Kintobor Posted August 30, 2015 Posted August 30, 2015 OOC: I could've sworn I posted yesterday... Annienal attacks Red from the back row. Diamond does nothing from the back.
Mencot Posted August 31, 2015 Posted August 31, 2015 OoC: Should we presume that maybe Calamity won't do anything this round either or what does Scuba say?
Scubacarrot Posted August 31, 2015 Posted August 31, 2015 Calamity does nothing for the rest of the battle.
CMP Posted August 31, 2015 Author Posted August 31, 2015 Round Sixteen of Lady Luck's Royale >Mortimer vs. Goliath (Tritech) - Special Damage: SUPPRESS (No effect, sealed) >Annienal vs. Big Red - Damage (40 health restored to Big Red, -1 ether) >Avina vs. Goliath (Zeta+Sigma) - Shield: Mixture (Diluted Arc Tonic) Diamond does nothing Keliim vs. Big Red - Shield: Frenzy (15x2/2 = 15 damage to Sewer Wolves) >Calamity does nothing Round Seventeen of Lady Luck's Royale >Mortimer vs. Goliath (Tritech) - Hit (47 - 10 = 40 damage, Goliath cursed) >Annienal vs. Big Red - Special Damage: Good as Newish (No effect) >Avina vs. Goliath (Zeta+Sigma) - Damage (40/2 = 20 damage) Diamond does nothing Keliim vs. Big Red - Miss >Calamity does nothing Goliath cursed (-10% max health) Three-Way Battle -Rolls of Damage, Special Damage, and Free Hits have a 50/50 chance of instead targeting a random member of the other enemy party instead of at the hero. Area of effect attacks only damage the party being targeted. This includes enemy AoE attacks. -If an enemy's Free Hit targets a member of the other enemy, free hit order is not disrupted (If Automaton A's free hit against Em instead damages Reg, Automaton B will again target Em) -Heroes can spend one turn to pick up one of their weapons -A new automaton spawns at the end of every round -The Sewer Wolves All enemies must all be knocked out Avina and Mortimer scramble to rejuvenate their party. Diamond is nearly knocked out by the Goliath, but thanks to its sealing, its cannon can't appear to fire correctly. Kellim continues to attack the Sewer Wolves despite his weakness, and manages to weaken Reg enough so that he succumbs to his poison. Sewer Wolves Big Red *Immune to sealed, cursed, and jinxed* Level 40 Holy Humanoid Health: 87/260 Ether: 4/5 Special: Good as Newish – Big Red removes all negative effects from his party at the cost of one ether per negative effect. Passive Special: Red Cross - Big Red is strictly a healer. Rather than dealing Damage or Free Hits, he heals the Sewer Wolf with the least health equal to his level at the cost of one ether. If no Sewer Wolf is injured, he does nothing. If he is out of ether, he will use a Tonic. Drops: Tonic x2, 25 gold, Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff) Automatons Eubric Knight Automaton MK14 “Goliath” *Immune to blinded, fragile, weakened, bleeding, afraid, poisoned, confused, hexed, and stunned* *Reinforced* *Cursed* Level 40 Mechanical Health: 310/360 Defense: 5 10 Special: SUPPRESS – Goliath fires a round that has a 50/50 chance of dealing the slowed, weakened, and fragile effects to each hero. Drops: Flash Cannon (WP: 10, has a ½ chance of dealing the blinded-effect, light-elemental handcannon) Party Mortimer "Em" Mahzan (Emjajoas) Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Half damage from elemental attacks* *Party Leader* *Reinforced* Level 25 Power Bonus: 6 Defense: 29 58 Health: 25/46 Gold: 304 Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +4, SP +4, Max. Health +4, Max. Ether +4. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear) Inventory: Weapons: Blazing Bow (WP: 14, Fire-elemental), Doppelganger (WP:10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Carpenter's Gloves (Enhancement is automatically successful, traps deal double damage, handwear, suitable for artisans), Wolfish Fedora (+5 WP for each standing hero with Wolfgang reputation and Wolfgang NPC in the party, headwear, suitable for heroes with Wolfgang reputation) Consumables: Health Core x3, Remedy, Mead, Venom, Phoenix Esssence (3), Ambrosia (4), Mulled Wine (2), Feather of Flight (Allows the user to flee from the battle when used.), Nostrum, Smelling Salts, Elixir, Bone, Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb, Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents) Misc: Bedroll (2), Shovel, Pickaxe, Telescope, Reaper's Heart, Mythril Shard (1), Amethyst, 5 Silver Ore (Worth 60 gold), Oath of Renewal (When the targeted enemy is killed, the Vindicator regains full health. Oath, suitable for vindicators), Lover's Lyrics (Minstrel's Battle Song; deal the enamored-effect to all enemies at the cost of 1 ether per affected enemy.) Annienal Anavir (Kintobor) "19" year old elven female Mystic Knight *Bonaparte Reputation* *Immunity to Earth and Fragile* *Takes half damage from elemental attacks* *Aura of Honor* *Master of the Order* Level 16 Power Bonus: 0 Defense: 12 Health: 18/31 Ether: 3/20 Gold: 0 Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Crescent Shield (SP: 7, Halved Damage from elemental attacks; shield), Heavy Armour (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators), Locustoid Greaves (Max Ether +4, immune to Earth, suitable to ether users, footwear) Inventory: Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Anointed Gladius (WP: 8, deals damage undead; great sword), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Lethauros Fellwings (SP: 3, wearer is immune to Sudden Death, backwear), Tobacco Pouch (1/2 Chance of Blinding with attacks, accessory), Helmet (Max Health +1, headwear), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Plain Shield (SP: 5), Lethauros Mask (SP: 2, wearer deals double damage to Beasts and Vermin, headwear, suitable to everyone) Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Amethyst (Darkness), Topaz (Lightning), Mythril Shard Consumables: 3x Potions, Grand Potion, Field Rations (Restore 15 health), 2x Phoenix Essences, 4x Remedies, Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe, x2 Grand Tonics Scrolls: Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether) Calamity (Scubacarrot) 24 year old human Mage Level 6 Power bonus: 2 (spell) Health: 10/10 Ether: 0/10 Gold: 81 Equipment: Skull-Topped Staff (WP: 3, staff), Gold skin Gloves (Spell power +2, Usable by mages, Handwear) Inventory: Bedroll, 4x Potion, 3x Tonic,4x Remedy, Scroll of Blindness (Enables casting the Blinded-effect to the target, making it unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Amethyst Keliim (Mencot) *Encouraged* *Slowed* *Weakened, 2 rounds* *Fragile, 2 rounds* 35 years old male human Barbarian Level 10 Power Bonus: 0 Health: 13/17 Defense: 2 (doubled against free hits) Gold: 7 Equipment: Dwarven Orichalcum Axe (WP: 5), Heroic Helm (Headwear, SP:2, Helm's SP doubles on free hits) Inventory: Order Imperial Longsword (WP: 5),Really Hard Helmet (SP: 2, Immunity to Rock), Королева's Blessing (When equipped the player gains the ability to Animal Speak to Spiders only, and all spiders are Enamored with him for the first three rounds of battle, accessory), Scarab Shield (SP3 Shield, bearer takes half damage from vermin) Consumables: x9 Potion, Grand Potion, 2X Mead, 1X Smelling salt, 2X Smoke Bomb, 1X Poison, 1X Dirt Bomb, Demeter Bomb (Deals 100 wood-elemental damage to all opponents when used.) Misc: Shovel, 2X Obsidian Shard: may be affixed to a blunt weapon to give the Bleeding 2 effect for one battle. 2X Charion beetle horn. 1 X Crystal Shard(treasure item, worth 20 gold) Avina Truenal, Crimson Crown Alchemaster (NPC, controlled by Emjajoas) *Immune to Cursed, Jinxed, Hexed, Transcended, and Blessed* 36 years old female human Alchemist Level 15 Power Bonus: 0 Health: 14/34 Gold: 40 Equipment: Zeta and Sigma (WP: 13, dual strike, daggers), Leather Gloves (For Mixture, the die is rolled three times instead of twice, and the highest two results determine the created item; suitable to alchemists; handwear), Masque (Immune to cursed, jinxed, hexed, transcended and blessed, accessory, suitable to members of the Order of the Crimson Crown) Inventory: Cloud of Celerity, Hyper Arc Tonic, 2 Gold Bars, Diluted Arc Tonic Diamond (NPC, controlled by Kintobor) *BEAST FORM* *Light-Elemental Attacks* *Deals stunned in Beast Form* 22 years old female werebunny Beast Warrior Level 20 Power Bonus: 0 Health: 1/41 Gold: 69 Equipment: Diamond Amulet (Light-elemental attacks, accessory, suitable for Diamond), Rabbit's Foot (In human form, unarmed attacks deal triple damage; in beast form, attacks deal the stunned-effect, footwear, suitable for werebunnies), Beastly Corset (Wearer starts battle in beast form, suitable for beast warriors, bodywear) Everyone please choose an action. Party leader, please create a battle order.
Emjajoas Posted August 31, 2015 Posted August 31, 2015 "Take care of Big Red," Mortimer orders, the Goliath's attacks smacking harmlessly into his shield. "The robot's as good as gone, just'll need another smack after it's worn down." Battle Order: Mortimer attacks Goliath from the Back Row with Erdy's Handcannon Annienal Avina attacks Big Red from the Back Row with Zeta and Sigma, dualstriking to Big Red again Keliim Calamity Diamond
Mencot Posted August 31, 2015 Posted August 31, 2015 Keliim repeats with what he has been doing from frontrow until Big Red is out. Or he gets wounded.
Kintobor Posted August 31, 2015 Posted August 31, 2015 OOC: Four rounds in a row in which Annienal has rolled nothing but Damage and Special Damage. Usually this kind of bad luck is reserved for Karie and hexing. It seemed as if Annienal couldn't hit the broadside of a barn. Despite this, Annienal took another swing at Big Red from the front row. Diamond does nothing but continue being a cute, fluffy, were-rabbit.
Scubacarrot Posted August 31, 2015 Posted August 31, 2015 "Go, team! Hey, got any popcorn in this place?"
CMP Posted September 1, 2015 Author Posted September 1, 2015 (edited) Round Eightteen of Lady Luck's Royale >Mortimer vs. Goliath (Tritech) - Aim (16 - 10 = 6 damage) Annienal vs. Big Red - Shield: Spellblade Spin (Six hits, 34 x 6 = 204 damage, Big Red KO'd) >Avina vs. Big Red (Zeta+Sigma) - Special Damage: SUPPRESS (Mortimer, Calamity, Avina, and Diamond slowed, weakened, and fragile) Diamond does nothing Keliim does nothing >Calamity does nothing Goliath cursed (-10% max health) Many Rounds Later >Mortimer vs. Goliath (Tritech) - Hit (47 - 10 = 37 damage, Goliath KO'd, because, you know, max health of 1) Annienal >Avina Diamond Keliim >Calamity Annienal hacks Big Red into submission. The Goliath fires a round to debilitate some of the party, but then it and Mortimer get into a high-stakes staring contest... ...and Mortimer wins. THE BATTLE IS VICTORIOUS!!!! Everyone gains experience. The enemies drop a Mead, 145 Gold, Double Rainbow, 2 Tonics, the Renegade's Crook, 11 Holy Bombs, 7 Depleted Ether Cores, and the Flash Cannon. Party leader, how will the loot be divided? 2 Tonics Mead 11 Holy Bombs 7 Depleted Ether Cores (Restores half the user's max ether) Flash Cannon (WP: 10, has a 1/2 chance of dealing the blinded-effect, light-elemental handcannon) Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff) Double Rainbow (Gives the user the encouraged, lucky, poisoned by 1, and confused effects.) Party Mortimer "Em" Mahzan (Emjajoas) Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Half damage from elemental attacks* *Party Leader* Level 25.33 Power Bonus: 6 Defense: 29 Health: 25/46 Gold: 304 Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +4, SP +4, Max. Health +4, Max. Ether +4. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear) Inventory: Weapons: Blazing Bow (WP: 14, Fire-elemental), Doppelganger (WP:10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Carpenter's Gloves (Enhancement is automatically successful, traps deal double damage, handwear, suitable for artisans), Wolfish Fedora (+5 WP for each standing hero with Wolfgang reputation and Wolfgang NPC in the party, headwear, suitable for heroes with Wolfgang reputation) Consumables: Health Core x3, Remedy, Mead, Venom, Phoenix Esssence (3), Ambrosia (4), Mulled Wine (2), Feather of Flight (Allows the user to flee from the battle when used.), Nostrum, Smelling Salts, Elixir, Bone, Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb, Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents) Misc: Bedroll (2), Shovel, Pickaxe, Telescope, Reaper's Heart, Mythril Shard (1), Amethyst, 5 Silver Ore (Worth 60 gold), Oath of Renewal (When the targeted enemy is killed, the Vindicator regains full health. Oath, suitable for vindicators), Lover's Lyrics (Minstrel's Battle Song; deal the enamored-effect to all enemies at the cost of 1 ether per affected enemy.) Annienal Anavir (Kintobor) "19" year old elven female Mystic Knight *Bonaparte Reputation* *Immunity to Earth and Fragile* *Takes half damage from elemental attacks* Level 16.5 Power Bonus: 0 Defense: 12 Health: 18/31 Ether: 3/20 Gold: 0 Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Crescent Shield (SP: 7, Halved Damage from elemental attacks; shield), Heavy Armour (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators), Locustoid Greaves (Max Ether +4, immune to Earth, suitable to ether users, footwear) Inventory: Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Anointed Gladius (WP: 8, deals damage undead; great sword), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Lethauros Fellwings (SP: 3, wearer is immune to Sudden Death, backwear), Tobacco Pouch (1/2 Chance of Blinding with attacks, accessory), Helmet (Max Health +1, headwear), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Plain Shield (SP: 5), Lethauros Mask (SP: 2, wearer deals double damage to Beasts and Vermin, headwear, suitable to everyone) Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Amethyst (Darkness), Topaz (Lightning), Mythril Shard Consumables: 3x Potions, Grand Potion, Field Rations (Restore 15 health), 2x Phoenix Essences, 4x Remedies, Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe, x2 Grand Tonics Scrolls: Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether) Calamity (Scubacarrot) 24 year old human Mage Level 7 Power bonus: 2 (spell) Health: 11/11 Ether: 1/11 Gold: 81 Equipment: Skull-Topped Staff (WP: 3, staff), Gold skin Gloves (Spell power +2, Usable by mages, Handwear) Inventory: Bedroll, 4x Potion, 3x Tonic,4x Remedy, Scroll of Blindness (Enables casting the Blinded-effect to the target, making it unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Amethyst Keliim (Mencot) 35 years old male human Barbarian Level 10.5 Power Bonus: 0 Health: 17/17 Defense: 2 (doubled against free hits) Gold: 7 Equipment: Dwarven Orichalcum Axe (WP: 5), Heroic Helm (Headwear, SP:2, Helm's SP doubles on free hits) Inventory: Order Imperial Longsword (WP: 5),Really Hard Helmet (SP: 2, Immunity to Rock), Королева's Blessing (When equipped the player gains the ability to Animal Speak to Spiders only, and all spiders are Enamored with him for the first three rounds of battle, accessory), Scarab Shield (SP3 Shield, bearer takes half damage from vermin) Consumables: x9 Potion, Grand Potion, 2X Mead, 1X Smelling salt, 2X Smoke Bomb, 1X Poison, 1X Dirt Bomb, Demeter Bomb (Deals 100 wood-elemental damage to all opponents when used.) Misc: Shovel, 2X Obsidian Shard: may be affixed to a blunt weapon to give the Bleeding 2 effect for one battle. 2X Charion beetle horn. 1 X Crystal Shard(treasure item, worth 20 gold) Avina Truenal, Crimson Crown Alchemaster (NPC, controlled by Emjajoas) *Immune to Cursed, Jinxed, Hexed, Transcended, and Blessed* 36 years old female human Alchemist Level 15.5 Power Bonus: 0 Health: 14/34 Gold: 40 Equipment: Zeta and Sigma (WP: 13, dual strike, daggers), Leather Gloves (For Mixture, the die is rolled three times instead of twice, and the highest two results determine the created item; suitable to alchemists; handwear), Masque (Immune to cursed, jinxed, hexed, transcended and blessed, accessory, suitable to members of the Order of the Crimson Crown) Inventory: Cloud of Celerity, Hyper Arc Tonic, 2 Gold Bars, Diluted Arc Tonic Edited September 1, 2015 by CallMePie
Emjajoas Posted September 1, 2015 Posted September 1, 2015 Mortimer hands off the loot to his Party, handing off some of the consumables to Avina for use in battle. He gazes around at the destruction, sighing. "Good work," he spits, cocking his chin at the goliath. Loot Division: Mortimer: Flash Cannon Annienal: 4 Depleted Ether Cores Keliim: Mead, 5 Holy Bombs, Double Rainbow Calamity: 2 tonics, Renegade's Crook Avina: 6 Holy Bombs, 3 Depleted Ether Cores
Mencot Posted September 1, 2015 Posted September 1, 2015 (edited) As Keliim prepares to attack and knock out Red, Annie also attacks him. She does a really awesome spin with her weapons and the poor man splashes all over the place. The dark magic and the bloodspread makes Keliim go even more crazy in a bloodlust rage. And his face change even more and he shouts out in a demonic altered voice, "Whos left tae Dieeee..." He turns his concentration to the remaining big mech and raises his axe to do a psycho attack but then Keliim try to get some control of himself and drops to his knees to calm down. "Aaargh!" He screams and with last powers he takes control of his own body and drinks some of the herbmix he has and pass out. As he comes around, the battle is over and some of the smoke as gone down. The destruction is big and there is automato scrap everywhere, he looks around to see that everybody in the place seems somewhat alright. Then almost turned normal again, he quickly says, "Great job everybody, I guess!" and does a fist bump with Em raises his fist to do a fist bump with Em but walks off from the others still "toxicated" by the dark charm and bloodlust. He walks over to the automaton scraps see if there is some thing useful to find there,he also asks Avina how they will proceed from here? Thinking this "little scene" we made here wasn't really what we had in mind from start. Edited September 1, 2015 by Mencot
Emjajoas Posted September 1, 2015 Posted September 1, 2015 Mortimer's brow furrows, and he hazards a gaze at the younger hero. The man made his stomach sink. He wasn't sure he could trust this wild soul. He nods to Diamond, rapping a hand against his chestplate. "Thank you. You all fought well."
Kintobor Posted September 1, 2015 Posted September 1, 2015 Annienal wipes the sweat from her forehead as she sheathes her weapon. She notices Avina looking in rough shape and offers her a potion as she nibbles on her Field Rations. "You, uh, never told me where you got your armour from, Mortimer." Annie inquires, seemingly drawn to it's lustre as she bites away at her food.
Emjajoas Posted September 1, 2015 Posted September 1, 2015 (edited) "Had to fight a knight who was known as the Iron Knuckle," Mortimer answers, nodding, his gaze unfocusing as if he was reliving a distant memory-- perhaps he was. "It was nasty business at the time. She's still out there somewhere, I think, though I am unsure if she's still a knight." He shuffles a little, frowning. "Seems very far away, now. An eternity ago. You seem well-equipped yourself. Which blade's your favourite?" Edited September 1, 2015 by Emjajoas
Scubacarrot Posted September 1, 2015 Posted September 1, 2015 Calamity cheers as the last automaton finally goes down. "Well done. That was fun." Calamity accepts the Crook with a grin and swings it around some to get a feel for the weapon. She equips it, and drinks one tonic. Looking around at all the destruction and the now dormant hunks of metal. She muses. "Where did they come from. I wonder..." Calamity inspects the Goliath closely, to see if she can gather any clues from the thing. Failing that, she goes outside to see if she can make out any obvious tracks as for the direction they came from. The mage suddenly realizes something, and she asks her companions: "Those automatons completely changed their behaviour when they realized there were Heroes around. Do we know anyone that hates Heroes with a passion and has access to this technology?"
Mencot Posted September 1, 2015 Posted September 1, 2015 (edited) The air inside the place was smoke filled as the big man looked through the scrap but he started to getting nauseous as an bieffect of the dark charm and the try of possession so he walks outside to get some fresh air. As he gets out of the place he throws up just by the door, "Aah, darn thes sucks." He spits, wipes his mouth and drinks the mead/herb mix. He inhales the so fresh air of the Hovels and sighs the he pulls his bandana to cover half of his face. He looks around and sees the ogre still there on the ground, he goes over to him to check if he is still alright and is there something he can do. "Aye big fellow, thou alright?" Edited September 1, 2015 by Mencot
CMP Posted September 1, 2015 Author Posted September 1, 2015 I forgot to put the 145 gold in the loot division, can you divide this too, Emjajoas? "Great job everybody, I guess!" and does a fist bump with Em but walks off from the others still "toxicated" by the dark charm and bloodlust. He walks over to the automaton scraps see if there is some thing useful to find there,he also asks Avina how they will proceed from here? Thinking this "little scene" we made here wasn't really what we had in mind from start. "Control yourself," snapped Avina, looking unamused at Kellim's little episode. "We don't need you turning on us in the midst of battle. I'm unsure what to do next. We have Reg and these machines to examine, though." Annienal wipes the sweat from her forehead as she sheathes her weapon. She notices Avina looking in rough shape and offers her a potion as she nibbles on her Field Rations. "My thanks," remarked the alchemist, drinking Annie's potion. He spits, wipes his mouth and drinks the mead/herb mix. He inhales the so fresh air of the Hovels and sighs the he pulls his bandana to cover half of his face. He looks around and sees the ogre still there on the ground, he goes over to him to check if he is still alright and is there something he can do. "Aye big fellow, thou alright?" The ogre bouncer appears to have been knocked unconscious, but he doesn't appear to be seriously hurt. "Don't worry, Trovsty's tough. He'll be fine." The Lucky Ladies appeared to have made short work of a dozen other automatons just outside. The noise seems to have scared off most of the other passerby. Mortimer's brow furrows, and he hazards a gaze at the younger hero. The man made his stomach sink. He wasn't sure he could trust this wild soul. He nods to Diamond, rapping a hand against his chestplate. "Thank you. You all fought well." "Well thank you, sir," replied the wererabbit suggestively, having returned to human form. "We rarely demonstrate our prowess in the company of others, but I suppose you're an exception." Looking around at all the destruction and the now dormant hunks of metal. She muses. "Where did they come from. I wonder..." Calamity inspects the Goliath closely, to see if she can gather any clues from the thing. Failing that, she goes outside to see if she can make out any obvious tracks as for the direction they came from. The mage suddenly realizes something, and she asks her companions: "Those automatons completely changed their behaviour when they realized there were Heroes around. Do we know anyone that hates Heroes with a passion and has access to this technology?" "Hard to say. One of them mentioned that they were the 'Hovels' unit...how many were there? Around three dozen for just this one district of Eubric? There could be well over two hundred automatons in the city..." There aren't any visible tracks outside. Avina helps Calamity poke around the Goliath. It's clearly more advanced than the others, a necessity considering the size of the cannon on its back. Avina rips a shard of armor off the automaton. "...I'll have to do some research on this when we're done here. Anyway...Heroica has few direct enemies...according to my files. Automatons are strictly Ji Pei technology. It's possible that this has something to do with your organization having a hand in the recent coup in Xu, but-" The Goliath suddenly spits out a mouthful of thick black smoke. Something in the depths of its chest cavity, behind the ether core that was been pried out, began to spin. A static-y, garbled message started to play: "Eubric Knight Audio One. Stop. Heroes. Stop. Do not give into your pride. Stop. My machines are carrying out needed justice. Stop. They do not kill, and will end crime in Eubric. Stop. They are without greed or hate or bias. Stop. They are incorruptible. Stop. They will exceed you. Stop. Eubric Knight Audio One. Stop." The recording continued to play on repeat. The proprietress on the second floor scoffed. "Haw. Someone doesn't like you, heroes." Party Mortimer "Em" Mahzan (Emjajoas) Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Half damage from elemental attacks* *Party Leader* Level 25.33 Power Bonus: 6 Defense: 29 Health: 25/46 Gold: 304 Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +4, SP +4, Max. Health +4, Max. Ether +4. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear) Inventory: Weapons: Blazing Bow (WP: 14, Fire-elemental), Doppelganger (WP:10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Carpenter's Gloves (Enhancement is automatically successful, traps deal double damage, handwear, suitable for artisans), Wolfish Fedora (+5 WP for each standing hero with Wolfgang reputation and Wolfgang NPC in the party, headwear, suitable for heroes with Wolfgang reputation), Flash Cannon (WP: 10, has a 1/2 chance of dealing the blinded-effect, light-elemental handcannon) Consumables: Health Core x3, Remedy, Mead, Venom, Phoenix Esssence (3), Ambrosia (4), Mulled Wine (2), Feather of Flight (Allows the user to flee from the battle when used.), Nostrum, Smelling Salts, Elixir, Bone, Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb, Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents) Misc: Bedroll (2), Shovel, Pickaxe, Telescope, Reaper's Heart, Mythril Shard (1), Amethyst, 5 Silver Ore (Worth 60 gold), Oath of Renewal (When the targeted enemy is killed, the Vindicator regains full health. Oath, suitable for vindicators), Lover's Lyrics (Minstrel's Battle Song; deal the enamored-effect to all enemies at the cost of 1 ether per affected enemy.) Annienal Anavir (Kintobor) "19" year old elven female Mystic Knight *Bonaparte Reputation* *Immunity to Earth and Fragile* *Takes half damage from elemental attacks* Level 16.5 Power Bonus: 0 Defense: 12 Health: 18/31 Ether: 3/20 Gold: 0 Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Crescent Shield (SP: 7, Halved Damage from elemental attacks; shield), Heavy Armour (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators), Locustoid Greaves (Max Ether +4, immune to Earth, suitable to ether users, footwear) Inventory: Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Anointed Gladius (WP: 8, deals damage undead; great sword), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Lethauros Fellwings (SP: 3, wearer is immune to Sudden Death, backwear), Tobacco Pouch (1/2 Chance of Blinding with attacks, accessory), Helmet (Max Health +1, headwear), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Plain Shield (SP: 5), Lethauros Mask (SP: 2, wearer deals double damage to Beasts and Vermin, headwear, suitable to everyone) Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Amethyst (Darkness), Topaz (Lightning), Mythril Shard Consumables: 2x Potions, Grand Potion, Field Rations (Restore 15 health), 2x Phoenix Essences, 4x Remedies, Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe, x2 Grand Tonics, 4 Depleted Ether Cores (Restores half the user's max ether) Scrolls: Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether) Calamity (Scubacarrot) 24 year old human Mage Level 7 Power bonus: 2 (spell) Health: 11/11 Ether: 11/11 Gold: 81 Equipment: Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Gold skin Gloves (Spell power +2, Usable by mages, Handwear) Inventory: Bedroll, 4x Potion, 2x Tonic,4x Remedy, Scroll of Blindness (Enables casting the Blinded-effect to the target, making it unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Amethyst, Skull-Topped Staff (WP: 3, staff) Keliim (Mencot) 35 years old male human Barbarian Level 10.5 Power Bonus: 0 Health: 17/17 Defense: 2 (doubled against free hits) Gold: 7 Equipment: Dwarven Orichalcum Axe (WP: 5), Heroic Helm (Headwear, SP:2, Helm's SP doubles on free hits) Inventory: Order Imperial Longsword (WP: 5),Really Hard Helmet (SP: 2, Immunity to Rock), Королева's Blessing (When equipped the player gains the ability to Animal Speak to Spiders only, and all spiders are Enamored with him for the first three rounds of battle, accessory), Scarab Shield (SP3 Shield, bearer takes half damage from vermin) Consumables: x9 Potion, Grand Potion, 3X Mead, 1X Smelling salt, 2X Smoke Bomb, 1X Poison, 1X Dirt Bomb, Demeter Bomb (Deals 100 wood-elemental damage to all opponents when used.), 5 Holy Bombs, Double Rainbow (Gives the user the encouraged, lucky, poisoned by 1, and confused effects.) Misc: Shovel, 2X Obsidian Shard: may be affixed to a blunt weapon to give the Bleeding 2 effect for one battle. 2X Charion beetle horn. 1 X Crystal Shard(treasure item, worth 20 gold) Avina Truenal, Crimson Crown Alchemaster (NPC, controlled by Emjajoas) *Immune to Cursed, Jinxed, Hexed, Transcended, and Blessed* 36 years old female human Alchemist Level 15.5 Power Bonus: 0 Health: 24/34 Gold: 40 Equipment: Zeta and Sigma (WP: 13, dual strike, daggers), Leather Gloves (For Mixture, the die is rolled three times instead of twice, and the highest two results determine the created item; suitable to alchemists; handwear), Masque (Immune to cursed, jinxed, hexed, transcended and blessed, accessory, suitable to members of the Order of the Crimson Crown) Inventory: Cloud of Celerity, Hyper Arc Tonic, 2 Gold Bars, Diluted Arc Tonic, 3 Depleted Ether Cores (Restores half the user's max ether), 6 Holy Bombs
Mencot Posted September 1, 2015 Posted September 1, 2015 (edited) "Control yourself," snapped Avina, looking unamused at Kellim's little episode. "We don't need you turning on us in the midst of battle. I'm unsure what to do next. We have Reg and these machines to examine, though." The ogre bouncer appears to have been knocked unconscious, but he doesn't appear to be seriously hurt. "Don't worry, Trovsty's tough. He'll be fine." The Lucky Ladies appeared to have made short work of a dozen other automatons just outside. The noise seems to have scared off most of the other passerby. Keliim didn´t really hear what Avina shouted at him because he was outside but he guessed that it was some useless nagging about his condition and staying under control. This was one thing Keliim also wished but he feared the worst that his past crimes and nightmares had finally catched up with him. He turns to the lucky ladies and the "fairytender" and smiles, altough one can´t see it because of his bandana. He pulls it down and responces, "That´s guid, I can guess that." He looks at the ogre and the back to fairy and the destroyed automatons. "Thy gals seem to habt handled thyselves pretty nicely here also... I am impressed." He rubs his chin and looks through the wreckage and asks the fairy, "Say me, gals, Thy seen some ay these "mech types" around this Neighboorhuid before tonigh' and wast there anthing other strange goin' on while thy where fightin'?" Edited September 1, 2015 by Mencot
Scubacarrot Posted September 1, 2015 Posted September 1, 2015 "Eubric Knight Audio One. Stop. Heroes. Stop. Do not give into your pride. Stop. My machines are carrying out needed justice. Stop. They do not kill, and will end crime in Eubric. Stop. They are without greed or hate or bias. Stop. They are incorruptible. Stop. They will exceed you. Stop. Eubric Knight Audio One. Stop." "No bias or hate, except against people of the Hero Variety, huh. So should we pay the Ji-Pei a visit then? I've always found their toys very impressive, imagine what you can do with a dozen firemages on one of their airships. Beautiful." Realizing Avina is right next to here, she coughs and adds: "In a strictly, theoretical sense, of course."
Emjajoas Posted September 1, 2015 Posted September 1, 2015 I forgot to put the 145 gold in the loot division, can you divide this too, Emjajoas? "Well thank you, sir," replied the wererabbit suggestively, having returned to human form. "We rarely demonstrate our prowess in the company of others, but I suppose you're an exception." 35 Gold each with 40 going to Annienal. Mortimer nods awkwardly, running a gauntlet through his hair. "I suppose I'm honoured, then. You ladies fight very well." "Hard to say. One of them mentioned that they were the 'Hovels' unit...how many were there? Around three dozen for just this one district of Eubric? There could be well over two hundred automatons in the city..." There aren't any visible tracks outside. Avina helps Calamity poke around the Goliath. It's clearly more advanced than the others, a necessity considering the size of the cannon on its back. Avina rips a shard of armor off the automaton. "...I'll have to do some research on this when we're done here. Anyway...Heroica has few direct enemies...according to my files. Automatons are strictly Ji Pei technology. It's possible that this has something to do with your organization having a hand in the recent coup in Xu, but-" The Goliath suddenly spits out a mouthful of thick black smoke. Something in the depths of its chest cavity, behind the ether core that was been pried out, began to spin. A static-y, garbled message started to play: "Eubric Knight Audio One. Stop. Heroes. Stop. Do not give into your pride. Stop. My machines are carrying out needed justice. Stop. They do not kill, and will end crime in Eubric. Stop. They are without greed or hate or bias. Stop. They are incorruptible. Stop. They will exceed you. Stop. Eubric Knight Audio One. Stop." The recording continued to play on repeat. The proprietress on the second floor scoffed. "Haw. Someone doesn't like you, heroes." Mortimer's head snaps to the message, shoulders squaring immediately, a coughing laugh escaping from between scowling lips as he shook his head. "One of these? Do not give into your pride. Damn vigilantes." He rubbed a thumb under his eyepatch, muttering 'at least it's not a megalomaniac' halfheartedly. "You guys find anything?"
CMP Posted September 2, 2015 Author Posted September 2, 2015 He turns to the lucky ladies and the "fairytender" and smiles, altough one can´t see it because of his bandana. He pulls it down and responces, "That´s guid, I can guess that." He looks at the ogre and the back to fairy and the destroyed automatons. "Thy gals seem to habt handled thyselves pretty nicely here also... I am impressed." He rubs his chin and looks through the wreckage and asks the fairy, "Say me, gals, Thy seen some ay these "mech types" around this Neighboorhuid before tonigh' and wast there anthing other strange goin' on while thy where fightin'?" Camorea snorted. "You should be impressed. Lady Luck herself mastered the techniques I pass onto my girls. Now she was a fine lady." "Not really. We dealt with a few outside. Haven't seen any of them, no, but I've heard of the strange attacks going around, too." "No bias or hate, except against people of the Hero Variety, huh. So should we pay the Ji-Pei a visit then? I've always found their toys very impressive, imagine what you can do with a dozen firemages on one of their airships. Beautiful." Realizing Avina is right next to here, she coughs and adds: "In a strictly, theoretical sense, of course." Avina shoots a very unimpressed look at Calamity. Mortimer's head snaps to the message, shoulders squaring immediately, a coughing laugh escaping from between scowling lips as he shook his head. "One of these? Do not give into your pride. Damn vigilantes." He rubbed a thumb under his eyepatch, muttering 'at least it's not a megalomaniac' halfheartedly. "You guys find anything?" "Maybe..." Tiring of the repeating message, Avina plunged her head into the Goliath's chest, ripping out what looked a smoking roll of thin metal. "Interesting. This is a Vibrataphone recording. A new sort of technology...also made by the Ji Pei through their front company, Tritech..." The mass at Annienal's feet stirred, and suddenly Reg Goldjaw sat up, running his hand through his blood-matted hair. "...gah, damn..."
Emjajoas Posted September 2, 2015 Posted September 2, 2015 Mortimer sinks down beside him, eye glaring. "You alright, big guy?" he asks, his tone firm.
Mencot Posted September 2, 2015 Posted September 2, 2015 (edited) Keliim moved back inside the Locale. He could see Reg had regain consciousness. Camorea snorted. "You should be impressed. Lady Luck herself mastered the techniques I pass onto my girls. Now she was a fine lady." "I couldst think that she was, some nice moves, indeed thy gals showed of. So, this technique of lady Luck and herself, thou canst tell me more 'bout?" name='CallMePie' timestamp='1441223986' post='2319119'][/b] "Not really. We dealt with a few outside. Haven't seen any of them, no, but I've heard of the strange attacks going around, too." Keliim leans towards the fairy, looks her in her eyes and touches her hand, "Whats thou heard lassie, anything worth mentionin'?" He looks at Avina standing there with some high advanced scrap in hand. Thou said what? TritecH! Never heard o' it but th' house of Je pei is not somethang I know lot 'bout. He rubs his chin with his right hand still holding the fairies hand with the other. If Thou know they made it, that be the place to pay a visit! But First lets hear out what kiddo over there hast to tell! Pointing at Reg. Edited September 3, 2015 by Mencot
Kintobor Posted September 3, 2015 Posted September 3, 2015 "Had to fight a knight who was known as the Iron Knuckle," Mortimer answers, nodding, his gaze unfocusing as if he was reliving a distant memory-- perhaps he was. "It was nasty business at the time. She's still out there somewhere, I think, though I am unsure if she's still a knight." He shuffles a little, frowning. "Seems very far away, now. An eternity ago. You seem well-equipped yourself. Which blade's your favourite?" "I'm, um, sorry if I brought anything up. It's just... um, shiny and all. Very eye-catching." The gold glistens in Annienal's eyes as she finds it hard not to focus on it, eventually she pulls herself away and responds to Mortimer's question. "Favourite blade? I like my cutlass, but... you know, it's nothing something I enjoy pulling out." Annienal jumps as Regs stirs at her feet, giving a brief but shrill shriek. "I hate when people do that!" Annienal looks around for her weapons, as well as the rest of the party's.
Scubacarrot Posted September 3, 2015 Posted September 3, 2015 "...gah, damn..." "Sewer wolves, huh? Does that just mean that you're Wolfgang, but also you smell bad?"
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