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Posted

Hybros musters all of his focus and directs it at the mountain itself and everything around it. The Vault's walls were just walls and the First Breath was really just a force existing within nature and within himself, as timeless as the mountain and the many masters who meditated here before him. If he really wanted to, he could reach beyond the walls and grasp the Breath with his hands.

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Posted

At The Vault

Hybros begins to focus on the mountain and all around it. He feels air beginning to rush into his lungs, and he is elated. Now, surely, is the time.

As Hybros reaches out with his mind for the First Breath, he feels as if he is moving further away from it. The air is sucked out of his lungs. He is left panting, dizzy, and distant.

Hoke hears some rustling and turns to see that Master Kiga has come to join him. The old were-lion chuckles quietly as Hybros attempts to gain the breath. He takes out a sheet of parchment and shows it once more to Hoke. It is Master Laghima's teachings once more.

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"Hu hu hu."

For many years I tried to reach the First Breath,

and then nothing

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"Many people assume the poem is incomplete," says Chauncey as he also arrives to observe the imps attempts. "But it is not."

Posted

Hoke looks at the elder werelion, then at the robed man.

"Even Master Jin speaks in riddles at the Training Ground. I guess the whole 'the journey is your friend' philosophy really strikes a chord around here."

Posted (edited)

Purpearl bows respectfully at Master Jin and Yu Shu, "I am humbled. I stood no chance against two masters of the art. I am always looking for ways to better myself, and training with the two masters have been truly enlightening." Purpearl then heads to the Vault and finds the party gathering there. Seeing Hoke with the parchment from Master Laghima, "Even Master Kiga writes in riddles." After that Purpearl recalls the contents of the scrolls she had just read from the library to the party, in hope that they might of help.

I have often found that those who wish to find truth go out and search for it, and then they return home, and then they rejoice.

I see the mountain, and then I don't see the mountain, and then I see the mountain.

That which is locked away can often be found only where it is and where it isn't.

Today I descended from the capital to see one of the slums. There are many living there outside of our walls, and they are infinitely better company than the politicians. I took tea and rice in a small tavern and when I offered them a large sum of gold - far more than my meal - they turned me down. I do not know if it was out of fear for a trap (I did explain I was a monk and no spy) or if they were afraid that the gold would corrupt their souls. Much wisdom to be found in the commoners, and much less hot air than in the Capital.

Wandering the streets I ran into a writer from the west. He describes a land with enormous dragons, and mountains that are as tall as our highest peaks. Because of he is a human, he was denied access to the capital, but I was happy to buy him some rice wine and hear his stories. He quickly became red in the face and told me of satirical works he has been producing based on his journey. He is a man of great wisdom - one line he shared with me: all one has to do to fly is forget they are falling. I shall laugh forever over that. How clearly it echoes the truths that Master Laghima shared with us. It shows that truth is everywhere. We parted ways affably, and I promised if I ever went West I would find him, though it seems unlikely. I fear my duties will never allow it.

For many years I tried to reach the First Breath,

and then nothing

Edited by Purpearljellyblob
Posted

Hybros becomes distinctly aware of the people gathering around him, but does not lose focus. He accepts Chauncey's, Hoke's and Kiga's advice with a small nod, then tries to focus on the mountain again. This time he stays focused, and clears any thought of the First Breath from his mind. He breathes in deeply and thinks on what he has learned here at the temple. Strength in body, mind and spirit, and to not focus on the end goal but the journey.

More or less, as important as the job that Guffington had hired the heroes to do, the quest had been more about their encounters along the way than actually receiving the artifacts. Perhaps it was thoughts that resided on these experiences that would give way to success.

Posted

Hybros focuses on the mountain and soon becomes lost in his own thoughts, totally forgetting what he is supposed to be looking for, or what the Hel he is doing in Xu.

Inhaling, he feels the First Breath rush into his lungs. And his mind erupts with a series of images, making him dizzy. He slips to his side...

As he regains consciousness, Lady Felix is standing over him, with Purpearl, Chauncey, Kiga, and Hoke crowded behind him. Lady Felix smiles.

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"We done here?"

Hybros is filled with the First Breath. He may sacrifice a turn of combat to focus and gain +3 power (power resets at the end of a battle or when the hero is KO'd). He also feels more experienced.

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"Well won, Hybros."

Posted

Unable to sleep with Miirym away, Arthur sits up in his bed and begins to meditate on the riddles laid before him, hoping the quiet and isolation would aid in his focus.

Posted

Hoke marches around the grounds looking for Guffington, and eventually realizes that the older man has already gone to bed for the night. The heroes eventually follow suit.

Only Arthur is still awake, but after his brief meditation (+2 focus). He too slips into sleep.

The next morning the heroes awaken and step outside of the temple to meet a familiar face.

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"Hello, heroes. It has been some time since I've seen faces from Eubric." He turns to Guffington. "I had hoped that my old friend Doctor Daneeka may be here. His attempts to replicate the airships are admirable, but in comparison to some of the work I've seen, this is nothing. But Captain Elba has informed me that he has gone to Baltarok instead. Given the choice, I can't imagine why."

Master Jin approaches Hybros and Hoke.

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"Well won, little imp." He smiles. "The First Breath is a great technique to know, in and out of combat. Now that you have acquired what you came for, will you be on your way? Or do you still wish to learn more?"

Posted

Arthur looks to Hybros in surprise. "You've learned the Breath? Well done, my friend. I was preparing to try my hand at the meditation this morning. I would still like to do so if it is not too much trouble."

Arthur turns to Monsignore Legonardo. "It is a pleasure to see you again, Monsignore Legonardo. How have things been in the capital since Lady Shanxian's departure?"

Posted

Purpearl congratulates Hybros on his achievements, similarly. "Excellent effort on your own, you should be proud, Hybros. Certainly a great technique to possess." Speaking to the party in general, "Perhaps we should figure out our next destination? No harm planning our journey ahead."

Posted

Hybros focuses on the mountain and soon becomes lost in his own thoughts, totally forgetting what he is supposed to be looking for, or what the Hel he is doing in Xu.

Inhaling, he feels the First Breath rush into his lungs. And his mind erupts with a series of images, making him dizzy. He slips to his side...

As he regains consciousness, Lady Felix is standing over him, with Purpearl, Chauncey, Kiga, and Hoke crowded behind him. Lady Felix smiles.

5f057924-84e7-46b5-8b4f-dc62c39ef980_zps82ba12da.jpg

"We done here?"

Hybros is filled with the First Breath. He may sacrifice a turn of combat to focus and gain +3 power (power resets at the end of a battle or when the hero is KO'd). He also feels more experienced.

dd06a5a8-e14d-4477-9790-c851f5cc00bd_zpsa0380a64.jpg

"Well won, Hybros."

Hybros opens his eyes and grins, deeply satisfied that he had found the First Breath. "Thank you, heheh... Although I am not sure how I can present this to whoever Guffington wishes to give it to."

heroicanpc-vincentlegonardo.jpg

"Hello, heroes. It has been some time since I've seen faces from Eubric." He turns to Guffington. "I had hoped that my old friend Doctor Daneeka may be here. His attempts to replicate the airships are admirable, but in comparison to some of the work I've seen, this is nothing. But Captain Elba has informed me that he has gone to Baltarok instead. Given the choice, I can't imagine why."

"Legonardo!" Hybros bows low to the scientist. "I was hoping that we would see you here. How are things here in Xu?"

Master Jin approaches Hybros and Hoke.

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"Well won, little imp." He smiles. "The First Breath is a great technique to know, in and out of combat. Now that you have acquired what you came for, will you be on your way? Or do you still wish to learn more?"

Purpearl congratulates Hybros on his achievements, similarly. "Excellent effort on your own, you should be proud, Hybros. Certainly a great technique to possess." Speaking to the party in general, "Perhaps we should figure out our next destination? No harm planning our journey ahead."

Hybros nodded his thanks to both warriors. "It was an honor being able to train here. I suppose we must be going sooner rather than later... But if Guffington is alright with it we can stay a little longer. I suppose our next destination is Etheria, if the others have found their artifacts?"

Posted

Arthur looks to Hybros in surprise. "You've learned the Breath? Well done, my friend. I was preparing to try my hand at the meditation this morning. I would still like to do so if it is not too much trouble."

Arthur turns to Monsignore Legonardo. "It is a pleasure to see you again, Monsignore Legonardo. How have things been in the capital since Lady Shanxian's departure?"

heroicanpc-vincentlegonardo.jpg

"Things have gone well. There is no doubt that there are still enemies of the new regime, but we feel that the best defense is a good offense. While Tanooki works to root out any remaining traitors, we have begun to appoint citizens from all twenty-six provinces to the New Council. But it has taken time, and things will not begin to truly stabilize until we've completed our mission. Though I don't have much political training, we are thin-stretched, and so I have been tasked with vetting some candidates. It affords me the opportunity to travel Xu. We still have yet to select someone to represent this province, and when Miirym informed me that Guffington and heroes had arrived, it seemed an appropriate time to come out."

Purpearl congratulates Hybros on his achievements, similarly. "Excellent effort on your own, you should be proud, Hybros. Certainly a great technique to possess." Speaking to the party in general, "Perhaps we should figure out our next destination? No harm planning our journey ahead."

df3cb463-d00a-42e2-be79-50382133a9da_zpsd7c1984c.jpg

"Our next destination will be Etheria," says U'Or as he sorts through the papers spilling out of his briefcase. "Just as soon as everyone is prepared to depart."

Hybros opens his eyes and grins, deeply satisfied that he had found the First Breath. "Thank you, heheh... Although I am not sure how I can present this to whoever Guffington wishes to give it to."

"Legonardo!" Hybros bows low to the scientist. "I was hoping that we would see you here. How are things here in Xu?"

Hybros nodded his thanks to both warriors. "It was an honor being able to train here. I suppose we must be going sooner rather than later... But if Guffington is alright with it we can stay a little longer. I suppose our next destination is Etheria, if the others have found their artifacts?"

heroicanpc-vincentlegonardo.jpg

"As I explained to our friend Arthur, they have been enlightening. A very different land than Eubric, but there is much to be learned here as well! I know that you are well aware of the technological innovations of the Aoi - and such is the way with science that I can learn all there is to know today and still have something new to learn tomorrow."

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"Yes, it's straight to Etheria after we've said our farewells. Chauncey, I suggest you go pack your bags."

Posted

heroicanpc-vincentlegonardo.jpg

"Things have gone well. There is no doubt that there are still enemies of the new regime, but we feel that the best defense is a good offense. While Tanooki works to root out any remaining traitors, we have begun to appoint citizens from all twenty-six provinces to the New Council. But it has taken time, and things will not begin to truly stabilize until we've completed our mission. Though I don't have much political training, we are thin-stretched, and so I have been tasked with vetting some candidates. It affords me the opportunity to travel Xu. We still have yet to select someone to represent this province, and when Miirym informed me that Guffington and heroes had arrived, it seemed an appropriate time to come out."

"I am glad to hear it. If you come seeking representatives, this monastery holds much wisdom, through both its writings and through its masters, Master Jin and Master Kiga. In fact, I was just preparing to explore some of their wisdom through a morning meditation."

Arthur turns to the others. "I feel I am close to learning something...whether it is the Breath, a new understanding of myself, or both, I do not know. I would be very grateful for the opportunity to explore it while I have the chance. What say you? Surely one mere day will not unduly delay our journey?"

Posted (edited)

Master Jin approaches Hybros and Hoke.

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"Well won, little imp." He smiles. "The First Breath is a great technique to know, in and out of combat. Now that you have acquired what you came for, will you be on your way? Or do you still wish to learn more?"

"I've defeated your protege, and got a sold strike on a master. If there is anything else to learn or develop, it would take more than a day or two, but I will stay as long as my companions and employer like to. Mayhaps I will return here later on to learn, if that is acceptable."

Edited by UsernameMDM
Posted

"I am glad to hear it. If you come seeking representatives, this monastery holds much wisdom, through both its writings and through its masters, Master Jin and Master Kiga. In fact, I was just preparing to explore some of their wisdom through a morning meditation."

Arthur turns to the others. "I feel I am close to learning something...whether it is the Breath, a new understanding of myself, or both, I do not know. I would be very grateful for the opportunity to explore it while I have the chance. What say you? Surely one mere day will not unduly delay our journey?"

heroicanpc-vincentlegonardo.jpg

"So far the monasteries haven't yielded any results. We find that the Masters live a life removed from the people of the province - they serve their communities in spiritual matters and even assist those in danger or great poverty, but those of us who are building the council wish to find more leaders of the day-to-day. It's a win-win, since the masters we've encountered have no interest in serving in a political council."

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"This one doesn't even speak."

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"Arthur, you could have meditated and been back by now." Lady Felix smiles slyly and eyes Legonardo coyly, most likely sizing up if he carries anything of value.

"I've defeated your protege, and got a sold strike on a master. If there is anything else to learn or develop, it would take more than a day or two, but I will stay as long as my companions and employer like to. Mayhaps I will return here later on to learn, if that is acceptable."

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"We always welcome those who wish to learn."

Posted

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"Arthur, you could have meditated and been back by now." Lady Felix smiles slyly and eyes Legonardo coyly, most likely sizing up if he carries anything of value.

"In that case, I will take my leave." Arthur bows respectfully to his companions and goes to the Vault.

Once seated, Arthur removes his gear and weapons, laying them aside so as not to distract him from the pureness of the moment. Miirym watches him carefully, studying her caretaker and wondering what discoveries he had made in her absense.

As Arthur begins to meditate, he thinks momentarily of the Masters' riddles. He had gained much insight from the previous night's meditations, but had come no closer to his goal. Today...today he would banish the thoughts of his quest, of attaining the Breath, of solving the riddles, and would instead try to focus his meditation on the nature of meditation itself, opening himself up to whatever he might learn..

Posted

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"Our next destination will be Etheria," says U'Or as he sorts through the papers spilling out of his briefcase. "Just as soon as everyone is prepared to depart."

Purpearl leans in closer to U'Or, "I am ready. Anything we should know about Etheria before we head off?" Nodding at the unfamiliar white bearded man at the same time, who seems to be on good terms with everyone else.

Posted

Hybros smiles at Legonardo. "It is good to know that progress is being had here. Should I deliver your regards to Jun and his family?"

He then looks to the sky. "I am ready to go when Arthur returns."

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"Yes, it's straight to Etheria after we've said our farewells. Chauncey, I suggest you go pack your bags."

"I cannot say I am surprised that he is coming with, heheh... perhaps on the journey you could explain a bit more, Guffington? It was no easy task finding the First Breath, I would like to know its ultimate purpose."

Posted

"In that case, I will take my leave." Arthur bows respectfully to his companions and goes to the Vault.

Once seated, Arthur removes his gear and weapons, laying them aside so as not to distract him from the pureness of the moment. Miirym watches him carefully, studying her caretaker and wondering what discoveries he had made in her absense.

As Arthur begins to meditate, he thinks momentarily of the Masters' riddles. He had gained much insight from the previous night's meditations, but had come no closer to his goal. Today...today he would banish the thoughts of his quest, of attaining the Breath, of solving the riddles, and would instead try to focus his meditation on the nature of meditation itself, opening himself up to whatever he might learn..

Arthur sits and loses himself, floating away from the mountain and focusing on the intangible, finds that he has found it.

Arthur is filled with the First Breath. He may sacrifice a turn of combat to focus and gain +3 power (power resets at the end of a battle or when the hero is KO'd). He also feels more experienced.

Purpearl leans in closer to U'Or, "I am ready. Anything we should know about Etheria before we head off?" Nodding at the unfamiliar white bearded man at the same time, who seems to be on good terms with everyone else.

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"There is much to know, always much to know!" squeaks U'Or as he shuffles through his papers. He straightens his spine a little, clearly happy to feel important once more. "Etheria is the island of the mages. It is said to be very old, but no one can figure out how it became settled at first. It is said to be the center of all ether, and a great magical force lies at its center, called the Font. Like all things that close to massive amounts of magic, things can grow distorted there... both space and time, apparently." U'Or blinks at his paper, taken a little aback by the previous factoid. He plows on, however. "Etheria has long stayed out of the world's affairs. It is a Free Island, even more so than Eubric it would seem even more than Eubric. It is ruled by a council that is elected by the people whenever they feel they want to elect someone to the council. The council barely governs however. All citizens are treated equally, and work together for the most part."

Hybros smiles at Legonardo. "It is good to know that progress is being had here. Should I deliver your regards to Jun and his family?"

He then looks to the sky. "I am ready to go when Arthur returns."

"I cannot say I am surprised that he is coming with, heheh... perhaps on the journey you could explain a bit more, Guffington? It was no easy task finding the First Breath, I would like to know its ultimate purpose."

heroicanpc-vincentlegonardo.jpg

"Yes, of course. Please. I felt the need to help rebuild Xu after the damage I'd caused, but that doesn't mean that I don't miss Eubric. It is my home, after all. I hope to return there once things have settled down here."

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"Of course. As we draw nearer to the end of our journey, we will lower the veil. But Chauncey is the better choice to explain what we hope to accomplish in Xu."

Posted

Miirym is the first to notice the change.

"<You have found it.>"

Arthur nods.

"I have." Arthur takes a moment to breathe--not deeply, not powerfully, just normally--to enjoy the sensation of it, to relish the experience. "Come. It is time to leave."

"<I am glad. I enjoy seeing you learn and grow, but you cannot deny that the waiting was tedious.>"

Arthur opens his mouth to object, but instead just smiles and shakes his head. "Let's go." Arthur returns to the others, ready to depart. "It was a pleasure seeing you again, Monsignore Legonardo. If ever you need assistance in your research, be assured that Miirym and I will be happy to assist."

Posted

The heroes wave farewell to Master Jin, Warrior Priests Yu Shu, Master Kiga and Legonardo as they board the ship. Lord Chauncey gives his two master firm handshakes and is the last to step aboard. The airship takes off, and soon leaves the temple behind as it ascends to the clouds. The heroes feel relaxed and more experienced due to their time in Xu.

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"It'll take us a few days to make it to Etheria," calls Elba. "Settle in. You all know the deal by now."

OoC: Obviously please carefully check your stats! I think they're all correct!

The Party

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Arthur
Justus Regulus VII
Ziegfried
, a Hero Who Is Actually Worth Something (played by Flipz), Level 42.2 Dragoon, 23-year-old male Human
*Immune to
Hexed
,
Petrified
,
Minimized
,
Jinxed
,
Stunned
,
Slowed
,
Hastened
,
Blind
,
Confused
, and
Defense Reduction
* *Immune to Magic and Healing*

Power Bonus:
+3

Health:
68/68

Defense:
57

Gold:
2012
(Owed 128 gold by Boomingham)

Equipment:
Dauntlet Index
(WP: 20, doubled against humanoids,
Darkness
-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield),
Tin Armor
(SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear),
Tin Gloves
(Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear),
Shadeaux Cape
(SP:11, Immune to
Blind
,
Confused
, and
Defense Reduction
, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear),
Tin Greaves
(Immunity to
Stunned
-,
Slowed
-, and
Hastened
-effects; footwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone),

Abilities:
First Breath
(Arthur may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd).

Inventory:

Weapons:
Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12,
Light
-elemental, has 1/3 chance to cause
slowed
-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes
bleeding-by-5
effect), Stag Antlers (WP:10, grants
Intimidation
; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies,
Lightning
- and
Wind
-elemental; spear), Duplovian Swift Halberd (WP:3, halberd,
stuns
on successful hits, Hollow [Phoenix Incense]), Hollow Flagpole(WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance), Sven's Dagger (WP: 14, Fire-Earth Elemental)

Artifacts:
Sylvania's Cowl (Permits Animal Talk, Headwear),
Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone)
(currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the
Jinxed
effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory),
Enchanted Bracelet (Protects from sealed-effect; accessory)
, Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors),

Unsuitable Weapons/Artifacts:
Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is
Jinxed
), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd),
Staff of Ennon - (WP: 5,
Light
-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4)
, Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear),

Spell Items
(unsuitable):
Opal (
Ice
), Garnet (
Earth
), Ruby (Fire)

Tools:
Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass,

Consumables:
Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 12x Mead, 8x Nostrum, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the
Poisoned-by-10
effect for the duration of the battle and the
Confused
effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore, Trial Brew, Henry Award

21264411861_15532446e4_t.jpg

Miirym
, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 42.2 Dragon

Power Bonus:
0

Power:
42

Health:
72/72

Element:
none

Ability: May pay 10 health for a 2/6 chance to make a party member Lucky.

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon

(UsernameMDM)

Human Male Dragoon

Level 54.4
*Immune: Fragile, Confused, Sealed, Dark, Earth, Fire, Wind / Absorbs Poison / Deals Poison +3 and SP -1,
Dark
, Light,
Ice, Lightning
*

Power Bonus: 2, +4 WP

Defense: 41

Health: 93/93 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread)

Gold: 1438

Equipment
:
Zoot's Order
(WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only),
Steel Buckler
(SP:31, Darkness-elemental),
Sven's Heavy Armor
(SP:6, Immune to Fire, Earth, Wind and Fragile),
Hydra Skin
(SP: 2, wearer gains HP when poisoned instead of losing it, backwear),
Warrior's Treads
(SP:2, Health +1),
Samurai Helmet
(WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors),
Medal of Glory
(Wearer gains triple experience, accessory),
Pugilist Gloves
(+2 to power, immune Weakened),

Inventory
:

Weapons
-
Vintul
(WP: 16; greatsword),
Gladiator Trident
(WP: 11, causes the Bleeding-by-5 effect; spear),
Wasabi Blade
(WP: 4, Fire-elemental long-sword),
Glistening Halberd
WP:10 (1/2; chance to caused stunned effect, lance),
Blue Steel Shield
(SP:5, Immune to Blind),
Fang Dagger
(WP:5, double damage to beasts, dagger),
Hollow Flagpole
(WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance),
Great Axpeord
(WP:40, cannot be wielded with a shield; greatsword/axe/spear)

Artefacts
-
Sharkskin Gloves
(Accessory, provides immunity from water elemental attacks),
Helm of Prestige
(SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons),
Sterile Gloves
(Immune to poisoned and bleeding, handwear, suitable for anyone),
Cultist Hat
(damage vs undead),
Sigil of the Cold Circle
- (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers),
Heavy Armo
r (SP: 5, Immune to Fragile),
Electro Gear
(Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),

Gems
- Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth)

Scrolls
- Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools
- Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb

Consumables
- 4x Phoenix Essence, 6x Grand Potion, Health Core, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold), Gold Bar, Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Phoenix Insence

Decamon Deck
- Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

16858651466_09a5cf51c9_o.jpg

Torc the Adult Brown Dragon

Female Dragon Adult

Level 55.2

Health: 85/85

Element: Fire

Ability: May pay 10 health for a 3/6 chance to make a party member Lucky.

ava-hybros.jpg

Hybros
(played by JimButcher)

54-year-old male imp Marauder
*Permanently Hastened*
*Immune to
Cursed
,
Asleep
,
Blinded
,
Confused
,
Fragile
,
Weakened
,
Poisoned
,
Bleeding
and
all elements*
*Intimidation*
*Gains triple XP* *Party Leader*

Level:
41 1/5

Power Bonus:
+3
*
, +8 in front row

Defense:
0

Health:
67
/67
(7+38+15+5*)

Ether:
0/0
(+2*)

Gold:
1906

Equipment:
Mythrilized
Zoot's Reaper
(WP:30, permanently deals
Cursed
and
Poisoned:7
;
longsword, suitable to Hybros),
Sword of Ancestral Hatred
(WP:46.25,
darkness
-,
fire
-,
ice
-,
wind
-elemental, gains 1/4 WP every kill made with it; longsword)
,
Golden Armor
(user is permanently
Hastened
and
Cursed
,
fire
-,
water
-,
earth
-,
wind
-,
ice
-,
lightning
-,
wood
-,
darkness
-,
light
-elemental, immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
; bodywear),
The Black Hat
(grants
Intimidation
, immune to
darkness
and
Cursed;
headwear),
Medal of Glory
(Wearer gains triple experience; accessory),
Fighting Boots
(Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors),

Abilities:
First Breath
(Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd).

Inventory:

Iustitia
(WP:12, causes
blinded
-effect
;
light
-elemental dagger), Heavy Flail (WP:5, deals
Fragile
on successful hits; mace), Twin Kunai (WP:6, dual strike;
darkness
-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger),
Clock Cog (WP:14; throwing weapon),
Banana Bladerang (WP:9, damage all; throwing weapon)
,
Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:1
0; shield), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword),

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear),
Metal Claw
(Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear),
Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear),
Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear)
,
Pugilist's Gloves (Power +2, protects from
Weakened
-effect; handwear),
Alchemist's Cheatsheet
(1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists),
Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves
(immune to
Poisoned
and
Bleeding
handwear),
Dastan Helmet (SP: 4, Immune to Earth), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators), Gloves of the Dragon Mother (Handwear, Allows the Wearer to Handle the Dragon's Heart Flame),

• Garnet

20x Potion,
21x Grand Potion, 13x Health Core,
Diluted Arc Tonic,
Hyper Arc Tonic, 3
x Elixir, 2x
Arc Elixir,
10x Remedy, 3x Neutralizer,
2x Purging Water,
Tiger Balm,
Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out),
2x Last Resort,
7x
Nostrum, 8x Mead,
Soma, 6x Mulled Wine,
2x Cloud of Celerity,
2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x
Minimizing Dust,
Bad Breath,
2x Wyvern's Breath,
Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver),
4 Smoke Bombs, 2 Holy Bombs,
Demeter Bomb (100
wood
-elemental damage), Rudra Bomb (100
lightning
-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used),
2x Fog Bomb,
Mystic Bomb,
Baffle Bomb, 2x
Bone,
Skeleton Decoy, 4x
Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy)

• Bedroll, Shovel, Pickaxe,
Crystal Ball (Worth 800 gold, 1600 in magic shops), Gold Bar

21379215826_aefc7acd04_t.jpg

Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob)

180 Years Old Female Elven
Mystic Knight

Level 24.66
*Immune to
Earth
,
Fragile
*

Power Bonus:
4

Defense:
24
(15 + 4 + 5)

Health:
34/34
(Base 5 + 24 Levels + 7 Health Bonus - 2 Penalty #102)

Ether:
33/33
(Base 5 + 22 Levels + 4 Bonus #102)

Gold:
953

GP:
44

Equipment:
Zelphie's Staff (WP: 21, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to
Fragile
,
suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators)
, Stingy Gloves (Prevents the wearer from having gold stolen,
hand wear), Dastan Helmet (SP: 4, Immune to Earth)

Inventory:

Equipment:
Lullaby Wand (WP:8,
Sleep
effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5,
Darkness
Elemental), Thorny Rose (WP: 17,
wood
-elemental, deals the
Poisoned
by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides
Nimble
Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to
Fire
),
Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators),
Enchanted Braclet (Protects from Sealed Effect,
hand wear),

Spell Items:
Ruby (
Fire
), Topaz (
Lightning
), Amethyst (
Darkness
), Sapphire (
Wind
), Diamond (
Light
), Garnet (Earth), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether)

Consumables:
Potion, 8 Grand Tonics, Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb,
Nostrum

Decamon Deck:
Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5)

Tools:
Bedroll, Shovel, Magnifying Glass

5f057924-84e7-46b5-8b4f-dc62c39ef980_zps82ba12da.jpg

Lady Felix
(Controlled by Hybros)

Level 29.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* *Regains 20 health at top of Rounds that are multiples of 3*

Power Bonus: 0

Health: 36/36

Gold: ???

Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky)

Inventory: ???

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