Zepher Posted August 26, 2015 Author Posted August 26, 2015 Big Bad Golem Battle Round Two Guts recovers from stunned Pylon heals Matthias - Success McColt hastens Dyric - Success Matthias recovers from stunned Guts v. Left Leg - Special Damage/Special Damage (Guts removed from combat) Eyric v. Right Axe - Critical Hit ([12*2]+25-12=37) Dyric v. Left Leg - Shield/Hit (No Assassination, 55 Gold Stolen) Dyric v. Left Leg - Hit/Miss ([26+31]=57 Damage, -4 leg, -12 for axe, hits axe twice) The heroes are able to continue to rag on their badly injured foe, who fights with as much verve as ever though he is clearly falling apart, one of his legs crippled and his face smashed to nothing. With a ferocious kick he sends Guts flying down the enormous hall, disappearing into the darkness. The remaining heroes face down the monster without their fearless leader. The Enemies Axe (Right) Level 60 Mechanical *Immune to Instant Death, Weakened, and Fragile* Health: 108/400 SP: 12 Special: Double Sided Axe - Deals 30 damage and the stunned effect to the hero and the hero below them on the battle order. Drops: Nothing Leg (Left) Level 55 Mechanical *Immune to Stunned, Blinded, Sealed and Sleep* Health: 567/620 SP: 4 Special: Punt - The leg punts the hero, removing them from combat for the following round. Drops: 40 Gold The Party Guts Holla (Scubacarrot) *Dancing**Dualstriking**Immune to all Elements, Weakened, Fragile, Asleep, Confused, Slowed, Afraid, Blinded and first negative effect.* *Lucky* *Hastened* *Inspired* *Reinforced* *Encouraged* *Stunned* 45 year old male human Marauder Level: 39.5 Power Bonus: 4 Health: 63/63 104/126 (+1 bonus) Defense: 4 8 Gold: 9111 Equipment: Balanced Rapier (WP: 20, ignores defense, second weapon ignores defense, Longsword, suitable for Marauders) & Mythril Edge (WP: 64, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Slowed, Afraid, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Orange Mask of Z (Headwear, if an attack would KO a foe the remaining damage is applied to the next enemy) Inventory: • Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe), • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet (Immunity to Cursed, accessory), Bomber's Belt (Craft Bomb creates Potent bombs, doubling the damage output of all bombs created, does not stack, accessory, suitable for cannoneers), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; back wear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear), • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, Decamodifier, Magic Compass • 92x Potion, 16x Grand Potion, 3x Health Core, 3x Diluted Arc Potion, 2x Arc Potion, 3x Elixir, 12x Phoenix Essence, 28x Remedy, Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), x2 Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 19x Mead, 13x Smelling Salts, 10x Nostrum, x4 Bad Breath, 2x Wyvern's Breath, 2x Tonic, Grand Tonic, 2x Purging Water, 3x Smile of the Gods, 3x Fortune Flush, 5x Venom, 2x Bone, Soma, Silver Ore (worth 60 gold), x2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Ether Core, Last Resort, 2x Bravado Brew, 12x Rum • 6x Smoke Bomb, Neptune Bomb, Dirt Bomb, 2x Water Bomb, Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, Sleep Bomb, 5x Mystic Bomb, Sand Bomb (Deals 30 earth-elemental damage and the blinded-effect to all enemies), Baffle Bomb, Aeolus Bomb • Topaz, Amethyst, Sapphire, Crystal Ball (Worth 200 gold, 400 in magic shops), Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver) Dyric Rone (The Legonater) Human male, Assassin *Immune to All Elements and Blinded* *Permanently Lucky* Level 31.25 Power Bonus: 0 Defense: 6 Health: 43/43 Gold: 166 Equipment: Crossbow of Incessant Warmongerers (WP: 26; Darkness-elemental, on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Mockthril Longbow (WP: 27; Ice-elemental; Longbow), Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, 1/2; chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger),, Double-Barreled Handcannon (WP: 15, fire-elemental, dual-strike, hand cannon), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect), Banana Bladerang (WP:9, damage all; throwing weapon), • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Ambrose's Heart (Artifact, suitable to Evokers, Accessory, +5 power), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), • Diamond, Opal, 3 Silver Ore (Worth 60 gold) • Bedroll, Shovel, Magic Compass • Potions (3), Grand Potions (6), Tonic, Remedies (2), Banana (restores full HP to target), Elixir (2), Cosmic Essence, Meads (3), Nostrum, Mulled Wine (2), Soma, Venom (2), Smelling Salts, Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (4/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (2), Skeleton Decoy, Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Crystal Ball (Worth 50 gold, 100 in magic shops), Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle) Matthias the Carnival Crusader (StickFig) Level 24⅔ Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Encouraged* Power Bonus: 20 (+2 WP) Defense: 4 Health: 36/36 Ether: 24/24 Gold: 1219 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon, poisoned -1), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects from Bound and Slowed effects, footwear), DDSSA (+2 health, +2 WP, +10 power) Inventory: Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Ruby (Fire), 4x Bone, Deadly Venomn, 2x Elixir, Grand Potion, Grating Stone, Mead, Nostrum, Potion, 2x Red Death Blood, 4x Remedy, 5x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Crocodile Handbag (Max. ether +2, immunity to water; accessory) High Priest Pylon (Takes Commands from Matthias) Level 30.25 Frog Rolls: 1-3: Heal - Heals the target equal to his level. 4-6: Nothing Note: Cannot take free hits. Does not count as targeting. Eyric Rone (Takes Commands from Dyric) Level 25 Rogue *Immune to Afraid, Blind, and Weakened* Health: 31/31 SP: 8 Equipment: Duplovian Dagger (WP: 12, Deals Weakened), Duplovian Royal Hood (SP: 2, Defends against Afraid, Blind, and Weakened), Duplovian Royal Cape (SP: 2, +2 SP for all other Duplovian Equipment) Inventory: Greater Potion McColt (Takes Commands from Dyric) Has a 1/2 chance of either encouraging or hastening any given hero. Alternatively, has a 1/6 chance of inspiring a hero. Quote
The Legonater Posted August 26, 2015 Posted August 26, 2015 Eyric and I will repeat. McColt, encourage Guts! Let's end this! Quote
Zepher Posted August 27, 2015 Author Posted August 27, 2015 McColt cannot encourage Guts since Guts is removed from the battle for this one round. Quote
Scubacarrot Posted August 27, 2015 Posted August 27, 2015 He's also already encouraged. Guts groans as he gets up and starts running through the massive hall, back to the fight. Quote
StickFig Posted August 27, 2015 Posted August 27, 2015 Matthias seriously considers just waiting for Guts to return from the bowels of darkness, but decides that it might be a minute and he doesn't want to get stomped into the floor before then. "Forget Master Guts, help me load this cannon!" he yells to McColt. Battle Order > Matthias v. Left Leg McColt Hastens Matthias > Eyric v. Right Axe > Dyric v. Left Leg Pylon heals first injured party member > Matthias heals next injured party member; if none, v. Left Leg Quote
Zepher Posted August 27, 2015 Author Posted August 27, 2015 OoC: I forgot Dyric's sticky gloves last round, and have added the extra gold. Big Bad Golem Battle Round Three > Matthias v. Left Leg - Critical Hit (([(9+2)*2]+20+24)*2*2=264, Hits Axe Twice, Axe KO'd) McColt Hastens Matthias - Success > Eyric v. Right Axe - Hide > Dyric v. Left Leg - Shield (Assassination Successful, 83 Gold Stolen) Matthias and Dyric prove just as capable on their own, the towering Golem crashing down even as Guts rejoins their numbers. The Party Guts Holla (Scubacarrot) *Dancing**Dualstriking**Immune to all Elements, Weakened, Fragile, Asleep, Confused, Slowed, Afraid, Blinded and first negative effect.* 45 year old male human Marauder Level: 39.75 Power Bonus: 4 Health: 63/63 104/126 (+1 bonus) Defense: 4 8 Gold: 9111 Equipment: Balanced Rapier (WP: 20, ignores defense, second weapon ignores defense, Longsword, suitable for Marauders) & Mythril Edge (WP: 64, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Slowed, Afraid, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Orange Mask of Z (Headwear, if an attack would KO a foe the remaining damage is applied to the next enemy) Inventory: • Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe), • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet (Immunity to Cursed, accessory), Bomber's Belt (Craft Bomb creates Potent bombs, doubling the damage output of all bombs created, does not stack, accessory, suitable for cannoneers), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; back wear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear), • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, Decamodifier, Magic Compass • 92x Potion, 16x Grand Potion, 3x Health Core, 3x Diluted Arc Potion, 2x Arc Potion, 3x Elixir, 12x Phoenix Essence, 28x Remedy, Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), x2 Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 19x Mead, 13x Smelling Salts, 10x Nostrum, x4 Bad Breath, 2x Wyvern's Breath, 2x Tonic, Grand Tonic, 2x Purging Water, 3x Smile of the Gods, 3x Fortune Flush, 5x Venom, 2x Bone, Soma, Silver Ore (worth 60 gold), x2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Ether Core, Last Resort, 2x Bravado Brew, 12x Rum • 6x Smoke Bomb, Neptune Bomb, Dirt Bomb, 2x Water Bomb, Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, Sleep Bomb, 5x Mystic Bomb, Sand Bomb (Deals 30 earth-elemental damage and the blinded-effect to all enemies), Baffle Bomb, Aeolus Bomb • Topaz, Amethyst, Sapphire, Crystal Ball (Worth 200 gold, 400 in magic shops), Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver) Dyric Rone (The Legonater) Human male, Assassin *Immune to All Elements and Blinded* *Permanently Lucky* Level 31.5 Power Bonus: 0 Defense: 6 Health: 43/43 Gold: 277 Equipment: Crossbow of Incessant Warmongerers (WP: 26; Darkness-elemental, on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Mockthril Longbow (WP: 27; Ice-elemental; Longbow), Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, 1/2; chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger),, Double-Barreled Handcannon (WP: 15, fire-elemental, dual-strike, hand cannon), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect), Banana Bladerang (WP:9, damage all; throwing weapon), • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Ambrose's Heart (Artifact, suitable to Evokers, Accessory, +5 power), Sigil of the Cold Circle - (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), • Diamond, Opal, 3 Silver Ore (Worth 60 gold) • Bedroll, Shovel, Magic Compass • Potions (3), Grand Potions (6), Tonic, Remedies (2), Banana (restores full HP to target), Elixir (2), Cosmic Essence, Meads (3), Nostrum, Mulled Wine (2), Soma, Venom (2), Smelling Salts, Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (4/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (2), Skeleton Decoy, Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Crystal Ball (Worth 50 gold, 100 in magic shops), Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle) Matthias the Carnival Crusader (StickFig) Level 25 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* Power Bonus: 20 (+2 WP) Defense: 4 Health: 35/35 Ether: 25/25 Gold: 1219 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon, poisoned -1), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects from Bound and Slowed effects, footwear), DDSSA (+2 health, +2 WP, +10 power) Inventory: Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Ruby (Fire), 4x Bone, Deadly Venomn, 2x Elixir, Grand Potion, Grating Stone, Mead, Nostrum, Potion, 2x Red Death Blood, 4x Remedy, 5x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Crocodile Handbag (Max. ether +2, immunity to water; accessory) High Priest Pylon (Takes Commands from Matthias) Level 30.5 Frog Rolls: 1-3: Heal - Heals the target equal to his level. 4-6: Nothing Note: Cannot take free hits. Does not count as targeting. Eyric Rone (Takes Commands from Dyric) Level 25.33 Rogue *Immune to Afraid, Blind, and Weakened* Health: 31/31 SP: 8 Equipment: Duplovian Dagger (WP: 12, Deals Weakened), Duplovian Royal Hood (SP: 2, Defends against Afraid, Blind, and Weakened), Duplovian Royal Cape (SP: 2, +2 SP for all other Duplovian Equipment) Inventory: Greater Potion McColt (Takes Commands from Dyric) Has a 1/2 chance of either encouraging or hastening any given hero. Alternatively, has a 1/6 chance of inspiring a hero. Loot Blue Guardian Mask (Shield, SP: 2, Protects against Weakened, Fragile and Afraid) Grating Stone 80 Gold Quote
Scubacarrot Posted August 27, 2015 Posted August 27, 2015 Guts takes off his hat as he slows down when he realizes his companions will defeat the enemy before he could rejoin the party. It was quite the kick back. As he uses the wide brimmed thing to wave some coolness to himself, he looks the thing up and down, then nods appreciatively to Dyric and Matthias. "I told you, Golems aren't so bad." A grin passes his mouth as he adds under his breath. "Providing there is not a room of these things waiting for us up ahead." Looking at what valuables the, now reduced to a giant pile of rubble, golem left, Guts shrugs apologetically as he pockets the Grating Stone. They would sort all loot out later, to make things fair, he was sure. They always did. "Right, so we got this nice blue mask that would do nicely to make either of you less of a pain to look at, and we got some gold. Matthias for the Mask? We can also keep it for Hoke, gods know that visor of his is not down nearly enough." Coming closer, Guts realizes that the mask is in fact way too large to use as headwear of any kind, and would be more suitable to be used as a Shield than anything else... "Or we can use it as a wall to hide him behind. Works. I'll hang on to it for now. Let's continue." Guts hands 40 gold to both Matthias and Dyric. Quote
Zepher Posted August 28, 2015 Author Posted August 28, 2015 The heroes continue on their way, following the map that Lady Talligard gave them. They run into no more guardians, and the high empty halls are too large even to echo at most places, the sound of their foot steps fading to nothing. Silence falls upon the heroes and their companions. In the deepest and darkest cave they come upon the anvil finally. It sits forgotten and dusty, and no light falls on it. The room itself is utter darkness. "That is our anvil." Daneeka looks to Matthias. "You'll do the honors?" "What about about the rumors of its powers? Don't you think it'd be wise to try a test run, see if it's really all that it's cracked up to be?" Quote
Scubacarrot Posted August 28, 2015 Posted August 28, 2015 "Guess we should. Thing might have been taken years ago and replaced by an ordinary hunk of iron. Remind me, what is this thing supposed to be capable off? I remember U'or got uncomfortable talking about, and he was vague to begin with." Quote
StickFig Posted August 28, 2015 Posted August 28, 2015 Guts shrugs apologetically as he pockets the Grating Stone. "I'll hang on to it for now. Let's continue." Guts hands 40 gold to both Matthias and Dyric. Matthias rolls his eyes, giving Holla a look of contempt. "Yes, Master Guts, we're all sure that you'll be very fair, just like you always are." "Too bad you just don't care about anyone but yourself," he adds as they walk away, speaking in the frogs' tongue so that only Pylon understands. "That is our anvil." Daneeka looks to Matthias. "You'll do the honors?" Clearly sceptical, Matthias nonetheless approaches the anvil with reverence. "Somehow it doesn't seem right, that Orrik's anvil could be so small, so forgotten, so covered in dust. The Forger's artifice and artistry is evident in every living thing, the intricacy of life... is this really his fixed point, the tool of creation?" "What about about the rumors of its powers? Don't you think it'd be wise to try a test run, see if it's really all that it's cracked up to be?" "Guess we should. Thing might have been taken years ago and replaced by an ordinary hunk of iron. Remind me, what is this thing supposed to be capable off? I remember U'or got uncomfortable talking about, and he was vague to begin with." "You both would do well to follow Master U'Or's example in that caution," the gnome remarks as he stands near the artifact, his eyes fixed on it, following every line of the metal, his tiny bass voice expanding as his excitement grows. "Imagine all the wonders of the Tritech Corporation - powerful weapons, lifelike automatons, I've heard tell of flying ships - all that and much, much more would be possible for mere mortals. With his anvil, Orrik forged the world!" As he stands on tiptoe to blow away the dust, the gleam in Matthias' eyes reaches fever pitch. Extending his mechanically-assisted arms, he throws to the wind that same caution he so lately advised and reaches out to touch the object in front of him, intending to lift it in admiration. Quote
Scubacarrot Posted August 28, 2015 Posted August 28, 2015 Matthias rolls his eyes, giving Holla a look of contempt. "Yes, Master Guts, we're all sure that you'll be very fair, just like you always are." The Marauder's voice becomes icy cold. He stares down the gnome, and tilts his head. "If you have a problem, a grievance, tell me, and we can do something about it, we can solve it. I'm not joking here, Matthias." Guts makes a point of crossing his arms, and with one hand touches his neck."Or is this about that bridge?" With his anvil, Orrik forged the world! Guts can't help but roll his eyes at the Gnome's excitement. "I expected it to be bigger, to have made the whole world." Quote
StickFig Posted August 29, 2015 Posted August 29, 2015 Guts can't help but roll his eyes at the Gnome's excitement. "I expected it to be bigger, to have made the whole world." "Me too," Matthias admits, standing next to the anvil that's bigger than he is. Quote
Scubacarrot Posted August 29, 2015 Posted August 29, 2015 (edited) "Me too," Matthias admits, standing next to the anvil that's bigger than he is. "Speak your mind now or I'm leaving you and the damn frog." Edited August 29, 2015 by Scubacarrot Quote
The Legonater Posted August 29, 2015 Posted August 29, 2015 I watch in admiration, waiting to see what becomes of the relic of old. Quote
Zepher Posted August 29, 2015 Author Posted August 29, 2015 OoC: You guys never got an explanation from U'Or since he was already on an airship to Dastan when he explained what the anvil was. You did get an explanation from Doc Daneeka, however. "Guess we should. Thing might have been taken years ago and replaced by an ordinary hunk of iron. Remind me, what is this thing supposed to be capable off? I remember U'or got uncomfortable talking about, and he was vague to begin with." "It is said that the anvil created all things. I do not believe that is true, but it should have great powers of creation. That I don't doubt. Armor, weapons, buildings, golems - it would not surprise me if our most recent foe was birthed in this room. Perhaps even flesh and blood." Matthias rolls his eyes, giving Holla a look of contempt. "Yes, Master Guts, we're all sure that you'll be very fair, just like you always are." "Too bad you just don't care about anyone but yourself," he adds as they walk away, speaking in the frogs' tongue so that only Pylon understands. <I often find that those who have great ability on their own forget about their community. Not all, but many. They forget to care for them, and forget too that they are supported by them. It is an easy lesson to forget, and a difficult one to teach.> Clearly sceptical, Matthias nonetheless approaches the anvil with reverence. "Somehow it doesn't seem right, that Orrik's anvil could be so small, so forgotten, so covered in dust. The Forger's artifice and artistry is evident in every living thing, the intricacy of life... is this really his fixed point, the tool of creation?" "You both would do well to follow Master U'Or's example in that caution," the gnome remarks as he stands near the artifact, his eyes fixed on it, following every line of the metal, his tiny bass voice expanding as his excitement grows. "Imagine all the wonders of the Tritech Corporation - powerful weapons, lifelike automatons, I've heard tell of flying ships - all that and much, much more would be possible for mere mortals. With his anvil, Orrik forged the world!" As he stands on tiptoe to blow away the dust, the gleam in Matthias' eyes reaches fever pitch. Extending his mechanically-assisted arms, he throws to the wind that same caution he so lately advised and reaches out to touch the object in front of him, intending to lift it in admiration. Struggling to lift the anvil Daneeka's device clicks in and the gnome feels enormous strength rushing through his arms. He is able to lift the anvil in adoration, and his eyes go red as fire for a flash. He lowers the anvil. "What say you, Matthias? Is that the right anvil?" The Marauder's voice becomes icy cold. He stares down the gnome, and tilts his head. "If you have a problem, a grievance, tell me, and we can do something about it, we can solve it. I'm not joking here, Matthias." Guts makes a point of crossing his arms, and with one hand touches his neck."Or is this about that bridge?" Guts can't help but roll his eyes at the Gnome's excitement. "I expected it to be bigger, to have made the whole world." "It's no good, the way you heroes work, sometimes. Even in Haddon, even when facing Wren... the command aspect. I don't doubt any one heroes individual good will, but there's a lack of respect I would never accept from my own men." McColt glowers at Matthias, but also turns his gaze on Guts. "And a lack of respect I would never exhibit as a commander." "I can't help but agree. But they're a different sort of organization." Eyric watches his brother, clearly intrigued by Dyric's choice to ignore the inter-party conflict boiling below the surface. "But our foe is downed, and our relic collected. Shouldn't we head home?" Quote
Scubacarrot Posted August 29, 2015 Posted August 29, 2015 "We take it with us, and go on to Baltarok now." "And a lack of respect I would never exhibit as a commander." "Maybe that's why you were stuck in a tiny little town with a single shop and a terrible tavern." Guts mumbles. Quote
Zepher Posted August 30, 2015 Author Posted August 30, 2015 "Stuck?" He snorts. "No, Mr. Holla. I have chosen to serve. It would sometimes be easier to wander out of Haddon and walk in those front doors of your Hall, where they accept anyone with a taste for gold. But I have chosen my path. Do not confuse that with a lack of ambition." Quote
The Legonater Posted August 30, 2015 Posted August 30, 2015 "It's no good, the way you heroes work, sometimes. Even in Haddon, even when facing Wren... the command aspect. I don't doubt any one heroes individual good will, but there's a lack of respect I would never accept from my own men." McColt glowers at Matthias, but also turns his gaze on Guts. "And a lack of respect I would never exhibit as a commander." "I can't help but agree. But they're a different sort of organization." Eyric watches his brother, clearly intrigued by Dyric's choice to ignore the inter-party conflict boiling below the surface. "But our foe is downed, and our relic collected. Shouldn't we head home?" I feel you've mistaken the idea of heroes with the organization. I tear my eyes off the Anvil to focus on McColt. Maybe there was a day where Heroica was truly an organization of heroes, but that is not the case anymore. There is no command, McColt. I- I pause for a moment, trying to release some frustration that's been built up far too long. There is still some good in Heroica. But there is definitely turmoil building. We... we should move on. We have the anvil, there's no need to be here any longer. Quote
StickFig Posted August 30, 2015 Posted August 30, 2015 "Speak your mind now or I'm leaving you and the damn frog." "It is said that the anvil created all things. I do not believe that is true, but it should have great powers of creation. That I don't doubt. Armor, weapons, buildings, golems - it would not surprise me if our most recent foe was birthed in this room. Perhaps even flesh and blood." Struggling to lift the anvil Daneeka's device clicks in and the gnome feels enormous strength rushing through his arms. He is able to lift the anvil in adoration, and his eyes go red as fire for a flash. He lowers the anvil. "What say you, Matthias? Is that the right anvil?" We... we should move on. We have the anvil, there's no need to be here any longer. In ignorance of all that's being said around him, Matthias stands stock still holding the anvil a few inches off the ground. He shudders, finally, and sets the weight down. "This is the anvil," he pronounces. "I will carry it." The gnome gathers himself, picks the anvil up once again, and turns to face the party. "What are we waiting for?" Quote
Scubacarrot Posted August 30, 2015 Posted August 30, 2015 "Stuck?" He snorts. "No, Mr. Holla. I have chosen to serve. It would sometimes be easier to wander out of Haddon and walk in those front doors of your Hall, where they accept anyone with a taste for gold. But I have chosen my path. Do not confuse that with a lack of ambition." Guts smirks at the insinuation. "I guess some people are just better at serving than others. Move out, so we can drop you off at the palace and be on our way." The gnome gathers himself, picks the anvil up once again, and turns to face the party. "What are we waiting for?" The marauder had misjudged the Gnome. He figured he would be over what was his own failure at the battle for the bridge in Baltarok. Several of the 'heroes' there had refused to follow Guts' battle plan, which was solid according to what he had at his disposal the time. Guts had not forgotten, but he was willing to forgive. It seems Matthias preferred to blame Guts for his own weakness there, his own fear of being hurt. The Marauder was not impressed, he would look differently at Matthias from now on, to be sure, and definitely not keep him out of his sight. The gnome tried really hard not to answer the Marauder's attempt of reconciliation, so instead said: "We go back to the city. You walk in front." Quote
StickFig Posted August 30, 2015 Posted August 30, 2015 (edited) The gnome tried really hard not to answer the Marauder's attempt of reconciliation, so instead said: "We go back to the city. You walk in front." I'm not even sure what that means. I assume it's Guts saying that? Matthias nods the tiniest bit - it's hard to move your head when you're smushing your face against an anvil several times your size - and takes a few steps forward, passing the others, but then he stops. "Ummm, I would lead the way, but I can't see a thing. Would someone else mind walking up front?" Edited August 30, 2015 by StickFig Quote
Zepher Posted August 31, 2015 Author Posted August 31, 2015 I feel you've mistaken the idea of heroes with the organization. I tear my eyes off the Anvil to focus on McColt. Maybe there was a day where Heroica was truly an organization of heroes, but that is not the case anymore. There is no command, McColt. I- I pause for a moment, trying to release some frustration that's been built up far too long. There is still some good in Heroica. But there is definitely turmoil building. We... we should move on. We have the anvil, there's no need to be here any longer. "As long as you keep your head clear, Dyric." Eyric sizes up the other heroes, as if for the first time. "Remember, brother, you can return home if the need ever arises. Or if you need help setting something right." I'm not even sure what that means. I assume it's Guts saying that? Matthias nods the tiniest bit - it's hard to move your head when you're smushing your face against an anvil several times your size - and takes a few steps forward, passing the others, but then he stops. "Ummm, I would lead the way, but I can't see a thing. Would someone else mind walking up front?" OoC: I believe he is having Guts project an opinion of you onto you - not forcing your hand roleplaying, simply saying how his character is intrepreting your actions, even if it's not Matthias' intention. So yes, Guts saying that. "I will lead the way." The heroes and their companions make their way out of the caverns and back into the great city of Duplovia. Outside the palace they bid farewell to McColt and Eyric. "Let me know when you're in the High Kingdoms next, Dyric." "And make it soon. I understand that coming home is hard. For many reasons. But I would like to see you for more than a day." The two disappear into the Palace and Daneeka leads the heroes back towards Talligard's Manor. Once inside, they find her in the same place they left her, more or less. "We are glad you were able to return so swiftly. Did you find what you needed?" <Matthias,> says Pylon, from the back of Talligard's Hall. <I beg your pardon, but I fear I must turn back to Haddon in a short while as well. The Shivering Square we left behind plagues my mind, and Guffington only arranged for me to accompany you as far as Duplovia as it is.> Quote
The Legonater Posted August 31, 2015 Posted August 31, 2015 I feel a twinge of regret leaving the palace. After so long, it felt almost criminal to be leaving the walled city in such a short span of time. Also, there was the sensation that I'd somehow lost a morsel of respect from the two guides. Had we corrupted their view of Heroica, or where they simply seeing it's true nature? At this point it's impossible to tell. Either way, I try to cling to the joy of seeing my home and brother again. It was a fleeting feeling. Yes, I say to the woman. We have found what we came for. Quote
StickFig Posted August 31, 2015 Posted August 31, 2015 Matthias gingerly sents the Anvil down in the center of the hall, and nods along with Dyric. "Yes." Mopping sweat from his brow, the gnome regards Daneeka's mechanical arms with high regard, noting that his reverence for the Anvil, not the physical exertion of carrying it, is the cause of his sweat. Turning towards the back of the party, Matthias gives a small bow. "The blessings of your gods go with you, High Priest Pylon. I regret that we could not attend to the evil in Haddon together, and indeed that I am unable to accompany you on a search for Sir Poletad as I am otherwise obligated. Peace go with you." Quote
Scubacarrot Posted August 31, 2015 Posted August 31, 2015 Guts nods to Talligard, and hands her back her map. "Thank you, for your assistance. Is there anything you'd like us to relay back to Guffington. I assume you know about...?" Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.