-25=28 Damage) >Hybros does nothing >Hybros does nothing >Purpearl does nothing >Torc does nothing >Miirym does nothing The dragons fly forth to take a turn. Bellerai Fire-Stomach Round Eleven Vipera inspires Hoke - Failure >Arthur v. Bellerai - Shield/Shield ((([20*3]+40+3)*2/2)-25=78 Damage) ([40*2]-25=55) >Hoke v. Bellerai - Critical Hit/Critical Hit (Hoke takes to the skies) >Hybros does nothing >Hybros does nothing >Purpearl does nothing >Torc does nothing >Miirym does nothing The Dragoons tag back in. The Enemies Bellerai Fire-Stomach Level 120 Ancient *Immune to Fire, Negative Effects, and Instant Kill* *Immune to Effects* Health: 494/1400 SP: 24 Special I (If both Wings KO'd): Dragon's Breath - Bellerai breaths down fire upon the whole party, dealing 140 fire damage to the attacking hero and burning the whole party by -10. Special II (If Wings not KO'd): Dragon's Flight - Bellerai flies into the sky, avoiding damage for the remainder of the round. Upon landing she deals 40 wind damage ignoring row and burns the whole party for -10. Passive Special I: Ancient Right - On odd rounds, Bellerai is lucky, on even rounds, Bellerai is encouraged. Passive Special II: Dragon Heart - Bellerai is always blessed. Drops: 200 Gold, 2x Gold Bar, Ruby The Party Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 40 Dragoon, 23-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Encouraged* *Lucky* Power Bonus: +3 Health: 26/66 Defense: 57 Gold: 1987 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Shadeaux Cape (SP:11, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Hollow Flagpole(WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Sven's Dagger (WP: 14, Fire-Earth Elemental) Artifacts: Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Unsuitable Weapons/Artifacts: Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Opal (Ice), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Consumables: Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 12x Mead, 8x Nostrum, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Trial Brew Miirym, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 40 Dragon Power Bonus: 0 Power: 40 Health: 69/69 Element: none Ability: May pay 10 health for a 2/6 chance to make a party member Lucky. Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 53.4 *Immune: Fragile, Confused, Sealed, Dark, Earth, Fire, Wind / Absorbs Poison / Deals Poison +3 and SP -1, Dark, Light, Ice, Lightning* *Lucky* Power Bonus: 2, +4 WP Defense: 41 Health: 71/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread) Gold: 1363 Equipment: Zoot's Order (WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only), Steel Buckler (SP:31, Darkness-elemental), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Warrior's Treads (SP:2, Health +1), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Gloves of the Dragon Mother (Handwear, Allows the Wearer to Handle the Dragon's Heart Flame), Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Artefacts - Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Heavy Armor (SP: 5, Immune to Fragile), Pugilist Gloves (+2 to power, immune Weakened), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Gems - Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth) Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 4x Phoenix Essence, 10x Grand Potion, Health Core, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc the Adult Brown Dragon Female Dragon Adult Level 53.4 Health: 13/83 Element: Fire Ability: May pay 10 health for a 3/6 chance to make a party member Lucky. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Gains triple XP* *Party Leader* *Lucky* Level: 38 2/4 Power Bonus: +3*, +8 in front row Defense: 0 Health: 44/64 (7+36+15+5*) Ether: 0/0 (+2*) Gold: 1816 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:46.25, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Medal of Glory (Wearer gains triple experience; accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield) • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Dastan Helmet (SP: 4, Immune to Earth), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators) • Garnet • 20x Potion, 23x Grand Potion, 14x Health Core, Diluted Arc Tonic, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 12x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 2x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 7x Nostrum, 8x Mead, Soma, 6x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe, Crystal Ball (Worth 800 gold, 1600 in magic shops) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 23.33 *Immune to Earth, Fragile* Power Bonus: 4 Defense: 24 (15 + 4 + 5) Health: 22/32 (Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 14/31 (Base 5 + 22 Levels + 4 Bonus #102) Gold: 953 GP: 44 Equipment: Zelphie's Staff (WP: 21, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents the wearer from having gold stolen, hand wear), Dastan Helmet (SP: 4, Immune to Earth) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to Fire), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators), Enchanted Braclet (Protects from Sealed Effect, hand wear), Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Sapphire (Wind), Diamond (Light), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: Potion, 8 Grand Tonics, 2 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Nostrum Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Lady Felix (Controlled by Hybros) Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* *Regains 20 health at top of Rounds that are multiples of 3* *KO'd* Power: 28 Health: 0/35 Gold: ??? Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Inventory: ??? Vipera (Controlled by Hoke) Has a 1/6 chance to grant Inspired Has a 1/3 chance to grant Lucky Quote
UsernameMDM Posted October 1, 2015 Posted October 1, 2015 "We can end this peacefully, if you wish, Bellerai," Hoke says as he lowers his weapon,"We did not come here to fight against you or your kin." Quote
UsernameMDM Posted October 1, 2015 Posted October 1, 2015 FYI - Rolls of 2 are not Crits, they are Jump Hits which is in the air for the round rolled, next round WPx5 + Level. Quote
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