April 3, 20168 yr On 4/2/2016 at 10:42 PM, Zepher said: On 3/31/2016 at 12:14 PM, StickFig said: "What becomes of the Anvil now?" "If you would have it, you should be the warden of the Anvil. If you believe Etheria is safe for it, you may leave it here. If not, I leave it to you. But even if you leave it in Etheria, know that you are responsible for it. It was your choice to leave it here." Color rises in Matthias' face. "I am the bearer of the Anvil," he begins, "but should I leave it here for safekeeping, it will become the responsibility of Etheria's council. Do not absolve them of responsibility the way your family excuses themselves from having unleashed the Darkness upon Olegaia." The gnome attempts to storm out, but is thwarted by the lack of doors. "Void Master, take me to Zeus." Melquiades points to Zeus, standing a few meters away. On 1/15/2016 at 5:20 PM, Zepher said: "I'm sorry, my prices are non-negotionable! But I'd be more than happy to sell you those scrolls!" Taking a deep breath to cool his head, Matthias thinks through his purchases. "I need a Gaia Bomb and a Demeter Bomb," he decides. I can't figure out where the 2x Phoenix Essences in Matthias' inventory came from... or what happened to the Adamantite Shard he won in the anniversary lottery. I'm taking out the essences and adding the shard back in. I also added in the level from the Astral defense battle. Also, he used a Grand Tonic as his final action, so I've taken in out (and added in the appropriate ether) below. Matthias the Carnival Crusader (StickFig) Level 26⅓ Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* Power Bonus: 20 (+2 WP) Defense: 4 Health: 36/36 Ether: 26/26 Gold: 1432 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon, poisoned -10), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects from Bound and Slowed effects, footwear), DDSSA (+2 health, +2 WP, +10 power) Inventory: Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), XX Handcannon Replica (WP:12, pierces defense, hand cannon), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Garnet (Earth), 2x Opal (Ice), Ruby (Fire), Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits. Worth nothing, except in magic shops where it is worth 5 gold.), Deadly Venom, 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass Quest Items: Anvil of Orrick Edited April 3, 20168 yr by StickFig
April 3, 20168 yr OOC: Thank you for the quest, Zepher. I'll post my thoughts in the QM Lounge when I get a chance. A few things with Hybros' stats: first, his gold count may be off. Before the battle started he had 50 fewer gold than he does now. I don't remember if something happened that allowed him to gain gold, but I might have forgotten something. Second, I think my health has been off. At level 44 Hybros should have 70 health, not 67. Third, I meant to swap the Medal of Glory for the Phoenix Emblem in the last round but wasn't able to post without Internet. Any chance of being able to do this since he did nothing that round anyway? Fourth, I went back and checked the SOAH kills and there were a total of 9 from that battle, so the SOAH should be WP:48.5. "I see..." Hybros says in reply to Passion. "Then you will have to inform us when there are new developments. We will be there when this threat reveals itself." He removed the Gloves of the Dragon Mother from his pack and handed them to the Old God. "If the Dragon Heart Flame is to remain here, then, I suppose these should stay with it." He took the valuable shards from U'Or, nodding in thanks. He gave the Adamantite Shards to Arthur and Matthias, and a Mythril Shard each to everyone else. He nodded to the gnome with respect. "I do not think we could have succeeded in that battle without you. Well done, Matthias." As he handed Dyric his shard, "May I ask you for a favor? I would like to forge one of your Opals. I can return an Opal to you once we return to Eubric." He paused. "Why do you not hold onto that Cloak of the Red Assassin for the time being? I have no use for it right now and it suits you better anyways. I will need my Bladerang back though, heheh." Hybros also returned the Blade of Tranquility to Hoke in exchange for his borrowed Phoenix Incense. He tossed the vial in with the other potions he took back from their ethereal allies. Turning to Zeus, Hybros handed over 950 gold for the scroll and gauntlets. "So it is normal for you to try to kill anyone who you happen to disagree with? Hm, well sometimes we heroes are not much better, I guess." Finally addressing the whole party, "I am going to visit the Forge Master now, and would like to return to Eubric soon after. Unless there is anything else, I will see you on the ship. Melquiades, Forge Master." Arriving at the forge, the imp explained to the master, "I would like to forge an Opal now, please." He prepared for battle, ensuring that his Phoenix Emblem was securely equipped. OOC: The Opal depends on Dyrics response. If not his then Hybros will buy the Forge Master's.
April 3, 20168 yr Matthias gratefully accepts the shard, holding out his hand to the imp - someone closer to his gnomish height! - in shared respect. "I appreciate your leadership," he says. Moving near Doctor Daneeka, Matthias asks, "Where will you go now? I am unsure what to do with the Anvil. I don't think I will ever find a better place to leave it than here... if you recommend I keep it with me, I will need to keep these mechanical arms as well. Otherwise, what should I do with them now?" Edited April 3, 20168 yr by StickFig
April 3, 20168 yr Sounds like a deal, Hybros. I hand him the Bladearang. I run (teleport?) off and find Matthias. Hey, Matthias. Just wanted to check in - you've... well your life is suddenly looking a lot different now. I just wanted to make sure your feeling alright about all this.
April 3, 20168 yr On 4/3/2016 at 4:31 AM, StickFig said: Color rises in Matthias' face. "I am the bearer of the Anvil," he begins, "but should I leave it here for safekeeping, it will become the responsibility of Etheria's council. Do not absolve them of responsibility the way your family excuses themselves from having unleashed the Darkness upon Olegaia." The gnome attempts to storm out, but is thwarted by the lack of doors. "Void Master, take me to Zeus." Melquiades points to Zeus, standing a few meters away. Taking a deep breath to cool his head, Matthias thinks through his purchases. "I need a Gaia Bomb and a Demeter Bomb," he decides. Miirym observes Matthias' outburst with an impassive gaze. Without a hint of judgment, she watches as the two immortals trade barbs of mutual disrespect. These were the people with whom she and Arthur would ultimately share the world. And these were the standards of conduct between such great, ageless beings. It was funny really, how indifferent they were to how long their relationships would linger. But perhaps when the ages stretch out both before and behind, such indifference was inevitable. She would not know. She was still young. With a nonchalant sniff, Miirym follows Matthias with her eyes as the gnome approaches Zeus, and by extension Arthur. Arthur glances down upon hearing Matthias' order from Zeus, an order not dissimilar to his own. "Sounds like you and I both had the same idea. Great minds, I suppose. You know, I'm glad we got to meet, even if we shared so little of the journey--or even ideals." "<It is a shame we could not fight together in battle.>" "Indeed. But perhaps one day our paths will cross again." Arthur offers his hand to Matthias, kneeling down so the two may shake as equals.
April 3, 20168 yr Hybros approaches the forge. "These ones hit hardest, fancy armor or not. Prepare yourself." Icy figures surround Hybros. His armor does nothing to stop the chill from creeping down his spine. Frost Sprite A Level ?? Ice Health: 200/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Frost Sprite B Level ?? Ice Health: 200/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Frost Sprite C Level ?? Ice Health: 200/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Fragile!* Level: 44 1/5 Power Bonus: +3*, +8 in front row Defense: 0 Health: 70/70 Ether: 0/0 (+2*) Gold: 1404 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:48.5, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Crystal Shoes (Immunity becomes Absorption, Footwear), Sterile Gloves (immune to Poisoned and Bleeding hand wear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd) Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Dastan Helmet (SP: 4, Immune to Earth), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators), Gloves of the Dragon Mother (Handwear, Allows the Wearer to Handle the Dragon's Heart Flame), Coat Hanger (Allows for a second body wear, accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Medal of Glory (Wearer gains triple experience, accessory) • Garnet, Scroll of Sloth, Scroll of Minimizing • 20x Potion, 7x Grand Potion, 3x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 6x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 2x Nostrum, 3x Mead, Soma, 5x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 2x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe
April 3, 20168 yr GQM Note: For clarification, since you're hastened, are you talking one action while targeting two enemies, or attacking each enemy seperately?
April 3, 20168 yr On 4/3/2016 at 3:25 PM, Endgame said: GQM Note: For clarification, since you're hastened, are you talking one action while targeting two enemies, or attacking each enemy seperately? OOC: Whoops, I completely forgot to state my second turn. Hybros also attacks Sprite C with Iustitia and Sprite B with the SOAH from the back row.
April 3, 20168 yr Etherial Opal, Round One >Hybros VS Sprite A and Sprite B (back): Riposte (Sprite A is confused, Sprite B takes 44 damage.) >Hybros VS Sprite C and Sprite B (back): Critical Dual Hit (12x2=24+44=68/2=34 damage to Sprite C, 48*2=96+44=130/2=65 damage to Sprite B) Hybros loses 2 HP Hybros deflects the Sprite's assault and counters with his own as the forge starts to drain him. Frost Sprite A *Confused! 3 rounds remaining* Level ?? Ice Health: 200/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Frost Sprite B Level ?? Ice Health: 91/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Frost Sprite C *Blind! 3 rounds remaining* Level ?? Ice Health: 166/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Fragile!* Level: 44 1/5 Power Bonus: +3*, +8 in front row Defense: 0 Health: 68/70 Ether: 0/0 (+2*) Gold: 1404 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:48.5, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Crystal Shoes (Immunity becomes Absorption, Footwear), Sterile Gloves (immune to Poisoned and Bleeding hand wear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd) Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Dastan Helmet (SP: 4, Immune to Earth), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators), Gloves of the Dragon Mother (Handwear, Allows the Wearer to Handle the Dragon's Heart Flame), Coat Hanger (Allows for a second body wear, accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Medal of Glory (Wearer gains triple experience, accessory) • Garnet, Scroll of Sloth, Scroll of Minimizing • 20x Potion, 7x Grand Potion, 3x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 6x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 2x Nostrum, 3x Mead, Soma, 5x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 2x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe
April 3, 20168 yr Hybros continues his assault, attacking Sprite B with Iustitia and Sprite A with SOAH from the back row. If he successfully blinds B, he attacks the same enemies with reversed weapons in the back row, otherwise repeats.
April 3, 20168 yr Etherial Opal, Round Two >Hybros VS Sprite B and Sprite A (back): Dual Hit (12+44=56/2=28 damage to Sprite B, 48+44=92/2=46 damage to Sprite A) >Hybros VS Sprite B and Sprite A (back): Dual Damage (44x2/2=44 damage, no confusion) Hybros loses 4 HP Hybros slashes again, but one of the Sprites gains its bearings and slams into Hybros. Frost Sprite A *Confused! 2 rounds remaining* Level ?? Ice Health: 154/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Frost Sprite B *Blind! 3 rounds remaining* Level ?? Ice Health: 63/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Frost Sprite C *Blind! 2 rounds remaining* Level ?? Ice Health: 166/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Fragile!* Level: 44 1/5 Power Bonus: +3*, +8 in front row Defense: 0 Health: 20/70 Ether: 0/0 (+2*) Gold: 1404 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:48.5, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Crystal Shoes (Immunity becomes Absorption, Footwear), Sterile Gloves (immune to Poisoned and Bleeding hand wear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd) Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Dastan Helmet (SP: 4, Immune to Earth), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators), Gloves of the Dragon Mother (Handwear, Allows the Wearer to Handle the Dragon's Heart Flame), Coat Hanger (Allows for a second body wear, accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Medal of Glory (Wearer gains triple experience, accessory) • Garnet, Scroll of Sloth, Scroll of Minimizing • 20x Potion, 7x Grand Potion, 3x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 6x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 2x Nostrum, 3x Mead, Soma, 5x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 2x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe
April 3, 20168 yr Hybros tries to blind Sprite A again, striking with Iustitia and aiming the Heavy Flail at Sprite C in the front row. If successful, he attacks Sprite C with SOAH and Sprite B with Zoot's Reaper in the front row, if not, he repeats.
April 3, 20168 yr Etherial Opal, Round Three Five >Hybros VS Sprite A and Sprite C (back): Riposte (Sprite A is re-confused, Sprite C takes 44 damage) >Hybros VS Sprite A and Sprite C (back): Dual Special Damage (Round Counter goes up by 2) Hybros loses 10 HP The imp turns the sprites against each other again, but the forge grows more and more intense. Time was ticking away. Frost Sprite A *Confused! 3 rounds remaining* Level ?? Ice Health: 154/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Frost Sprite B *Blind! 3 rounds remaining* Level ?? Ice Health: 63/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Frost Sprite C *Blind! 2 rounds remaining* Level ?? Ice Health: 122/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Fragile!* Level: 44 1/5 Power Bonus: +3*, +8 in front row Defense: 0 Health: 10/70 Ether: 0/0 (+2*) Gold: 1404 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:48.5, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Crystal Shoes (Immunity becomes Absorption, Footwear), Sterile Gloves (immune to Poisoned and Bleeding hand wear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd) Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Dastan Helmet (SP: 4, Immune to Earth), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators), Gloves of the Dragon Mother (Handwear, Allows the Wearer to Handle the Dragon's Heart Flame), Coat Hanger (Allows for a second body wear, accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Medal of Glory (Wearer gains triple experience, accessory) • Garnet, Scroll of Sloth, Scroll of Minimizing • 20x Potion, 7x Grand Potion, 3x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 6x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 2x Nostrum, 3x Mead, Soma, 5x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 2x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe
April 3, 20168 yr OOC: I don't think I should be taking as much time counter damage as I am. It should be health lost equal to the round count, right? Quote Forging an Etherial Gem: The hero(es) must fight the gem while under the effect they are trying to give the gem. This cannot be remedied and ignores immunity. The hero takes damage/loses ether equal to the number of rounds they've spent forging etherial gems. (Round 1, -1 health/ether, Round 2, -2 health/ether). This will carry over between forging gems, so the more gems you forge the more difficult it will become. Hybros repeats his attacks.
April 3, 20168 yr OOC: Oh, right. I didn't realize Fragile affected that. Hybros uses a Health Core and tries to blind Sprite A again, striking with Iustitia and aiming the Heavy Flail at Sprite C in the back row.
April 4, 20168 yr On 4/3/2016 at 5:42 AM, The Legonater said: Hey, Matthias. Just wanted to check in - you've... well your life is suddenly looking a lot different now. I just wanted to make sure your feeling alright about all this. "I'm good, Master Dyric... I think. Honestly I'm not even sure. I know, in the metal of my bones, that I have forever now, but everything still seems so urgent and I feel stretched so thin. I have an incredible desire to find ...old friends, to sit around the fire with a glass of mead and tell stories, but also to go out and make the stories, if that makes any sense. I'm probably just babbling. Thank you for asking..." On 4/3/2016 at 11:21 AM, Flipz said: Arthur glances down upon hearing Matthias' order from Zeus, an order not dissimilar to his own. "Sounds like you and I both had the same idea. Great minds, I suppose. You know, I'm glad we got to meet, even if we shared so little of the journey--or even ideals." "<It is a shame we could not fight together in battle.>" "Indeed. But perhaps one day our paths will cross again." Arthur offers his hand to Matthias, kneeling down so the two may shake as equals. As a third veteran hero addresses the gnome unexpectedly, Matthias begins to feel self-conscious. He accepts Arthur's outstretched hand with a bewildered look. A tiny voice inside him pipes into his inner monologue: You know they only like you because you're immortal. They only want to be near you because of your power. Choosing to ignore the horrible thought, Matthias shakes Ziegfried's hand firmly and nods carefully to the dragon. "I admit I did not much care for you when we set out, Master Arthur, Lady Miirym. Thank you for seeing past it." After an awkward pause, his discomfort in the situation teams up with his gnomish love of a good bargain to overwhelm the current line of thought. "Now, do you think we will get our bombs at a reasonable price?"
April 4, 20168 yr Hybros eyed the sprites, wondering what his strategy would be if the next move failed.
April 4, 20168 yr Author On 4/3/2016 at 4:31 AM, StickFig said: Color rises in Matthias' face. "I am the bearer of the Anvil," he begins, "but should I leave it here for safekeeping, it will become the responsibility of Etheria's council. Do not absolve them of responsibility the way your family excuses themselves from having unleashed the Darkness upon Olegaia." The gnome attempts to storm out, but is thwarted by the lack of doors. "Void Master, take me to Zeus." Melquiades points to Zeus, standing a few meters away. Taking a deep breath to cool his head, Matthias thinks through his purchases. "I need a Gaia Bomb and a Demeter Bomb," he decides. "Shouldn't be too much trouble! Only 300 gold, if you have it!" On 4/3/2016 at 4:34 AM, JimBee said: Turning to Zeus, Hybros handed over 950 gold for the scroll and gauntlets. "So it is normal for you to try to kill anyone who you happen to disagree with? Hm, well sometimes we heroes are not much better, I guess." "Not to kill them, no. But we all must voice our opinions on where this island is headed - the Council are the rulers, but we all have a voice. Most people think that battle ignores voice, but it doesn't! Sometimes you need to get your hands a little dirty to get your point across. Look at what happened today! You and the rest of the heroes beat the crap out of us to prove that you were right, and you were! And if you'd been wrong, I bet you that you would have joined forces with us to take down whatever you ended up bringing back. No need to be pessimistic about it!" On 4/3/2016 at 4:46 AM, StickFig said: Matthias gratefully accepts the shard, holding out his hand to the imp - someone closer to his gnomish height! - in shared respect. "I appreciate your leadership," he says. Moving near Doctor Daneeka, Matthias asks, "Where will you go now? I am unsure what to do with the Anvil. I don't think I will ever find a better place to leave it than here... if you recommend I keep it with me, I will need to keep these mechanical arms as well. Otherwise, what should I do with them now?" "One of Gerald's primary goals, in choosing a seamless successor, was to ensure that his estate would be able to continue to provide for U'Or, Elba and I. So I will continue my studies, funded by Passion... who I imagine in Eubric will continue to be referred to as Gerald Guffington. There's no reason for him not to be." "As for the gloves, I fear I must ask for them back. They were merely a prototype, and I will need to study them if I am to produce more." "I wouldn't be too concerned, Matthias," says Chauncey. "You may find that you have already begun to acquire some powers. You drank of the Fountain, and you bore the Anvil." "You are a New God. Try to lift the anvil without the gloves. You will find that you can do it now." Matthias feels the powers of the anvil and fountain coursing through his blood.
April 4, 20168 yr Arthur is about to respond to Matthias, when Zeus responds to the gnome but not him. "I suppose that's your answer right there," Arthur says with a chuckle. Miirym coughs to get Zeus' attention, a cloud of thick smoke arising around her as she does. On 4/3/2016 at 2:23 AM, Flipz said: Seeing Zeus present, Arthur heads over to the merchant. "Hello again, Zeus! I don't suppose there's any chance I could buy an Agni Bomb off of you? Would 150 gold be an acceptable price?" OOC: Gaah, shoot, meant to edit that in, sorry!
April 4, 20168 yr Etherial Opal, Round Six >Hybros pops a Health Core (back) >Hybros VS Sprite A and Sprite C (back): Critical Dual Hit (12x2=24+44=68/2=34 damage to Sprite A, 5*2=10+44=54/2=27 damage to Sprite C) Hybros loses 12 HP Frost Sprite A *Confused! 2 rounds remaining* *Blind! 3 rounds remaining* Level ?? Ice Health: 120/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Frost Sprite B *Blind! 2 rounds remaining* Level ?? Ice Health: 63/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Frost Sprite C *Blind! 1 rounds remaining* Level ?? Ice Health: 95/200 Special: Devilish Time - Adds 1 round to the round count. Sprite's level is equal to the hero's. Hybros (played by JimButcher) 54-year-old male imp Marauder *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding and all elements* *Intimidation* *Fragile!* Level: 44 1/5 Power Bonus: +3*, +8 in front row Defense: 0 Health: 58/70 Ether: 0/0 (+2*) Gold: 1404 Equipment: Mythrilized Zoot's Reaper (WP:30, permanently deals Cursed and Poisoned:7; longsword, suitable to Hybros), Sword of Ancestral Hatred (WP:48.5, darkness-, fire-, ice-, wind-elemental, gains 1/4 WP every kill made with it; longsword), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Crystal Shoes (Immunity becomes Absorption, Footwear), Sterile Gloves (immune to Poisoned and Bleeding hand wear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory) Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd) Inventory: • Iustitia (WP:12, causes blinded-effect; light-elemental dagger), Heavy Flail (WP:5, deals Fragile on successful hits; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Dastan Helmet (SP: 4, Immune to Earth), Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators), Gloves of the Dragon Mother (Handwear, Allows the Wearer to Handle the Dragon's Heart Flame), Coat Hanger (Allows for a second body wear, accessory), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Medal of Glory (Wearer gains triple experience, accessory) • Garnet, Scroll of Sloth, Scroll of Minimizing • 20x Potion, 7x Grand Potion, 2x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 6x Remedy, 3x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 2x Nostrum, 3x Mead, Soma, 5x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), 2x Fog Bomb, Mystic Bomb, Baffle Bomb, 2x Bone, Skeleton Decoy, 2x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy) • Bedroll, Shovel, Pickaxe Edited April 4, 20168 yr by Endgame
April 4, 20168 yr Hybros sees an opportunity and swings the SOAH at Sprite C and Zoot's Reaper at Sprite B in the front row. If the enemies are defeated, he swings both weapons at Sprite A in the front row. If not, he repeats.
April 4, 20168 yr While waiting for an answer from Zeus, a thought crosses Arthur's mind. "By the way, how much would it cost for a Nondescript Cape (SP:3, immunity to Cursed, backwear)? Or better yet, is there such a thing as a Scroll of Cursing? Asking for a friend."
April 5, 20168 yr On 4/4/2016 at 9:43 PM, Flipz said: While waiting for an answer from Zeus, a thought crosses Arthur's mind. "By the way, how much would it cost for a Nondescript Cape (SP:3, immunity to Cursed, backwear)? Or better yet, is there such a thing as a Scroll of Cursing? Asking for a friend." Off fighting in the Forge, Hybros too wonders if he could get a good price for such objects.
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